3399 lines
55 KiB
Plaintext
3399 lines
55 KiB
Plaintext
|
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$94-08-18-02-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098257800 1 Mash]
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[charaSet B 1098257300 1 "Da Vinci"]
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[charaSet C 1098257400 1 Sion]
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[charaSet D 3050900 1 "Sakamoto Ryouma"]
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[charaSet E 1027000 1 "Okita Souji"]
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[charaSet F 1098260300 1 Hektor]
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[charaSet G 1098260400 1 Kojirou]
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[charaSet H 6033000 1 "Okada Izo"]
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[charaSet I 3050910 1 Oryou]
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[charaSet J 11007001 1 "Oda Kippoushi"]
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[charaSet K 1098266700 1 "Emiya Alter"]
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[charaSet L 2047001 1 "Takasugi Shinsaku"]
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[sceneSet O 10000 1]
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[charaScale O 1.05]
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[sceneSet P 10000 1]
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[charaScale P 1.01]
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[sceneSet Q 10000 1]
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[charaScale Q 1.01]
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[charaSet R 1098223800 1 "Kiheitai Soldier"]
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[charaSet S 1098223800 1 "Kiheitai Soldier"]
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[charaSet T 1098223800 1 "Kiheitai Soldier"]
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[charaSet U 1098260110 1 ???]
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[charaSet V 1098260110 1 "Chairman Yoshida"]
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[charaSet X 1098260300 1 Hektor_Shadow]
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[charaFilter X silhouette 00000080]
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[branchQuestClear lblClear01 94064915]
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[branchQuestClear lblClear01 3001101]
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[label lblNotClear01]
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[scene 104100]
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[sceneSet M 104100 1]
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[sceneSet N 104100 1]
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[branch lblConf01]
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[label lblClear01]
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[scene 132900]
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[sceneSet M 132900 1]
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[sceneSet N 132900 1]
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[label lblConf01]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.4 1]
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[wt 0.4]
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@Mash
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SAITAMA has returned?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.4 1]
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[wt 0.4]
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@Da Vinci
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The Ki-ki Restoration City, was it? Weird. I was pretty sure that Singularity had completely disappeared...
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[k]
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?1:SAITAMA is back?
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?2:MISO Potatoes... FUKAYA Green Onions... Restoration Manjyu...
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?!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Sion
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The coordinate data is a perfect match, so yes. It must be the same Singularity.
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[k]
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@Sion
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I understand it is hard to believe, but trust me, it is true. I listened closely for thirty minutes to spare you all having to do the same.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Mash
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I-I see. Thank you, Sion. Then I guess we'd better go investigate.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.1 1]
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@Da Vinci
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Well, yeah. We definitely can't just ignore a Singularity.
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[k]
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[charaFace B 0]
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@Da Vinci
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On that note, these are the Servants who'll be going along with [%1].
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Sakamoto Ryouma
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So we can't Rayshift there this time?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 14]
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[charaFadein C 0.1 1]
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@Sion
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Correct. It seems the Spirit Origins of the Servants who infiltrated this Singularity last time are being repelled.
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[k]
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@Sion
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It must be being protected from the inside.
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[k]
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[charaFace C 17]
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@Sion
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We are still exploring our options, but since it does not seem like this matter will be resolved quickly, we are thinking of sending in a different team than last time.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 13]
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[charaFadein E 0.4 1]
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[wt 0.4]
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@Okita Souji
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Whaaa...? You've got to be kidding. And here I was looking forward to another great Okita victory.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 17]
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[charaFadein B 0.1 1]
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@Da Vinci
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Anyway, that's why we chose these Servants who didn't go to SAITAMA last time, since they match the accompaniment conditions.
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[k]
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@Da Vinci
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Come on in, guys.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_5 1.6]
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[charaScale F 1.2]
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[charaScale M 1.2]
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[charaScale G 1.2]
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[charaScale N 1.2]
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[charaTalk depthOff]
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[charaDepth G 7]
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[charaDepth N 6]
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[charaDepth F 5]
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[charaDepth M 4]
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[charaDepth B 3]
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[charaTalk off]
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[charaFadein M 1.0 120,-160]
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[wt 0.2]
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[se ad8]
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[wt 0.8]
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[charaFadeout B 0.1]
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[se ad95]
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[seVolume ad95 0 0.4]
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[seVolume ad95 1.0 1.0]
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[wt 0.5]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.7 -150,150]
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[wt 0.5]
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[seStop ad95 0.2]
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[wt 1.0]
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||
[bgm BGM_MAP_56 0.1]
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[charaMove F -150,0 1.5]
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[charaMove M 120,-210 1.5]
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[wt 2.0]
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@Hektor
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Yup, it's me, the old man who hasn't got anything better to do. Still, I've been slacking on my workouts lately, so I'll do the best an old-timer can.
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[k]
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[messageOff]
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[charaFadein N 1.0 -120,-160]
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[wt 1.0]
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[charaFadeout F 0.1]
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[charaFadeout M 0.1]
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[charaScale F 1.0]
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[se ad452]
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[seVolume ad452 0 0.4]
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[seVolume ad452 1.0 1.0]
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[wt 0.5]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.7 150,155]
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[wt 0.5]
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[seStop ad452 0.2]
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[wt 1.0]
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[charaMove G 150,10 1.5]
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[charaMove N -120,-210 1.5]
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[wt 2.0]
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@Kojirou
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Haha, you are far too modest, Lord Hektor. If you are an old-timer, then, at best, I am Villager A.
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[k]
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[charaFace G 9]
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@Kojirou
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Still, I am told this Singularity is in Japan's Musashi Province, so it is only right that at least one local Servant goes along.
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[k]
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[messageOff]
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[charaFadeout G 1.0]
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[charaFadeout N 1.0]
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[wt 1.0]
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[charaScale G 1.0]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Mash
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Hektor and Kojirou, huh?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFace D 0]
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[charaFadeinFSL E 0.1 -260,0]
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[charaFadeinFSR D 0.1 260,0]
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@Okita Souji
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Talk about an odd couple.
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[k]
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@Sakamoto Ryouma
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Maybe, but I think they're the perfect Servants to keep Master safe.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaDepth H 2]
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[charaDepth I 1]
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[charaTalk H,I]
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||
[charaFace I 0]
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[charaFace H 13]
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[charaFadeinFSL I 0.4 -210,0]
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[charaFadeinFSR H 0.4 270,0]
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[wt 0.6]
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[charaTalk H]
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||
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@Okada Izo
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||
Hmm, Sasaki Kojirou, huh? Well, I'm still a better bodyguard.
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[k]
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@Oryou
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What're you talking about, Izo? Of course this Sasaki guy's gonna be better than some two-bit man-slayer.
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[k]
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[charaFace I 1]
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@Oryou
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||
Haven't you ever heard of his showdown on Ganryu Island? It's the most famous island in the whole Seto Inland Sea, which is even bigger than Oryou's heart.
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[k]
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||
[charaFadeout I 0.1]
|
||
[charaFadeout H 0.1]
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[wt 0.1]
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||
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||
[charaTalk G]
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[charaFace G 11]
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[charaFadein G 0.1 1]
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@Kojirou
|
||
Hahaha,[wt 0.5][charaFace G 1] being showered in such praise is a touch[sr]embarrassing.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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||
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Hektor
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So are Kojirou and I the only ones going along then?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.2]
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[bgmStop BGM_MAP_56 2.0]
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[se ad55]
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[seVolume ad55 0 0.1]
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[seVolume ad55 1.0 0.6]
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[wt 1.0]
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[charaScale J 1.2]
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[charaDepth J 3]
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[charaDepth M 2]
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[charaFadein M 1.0 50,-200]
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[charaMove M 0,-200 1.5]
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[wt 0.5]
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[seStop ad55 0.5]
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[se ad8]
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[wt 1.5]
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[charaTalk J]
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[charaFace J 1]
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[charaFadein J 0.4 100,70]
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[charaMove J 0,70 0.5]
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[se ad671]
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[seStop ad671 0.7]
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[wt 1.0]
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[bgm BGM_MEIJI 0.1]
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@Oda Kippoushi
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Sorry I'm late! It's me, Oda Kippoushi!
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[k]
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[messageOff]
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[charaFadeout J 1.0]
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[charaFadeout M 1.0]
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[wt 1.0]
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[charaScale J 1.0]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Mash
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Huh? But didn't you go to SAITAMA last time, Nobunaga?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 4]
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[charaFadein J 0.1 1]
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@Oda Kippoushi
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Yeah, I thought that was pretty weird too.
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[k]
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[charaFace J 7]
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@Oda Kippoushi
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The Singularity apparently treats my yappy self and my Demon King self as having gone there, but not this me.
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[k]
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[charaFace J 4]
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@Oda Kippoushi
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'Course, me and them might look similar, but we're actually pretty different, so I guess it kind of makes sense.
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 1]
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@Okita Souji
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O-oh come on, that's ridiculous.
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[k]
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[charaFace E 13]
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@Okita Souji
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I mean, yeah, technically you don't entirely set off the same idiot bells as Nobbu does, but still.
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[k]
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[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk J]
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||
[charaFace J 1]
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||
[charaFadein J 0.1 1]
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@Oda Kippoushi
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Hahaha! I can tell you're mocking me, man-slayer.
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[k]
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||
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||
[charaFadeout J 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk A]
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||
[charaFace A 1]
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||
[charaFadein A 0.1 1]
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||
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@Mash
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||
Then Kippoushi makes three.
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||
[k]
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||
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
[charaTalk J]
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[charaFace J 6]
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[charaFadein J 0.1 1]
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||
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@Oda Kippoushi
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||
Whup, not so fast. I brought along someone else to help out, too. Come on, at least say hello.
|
||
[k]
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||
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||
[messageOff]
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||
[wipeout rectangleStripRightToLeft 0.7 1.0]
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||
[bgm BGM_MEIJI 1.0 0.4]
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||
[wait wipe]
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||
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||
[charaScale K 1.35]
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||
[charaScale M 1.4]
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||
[charaDepth K 3]
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||
[charaDepth M 2]
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[charaDepth J 1]
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||
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||
[charaTalk off]
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||
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||
[charaFadein M 0.1 -100,-200]
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||
[charaFadeout J 0.1]
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[wt 0.1]
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||
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||
[charaMove M -130,-200 1.0]
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||
[wipein rectangleStripLeftToRight 0.7 1.0]
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||
[wait wipe]
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||
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||
[se ad95]
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||
[seVolume ad95 0 0.4]
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||
[seVolume ad95 1.0 1.0]
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||
[wt 0.5]
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||
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||
[charaFace K 0]
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[charaFadein K 0.7 150,200]
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||
[wt 0.5]
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||
[seStop ad95 0.2]
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||
[wt 1.0]
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||
[fadeout black 0.7]
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||
[wait fade]
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[charaScale K 1.2]
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[charaScale M 1.2]
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||
[charaMove K 0,0 0.1]
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||
[charaMove M -130,-200 0.1]
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||
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||
[cameraMove 0.1 0,-10 1.05]
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||
[wt 0.1]
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||
[cameraMove 2.0 0,0 1.0]
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||
[fadein black 1.5]
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||
[wait fade]
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||
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||
[bgm BGM_MEIJI 1.0 1.0]
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[wt 1.0]
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@Emiya Alter
|
||
No need. We're all Servants from the same organization. Once this briefing is over, we'll get to work, and that's that.
|
||
[k]
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||
[messageOff]
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||
[charaFadeout K 1.0]
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||
[charaFadeout M 1.0]
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||
[wt 1.0]
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||
[charaScale K 1.0]
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||
[charaTalk depthOn]
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||
[charaTalk on]
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||
[charaTalk E]
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||
[charaFace E 12]
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||
[charaFadein E 0.1 1]
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@Okita Souji
|
||
Emiya Alter, huh?
|
||
[k]
|
||
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||
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||
[charaFace E 8]
|
||
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||
@Okita Souji
|
||
Wait. Since you brought him along, does this mean you two are friends, Kippoushi?
|
||
[k]
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||
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||
[charaFadeout E 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk J]
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||
[charaFace J 1]
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||
[charaFadein J 0.1 1]
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||
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@Oda Kippoushi
|
||
Wahahahaha! We have the occasional drink together, sure. In fact, I've been trying to get him to be my retainer.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 10]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
Sorry, but I don't do bosses. I'm freelance only. I've got no intention of joining a company...
|
||
[k]
|
||
|
||
[charaFaceFade K 0 0.2]
|
||
|
||
@Emiya Alter
|
||
...and it doesn't take a genius to tell working for Nobunaga of all people'd be a rough gig.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Oda Kippoushi
|
||
Of course I'd ask you to take on impossible tasks; I know you'd be able to handle them.
|
||
[k]
|
||
|
||
[charaFace J 0]
|
||
|
||
@Oda Kippoushi
|
||
But, fine, we can discuss that some other time.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
A-anyway, that makes four.
|
||
[k]
|
||
|
||
[bgmStop BGM_MEIJI 2.0]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Mash
|
||
I'm afraid I can't come along either since I did the last time, but I hope you'll all keep Senpai safe.
|
||
[k]
|
||
|
||
?1:Thanks, everyone. I'm counting on all of you!
|
||
|
||
?2:Last time... The Shielder, and the war conch...
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Da Vinci
|
||
Okay guys, since we already have the coordinates, let's get your Rayshift underway.
|
||
[k]
|
||
|
||
[charaFace B 17]
|
||
|
||
@Da Vinci
|
||
Take care of [%1] for us, all right?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Sion
|
||
I am ready whenever you are.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade421]
|
||
[seStop ade421 1.5]
|
||
[wt 0.1]
|
||
[se ad59]
|
||
[seStop ad59 1.5]
|
||
[wt 0.1]
|
||
[se ade422]
|
||
[seStop ade422 1.5]
|
||
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_82 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[scene 10000]
|
||
[wt 0.5]
|
||
|
||
[se ade125]
|
||
[seVolume ade125 0 0.6]
|
||
[wt 2.0]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[subCameraOn 4]
|
||
|
||
[charaLayer B sub #A]
|
||
[charaLayer C sub #A]
|
||
[charaLayer A sub #A]
|
||
[charaLayer M sub #A]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask08 3 255,255,255,255]
|
||
|
||
[charaScale B 1.2]
|
||
[charaScale C 1.2]
|
||
[charaScale A 1.2]
|
||
[charaScale M 1.2]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 8]
|
||
[charaDepth C 7]
|
||
[charaDepth A 6]
|
||
[charaDepth M 5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 0,250]
|
||
[charaFadein M 0.1 0,50]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadein #A 0.3 0,-300]
|
||
[wt 0.3]
|
||
|
||
@Da Vinci
|
||
Okay then, get ready to Rayshift to the minute Singularity of SAITAMA!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.3]
|
||
[wt 0.3]
|
||
[charaFadeout B 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 0,250]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_82 1.5]
|
||
|
||
[effect bit_talk_sparkle -100,50]
|
||
[cueSe SE_23 23_ade842]
|
||
[wt 0.3]
|
||
[effect bit_talk_sparkle 100,-50 H]
|
||
[wt 1.2]
|
||
|
||
[subRenderFadein #A 0.3 0,-300]
|
||
[wt 0.3]
|
||
|
||
@Sion
|
||
Huh? What is going...[sr]Uh-oh. Wait! This is seriously bad!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_49 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 25]
|
||
[charaFadein B 0.1 0,250]
|
||
|
||
@Da Vinci
|
||
Huh? Sion, you can't just stop a Rayshift once it's started!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 0,250]
|
||
|
||
@Sion
|
||
The Singularity is interfering! I guess this is what happens when you have a very strong connection to a place!
|
||
[k]
|
||
|
||
[charaFace C 8]
|
||
|
||
@Sion
|
||
Oho! Thank you for the great sample data!
|
||
[k]
|
||
|
||
@Sion
|
||
I am afraid your Rayshift coordinates are going to be scattered all over the place, but you will all just have to deal with it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.3]
|
||
[wt 0.3]
|
||
[charaFadeout C 0.1]
|
||
|
||
|
||
[charaLayer J sub #B]
|
||
[charaLayer K sub #B]
|
||
[charaLayer O sub #B]
|
||
|
||
[charaLayer F sub #C]
|
||
[charaLayer P sub #C]
|
||
|
||
[charaLayer G sub #D]
|
||
[charaLayer Q sub #D]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask05 3 139,0,0,255]
|
||
[subCameraFilter #C maskEdge cut359_mask05 3 0,140,47,255]
|
||
[subCameraFilter #D maskEdge cut359_mask05 3 0,94,140,255]
|
||
|
||
[charaScale J 1.2]
|
||
[charaScale K 1.2]
|
||
[charaScale F 1.2]
|
||
[charaScale G 1.2]
|
||
|
||
[charaDepth J 8]
|
||
[charaDepth K 7]
|
||
[charaDepth O 6]
|
||
|
||
[charaDepth F 5]
|
||
[charaDepth P 4]
|
||
|
||
[charaDepth G 3]
|
||
[charaDepth Q 2]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 10,260]
|
||
[charaFadein O 0.1 0,0]
|
||
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 0,220]
|
||
[charaFadein P 0.1 0,0]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0,220]
|
||
[charaFadein Q 0.1 0,0]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadein #B 0.2 0,-300]
|
||
[subRenderMove #B 0,-270 0.2]
|
||
[wt 0.2]
|
||
|
||
@Oda Kippoushi
|
||
Hmm, well that doesn't sound good! Come to think of it, this is the same ominous feeling I got back when I fought Yoshimoto.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk F]
|
||
[subRenderFadeinFSR #C 0.2 320,-230]
|
||
[subRenderMoveFSR #C 320,-270 0.2]
|
||
[wt 0.3]
|
||
|
||
@Hektor
|
||
Damn, that sucks. Welp, might as well have a quick smoke.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk G]
|
||
[subRenderFadeinFSL #D 0.2 -320,-230]
|
||
[subRenderMoveFSL #D -320,-270 0.2]
|
||
[wt 0.3]
|
||
|
||
@Kojirou
|
||
Come now, this is modern-day Japan, yes? Then it should be perfectly safe. Good things come to those who wait, do they not?
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Kojirou
|
||
Then I will surely see you once we get there,[sr][&Lord:Lady] [%1].
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk J,F,G]
|
||
|
||
[subRenderMove #B 0,-230 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[subRenderMoveFSR #C 320,-300 0.2]
|
||
[subRenderFadeout #C 0.2]
|
||
[subRenderMoveFSL #D -320,-300 0.2]
|
||
[subRenderFadeout #D 0.2]
|
||
[wt 0.2]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout Q 0.1]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask05 3 179,149,0,255]
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 0,220]
|
||
[wt 0.2]
|
||
|
||
[subRenderFadein #B 0.2 0,-230]
|
||
[subRenderMove #B 0,-270 0.2]
|
||
[wt 0.2]
|
||
|
||
@Emiya Alter
|
||
If there's a strong connection, it means there's a lot of bad blood here. I can already tell this is gonna be a pain in the ass.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMove #B 0,-300 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[wt 0.2]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout O 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 16]
|
||
[charaFadein A 0.1 0,250]
|
||
[wt 0.2]
|
||
|
||
[subRenderFadein #A 0.3 0,-300]
|
||
[wt 0.3]
|
||
|
||
@Mash
|
||
S-Senpai!?
|
||
[k]
|
||
|
||
|
||
?1:Hopefully I don't end up anywhere TOO strange!
|
||
|
||
?2:No taking rain checks here! I'll see you all in the Singularity!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_49 1.0]
|
||
[wait fade]
|
||
|
||
[subRenderFadeout #A 0.1]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraOff]
|
||
[charaLayer B normal]
|
||
[charaLayer C normal]
|
||
[charaLayer A normal]
|
||
[charaLayer M normal]
|
||
[charaLayer J normal]
|
||
[charaLayer K normal]
|
||
[charaLayer O normal]
|
||
[charaLayer F normal]
|
||
[charaLayer P normal]
|
||
[charaLayer G normal]
|
||
[charaLayer Q normal]
|
||
[wt 1.5]
|
||
|
||
[charaScale J 1.0]
|
||
[charaScale K 1.0]
|
||
[charaScale F 1.0]
|
||
[charaScale G 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[effect bit_talk_07_fs]
|
||
[se ad12]
|
||
[wt 4]
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
[wt 2.0]
|
||
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[fadein white 2.0]
|
||
[wait fade]
|
||
|
||
[input selectBranch]
|
||
[messageOff]
|
||
[skip false]
|
||
|
||
[soundStopAllFade 0.4]
|
||
|
||
[charaSet A 1098257800 1 Mash]
|
||
[charaSet B 1098257300 1 "Da Vinci"]
|
||
[charaSet C 1098257400 1 Sion]
|
||
[charaSet D 3050900 1 "Sakamoto Ryouma"]
|
||
[charaSet E 1027000 1 "Okita Souji"]
|
||
[charaSet F 1098260300 1 Hektor]
|
||
[charaSet G 1098260400 1 Kojirou]
|
||
[charaSet H 6033000 1 "Okada Izo"]
|
||
[charaSet I 3050910 1 Oryou]
|
||
[charaSet J 11007001 1 "Oda Kippoushi"]
|
||
[charaSet K 1098266700 1 "Emiya Alter"]
|
||
[charaSet L 2047001 1 "Takasugi Shinsaku"]
|
||
|
||
[sceneSet O 10000 1]
|
||
[charaScale O 1.05]
|
||
[sceneSet P 10000 1]
|
||
[charaScale P 1.01]
|
||
[sceneSet Q 10000 1]
|
||
[charaScale Q 1.01]
|
||
|
||
[charaSet R 1098223800 1 "Kiheitai Soldier"]
|
||
[charaSet S 1098223800 1 "Kiheitai Soldier"]
|
||
[charaSet T 1098223800 1 "Kiheitai Soldier"]
|
||
[charaSet U 1098260110 1 ???]
|
||
[charaSet V 1098260110 1 "Chairman Yoshida"]
|
||
[charaSet X 1098260300 1 Hektor_Shadow]
|
||
[charaFilter X silhouette 00000080]
|
||
|
||
[branchQuestClear lblClear02 94064915]
|
||
[branchQuestClear lblClear02 3001101]
|
||
|
||
[label lblNotClear02]
|
||
[sceneSet M 104100 1]
|
||
[sceneSet N 104100 1]
|
||
|
||
[branch lblConf02]
|
||
|
||
[label lblClear02]
|
||
[sceneSet M 132900 1]
|
||
[sceneSet N 132900 1]
|
||
|
||
[label lblConf02]
|
||
|
||
|
||
[scene 10000]
|
||
[wt 0.4]
|
||
[soundStopAll]
|
||
[maskin black 1]
|
||
[wait mask]
|
||
|
||
[label selectBranch]
|
||
|
||
[skip false]
|
||
|
||
[wt 0.5]
|
||
|
||
[fowardEffect bit_queststart80422]
|
||
[wait fowardEffect]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[wipeout openEye 0.1 0.5]
|
||
[wait wipe]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[charaSet A 2047001 1 "Takasugi Shinsaku_Animations Swap"]
|
||
[sceneSet B 137811 1]
|
||
[sceneSet C 137811 1]
|
||
[sceneSet D 137811 1]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
[scene 137811]
|
||
[wt 1.5]
|
||
|
||
[skip ture]
|
||
[wt 0.5]
|
||
|
||
[wipein openEye 1.0 0.5]
|
||
[wait wipe]
|
||
[wipeout openEye 0.5 0.5]
|
||
[wait wipe]
|
||
[wipein openEye 0.8 0.5]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_71 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
And the next thing you knew, you were here in SAITAMA all on your own, eh?
|
||
[k]
|
||
|
||
[charaFace L 30]
|
||
|
||
@Takasugi Shinsaku
|
||
This might be rich coming from me, but I thought Chaldea would be better prepared.
|
||
[k]
|
||
|
||
?1:They are. Trust me.
|
||
|
||
[charaFace L 29]
|
||
|
||
@Takasugi Shinsaku
|
||
Huh... Okay, if you say so.
|
||
[k]
|
||
|
||
?2:You're right. That IS rich coming from you.
|
||
|
||
[charaFace L 32]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey, come on. I might not be on Sakamoto's level, but I still know how to run a tight ship.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk R]
|
||
|
||
[cueSe SE_21 21_ade579]
|
||
[wt 1.5]
|
||
|
||
[charaFace L 2]
|
||
|
||
@Takasugi Shinsaku
|
||
Oh? Looks like we're finally getting an audience.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_21 21_ad1119]
|
||
[se ade210]
|
||
[wt 0.2]
|
||
|
||
[charaTalk R]
|
||
[charaFace R 0]
|
||
[charaFadein R 0.7 1]
|
||
[wt 0.3]
|
||
[seStop 21_ad1119 0.5]
|
||
[seStop ade210 0.5]
|
||
[wt 0.5]
|
||
|
||
@Kiheitai Soldier
|
||
Here they are, Chairman. Please be careful. Even restrained, the Servant is still a threat.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad95]
|
||
[wt 0.5]
|
||
|
||
[charaTalk U]
|
||
[charaFace U 0]
|
||
[charaFadein U 0.7 1]
|
||
[wt 0.5]
|
||
[seStop ad95 0.2]
|
||
|
||
@???
|
||
...So you're the mage of Chaldea.
|
||
[k]
|
||
|
||
[charaFadeout U 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 5]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
The evil mastermind is already putting in an appearance?
|
||
[k]
|
||
|
||
[charaFace L 31]
|
||
|
||
@Takasugi Shinsaku
|
||
I did the exact same bit, right here in this room, not so long ago. Don't expect this to have much impact.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk U]
|
||
[charaFace U 0]
|
||
[charaFadein U 0.1 1]
|
||
|
||
@???
|
||
It's a pleasure to make your acquaintance, Chaldean mage. I am the chairman of the Yoshida Concern...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_71 1.5]
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaDepth V 4]
|
||
[charaDepth B 3]
|
||
[charaDepth U 2]
|
||
|
||
[charaScale V 1.2]
|
||
[charaScale B 1.2]
|
||
|
||
[charaTalk off]
|
||
[charaFace V 0]
|
||
[charaFadein V 1.0 1]
|
||
[charaFadein B 1.0 0,-200]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout U 0.1]
|
||
|
||
[charaCrossFade V 1098260150 0 0.7]
|
||
[wait charaCrossFade V]
|
||
[wt 1.0]
|
||
|
||
[charaCrossFade V 1098260100 17 0.5]
|
||
[se ade158]
|
||
[wait charaCrossFade V]
|
||
[wt 0.5]
|
||
|
||
@???
|
||
...Yoshida Shouin.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout V 1.0]
|
||
[charaFadeout B 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaScale V 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 34]
|
||
[charaFadein L 0.2 1]
|
||
[wt 0.2]
|
||
|
||
@Takasugi Shinsaku
|
||
...What did you just say?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_MAP_91 0.1]
|
||
[charaTalk V]
|
||
[charaFace V 21]
|
||
[charaFadein V 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
First off, allow me to apologize for the rough treatment in bringing you to this meeting.
|
||
[k]
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
I hope you understand that my employing such desperate measures is a reflection of how very much I wished to speak with you.
|
||
[k]
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 17]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey, hold up! Th-that face... That voice...[sr]Is that really you, Shouin-sensei!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 20]
|
||
[charaFadein V 0.1 1]
|
||
[wt 1.0]
|
||
|
||
|
||
[charaCrossFade V 1098260150 20 0.5]
|
||
[cueSe SE_21 21_ade689]
|
||
[wait charaCrossFade V]
|
||
|
||
@Chairman Yoshida
|
||
I'm terribly sorry, but could I ask you to silence your Servant? His voice is quite irritating and I'm afraid we'll never be able to have a proper discussion with his constant interruptions.
|
||
[k]
|
||
|
||
?1:Yoshida Shouin...
|
||
|
||
?2:Aren't you Takasugi's teacher...?
|
||
|
||
?!
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 18]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Come on, Sensei, don't you recognize me!? It's me, Shinsaku! Takasugi Shinsaku!
|
||
[k]
|
||
|
||
[charaFace L 21]
|
||
|
||
@Takasugi Shinsaku
|
||
Oh, wait. Is it because I'm taller now than I was when I was alive?
|
||
[k]
|
||
|
||
[charaFace L 19]
|
||
|
||
@Takasugi Shinsaku
|
||
I guess that WOULD make it hard to recognize me, especially with my new dyed hair and all. But it's really me!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer V sub #A]
|
||
[charaLayer B sub #A]
|
||
|
||
[charaLayer L sub #B]
|
||
[charaLayer C sub #B]
|
||
|
||
[subCameraFilter #A through]
|
||
[subCameraFilter #B maskEdge cut359_mask02 3 230,92,138,255]
|
||
|
||
[subRenderDepth #A 4]
|
||
[subRenderDepth #B 3]
|
||
|
||
[subRenderFadein #A 0 0,0]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 20]
|
||
[charaFadein V 0.1 -20,0]
|
||
|
||
@Chairman Yoshida
|
||
All right, mage, if you're unable to silence your Servant, I suppose I'll just have to do it myself. With my fist.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaCrossFade V 1098260160 20 0.7]
|
||
[charaMove V -20,-10 1.0]
|
||
[se ade385]
|
||
[seStop ade385 1.0]
|
||
[wt 1.4]
|
||
[wait charaCrossFade V]
|
||
|
||
[charaScale L 1.1]
|
||
[charaScale C 1.2]
|
||
|
||
[subRenderScale #B 1.05]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth L 3]
|
||
[charaDepth C 2]
|
||
|
||
[charaFace L 22]
|
||
[charaFadein L 0.1 295,220]
|
||
[charaFadein C 0.1 -150,0]
|
||
[wt 0.2]
|
||
|
||
[charaTalk L]
|
||
|
||
[subRenderFadein #B 0.2 0,-230]
|
||
|
||
@Takasugi Shinsaku
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask03 3 122,147,204,255]
|
||
|
||
[subRenderScale #A 1.05]
|
||
|
||
[charaScale V 1.1]
|
||
[charaScale B 1.2]
|
||
|
||
[charaDepth V 6]
|
||
[charaDepth B 5]
|
||
|
||
[fowardEffect bit_talk_41_fs -50,-50]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 16]
|
||
[charaFadein V 0.1 -170,0]
|
||
[charaFadein B 0.1 150,-200]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_MAP_91 0.5 0]
|
||
|
||
[subRenderFadein #A 0.2 -100,-195]
|
||
[subRenderMove #A 0,-195 0.2]
|
||
|
||
[subRenderMove #B 0,-180 0.2]
|
||
[se ad7]
|
||
[wt 0.2]
|
||
|
||
@Chairman Yoshida
|
||
S[messageShake 0.03 5 5 0.3]top interrupting us, you churlish looout!!!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fowardEffectDestroy bit_talk_41_fs]
|
||
|
||
[charaTalk off]
|
||
[charaFace L 18]
|
||
[wt 0.1]
|
||
|
||
[fowardEffect bit_talk_14 250,100]
|
||
[cueSe Servants_2300500 m49948]
|
||
[wt 0.2]
|
||
|
||
[subRenderMove #A 280,-215 0.3]
|
||
[subRenderMove #B 280,-160 0.3]
|
||
[subRenderFadeout #A 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaScale V 1.0]
|
||
[charaScale L 1.0]
|
||
|
||
[subCameraOff]
|
||
[charaLayer V normal]
|
||
[charaLayer L normal]
|
||
[charaLayer B normal]
|
||
[charaLayer C normal]
|
||
|
||
[charaSet V 1098260150 1 "Chairman Yoshida"]
|
||
|
||
[wt 0.2]
|
||
[effect bit_talk_smoke 0,0 H]
|
||
[se ad628]
|
||
[wt 0.2]
|
||
[shake 0.05 5 4 0.4]
|
||
[wt 1.0]
|
||
|
||
[seStop ad628 1.2]
|
||
|
||
[effectStop bit_talk_smoke]
|
||
[wt 2.5]
|
||
|
||
?1:You punched him!?
|
||
|
||
?2:You slugged him with a running start!?
|
||
|
||
?!
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 13]
|
||
[charaShake L 0.1 2 2 0.7]
|
||
[charaFadein L 0.7 0,-30]
|
||
[charaMove L 0,0 0.7]
|
||
[se ad77]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_MAP_91 2.0 1.0]
|
||
@Takasugi Shinsaku
|
||
...Ow!
|
||
[k]
|
||
|
||
|
||
[charaFace L 12]
|
||
|
||
@Takasugi Shinsaku
|
||
What the hell're you doing!? Then again, I guess that is just like you.
|
||
[k]
|
||
|
||
[charaFace L 17]
|
||
|
||
@Takasugi Shinsaku
|
||
But never mind that now! Come on, Sensei, don't you remember me!?
|
||
[k]
|
||
|
||
[charaFace L 18]
|
||
|
||
@Takasugi Shinsaku
|
||
It's me! Takasugi Shinsaku!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 22]
|
||
[charaFadein V 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
No, I don't remember you. I especially don't remember any man with eyes as dead as yours.
|
||
[k]
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 34]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Huh!? Wh-what do you mean, dead eyes!?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 22]
|
||
[charaFadein V 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
I mean exactly what I said. But I suppose you're not much of a listener.
|
||
[k]
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
Emiya Alter, I'm sorry for the trouble, but would you mind keeping this cur quiet for us?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth K 4]
|
||
[charaDepth L 5]
|
||
|
||
[charaTalk L,K]
|
||
[charaFace L 22]
|
||
[charaFadein L 0.1 100,0]
|
||
[wt 0.3]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 -160,0]
|
||
[charaMove K -140,0 0.3]
|
||
[se ad346]
|
||
[seStop ad346 0.3]
|
||
[wt 0.6]
|
||
|
||
@Emiya Alter
|
||
Shut it, Rooster-Head. This trip down memory lane ends now.
|
||
[k]
|
||
|
||
|
||
|
||
[charaFace L 18]
|
||
|
||
@Takasugi Shinsaku
|
||
Who're you calling “Rooster-Head”? Wait. You know this guy? ...Huh? He's one of your Servants?
|
||
[k]
|
||
|
||
[charaFace L 31]
|
||
|
||
@Takasugi Shinsaku
|
||
And now he's turned traitor. I knew Chaldea was useless.
|
||
[k]
|
||
|
||
[charaFace K 0]
|
||
|
||
@Emiya Alter
|
||
You really don't listen, do you? Maybe you'll finally learn if I pull the trigger.
|
||
[k]
|
||
|
||
[charaFace L 9]
|
||
|
||
@Takasugi Shinsaku
|
||
Tch...
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 0]
|
||
[charaFadein V 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
Good. Now you and I can finally have a peaceful discussion.
|
||
[k]
|
||
|
||
[charaFace V 18]
|
||
|
||
@Chairman Yoshida
|
||
Oh, I'm sorry about resorting to violence. It's a nasty old habit of mine. No matter the age, I just can't stand louts who can't be reasoned with.
|
||
[k]
|
||
|
||
[charaFace V 22]
|
||
|
||
@Chairman Yoshida
|
||
If I were you, mage of Chaldea, I'd wash my hands of this piece of Servant trash as soon as possible.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
“One who stays near ink will be stained black, and one who stays near vermilion will be stained red,” after all. Or in terms you may be more familiar with, “You are the company you keep.”
|
||
[k]
|
||
|
||
?1:But wasn't Takasugi your student?
|
||
|
||
?2:The piece of trash bit seems uncalled for.
|
||
|
||
?!
|
||
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
Well, never mind that churl now. You're the one I wished to speak to, mage of Chaldea.
|
||
[k]
|
||
|
||
[bgmStop BGM_MAP_91 1.5]
|
||
|
||
@Chairman Yoshida
|
||
Don't worry, it's a simple request.
|
||
[k]
|
||
|
||
|
||
[charaFace V 17]
|
||
|
||
@Chairman Yoshida
|
||
Would you give Chaldea to me?
|
||
[k]
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_76 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 22]
|
||
[charaFace K 0]
|
||
[charaFadein L 0.1 100,0]
|
||
[charaFadein K 0.1 -140,0]
|
||
|
||
@Takasugi Shinsaku
|
||
Huh!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad616]
|
||
[se ad346]
|
||
[seStop ad346 0.6]
|
||
[wt 0.8]
|
||
|
||
[charaFace K 2]
|
||
|
||
@Emiya Alter
|
||
I forgot to mention. No interjections, either. The next one will be your last.
|
||
[k]
|
||
|
||
[charaFace L 31]
|
||
|
||
@Takasugi Shinsaku
|
||
Yeah, yeah...
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 17]
|
||
[charaFadein V 0.1 1]
|
||
|
||
@Chairman Yoshida
|
||
So, what do you say? I would love to hear your answer.
|
||
[k]
|
||
|
||
?1:That's not my call to make.
|
||
|
||
?2:The organization doesn't belong to me, so...
|
||
|
||
?!
|
||
|
||
[charaFace V 11]
|
||
|
||
@Chairman Yoshida
|
||
I see. I'm sorry to hear that.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
I was hoping to acquire Chaldea via legal means with your consent, but that seems to no longer be an option.
|
||
[k]
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
If you refuse to see reason, then I'll have to resort to more forceful means. I'm sure Chaldea will be willing to negotiate if I have you as a hostage.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Hopefully, Chaldea is the kind of organization that values human life more than their own agency.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_76 0.5]
|
||
|
||
@???
|
||
Sorry, but I can't let you do that.
|
||
[k]
|
||
|
||
[charaFace V 25]
|
||
|
||
@Chairman Yoshida
|
||
Huh!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[blur motion 0.3 4 100 0.5 0.6 0.03 100]
|
||
[cameraMove 0.3 0,-5 1.1]
|
||
[se ad859]
|
||
[seStop ad859 0.7]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout V 0.1]
|
||
[blurOff motion 0.1]
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[cueSe Servants_102800 bac658]
|
||
[se ade108]
|
||
[se ad708]
|
||
|
||
[effect bit_talk_x_slash_gl_01]
|
||
[effect bit_talk_13]
|
||
[wt 1.5]
|
||
|
||
[charaDepth K 6]
|
||
[charaDepth V 5]
|
||
[charaDepth B 4]
|
||
|
||
[charaScale K 1.15]
|
||
[charaScale V 1.1]
|
||
[charaScale B 1.2]
|
||
|
||
[charaFadein B 0.7 50,-220]
|
||
[charaMove B 100,-220 0.7]
|
||
[wt 0.7]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace V 25]
|
||
[charaFace K 0]
|
||
[charaFadein V 0.7 -230,0]
|
||
[charaFadein K 0.7 120,0]
|
||
[charaMove V -250,0 0.7]
|
||
[charaMove K 100,0 0.7]
|
||
[se ade421]
|
||
[seStop ade421 0.7]
|
||
[wt 0.2]
|
||
[se ad95]
|
||
[seStop ad95 0.5]
|
||
[wt 1.8]
|
||
|
||
[charaDepth X 9]
|
||
[charaDepth F 8]
|
||
[charaDepth C 7]
|
||
|
||
[charaScale X 1.1]
|
||
[charaScale F 1.1]
|
||
[charaScale C 1.2]
|
||
|
||
[charaFadein C 0.7 -50,-220]
|
||
[charaMove C -100,-220 0.7]
|
||
[wt 0.7]
|
||
|
||
[charaFace X 0]
|
||
[charaFadein X 1.0 100,0]
|
||
[charaMove X 120,0 1.0]
|
||
[se ad671]
|
||
[seStop ad671 1.0]
|
||
[wt 1.2]
|
||
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 120,0]
|
||
[wt 0.1]
|
||
|
||
[charaFadeout X 0.7]
|
||
[wt 1.0]
|
||
|
||
[scene 137811]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaScale K 1.0]
|
||
[charaScale V 1.0]
|
||
|
||
[bgm BGM_BATTLE_116 0.1]
|
||
|
||
@Hektor
|
||
Well damn, you really are fast, huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 1.0]
|
||
[charaFadeout C 1.0]
|
||
[wt 1.0]
|
||
[charaScale F 1.0]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
When did you get here?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Me? As long as you have; I've been tailing you this whole time.
|
||
[k]
|
||
|
||
@Hektor
|
||
Looks like you've got your own stuff you're dealing with. You being brainwashed or something?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
...
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Anyway, seems you've got your work cut out for you when it comes to security here.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
'Course, this old man IS pretty confident he could still get through whatever security measures you might put in place!
|
||
[k]
|
||
|
||
?1:Hektor!
|
||
|
||
?2:Am I glad to see you again!
|
||
|
||
?!
|
||
|
||
[charaFace F 1]
|
||
|
||
@Hektor
|
||
Ahahaha. Well, now I'm especially glad I came here.
|
||
[k]
|
||
|
||
[charaFace F 3]
|
||
|
||
@Hektor
|
||
But, I'm afraid we'll have to celebrate our reunion later, 'cause this call's about as close as they come.
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Hektor
|
||
So I suggest we run for it, Master.
|
||
[k]
|
||
|
||
@Hektor
|
||
From what I can tell, your new Servant there's not doing too hot, either...
|
||
[k]
|
||
|
||
@Hektor
|
||
...and as good as I am, I don't like my chances against the entire enemy force on their own turf.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 31]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey, who's the dour old dude? Is he one of your Servants, too?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Dour...? Know what, that's fair.[sr]Anyway, let's get out of here, shall we?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
You think it's gonna be that easy?
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
That you can get away from here[line 2]no, from me, while bringing along Master and a useless Servant, all by yourself?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth T 1]
|
||
[charaDepth S 2]
|
||
[charaDepth R 4]
|
||
|
||
[cueSe SE_21 21_ad1119]
|
||
[se ade210]
|
||
|
||
[charaTalk off]
|
||
[charaFace R 0]
|
||
[charaFace S 0]
|
||
[charaFace T 0]
|
||
[charaFadeinFSL S 0.4 -320,0]
|
||
[wt 0.2]
|
||
[charaFadeinFSR T 0.4 320,0]
|
||
[wt 0.2]
|
||
[charaFadein R 0.4 1]
|
||
[wt 0.4]
|
||
|
||
[seStop 21_ad1119 0.4]
|
||
[seStop ade210 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
|
||
@Kiheitai Soldier
|
||
Don't move! We've got you surrounded!
|
||
[k]
|
||
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout S 0.1]
|
||
[charaFadeout T 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Well damn, you've sure got numbers on me. This is exactly what I was talking about.
|
||
[k]
|
||
|
||
[charaFace F 3]
|
||
|
||
@Hektor
|
||
This is all a little too much for an old man like me to handle alone.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
Good call. I take it you surrender then?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_BATTLE_116 1.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 10]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Hm? Now, wait a moment. Did I ever say I came here alone?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 6]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Emiya Alter
|
||
...There's another one here!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace R 0]
|
||
[charaFace S 0]
|
||
[charaFace T 0]
|
||
[charaFadein R 0.1 1]
|
||
[charaFadeinFSL S 0.1 -320,0]
|
||
[charaFadeinFSR T 0.1 320,0]
|
||
|
||
[fowardEffect bit_talk_quick_slash]
|
||
[se ad1053]
|
||
[wt 0.2]
|
||
[charaShake R 0.03 2 3 0.7]
|
||
[charaShake S 0.03 3 1 0.7]
|
||
[charaShake T 0.03 3 3 0.7]
|
||
[wt 0.8]
|
||
[se ad471]
|
||
[effect bit_talk_14]
|
||
[wt 0.1]
|
||
[charaShake R 0.03 2 3 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
|
||
@Kiheitai Soldier
|
||
Guh!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.2]
|
||
|
||
[charaMove R 0,-50 0.7]
|
||
[wt 0.2]
|
||
[charaFadeout R 0.4]
|
||
[charaMoveFSL S -320,-50 0.7]
|
||
[charaMoveFSR T 320,-50 0.7]
|
||
[wt 0.2]
|
||
[charaFadeout S 0.4]
|
||
[charaFadeout T 0.4]
|
||
[wt 0.2]
|
||
|
||
[cueSe SE_21 21_ad1119]
|
||
[se ade210]
|
||
[wt 0.2]
|
||
|
||
[cueSe SE_21 21_ad1064]
|
||
[se ad144]
|
||
[wt 0.2]
|
||
|
||
[seStop 21_ad1119 0.4]
|
||
[seStop ade210 0.4]
|
||
[wt 1.4]
|
||
|
||
[charaTalk on]
|
||
|
||
[se ad1034]
|
||
[wt 0.1]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.7 1]
|
||
[wt 1.2]
|
||
|
||
[bgm BGM_MAP_9 0.1]
|
||
|
||
@Kojirou
|
||
I hope I didn't keep you waiting too long, Lord Hektor.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Nope. Your timing's perfect.
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Hektor
|
||
All right, Master and mystery Servant! We're making a beeline outta here!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace A 21]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hahahaha! I've really been completely useless, haven't I!
|
||
[k]
|
||
|
||
?1:Come on, Takasugi, hurry!
|
||
|
||
?2:We need to get outside!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaDepth L 8]
|
||
[charaDepth B 7]
|
||
[charaDepth A 6]
|
||
|
||
[charaScale L 1.2]
|
||
[charaScale B 1.2]
|
||
|
||
[charaFace L 29]
|
||
[charaFadeinFSR L 1.0 180,0]
|
||
[charaMoveFSR L 200,0 1.0]
|
||
[charaFadein B 1.0 -100,-260]
|
||
[charaMove B -110,-260 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
|
||
@Takasugi Shinsaku
|
||
I know. We'll have to jump out the window.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subCameraOn 2]
|
||
|
||
[charaLayer V sub #A]
|
||
[charaLayer C sub #A]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask10 3 0,0,0,255]
|
||
|
||
[charaScale V 1.2]
|
||
[charaScale C 1.2]
|
||
|
||
[charaDepth V 6]
|
||
[charaDepth C 5]
|
||
|
||
[charaFace V 22]
|
||
[charaFadeinFSL V 0.1 -50,230]
|
||
[charaFadein C 0.1 140,10]
|
||
|
||
[charaMoveFSR L 220,0 0.4]
|
||
[se ad95]
|
||
[wt 0.4]
|
||
[seStop ad95 0.2]
|
||
|
||
[charaTalk V]
|
||
[subRenderFadein #A 0.5 -250,-270]
|
||
[subRenderMove #A -200,-270 0.5]
|
||
[wt 0.5]
|
||
|
||
[bgmStop BGM_MAP_9 1.0]
|
||
|
||
@Chairman Yoshida
|
||
So you're running away again?
|
||
[k]
|
||
|
||
[charaFace L 9]
|
||
|
||
@Takasugi Shinsaku
|
||
...What was that?
|
||
[k]
|
||
|
||
[bgm BGM_MAP_37 0.1]
|
||
|
||
@Chairman Yoshida
|
||
I said, “So you're running away again?”[sr]Like you did when Kusaka died.
|
||
[k]
|
||
|
||
[charaFace L 13]
|
||
|
||
@Takasugi Shinsaku
|
||
Kusaka... How do you know about that, Sensei?
|
||
[k]
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
It's all thanks to my being a Servant.
|
||
[k]
|
||
|
||
[charaFace V 21]
|
||
|
||
@Chairman Yoshida
|
||
I must say, knowing what transpired after your death is a cruel cross to bear.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
That includes knowledge of you as well.
|
||
[k]
|
||
|
||
[charaFace V 22]
|
||
|
||
@Chairman Yoshida
|
||
So yes...I know very well just how little you accomplished.
|
||
[k]
|
||
|
||
[charaFace L 9]
|
||
|
||
@Takasugi Shinsaku
|
||
What did you say?
|
||
[k]
|
||
|
||
[charaFace L 10]
|
||
|
||
@Takasugi Shinsaku
|
||
You might be my sensei but that doesn't mean you can say whatever the hell you want.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaLayer F sub #B]
|
||
[charaLayer D sub #B]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask04 3 0,0,0,255]
|
||
|
||
[subRenderDepth #A 3]
|
||
[subRenderDepth #B 4]
|
||
|
||
[subRenderScale #B 1.4]
|
||
|
||
[subCameraRoll #B -71 0,0]
|
||
[charaRoll F 71 0,0]
|
||
[charaRoll D 71 0,0]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 -55,135]
|
||
[charaFadein D 0.1 0,0]
|
||
|
||
[subRenderFadein #B 0.2 -300,-520]
|
||
[subRenderMove #B -200,-520 0.2]
|
||
|
||
[cueSe Servants_203900 bac1379]
|
||
[seStop bac1379 1.0]
|
||
[charaEffect F bit_talk_kengekiall01 -30,0]
|
||
[wt 0.3]
|
||
[se ad170]
|
||
[wt 0.1]
|
||
[charaShake F 0.05 3 3 0.5]
|
||
[wt 0.2]
|
||
[se ad32]
|
||
[se ad170]
|
||
[wt 1.0]
|
||
|
||
@Hektor
|
||
Sorry to interrupt, but do you think you could get going already!?
|
||
[k]
|
||
|
||
[charaFace F 3]
|
||
|
||
@Hektor
|
||
This old man's doing his best, but he's only got so much stamina!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMove #B -100,-520 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[wt 0.5]
|
||
|
||
[subCameraFilter #B maskEdge cut359_mask05 3 0,76,47,255]
|
||
|
||
[subRenderScale #B 1.0]
|
||
|
||
[subCameraRoll #B 0 0,0]
|
||
[charaRoll F 0 0,0]
|
||
[charaRoll D 0 0,0]
|
||
|
||
[charaScale F 1.2]
|
||
[charaScale D 1.2]
|
||
|
||
[charaFace F 7]
|
||
[charaPut F 10,230]
|
||
[charaPut D 10,50]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 9]
|
||
|
||
@Takasugi Shinsaku
|
||
...
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
There you go again; you're about to die without having accomplished a single thing.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
Fine. If you wish to run, go right ahead. You won't make any difference, anyway.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk L,V]
|
||
[wt 0.2]
|
||
|
||
[charaMoveFSR L 165,0 0.7]
|
||
[charaMove B -140,-260 0.7]
|
||
|
||
[subRenderMove #A -230,-270 0.7]
|
||
[subRenderFadeout #A 0.7]
|
||
[wt 0.7]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.5]
|
||
[charaScale V 1.0]
|
||
|
||
?1:Hurry, Takasugi!
|
||
|
||
?2:Hektor!
|
||
|
||
?!
|
||
|
||
[charaFace L 12]
|
||
|
||
@Takasugi Shinsaku
|
||
Shouin-[wt 0.6][se ad421][seVolume ad421 0 0.4][seStop ad421 0.7][messageShake 0.03 3 3 0.3]sensei...!
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[subRenderFadeinFSL #B 0.2 -270,-270]
|
||
[wt 0.2]
|
||
|
||
@Hektor
|
||
Look, I can see you guys have history but...can it wait!?
|
||
[k]
|
||
|
||
[bgmStop BGM_MAP_37 1.5]
|
||
|
||
[charaFace L 18]
|
||
|
||
@Takasugi Shinsaku
|
||
Shut up! This is between me and Sense[line 2]
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Hektor
|
||
All right, looks like I'll have to get a little rough then! Hang on tight to him, Master.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk L]
|
||
[charaMoveScale L 1.3 0.7]
|
||
[charaMoveScale B 1.3 0.7]
|
||
[charaMoveFSR L 140,15 0.7]
|
||
[charaMove B -160,-280 0.7]
|
||
[wt 0.5]
|
||
[se ad183]
|
||
[wt 0.2]
|
||
[charaFace L 22]
|
||
[charaShake L 0.1 2 2 0.5]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_24 1.0]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey! What're you doing!? I'm still talking he[line 2][sr]Hm? Is that...a jet? You have a jet in your elbow?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk F]
|
||
|
||
[charaBackEffect F bit_talk_jet_flame -170,20]
|
||
[charaMove F 80,230 1.0]
|
||
[charaMove D 80,50 1.0]
|
||
[cueSe SE_23 23_ade843]
|
||
[seVolume 23_ade843 0 0]
|
||
[seVolume 23_ade843 0.5 0.3]
|
||
[wt 1.2]
|
||
|
||
[charaShake L 0.03 2 2 0]
|
||
[charaShake B 0.03 2 2 0]
|
||
|
||
[charaFace F 5]
|
||
|
||
@Hektor
|
||
Target confirmed, trajectory locked in... Go on, get outta here!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMoveFSL #B -265,-290 0.2]
|
||
[subRenderMoveScale #B 1.05 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[seVolume 23_ade843 0.2 0.7]
|
||
[se ad862]
|
||
[se ad859]
|
||
[seVolume ad859 0 0.7]
|
||
[se ad978]
|
||
[seVolume ad978 0 0.5]
|
||
[wt 0.2]
|
||
[seStop 23_ade843 0.3]
|
||
[seStop ad862 1.5]
|
||
[seStop ad859 1.5]
|
||
[seStop ad978 1.5]
|
||
|
||
[charaFace L 18]
|
||
|
||
@Takasugi Shinsaku
|
||
Waaaaaaaaa...!?!?!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[blur motion 0.3 4 100 0.5 0.6 0.03 100]
|
||
[charaShakeStop L]
|
||
[charaShakeStop B]
|
||
[charaMoveScale B 1.2 0.3]
|
||
[charaMove B -170,-270 0.3]
|
||
[charaMoveScale L 1.32 0.3]
|
||
[charaMoveFSR L 155,18 0.3]
|
||
[backEffect bit_talk_41_r]
|
||
[se ade187]
|
||
[se ade60]
|
||
[se ade245]
|
||
[se ad149]
|
||
[se ad641]
|
||
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
|
||
[se ad556]
|
||
|
||
[blurOff motion 0.1]
|
||
[charaPut F 2000,2000]
|
||
[charaBackEffectStop F bit_talk_jet_flame]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[charaScale F 1.0]
|
||
|
||
[subCameraOff]
|
||
[charaLayer V normal]
|
||
[charaLayer F normal]
|
||
[charaLayer C normal]
|
||
[charaLayer D normal]
|
||
|
||
[scene 110101]
|
||
[wt 1.0]
|
||
|
||
[shake 0.03 3 3 0]
|
||
|
||
[fadein white 0.7]
|
||
[wait fade]
|
||
|
||
[wt 2.0]
|
||
|
||
[seStop ad556 1.5]
|
||
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_24 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[shakeStop]
|
||
[backEffectDestroy bit_talk_41_r]
|
||
|
||
[pictureFrameTop cut063_cinema]
|
||
|
||
[scene 137811]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_24 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Hektor
|
||
Come on, Kojirou, we've gotta get outta here too!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[effect bit_talk_42]
|
||
[wt 0.2]
|
||
[se ad73]
|
||
[charaMove F 120,-50 0.3]
|
||
[charaFadeout F 0.3]
|
||
[effectStop bit_talk_42]
|
||
[wt 0.3]
|
||
[se ad678]
|
||
[wt 0.5]
|
||
[se ade187]
|
||
[se ade60]
|
||
[se ade245]
|
||
[se ad149]
|
||
[se ad641]
|
||
[wt 1.5]
|
||
|
||
[charaDepth G 2]
|
||
[charaDepth K 1]
|
||
|
||
[charaTalk off]
|
||
[charaFace G 8]
|
||
[charaFadein G 0.1 250,-50]
|
||
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 -250,-50]
|
||
|
||
[charaMove G 130,-50 0.2]
|
||
[charaMove K -130,-50 0.2]
|
||
|
||
[flashin once 0.1 0.2 FFFFFFFF FFFFFF00]
|
||
[effect bit_talk_14]
|
||
[se ad1013]
|
||
[wt 0.7]
|
||
|
||
[charaTalk on]
|
||
[charaFace G 5]
|
||
|
||
@Kojirou
|
||
Understood. Lord Emiya Alter, we will settle this at a later date.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk K,G]
|
||
|
||
[effect bit_talk_14]
|
||
[wt 0.1]
|
||
[se ad1014]
|
||
[se ad1015]
|
||
[wt 0.1]
|
||
|
||
[charaMoveReturn G 115,-50 0.1]
|
||
|
||
[charaMove K -160,-50 0.3]
|
||
[charaShake K 0.05 3 3 0.3]
|
||
[charaFadeout K 0.3]
|
||
|
||
[wt 0.3]
|
||
[effect bit_talk_42]
|
||
[wt 0.2]
|
||
[se ad73]
|
||
[charaMove G 270,-50 0.3]
|
||
[charaFadeout G 0.3]
|
||
[effectStop bit_talk_42]
|
||
[wt 0.3]
|
||
[se ad678]
|
||
[wt 0.5]
|
||
[se ade187]
|
||
[se ade60]
|
||
[se ade245]
|
||
[se ad149]
|
||
[se ad641]
|
||
[wt 1.2]
|
||
|
||
[charaScale B 1.15]
|
||
|
||
[charaDepth K 9]
|
||
[charaDepth V 8]
|
||
[charaDepth B 7]
|
||
|
||
[charaFadein B 0.7 80,-220]
|
||
[charaMove B 100,-220 0.7]
|
||
[wt 0.5]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 7]
|
||
[charaFadein K 0.4 150,-50]
|
||
[charaMove K -50,-50 0.4]
|
||
[se ad671]
|
||
[seStop ad671 1.0]
|
||
[wt 0.4]
|
||
[charaMove K -100,-50 0.7]
|
||
|
||
[bgmStop BGM_EVENT_24 1.5]
|
||
[wt 1.0]
|
||
|
||
@Emiya Alter
|
||
After them! Don't let them escape!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 0]
|
||
[charaFadein V 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
It's all right, Emiya Alter.
|
||
[k]
|
||
|
||
[charaFace V 4]
|
||
|
||
@Chairman Yoshida
|
||
Even a glance at their eyes was enough to make clear that both of them are truly strong.
|
||
[k]
|
||
|
||
[charaFace V 0]
|
||
|
||
@Chairman Yoshida
|
||
Even you would have trouble against them.
|
||
[k]
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@Emiya Alter
|
||
...Yeah, I guess you're right.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 0]
|
||
[charaFadein V 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
There's a time and a place for everything. It's still too soon to put “that” into motion.
|
||
[k]
|
||
|
||
[charaFadeout V 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 0,-50]
|
||
|
||
@Emiya Alter
|
||
...“That”?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
[charaTalk V]
|
||
[charaFace V 22]
|
||
[charaFadein V 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
Besides...
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
...there's nothing he can do.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[pictureFrame]
|
||
[charaFadeout V 0.1]
|
||
[charaFadeout B 0.1]
|
||
|
||
[charaSet E 98115000 1 Effect]
|
||
[charaPut E 2500,2500]
|
||
[charaEffect E bit_talk_smoke]
|
||
|
||
[scene 110101]
|
||
|
||
[effect bit_talk_43h_fs 0,0 V]
|
||
[wt 1.0]
|
||
|
||
[se ad556]
|
||
[seVolume ad556 0 0.1]
|
||
[seVolume ad556 1.0 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.5]
|
||
|
||
[charaScale L 1.2]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 18]
|
||
[overlayFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Aaaaaaaaah!!!
|
||
[k]
|
||
|
||
?1:I'm counting on you for the landing, Takasugi!
|
||
|
||
@Takasugi Shinsaku
|
||
All right, I might be off my game, but I'm still a Servant. Just watch me stick it!
|
||
[k]
|
||
|
||
?2:Can I trust you to handle the landing, Takasugi?
|
||
|
||
@Takasugi Shinsaku
|
||
Don't be ridiculous! I might be off my game, but I'm still a Servant. Just watch me stick it!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFace L 14]
|
||
[wt 1.6]
|
||
|
||
[charaFace L 24]
|
||
|
||
@Takasugi Shinsaku
|
||
Welp, my body refuses to listen to me. Sorry, it's gonna be a rough landing.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad75]
|
||
[seStop ad556 2.0]
|
||
|
||
[wipeout rectangleStripDownToUp 0.3 0.7]
|
||
[wait wipe]
|
||
|
||
[seStop ad75 2.0]
|
||
|
||
[effectDestroy bit_talk_43h_fs]
|
||
[charaFadeout L 0.1]
|
||
[charaScale L 1.0]
|
||
|
||
[sceneSet M 10001 1]
|
||
[charaScale M 1.05]
|
||
[imageSet U black_fade_re 1]
|
||
[imageSet V black_fade_re 1]
|
||
[charaScale U 2.0]
|
||
[charaScale V 2.0]
|
||
[charaSet L 2047001 1 "Takasugi Shinsaku"]
|
||
[charaScale L 1.03]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth L 8]
|
||
[charaDepth M 7]
|
||
[charaDepth U 6]
|
||
[charaDepth V 5]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
|
||
[scene 10000]
|
||
|
||
[wipein rectangleStripUpToDown 0.1 0.7]
|
||
[wait wipe]
|
||
|
||
[wt 1.2]
|
||
|
||
[scene 10001 0.2]
|
||
[effect bit_talk_impactlanding]
|
||
|
||
[se ad608]
|
||
[wt 0.2]
|
||
|
||
|
||
[effect bit_talk_smoke -500,0]
|
||
[effect bit_talk_smoke 500,0 H]
|
||
|
||
[shake 0.03 4 4 1.0]
|
||
[wt 2.5]
|
||
|
||
[overlayFadein M 0.5 0,200]
|
||
[wt 0.5]
|
||
[overlayFadein U 0.1 0,-1000]
|
||
[overlayFadein V 0.1 0,200]
|
||
[wt 0.1]
|
||
[scene 138210]
|
||
|
||
[effectDestroy bit_talk_smoke]
|
||
[charaPut E 0,0]
|
||
[wt 0.5]
|
||
|
||
[charaFadeout M 3.0]
|
||
[wt 1.0]
|
||
[charaEffectStop E bit_talk_smoke]
|
||
[wt 2.0]
|
||
|
||
[sceneSet M 138210 1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 30]
|
||
[overlayFadein L 0.4 0,-10]
|
||
[charaMove L 0,5 0.8]
|
||
[wt 0.4]
|
||
|
||
@Takasugi Shinsaku
|
||
Ow, ow, ow... Hey, are you okay?
|
||
[k]
|
||
|
||
|
||
?1:I think so...
|
||
|
||
?2:Yeah, thanks to you cushioning my landing.
|
||
|
||
?!
|
||
|
||
[charaFace L 15]
|
||
|
||
@Takasugi Shinsaku
|
||
I might not be able to move, but I can at least take the brunt of the impact. Be grateful I did.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
All that aside, you've got some really crazy Servants, you know that?
|
||
[k]
|
||
|
||
[charaFace L 30]
|
||
|
||
@Takasugi Shinsaku
|
||
I can't believe that one guy sent us flying all the way out here.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_95 1.5]
|
||
|
||
[charaScale M 1.2]
|
||
[charaDepth M 9]
|
||
[overlayFadein M 2.0 50,-230]
|
||
[charaMove M -150,-230 12.0]
|
||
|
||
[charaMove U 0,-1020 2.0]
|
||
[charaMove V 0,220 2.0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout U 0.1]
|
||
[charaFadeout V 0.1]
|
||
[wt 1.0]
|
||
|
||
[charaScale L 1.0]
|
||
[charaFadeout L 0.1]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout M 1.0]
|
||
[wt 1.8]
|
||
|
||
[charaFace L 22]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Wait. This place... Is this the Kinnou Party hideout?
|
||
[k]
|
||
|
||
[charaFace L 29]
|
||
|
||
@Takasugi Shinsaku
|
||
I remember now. Tanaka blasted this ceiling open, didn't he?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaPut F 0,0]
|
||
[se ad73]
|
||
[fowardEffect bit_talk_quickmove]
|
||
[charaSpecialEffect F appearance 1 0.25]
|
||
[wt 0.3]
|
||
|
||
@Hektor
|
||
Hey there. You're holding up better than I thought.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 8]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Oh, it's you. Was there really no other way you could've rescued us? Ah well, at least it was pretty far from boring.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Hahaha. If you've got enough energy to crack wise, you're just fine.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
And of course, I'm glad you're okay too, Master. That's the most important thing.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut G 1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[se ad595]
|
||
[charaSpecialEffect G appearanceReverse 1 1.0]
|
||
[wait charaSpecialEffect G]
|
||
[wt 0.2]
|
||
[charaFadein G 0 1]
|
||
|
||
@Kojirou
|
||
Worry not. I gave our pursuers the slip.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Anyway, you've gotten yourself mixed up in another major hassle, Master. Hm, guess that's kinda par for the course in a Singularity.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
So, what do we do now?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 3]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
You need to ask? I'm going to confront Shouin-sense[line 2]No, on second thought, I'll call him Chairman Yoshida.
|
||
[k]
|
||
|
||
[charaFace L 29]
|
||
|
||
@Takasugi Shinsaku
|
||
Wait. Hang on. Why IS he going by “Chairman” now?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kojirou
|
||
I took a look around the city before our rendezvous. It seems Chairman Yoshida is running things here.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 33]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Really? Man, what the hell. That was my job before he came around.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Do you always interrupt yourself when you're talking?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 6]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, aren't you a rude old man.
|
||
[k]
|
||
|
||
[charaFace L 4]
|
||
|
||
@Takasugi Shinsaku
|
||
Who are you, anyway? Having a jet in your elbow's fun, but that doesn't tell me anything about you.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
It IS pretty fun, isn't it? This old man's right with you there.
|
||
[k]
|
||
|
||
[charaFace F 3]
|
||
|
||
@Hektor
|
||
Anyway, I'm actually kind of a big deal in Greece, but if you don't know, well, you don't know.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
All right, let me introduce myself properly then. I'm Hektor, a Lancer, and one of Master's Servants.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 29]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hektor? Never heard of you. I bet you know me, though. I'm Takasugi Shinsaku, Choushu's miraculous hero.
|
||
[k]
|
||
|
||
[charaFace L 8]
|
||
|
||
@Takasugi Shinsaku
|
||
If you need a minute to pick your jaw up off the floor, I'll understand.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Huh, that does sound impressive.
|
||
[k]
|
||
|
||
[charaFace F 10]
|
||
|
||
@Hektor
|
||
But I'm afraid I've never heard of you, either. Sorry.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
Oh, and this here is Sasaki Kojirou, an Assassin, and another one of Master's Servants.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 30]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
You've never heard of me? Geez, what kind of small-timer Heroic Spirit are yo[line 2][wt 1.2][charaFace L 22][messageShake 0.05 4 4 0.3]Wait. Sasaki Kojirou!?[sr]THE Sasaki Kojirou!?
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
Are you really him!? Do you still toss your scabbard aside before a fight?
|
||
[k]
|
||
|
||
?1:Yup, it's the real Ganryu.
|
||
|
||
?2:Good question about the scabbard.
|
||
|
||
?!
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 11]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kojirou
|
||
Hahaha. I'm terribly sorry, but you would be better off asking Musashi to tell you about my humble self.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Kojirou
|
||
I am but an eccentric who spent his days swinging a katana up in the mountains. I can speak a little to the way of the sword but I had no part in any great heroic escapades.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Kojirou
|
||
You may merely think of me as a useful Assassin.
|
||
[k]
|
||
|
||
@Kojirou
|
||
More importantly, perhaps we should discuss our next steps?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 22]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Dammit! THE Sasaki Kojirou working for you? Okay, I'm impressed. You'll have to show me your Swallow Reversal later.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
If we're still not talking about anything important, do you mind if I take a quick smoke break?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_MAP_95 1.5]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hell yeah I mind. All right, listen up, Master. You too, dreary old man and Sasaki Kojirou.
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
|
||
@Takasugi Shinsaku
|
||
What we need to do now...[wt 1.0][se ade227][charaFace L 19]is revive[line 2]no, begin[sr]the rebirth of Takasugi Industries!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
?1:What do you mean?
|
||
|
||
[charaFace L 6]
|
||
|
||
@Takasugi Shinsaku
|
||
That's the kind of look I like to see.
|
||
[k]
|
||
|
||
?2:So like, True Takasugi Industries!?
|
||
|
||
[charaFace L 30]
|
||
|
||
@Takasugi Shinsaku
|
||
Damn, that IS a better name, isn't it?
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace L 0]
|
||
|
||
@Takasugi Shinsaku
|
||
Anyway, it looks like Shouin-sensei is using this Yoshida Concern business of his to rule SAITAMA in my place.
|
||
[k]
|
||
|
||
[charaFace L 2]
|
||
|
||
@Takasugi Shinsaku
|
||
And I seriously doubt he, of all people, is doing all that on a power trip.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
He must have bigger plans if he's already gone so far as to take over my old company.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
This guy used to be your teacher, yeah? You're sure giving him a lot of credit.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 16]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, of course. There's never been anyone as remarkable as Shouin-sensei in my life, and there never will be.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kojirou
|
||
I see. So he was a dear mentor of yours. In that case, it would indeed be painful to have him dismiss you now.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 31]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Ouch. Guess you've got no problem just blurting out the stuff most people would keep quiet. But you're not wrong.
|
||
[k]
|
||
|
||
[charaFace L 0]
|
||
|
||
@Takasugi Shinsaku
|
||
Anyway, whatever he's up to here in SAITAMA, he's doing it to get his hands on Chaldea.
|
||
[k]
|
||
|
||
?1:Yeah, that makes sense. You know all about that, after all.
|
||
|
||
?2:So he's doing the same thing you did.
|
||
|
||
?!
|
||
|
||
[charaFace L 4]
|
||
|
||
@Takasugi Shinsaku
|
||
There you go.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
So, if we're gonna go head-to-head with his business, I've got way more experience with that kinda thing than he does.
|
||
[k]
|
||
|
||
[charaFace L 8]
|
||
|
||
@Takasugi Shinsaku
|
||
I don't know what exactly Shouin-sensei's up to, but whatever it is, we're gonna make damn sure it doesn't happen.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Hektor
|
||
Man, you're a natural-born pain in the ass, huh?
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Hektor
|
||
Ah well, either way, this Shouin guy's ruling this Singularity, right? That much seems safe to assume.
|
||
[k]
|
||
|
||
@Hektor
|
||
So it looks like we've got no choice but to go along with this scheme, Master.
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
|
||
@Hektor
|
||
This old man may not have much experience with business, but at least Redhead here seems to know what he's doing.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kojirou
|
||
I am afraid I also have little experience with commerce. I know my way around a katana, a hoe, and little more. Financial matters have never been my strength.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Kojirou
|
||
Oh, but I do have experience standing guard. In fact, I would say I am excellent at running security.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 4]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey, as long as you're willing to give this venture your best, all three of you are welcome to join.
|
||
[k]
|
||
|
||
[charaFace L 16]
|
||
|
||
@Takasugi Shinsaku
|
||
In fact, I'd say we've got all we need to get started and then some.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
|
||
[charaFace L 1]
|
||
|
||
@Takasugi Shinsaku
|
||
I'm not sure what's up with this Yoshida Concern group, but if Shouin-sensei's running it, I could hardly ask for a worthier opponent.
|
||
[k]
|
||
|
||
[bgm BGM_MAP_86 0.1]
|
||
|
||
[charaFace L 8]
|
||
|
||
@Takasugi Shinsaku
|
||
Hell, forget worthy. Never in my wildest dreams did I ever think I'd be going up against Shouin-sensei for anything.
|
||
[k]
|
||
|
||
[charaMoveReturn L 0,-5 0.5]
|
||
|
||
[charaFace L 16]
|
||
|
||
@Takasugi Shinsaku
|
||
This's gonna be really, really interesting.
|
||
[k]
|
||
|
||
[charaFace L 4]
|
||
|
||
@Takasugi Shinsaku
|
||
And it's all thanks to you taking me on as your Servant. So thanks for that.
|
||
[k]
|
||
|
||
?1:Let's give this our all.
|
||
|
||
?2:So we're going into business, huh...
|
||
|
||
?!
|
||
|
||
[charaFace L 16]
|
||
|
||
@Takasugi Shinsaku
|
||
All right! Let's get started!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cameraMove 0.3 0,-10 1.07]
|
||
|
||
[se ade211]
|
||
|
||
|
||
[charaFace L 19]
|
||
@Takasugi Shinsaku
|
||
This is gonna be the beginning of a brand-new Takasugi Industries story!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_MAP_86 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|