1894 lines
31 KiB
Plaintext
1894 lines
31 KiB
Plaintext
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$94-08-18-05-1-0
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[wt 0.4]
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[bgm BGM_MAP_37 0.1]
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@Takasugi Shinsaku
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If you ask me, you've been putting up with these idiots for way too long.
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[k]
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@B:Kusaka Genzui
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That's your biggest problem, Shinsaku.
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[k]
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@B:Kusaka Genzui
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“Never has there been one possessed of complete sincerity who did not move others.”
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[k]
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@B:Kusaka Genzui
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Shouin-sensei thought as much. As long as we approach them sincerely, they'll eventually come around.
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[k]
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[charaFace A 9]
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@Takasugi Shinsaku
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Yeah, I'm sure knowing he made a sincere effort was a great consolation to him, right before those shogunate bastards cut off his head.
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[k]
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[charaFace A 2]
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@Takasugi Shinsaku
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You can't reason with idiots.
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[k]
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@B:Kusaka Genzui
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Then, I take it you aren't coming with me?
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[k]
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[charaFace A 9]
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@Takasugi Shinsaku
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You're the one who oughta be coming with me. Now's not the time to make a move. Wait until my Kiheitai is complete. It won't be much longer.
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[k]
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@B:Kusaka Genzui
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I can't. We need to act now. I'm going to talk to the Imperial Court and petition them to expel the foreigners.
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[k]
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[charaFace A 32]
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@Takasugi Shinsaku
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Suit yourself. I want no part of it.
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[k]
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@B:Kusaka Genzui
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All right. I won't say another word.
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[k]
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@B:Kusaka Genzui
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But, if something should happen to me...
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[k]
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@B:Kusaka Genzui
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...I'm counting on you to take care of Choushu.
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[k]
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[charaFace A 22]
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@Takasugi Shinsaku
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Huh?
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[k]
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@B:Kusaka Genzui
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All right, I'd best be going now... Farewell, Shinsaku.
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[k]
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@Takasugi Shinsaku
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...
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[k]
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@Takasugi Shinsaku
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Kusaka's...dead?[bgm BGM_MAP_52 0.1]
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[k]
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@Choushu Clansman
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I'm afraid so... Word is, he fought fiercely against the shogunate forces at the palace, but to no avail...and that he took his own life once he saw there was no way out.
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[k]
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[charaFace A 30]
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@Takasugi Shinsaku
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...Is that so?
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[k]
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[charaFace B 0]
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@Choushu Clansman
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They say it was a great end for a great man.
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[k]
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[charaFace A 7]
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@Takasugi Shinsaku
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A great end? Ha. Since when is dying like a dog in a ditch great?
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[k]
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[charaFace B 2]
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@Choushu Clansman
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W[messageShake 0.03 3 2 0.3]ha...!? Kusaka fought bravely right to the en[line 2]
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[k]
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[charaFace A 30]
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@Takasugi Shinsaku
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Oh shut up. I don't need to hear any more. Just go already.
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[k]
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[charaFace B 2]
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@Choushu Clansman
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B-but Takasugi, there are many other clansmen eagerly awaiting your return!
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[k]
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[charaFace A 9]
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@Takasugi Shinsaku
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I said go.
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[k]
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[charaFace B 3]
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@Choushu Clansman
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...All right.
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[k]
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@Takasugi Shinsaku
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...
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[k]
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@Takasugi Shinsaku
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Dammit, Kusaka... Those hard-liner idiots totally pushed you into this, didn't they?
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[k]
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@Takasugi Shinsaku
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...
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[k]
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@Takasugi Shinsaku
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You see? This is why there's no point in trying to reason with morons.
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[k]
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@Takasugi Shinsaku
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...
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[k]
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[charaFace H 12]
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@Takasugi Shinsaku
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Gods, I'm sick of everyone around me dying left and right.
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[k]
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[charaFace H 14]
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@Takasugi Shinsaku
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...
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[k]
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[bgmStop BGM_MAP_52 1.5]
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[charaFace H 15]
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@Takasugi Shinsaku
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Yeah, you're right, Shinsaku. From here on out...
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[k]
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[charaFaceFade H 13 0.5]
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@Takasugi Shinsaku
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...I'll have to go it alone.
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[k]
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[charaFace A 32]
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||
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||
|
||
@Takasugi Shinsaku
|
||
So, yeah. Negotiating a partnership with Honnoji International did...not work out.
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[k]
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||
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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[charaFace C 9]
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||
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@Izumo-no-Okuni
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||
So first you go off without a word. Now you're back and you're saying we have MORE enemies than we did before you left?
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[k]
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[charaFace C 13]
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@Izumo-no-Okuni
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Are you sure you're cut out to run a company?
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||
[k]
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||
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||
[charaFadeout C 0.1]
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||
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||
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||
[charaFace A 6]
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||
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||
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@Takasugi Shinsaku
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Ah, it's no big deal. So what if Oda Nobunaga went over to our competitor's side?
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[k]
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||
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||
[charaFace A 22]
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||
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@Takasugi Shinsaku
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||
No, wait, that's a HUGE freaking deal, isn't it? I should know, since I used to use his[line 2]uh, her head that one time.
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||
[k]
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||
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||
[charaFadeout A 0.1]
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||
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||
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Hektor
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As if things weren't bad enough, now we've got yet another of Chaldea's Servants working against us. This old man's getting a wicked headache from all that's going on here.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Kojirou
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That makes two of them. Perhaps Lord Nobunaga is under the influence of that daifuku?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Takasugi Shinsaku
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Nah, it didn't seem like it. Looked like he was in full command of his faculties.
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[k]
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||
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[charaFace A 9]
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@Takasugi Shinsaku
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And on top of that, he went and said it wouldn't be any fun to team up with me.
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||
[k]
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||
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[charaFadeout A 0.1]
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[charaFace D 10]
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@Hektor
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||
Ouch. Talk about getting a dose of your own medicine.
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||
[k]
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||
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||
[charaFace D 0]
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||
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@Hektor
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Oh well, it is what it is. Nothing we can do about it now, so we might as well talk about our own affairs.
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||
[k]
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||
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
What affairs?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
Ah, yes. On behalf of the board of Takasugi Industries, we request that you, Takasugi Shinsaku...
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
@Kojirou
|
||
...resign as CEO.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 22]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
...Huh?
|
||
[k]
|
||
|
||
[charaFace A 24]
|
||
|
||
@Takasugi Shinsaku
|
||
Whoa, whoa, come on now. If I quit, who's gonna be president?
|
||
[k]
|
||
|
||
?1:Me, apparently.
|
||
|
||
?2:We decided to change the name to Chaldea Industries, so...me.
|
||
|
||
?!
|
||
|
||
[charaFace A 30]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, I'll be damned. I didn't have you pegged for the ruthless, ambitious type.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
Sorry for not saying anything sooner. But you know, you're hardly blameless here either, Ex-Prez.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[se ade277]
|
||
[seStop ade277 0.8]
|
||
|
||
@Izumo-no-Okuni
|
||
Before you leave, you're going to tell us exactly what all these undocumented expenditures are for.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 32]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Oh, so you found that ledger?
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, I figured it was just a matter of time until you did, so this works out just fine.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
What do you mean?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
I could explain, but it'd be faster if I just showed you. Come on, follow me.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se adm36]
|
||
[charaFadeout A 0.4]
|
||
[charaMove A -30,0 0.4]
|
||
[wt 1.2]
|
||
|
||
[seStop adm36 0.6]
|
||
[wt 0.8]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
I expected him to be much more upset about this.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
Well, if he's gonna tell us what's up, I don't see the harm in going along, Master.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 9]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
I swear, you all just do whatever the hell you feel like, don't you? Fine. Come on, Zanzaburo, we're going too.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Zanzaburo
|
||
Zan!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_124 1.0]
|
||
[bgmStop BGM_EVENT_124 1.2]
|
||
[se ad184]
|
||
[seVolume ad184 0 0]
|
||
[seVolume ad184 1.0 0.8]
|
||
[se adm36]
|
||
[seVolume adm36 0 0]
|
||
[seVolume adm36 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[wt 1.0]
|
||
[seStop ad184 0.8]
|
||
[seStop adm36 0.8]
|
||
|
||
[cameraMove 0.1 0,-20 1.1]
|
||
[wait camera]
|
||
|
||
[scene 137902]
|
||
[se ad578]
|
||
[wt 1.5]
|
||
|
||
[wipein cutVer 1.5 1.0]
|
||
[seStop ad578 1.5]
|
||
[wait wipe]
|
||
|
||
[cameraMove 1.5 0,0 1.01]
|
||
[wait camera]
|
||
[wt 0.5]
|
||
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
[bgm BGM_EVENT_48 0.1]
|
||
|
||
@Hektor
|
||
Huh? What's this place?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 6]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
It appears to be a kind of storehouse...
|
||
[k]
|
||
|
||
?1:No way... It's the Kishin hangar!
|
||
|
||
?2:This hangar... It's for the Kishin!
|
||
|
||
?!
|
||
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 16]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
The Kishin... You mean that giant robot!? Don't tell me you rebuilt it!?
|
||
[k]
|
||
|
||
[charaFace C 5]
|
||
|
||
@Izumo-no-Okuni
|
||
Didn't you learn a thing from last time!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 30]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Yeah, I'm sorry I didn't tell you guys. But it's not like you would've been okay with it if I had, right?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
Kishin... Oh, that thing I saw in the briefing. What was it again? Some kind of artificial machine god?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
I believe it was a metal giant that uses a reactor powered by an evil god, hard as that is to believe.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 30]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Well, that's rude. I don't need that piece of shit reactor anymore.
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
|
||
@Takasugi Shinsaku
|
||
...Not now that this thing's my Noble Phantasm.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 16]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
Huh? The Kishin's your Noble Phantasm?
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Izumo-no-Okuni
|
||
No, that can't be right. Your Noble Phantasm was the Kiheitai...
|
||
[k]
|
||
|
||
@Izumo-no-Okuni
|
||
...a surprisingly boring ability that could make normal soldiers decently strong.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 15]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Boring? Okay, that's just rude. I'm going to let it slide this time, though.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
|
||
@Takasugi Shinsaku
|
||
Yeah, that's right. As long as they have the will to fight, my Kiheitai Noble Phantasm lets me endow anyone with the power of a thousand ordinary soldiers.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
Okay, then how does a giant robot become part of that?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Simple. Kiheitai's power-up lets me manifest and employ the most cutting-edge weaponry of that particular time.
|
||
[k]
|
||
|
||
[charaFace A 15]
|
||
|
||
@Takasugi Shinsaku
|
||
In my own time, the Bakumatsu era, the best I would've been able to do is a bunch of rifles and samurai gear.
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
|
||
@Takasugi Shinsaku
|
||
But this is a Singularity. And in THIS Singularity, the Kishin exists!
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
Which means it is the most cutting-edge weaponry of the age, which means I've been able to embed it into the Kiheitai for my Noble Phantasm!
|
||
[k]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 16]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
Huh!? That's completely absurd.
|
||
[k]
|
||
|
||
[charaFace C 9]
|
||
|
||
@Izumo-no-Okuni
|
||
But okay, let's say you're telling the truth. What do you hope to accomplish by bringing the Kishin back to life?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Oh, right. Before I tell you that, I have something I want to say.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Takasugi Shinsaku
|
||
Mage of Chaldea. Hektor. Kojirou. Contract worker Okuni.[bgmStop BGM_EVENT_48 1.5]
|
||
[k]
|
||
|
||
|
||
[charaFace A 9]
|
||
|
||
@Takasugi Shinsaku
|
||
You're all fired.
|
||
[k]
|
||
|
||
?1:Fired!?
|
||
|
||
?2:But, we already fired you first...
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_122 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
So you're exactly the sort of person people are talking about when they mention tyrannical CEOs.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 11]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
Hahaha, I suppose this means I am unemployed once again.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
How are you people just fine with this!? For that matter, how come I'M the only contract worker!?
|
||
[k]
|
||
|
||
@Izumo-no-Okuni
|
||
If I'm gonna be treated like a C-suite executive being let go, the least you could do is give me a golden parachute!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 30]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Hey, you're the one who asked to be paid in cash on a daily basis.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
[charaShake C 0.02 3 3 0.4]
|
||
|
||
@Izumo-no-Okuni
|
||
My point exactly! What was I thinking!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Hektor
|
||
Okay, so we're fired. Then what are you gonna do now, Ex-Prez?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.7 1.0]
|
||
[bgm BGM_EVENT_122 0.7 0.4]
|
||
[wait wipe]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[subCameraOn 2]
|
||
[charaLayer A sub #A]
|
||
[charaLayer K sub #A]
|
||
[charaLayer D sub #B]
|
||
[charaLayer L sub #B]
|
||
[subCameraFilter #A maskEdge cut359_mask06 3 0,0,0,0]
|
||
[subCameraFilter #B maskEdge cut359_mask02 5 0,140,47,255]
|
||
[subRenderScale #A 1.05]
|
||
[subRenderScale #B 1.05]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth I 5]
|
||
[charaDepth A 4]
|
||
[charaDepth D 3]
|
||
[charaDepth K 2]
|
||
[charaDepth L 1]
|
||
|
||
[charaScale A 1.3]
|
||
[charaScale K 1.3]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 -150,280]
|
||
[charaFadein K 0.1 190,0]
|
||
[charaScale D 1.3]
|
||
[charaScale L 1.3]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 150,240]
|
||
[charaFadein L 0.1 -190,0]
|
||
|
||
[cameraMove 0.1 0,-50 1.2]
|
||
[wait camera]
|
||
[wt 0.4]
|
||
|
||
[wipein rectangleStripRightToLeft 0.7 1.0]
|
||
[bgm BGM_EVENT_122 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_EVENT_122 1.0]
|
||
|
||
[charaTalk A]
|
||
[subRenderFadein #A 0.6 -30,-280]
|
||
[subRenderMove #A 0,-280 0.6]
|
||
[wt 0.6]
|
||
|
||
@Takasugi Shinsaku
|
||
...Do it, Arahabaki.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMove #A 30,-280 0.4]
|
||
[subRenderFadeout #A 0.4]
|
||
[wt 0.5]
|
||
|
||
[se ad908]
|
||
|
||
[scene 137910 1.0]
|
||
[wt 1.5]
|
||
[cueSe Servants_9943340 m86306]
|
||
[wt 1.4]
|
||
|
||
[subRenderFadein #B 0.3 600,-380]
|
||
[subRenderMove #B 0,-380 0.3]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_BATTLE_107 0.1]
|
||
|
||
@Hektor
|
||
M[messageShake 0.05 5 5 0.4]aster![wt 0.8] Kojirou, take care of [&him:her]!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||
[bgm BGM_BATTLE_107 0.4 0.4]
|
||
[wait wipe]
|
||
|
||
[subRenderFadeout #B 0.1]
|
||
|
||
[charaScale A 1.0]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaLayer A normal]
|
||
[charaLayer K normal]
|
||
[charaLayer D normal]
|
||
[charaLayer L normal]
|
||
|
||
[subCameraOff]
|
||
|
||
[sceneSet K 137910 1]
|
||
[charaScale K 1.4]
|
||
|
||
[charaScale L 1.05]
|
||
[charaFadein L 0.1 0,-200]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wait camera]
|
||
[wt 0.4]
|
||
|
||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||
[bgm BGM_BATTLE_107 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[charaTalk D]
|
||
[charaScale D 1.2]
|
||
[charaScale I 1.2]
|
||
[charaFace D 2]
|
||
[charaPut I 50,50]
|
||
[charaPut D 50,0]
|
||
[se ad73]
|
||
[charaEffect I bit_talk_quickmove]
|
||
[charaSpecialEffect D appearance 1 0.25]
|
||
[wt 0.4]
|
||
|
||
[se ad480]
|
||
[charaMoveScale D 1.3 0.4]
|
||
[charaMove D 50,-10 0.4]
|
||
[wt 0.4]
|
||
[charaMove D 50,0 0.4]
|
||
[cameraMove 0.4 0,-20 1.01]
|
||
[shake 0.05 3 4 0.4]
|
||
[wt 0.5]
|
||
|
||
[se ad1007]
|
||
[seVolume ad1007 0 1.0]
|
||
[seVolume ad1007 1.0 0.5]
|
||
|
||
[wipeout leftToRight 0.5 1.0]
|
||
[bgm BGM_BATTLE_107 0.5 0.4]
|
||
[cameraMove 0.3 20,-20 1.01]
|
||
[charaMove D 0,0 0.4]
|
||
[wait wipe]
|
||
|
||
[seStop ad1007 0.6]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout L 0.1]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wt 1.0]
|
||
|
||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||
[bgm BGM_BATTLE_107 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
[cueSe Servants_9943340 m86306]
|
||
[wt 1.4]
|
||
|
||
[shake 0.01 2 2 1.4]
|
||
[cueSe Servants_9943340 m86304]
|
||
[se ad962]
|
||
[seVolume ad962 0 0.5]
|
||
[se ade336]
|
||
[seVolume ade336 0 0.5]
|
||
[cueSe Servants_9943340 m86303]
|
||
[effect bit_talk_shot_ground]
|
||
[wt 1.4]
|
||
[shake 0.01 4 4 0.5]
|
||
[cueSeStop m86304 1.0]
|
||
[seStop ad962 1.0]
|
||
[seStop ade336 1.0]
|
||
[cueSe Servants_9943340 m86311]
|
||
[wt 0.5]
|
||
[shake 0.01 1 1 0]
|
||
[cueSe Servants_9944040 m90007]
|
||
[wt 0.8]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.4 -50,0]
|
||
[charaMove E 0,0 0.4]
|
||
[se ad671]
|
||
[seStop ad671 0.5]
|
||
[wt 0.4]
|
||
|
||
[se adm37]
|
||
[charaMove E 0,-6 0.4]
|
||
|
||
@Kojirou
|
||
Understood! Whatever you do, do not leave my side!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
[effect bit_talk_kengekiall02]
|
||
[cueSe Servants_9943340 m86304]
|
||
[cueSeVolume m86304 0 0.4]
|
||
[se ad962]
|
||
[seVolume ad962 0 0.4]
|
||
|
||
[charaMoveReturn E 5,-6 0.3]
|
||
[cueSe Battle bac526]
|
||
[effect bit_talk_14 250,200]
|
||
[wt 0.5]
|
||
|
||
[charaMoveReturn E -5,-6 0.3]
|
||
[cueSe Battle bac527]
|
||
[se ad602]
|
||
[effect bit_talk_14 -300,-150]
|
||
[wt 0.4]
|
||
|
||
[charaMoveReturn E 5,-6 0.3]
|
||
[cueSe Battle bac528]
|
||
[se ad471]
|
||
[effect bit_talk_14 350,-100]
|
||
[wt 0.4]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||
[cueSeStop m86304 0.4]
|
||
[seStop ad962 0.4]
|
||
[bgm BGM_BATTLE_107 0.4 0.4]
|
||
[wait wipe]
|
||
|
||
[shakeStop]
|
||
[charaFadeout E 0.1]
|
||
[effectDestroy bit_talk_shot_ground]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 3]
|
||
[charaLayer G sub #A]
|
||
[charaLayer K sub #A]
|
||
[charaLayer P sub #B]
|
||
[charaLayer B sub #B]
|
||
[charaLayer L sub #B]
|
||
[charaLayer W sub #B]
|
||
[charaLayer Q sub #C]
|
||
[charaLayer O sub #C]
|
||
[charaLayer M sub #C]
|
||
[charaLayer X sub #C]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask02 5 255,255,255,255]
|
||
[subCameraFilter #B through]
|
||
[subCameraFilter #C through]
|
||
[subRenderScale #A 1.05]
|
||
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
[subRenderDepth #C 3]
|
||
|
||
[charaScale G 1.2]
|
||
[charaScale K 1.3]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 150,250]
|
||
[charaFadein K 0.1 -190,0]
|
||
|
||
[charaScale P 1.6]
|
||
[charaScale B 1.6]
|
||
[charaScale L 2.6]
|
||
[charaScale W 2.6]
|
||
[charaFadein P 0.1 -50,520]
|
||
[charaFadein B 0.1 -50,520]
|
||
[charaFadein L 0.1 50,-180]
|
||
[charaPut W 1]
|
||
[charaFadeTime W 0.1 0.5]
|
||
|
||
[charaScale Q 2.0]
|
||
[charaScale O 2.0]
|
||
[charaScale M 3.0]
|
||
[charaScale X 3.0]
|
||
[charaFadein Q 0.1 -100,-360]
|
||
[charaFadein O 0.1 -100,-360]
|
||
[charaFadein M 0.1 -50,-350]
|
||
[charaPut X 1]
|
||
[charaFadeTime X 0.1 0.5]
|
||
|
||
[charaDepth P 4]
|
||
[charaDepth Q 4]
|
||
[charaDepth R 4]
|
||
[charaDepth G 3]
|
||
[charaDepth B 3]
|
||
[charaDepth O 3]
|
||
[charaDepth W 2]
|
||
[charaDepth X 2]
|
||
[charaDepth K 1]
|
||
[charaDepth L 1]
|
||
[charaDepth M 1]
|
||
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||
[bgm BGM_BATTLE_107 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
[se ad73]
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaEffect C bit_talk_quickmove]
|
||
[charaSpecialEffect C appearance 1 0.25]
|
||
[charaMove C 0,-10 0.3]
|
||
[wt 0.4]
|
||
|
||
@Izumo-no-Okuni
|
||
What the shit!? Th-the hell you think you're doing!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Takasugi Shinsaku
|
||
Our partnership ends here. From here on out...
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
[effect bit_talk_morse]
|
||
|
||
@Takasugi Shinsaku
|
||
...I'll be going it alone.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout circleOut 1.0 1.0]
|
||
[bgm BGM_BATTLE_107 1.0 0.4]
|
||
[cueSe Servants_9943340 m86302]
|
||
[wait wipe]
|
||
|
||
[charaTalk off]
|
||
[effectDestroy bit_talk_morse]
|
||
[wt 0.2]
|
||
|
||
[charaSet A 2047002 1 "Takasugi Shinsaku"]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[wipein circleOut 0.1 1.0]
|
||
[wait wipe]
|
||
[wt 0.1]
|
||
|
||
[charaMove P -100,520 7.0]
|
||
[charaMove B -100,520 7.0]
|
||
[charaMove L 100,-180 7.0]
|
||
[subRenderFadein #B 0.4 0,0]
|
||
[wt 0.5]
|
||
[charaFadeout P 1.0]
|
||
[wt 3.0]
|
||
|
||
[charaMove Q -50,-360 7.0]
|
||
[charaMove O -50,-360 7.0]
|
||
[charaMove M -100,-350 7.0]
|
||
[subRenderFadein #C 0.4 0,0]
|
||
[subRenderFadeout #B 0.4]
|
||
[wt 0.5]
|
||
[charaFadeout Q 1.0]
|
||
[wt 3.0]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[subRenderFadeout #C 0]
|
||
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout W 0.1]
|
||
[charaFadeout X 0.1]
|
||
[charaLayer P normal]
|
||
[charaLayer Q normal]
|
||
[charaLayer B normal]
|
||
[charaLayer O normal]
|
||
[charaLayer L normal]
|
||
[charaLayer M normal]
|
||
[charaLayer W normal]
|
||
[charaLayer X normal]
|
||
|
||
[scene 137910]
|
||
|
||
[cameraMove 0.1 0,-30 1.2]
|
||
[wait camera]
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_BATTLE_107 1.0 1.0]
|
||
[cameraMove 2.5 0,0 1.01]
|
||
[cueSe SE_22 22_ad1187]
|
||
[wait fade]
|
||
[wt 2.0]
|
||
|
||
?1:But I thought you'd turned over a new leaf!
|
||
|
||
[charaFace A 16]
|
||
|
||
@Takasugi Shinsaku
|
||
Then you obviously don't know me very well.
|
||
[k]
|
||
|
||
?2:So you ARE an evil mastermind! Why else would you wear that!?
|
||
|
||
[charaFace A 24]
|
||
|
||
@Takasugi Shinsaku
|
||
Come on, you don't HAVE to be bad to wear black.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace A 31]
|
||
|
||
@Takasugi Shinsaku
|
||
Besides, I'm not looking to pick a fight with you guys.
|
||
[k]
|
||
|
||
[charaFace A 33]
|
||
|
||
@Takasugi Shinsaku
|
||
My fight's always been with Shouin-sensei.
|
||
[k]
|
||
|
||
[charaFace A 29]
|
||
|
||
@Takasugi Shinsaku
|
||
Now get lost.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.2]
|
||
|
||
[shake 0.01 2 2 2.0]
|
||
[cueSe Servants_9943340 m86304]
|
||
[se ad962]
|
||
[seVolume ad962 0 0.5]
|
||
[se ade336]
|
||
[seVolume ade336 0 0.5]
|
||
[effect bit_talk_shot_ground]
|
||
[wt 1.4]
|
||
[cueSeStop m86304 0.6]
|
||
[seStop ad962 0.6]
|
||
[seStop ade336 0.6]
|
||
[wt 0.6]
|
||
|
||
[charaTalk G]
|
||
[subRenderFadein #A 0.3 600,-380]
|
||
[subRenderMove #A 0,-380 0.3]
|
||
[wt 0.3]
|
||
|
||
@G:Izumo-no-Okuni
|
||
Z-[messageShake 0.01 4 4 0.4]Zanzaburo!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk G]
|
||
[subRenderFadeout #A 0.3]
|
||
[subRenderMove #A -800,-380 0.3]
|
||
[wt 0.5]
|
||
|
||
[se ad322]
|
||
[seStop ad322 0.8]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaSpecialEffect F appearance 1 0.25]
|
||
[charaMove F 0,-20 0.3]
|
||
[effect bit_talk_impactlanding]
|
||
[wt 0.4]
|
||
|
||
[charaMove F 0,0 0.3]
|
||
[charaFace F 2]
|
||
|
||
@Zanzaburo
|
||
Zan!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[effectForceStop bit_talk_impactlanding]
|
||
[cueSe Servants_9943340 m86304]
|
||
[cueSeVolume m86304 0 0.4]
|
||
[se ad962]
|
||
[seVolume ad962 0 0.4]
|
||
|
||
[se ad470]
|
||
[charaMove F -10,0 0.2]
|
||
[effect bit_talk_14 -300,150]
|
||
[wt 0.5]
|
||
[effect bit_talk_14 -400,-100]
|
||
[wt 0.45]
|
||
|
||
[charaMove F 20,0 0.3]
|
||
[effect bit_talk_14 150,200]
|
||
[effect bit_talk_14 250,-100]
|
||
[wt 0.2]
|
||
[effect bit_talk_14 350,0]
|
||
[effect bit_talk_14 450,-200]
|
||
[wt 0.2]
|
||
|
||
[charaMove F 0,0 0.2]
|
||
[effect bit_talk_14 -250,300]
|
||
[wt 0.1]
|
||
[effect bit_talk_14 -150,0]
|
||
[wt 0.1]
|
||
[effect bit_talk_14 -300,-100]
|
||
[wt 0.5]
|
||
|
||
[wipeout rectangleStripRightToLeft 0.4 1.0]
|
||
[cueSeStop m86304 0.4]
|
||
[seStop ad962 0.4]
|
||
[bgm BGM_BATTLE_107 0.4 0.4]
|
||
[wait wipe]
|
||
|
||
[effectStop bit_talk_shot_ground]
|
||
[effectDestroy bit_talk_shot_ground]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaLayer G normal]
|
||
[charaLayer K normal]
|
||
|
||
[subCameraOff]
|
||
|
||
[charaTalk depthOn]
|
||
[charaScale D 1.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripLeftToRight 0.4 1.0]
|
||
[bgm BGM_BATTLE_107 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
@Hektor
|
||
Yeah, it does look like we'd better get out of here. Missy, Kojirou, you two find us an escape route. I'll take care of Master!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Kojirou
|
||
Understood! ...The only problem is, even I will have difficulty deflecting all of this gunfire.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Izumo-no-Okuni
|
||
It's okay, I'll help! Now go on,[sr][&Lord:Lady] [%1], get going!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.2]
|
||
|
||
[shake 0.01 3 3 3.0]
|
||
[cueSe Servants_9943340 m86304]
|
||
[cueSeVolume m86304 0 0.5]
|
||
[se ad962]
|
||
[seVolume ad962 0 0.3]
|
||
[se ade336]
|
||
[seVolume ade336 0 0.3]
|
||
[effect bit_talk_shot_ground]
|
||
[wt 0.5]
|
||
|
||
[se ad769]
|
||
[seVolume ad769 0 1.0]
|
||
[seVolume ad769 1.0 0.4]
|
||
[se adm36]
|
||
[seVolume adm36 0 1.0]
|
||
[seVolume adm36 1.0 0.4]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_BATTLE_107 1.0]
|
||
[wait fade]
|
||
|
||
[effectDestroy bit_talk_shot_ground]
|
||
[cueSeStop m86304 0.8]
|
||
[seStop ad962 0.8]
|
||
[seStop ade336 0.8]
|
||
[seStop ad769 0.8]
|
||
[seStop adm36 0.8]
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 15]
|
||
[charaFadein A 0.1 0,-50]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
[wt 2.0]
|
||
|
||
[se ad293]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[seStop ad293 1.2]
|
||
[se ad295]
|
||
[wait fade]
|
||
|
||
[seStop ad295 2.0]
|
||
[wt 2.0]
|
||
|
||
@Takasugi Shinsaku
|
||
...Looks like they're gone.
|
||
[k]
|
||
|
||
@Takasugi Shinsaku
|
||
...
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
|
||
@Takasugi Shinsaku
|
||
Okay, Shouin-sensei...
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
|
||
@Takasugi Shinsaku
|
||
It's time you saw just how powerless I'm not.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[charaSet G 1098223800 1 Kiheitai]
|
||
[charaSet H 1098260150 1 "Yoshida Shouin"]
|
||
[charaSet I 1098266700 1 "Emiya Alter"]
|
||
[charaSet J 11007001 1 "Oda Kippoushi"]
|
||
|
||
[scene 137811]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.8]
|
||
|
||
[fadein black 1.0]
|
||
[shake 0.05 0 2 1.0]
|
||
[se ad619]
|
||
[seVolume ad619 0 0]
|
||
[seVolume ad619 0 0.5]
|
||
[se ade311]
|
||
[seVolume ade311 0 0.4]
|
||
[seStop ade311 1.2]
|
||
[se ade79]
|
||
[seVolume ade79 0 0.4]
|
||
[seStop ade79 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[shake 0.05 0 2 1.0]
|
||
[se ade311]
|
||
[seVolume ade311 0 0.6]
|
||
[seStop ade311 1.2]
|
||
[se ade79]
|
||
[seVolume ade79 0 0.6]
|
||
[seStop ade79 1.0]
|
||
[wt 1.2]
|
||
[seStop ad619 1.0]
|
||
|
||
[cueSe SE_21 21_ad1119]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_BATTLE_128 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.4 -50,-50]
|
||
[charaMove G 0,-50 0.4]
|
||
[cueSeStop 21_ad1119 0.6]
|
||
[wt 0.4]
|
||
|
||
@Kiheitai Soldier
|
||
W-we've got trouble, Chairman!
|
||
[k]
|
||
|
||
@Kiheitai Soldier
|
||
A-a giant has appeared in the city square, and it's headed right for our headquarters!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
There's no need to panic. Besides, I can see it myself quite clearly. So, that is Kishin Arahabaki.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Oda Kippoushi
|
||
Wahahahaha! Now there's something you don't see every day. Damn, it's even more impressive in person.
|
||
[k]
|
||
|
||
[charaFace J 7]
|
||
|
||
@Oda Kippoushi
|
||
I knew I was right to partner up with you. Now THIS is what I call fun!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 11]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
Fun, you say...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 5]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Oda Kippoushi
|
||
Hm? What's up?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 0,-50]
|
||
|
||
@Chairman Yoshida
|
||
Forgive me, it's nothing.
|
||
[k]
|
||
|
||
@Chairman Yoshida
|
||
All right, I suppose I'd better get going. It's time to open up this nation[line 2]or rather, this Singularity.
|
||
[k]
|
||
|
||
[charaFace H 21]
|
||
|
||
@Chairman Yoshida
|
||
I trust you-know-what is all ready to go?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Emiya Alter
|
||
Yeah. All the soldiers are stationed right where you said.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Oda Kippoushi
|
||
Hey!!! What do you think you're doing, turning traitor!?
|
||
[k]
|
||
|
||
[charaFace J 5]
|
||
|
||
@Oda Kippoushi
|
||
You're lucky Katsuzou isn't here right now!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 10]
|
||
[charaFadein I 0.1 0,-50]
|
||
|
||
@Emiya Alter
|
||
...Are you really talking to me about betrayal right now?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
[charaFadein J 0.1 0,-50]
|
||
|
||
@Oda Kippoushi
|
||
G[messageShake 0.03 2 2 0.3]ood point!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_BATTLE_128 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|