542 lines
8.2 KiB
Plaintext
542 lines
8.2 KiB
Plaintext
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$94-08-25-12-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098261000 1 Draco]
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[charaSet B 3013001 1 Scáthach]
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[charaSet C 7014001 1 Nightingale]
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[charaSet D 3013001 1 Scáthach2]
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[sceneSet G 184400 1]
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[charaScale G 1.1]
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[sceneSet H 181600 1]
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[charaScale H 1.3]
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[charaSet I 98115000 1 Effect]
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[sceneSet J 10001 1]
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[charaSet K 98115000 1 Effect]
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[sceneSet L 184400 1]
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[charaSet M 98115000 1 Effect]
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[imageSet N back10000 1 1]
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[charaTalk depthOff]
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[charaDepth G 1]
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[charaDepth B 2]
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[charaDepth C 3]
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[charaDepth K 5]
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[charaDepth J 6]
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[charaDepth I 9]
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[scene 184400]
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[pictureFrame cut063_cinema]
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[charaFadein G 0.1 50,-200]
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[fadein black 1.5]
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[wait fade]
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[cueSe SE_23 23_ade864]
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[shake 0.03 2 2 2.0]
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[wt 2.0]
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[bgm BGM_BATTLE_197 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.4 0,-50]
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[wt 0.4]
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@Scáthach
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Shut up. Stop whining.
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[k]
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[messageOff]
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[charaEffect B bit_talk_quickmove]
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[wt 0.1]
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[se ad73]
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[charaSpecialEffect B erasureReverse 1 0.15]
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[charaMove B 0,-45 0.4]
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[fadeout black 0.3]
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[wait fade]
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[charaEffectDestroy B bit_talk_quickmove]
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[pictureFrame]
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[charaFadeout G 0.1]
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[scene 10000]
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[wt 0.1]
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[fadein black 0.1]
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[wait fade]
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[se ad81]
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[charaPut I 0,0]
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[charaEffect I bit_talk_ereshki01]
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[wt 2.0]
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[se ad248]
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[wt 1.5]
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[seStop ad248 1.5]
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[fadeout black 0.5]
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[wait fade]
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[pictureFrame cut063_cinema]
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[charaFadein G 0.1 50,-200]
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[cueSe Servants_301300 m03408 0.7]
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[charaPut I 2000,2000]
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[charaEffectDestroy I bit_talk_ereshki01]
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[wt 0.5]
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[shake 0.03 3 3 0.5]
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[fadein black 0.1]
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[wait fade]
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[wt 1.5]
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[charaFace B 5]
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[charaPut B -200,-50]
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[se ad73]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B appearanceReverse 1 0.25]
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[charaMoveReturn B -200,-55 0.4]
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[wt 0.5]
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@Scáthach
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Accursed Incarnadine Demonic Beast. No matter how many times I kill it, it comes back to life. There's no end in sight.
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[k]
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[messageOff]
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[charaTalk off]
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[charaMove G 0,-200 1.0]
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[charaMove B -300,-50 1.0]
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[wt 0.5]
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[charaFace C 0]
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[charaFadein C 0.4 350,-50]
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[charaMove C 300,-50 0.5]
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[wt 0.7]
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[charaTalk on]
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@Nightingale
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That is the nature of disease.
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[k]
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[charaFace B 0]
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@Scáthach
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Nightingale?
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[k]
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[charaFace C 6]
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@Nightingale
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Germs will always thrive and multiply in unsanitary environments.
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[k]
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[charaFace B 0]
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@Scáthach
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Hmm... I suppose.
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[k]
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[messageOff]
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[subCameraOn]
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[charaLayer L sub]
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[charaLayer D sub]
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[subCameraFilter maskEdge cut359_mask03 4 178,34,34,0]
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[charaTalk depthOff]
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[charaDepth L 1]
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[charaDepth D 2]
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[charaScale D 1.4]
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[charaScale L 1.4]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 -300,50]
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[charaFadein L 0.1 150,-250]
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[subRenderFadein 0.2 0,-100]
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[charaMove D -250,50 0.2]
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[charaMove L 200,-250 0.2]
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[wt 0.7]
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[charaMove D -200,50 0.2]
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[charaMove L 250,-250 0.2]
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[wt 0.1]
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[subRenderFadeout 0.3]
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[charaFadeout B 0.2]
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[charaFadeout C 0.2]
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[wt 0.6]
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[charaFadeout D 0.1]
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[charaFadeout L 0.1]
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[se ad670]
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[charaPut I 0,-50]
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[charaEffect I bit_bolg_03]
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[wt 0.5]
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[charaFadein J 0.5 0,-200]
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[wt 0.5]
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[charaEffectDestroy I bit_bolg_03]
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[charaMoveScale B 1.0 0.1]
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[charaFadeout B 0.1]
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[wt 0.5]
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[subCameraOff]
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[charaLayer L normal]
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[charaLayer D normal]
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[charaScale D 1.2]
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[charaScale J 1.0]
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[cueSe SE_23 23_ade864]
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[shake 0.04 3 3 2.0]
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[charaFadeout J 0.5]
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[wt 2.5]
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[charaTalk off]
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[charaFace C 6]
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[charaFadein C 0.1 300,-50]
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[charaFace B 5]
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[charaPut B -300,-50]
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[se ad73]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B appearanceReverse 1 0.25]
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[charaMoveReturn B -300,-55 0.4]
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[wt 0.5]
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[charaTalk on]
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@Scáthach
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Well, if it insists on coming back to life, I will just have to keep killing it until it stops.
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[k]
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@Nightingale
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Unfortunately, the only way to truly eradicate a disease at its source is to cut it off from the impurity in its environment.
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[k]
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[charaFace B 0]
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@Scáthach
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Meaning Beast VI and the Master it has contracted with.
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[k]
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[charaFace C 0]
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@Nightingale
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And it seems the two of them have escaped the lowermost floor, and have just arrived at this fifth imitation Singularity.
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[k]
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[charaFace B 4]
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@Scáthach
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I see.
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[k]
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[messageOff]
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[se ad73]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B erasureReverse 1 0.15]
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[charaMove B -300,-45 0.4]
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[wt 0.5]
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[charaFadeout C 0.2]
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[wt 0.2]
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[se ad1053]
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[charaPut I 0,0]
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[charaEffect I bit_talk_quick_slash]
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[wt 1.0]
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[cueSe SE_21 21_ad1092]
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[charaPut K 0,0]
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[charaEffect K bit_talk_h_slash01_fs]
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[wt 1.0]
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[shake 0.04 3 3 2.0]
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[cueSe SE_23 23_ade864]
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[wt 2.3]
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[charaTalk off]
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[charaFace B 4]
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[charaPut B 0,-50]
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[se ad73]
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[charaEffect B bit_talk_quickmove]
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[charaSpecialEffect B appearanceReverse 1 0.25]
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[charaMoveReturn B 0,-55 0.4]
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[wt 1.5]
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[charaDepth B 1]
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[charaDepth G 2]
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[charaDepth D 3]
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[charaScale G 1.4]
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[bgmStop BGM_BATTLE_197 1.5]
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[charaFace D 4]
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[charaFadein G 0.6 200,-150]
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[charaFadeinFSL D 0.6 -80,-50]
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[charaMove G 230,-150 0.5]
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[charaMoveFSL D -50,-50 0.5]
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[wt 1.0]
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[charaFace D 1]
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[charaTalk on]
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@D:Scáthach
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I suppose I will go kill them, then.
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 1.5]
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[wait fade]
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[pictureFrame]
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[scene 181600]
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[effect bit_talk_noise02]
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[charaFadeout B 0.1]
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[charaFadeout D 0.1]
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[charaFadeout G 0.1]
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[wt 2.0]
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[charaFadein H 0.1 100,-200]
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[charaMove H -100,-200 50.0]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_38 0.1]
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@
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[lr]I think I've done what I could. Maybe it's okay to just end my life here.
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[k]
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@
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There was nothing I could do. My only choice is to wait here for my end.
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[k]
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@
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Maybe I'll just close my eyes/curl up and die.
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[k]
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@
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That way, sleep/the end will take me that much slower/quicker...
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[k]
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[messageOff]
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[charaFadein N 1.0 0,-200]
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[wt 1.8]
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[se ad231]
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[flashin once 0.2 0.6 FF0000AF FF000000]
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[wt 0.2]
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[charaFadeout N 0.4]
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[wt 1.0]
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@
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Only...that's the one thing I can't do.
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[k]
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@
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Every fiber of my life/soul is screaming at me not to.
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[k]
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@
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Even if I eventually have to bend the knee/there is nothing I can do...
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[k]
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@
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...I still need to stand up/look ahead.
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[k]
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@
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I need to grit my teeth through the searing pain/swallow the feelings of powerlessness that threaten to overwhelm me.
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[k]
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[messageOff]
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[charaFadeout H 0.8]
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[wt 1.0]
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@
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I need to at least fight back with my own hands/let go of these hands.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_38 1.5]
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[fadeout black 1.5]
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[wait fade]
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[effectStop bit_talk_noise02]
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[charaFadeTime N 0.1 0.6]
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[scene 10000]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_75 0.1]
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[charaEffect M bit_talk_marblebg_fs]
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@
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Even disgraced beyond belief, they refuse to collapse. Even in the face of incredible catastrophe, they continue to resist.
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[k]
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@
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Ahh, how ungainly.[sr]Ahh, how wretched.
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[k]
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@
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This is humankind. This is the very desire that gives birth to all manner of evil.
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[k]
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@
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...The desire to live.
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[k]
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@
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No, it would be presumptuous to call it a desire.
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[k]
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@
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It is a craving, lying naked and exposed. It is a desperate prayer, innocent as a newborn babe.
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[k]
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@
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Humankind's brand of brutality is far, far too common.
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[k]
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@
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And yet/That is why...they shine so brightly in the midst of corruption...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_75 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout N 0.1]
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[charaEffectDestroy M bit_talk_marblebg_fs]
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[scene 181400]
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[wt 1.0]
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[fadein black 1.5]
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[wait fade]
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[charaTalk A]
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[charaFace A 15]
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[charaFadein A 0.1 0,-10]
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[wt 1.5]
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[charaFaceFade A 0 0.5]
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[wt 0.5]
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@Draco
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...
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[k]
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[bgm BGM_EVENT_11 0.1]
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?1:Draco?
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?2:Are you awake?
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?!
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@Draco
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I... The mud swallowed me up...and then...
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[k]
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[charaFace A 14]
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@Draco
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...I see. So we are back in the ladder.
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[k]
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[messageOff]
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[se ad77]
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[seStop ad77 0.7]
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[charaMove A 0,0 0.5]
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[wt 0.5]
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?1:Are you okay?
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?2:You don't have to get up if you're not ready.
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?!
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[charaFace A 0]
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@Draco
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Your concern is unnecessary.
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[k]
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[charaFace A 1]
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@Draco
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If anything, I am brimming with power. I feel excellent.
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[k]
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?1:Because you regained an Incarnadine Demonic Beast?
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?2:I guess that's the second Incarnadine Demonic Beast at work.
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?!
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[charaFace A 0]
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@Draco
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Indeed. First, I regained Luxuria in the Seventh Singularity. Now, Ira has also returned to me.
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[k]
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[charaFace A 1]
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@Draco
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Next, we have the fifth imitation Singularity, a land ravaged by war. You know it well.
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[k]
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[messageOff]
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||
[wt 0.5]
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||
[fadeout black 2.0]
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||
[bgmStop BGM_EVENT_11 2.0]
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[wait fade]
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||
[soundStopAll]
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[end]
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