1058 lines
18 KiB
Plaintext
1058 lines
18 KiB
Plaintext
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$94-08-80-66-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 98109400 1 "Altria Alter"]
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[charaSet B 5043300 1 Asclepius]
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[charaSet C 1003001 1 "Saber Lily"]
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[charaSet D 5051001 1 "Zhang Jue"]
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[charaSet E 7014001 1 Nightingale]
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[charaSet F 6012000 1 Sanson]
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[charaSet G 5010001 1 Paracelsus]
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[charaSet H 1098276020 1 Chloe]
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[charaSet I 8001600 1 Mash]
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[charaSet J 1098274400 1 "Altria Caster"]
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[charaSet K 1098277400 1 "Professor Health"]
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[sceneSet L 197100 1]
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[sceneSet M 197100 1]
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[sceneSet N 197100 1]
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[sceneSet O 10000 1]
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[charaScale O 1.3]
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[imageSet P cut481_doujinshi07 1]
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[imageSet S cut481_doujinshi07_2 1]
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[charaSet R 7014001 1 "Nightingale (Effects)"]
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[charaTalk depthOff]
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[scene 197100]
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[charaScale L 1.4]
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[charaScale F 1.3]
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[charaScale M 1.4]
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[charaScale B 1.3]
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[charaScale N 1.4]
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[charaScale G 1.3]
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[charaFace F 1]
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[charaFadein L 0.1 550,-45]
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[charaFadein M 0.1 -150,-45]
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[charaFace G 0]
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[charaFadein G 0.1 0,170]
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[charaFadein N 0.1 -650,-50]
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[subRenderDepth #A 3]
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[subRenderDepth #B 1]
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[subRenderDepth #C 2]
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[subCameraFilter #A maskEdge cut359_mask10 5 0,0,0,255]
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[subCameraFilter #B maskEdge cut359_mask15 5 0,0,0,255]
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[subCameraFilter #C maskEdge cut359_mask16 5 0,0,0,255]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.2]
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[bgm BGM_EVENT_63 0.1]
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[charaTalk F]
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[subRenderFadein #A 0.35 -405,-380]
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[subRenderMove #A -405,-250 0.35]
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[wt 0.55]
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[se ade277]
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[charaMoveReturn F -60,180 0.4]
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[wt 0.9]
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[se ade277]
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[charaMoveReturn F -60,180 0.4]
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[wt 0.9]
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@Sanson
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Hehe. To be honest, I wasn't optimistic about our club's odds of success before we began in earnest...
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[k]
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@Sanson
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...but I've been very impressed with the quality of everyone's work.
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[k]
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[messageOff]
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[charaTalk B]
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[subRenderFadein #B 0.35 -20,-120]
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[subRenderMove #B -20,-250 0.35]
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[wt 0.55]
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[se ade394]
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[charaMoveReturn B 0,200 0.3]
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[wt 0.3]
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[charaMoveReturn B 0,200 0.3]
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[wt 0.3]
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[seStop ade394 0.3]
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[wt 0.7]
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@Asclepius
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Hmph. Of course I'm good at drawing. I couldn't operate if I wasn't good with my hands.
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[k]
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[messageOff]
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[charaTalk G]
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[subRenderFadein #C 0.35 405,-380]
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[subRenderMove #C 405,-250 0.35]
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[wt 0.6]
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[cueSe SE_22 22_ade816]
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[charaMoveReturn G 10,170 0.4]
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[wt 0.45]
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[charaMoveReturn G 10,170 0.4]
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[wt 0.9]
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@Paracelsus
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The same is true for alchemy. One needs to be exceptionally careful when handling samples and reagents.
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[k]
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[charaFace G 1]
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@Paracelsus
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Even a few grains of spilled powder can have a major effect on the experiment's results.
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[k]
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[messageOff]
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[subRenderFadeout #A 0.35]
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[subRenderFadeout #B 0.35]
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[subRenderFadeout #C 0.35]
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[wt 0.45]
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[charaFadeout F 0.1]
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[charaFadeout B 0.1]
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[charaFadeout G 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[subCameraOff]
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[charaLayer F normal]
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[charaLayer B normal]
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[charaLayer G normal]
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[charaLayer L normal]
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[charaLayer M normal]
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[charaLayer N normal]
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[charaScale L 1.0]
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[charaScale F 1.0]
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[charaScale M 1.0]
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[charaScale B 1.0]
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[charaScale N 1.0]
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[charaScale G 1.0]
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[wt 0.05]
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[se ad95]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[wt 0.4]
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[seStop ad95 0.2]
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[wt 0.4]
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@Nightingale
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I'm afraid I cannot contribute to the same degree as I am only a nurse...
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[k]
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@Nightingale
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...but fortunately, this unique medical procedure of manga creation is a group effort.
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[k]
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[charaFace E 1]
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@Nightingale
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As such, we'll need someone to oversee operations, maintain good hygiene, and manage schedules efficiently.
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[k]
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[charaFace E 0]
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@Nightingale
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So please, allow me to fill those roles. I feel confident I can do so after attending Editor Chloe's lecture.
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[k]
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@Nightingale
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Be assured that I'll be paying extra close attention, especially with our newest doctor addition.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Sanson
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Yes...good point.
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[k]
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[charaFace F 4]
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@Sanson
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He's definitely helpful to have around, but he's also someone we need to keep an eye on...for numerous reasons.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth E 1]
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[charaDepth D 2]
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[charaTalk off]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Zhang Jue
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Who, me? What, do you think I'm going to cause some kind of trouble or something? Perish the thought.
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[k]
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@Zhang Jue
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Don't worry, I know my way with a brush very well. Drawing manga is just like drawing patterns on a talisman.
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[k]
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[charaFace D 17]
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@Zhang Jue
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There, you see? Nothing to it.
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[k]
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[charaFace D 1]
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@Zhang Jue
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By the way, we're printing this in color, yes? Does that mean I can fill this in with yellow and call it a day?
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[k]
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[messageOff]
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[charaFace E 5]
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[charaFadein E 0.2 250,0]
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[wt 0.25]
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[charaMoveReturn E 240,0 0.3]
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[wt 0.1]
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[se ade274]
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[seVolume ade274 0 0.6]
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[charaFace D 4]
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[charaShake D 0.03 3 3 0.3]
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[wt 0.5]
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[charaTalk on]
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[charaTalk E]
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@Nightingale
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No, you can't. We're sticking strictly to black and white.
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[k]
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[charaFace D 4]
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@Zhang Jue
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Hmph. That's no fun.
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[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[bgmStop BGM_EVENT_63 1.0]
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[wait wipe]
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[charaTalk depthOn]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[subCameraOn 1]
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[charaLayer P sub #A]
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[charaScale P 1.0]
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[subCameraFilter #A through]
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[subRenderFadein #A 0 0,0]
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[wt 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-25]
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@Asclepius
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All right.[wt 0.7][se ad186][charaFace B 2][effect bit_talk_41_fs] We're done with the final draft!
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[k]
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[messageOff]
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||
[effectStop bit_talk_41_fs]
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[charaFadeout B 0.1]
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[wt 0.1]
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[effectDestroy bit_talk_41_fs]
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[wt 0.2]
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||
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||
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[blur lens 0.5 2 2]
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[se bas2]
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||
[charaFace P 0]
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||
[charaFadein P 0.5 0,-235]
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||
[wt 3.0]
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||
[charaFadeout P 0.7]
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[blurOff lens 0.7]
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||
[wt 0.8]
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||
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||
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||
[bgm BGM_EVENT_4 0.1]
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||
[wt 0.2]
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||
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||
[se ad90]
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[wt 2.0]
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||
[seStop ad90 0.1]
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||
[wt 0.3]
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||
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||
[charaTalk F]
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||
[charaFace F 1]
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[charaFadein F 0.1 1]
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@Sanson
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Thank you for the refreshments, Master. They were a great help.
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[k]
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?1:You're welcome!
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?!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Paracelsus
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How about the printer's schedule? Are we going to have enough time?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Nightingale
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Not to worry. Editor Chloe had them put aside a machine just for us.
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[k]
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[charaFace E 1]
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@Nightingale
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I must say, her initiative and negotiation skills are easily as strong as an A-rank Noble Phantasm.
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[k]
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@Nightingale
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We should have no trouble getting a first-class version of our book printed, even with our significant initial delay.
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_4 1.5]
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[wait fade]
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[charaFadeout E 0.1]
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[messageOff]
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[subRenderFadeout #A 0.1]
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[wt 0.1]
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[subCameraOff]
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[charaLayer P normal]
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[charaScale P 1.0]
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[wt 1.0]
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||
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||
[fadein black 1.5]
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[wait fade]
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[wt 0.1]
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[se ade422]
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.4 1]
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[wt 0.4]
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[seStop ade422 0.2]
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[wt 0.4]
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[bgm BGM_EVENT_28 0.1]
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@Chloe
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Okay, I've got the first batch of copies right here! Congratulations on a job well done, everyone!
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[k]
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[se ad338]
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[charaFace H 0]
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[charaMoveReturn H 0,-5 0.5]
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@Chloe
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All right, here are some sample books. I took a quick look at them to make sure everything was okay, but I'd like you guys to all do the same, too.
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[k]
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@Chloe
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They're scheduled to begin printing for real in thirty minutes, so if you see any problems, let me know before then.
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[k]
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[charaFace H 4]
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@Chloe
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Okay, that's all from me! I'm gonna go check on the other clubs!
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[k]
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[messageOff]
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||
[se ade423]
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||
[charaFadeout H 0.4]
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||
[charaMove H -100,0 0.4]
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||
[seStop ade423 1.2]
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||
[wt 1.6]
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||
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[charaTalk I]
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[charaFace I 1]
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[charaFadein I 0.1 1]
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@Mash
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It's great to see Chloe in such high spirits. It looks like editing really agrees with her.
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[k]
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?1:The shades really add to the whole high-powered producer vibe.
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?2:I really like her shades. She's been a big help with my reports, too.
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?!
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[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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@Sanson
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Excuse me, but does she typically wear sunglasses?
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[k]
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||
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||
[charaFadeout F 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk I]
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||
[charaFace I 6]
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[charaFadein I 0.1 1]
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||
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||
@Mash
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||
Oh, yes. At least, ever since we came here. I believe they help protect her eyes from the bright tropical sun.
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||
[k]
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||
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||
[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk F]
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||
[charaFace F 4]
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||
[charaFadein F 0.1 1]
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||
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||
@Sanson
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...
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||
[k]
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||
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||
[messageOff]
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||
[charaFadeout F 0.1]
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||
[wt 0.1]
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||
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||
|
||
[se ad95]
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||
[charaTalk J]
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||
[charaFace J 9]
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||
[charaFadein J 0.4 1]
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||
[wt 0.4]
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||
[seStop ad95 0.2]
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||
[wt 0.2]
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||
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||
@Altria Caster
|
||
Oh. You're done. Great. Juuust great.
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||
[k]
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||
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||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
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||
[charaTalk B]
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||
[charaFace B 5]
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||
[charaFadein B 0.1 1]
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||
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||
@Asclepius
|
||
We took care to respect your privacy. Read it for yourself.
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||
[k]
|
||
|
||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk J]
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||
[charaFace J 6]
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||
[charaFadein J 0.1 1]
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||
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||
@Altria Caster
|
||
I will, thank you very much. That's exactly why I'm here, in fact.
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||
[k]
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||
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||
[charaFace J 3]
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||
@Altria Caster
|
||
All right, let's see...
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||
[k]
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||
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@Altria Caster
|
||
So these two blondes that seem vaguely familiar are the main characters, huh. As for the story...
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||
[k]
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||
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||
[messageOff]
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||
[se ade277]
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||
[wt 1.6]
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||
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||
[charaFace J 0]
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||
@Altria Caster
|
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“Make sure to brush your teeth every day. Get regular checkups. Chew your food well...”
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||
[k]
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||
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@Altria Caster
|
||
Yup, everything seems on the up-and-up so far. I just hope it stays like this for the whole book.
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||
[k]
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||
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||
[messageOff]
|
||
[se ade277]
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||
[charaMoveScale J 0.8 1.2]
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||
[charaMove J 0,-150 1.2]
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||
[bgm BGM_EVENT_28 1.2 0.5]
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||
|
||
[charaPut O 1]
|
||
[charaFadeTime O 1.2 0.4]
|
||
[wt 1.4]
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||
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||
|
||
[charaTalk depthOff]
|
||
[charaDepth O 1]
|
||
[charaDepth C 3]
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||
[charaDepth A 2]
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||
[charaDepth K 4]
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||
[charaDepth J 8]
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||
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||
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||
[charaTalk C,J]
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||
[charaPutFSR C 2]
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||
[charaFace C 4]
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||
[charaFadeTime C 0.4 0.8]
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||
[wt 0.6]
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||
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||
@C:Altie=spot[J,C]
|
||
“Nnn, I think I might have gained too much weight. Maybe I should go on a diet? Tell me what to do, Professor Health!”
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaPutFSL K 0]
|
||
[charaTalk K,J]
|
||
[charaFace K 0]
|
||
[charaFadeTime K 0.4 0.8]
|
||
[wt 0.4]
|
||
|
||
@K:Professor Health=spot[J,K]
|
||
“I can understand being concerned about your weight. But I wouldn't worry about it too much.”
|
||
[k]
|
||
|
||
@K:Professor Health=spot[J,K]
|
||
“Take a look at this list of average weight by age.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaPutFSL A -480,0]
|
||
[charaTalk A,J]
|
||
[charaFace A 0]
|
||
[charaFadeTime A 0.4 0.8]
|
||
[charaMoveFSL A -450,0 0.4]
|
||
[wt 0.6]
|
||
|
||
@A:Al=spot[J,A]
|
||
“That's it? You're not too heavy at all.”
|
||
[k]
|
||
|
||
[charaTalk C,J]
|
||
[charaFace C 3]
|
||
@C:Altie=spot[C,J]
|
||
“[messageShake 0.05 4 3 0.4]Al! When did you get here!?”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveFSL A -480,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaTalk K,J]
|
||
[charaFace K 0]
|
||
@K:Professor Health=spot[K,J]
|
||
“This is only a list of averages. These aren't necessarily the best weights for any given person.”
|
||
[k]
|
||
|
||
@K:Professor Health=spot[K,J]
|
||
“My point is, there's no need to be overly concerned with how you compare to the average.”
|
||
[k]
|
||
|
||
|
||
@K:Professor Health=spot[K,J]
|
||
“I would suggest just using it as a point of reference.”
|
||
[k]
|
||
|
||
@K:Professor Health=spot[K,J]
|
||
“Furthermore, dieting has its share of risks as well. Especially excessive dieting.”
|
||
[k]
|
||
|
||
@K:Professor Health=spot[K,J]
|
||
“So ideally, you want to maintain a healthy weight for you that's neither too high nor too low.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk K,J]
|
||
[charaFace K 1]
|
||
[wt 1.2]
|
||
|
||
[se ade277]
|
||
[wt 0.2]
|
||
|
||
[charaMoveScale J 1.0 1.2]
|
||
[charaMove J 1 1.2]
|
||
[bgm BGM_EVENT_28 1.2 1.0]
|
||
[charaFadeout O 1.2]
|
||
[charaFadeout K 1.2]
|
||
[charaFadeout C 1.2]
|
||
[wt 1.6]
|
||
|
||
[charaFace J 21]
|
||
@Altria Caster
|
||
H-huh, this is actually more entertaining than I thought it'd be. I guess there's room for all kinds of edutainment manga.
|
||
[k]
|
||
|
||
[charaFace J 20]
|
||
@J:Altria Caster
|
||
I don't know what numbers like “0.8 Altrias” and “1.1 Altrias” are supposed to mean...
|
||
[k]
|
||
|
||
@J:Altria Caster
|
||
...but I guess that is also helping to protect my privacy?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 3]
|
||
[charaFadein D 0.1 1]
|
||
[charaMoveReturn D 0,-5 0.5]
|
||
@Zhang Jue
|
||
Yes, exactly.[wt 0.45][charaMoveReturn D 0,-5 0.5] It's perfect, no?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Asclepius
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 20]
|
||
[charaFadein J 0.1 1]
|
||
@Altria Caster
|
||
I can tell you're making a real effort to educate people about the importance of healthy living, too.
|
||
[k]
|
||
|
||
@Altria Caster
|
||
It's still a little embarrassing to have my face used[sr]for the characters, but aside from that, I suppose[sr]this is fi[line 2]
|
||
[k]
|
||
|
||
[se ade277]
|
||
[charaFace J 24]
|
||
@Altria Caster
|
||
...[sr]...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_28 2.0]
|
||
|
||
[charaFace J 25]
|
||
@Altria Caster
|
||
Hm?[wt 0.6] Hmm?
|
||
[k]
|
||
|
||
@Altria Caster
|
||
Hold it! What's with this appendix on the last page!?
|
||
[k]
|
||
|
||
[charaFace J 26]
|
||
|
||
@Altria Caster
|
||
That was close! I don't think anyone else but me would've caught it!
|
||
[k]
|
||
|
||
?1:Appendix?
|
||
?!
|
||
|
||
[bgm BGM_EVENT_111 0.1]
|
||
|
||
[charaFace J 16]
|
||
@Altria Caster
|
||
Here! What's with this Altria conversion table!?
|
||
[k]
|
||
|
||
[charaFace J 18]
|
||
@Altria Caster
|
||
One Altria height equals one hundred and fifty-four centimeters... One Altria weight equals (mumble, mumble) kilograms...
|
||
[k]
|
||
|
||
[charaFace J 16]
|
||
@Altria Caster
|
||
Hell, you even have the total calories I consume in a day! What happened to protecting my privacy!?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[charaFadein B 0.1 1]
|
||
@Asclepius
|
||
Tch. Looks like the jig is up.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Asclepius
|
||
We made this manga to promote the benefits of healthy living.
|
||
[k]
|
||
|
||
@Asclepius
|
||
Although we had to change the genre to Altria to get it past the committee...
|
||
[k]
|
||
|
||
@Asclepius
|
||
...if we didn't provide a way for the readers to know what the numbers really meant, there'd be no point.
|
||
[k]
|
||
|
||
@Asclepius
|
||
So we decided to include them in an appendix at the very back of the book.
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
@Asclepius
|
||
It's technically just a bonus, so it shouldn't dilute the Altria theme! Probably!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 26]
|
||
[charaFadein J 0.1 1]
|
||
@Altria Caster
|
||
A[messageShake 0.05 4 3 0.5]nd you really thought that was going to fly!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subCameraOn]
|
||
|
||
[subCameraOn 2]
|
||
[charaLayer G sub #A]
|
||
[charaLayer L sub #A]
|
||
|
||
[charaLayer F sub #B]
|
||
[charaLayer M sub #B]
|
||
|
||
[charaDepth L 1]
|
||
[charaDepth M 2]
|
||
[charaDepth G 3]
|
||
[charaDepth F 4]
|
||
|
||
[charaScale L 1.3]
|
||
[charaScale M 1.3]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 0,320]
|
||
[charaFadein F 0.1 -40,320]
|
||
[charaFadein L 0.1 700,50]
|
||
[charaFadein M 0.1 -300,50]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,0]
|
||
|
||
[subRenderFadeinFSSideL #A 0.4 -450,-350]
|
||
[subRenderMoveFSSideL #A -350,-350 0.4]
|
||
[wt 0.5]
|
||
|
||
@Paracelsus
|
||
(Well, so much for that idea.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[subCameraFilter #B maskEdge cut359_mask05 4 0,0,0,0]
|
||
|
||
[subRenderFadeinFSSideR #B 0.4 450,-350]
|
||
[subRenderMoveFSSideR #B 350,-350 0.4]
|
||
[wt 0.5]
|
||
|
||
@Sanson
|
||
(I had a feeling things might turn out like this.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.4]
|
||
[subRenderFadeout #B 0.4]
|
||
[wt 0.55]
|
||
|
||
[charaTalk J]
|
||
[wt 0.1]
|
||
[charaFaceFade J 10 0.5]
|
||
|
||
[se ad241]
|
||
[seVolume ad241 0.0 0.0]
|
||
[seVolume ad241 1.2 0.4]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.2]
|
||
|
||
[subCameraOff]
|
||
[charaLayer G normal]
|
||
[charaLayer F normal]
|
||
[charaLayer L normal]
|
||
[charaLayer M normal]
|
||
[wt 0.8]
|
||
|
||
|
||
?1:Uh-oh. That's the smile she gets whenever she's about to unleash all hell.
|
||
?!
|
||
|
||
[seStop ad241 1.5]
|
||
|
||
[charaFace J 2]
|
||
|
||
@Altria Caster
|
||
So, here's what's going to happen.
|
||
[k]
|
||
|
||
@Altria Caster
|
||
You're going to remove this appendix, and revise the cover mentioning it...
|
||
[k]
|
||
|
||
@Altria Caster
|
||
...and then, you'll be all done. Congratulations!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Asclepius
|
||
Hang on. What do you think you're[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
[charaFadein J 0.1 1]
|
||
|
||
[fowardEffect bit_talk_27 -200,78]
|
||
[wt 0.1]
|
||
|
||
[se ade505]
|
||
[wt 0.8]
|
||
|
||
@Altria Caster
|
||
Or, I can burn your original draft and everything you used to make it to ash right here and now.
|
||
[k]
|
||
|
||
@Altria Caster
|
||
Which would you prefer?
|
||
[k]
|
||
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
[fowardEffectDestroy bit_talk_27]
|
||
|
||
[bgmStop BGM_EVENT_111 1.5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[charaFadein B 0.1 1]
|
||
[charaShake B 0.02 2 2 0.4]
|
||
@Asclepius
|
||
Khh, my feet!
|
||
[k]
|
||
|
||
@Asclepius
|
||
All right, you win. I'd rather that than start over.
|
||
[k]
|
||
|
||
@Asclepius
|
||
Nightingale. Let Chloe know we're going to revise the cover and the final page.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Nightingale
|
||
Understood.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth E 1]
|
||
[charaDepth L 2]
|
||
[charaDepth R 3]
|
||
[charaDepth O 4]
|
||
[charaDepth B 5]
|
||
|
||
[charaScale B 1.2]
|
||
[charaScale R 1.2]
|
||
[charaScale L 1.4]
|
||
[charaFadein L 0.8 -200,-240]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.8 1]
|
||
[wt 0.8]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad95]
|
||
[charaFace R 0]
|
||
[charaFadein R 0.4 300,-25]
|
||
[charaMove R 250,-25 0.4]
|
||
[wt 0.4]
|
||
[seStop ad95 0.2]
|
||
[wt 0.8]
|
||
|
||
|
||
[bgm BGM_MIZUGIKENGOU 0.1]
|
||
|
||
[charaTalk on]
|
||
@R:Nightingale
|
||
...And don't worry, Doctor.
|
||
[k]
|
||
|
||
[charaFace R 1]
|
||
@R:Nightingale
|
||
Even if readers don't know exactly what these numbers mean, this book's educational content will still be valuable.
|
||
[k]
|
||
|
||
?1:I agree with that.
|
||
?!
|
||
|
||
@Asclepius
|
||
Hmm...
|
||
[k]
|
||
|
||
[bgm BGM_MIZUGIKENGOU 0.5 0.5]
|
||
|
||
[charaPut O 0,-200]
|
||
[charaFadeTime O 0.2 0.5]
|
||
|
||
@Asclepius
|
||
(I guess I can at least leave a way for motivated medical professionals to derive the conversion values themselves.)
|
||
[k]
|
||
|
||
[charaFace B 3]
|
||
|
||
@Asclepius
|
||
(If that's all I can do for now, then so be it.)
|
||
[k]
|
||
|
||
[bgm BGM_MIZUGIKENGOU 0.5 1.0]
|
||
|
||
[messageOff]
|
||
[charaFadeout O 0.7]
|
||
[charaFadeout B 0.7]
|
||
[charaFadeout R 0.7]
|
||
[charaFadeout L 0.7]
|
||
[wt 0.9]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sanson
|
||
All right, let's make these final revisions, and then we'll be well and truly done.
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
|
||
@Sanson
|
||
Good work, everyone!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_MIZUGIKENGOU 2.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
[scene 10000]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
[cueSe Battle bas2]
|
||
[charaScale S 1.0]
|
||
[charaFace S 0]
|
||
[charaFadein S 0.5 0,-235]
|
||
[wt 3.2]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|