1735 lines
29 KiB
Plaintext
1735 lines
29 KiB
Plaintext
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$94-06-04-05-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098215400 1 "Da Vinci"]
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[charaSet B 8001600 1 Mash]
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[charaSet C 1098215510 1 Goredolf]
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[charaSet D 1098220400 1 "Sei Shounagon"]
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[charaSet E 5048000 1 "Charlotte Corday"]
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[charaSet F 4008300 1 Blackbeard]
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[charaSet G 4039300 1 Mandricardo]
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[charaSet H 1098220500 1 Caenis]
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[charaSet I 1098220610 1 Kama]
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[charaSet J 4029300 1 Achilles]
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[charaSet K 2044001 1 Anastasia]
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[charaSet L 98002000 1 Fou]
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[charaSet M 1098218400 1 Chris]
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[charaFilter M silhouette 00000080]
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[charaSet N 1098118400 1 DOUMAN]
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[charaFilter N silhouette 00000080]
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[imageSet O back10000 1 1]
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[imageSet P cut274_dog 1]
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[charaSet Q 1098183600 1 Enemy]
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[imageSet R cut274_dog 1]
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[charaScale O 1.1]
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[charaDepth O 2]
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[charaDepth P 3]
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[charaDepth R 3]
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[imageSet S back10000 1]
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[charaScale S 1.01]
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[imageSet T back10000 1]
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[charaScale T 1.01]
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[scene 110101]
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[fadein black 1.5]
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[wait fade]
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[wt 0.7]
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[scene 110100 1.0]
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[wt 2.5]
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[overlayFadein S 0.1 0,-800]
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[overlayFadein T 0.1 0,800]
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[charaMove S 0,-745 0.5]
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[charaMove T 0,745 0.5]
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[wt 1.0]
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[bgm BGM_EVENT_92 0.1]
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@
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From the journal of Leonardo da Vinci:
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[k]
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@
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Steggy is too cute for words today, just like every day, really.
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[k]
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@
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Still, I can't ignore what our very own Director Goredolf had to say.
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[k]
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@
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The first question is, does Steggy only exist in this Singularity? And the answer is, probably.
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[k]
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@
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The next question then becomes, did Steggy cause this Singularity? And to that, I say... Maybe?
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[k]
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@
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Either way, there is one thing I know for sure.
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[k]
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@
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At one point, Steggy and I...[bgmStop BGM_EVENT_92 1.5]will have to say goodbye.
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[k]
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[messageOff]
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[wt 0.7]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout S 0.1]
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[charaFadeout T 0.1]
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[scene 110102]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_11 0.1]
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@
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Their encounter may or may not have ever happened.
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[k]
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@
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They had never before crossed each other's paths, and their values and ideologies couldn't be more different.
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[k]
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@
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But perhaps the fact that neither one knew what the other would one day become...
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[k]
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@
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...made this incident indistinguishable from fantasy.
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[k]
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@???
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I didn't lie. I never lie.[sr]There WAS a monster in that cave.
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[k]
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[clear]
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@???
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There's no such thing as monsters.[sr]I'm positive about that.
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[k]
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[clear]
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@???
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I hate you.
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[k]
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[clear]
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@???
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I hate you, too.
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[k]
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@???
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So I'm going to the sea.
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[k]
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@???
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The big, wide-open sea, where you'll never be able to follow me.
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[k]
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@???
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I'm gonna conquer the sea, and make it my own.
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[k]
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[clear]
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@???
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Who cares? There are plenty of fascinating things out there besides the sea.
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[k]
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[clear]
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@???
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Just don't follow me.
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[k]
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[clear]
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@???
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Don't you follow me, either.
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[k]
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@
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[lr]And so, they both turned their noses up and marched off in opposite directions.
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[k]
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@
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Did this really happen? Did they actually speak to one another?
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[k]
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@
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The truth lies far beyond the bounds of history and memory.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_11 1.5]
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[fadeout black 1.5]
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[wait fade]
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[scene 107900]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 0,-50]
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@???
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...Aren't they kinda weak?
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[k]
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[bgm BGM_MAP_16 0.2]
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[charaFadeout M 0.1]
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[wt 0.1]
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[clear]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 0,-50]
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@???
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Mmm, mmmmmmmmm!
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[k]
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@???
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Oh no, not to worry. Those were still from the very first mass-produced batch.
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[k]
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@???
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Rest assured, the new models will only continue to improve in quality and quantity even as our costs go down!
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[k]
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[charaFadeout N 0.1]
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[wt 0.1]
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[clear]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 0,-50]
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@???
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So like, you'll keep coming up with new versions?
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[k]
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[charaFadeout M 0.1]
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[wt 0.1]
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[clear]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 0,-50]
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@???
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Yes, yes, absolutely!
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[k]
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@???
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In modern parlance, it will be just like how 7 went to XP, and XP went to ME!
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[k]
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[charaFadeout N 0.1]
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[wt 0.1]
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[clear]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 0,-50]
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@???
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That sounds like it's going backward, but... Eh, whatever.
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[k]
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@???
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As long as they keep getting stronger, I don't care what you call it.
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[k]
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@???
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All right, do it! And make sure you get ahold of you-know-what this time!
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[k]
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[charaFadeout M 0.1]
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[wt 0.1]
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[clear]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 0,-50]
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@???
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Yes, sir. Absolutely!
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[k]
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[charaFadeout N 0.1]
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[wt 0.1]
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[clear]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 0,-50]
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@???
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Hmph! It doesn't belong with her.
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[k]
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@???
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Only people overflowing with hopes and dreams, like me, have the right to cradle it.
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[k]
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[messageOff]
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[bgmStop BGM_MAP_16 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout M 0.1]
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[pictureFrame]
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[skip false]
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[scene 10000]
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[wt 1.0]
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[fadein black 0.1]
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[wait fade]
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[input selectBranch]
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[messageOff]
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[skip false]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[bgmStop BGM_EVENT_11 0.4]
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[bgmStop BGM_EVENT_77 0.4]
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[bgmStop BGM_EVENT_90 0.4]
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[bgmStop BGM_MAP_16 0.4]
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[soundStopAllFade 0.4]
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[pictureFrame]
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[charaSet A 1098215400 1 "Da Vinci"]
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[charaSet B 8001600 1 Mash]
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[charaSet C 1098215510 1 Goredolf]
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[charaSet D 1098220400 1 "Sei Shounagon"]
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[charaSet E 5048000 1 "Charlotte Corday"]
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[charaSet F 4008300 1 Blackbeard]
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[charaSet G 4039300 1 Mandricardo]
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[charaSet H 1098220500 1 Caenis]
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[charaSet I 1098220610 1 Kama]
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[charaSet J 4029300 1 Achilles]
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[charaSet K 2044001 1 Anastasia]
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[charaSet L 98002000 1 Fou]
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[charaSet M 1098218400 1 Chris]
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[charaFilter M silhouette 00000080]
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[charaSet N 1098118400 1 DOUMAN]
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[charaFilter N silhouette 00000080]
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[imageSet O back10000 1 1]
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[imageSet P cut274_dog 1]
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[charaSet Q 1098183600 1 Enemy]
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[imageSet R cut274_dog 1]
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[charaScale O 1.1]
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[charaDepth O 2]
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[charaDepth P 3]
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[charaDepth R 3]
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[imageSet S back10000 1]
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[charaScale S 1.01]
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[imageSet T back10000 1]
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[charaScale T 1.01]
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[maskout black 1.0]
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[wait mask]
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[scene 10000]
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[wt 0.1]
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[maskin black 0.1]
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[wait mask]
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[label selectBranch]
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[fowardEffect bit_queststart80331]
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[wait fowardEffect]
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[wt 1.0]
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[fadeout black 0.1]
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[wait fade]
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|||
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[scene 129900]
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|||
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[wt 1.0]
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[skip true]
|
|||
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[fadein black 1.5]
|
|||
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[wait fade]
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|||
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|||
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[charaTalk A]
|
|||
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[charaFace A 23]
|
|||
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[charaFadein A 0.1 1]
|
|||
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[wt 0.4]
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|||
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[charaMoveReturn A -5,0 1.0]
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|||
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[wt 1.4]
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|||
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@Da Vinci
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...[sr]...
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[k]
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?1:Morning, Da Vinci.
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?!
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[bgm BGM_EVENT_2 0.1]
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[charaFace A 0]
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@Da Vinci
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O-oh, morning.
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[k]
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|||
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[charaFadeout A 0.1]
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|||
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[wt 0.1]
|
|||
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[charaTalk B]
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|||
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[charaFace B 0]
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|||
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[charaFadein B 0.1 1]
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@Mash
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Is everything okay? You look like you're worried about Steggy.
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[k]
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[charaFadeout B 0.1]
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|||
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[wt 0.1]
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|||
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[charaTalk A]
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|||
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[charaFace A 23]
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[charaFadein A 0.1 1]
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|||
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@Da Vinci
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Oh, he woke up bleating last night.
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[k]
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?1:And he wasn't just hungry?
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?!
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@Da Vinci
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No. I tried giving him some raw veggies, but that didn't seem to be it.
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[k]
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@Da Vinci
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I think he misses something.
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[k]
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[charaFadeout A 0.1]
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|||
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[wt 0.1]
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|||
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Mash
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Oh. I see...
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[k]
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[charaFadeout B 0.1]
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|||
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[wt 0.1]
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|||
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Da Vinci
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Maybe he misses his friends? It must be lonely being the only one of his kind.
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[k]
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?1:Is he really the only one left?
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?!
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|||
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[charaFadeout A 0.1]
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|||
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[wt 0.1]
|
|||
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[charaTalk B]
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|||
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Mash
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Y-yeah, I wonder.
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|||
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[k]
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|||
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@Mash
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|||
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Scotland has legends of Nessie, and there are some theories that hold dinosaurs still exist in the modern era...
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|||
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[k]
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|||
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|
|||
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[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 14]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Nnn, I doubt it.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
No matter how many unknown Mystics there may still be out there, this world just isn't forgiving enough for prehistoric creatures to have survived all this time.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Unverifiable eyewitness reports are one thing, but when you're talking about living, breathing creatures...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 25]
|
|||
|
@Da Vinci
|
|||
|
I just don't see a way where it's possible.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
So the very fact that Steggy's around at all is nothing short of a miracle.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade592]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFace A 10]
|
|||
|
@Da Vinci
|
|||
|
There, there.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I still wonder how a Holy Grail turned into a dinosaur in the first place, though.
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace A 14]
|
|||
|
@Da Vinci
|
|||
|
Maybe it was granting his wish?
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...Hmm, no. I've only got a hunch here, but I don't think that's it.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
Then, maybe someone else wished for Steggy to come back to life?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 14]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
...That could be it.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade593]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFace A 7]
|
|||
|
@Da Vinci
|
|||
|
Whoops, sorry, Steggy.[sr]Okay, time for another day of adventure!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_2 1.0]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
|
|||
|
[charaSet M 1098216900 1 Rengoku]
|
|||
|
[charaSet N 1098216800 1 "Okita Alter"]
|
|||
|
[charaDepth M 6]
|
|||
|
[charaDepth N 5]
|
|||
|
|
|||
|
|
|||
|
[scene 129700]
|
|||
|
[wt 1.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[bgm BGM_EVENT_62 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Goredolf
|
|||
|
Morning, everyone. Let's start searching for the third treasure, shall we?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 1]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Yeah!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade592]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk L]
|
|||
|
[charaFadein L 0.1 1]
|
|||
|
@Fou
|
|||
|
Fou!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I knew it. Fou really does see Steggy as a rival...
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout L 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Goredolf
|
|||
|
But first, I'd once again like a number of you to stay behind and guard the camp.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 25]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
And one more thing. I'd like to gather any information we can find about those mass-produced Columbuses.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Blackbeard
|
|||
|
Okay, Mandri and I'll handle that.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk G]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFace G 4]
|
|||
|
[charaFadeinFSL F 0.1 0]
|
|||
|
[charaFadeinFSR G 0.1 2]
|
|||
|
@Mandricardo
|
|||
|
Huh? You want me to help gather info? Me?
|
|||
|
[k]
|
|||
|
|
|||
|
@Mandricardo
|
|||
|
...Why me?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 8]
|
|||
|
@Blackbeard
|
|||
|
Now that's the look of a hero who was betrayed by his allies the moment he finally defeated the demon lord!
|
|||
|
[k]
|
|||
|
|
|||
|
@Blackbeard
|
|||
|
Anyway, you don't have to ask around if you don't want to. You can just tag along!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Charlotte Corday
|
|||
|
Hmm... Okay, I'll come along, too!
|
|||
|
[k]
|
|||
|
|
|||
|
@Charlotte Corday
|
|||
|
Because I can't help but worry.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 1]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
|
|||
|
@Mandricardo
|
|||
|
Y-you have every reason to be worried![sr]So thanks, actually!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaTalk N]
|
|||
|
[charaFace N 7]
|
|||
|
[charaFadein N 0.1 1]
|
|||
|
[charaFace M 0]
|
|||
|
[charaFadein M 0.1 1]
|
|||
|
|
|||
|
@Okita Alter
|
|||
|
Then we'll go along too. Right, Rengoku?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace M 5]
|
|||
|
|
|||
|
@Rengoku
|
|||
|
Yeah, yeah.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout N 0.1]
|
|||
|
[charaFadeout M 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
|
|||
|
@Goredolf
|
|||
|
Hmm. Well, I suppose five[line 2]four and a half?[line 2]Servants should be more than enough for gathering information.
|
|||
|
[k]
|
|||
|
|
|||
|
@Goredolf
|
|||
|
So that just leaves[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 1]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Caenis
|
|||
|
Oh, there you are. What, you holding down the camp today, Gof?
|
|||
|
[k]
|
|||
|
|
|||
|
@Caenis
|
|||
|
I'll stay behind with you, then. I am your interim safety officer and all that.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 1]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Goredolf
|
|||
|
E-excellent. I'm glad you didn't just forget that overnight.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 1]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
?1:Thanks for helping out, Caenis!
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace H 13]
|
|||
|
@Caenis
|
|||
|
...Yeah, well, a job's a job.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace H 7]
|
|||
|
@Caenis
|
|||
|
You punks just don't stay out too late, got it?
|
|||
|
[k]
|
|||
|
|
|||
|
@Caenis
|
|||
|
Get back here as soon as you've done what you need to do. Preferably before sunset.
|
|||
|
[k]
|
|||
|
|
|||
|
@Caenis
|
|||
|
We (and by we, I mean mostly Gof)'ll have dinner ready and waiting when you get back!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 9]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Okay!
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
All right guys, let's get going! We're off to find the third treasure today!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 9]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Goredolf
|
|||
|
At least have breakfast before you leave.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 1]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
...Right after we have breakfast!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_62 1.0]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[scene 107300]
|
|||
|
[wt 1.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[se ad221]
|
|||
|
[seVolume ad221 0 0]
|
|||
|
[seVolume ad221 0.7 0.6]
|
|||
|
[wt 1.5]
|
|||
|
[seStop ad221 0.4]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 7]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[bgm BGM_MAP_13 0.1]
|
|||
|
@Mash
|
|||
|
This seems like the place on the map, but...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 4]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
All I see here is an ordinary forest.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
No, wait. If you look closer, you can see that other people have been here before. There's definitely something here.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
You know, I'm kind of getting some Japanese vibes from this place. Just me?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
Um... Like what?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Oh, right. Maybe you don't see them 'cause you're not as familiar with them.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
Well like, see those vines on that boulder? They kind of look like shimenawa, the rope they use at shrines to mark and purify holy areas and trees and such.
|
|||
|
[k]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
And then there're those bent and broken trees over there. Don't those kinda look like a torii gate?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 14]
|
|||
|
@Sei Shounagon
|
|||
|
Heh... Even in a foreign land, I can't help but think about homeland. Guess you can take the gal out of Japan, but you can't take Japan out of the gal.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 23]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Now that you mention it, I think I do see what you're talking about.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 7]
|
|||
|
@Da Vinci
|
|||
|
Okay, why don't you choose the path forward then, Nagiko?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 5]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Whoa, really?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Intuition is important! And so is association!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
All right, you're on! You won't regret this! Just follow me and don't look back!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ade97]
|
|||
|
[wt 0.2]
|
|||
|
[charaFadeout D 0.4]
|
|||
|
[charaMoveFSL D -256,0 0.4]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 18]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
You sure letting that ditz lead the way is a good idea?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Well, it's not like we have any other leads...
|
|||
|
?2:I don't see the harm in giving it a shot.
|
|||
|
?!
|
|||
|
|
|||
|
@Kama
|
|||
|
All right, Master, if you say so.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 6]
|
|||
|
@Kama
|
|||
|
Besides, I'm sure detours will provide ample opportunity for bonding. Hehe...
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Actually, I'm surprised you're still here.
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace I 2]
|
|||
|
@Kama
|
|||
|
And just what is that supposed to mean!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ade97]
|
|||
|
[wt 0.2]
|
|||
|
[bgmStop BGM_MAP_13 0.7]
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadeinFSL D 0.1 -256,0]
|
|||
|
[charaMove D 0,0 0.4]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[bgm BGM_EVENT_94 0.1]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
Oh damn, you gotta see this, Chan-mas! I actually found something totally weird!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaMoveScale D 1.05 0.2]
|
|||
|
[charaMove D 0,10 0.2]
|
|||
|
[se ad215]
|
|||
|
[shake 0.03 3 0 0.2]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
Here, gimme your hand! There's no time to lose!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[se ade97]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaFadeout D 0.4]
|
|||
|
[charaMoveFSL D -256,0 0.4]
|
|||
|
[wipeout leftToRight 0.3 1]
|
|||
|
[bgm BGM_EVENT_94 0.3 0.5]
|
|||
|
[wait wipe]
|
|||
|
[charaScale D 1.0]
|
|||
|
[wt 0.2]
|
|||
|
[wipein rightToLeft 0.3 1]
|
|||
|
[bgm BGM_EVENT_94 0.3 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 2]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
Ah! Did she just kidnap Master!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 14]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
C-come on, let's go after them![sr]Senpaaai! Wait for uuus!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgm BGM_EVENT_94 0.3 0.5]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 1.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[bgm BGM_EVENT_94 0.3 1.0]
|
|||
|
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 9]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Hmmm... Mm?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 12]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
(Huff, huff, huff...) N-now what is it? Why did you stop after making us run all this way?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
What did you find, Nagiko?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 4]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
It does feel like there's something here, but it's a dead end. All I see's a big boulder.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaDepth O 1]
|
|||
|
[charaDepth P 2]
|
|||
|
[charaDepth R 2]
|
|||
|
|
|||
|
[charaFadeTime O 0.2 0.5]
|
|||
|
[charaFadein P 0.2 -250,-200]
|
|||
|
[charaFadein R 0.2 250,-200]
|
|||
|
[wt 1.5]
|
|||
|
[charaFadeout P 0.2]
|
|||
|
[charaFadeout R 0.2]
|
|||
|
[charaFadeout O 0.2]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 0]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
Well, that's not all there is here. Look at those adorable tiny puppy statues.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace K 7]
|
|||
|
@Anastasia
|
|||
|
Not that they're more adorable than me. Certainly not.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:(Nope. Not touching that one...)
|
|||
|
|
|||
|
[charaFace K 4]
|
|||
|
@Anastasia
|
|||
|
...Why are you being so cold, Master? You're practically the Siberian tundra.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
?2:Nope, they suuure aren't.
|
|||
|
|
|||
|
[charaFace K 4]
|
|||
|
@Anastasia
|
|||
|
Oh, Master. You can be so mean sometimes.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 17]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
Okay, that's enough of that. Let's just figure out what these statues could mean.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
G-good point. Well, there are two of them... Could that mean something?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 25]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
That could definitely be the key to some part of this. Hmm, what to try next...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
[charaMove D 0,-10 0.4]
|
|||
|
@Sei Shounagon
|
|||
|
Ooh, I know. Let me just grab these statues' necks, and then...[se adm69]
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_94 1.2]
|
|||
|
|
|||
|
[charaFace D 2]
|
|||
|
@Sei Shounagon
|
|||
|
Raaah! Where do ya think yer lookin'!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad171]
|
|||
|
[se ade402]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[bgm BGM_MIZUGI_2017 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 2]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
Aah! The hell're you doing!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
That was our biggest clue, and you just[line 2]Wait.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[shake 0.04 3 3 1.0]
|
|||
|
[se ad576]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 6]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
Oh wow! The boulder we thought was a dead end is opening like a door!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Nagiko moving the statues must have done something.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Yup. Whatever the trick was here, she seems to have figured it out.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 14]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Hehehe.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 15]
|
|||
|
@Sei Shounagon
|
|||
|
So these things are just like komainu, which made it weird that they WEREN'T facing each other.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Oh! So these are komainu!
|
|||
|
|
|||
|
[charaFace D 1]
|
|||
|
@Sei Shounagon
|
|||
|
Yup! I figured something might happen if I made 'em face where they should. Well, Chan-mas? Impressed!?
|
|||
|
[k]
|
|||
|
|
|||
|
?2:I thought they reminded me of something.
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaFace D 9]
|
|||
|
@Sei Shounagon
|
|||
|
Actually, now that I look closer, I guess they're not like komainu that much after all... Something about them screams “cheap knockoff.”
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 4]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
You could've said something first. Geez, you just immediately act on every thought you have, huh? Maybe 'cause you're a Berserker now?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace J 0]
|
|||
|
@Achilles
|
|||
|
Well, whatever. Let's see what's inside... There's a stone staircase here. Looks like it goes down pretty deep.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 24]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Aha, I see. So we're dealing with something like ancient sealed-off ruins then?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
Ooh, I like the sound of that! That could be delightful!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
I think it's safe to say we found what the map was leading us to.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Which means the treasure must be down here.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 4]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
There's only one problem. This passage looks narrower than I would've thought.
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
If we all head in together, and something unexpected happens, we could end up pretty much stuck.
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
Tight squeeze or no, we should still have someone keep watch at the entrance.
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
So, somebody's gotta stay behind.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 9]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Well, if being small is an asset here, then Steggy and I are all set!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade592]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFace A 5]
|
|||
|
@Da Vinci
|
|||
|
I know, right!? An underground ruin with untold mysteries lying in wait!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[charaFace A 1]
|
|||
|
@Da Vinci
|
|||
|
We couldn't possibly resist something so enticing!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade592]
|
|||
|
[wt 1.0]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaSet I 1098220600 1 Kama]
|
|||
|
|
|||
|
[bgm BGM_MIZUGI_2017 1.0 0.4]
|
|||
|
@Kama
|
|||
|
I see. So being small is a good thing here, hmm?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 6]
|
|||
|
[charaFadein I 0.4 1]
|
|||
|
[se ad443]
|
|||
|
[seStop ad443 0.4]
|
|||
|
[wt 1.5]
|
|||
|
[bgm BGM_MIZUGI_2017 1.5 1.0]
|
|||
|
|
|||
|
?1:Whoa, you got small!
|
|||
|
?2:When did you do that?
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace I 1]
|
|||
|
@Kama
|
|||
|
Hehehe. Well, swimsuit or not, I am still me, you know.
|
|||
|
[k]
|
|||
|
|
|||
|
@Kama
|
|||
|
And right now, you're the only one I've got in my sights, Master. Putting my own personal tastes aside...
|
|||
|
[k]
|
|||
|
|
|||
|
@Kama
|
|||
|
...if what giving you my brand of love in this situation requires is me being small, then small is what I'll be.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth K 2]
|
|||
|
[charaDepth I 1]
|
|||
|
[charaScale K 1.15]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadeinFSR K 0.4 312,10]
|
|||
|
[charaMoveScale K 1.2 0.4]
|
|||
|
[charaMoveFSR K 312,14 0.4]
|
|||
|
[se ad103]
|
|||
|
[seVolume ad103 0 0.7]
|
|||
|
[seStop ad103 0.7]
|
|||
|
|
|||
|
[charaFace I 22]
|
|||
|
@Kama
|
|||
|
Well, Master? Aren't you glad I'm here? Just let my charms beguile you and fall deeply in love with[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 17]
|
|||
|
@Kama
|
|||
|
Um... What are you doing?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Sorry, I couldn't hear you. My ears were covered.
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace I 5]
|
|||
|
@Kama
|
|||
|
That conniving little Grand Duchess...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace K 1]
|
|||
|
@Anastasia
|
|||
|
Hehehehe.[sr](Flashing her famous Grand Duchess smile)
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaScale K 1.0]
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
So, who's gonna stay behind, Chan-mas?
|
|||
|
[k]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
I'm good either way.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
Could I make a suggestion?
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
I think Nagiko should go with you, Master. You might need her help again to solve any other riddles you come across.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Whoa, really? I mean, you do know we're talking about ME here?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
I do. I'm not sure why, but it does seem like these ruins have a Japanese theme to them...
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
And there could very well be other mechanisms that fit that theme up ahead.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
You've proven you're the one who's most likely to notice them, Nagiko.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
I mean, you did find this entrance.
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
I'll admit I'm a little worried about what else you might pull, but your results do speak for themselves.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace J 4]
|
|||
|
@Achilles
|
|||
|
Hmm... I wish I could go too, but it looks like Mash and I'll have to stay behind.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Mash
|
|||
|
So Senpai, Da Vinci, Kama, Anastasia, and Nagiko...
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
That does seem like as many people as can go on this expedition.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 12]
|
|||
|
@Mash
|
|||
|
I wish I could come along as well, but I agree that it's best if Achilles and I keep watch here.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
@Achilles
|
|||
|
Yeah. It's real important to secure an exit route when exploring enclosed spaces like this.
|
|||
|
[k]
|
|||
|
|
|||
|
@Achilles
|
|||
|
If nothing else, we wanna be sure those stone doors don't close behind you without a way to open them.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
Well, come on, Master! I can't wait to see what this expedition has in store!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_MIZUGI_2017 1.0]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[scene 130100]
|
|||
|
[wt 1.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[bgm BGM_EVENT_147 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 8]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Wahaha, what's going on here!?[sr]Is this all supposed to be Japanese style?
|
|||
|
[k]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
Man, this is all so fishy! I'm having a blast already!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 18]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
Are you? Well, I guess you and the giddy Grand Duchess over there do seem to be enjoying yourselves.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
♪♪♪
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Just don't go too far off on your own.
|
|||
|
?2:Just make sure to stick together, okay?
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 25]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Good point. Ruins like this aren't exactly known for being safe.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Most places practically oozing Mystics aren't.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
Oh, we'll be fine.
|
|||
|
[k]
|
|||
|
|
|||
|
@Anastasia
|
|||
|
If this were a normal cave, I might be worried about things like bears, but this place has been sealed off for who knows how long, right?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Anastasia
|
|||
|
If anything dangerous WAS trapped in here, it would surely have died long ago.
|
|||
|
[k]
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 12]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Hmm. I take your point...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
But it also wouldn't surprise me to run into some booby tra[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 7]
|
|||
|
[charaFadeinFSR K 0.1 128,0]
|
|||
|
[charaMoveFSL K -128,0 1.0]
|
|||
|
[wt 0.9]
|
|||
|
[bgmStop BGM_EVENT_147 0.4]
|
|||
|
[cueSe SE_21 21_ade617]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaFace K 0]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[fowardEffect bit_talk_fall -400,0]
|
|||
|
[se ad974]
|
|||
|
[seStop ad974 1.2]
|
|||
|
[wt 0.4]
|
|||
|
[charaMoveFSL K -64,0 0.4]
|
|||
|
[charaShake K 0.04 3 3 0.4]
|
|||
|
|
|||
|
[charaFace K 4]
|
|||
|
@Anastasia
|
|||
|
[f large]Gah!
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_EVENT_81 0.1]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 18]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
There, you see?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 14]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Yikes...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
Well, there you go: a death trap.[sr]You're lucky it missed.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 6]
|
|||
|
@Kama
|
|||
|
Here, Master, stay close to me, okay?[sr]You'll be safe with me.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 10]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Sei Shounagon
|
|||
|
Hmm, that's all well and good...
|
|||
|
[k]
|
|||
|
|
|||
|
@Sei Shounagon
|
|||
|
But I think I'm hearing something slithering our way.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_81 0.7]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk Q]
|
|||
|
[charaFace Q 0]
|
|||
|
[charaFadein Q 0.4 1]
|
|||
|
[se ad460]
|
|||
|
[wt 1.5]
|
|||
|
[charaFadeout Q 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_80 0.1]
|
|||
|
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 5]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Anastasia
|
|||
|
Looks like there are enemies here after all.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 7]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Maybe these ruins have their own unique ecosystem? Or these creatures don't require energy to function?
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Or maybe they're magecraft guardians that manifested when the entrance was opened?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 5]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Kama
|
|||
|
I have a thought: Why don't you figure out how these things got here AFTER we stop them from killing us!?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_80 0.4]
|
|||
|
[fadeout black 0.5]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|
|||
|
|