fgo-game-data/ScriptActionEncrypt/94/9406/9406570920.txt

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2024-01-10 08:05:44 +00:00
94-06-57-09-2-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[charaSet C 4002001 1 Iskandar]
[charaSet D 98006200 1 "Enemy 1"]
[charaSet E 98006200 1 "Enemy 2"]
[charaSet F 98006200 1 "Fodder Enemy Smoke"]
[charaScale F 1.3]
[charaSet G 1098165800 1 "Antique Automaton"]
[charaSet H 1098165800 1 "Antique Automaton"]
[charaSet I 1098165800 1 "Antique Automaton"]
[charaSet J 1098165900 1 "Steam Ghost"]
[charaSet K 1098165900 1 "Steam Ghost"]
[charaSet L 1098228100 1 "Iskandar Soldier 1"]
[charaSet M 1098228100 1 "Iskandar Soldier 2"]
[charaSet N 1098228100 1 "Iskandar Soldier 3"]
[charaSet O 1098228100 1 "Iskandar Soldier 4"]
[charaSet P 1098228100 1 "Iskandar Soldier 5"]
[charaSet Q 98115000 1 Effect]
[sceneSet R 77800 1]
[charaSet S 28002000 1 Faker_Effects]
[charaTalk depthOff]
[charaDepth Q 5]
[charaDepth A 7]
[scene 10000]
[fadein black 1.5]
[wait fade]
[effect bit_talk_bubble_fs]
[se ade53]
[seVolume ade53 0 0.1]
[seVolume ade53 1.0 1.0]
[wt 1.0]
[seStop ade53 1.5]
[wt 2.5]
[bgm BGM_EVENT_103 0.1]
My body grows cold.
[k]
It feels like I'm sinking into a deep pool of pitch-black water.
[k]
It's getting harder and harder to breathe, and I can't tell which way is up.
[k]
[fadeout black 0.5]
My skin melted away long ago. My eyeballs, my eardrums, my sinews... They're all dissolving into mushy goo.
[k]
[effectDestroy bit_talk_bubble_fs]
And yet, I still[line 2]
[k]
[messageOff]
[wt 0.5]
[fadein black 0.5]
[effectStart]
[messageOff]
[wt 3.5]
[fadeout black 1.0]
[wait fade]
[backEffect bit_talk_thunder_roop]
[wt 1.0]
[bgmStop BGM_EVENT_103 1.0]
[wipeout openEye 0.1 1.0]
[wait wipe]
[fadein black 0.1]
[wait fade]
[wt 1.0]
[se ade106]
[seVolume ade106 0 0]
[seVolume ade106 1.5 0.3]
[wipein openEye 1.2 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 2]
[overlayFadein A 0.1 1]
Faker
[%1]!
[k]
[messageOff]
[se ad678]
[charaMoveScale A 1.1 0.2]
[charaMove A 0,14 0.2]
[charaFadeout A 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
[wt 0.2]
[charaFadeout A 0.1]
[wt 0.1]
[blurOff motion 0.1]
[wt 0.2]
[se ad1053]
[fowardEffect bit_talk_quick_slash]
[wt 0.6]
[se ad1032]
[se ad32]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[seStop ad1053 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_quick_slash]
[wt 0.4]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaMoveScale A 1.0 0.2]
[se ad671]
[wt 1.0]
[charaFace A 2]
Faker
Dammit, there's no end to them!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[messageOff]
[charaDepth D 1]
[charaDepth E 2]
[charaTalk off]
[se ad42]
[charaFace D 0]
[charaFadeinFSL D 0.4 0]
[wt 0.2]
[charaFace E 0]
[charaFadeinFSR E 0.4 2]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.5]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaMove A 0,6 0.2]
[charaSpecialEffect A erasureReverse 1 0.2]
[wt 0.4]
[charaFace D 0]
[charaFadeinFSL D 0.1 0]
[charaFace E 0]
[charaFadeinFSR E 0.1 2]
[wt 0.3]
[se bac657]
[fowardEffect bit_talk_x_slash01 -300,0]
[wt 0.1]
[se bac657]
[fowardEffect bit_talk_x_slash02 300,0]
[wt 0.4]
[fowardEffect bit_talk_x_slash03]
[cueSe Servants_102800 bac658]
[charaShake D 0.05 3 3 0.7]
[charaShake E 0.05 3 3 0.7]
[wt 1.0]
[seStop ad42 0.2]
[se ad52]
[charaSpecialEffect D enemyErasure 1 1.5]
[charaSpecialEffect E enemyErasure 1 1.5]
[wait charaSpecialEffect D]
[wait charaSpecialEffect E]
[wt 0.5]
[charaTalk on]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 0,15]
[se ade311]
[wt 0.1]
[se ad42]
[seVolume ad42 0 0.5]
[wt 2.1]
[se ad171]
[se ad147]
[seVolume ad147 0 0.8]
[seStop ad147 1.0]
[fowardEffect bit_talk_gram_slash_02_fs]
[wt 0.4]
[charaFadeout F 0.1]
[wt 0.2]
[fowardEffect bit_talk_14 -50,0]
[se ad1015]
[se ad32]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,0]
[charaMoveScale A 1.0 0.2]
[wt 1.0]
[charaMove A 5,-10 0.3]
[wt 0.2]
[se ad1006]
[seVolume ad1006 0 0.5]
[seStop ad1006 0.2]
[wt 0.4]
Faker
Ghh!
[k]
Faker
Even the Mystic Eye Projection Cannon can't clear them all out! It's only a matter of time until the whole thing melts down!
[k]
[messageOff]
[se ad231]
[flashin once 0.7 1 FF000080 FF000000]
[shake 0.03 2 1 0.4]
[wipeout moya 0.3 1.0]
[wait wipe]
[wipein moya 0.3 1.0]
[wait wipe]
[wt 0.6]
[se ad231]
[flashin once 0.7 1 FF000080 FF000000]
[shake 0.03 2 1 0.4]
[wipeout moya 0.6 1.0]
[wait wipe]
[se ad231]
[wipein moya 0.6 1.0]
[wait wipe]
[wt 1.0]
[charaFace A 2]
Faker
Hey! Hang in there!
[k]
1I can...still fight...
Faker
Don't be ridiculous! You're hanging by a thread!
[k]
Faker
From the look of you, you're hurt so badly you aren't even feeling pain anymore!
[k]
Faker
You don't have a physical body right now, remember!? If you push yourself even further, you'll have no chance of recovering!
[k]
Faker
I'm not Orpheus! If you let yourself sink that deep, you can't count on me to come find you!
[k]
[messageOff]
[seVolume ade106 1.0 0]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.1]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait fade]
[effect bit_talk_ereshki01]
[wt 0.5]
[se ad146]
[wt 1.5]
[seStop ad146 0.2]
[se ad248]
[wt 1.5]
[wipeout rectangleStripDownToUp 0.7 1.0]
[wait wipe]
[effectStop bit_talk_ereshki01]
[backEffect bit_talk_thunder_roop]
[wt 1.0]
[seStop ad248 2.0]
[seStop ade393 2.0]
[se ade8]
[seVolume ade106 1.0 0.3]
[wipein rectangleStripUpToDown 0.7 1.0]
[wait wipe]
[se ade360]
[seVolume ade360 0 0]
[seVolume ade360 1.0 1.0]
[shake 0.05 3 3 2.0]
[fowardEffect bit_talk_explosion_triple02]
[se ad609]
[wt 1.0]
[seStop ade360 0.5]
[wt 1.0]
[seStop ad609 1.0]
[wt 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Faker
Dammit! The chariot just took a direct hit!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,15]
[wt 0.2]
[cueSe Servants_9943320 m44419]
[se ad171]
[se ad147]
[seVolume ad147 0 0.8]
[fowardEffect bit_talk_gram_slash_01_fs]
[fowardEffect bit_talk_gram_slash_01_fs 0,0 H]
[wt 0.3]
[seStop ade370 0.4]
[seStop ad147 0.4]
[seStop ad171 0.4]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Faker
Ghh...!
[k]
[messageOff]
[se ad32]
[se ad682]
[se bac308]
[fowardEffect bit_talk_14]
[charaShake A 0.05 3 3 0.4]
[wt 0.2]
[charaMove A 0,-25 0.4]
[seStop ade106 0.7]
[fadeout black 0.3]
[bgm BGM_EVENT_80 1.0 0.5]
[wait fade]
[backEffectDestroy bit_talk_thunder_roop]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.5]
[fadein black 0.1]
[wait fade]
[fowardEffect bit_talk_43h_fs 0,0 V]
[se ad555]
[seVolume ad555 0 0]
[seVolume ad555 1.0 0.7]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 1.0 0.7]
[wt 2.0]
[seStop ad555 2.0]
[seStop ad556 2.0]
[wipeout downToUp 0.3 1.0]
[wait wipe]
[fowardEffectStop bit_talk_43h_fs]
[scene 77800]
[cameraMove 0.1 0,0 1.01]
[wt 1.0]
[wipein upToDown 0.3 1.0]
[bgm BGM_EVENT_80 0.3 1.0]
[wait wipe]
[fowardEffect bit_talk_impactlanding]
[shake 0.02 3 3 0.5]
[se ad74]
[wt 0.2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
[charaShake A 0.05 3 3 0.4]
[wt 1.0]
Faker
Guh!
[k]
1Faker...!
2You got hurt...protecting me!
[charaFace A 2]
Faker
Worry about yourself here!
[k]
[bgmStop BGM_EVENT_80 2.0]
[charaFace A 4]
Faker
We need to get back to the train. C'mon, let's[line 2]
[k]
[messageOff]
[wt 1.0]
[charaFace A 0]
Faker
Actually...[%1], let me ask you something,[sr]while we still have the chance.
[k]
[bgm BGM_EVENT_11 0.1]
Faker
Once you make it back, you'll reintegrate with your true body. But...that version of you will just believe this was all a dream.
[k]
Faker
Like Mnemosyne said, there's no guarantee your current consciousness will continue on within you.
[k]
Faker
Doesn't that scare you?
[k]
1...Yes. It does.
2...No. It doesn't.
[charaFace A 4]
Faker
Yeah, figured you'd say that.
[k]
[charaFace A 0]
Faker
...But even if you forget, I'll remember.
[k]
Faker
Even if reintegration with your true body feels like death, or if your other self thinks this is all just a dream...
[k]
Faker
I'll always remember.
[k]
Faker
Yes... That's right.
[k]
Faker
I'll never forget either you or Doctor Heartless. I promise.
[k]
Faker
So go home, [%1].
[k]
[charaFace A 8]
Faker
You have to live.
[k]
[messageOff]
[bgmStop BGM_EVENT_11 2.0]
[wt 2.0]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaDepth G 3]
[charaDepth H 2]
[charaDepth I 1]
[charaTalk off]
[charaFace G 0]
[charaFadein G 0.4 1]
[se ad66]
[wt 0.2]
[charaFace H 0]
[charaFadeinFSL H 0.4 -362,0]
[charaMoveFSL H -312,0 0.3]
[wt 0.2]
[charaFace I 0]
[charaFadeinFSR I 0.4 362,0]
[charaMoveFSR I 312,0 0.3]
[wt 0.6]
[seStop ad66 0.4]
[wt 1.0]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaDepth J 1]
[charaDepth K 1]
[charaFace J 0]
[charaFadeinFSL J 0.4 0]
[se ad42]
[wt 0.2]
[charaFace K 0]
[charaFadeinFSR K 0.4 2]
[wt 1.5]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Damn. Looks like the surviving automata and Steam Ghosts already found us.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth J 1]
[charaDepth H 2]
[charaDepth I 3]
[charaTalk off]
[se ad66]
[se ad42]
[charaFace J 0]
[charaFadein J 0.4 1]
[wt 0.2]
[charaFace H 0]
[charaFadeinFSL H 0.4 -312,0]
[wt 0.2]
[charaFace I 0]
[charaFadeinFSR I 0.4 312,0]
[wt 0.6]
[seStop ad66 0.4]
[wt 1.0]
[charaFadeout J 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
My Noble Phantasm can't take them all out. Hell, even the Mystic Eye Projection Cannon couldn't do it...
[k]
[messageOff]
[charaTalk off]
[cameraMove 1.0 0,0 1.05]
[charaFadeout A 1.0]
[bgmStop BGM_EVENT_80 1.0]
[charaScale R 1.2]
[charaScale S 1.2]
[charaDepth R 1]
[charaDepth S 2]
[charaFace S 4]
[charaFadein R 1.0 0,-250]
[charaFadein S 1.0 0,0]
SFaker
...
[k]
[bgm BGM_EVENT_103 0.1]
[charaFace S 0]
SFaker
Good thing I know exactly what to do.
[k]
[charaFace S 1]
SFaker
Hehe, I never would've thought of this if I hadn't kept my memories from my last summoning!
[k]
[charaFace S 0]
SFaker
This isn't my Noble Phantasm. If I push my luck too far, it'll probably shatter my whole Spirit Origin.
[k]
1Faker...
SFaker
Don't worry about me. Just summon me again at Chaldea. I told you I'd always remember, didn't I?
[k]
SFaker
That'll still be me as far as you're concerned, yeah? If I'm the same Servant AND I retain my memories…what do you think?
[k]
1...Yeah. It'll still be you.
[charaFace S 1]
SFaker
Thanks.
[k]
[charaFace S 0]
SFaker
Just knowing you'll welcome me back like that someday is enough.
[k]
2...No. It wouldn't really be you.
[charaFace S 1]
SFaker
Maybe you're right.
[k]
[charaFace S 0]
SFaker
Honestly, we're all so unstable, I'm not even sure I'm the same person now as I was just a second ago.
[k]
SFaker
But even if you don't summon me per se, I know you'll still treat me with sincerity.
[k]
SFaker
...Yeah. Even I can't say for certain that it'd actually be me.
[k]
SFaker
But...
[k]
[charaFace S 1]
SFaker
I do know I'm grateful to you, and to him, for giving me a chance to make this choice.
[k]
SFaker
Rest easy, [%1]. I'll get you back to Chaldea.[sr]I promise.
[k]
[messageOff]
[wt 0.5]
[wipeout openEye 2.5 1.0]
[bgmStop BGM_EVENT_103 2.5]
[wait wipe]
[cameraHome 0.1]
[charaFadeout R 0.1]
[charaFadeout S 0.1]
[wt 1.0]
[fadeout black 0.1]
[wait fade]
[wipein openEye 0.1 0.5]
[wait wipe]
[scene 77800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Faker
All right, let's get started.
[k]
[messageOff]
[bgm BGM_BATTLE_104 0.1]
[se ad39]
[fowardEffect bit_talk_36]
[wt 1.5]
[seStop ad39 1.5]
[charaFace A 0]
Faker
Disguising True Name. Initiating false Spirit Origin registration.
[k]
Faker
Utilizing current Pretender class to fabricate foundation. Utilizing potential Faker class to thaw foundation.
[k]
Faker
Setting virtual Noble Phantasm. Ghost Liner reconstruction complete.
[k]
[bgmStop BGM_BATTLE_104 2.5]
Faker
That's right. My name is...Iskandar.
[k]
[messageOff]
[se ad963]
[seVolume ad963 0 0.4]
[se ad429]
[seVolume ad429 0 0.4]
[cueSe SE_21 21_ad1114]
[seVolume 21_ad1114 0 0]
[seVolume 21_ad1114 1.0 0.15]
[fowardEffectStop bit_talk_36]
[backEffect bit_talk_sparks_fs]
[wt 2.0]
[seStop ad963 2.0]
[charaFace A 2]
Faker
I am Iskandar, the King of Conquerors![bgm BGM_MAP_53 0.1]
[k]
Faker
The expedition will not end as long as we remain ambitious!
[k]
Faker
To victory!!!
[k]
Faker
[f large]Ionioi Hetairoi!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[fowardEffect bit_talk_fire_wall]
[se ad439]
[seVolume ad439 0 0.4]
[se ad969]
[wt 1.0]
[seStop ad439 2.5]
[se bac302]
[fadeout white 1.5]
[wt 1.0]
[se ad606]
[seStop ad963 1.5]
[seStop ad429 1.5]
[seStop 21_ad1114 1.5]
[wait fade]
[cameraMove 0.1 0,0 1.1]
[scene 28802]
[wt 1.5]
[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 2.0 0.4]
[wt 1.0]
[fadein white 1.0]
[cameraHome 3.0]
[backEffectStop bit_talk_sparks_fs]
[wait fade]
[wt 3.0]
[seStop ad556 3.0]
[wt 2.0]
[bgm BGM_MAP_53 0.7 0.5]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[scene 144301]
[pictureFrame cut063_cinema]
[wt 1.0]
[bgm BGM_MAP_53 0.7 1.0]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Conductor
A desert...here in the city? Daytime in the middle of the night!? That's...a mindscape made manifest!
[k]
Conductor
It can't be... A Reality Marble! Even for a mage from the Age of Gods, that's still...!
[k]
[messageOff]
[bgm BGM_MAP_53 0.7 0.5]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[pictureFrame]
[charaFadeout B 0.1]
[sceneSet R 28802 1]
[charaScale R 1.2]
[sceneSet S 28802 1]
[charaScale S 1.2]
[cameraMove 0.1 0,0 1.05]
[scene 28802]
[wt 1.0]
[bgm BGM_MAP_53 0.7 1.0]
[cameraMove 3.0 -20,0 1.05]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[se ad166]
[seVolume ad166 0 0.1]
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[seVolume ad646 0 0.1]
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[wt 1.0]
[charaDepth L 3]
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[charaTalk off]
[charaDepth R 1]
[charaDepth L 5]
[charaDepth M 4]
[charaDepth N 6]
[charaDepth O 3]
[charaDepth P 7]
[charaDepth S 2]
[charaFadein R 1.0 0,-250]
[charaMove R -30,-250 2.0]
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[wt 1.0]
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[wt 0.8]
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[wt 1.0]
[se ade210]
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[cameraMove 3.0 20,0 1.05]
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[charaMove S 30,-250 5.0]
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[se ad166]
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[seVolume ad646 0 0.1]
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[wt 1.0]
[seStop ad166 0.5]
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[charaTalk depthOff]
[charaDepth L 2]
[charaDepth M 1]
[charaDepth N 4]
[charaDepth O 3]
[charaDepth C 6]
[se ad108]
[seVolume ad108 0 0]
[seVolume ad108 1.0 1.0]
[wt 1.5]
[seStop ad108 1.0]
[bgmStop BGM_MAP_53 1.0]
[se ad109]
[wt 1.0]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.2]
[charaFace L 0]
[charaFadein L 0.4 -300,0]
[charaFace O 0]
[charaFadein O 0.4 300,0]
[charaFace M 0]
[charaFadein M 0.4 -550,0]
[charaFace N 0]
[charaFadein N 0.4 550,0]
[wt 1.2]
[charaTalk on]
[charaFace C 1]
[bgm BGM_BATTLE_5 0.1]
Iskandar
Hahahahaha! I never dreamed YOU would summon ME one day!
[k]
Iskandar
This is GREAT! I can't believe I get to step into a fight like this, even as a Heroic Spirit!
[k]
[messageOff]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[bgm BGM_BATTLE_5 0.7 0.5]
[wait wipe]
[charaTalk depthOn]
[charaFadeout C 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[scene 144301]
[pictureFrame cut063_cinema]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.7 1]
[bgm BGM_BATTLE_5 0.7 1.0]
[wait wipe]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Conductor
Iskandar, the King of Conquerors!!!
[k]
[messageOff]
[bgm BGM_BATTLE_5 0.7 0.5]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[pictureFrame]
[charaFadeout B 0.1]
[scene 28802]
[wt 0.4]
[bgm BGM_BATTLE_5 0.7 1.0]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaDepth J 1]
[charaDepth H 2]
[charaDepth I 3]
[charaTalk off]
[charaFace J 0]
[charaFadein J 0.1 1]
[charaFace H 0]
[charaFadeinFSL H 0.1 -312,0]
[charaFace I 0]
[charaFadeinFSR I 0.1 312,0]
[wt 0.3]
[fowardEffect bit_talk_41_fs]
[se ad21]
[wt 1.5]
[charaFadeout J 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41_fs]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Iskandar
All right, my soldiers, let's show them what we're made of!
[k]
[messageOff]
[charaTalk A]
[se ad726]
[seVolume ad726 0 0.1]
[seVolume ad726 1.0 0.9]
[se ade393]
[seVolume ade393 0 0.1]
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[se adm76]
[seVolume adm76 0 0.1]
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[se ad16]
[seVolume ad16 0 0.1]
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[wt 1.0]
[seVolume ad16 1.0 0.6]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth G 3]
[charaDepth H 2]
[charaDepth I 1]
[charaTalk off]
[charaFace G 0]
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[charaFace H 0]
[charaFadeinFSL H 0.1 -312,0]
[charaFace I 0]
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[wt 0.2]
[se ad1053]
[fowardEffect bit_talk_quick_slash]
[charaShake G 0.05 3 3 1.2]
[charaShake H 0.05 3 3 1.2]
[charaShake I 0.05 3 3 1.2]
[wt 0.6]
[wt 0.5]
[se ad52]
[charaSpecialEffect G enemyErasure 1 1.5]
[charaSpecialEffect H enemyErasure 1 1.5]
[charaSpecialEffect I enemyErasure 1 1.5]
[wait charaSpecialEffect G]
[wait charaSpecialEffect H]
[wait charaSpecialEffect I]
[wt 0.5]
[charaDepth J 1]
[charaDepth K 1]
[charaFace J 0]
[charaFadeinFSL J 0.1 0]
[charaFace K 0]
[charaFadeinFSR K 0.1 2]
[wt 0.2]
[fowardEffect bit_shot_01 -300,50]
[fowardEffect bit_shot_01 300,-50]
[se bac20]
[wt 0.1]
[se bac145]
[charaShake J 0.05 3 3 0.7]
[charaShake K 0.05 3 3 0.7]
[wt 0.2]
[se bac145]
[wt 0.8]
[fowardEffectDestroy bit_shot_01]
[se ad52]
[charaSpecialEffect J enemyErasure 1 1.5]
[charaSpecialEffect K enemyErasure 1 1.5]
[wait charaSpecialEffect J]
[wait charaSpecialEffect K]
[wt 0.5]
[charaPut E 0,0]
[charaEffect E bit_talk_sparks_fs]
[seStop ad726 2.0]
[seStop ade393 2.0]
[seStop adm76 2.0]
[seStop ad16 2.0]
[wt 0.5]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
...My...king...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Iskandar
Hmm. Only you, huh, Hephaistíon? It's a shame Ptolemy and Eumenes couldn't join us, too.
[k]
Iskandar
Even my great army can only fight so hard with foot soldiers alone.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut E 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Faker
I know. This is only a fraction of your true Noble Phantasm...and even still, I can only maintain it for a few minutes...
[k]
Faker
And that's even after borrowing your name to summon your army...and with the power of the soldiers who were willing to obey me to help maintain my Bounded Field...
[k]
Faker
But...this was the most I could compromise...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[bgmStop BGM_BATTLE_5 1.2]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Iskandar
Whoa, whoa. Are you burning your own Spirit Origin for energy?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut E 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.4]
[charaFadeTime A 0.7 0.4]
[wt 1.0]
[charaFadeTime A 0.7 0.8]
[wt 1.4]
[bgm BGM_EVENT_91 0.1]
Faker
I've wanted to ask you for so long... Why?
[k]
Faker
Why was that your dying wish? Why did you encourage the Diadochi, your successors, to fight among themselves?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Iskandar
Do you still want to know?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut E 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadeTime A 0.1 0.8]
[wt 0.1]
Faker
No. I don't need an answer from you now. I don't have the time.
[k]
Faker
I have a promise to keep.
[k]
Faker
Everything I learned led me to think you'd betrayed me.
[k]
Faker
But now...
[k]
[charaFadeTime A 0.4 1.0]
[wt 0.1]
[charaFace A 2]
Faker
Right now...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Iskandar
There's something more important to you then getting angry, huh? Haha, now you're speaking my language.
[k]
[bgmStop BGM_EVENT_91 2.0]
[charaFace C 0]
Iskandar
Very well then!
[k]
[messageOff]
[se adm37]
[wt 1.4]
[bgm BGM_BATTLE_103 0.1]
[charaFace C 2]
Iskandar
So, we're up against the remains of a sacred lance that's trying to fundamentally change this world, huh? I couldn't ask for a better opponent!
[k]
Iskandar
Go on, my body double! Roar in my stead!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut E 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
Yes, my king!
[k]
Faker
The word “king” refers to one who lives bigger and louder than anyone else, who captivates others with their mere presence!
[k]
Faker
A king is the envy of all heroes; they are the what everyone else aspires to be!
[k]
Faker
That is why a true king never stands alone! Why their noble ambitions embody the hopes and dreams of all their subjects!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Iskandar
Well said!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth L 3]
[charaDepth M 2]
[charaDepth N 4]
[charaDepth O 1]
[charaDepth P 5]
[charaTalk off]
[charaFace L 1]
[charaFadein L 0.1 1]
[charaFace M 1]
[charaFadein M 0.1 -230,0]
[charaFace N 1]
[charaFadein N 0.1 230,0]
[charaFace O 1]
[charaFadein O 0.1 -460,0]
[charaFace P 1]
[charaFadein P 0.1 460,0]
Ionioi Hetairoi
[f large]Well said![wt 0.5] Well said![wt 0.5] Well said!
[k]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk on]
[charaPut E 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Then I'll say it once more!
[k]
Faker
Even if my Spirit Origin should burn, and my soul should shatter, I say this for all the world to hear:
[k]
[charaFace A 2]
Faker
I am Iskandar! The King of Conquerors!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]
[se ad726]
[seVolume ad726 0 0.1]
[seVolume ad726 1.0 0.9]
[se ade393]
[seVolume ade393 0 0.1]
[seVolume ade393 1.0 0.2]
[se adm76]
[seVolume adm76 0 0.1]
[seVolume adm76 1.0 0.3]
[se ad16]
[seVolume ad16 0 0.1]
[seVolume ad16 0.3 1.0]
[se ad166]
[seVolume ad166 0 0.1]
[se ad646]
[seVolume ad646 0 0.1]
[seVolume ad166 0.5 0.3]
[seVolume ad646 0.5 0.3]
[charaTalk depthOff]
[charaDepth C 8]
[charaDepth A 9]
[charaDepth M 7]
[charaDepth N 6]
[charaTalk off]
[charaFace C 2]
[charaFadein C 0.1 -160,0]
[charaPut E 0,0]
[charaFace A 2]
[charaFadein A 0.1 160,0]
[charaFace M 1]
[charaFadein M 0.1 -430,0]
[charaFace N 1]
[charaFadein N 0.1 430,0]
[se ad16]
[seVolume ad16 0 0.1]
[seVolume ad16 0.3 1.0]
Ionioi Hetairoi
[f large]AALALALALALALAI!
[k]
[messageOff]
[fadeout black 0.5]
[seStop ad726 0.4]
[seStop ade393 0.4]
[seStop adm76 0.4]
[seStop ad646 0.4]
[seStop ad16 0.4]
[bgmStop BGM_BATTLE_103 0.4]
[wait fade]
[fowardEffectDestroy bit_talk_sparks_fs]
[soundStopAll]
[end]