1573 lines
24 KiB
Plaintext
1573 lines
24 KiB
Plaintext
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$94-06-57-09-2-0
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 28002000 1 Faker]
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[charaSet B 1098166310 1 Conductor]
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[charaSet C 4002001 1 Iskandar]
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[charaSet D 98006200 1 "Enemy 1"]
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[charaSet E 98006200 1 "Enemy 2"]
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[charaSet F 98006200 1 "Fodder Enemy Smoke"]
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[charaScale F 1.3]
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[charaSet G 1098165800 1 "Antique Automaton"]
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[charaSet H 1098165800 1 "Antique Automaton"]
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[charaSet I 1098165800 1 "Antique Automaton"]
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[charaSet J 1098165900 1 "Steam Ghost"]
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[charaSet K 1098165900 1 "Steam Ghost"]
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[charaSet L 1098228100 1 "Iskandar Soldier 1"]
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[charaSet M 1098228100 1 "Iskandar Soldier 2"]
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[charaSet N 1098228100 1 "Iskandar Soldier 3"]
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[charaSet O 1098228100 1 "Iskandar Soldier 4"]
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[charaSet P 1098228100 1 "Iskandar Soldier 5"]
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[charaSet Q 98115000 1 Effect]
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[sceneSet R 77800 1]
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[charaSet S 28002000 1 Faker_Effects]
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[charaTalk depthOff]
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[charaDepth Q 5]
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[charaDepth A 7]
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[scene 10000]
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[fadein black 1.5]
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[wait fade]
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[effect bit_talk_bubble_fs]
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[se ade53]
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[seVolume ade53 0 0.1]
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[seVolume ade53 1.0 1.0]
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[wt 1.0]
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[seStop ade53 1.5]
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[wt 2.5]
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[bgm BGM_EVENT_103 0.1]
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@
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My body grows cold.
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[k]
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@
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It feels like I'm sinking into a deep pool of pitch-black water.
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[k]
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@
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It's getting harder and harder to breathe, and I can't tell which way is up.
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[k]
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[fadeout black 0.5]
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@
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My skin melted away long ago. My eyeballs, my eardrums, my sinews... They're all dissolving into mushy goo.
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[k]
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[effectDestroy bit_talk_bubble_fs]
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@
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And yet, I still[line 2]
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[k]
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[messageOff]
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[wt 0.5]
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[fadein black 0.5]
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[effectStart]
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[messageOff]
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[wt 3.5]
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[fadeout black 1.0]
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[wait fade]
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[backEffect bit_talk_thunder_roop]
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[wt 1.0]
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[bgmStop BGM_EVENT_103 1.0]
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[wipeout openEye 0.1 1.0]
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[wait wipe]
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[fadein black 0.1]
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[wait fade]
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[wt 1.0]
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[se ade106]
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[seVolume ade106 0 0]
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[seVolume ade106 1.5 0.3]
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[wipein openEye 1.2 1.0]
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[wait wipe]
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[wt 0.3]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk A]
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[charaFace A 2]
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[overlayFadein A 0.1 1]
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@Faker
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[%1]!
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[k]
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[messageOff]
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[se ad678]
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[charaMoveScale A 1.1 0.2]
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[charaMove A 0,14 0.2]
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[charaFadeout A 0.2]
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[blur motion 0.2 4 10 0.5 0.6 0.05 100]
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[wt 0.2]
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[charaFadeout A 0.1]
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[wt 0.1]
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[blurOff motion 0.1]
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[wt 0.2]
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[se ad1053]
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[fowardEffect bit_talk_quick_slash]
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[wt 0.6]
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[se ad1032]
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[se ad32]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[seStop ad1053 0.1]
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[wt 0.1]
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[fowardEffectDestroy bit_talk_quick_slash]
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[wt 0.4]
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[charaScale A 1.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[charaMoveScale A 1.0 0.2]
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[se ad671]
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[wt 1.0]
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[charaFace A 2]
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@Faker
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Dammit, there's no end to them!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[messageOff]
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[charaDepth D 1]
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[charaDepth E 2]
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[charaTalk off]
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[se ad42]
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[charaFace D 0]
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[charaFadeinFSL D 0.4 0]
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[wt 0.2]
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[charaFace E 0]
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[charaFadeinFSR E 0.4 2]
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[wt 1.5]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[wt 0.5]
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[se ad73]
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[fowardEffect bit_talk_quickmove]
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[charaMove A 0,6 0.2]
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[charaSpecialEffect A erasureReverse 1 0.2]
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[wt 0.4]
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[charaFace D 0]
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[charaFadeinFSL D 0.1 0]
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[charaFace E 0]
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[charaFadeinFSR E 0.1 2]
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[wt 0.3]
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[se bac657]
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[fowardEffect bit_talk_x_slash01 -300,0]
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[wt 0.1]
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[se bac657]
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[fowardEffect bit_talk_x_slash02 300,0]
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[wt 0.4]
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[fowardEffect bit_talk_x_slash03]
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[cueSe Servants_102800 bac658]
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[charaShake D 0.05 3 3 0.7]
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[charaShake E 0.05 3 3 0.7]
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[wt 1.0]
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[seStop ad42 0.2]
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[se ad52]
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[charaSpecialEffect D enemyErasure 1 1.5]
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[charaSpecialEffect E enemyErasure 1 1.5]
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[wait charaSpecialEffect D]
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[wait charaSpecialEffect E]
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[wt 0.5]
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[charaTalk on]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.4 0,15]
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[se ade311]
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[wt 0.1]
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[se ad42]
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[seVolume ad42 0 0.5]
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[wt 2.1]
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[se ad171]
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||
[se ad147]
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||
[seVolume ad147 0 0.8]
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[seStop ad147 1.0]
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[fowardEffect bit_talk_gram_slash_02_fs]
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[wt 0.4]
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||
[charaFadeout F 0.1]
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[wt 0.2]
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||
[fowardEffect bit_talk_14 -50,0]
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[se ad1015]
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[se ad32]
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[charaScale A 1.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 0,0]
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[charaMoveScale A 1.0 0.2]
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[wt 1.0]
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[charaMove A 5,-10 0.3]
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[wt 0.2]
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[se ad1006]
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[seVolume ad1006 0 0.5]
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[seStop ad1006 0.2]
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[wt 0.4]
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@Faker
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Ghh!
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[k]
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@Faker
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Even the Mystic Eye Projection Cannon can't clear them all out! It's only a matter of time until the whole thing melts down!
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[k]
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[messageOff]
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[se ad231]
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[flashin once 0.7 1 FF000080 FF000000]
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[shake 0.03 2 1 0.4]
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[wipeout moya 0.3 1.0]
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[wait wipe]
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||
|
||
[wipein moya 0.3 1.0]
|
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[wait wipe]
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[wt 0.6]
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|
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[se ad231]
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[flashin once 0.7 1 FF000080 FF000000]
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[shake 0.03 2 1 0.4]
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[wipeout moya 0.6 1.0]
|
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[wait wipe]
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||
[se ad231]
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||
|
||
[wipein moya 0.6 1.0]
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[wait wipe]
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[wt 1.0]
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[charaFace A 2]
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@Faker
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Hey! Hang in there!
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[k]
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?1:I can...still fight...
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?!
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@Faker
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Don't be ridiculous! You're hanging by a thread!
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[k]
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@Faker
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From the look of you, you're hurt so badly you aren't even feeling pain anymore!
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[k]
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@Faker
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You don't have a physical body right now, remember!? If you push yourself even further, you'll have no chance of recovering!
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[k]
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@Faker
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I'm not Orpheus! If you let yourself sink that deep, you can't count on me to come find you!
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[k]
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||
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||
[messageOff]
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||
[seVolume ade106 1.0 0]
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||
[wipeout rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
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||
|
||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
|
||
[se ade393]
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||
[seVolume ade393 0 0]
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||
[seVolume ade393 1.0 0.5]
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||
[wipein rectangleStripDownToUp 0.4 1.0]
|
||
[wait fade]
|
||
|
||
[effect bit_talk_ereshki01]
|
||
[wt 0.5]
|
||
[se ad146]
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||
[wt 1.5]
|
||
[seStop ad146 0.2]
|
||
[se ad248]
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||
[wt 1.5]
|
||
[wipeout rectangleStripDownToUp 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[effectStop bit_talk_ereshki01]
|
||
[backEffect bit_talk_thunder_roop]
|
||
[wt 1.0]
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||
|
||
[seStop ad248 2.0]
|
||
[seStop ade393 2.0]
|
||
[se ade8]
|
||
|
||
[seVolume ade106 1.0 0.3]
|
||
[wipein rectangleStripUpToDown 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[se ade360]
|
||
[seVolume ade360 0 0]
|
||
[seVolume ade360 1.0 1.0]
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||
|
||
[shake 0.05 3 3 2.0]
|
||
[fowardEffect bit_talk_explosion_triple02]
|
||
[se ad609]
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||
[wt 1.0]
|
||
[seStop ade360 0.5]
|
||
[wt 1.0]
|
||
[seStop ad609 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk A]
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||
[charaFace A 5]
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[charaFadein A 0.1 1]
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@Faker
|
||
Dammit! The chariot just took a direct hit!
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[k]
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||
[messageOff]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 0,15]
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[wt 0.2]
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||
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||
|
||
[cueSe Servants_9943320 m44419]
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||
[se ad171]
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||
[se ad147]
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||
[seVolume ad147 0 0.8]
|
||
[fowardEffect bit_talk_gram_slash_01_fs]
|
||
[fowardEffect bit_talk_gram_slash_01_fs 0,0 H]
|
||
[wt 0.3]
|
||
[seStop ade370 0.4]
|
||
[seStop ad147 0.4]
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||
[seStop ad171 0.4]
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||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
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||
[charaFace A 5]
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||
[charaFadein A 0.1 1]
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||
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||
@Faker
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||
Ghh...!
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||
[k]
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||
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||
[messageOff]
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||
[se ad32]
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||
[se ad682]
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||
[se bac308]
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||
[fowardEffect bit_talk_14]
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||
[charaShake A 0.05 3 3 0.4]
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||
[wt 0.2]
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||
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||
[charaMove A 0,-25 0.4]
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||
|
||
[seStop ade106 0.7]
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||
[fadeout black 0.3]
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||
[bgm BGM_EVENT_80 1.0 0.5]
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||
[wait fade]
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||
|
||
[backEffectDestroy bit_talk_thunder_roop]
|
||
[charaFadeout A 0.1]
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||
[scene 10000]
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||
[wt 0.5]
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||
|
||
[fadein black 0.1]
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||
[wait fade]
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||
|
||
[fowardEffect bit_talk_43h_fs 0,0 V]
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||
[se ad555]
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||
[seVolume ad555 0 0]
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||
[seVolume ad555 1.0 0.7]
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||
[se ad556]
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||
[seVolume ad556 0 0]
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||
[seVolume ad556 1.0 0.7]
|
||
[wt 2.0]
|
||
[seStop ad555 2.0]
|
||
[seStop ad556 2.0]
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||
|
||
[wipeout downToUp 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[fowardEffectStop bit_talk_43h_fs]
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||
|
||
[scene 77800]
|
||
[cameraMove 0.1 0,0 1.01]
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||
[wt 1.0]
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||
|
||
[wipein upToDown 0.3 1.0]
|
||
[bgm BGM_EVENT_80 0.3 1.0]
|
||
[wait wipe]
|
||
|
||
[fowardEffect bit_talk_impactlanding]
|
||
[shake 0.02 3 3 0.5]
|
||
[se ad74]
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||
[wt 0.2]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
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||
[charaFadein A 0.4 1]
|
||
[charaShake A 0.05 3 3 0.4]
|
||
[wt 1.0]
|
||
|
||
@Faker
|
||
Guh!
|
||
[k]
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||
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||
?1:Faker...!
|
||
?2:You got hurt...protecting me!
|
||
|
||
?!
|
||
|
||
[charaFace A 2]
|
||
|
||
@Faker
|
||
Worry about yourself here!
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_80 2.0]
|
||
[charaFace A 4]
|
||
|
||
@Faker
|
||
We need to get back to the train. C'mon, let's[line 2]
|
||
[k]
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||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[charaFace A 0]
|
||
|
||
@Faker
|
||
Actually...[%1], let me ask you something,[sr]while we still have the chance.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_11 0.1]
|
||
|
||
@Faker
|
||
Once you make it back, you'll reintegrate with your true body. But...that version of you will just believe this was all a dream.
|
||
[k]
|
||
|
||
@Faker
|
||
Like Mnemosyne said, there's no guarantee your current consciousness will continue on within you.
|
||
[k]
|
||
|
||
@Faker
|
||
Doesn't that scare you?
|
||
[k]
|
||
|
||
?1:...Yes. It does.
|
||
?2:...No. It doesn't.
|
||
|
||
?!
|
||
|
||
[charaFace A 4]
|
||
|
||
@Faker
|
||
Yeah, figured you'd say that.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Faker
|
||
...But even if you forget, I'll remember.
|
||
[k]
|
||
|
||
@Faker
|
||
Even if reintegration with your true body feels like death, or if your other self thinks this is all just a dream...
|
||
[k]
|
||
|
||
@Faker
|
||
I'll always remember.
|
||
[k]
|
||
|
||
@Faker
|
||
Yes... That's right.
|
||
[k]
|
||
|
||
@Faker
|
||
I'll never forget either you or Doctor Heartless. I promise.
|
||
[k]
|
||
|
||
@Faker
|
||
So go home, [%1].
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
@Faker
|
||
You have to live.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_11 2.0]
|
||
|
||
[wt 2.0]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
|
||
[charaDepth G 3]
|
||
[charaDepth H 2]
|
||
[charaDepth I 1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.4 1]
|
||
[se ad66]
|
||
[wt 0.2]
|
||
|
||
[charaFace H 0]
|
||
[charaFadeinFSL H 0.4 -362,0]
|
||
[charaMoveFSL H -312,0 0.3]
|
||
[wt 0.2]
|
||
|
||
[charaFace I 0]
|
||
[charaFadeinFSR I 0.4 362,0]
|
||
[charaMoveFSR I 312,0 0.3]
|
||
[wt 0.6]
|
||
|
||
[seStop ad66 0.4]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth K 1]
|
||
|
||
[charaFace J 0]
|
||
[charaFadeinFSL J 0.4 0]
|
||
[se ad42]
|
||
[wt 0.2]
|
||
[charaFace K 0]
|
||
[charaFadeinFSR K 0.4 2]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
Damn. Looks like the surviving automata and Steam Ghosts already found us.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth H 2]
|
||
[charaDepth I 3]
|
||
|
||
[charaTalk off]
|
||
|
||
[se ad66]
|
||
[se ad42]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.4 1]
|
||
[wt 0.2]
|
||
|
||
[charaFace H 0]
|
||
[charaFadeinFSL H 0.4 -312,0]
|
||
[wt 0.2]
|
||
|
||
[charaFace I 0]
|
||
[charaFadeinFSR I 0.4 312,0]
|
||
[wt 0.6]
|
||
|
||
[seStop ad66 0.4]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
My Noble Phantasm can't take them all out. Hell, even the Mystic Eye Projection Cannon couldn't do it...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[cameraMove 1.0 0,0 1.05]
|
||
[charaFadeout A 1.0]
|
||
[bgmStop BGM_EVENT_80 1.0]
|
||
[charaScale R 1.2]
|
||
[charaScale S 1.2]
|
||
[charaDepth R 1]
|
||
[charaDepth S 2]
|
||
[charaFace S 4]
|
||
[charaFadein R 1.0 0,-250]
|
||
[charaFadein S 1.0 0,0]
|
||
|
||
@S:Faker
|
||
...
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_103 0.1]
|
||
[charaFace S 0]
|
||
|
||
@S:Faker
|
||
Good thing I know exactly what to do.
|
||
[k]
|
||
|
||
[charaFace S 1]
|
||
|
||
@S:Faker
|
||
Hehe, I never would've thought of this if I hadn't kept my memories from my last summoning!
|
||
[k]
|
||
|
||
[charaFace S 0]
|
||
|
||
@S:Faker
|
||
This isn't my Noble Phantasm. If I push my luck too far, it'll probably shatter my whole Spirit Origin.
|
||
[k]
|
||
|
||
?1:Faker...
|
||
|
||
?!
|
||
|
||
@S:Faker
|
||
Don't worry about me. Just summon me again at Chaldea. I told you I'd always remember, didn't I?
|
||
[k]
|
||
|
||
@S:Faker
|
||
That'll still be me as far as you're concerned, yeah? If I'm the same Servant AND I retain my memories…what do you think?
|
||
[k]
|
||
|
||
?1:...Yeah. It'll still be you.
|
||
|
||
[charaFace S 1]
|
||
|
||
@S:Faker
|
||
Thanks.
|
||
[k]
|
||
|
||
[charaFace S 0]
|
||
|
||
@S:Faker
|
||
Just knowing you'll welcome me back like that someday is enough.
|
||
[k]
|
||
|
||
?2:...No. It wouldn't really be you.
|
||
|
||
[charaFace S 1]
|
||
|
||
@S:Faker
|
||
Maybe you're right.
|
||
[k]
|
||
|
||
[charaFace S 0]
|
||
|
||
@S:Faker
|
||
Honestly, we're all so unstable, I'm not even sure I'm the same person now as I was just a second ago.
|
||
[k]
|
||
|
||
@S:Faker
|
||
But even if you don't summon me per se, I know you'll still treat me with sincerity.
|
||
[k]
|
||
|
||
?!
|
||
|
||
@S:Faker
|
||
...Yeah. Even I can't say for certain that it'd actually be me.
|
||
[k]
|
||
|
||
@S:Faker
|
||
But...
|
||
[k]
|
||
|
||
[charaFace S 1]
|
||
|
||
@S:Faker
|
||
I do know I'm grateful to you, and to him, for giving me a chance to make this choice.
|
||
[k]
|
||
|
||
@S:Faker
|
||
Rest easy, [%1]. I'll get you back to Chaldea.[sr]I promise.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[wipeout openEye 2.5 1.0]
|
||
[bgmStop BGM_EVENT_103 2.5]
|
||
[wait wipe]
|
||
|
||
[cameraHome 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout S 0.1]
|
||
|
||
[wt 1.0]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
[wipein openEye 0.1 0.5]
|
||
[wait wipe]
|
||
|
||
|
||
[scene 77800]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
All right, let's get started.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_BATTLE_104 0.1]
|
||
[se ad39]
|
||
[fowardEffect bit_talk_36]
|
||
[wt 1.5]
|
||
[seStop ad39 1.5]
|
||
[charaFace A 0]
|
||
|
||
@Faker
|
||
Disguising True Name. Initiating false Spirit Origin registration.
|
||
[k]
|
||
|
||
@Faker
|
||
Utilizing current Pretender class to fabricate foundation. Utilizing potential Faker class to thaw foundation.
|
||
[k]
|
||
|
||
@Faker
|
||
Setting virtual Noble Phantasm. Ghost Liner reconstruction complete.
|
||
[k]
|
||
|
||
[bgmStop BGM_BATTLE_104 2.5]
|
||
|
||
@Faker
|
||
That's right. My name is...Iskandar.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad963]
|
||
[seVolume ad963 0 0.4]
|
||
[se ad429]
|
||
[seVolume ad429 0 0.4]
|
||
[cueSe SE_21 21_ad1114]
|
||
[seVolume 21_ad1114 0 0]
|
||
[seVolume 21_ad1114 1.0 0.15]
|
||
|
||
[fowardEffectStop bit_talk_36]
|
||
[backEffect bit_talk_sparks_fs]
|
||
|
||
[wt 2.0]
|
||
[seStop ad963 2.0]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Faker
|
||
I am Iskandar, the King of Conquerors![bgm BGM_MAP_53 0.1]
|
||
[k]
|
||
|
||
|
||
@Faker
|
||
The expedition will not end as long as we remain ambitious!
|
||
[k]
|
||
|
||
@Faker
|
||
To victory!!!
|
||
[k]
|
||
|
||
|
||
@Faker
|
||
[f large]Ionioi Hetairoi!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[fowardEffect bit_talk_fire_wall]
|
||
[se ad439]
|
||
[seVolume ad439 0 0.4]
|
||
[se ad969]
|
||
[wt 1.0]
|
||
[seStop ad439 2.5]
|
||
[se bac302]
|
||
[fadeout white 1.5]
|
||
[wt 1.0]
|
||
[se ad606]
|
||
[seStop ad963 1.5]
|
||
[seStop ad429 1.5]
|
||
[seStop 21_ad1114 1.5]
|
||
|
||
[wait fade]
|
||
|
||
[cameraMove 0.1 0,0 1.1]
|
||
[scene 28802]
|
||
[wt 1.5]
|
||
|
||
[se ad556]
|
||
[seVolume ad556 0 0]
|
||
[seVolume ad556 2.0 0.4]
|
||
[wt 1.0]
|
||
|
||
[fadein white 1.0]
|
||
[cameraHome 3.0]
|
||
[backEffectStop bit_talk_sparks_fs]
|
||
[wait fade]
|
||
|
||
[wt 3.0]
|
||
[seStop ad556 3.0]
|
||
[wt 2.0]
|
||
|
||
[bgm BGM_MAP_53 0.7 0.5]
|
||
[wipeout rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
[scene 144301]
|
||
[pictureFrame cut063_cinema]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_MAP_53 0.7 1.0]
|
||
[wipein rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Conductor
|
||
A desert...here in the city? Daytime in the middle of the night!? That's...a mindscape made manifest!
|
||
[k]
|
||
|
||
@Conductor
|
||
It can't be... A Reality Marble! Even for a mage from the Age of Gods, that's still...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_MAP_53 0.7 0.5]
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[pictureFrame]
|
||
[charaFadeout B 0.1]
|
||
|
||
[sceneSet R 28802 1]
|
||
[charaScale R 1.2]
|
||
|
||
[sceneSet S 28802 1]
|
||
[charaScale S 1.2]
|
||
|
||
[cameraMove 0.1 0,0 1.05]
|
||
[scene 28802]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_MAP_53 0.7 1.0]
|
||
[cameraMove 3.0 -20,0 1.05]
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
|
||
[se ad166]
|
||
[seVolume ad166 0 0.1]
|
||
[se ad646]
|
||
[seVolume ad646 0 0.1]
|
||
[seVolume ad166 1.0 1.0]
|
||
[seVolume ad646 1.0 1.0]
|
||
[se ade210]
|
||
[wt 1.0]
|
||
|
||
[charaDepth L 3]
|
||
[charaDepth M 2]
|
||
[charaDepth N 4]
|
||
[charaDepth O 1]
|
||
[charaDepth P 5]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaDepth R 1]
|
||
[charaDepth L 5]
|
||
[charaDepth M 4]
|
||
[charaDepth N 6]
|
||
[charaDepth O 3]
|
||
[charaDepth P 7]
|
||
[charaDepth S 2]
|
||
|
||
[charaFadein R 1.0 0,-250]
|
||
[charaMove R -30,-250 2.0]
|
||
[charaFace L 0]
|
||
[charaFadein L 1.0 0,-20]
|
||
[charaFace M 0]
|
||
[charaFadein M 1.0 -230,-20]
|
||
[charaFace N 0]
|
||
[charaFadein N 1.0 230,-20]
|
||
[charaFace O 0]
|
||
[charaFadein O 1.0 -460,-20]
|
||
[charaFace P 0]
|
||
[charaFadein P 1.0 460,-20]
|
||
[wt 1.0]
|
||
|
||
[seStop ad166 0.5]
|
||
[seStop ad646 0.5]
|
||
[seStop ade210 0.5]
|
||
[wt 0.8]
|
||
|
||
[charaFadeout L 0.5]
|
||
[charaFadeout M 0.5]
|
||
[charaFadeout N 0.5]
|
||
[charaFadeout O 0.5]
|
||
[charaFadeout P 0.5]
|
||
[wt 1.0]
|
||
|
||
[se ade210]
|
||
[se ad166]
|
||
[seVolume ad166 0 0.1]
|
||
[se ad646]
|
||
[seVolume ad646 0 0.1]
|
||
[seVolume ad166 1.0 1.0]
|
||
[seVolume ad646 1.0 1.0]
|
||
|
||
[cameraMove 3.0 20,0 1.05]
|
||
[charaFadein S 1.0 0,-250]
|
||
[charaMove S 30,-250 5.0]
|
||
[charaFace L 0]
|
||
[charaFadein L 1.0 0,-20]
|
||
[charaFace M 0]
|
||
[charaFadein M 1.0 -230,-20]
|
||
[charaFace N 0]
|
||
[charaFadein N 1.0 230,-20]
|
||
[charaFace O 0]
|
||
[charaFadein O 1.0 -460,-20]
|
||
[charaFace P 0]
|
||
[charaFadein P 1.0 460,-20]
|
||
[wt 1.0]
|
||
|
||
[charaFadeout R 0.1]
|
||
[seStop ad166 0.5]
|
||
[seStop ad646 0.5]
|
||
[seStop ade210 0.5]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaFadeout S 0.5]
|
||
[charaFadeout L 0.5]
|
||
[charaFadeout M 0.5]
|
||
[charaFadeout N 0.5]
|
||
[charaFadeout O 0.5]
|
||
[charaFadeout P 0.5]
|
||
[cameraHome 1.0]
|
||
[wt 1.5]
|
||
|
||
|
||
[se ad166]
|
||
[seVolume ad166 0 0.1]
|
||
[se ad646]
|
||
[seVolume ad646 0 0.1]
|
||
[seVolume ad166 1.0 1.0]
|
||
[seVolume ad646 1.0 1.0]
|
||
[wt 1.0]
|
||
[seStop ad166 0.5]
|
||
[seStop ad646 0.5]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth L 2]
|
||
[charaDepth M 1]
|
||
[charaDepth N 4]
|
||
[charaDepth O 3]
|
||
[charaDepth C 6]
|
||
|
||
[se ad108]
|
||
[seVolume ad108 0 0]
|
||
[seVolume ad108 1.0 1.0]
|
||
[wt 1.5]
|
||
|
||
[seStop ad108 1.0]
|
||
|
||
[bgmStop BGM_MAP_53 1.0]
|
||
[se ad109]
|
||
[wt 1.0]
|
||
|
||
|
||
[charaFace C 0]
|
||
[charaFadein C 0.4 1]
|
||
[wt 0.2]
|
||
|
||
[charaFace L 0]
|
||
[charaFadein L 0.4 -300,0]
|
||
[charaFace O 0]
|
||
[charaFadein O 0.4 300,0]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.4 -550,0]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.4 550,0]
|
||
[wt 1.2]
|
||
|
||
[charaTalk on]
|
||
[charaFace C 1]
|
||
|
||
[bgm BGM_BATTLE_5 0.1]
|
||
@Iskandar
|
||
Hahahahaha! I never dreamed YOU would summon ME one day!
|
||
[k]
|
||
|
||
@Iskandar
|
||
This is GREAT! I can't believe I get to step into a fight like this, even as a Heroic Spirit!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[wipeout rectangleStripRightToLeft 0.7 1]
|
||
[bgm BGM_BATTLE_5 0.7 0.5]
|
||
[wait wipe]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
|
||
[scene 144301]
|
||
[pictureFrame cut063_cinema]
|
||
[wt 0.4]
|
||
|
||
[wipein rectangleStripLeftToRight 0.7 1]
|
||
[bgm BGM_BATTLE_5 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Conductor
|
||
Iskandar, the King of Conquerors!!!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_BATTLE_5 0.7 0.5]
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[wait wipe]
|
||
|
||
[pictureFrame]
|
||
[charaFadeout B 0.1]
|
||
|
||
[scene 28802]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_BATTLE_5 0.7 1.0]
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth H 2]
|
||
[charaDepth I 3]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
[charaFace H 0]
|
||
[charaFadeinFSL H 0.1 -312,0]
|
||
[charaFace I 0]
|
||
[charaFadeinFSR I 0.1 312,0]
|
||
[wt 0.3]
|
||
|
||
[fowardEffect bit_talk_41_fs]
|
||
[se ad21]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[fowardEffectDestroy bit_talk_41_fs]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
All right, my soldiers, let's show them what we're made of!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[se ad726]
|
||
[seVolume ad726 0 0.1]
|
||
[seVolume ad726 1.0 0.9]
|
||
[se ade393]
|
||
[seVolume ade393 0 0.1]
|
||
[seVolume ade393 1.0 0.2]
|
||
[se adm76]
|
||
[seVolume adm76 0 0.1]
|
||
[seVolume adm76 1.0 0.3]
|
||
[se ad16]
|
||
[seVolume ad16 0 0.1]
|
||
[seVolume ad16 0.3 1.0]
|
||
[wt 1.0]
|
||
|
||
[seVolume ad16 1.0 0.6]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaDepth G 3]
|
||
[charaDepth H 2]
|
||
[charaDepth I 1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
[charaFace H 0]
|
||
[charaFadeinFSL H 0.1 -312,0]
|
||
[charaFace I 0]
|
||
[charaFadeinFSR I 0.1 312,0]
|
||
[wt 0.2]
|
||
|
||
[se ad1053]
|
||
[fowardEffect bit_talk_quick_slash]
|
||
|
||
[charaShake G 0.05 3 3 1.2]
|
||
[charaShake H 0.05 3 3 1.2]
|
||
[charaShake I 0.05 3 3 1.2]
|
||
[wt 0.6]
|
||
[wt 0.5]
|
||
|
||
[se ad52]
|
||
[charaSpecialEffect G enemyErasure 1 1.5]
|
||
[charaSpecialEffect H enemyErasure 1 1.5]
|
||
[charaSpecialEffect I enemyErasure 1 1.5]
|
||
[wait charaSpecialEffect G]
|
||
[wait charaSpecialEffect H]
|
||
[wait charaSpecialEffect I]
|
||
[wt 0.5]
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth K 1]
|
||
|
||
[charaFace J 0]
|
||
[charaFadeinFSL J 0.1 0]
|
||
[charaFace K 0]
|
||
[charaFadeinFSR K 0.1 2]
|
||
[wt 0.2]
|
||
|
||
[fowardEffect bit_shot_01 -300,50]
|
||
[fowardEffect bit_shot_01 300,-50]
|
||
[se bac20]
|
||
[wt 0.1]
|
||
[se bac145]
|
||
[charaShake J 0.05 3 3 0.7]
|
||
[charaShake K 0.05 3 3 0.7]
|
||
[wt 0.2]
|
||
[se bac145]
|
||
[wt 0.8]
|
||
[fowardEffectDestroy bit_shot_01]
|
||
|
||
[se ad52]
|
||
[charaSpecialEffect J enemyErasure 1 1.5]
|
||
[charaSpecialEffect K enemyErasure 1 1.5]
|
||
[wait charaSpecialEffect J]
|
||
[wait charaSpecialEffect K]
|
||
[wt 0.5]
|
||
|
||
[charaPut E 0,0]
|
||
[charaEffect E bit_talk_sparks_fs]
|
||
|
||
[seStop ad726 2.0]
|
||
[seStop ade393 2.0]
|
||
[seStop adm76 2.0]
|
||
[seStop ad16 2.0]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
...My...king...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
Hmm. Only you, huh, Hephaistíon? It's a shame Ptolemy and Eumenes couldn't join us, too.
|
||
[k]
|
||
|
||
@Iskandar
|
||
Even my great army can only fight so hard with foot soldiers alone.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut E 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
I know. This is only a fraction of your true Noble Phantasm...and even still, I can only maintain it for a few minutes...
|
||
[k]
|
||
|
||
@Faker
|
||
And that's even after borrowing your name to summon your army...and with the power of the soldiers who were willing to obey me to help maintain my Bounded Field...
|
||
[k]
|
||
|
||
@Faker
|
||
But...this was the most I could compromise...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[bgmStop BGM_BATTLE_5 1.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
Whoa, whoa. Are you burning your own Spirit Origin for energy?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaPut E 0,0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.4]
|
||
[charaFadeTime A 0.7 0.4]
|
||
[wt 1.0]
|
||
[charaFadeTime A 0.7 0.8]
|
||
[wt 1.4]
|
||
[bgm BGM_EVENT_91 0.1]
|
||
|
||
@Faker
|
||
I've wanted to ask you for so long... Why?
|
||
[k]
|
||
|
||
@Faker
|
||
Why was that your dying wish? Why did you encourage the Diadochi, your successors, to fight among themselves?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
Do you still want to know?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut E 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadeTime A 0.1 0.8]
|
||
[wt 0.1]
|
||
|
||
@Faker
|
||
No. I don't need an answer from you now. I don't have the time.
|
||
[k]
|
||
|
||
@Faker
|
||
I have a promise to keep.
|
||
[k]
|
||
|
||
@Faker
|
||
Everything I learned led me to think you'd betrayed me.
|
||
[k]
|
||
|
||
@Faker
|
||
But now...
|
||
[k]
|
||
|
||
[charaFadeTime A 0.4 1.0]
|
||
[wt 0.1]
|
||
[charaFace A 2]
|
||
|
||
@Faker
|
||
Right now...!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
There's something more important to you then getting angry, huh? Haha, now you're speaking my language.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_91 2.0]
|
||
[charaFace C 0]
|
||
|
||
@Iskandar
|
||
Very well then!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se adm37]
|
||
[wt 1.4]
|
||
|
||
[bgm BGM_BATTLE_103 0.1]
|
||
|
||
[charaFace C 2]
|
||
|
||
@Iskandar
|
||
So, we're up against the remains of a sacred lance that's trying to fundamentally change this world, huh? I couldn't ask for a better opponent!
|
||
[k]
|
||
|
||
@Iskandar
|
||
Go on, my body double! Roar in my stead!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut E 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
Yes, my king!
|
||
[k]
|
||
|
||
@Faker
|
||
The word “king” refers to one who lives bigger and louder than anyone else, who captivates others with their mere presence!
|
||
[k]
|
||
|
||
@Faker
|
||
A king is the envy of all heroes; they are the what everyone else aspires to be!
|
||
[k]
|
||
|
||
@Faker
|
||
That is why a true king never stands alone! Why their noble ambitions embody the hopes and dreams of all their subjects!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Iskandar
|
||
Well said!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth L 3]
|
||
[charaDepth M 2]
|
||
[charaDepth N 4]
|
||
[charaDepth O 1]
|
||
[charaDepth P 5]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 1]
|
||
[charaFace M 1]
|
||
[charaFadein M 0.1 -230,0]
|
||
[charaFace N 1]
|
||
[charaFadein N 0.1 230,0]
|
||
[charaFace O 1]
|
||
[charaFadein O 0.1 -460,0]
|
||
[charaFace P 1]
|
||
[charaFadein P 0.1 460,0]
|
||
|
||
@Ionioi Hetairoi
|
||
[f large]Well said![wt 0.5] Well said![wt 0.5] Well said!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaPut E 0,0]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Faker
|
||
Then I'll say it once more!
|
||
[k]
|
||
|
||
@Faker
|
||
Even if my Spirit Origin should burn, and my soul should shatter, I say this for all the world to hear:
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Faker
|
||
I am Iskandar! The King of Conquerors!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaPut E 1200,1200]
|
||
|
||
[se ad726]
|
||
[seVolume ad726 0 0.1]
|
||
[seVolume ad726 1.0 0.9]
|
||
[se ade393]
|
||
[seVolume ade393 0 0.1]
|
||
[seVolume ade393 1.0 0.2]
|
||
[se adm76]
|
||
[seVolume adm76 0 0.1]
|
||
[seVolume adm76 1.0 0.3]
|
||
[se ad16]
|
||
[seVolume ad16 0 0.1]
|
||
[seVolume ad16 0.3 1.0]
|
||
|
||
[se ad166]
|
||
[seVolume ad166 0 0.1]
|
||
[se ad646]
|
||
[seVolume ad646 0 0.1]
|
||
[seVolume ad166 0.5 0.3]
|
||
[seVolume ad646 0.5 0.3]
|
||
|
||
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth C 8]
|
||
[charaDepth A 9]
|
||
[charaDepth M 7]
|
||
[charaDepth N 6]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 -160,0]
|
||
[charaPut E 0,0]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 160,0]
|
||
[charaFace M 1]
|
||
[charaFadein M 0.1 -430,0]
|
||
[charaFace N 1]
|
||
[charaFadein N 0.1 430,0]
|
||
|
||
[se ad16]
|
||
[seVolume ad16 0 0.1]
|
||
[seVolume ad16 0.3 1.0]
|
||
|
||
@Ionioi Hetairoi
|
||
[f large]AALALALALALALAI!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[seStop ad726 0.4]
|
||
[seStop ade393 0.4]
|
||
[seStop adm76 0.4]
|
||
[seStop ad646 0.4]
|
||
[seStop ad16 0.4]
|
||
[bgmStop BGM_BATTLE_103 0.4]
|
||
[wait fade]
|
||
[fowardEffectDestroy bit_talk_sparks_fs]
|
||
[soundStopAll]
|
||
[end]
|