fgo-game-data/ScriptActionEncrypt/94/9407/9407270110.txt

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2024-06-04 08:05:40 +00:00
94-07-27-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098240500 1 Sousuke]
[charaSet B 5008000 1 "Merlin (Hallucination)"]
[charaSet C 1050000 1 Barghest]
[charaSet D 98109400 1 "Altria Alter"]
[charaSet E 4015001 1 Alexander]
[charaSet F 2040000 1 "Sei Shounagon"]
[charaSet G 2018001 1 "Kid Gil"]
[charaSet H 3001000 1 "Cú Chulainn"]
[charaSet I 9011001 1 Caren]
[charaSet K 4036001 1 "Summer Carmilla"]
[charaSet L 11005000 1 "Hessian Lobo"]
[charaSet M 6033000 1 "Okada Izo"]
[charaSet N 25001000 1 Abigail]
[charaSet O 7028000 1 Bunyan]
[charaSet P 25002000 1 "Katsushika Hokusai"]
[charaSet Q 1098240200 1 "Kyokutei Bakin"]
[charaSet R 1098124500 1 "Da Vinci"]
[charaSet S 98002000 1 "Fou (Hallucination)"]
[scene 10000]
[fadein black 1.0]
[wait fade]
???
(Sniff... Sniff, sniff...[sr]Sniff, sniff, sniff...)
[k]
[cueSe SE_21 21_ade580]
[seStop 21_ade580 1.2]
[lr](Rustle, rustle) (Rummage, rummage)
[k]
[messageOff]
[wt 0.5]
1I think someone's sniffing me...
2So much for my nap... Who could that be?
???
(Sniffle, sniffle)
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[wipeFilter openEye 0.4 0.5]
[branchQuestClear lblClear01 94064915]
[branchQuestClear lblClear01 3001101]
[label lblNotClear01]
[scene 105800]
[branch lblConf01]
[label lblClear01]
[scene 157900]
[label lblConf01]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1Fou? Is that you?
[charaTalk S]
[charaFace S 0]
[charaFadein S 0.4 1]
[wt 0.4]
Fou (Hallucination)
Fou. Fou fooou.[charaMoveReturn S 0,10 0.2][sr](Special Translation: No, but I do smell a new rival.)
[k]
[messageOff]
2Merlin? Is that you?
[charaFace B 1]
[charaPut B 0,0]
[charaFadeTime B 0.5 0.7]
[wt 0.8]
Merlin (Hallucination)
Hmm, makes sense. I suppose it could be me, if this were happening in a dream.
[k]
Merlin (Hallucination)
Afraid you're already half awake, though. It's a bit late to spend the night together.
[k]
[messageOff]
[charaFadeout B 0.4]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout S 0.1]
[scene 10000]
[wt 0.5]
[blur lens 0.8 2 30]
[fadein black 1.0]
[wait fade]
[wipeout openEye 1.0 1.0]
[wait wipe]
[branchQuestClear lblClear33 94064915]
[branchQuestClear lblClear33 3001101]
[label lblNotClear33]
[scene 105800]
[branch lblConf33]
[label lblClear33]
[scene 157900]
[label lblConf33]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[wipein openEye 1.0 1.0]
[wait wipe]
[wipeout openEye 0.4 1.0]
[wait wipe]
[blurOff]
[wipein openEye 2.0 1.0]
[wait wipe]
[wt 0.4]
A???
(Sniff, sniff...)
[k]
[bgm BGM_EVENT_7 0.1]
1Huh!?
2Is that...a puppy?
[cueSe SE_22 22_ade754]
A???
(Sniff...)[sr](Whine, whine)
[k]
1Hehe. Easy, boy. There's a good dog.
2What's that around his neck?
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade169]
[wt 1.2]
[se ad8]
[wt 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
Barghest
Forgive the intrusion, Master. I've brought you a change of clothes.
[k]
[branchQuestClear lblClear34 3001009]
[label lblNotClear34]
Barghest
Miss Crane finished making the alterations you asked for.
[k]
[branch lblConf34]
[label lblClear34]
Barghest
Miss Crane and Habetrot finished making the alterations you asked for.
[k]
[label lblConf34]
Barghest
Humans really DO grow fast, don't you? Keep this up, and you may just end up talle[line 2]Hm?
[k]
[charaFace C 10]
Barghest
I don't recall seeing this creature before. It looks like a canine.
[k]
[charaFace C 1]
Barghest
May I approach? I should be able to determine how strong it is simply by stroking its nape[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[charaShake A 0.05 4 4 0.5]
APuppy
(Twitch)
[k]
[messageOff]
[charaMove A -100,0 0.3]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 1.0]
[charaFadeout A 0.4]
[align center](Pitter-patter, pitter-patter)[align]
[k]
[messageOff]
[wt 0.5]
1Aww, it ran away.
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Barghest
O-oh. I'm sorry. I wasn't trying to scare it...
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_7 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 0.5]
[branchQuestClear lblClear02 94064915]
[branchQuestClear lblClear02 3001101]
[label lblNotClear02]
[scene 104200]
[sceneSet B 104200 1]
[branch lblConf02]
[label lblClear02]
[scene 132800]
[sceneSet B 132800 1]
[label lblConf02]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[wt 0.5]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 50,0]
[charaMove A 0,0 0.3]
APuppy
(Pant, pant, pant...)[sr](Whine)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Altria Alter
Hm?
[k]
Altria Alter
I have never seen this stray dog before. I sense faint magical energy coming from it... Is it someone's familiar?
[k]
Altria Alter
You there. What are you doing here?[sr]...You seem lethargic. Are you hungry?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.3]
[charaMoveReturn A 10,0 0.6]
[wt 0.7]
[charaMoveReturn A -10,0 0.6]
[wt 0.7]
[charaFace A 6]
Puppy
...Yip.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Altria Alter
Are you searching for something? Hmm...[sr]Regardless, you should have something to eat.
[k]
[charaFace D 1]
Altria Alter
Fortunately for you, I keep dog food in my room at all times for just such an occasion.
[k]
Altria Alter
For the time being, I think I will call you...Cavall III.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 0.4]
Alexander
What about “Peritas”?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Altria Alter
I do not recall asking your opinion on the matter, young Iskandar. Unless this is your hound?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Alexander
Sadly, no. I've never seen this adorable puppy before.
[k]
Alexander
Look how glossy his coat is, and how evenly the coloring is dispersed.
[k]
Alexander
He might still be a pup, but I can already tell he's going to grow into a big, strong dog[line 2]one who will have no trouble in the cold.
[k]
[charaFace E 1]
Alexander
Here, puppy, have some water from my bottle. Here, come on.
[k]
[messageOff]
[se ade3]
[wt 0.5]
[seStop ade3 0.5]
[wt 0.3]
[charaMove E 0,-10 0.6]
[se ad77]
[seVolume ad77 0 0.4]
[seStop ad77 1.0]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
APuppy
...(Sniff)[cueSe SE_22 22_ade754]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Altria Alter
It seems he is refusing to drink.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Alexander
...You really are a smart boy. I bet you already have an owner, don't you?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.4 1]
[wt 0.4]
Sei Shounagon
Wh-whoa...
[k]
Sei Shounagon
Okinamaro...?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
APuppy
Ruff?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 17]
[charaFadein F 0.1 1]
Sei Shounagon
Dude! Okinamaro! It IS you! What in the world are you doing here!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Altria Alter
Do you know this dog, then?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 12]
[charaFadein F 0.1 1]
Sei Shounagon
Hm? Hmm?
[k]
[charaFace F 6]
Sei Shounagon
No, wait. Now that I look closely, this isn't Okinamaro at all. He was way bigger than this guy.
[k]
[charaFace F 9]
Sei Shounagon
But the sublime way he's panting right now, it's exactly like the pup I used to keep at court.
[k]
[messageOff]
[charaMove F 0,-40 1.0]
[se ad77]
[seVolume ad77 0 0.5]
[seStop ad77 1.0]
[cameraMove 1.0 -30,40 1.05]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth A 3]
[charaFace A 0]
[charaFadein A 1.0 250,-90]
[charaMove A 250,-80 1.0]
[wt 1.0]
[charaFace F 17]
Sei Shounagon
Theeere we go, Okinamaro! Who's a good boy!?[charaMoveReturn F 0,-35 0.3][se ade312][seVolume ade312 0 0.7][wt 0.3][seStop ade312 0.7][charaShake A 0.05 4 4 0.8][charaMoveReturn F 0,-35 0.3][sr](Nuzzle, nuzzle, nuzzle)[wt 0.3][charaMoveReturn F 0,-35 0.3]
[k]
[charaFace A 3]
APuppy
Wuff... Wuff, wuff!
[k]
[messageOff]
[cameraMove 1.0 0,0 1.0]
[charaFadeout A 1.0]
[charaFadeout F 1.0]
[wt 1.0]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Altria Alter
Hey, no fair. Let me nuzzle him, as well.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Alexander
Haha...[wt 0.4][charaFace E 0] Hm? Say, I just noticed he has[sr]a heart-shaped spot on his back.
[k]
[messageOff]
[bgm BGM_EVENT_94 0.7 0.5]
[wipeout rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[charaFadeout E 0.1]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth I 3]
[charaDepth H 4]
[charaDepth G 5]
[charaScale B 1.05]
[charaFadein B 0.1 -25,-220]
[wt 0.5]
[bgm BGM_EVENT_94 0.7 1.0]
[wipein rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[wt 0.4]
[charaTalk off]
[charaFace I 0]
[charaFadein I 0.4 1]
[charaFace H 0]
[charaFadeinFSR H 0.4 300,0]
[charaFace G 0]
[charaFadeinFSL G 0.4 -350,0]
[wt 1.8]
[cameraMove 1.0 50,-30 1.1]
[charaMoveFSL G -200,0 1.0]
[charaMove B 25,-220 1.0]
[charaMoveFSR H 450,0 1.0]
[charaMove I 150,0 1.0]
[charaFadeout H 1.0]
[charaFadeout I 1.0]
[wt 1.0]
Kid Gil
Well, well. I see everyone's fighting for a piece of that little fur ball.
[k]
[messageOff]
[cameraMove 1.0 -50,-30 1.1]
[charaFace H 0]
[charaFadeinFSR H 1.0 100,0]
[charaMoveFSR H 150,0 1.0]
[charaMove B -25,-220 1.0]
[charaMoveFSL G -300,0 1.0]
[charaFadeout G 1.0]
[wt 1.0]
Cú Chulainn
A stray in Chaldea? That can't be right. This IS a top secret organization.
[k]
[charaFace H 4]
Cú Chulainn
It's probably just some Servant's pet. In fact, don't we have a circus ringleader or something now?
[k]
[charaFace H 1]
Cú Chulainn
So we've got a Demonic Beast tamer here, huh? Nice! But let's not bring in any rune-enhanced bears, yeah!?
[k]
[messageOff]
[cameraMove 1.0 0,-30 1.1]
[charaFace I 0]
[charaFadein I 1.0 -50,0]
[charaMove I 0,0 1.0]
[charaMove B 0,-220 1.0]
[charaMoveFSR H 250,0 1.0]
[charaFadeout H 1.0]
[wt 1.0]
[charaDepth H 1]
[charaFace H 2]
[charaFadein H 0.1 1]
Caren
...Now I see, Lancer. So what you're trying to say is:
[k]
[effect bit_talk_41_fs]
[se ad186]
[charaFace I 6]
Caren
“I want women and children to fawn over me, too! Especially with belly rubs!”
[k]
[messageOff]
[effectDestroy bit_talk_41_fs]
[seStop ad186 0.2]
[charaMove I 20,0 0.5]
[se ade423]
[wt 0.3]
[seStop ade423 0.3]
[wt 0.2]
Caren
Well, if you want it, you're always welcome to my foot. Now lie down on the floor and pull up your shirt.
[k]
[messageOff]
[charaFace H 4]
[cameraHome 1.0]
[charaFadeout B 1.0]
[charaFadeout I 1.0]
[wt 1.0]
Cú Chulainn
What the hell? Where'd that even come from? Were you just not listening?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Kid Gil
Hmm...
[k]
Kid Gil
I know anything goes in Chaldea these days, but I still can't help but feel like something's going on here.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Cú Chulainn
Huh? What do you mean by that?[sr]...Huh?
[k]
[messageOff]
[bgm BGM_EVENT_94 0.7 0.5]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[charaFadeout H 0.1]
[wt 0.5]
[bgm BGM_EVENT_94 0.7 1.0]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[wt 0.4]
[wt 0.1]
[charaTalk off]
[charaDepth E 1]
[charaDepth D 2]
[charaDepth F 3]
[cueSe SE_22 22_ade791]
[seStop 22_ade791 1.5]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaFace E 3]
[charaFadeinFSL E 0.1 -320,0]
[charaFace F 3]
[charaFadeinFSR F 0.1 320,0]
Alexander & Altria Alter & Sei Shounagon
P[messageShake 0.05 4 4 0.3]eritas! Cavall III! Okinamaro!
[k]
[charaFadeout F 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[charaMoveReturn A 0,10 0.2]
[cueSe SE_22 22_ade754]
APuppy
Yip!
[k]
[messageOff]
[cueSe SE_22 22_ade750]
[charaFadeout A 0.4]
[charaMove A -100,0 0.3]
[seStop 22_ade750 1.0]
[align center](Pitter-patter, pitter-patter)[align]
[k]
[charaDepth I 1]
[charaDepth H 2]
[charaDepth G 3]
[wt 0.4]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.2 1]
[charaFace I 0]
[charaFadeinFSR I 0.2 320,0]
[charaFace G 0]
[charaFadeinFSL G 0.2 -350,0]
Cú Chulainn
...And now it's run away. Maybe we should catch it before things get weird and totally out of hand?
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_94 1.0]
[wait fade]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.5]
[imageSet B cut364_abi00_full 1]
[imageSet D cut365_pby00_full 1]
[imageSet E cut364_abi00_full 1]
[charaFilter E silhouette 00000080]
[imageSet F cut365_pby00_full 1]
[charaFilter F silhouette 00000080]
[charaSet J 1098241900 1 "Carmilla's Dog 1"]
[charaSet S 1098242000 1 "Carmilla's Dog 2"]
[sceneSet C 10000 1]
[charaScale C 1.01]
[sceneSet H 10000 1]
[charaScale H 1.01]
[pictureFrame cut063_cinema]
[branchQuestClear lblClear03 94064915]
[branchQuestClear lblClear03 3001101]
[label lblNotClear03]
[sceneSet G 104200 1]
[sceneSet A 104200 1]
[branch lblConf03]
[label lblClear03]
[sceneSet G 132800 1]
[sceneSet A 132800 1]
[label lblConf03]
[charaScale B 2.3]
[charaScale D 1.3]
[charaScale E 2.3]
[charaScale F 1.3]
[charaScale G 1.5]
[charaScale A 1.6]
[cameraMove 0.3 -30,20 1.05]
[charaDepth G 1]
[charaDepth A 2]
[charaDepth D 3]
[charaDepth F 4]
[charaDepth B 5]
[charaDepth E 6]
[charaFadein G 0.2 100,-100]
[charaFadein A 0.2 100,-100]
[wt 1.5]
[charaMove A -100,-100 25.0]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 2.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_HALLOWEEN_2021_1 0.1]
Puppy
(Huff, huff, huff...)
[k]
Puppy
(Sniff... Sniff, sniff, sniff)
[k]
[messageOff]
[charaFadeout A 1.0]
[charaFadein B 1.0 256,-530]
[charaFadein D 1.0 -256,-70]
[wt 1.3]
[charaPut F -256,-70]
[charaFadeTime F 0.1 0.4]
[lr]“Oh my. It's a dog! Stay back! I don't want it biting me!”
[k]
[charaFadeout F 0.1]
[charaPut E 256,-530]
[charaFadeTime E 0.1 0.4]
[clear]
“Don't worry, Abby. It's just a tiny puppy.”
[k]
“Here, boy. It's okay. I wonder who he belongs to?”
[k]
[cueSe SE_22 22_ade754]
[charaPut F -256,-70]
[charaFadeTime F 0.1 0.4]
Puppy
(Whine...)
[k]
[messageOff]
[cameraMove 0.3 30,20 1.05]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 1.0]
[wt 0.8]
[charaFadeout F 0.1]
[lr]“Ah.”
[k]
[messageOff]
[bgm BGM_HALLOWEEN_2021_1 0.6 0.5]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[wait wipe]
[branchQuestClear lblClear03a 94064915]
[branchQuestClear lblClear03a 3001101]
[label lblNotClear03a]
[sceneSet A 104200 1]
[branch lblConf03a]
[label lblClear03a]
[sceneSet A 132800 1]
[label lblConf03a]
[cameraHome 0.1]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout G 0.1]
[charaDepth A 1]
[charaDepth S 2]
[charaDepth J 3]
[charaDepth K 4]
[charaScale J 1.2]
[charaScale S 1.2]
[charaScale K 1.2]
[charaScale A 1.5]
[charaFadein A 0.1 0,-100]
[wt 0.5]
[cueSe SE_22 22_ade750]
[bgm BGM_HALLOWEEN_2021_1 0.6 1.0]
[wipein rectangleStripRightToLeft 0.6 1.0]
[wait wipe]
[wipeFilter cinema 0.5 0]
[pictureFrame]
[seStop 22_ade750 1.0]
[wt 0.5]
[se ad224]
[wt 0.4]
[shake 0.03 3 3 0.4]
[wt 1.0]
[charaTalk off]
[charaFace K 0]
[charaFadein K 0.4 30,200]
[wt 0.4]
[charaFace J 0]
[charaFadein J 0.4 -320,200]
[charaFace S 0]
[charaFadein S 0.4 310,200]
[wt 0.4]
[charaMove A 0,-350 1.0]
[charaMove J -320,-50 1.0]
[charaMove K 30,-50 1.0]
[charaMove S 310,-50 1.0]
[wt 1.5]
[cameraMove 0.3 110,-30 1.2]
[wt 1.0]
[cameraMove 0.3 -110,-30 1.2]
[wt 1.2]
[cueSe SE_22 22_ade754]
[seStop 22_ade754 0.3]
[shake 0.03 3 3 0.4]
[wt 1.2]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 1.5]
[pictureFrame cut063_cinema]
[wipeOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[cameraHome 0.1]
[charaFadeout A 0.1]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout S 0.1]
[charaFadein G 0.2 100,-150]
[overlayFadein C 0.1 0,-745]
[overlayFadein H 0.1 0,745]
[pictureFrame]
[charaSet A 1098240500 1 Sousuke]
[imageSet B cut366_lbo00_full 1]
[charaDepth B 5]
[charaScale B 2.4]
[wt 1.5]
[bgmStop BGM_HALLOWEEN_2021_1 0.4]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
Puppy
(Sniff... Sniff, sniff...) Yip?
[k]
[messageOff]
[charaFadein B 1.0 0,-300]
[cueSe SE_22 22_ade792]
[seVolume 22_ade792 0 0.4]
[wt 1.0]
[charaMove C 0,-850 1.0]
[charaMove H 0,850 1.0]
[wt 0.6]
[charaMove B 0,-600 1.4]
[charaMove G 100,-250 1.4]
[wt 1.4]
[cueSe SE_22 22_ade737]
[seVolume 22_ade737 0 0.4]
[se ade494]
[seVolume ade494 0 0.3]
Hessian Lobo
...
[k]
[messageOff]
[charaFadeout G 0.4]
[charaFadeout B 0.4]
[wt 0.5]
[charaTalk on]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[charaShake A 0.05 3 3 0.3]
Puppy
[f large](Surprised jump)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
[se ad334]
Hessian Lobo
[image berserker_language_3]!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[charaShake A 0.05 3 3 0.5]
[cueSe SE_22 22_ade754]
Puppy
Y-yip!
[k]
[messageOff]
[cueSe SE_22 22_ade750]
[seStop 22_ade750 1.5]
[charaMove A -150,0 0.4]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaFadeout A 0.1]
[branchQuestClear lblClear04 94064915]
[branchQuestClear lblClear04 3001101]
[label lblNotClear04]
[scene 105800]
[branch lblConf04]
[label lblClear04]
[scene 157900]
[label lblConf04]
[charaSet C 1050000 1 Barghest]
[charaSet D 98109400 1 "Altria Alter"]
[charaSet E 4015001 1 Alexander]
[charaSet F 2040000 1 "Sei Shounagon"]
[charaSet H 3001000 1 "Cú Chulainn"]
[charaSet L 1050000 1 "Barghest_Silhouette"]
[charaFilter L silhouette 00000080]
[charaDepth E 1]
[charaDepth D 2]
[charaDepth F 3]
[imageSet S back10000_fs 1]
[charaScale S 1.5]
[charaScale A 1.3]
[charaScale B 1.0]
[charaScale D 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[wt 1.0]
[fadeout black 0.5]
[wait fade]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_147 0.1]
Okada Izo
(Zzzzzz...)[sr](Snooore...)
[k]
[se ade46]
[seVolume ade46 0 0.5]
[lr][align center](Rattle, rattle)[align]
[k]
[seStop ade46 0.2]
Okada Izo
Snrk... Huh?
[k]
[messageOff]
[cueSe SE_21 21_ade580]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[charaMove A 0,0 0.8]
[wt 0.4]
[seStop 21_ade580 0.7]
Puppy
(Whine, whine...)[cueSe SE_22 22_ade754][seVolume 22_ade754 0 0.5]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 12]
[charaFadein M 0.4 1]
[wt 0.4]
Okada Izo
...The hell? How's a dustcloth moving around on its own? Is this one of those robot vacuum things?
[k]
[charaFace M 13]
Okada Izo
Hey, outta my futon. You're too warm.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,0]
[cueSe SE_22 22_ade754]
Puppy
(Whiiine...)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad8]
[wt 1.0]
[charaTalk O]
[charaFace O 0]
[charaFadeinFSL O 0.4 0]
[charaFace N 0]
[charaFadeinFSR N 0.4 2]
[wt 0.4]
Bunyan
Izo? Did you see a doggy around here?
[k]
[charaFadeout O 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 9]
[charaFadein M 0.1 1]
Okada Izo
Nope.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 4]
[charaFadeinFSL O 0.1 0]
[charaFace N 4]
[charaFadeinFSR N 0.1 2]
Bunyan
Really? That's weird. I was sure I saw it come this way.
[k]
[messageOff]
[se ade172]
[se ade421]
[seStop ade172 1.5]
[seStop ade421 1.5]
[charaFadeout O 0.4]
[charaFadeout N 0.4]
[wt 0.5]
[se ad8]
[seVolume ad8 0 0.5]
[wt 1.5]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Okada Izo
...Hell was that all about?
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[se ad8]
[wt 0.5]
[charaTalk off]
[charaFace D 0]
[charaFadein D 0.4 0,0]
[charaFace E 0]
[charaFadeinFSL E 0.4 -320,0]
[charaFace F 0]
[charaFadeinFSR F 0.4 320,0]
[wt 2.0]
[charaFadeout F 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk M]
[charaFace M 11]
[charaFadein M 0.1 1]
Okada Izo
Now what!?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Altria Alter
You there, the sulking strider. Did you see Cavall[line 2]I mean, a puppy around here?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 13]
[charaFadein M 0.1 1]
Okada Izo
No!
[k]
Okada Izo
I swear, what's the matter with you people? Can't you let a guy nap in peace?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 17]
[charaFadein F 0.1 1]
Sei Shounagon
Been drinking a little more than usual, Okada? You're getting quite the beer belly[line 2]well, sake belly.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Okada Izo
Yeah, you've got me. I'm still almost full to bursting from my morning wake-up drink.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk E]
[charaFace D 0]
[charaFadein D 0.1 0,0]
[charaFace E 4]
[charaFadeinFSL E 0.1 -320,0]
[charaFace F 0]
[charaFadeinFSR F 0.1 320,0]
Alexander
Hmm. Guess we'll have to look elsewhere then.
[k]
[messageOff]
[charaTalk off]
[wt 0.8]
[se ade421]
[seVolume ade421 0 0.5]
[se ade428]
[se ade422]
[charaFadeout F 0.4]
[charaFadeout D 0.4]
[charaFadeout E 0.4]
[wt 0.2]
[se ad8]
[seVolume ad8 0 0.5]
[seStop ade421 2.0]
[seStop ade422 2.0]
[seStop ade428 2.0]
[wt 1.5]
[charaTalk on]
[charaTalk M]
[charaFace M 9]
[charaFadein M 0.1 1]
Okada Izo
...
[k]
Okada Izo
What's all this about? They chasing you or something?
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[charaMove A 0,0 1.0]
[wt 0.4]
[cueSe SE_22 22_ade754]
Puppy
(Whine...)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Okada Izo
Heh... Haha.
[k]
[charaFace M 1]
Okada Izo
All right, all right. If you wanna get out that badly, come on already.
[k]
Okada Izo
...All that aside, you're an ugly son of a bitch, aren't you?
[k]
Okada Izo
I'd love to get a load of your owner. They say dogs and their owners look alike.
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[wt 0.5]
[cueSe SE_21 21_ade553]
[charaMove A 0,-400 0.3]
[wt 0.3]
Puppy
Yip...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[wt 0.2]
[se ad870 0.4]
[wt 0.6]
[seStop ad870 0.1]
[wt 0.5]
[se ad8]
[wt 0.5]
[charaScale A 1.0]
[wt 1.4]
1Izo? Is this a good time?
2Hi, Izo. I wanted to ask you something.
[charaTalk M]
[charaFace M 12]
[charaFadein M 0.1 1]
Okada Izo
Great. Not you, too, Master.
[k]
Okada Izo
Leave me alone, will you!? I just want to catch up on my slee[line 2][wt 0.6][charaFace M 9]Hm?
[k]
[messageOff]
[charaTalk C]
[cueSe SE_21 21_ad1119 0.4]
[seStop 21_ad1119 0.5]
[wt 1.0]
Barghest
I don't trust you. Your attitude... Your behavior... Your belligerence... It puts me in mind of a sopping wet dog.
[k]
[charaFace M 13]
Okada Izo
Who said that? If ya want a fight that bad, then I'll[line 2]
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth P 1]
[charaDepth C 2]
[charaDepth L 3]
[bgm BGM_EVENT_147 1.5 0.6]
[charaScale P 0.9]
[charaFace P 0]
[charaFadein P 0.7 -180,-10]
[charaMove P -200,-10 0.7]
[se ade141]
[seStop ade141 0.7]
[wt 1.5]
[charaFace C 0]
[charaFadein C 0.7 0,0]
[cueSe SE_21 21_ad1119]
[seStop 21_ad1119 0.5]
[wt 2.0]
[charaFadeout P 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale P 1.0]
[charaDepth S 1]
[charaDepth M 2]
[charaTalk on]
[charaTalk M]
[charaFace M 11]
[charaFadein M 0.1 1]
[charaPut S 0,-200]
[charaFadeTime S 0.2 0.6]
Okada Izo
(Damn, that's a big Western dog! I mean, faerie!)
[k]
[charaFadeout S 0.2]
[charaFace M 10]
Okada Izo
Wh-what's it to you? As long as I'm not on the clock escorting or man-slaying, why can't I use my time how I like?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk P]
[charaFace P 23]
[charaFadein P 0.1 1]
Katsushika Hokusai
(Deep breath...)[wt 0.2][charaMove P 0,2 0.5][charaMoveScale P 0.98 0.5]
[k]
[effect bit_talk_41_fs]
[se ade211]
[bgmStop BGM_EVENT_147 0.5]
[charaFace P 2]
[charaMove P 0,0 0.1]
[charaMoveScale P 1.0 0.1]
Katsushika Hokusai
[align center][f large]Squirrel![align]
[k]
[messageOff]
[charaFadeout P 0.1]
[wt 0.1]
[effectDestroy bit_talk_41_fs]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-350]
[charaMove A 0,0 0.2]
[se adm21]
APuppy
Yip!
[k]
Q???
...Sousuke?
[k]
[charaMoveReturn A 0,10 0.2]
APuppy
(Whine)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 21]
[charaFadein Q 0.4 1]
[bgm BGM_YAMA 0.1]
[wt 0.4]
Q???
There you are, Sousuke. Phew. I've been looking all over for you.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 340,-80]
[charaMove A 240,-80 0.5]
[cueSe SE_22 22_ade751]
[wt 0.3]
[cueSe SE_22 22_ade751]
[wt 0.4]
Sousuke
Arf, arf!
[k]
[charaFace Q 44]
[charaMoveReturn A 240,-70 0.2]
Q???
Now, now, settle down.[wt 0.3][charaMoveReturn A 240,-70 0.2] Yes, yes, I get it already.[sr]You've been through a lot, haven't you?
[k]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk M]
[charaFace M 11]
[charaFadein M 0.1 1]
Okada Izo
...[sr]...
[k]
Okada Izo
...What the hell?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_YAMA 1.0 0.4]
[wait fade]
[charaFadeout M 0.1]
[wt 0.5]
[charaSet B 98001000 1 Mash]
[charaSet D 1098158200 1 Sion]
[charaSet F 1098124510 1 "Da Vinci_Transmission"]
[charaSet H 1098123200 1 Goredolf]
[charaSet I 9005001 1 Holmes]
[charaSet J 4014001 1 Ushiwakamaru]
[charaSet K 6041000 1 "Kiichi Hogen"]
[charaSet L 98001000 1 Mash_Effects]
[charaSet O 1098240200 1 "Kyokutei Bakin_Effects"]
[branchQuestClear lblClear05 94064915]
[branchQuestClear lblClear05 3001101]
[label lblNotClear05]
[scene 104100]
[sceneSet N 104100 1]
[branch lblConf05]
[label lblClear05]
[scene 132900]
[sceneSet N 132900 1]
[label lblConf05]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_YAMA 1.5 1.0]
[charaTalk R]
[charaFace R 13]
[charaFadein R 0.4 1]
[wt 0.4]
Da Vinci
...Okay, now I see.
[k]
[charaFace R 0]
Da Vinci
So Sousuke here was the cause of all the hubbub about a stray dog...
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[cueSe SE_22 22_ade754]
Sousuke
...Yip?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk off]
[charaDepth C 1]
[charaDepth M 2]
[charaFace P 0]
[charaFadeinFSL P 0.1 0]
[charaFace B 0]
[charaFadeinFSR B 0.1 2]
[wt 1.5]
[charaFadeout B 0.1]
[charaFadeout P 0.1]
[wt 0.1]
[charaFace C 0]
[charaFadeinFSR C 0.1 240,0]
[charaFace M 9]
[charaFadeinFSL M 0.1 0]
[wt 1.5]
[charaFadeout M 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaFace A 0]
[charaFadein A 0.1 240,-80]
[charaFace Q 21]
[charaFadein Q 0.1 1]
[wt 1.5]
[charaTalk on]
Da Vinci
Hehe. So you're the lost little dog's owner, hm?
[k]
[messageOff]
[charaScale N 1.2]
[charaScale O 1.2]
[charaDepth N 5]
[charaDepth O 6]
[charaTalk off]
[charaFace O 21]
[charaFadein N 1.0 0,-200]
[charaFadein O 1.0 0,0]
[charaMove N 0,-250 15.0]
[charaMove O 0,-50 15.0]
[wt 1.5]
[charaFace Q 6]
[charaFadeout A 0.1]
Da Vinci
Lady Kyokutei Bakin, famed for being Japan's very first professional author!
[k]
[messageOff]
[charaFadeout N 1.0]
[charaFadeout O 1.0]
[wt 1.0]
[charaTalk depthOn]
[charaTalk on]
[charaTalk Q]
Kyokutei Bakin
Y-you're far too kind. But yes, I am, um, Touto Kyokutei Shujin Bakin...
[k]
1Kyokutei Bakin...!
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Kyokutei...Bakin...!
[k]
[charaFace B 1]
Mash
As in, the great writer of the Edo period's waning years who wrote “Nansou Satomi Eight Dog Chronicles”!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 0]
[charaFadein Q 0.1 1]
Kyokutei Bakin
Uh, y-yes![wt 0.2][charaMoveReturn Q 0,-7 0.3] Th-that's definitely me...!
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
It's an honor![sr]...Although, I thought Kyokutei Bakin was[line 2]
[k]
[charaTalk depthOff]
[charaDepth B 2]
[charaDepth S 1]
[charaDepth L 3]
[charaFilter L silhouette CCCCCC80]
[charaPut S 0,-200]
[charaFadeTime S 0.2 0.6]
[charaFadeTime L 0.2 0.5]
Mash
(Male?) (Nth time.) (Or maybe she's used to this by now.) (Maybe I'm the weird one.) (Maybe she's from a parallel world.) (Maybe they're nonbinary.)
[k]
[charaFadeout S 0.2]
[charaFadeout B 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk P]
[charaFace P 10]
[charaFadein P 0.1 1]
Katsushika Hokusai
...
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 0]
[charaFadein R 0.1 1]
Da Vinci
Can I say something?
[k]
Da Vinci
I'm pretty sure there are people here who weren't present for Lady Bakin's summoning...
[k]
Da Vinci
...so this is probably a good time to explain how we got here.
[k]
[bgmStop BGM_YAMA 1.5]
[charaFace R 25]
Da Vinci
First off, we didn't summon Lady Bakin here intentionally.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth M 2]
[charaTalk C]
[charaFace C 0]
[charaFadeinFSR C 0.1 240,0]
[charaFace M 11]
[charaFadeinFSL M 0.1 0]
[bgm BGM_EVENT_5 0.1]
Barghest
What? Then, you mean she has still not forged a contract?
[k]
[messageOff]
[bgm BGM_EVENT_5 1.2 0.5]
[wipeout circleIn 1.2 1.0]
[wait wipe]
[effect bit_sepia01_depth_fs]
[charaFadeout M 0.1]
[charaFadeout C 0.1]
[wt 0.7]
[wipein circleIn 1.2 1.0]
[wait wipe]
[charaTalk depthOn]
Da Vinci
Yup, that's right. She's still contractless.
[k]
Da Vinci
She's what we'd refer to in most cases as a Rogue Servant.
[k]
[messageOff]
[charaTalk off]
[charaFace Q 0]
[charaFadein Q 0.4 1]
[wt 0.4]
Da Vinci
You know the summoning circle we were testing? She just appeared there out of nowhere, claiming to be Kyokutei Bakin.
[k]
Da Vinci
[%1] was there too, though [&he'd:she'd] only[sr]just woken up from a nap.
[k]
Da Vinci
So the first ones to discover her were [&him:her], me,[sr]and some others of Chaldea's staff.
[k]
1But Sousuke here showed up before any of that.
[messageOff]
[charaFadeout Q 0.1]
[wt 0.1]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Da Vinci
Right. This little guy, who we believe is most likely a Bernese mountain dog...
[k]
Da Vinci
...was spotted well before Lady Bakin was summoned.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace Q 0]
[charaFadein Q 0.1 1]
Da Vinci
She then told [%1] about the familiar who[sr]was supposed to be accompanying her...
[k]
[messageOff]
[wipeout circleIn 1.2 1.0]
[wait wipe]
[charaFadeout Q 0.1]
[charaTalk on]
[charaTalk R]
[charaFace R 24]
[charaFadein R 0.1 1]
[effectDestroy bit_sepia01_depth_fs]
[wt 0.7]
[bgm BGM_EVENT_5 1.2 1.0]
[wipein circleIn 1.2 1.0]
[wait wipe]
[wt 0.4]
Da Vinci
...which prompted us to begin searching Chaldea for him.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 9]
[charaFadein M 0.1 1]
Okada Izo
And you finally tracked him to my room, huh?
[k]
[charaFace M 4]
Okada Izo
What a pain in this ass this pup turned out to be.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[cueSe SE_22 22_ade751]
Sousuke
Woof.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 38]
[charaFadein Q 0.1 1]
Kyokutei Bakin
I'm so sorry for the trouble Sousuke caused...[wt 1.1][charaFace Q 29][sr]A-ah, that is... I beg thy pardon!
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 14]
[charaFadein P 0.1 1]
Katsushika Hokusai
...
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Stop acting as if you've been terribly wronged. Being prevented from sleeping all day is not a legitimate grievance.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 13]
[charaFadein M 0.1 1]
Okada Izo
Don't talk to me about grievances.
[k]
Okada Izo
More importantly, something doesn't add up. I might not know much about summons...
[k]
Okada Izo
...but I do know it's weird for a Servant and familiar to show up on their own, and in completely backassward order.
[k]
Okada Izo
Servants and familiars are supposed to be like a single unit, right?
[k]
Okada Izo
And if that weren't bad enough, she still hasn't forged a contract with Master.
[k]
[charaFace M 5]
Okada Izo
This is ridiculous! She could easily be an assassin, and you just let her waltz right into our inner citadel!
[k]
[charaFace M 13]
Okada Izo
Well, you can't fool me! She's up to something! I just know it!
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 16]
[charaFadein Q 0.1 1]
Kyokutei Bakin
U-ulp... Well, um... How can I put this...
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[charaMove A 0,-10 0.7]
[cueSe SE_22 22_ade754]
Sousuke
(Whine...)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
1What's your take on this, Da Vinci?
[charaTalk R]
[charaFace R 29]
[charaFadein R 0.1 1]
Da Vinci
Hehehehe. I think this is all fascinating. Izo's right as far as something like this never having happened before goes.
[k]
[charaFace R 7]
Da Vinci
But, we're already running an analysis on her and Sousuke to make sure Chaldea stays safe...
[k]
Da Vinci
...and for good measure, we can have Barghest keep an eye on them, too. Would you mind, Barghest?
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
...No, not at all. I am, admittedly, well-suited for keeping a stray dog on a leash.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 0]
[charaFadein R 0.1 1]
Da Vinci
Great. Oh, and one more thing.
[k]
[charaFace R 25]
Da Vinci
We actually have someone here at Chaldea who knows more about Lady Bakin's temperament than anyone else.
[k]
Da Vinci
So I'd like to hear from her next.
[k]
[messageOff]
[charaFadeout R 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 1.5 0.6]
[se ade141]
[seStop ade141 0.7]
[charaTalk P]
[charaFace P 0]
[charaFadein P 0.2 1]
[wt 1.6]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Oh! That's right!
[k]
Mash
You're from the same time and place as Kyokutei Bakin, right, Hokusai? And if I'm not mistaken, you even worked together when you were alive!
[k]
1...So why have you been so oddly quiet?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 11]
[charaFadein P 0.1 1]
Katsushika Hokusai
...Hmph.
[k]
Katsushika Hokusai
Izo's got plenty reason to be suspicious. Whole buncha things 'bout this ain't addin' up.
[k]
Katsushika Hokusai
First big question for ya:
[k]
[bgmStop BGM_EVENT_5 1.5]
[charaFace P 14]
Katsushika Hokusai
You're [wt 0.5][s 15][f large]Omicchan,[f][s 16][wt 0.5] ain'tcha?
[k]
1“Omicchan”?
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaTalk Q]
[charaFace Q 48]
[charaFadein Q 0.1 1]
[charaFace A 0]
[charaFadein A 0.1 240,-80]
[charaShake Q 0.05 2 2 0.3]
Kyokutei Bakin
Hrrk!
[k]
[charaFace Q 38]
Kyokutei Bakin
...That's right. I'm Omichi.
[k]
[charaFace Q 42]
Kyokutei Bakin
Kyokutei Bakin's daughter-in-law...Tokimura Michi.
[k]
[messageOff]
[wt 0.7]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[wt 0.5]
[branchQuestClear lblClear06 94064915]
[branchQuestClear lblClear06 3001101]
[label lblNotClear06]
[scene 105900]
[branch lblConf06]
[label lblClear06]
[scene 158100]
[label lblConf06]
[charaSet N 98115000 1 Transmission]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk off]
[charaFace Q 43]
[charaFadein Q 0.1 1]
[charaFace A 0]
[charaFadein A 0.1 240,-80]
[wt 1.2]
[charaTalk on]
Katsushika Hokusai
Welp, Izo left. Said he ain't one for complicated topics.
[k]
[charaFace Q 23]
Kyokutei Bakin
Okada...Izo...
[k]
Kyokutei Bakin
I wanted to thank him for looking after Sousuke, but I guess I missed my chance...
[k]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
That won't be a problem. I'll be looking after you both from now on.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 22]
[charaFadein Q 0.1 1]
Kyokutei Bakin
Yes, of course. Thank you so much, Lady Barghest.
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Barghest
...
[k]
[charaDepth S 1]
[charaDepth C 2]
[charaPut S 0,-200]
[charaFadeTime S 0.2 0.6]
Barghest
(I can tell she is genuinely placing her trust in me, but that's somehow just throwing me off...)
[k]
[charaFadeout S 0.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
...Okay, Senpai, I have Da Vinci's analysis.
[k]
[bgmStop BGM_EVENT_77 1.7]
Mash
She said she has something else she wants to look into personally, so I'll be reading her report in her stead.
[k]
1Fine with me. What does it say?
[bgm BGM_EVENT_70 0.1]
[charaFace B 7]
Mash
“Kyokutei Bakin is a Rider-class Servant.”
[k]
Mash
“She possesses all the same general knowledge Servants are given when they are summoned. Physically, she has the body of a young adult woman.”
[k]
Mash
“Her mental autonomy and responses to external stimuli all check out. No signs of Madness Enhancement detected at this time.”
[k]
Mash
“However, her Spirit Origin is incredibly frail. I estimate she has no more than one eighth the power of a typical Servant.”
[k]
1One eighth? That's weirdly specific.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[cueSe SE_22 22_ade754]
Sousuke
Woof?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
Apparently, that number doesn't just refer to a Servant's magical energy.
[k]
Mash
It seems to mean that all the various elements which go into making up a Servant are severely lacking.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 10]
[charaFadein P 0.1 1]
Katsushika Hokusai
Yeah? I gotcha. No wonder there's only one Dog Warrior here with her.
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
Dog Warrior... That was the name given to the eight young samurai featured in “Nansou Satomi Eight Dog Chronicles.”
[k]
[charaFace B 13]
Mash
I remember one of them was also named Inukawa Sousuke. Though this Sousuke is an actual dog, of course.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
One eighth the power of a typical Servant, huh? That will certainly not be helpful in a fight.
[k]
Barghest
What was the point of her being summoned to Chaldea in the first place?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
Well, we still don't know for certain that she was summoned to Chaldea per se...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 23]
[charaFadein Q 0.1 1]
Kyokutei Bakin
...
[k]
1So, is that why this “Kyokutei Bakin” is mostly Omichi?
2Does that have anything to do with why “Kyokutei Bakin” here is mostly Omichi?
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
It's definitely possible, though we still don't know for sure.
[k]
Mash
All we know at this point is that this Servant is missing most of Kyokutei Bakin's memories and personality.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 38]
[charaFadein Q 0.1 1]
Kyokutei Bakin
...Yes, that's right.
[k]
[charaFace Q 43]
Kyokutei Bakin
So, if you don't mind, I would be grateful if you called me “Omichi” rather than “Bakin.”
[k]
1...Okay, Omichi. How are you feeling about all of this?
[charaFace Q 37]
QOmichi Née Bakin
A lot of what Da Vinci said made sense to me.
[k]
[charaFace Q 21]
QOmichi Née Bakin
First of all, I could clearly tell that I'd been summoned as Kyokutei Bakin.
[k]
[charaFace Q 23]
QOmichi Née Bakin
And I can also intuitively tell that I'm missing all sorts of things.
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Such as?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 46]
[charaFadein Q 0.1 1]
QOmichi
The Eight Dog Warriors Oei and Mash mentioned earlier, for one thing.
[k]
QOmichi
As a Servant, I have eight dog familiars. Sousuke here is one of them.
[k]
[charaFace Q 38]
QOmichi
I'm sure the other seven must be around somewhere, but I'm afraid I have no idea where!
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
Eight dog familiars... Those must be Kyokutei Bakin the Servant's Eight Dog Warriors.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[cameraMove 1.5 0,0 1.2]
[wt 2.5]
Mash
I can see that the large bead tied to Sousuke's neck has the Chinese character for “justice” on it. Do the other dog warriors have something similar?
[k]
[messageOff]
[cameraHome 1.3]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk Q]
[charaFace Q 46]
[charaFadein Q 0.1 1]
QOmichi
Yes, they do. Each of them has a bead with a character corresponding to one of the Jingi Hakkou, or Eight Virtues:
[k]
[charaFace Q 36]
QOmichi
Jin, benevolence... Gi, justice... Rei, courtesy... Chi, wisdom... Chu, loyalty... Shin, faith... Kou, piety... And Tei, respect.
[k]
[charaFace Q 46]
QOmichi
Only once all eight dogs, along with their beads, have been brought together can I wield my full power.
[k]
[charaFace Q 23]
QOmichi
But, I was so confused after I was first summoned that I, um, didn't handle myself very well...
[k]
[charaFace Q 44]
QOmichi
I tried acting tough so as not to dishonor the name Kyokutei Bakin, but that obviously didn't go very well, either.
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]
Katsushika Hokusai
Hahaha! I coulda sat back and pretended not to know for a bit longer, but it was just too damn funny.
[k]
[charaFace P 14]
Katsushika Hokusai
I mean, pretty, hardworkin' Omicchan, pretendin' ta be a stern old Servant like some kinda actor?
[k]
Katsushika Hokusai
Ain't never gonna see another show like that!
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 44]
[charaFadein Q 0.1 1]
QOmichi
Hmph. You haven't changed a bit, have you, Oei?
[k]
[charaFace Q 22]
QOmichi
Still, I have to say, I was relieved to see a familiar face in this strange new land.
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]
Katsushika Hokusai
Well, ain't that a stroke of luck!
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
So, you command eight dogs as your familiars...[sr]But, more importantly, Michi[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 22]
[charaFadein Q 0.1 1]
QOmichi
Yes? What is it, Lady Barghest?
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Barghest
Ulp... P-putting aside the matter of your lacking Spirit Origin for now...
[k]
[charaFace C 0]
Barghest
Why did you, Kyokutei Bakin's daughter-in-law, materialize here instead of Kyokutei Bakin himself?
[k]
1I was wondering the same thing. Is it another Hokusai/Oei kind of deal?
2Yeah, is it anything like the situation with Hokusai and Oei?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
I wondered the same thing. There do seem to be a lot of similarities!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 18]
[charaFadein Q 0.1 1]
QOmichi
Huh? Lord Hokusai?
[k]
[bgmStop BGM_EVENT_70 1.5]
QOmichi
You mean the original Katsushika Hokusai[line 2]Oei's father, Tetsuzou[line 2]is here at Chaldea, too?
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 1]
[charaFadein P 0.1 1]
Katsushika Hokusai
Oh, right, I hadn't told ya yet. This octopus here's actually Toto-sama.
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 48]
[charaFadein Q 0.1 1]
[bgm BGM_EVENT_146 0.1]
QOmichi
Wait. What???
[k]
[charaFace Q 45]
QOmichi
I-I thought you were calling yourself Katsushika Hokusai because you'd inherited the name from your father.
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
I don't blame you for being surprised...
[k]
[charaFace B 13]
Mash
But yes, that's right. Katsushika Hokusai the Foreigner Servant is actually both Hokusai himself and Oei.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaTalk Q]
[charaFace Q 11]
[charaFadein Q 0.1 1]
[charaShake Q 0.05 3 3 0.3]
[charaFace A 0]
[charaFadein A 0.1 240,-80]
QOmichi
H-he is!? So, that bizarre-looking octopus is actually...Tetsuzou!?
[k]
QOmichi
Then, does that mean...Sousuke here is actually my pops!?
[k]
[charaFace Q 41]
[charaMove Q 10,0 0.2]
[se ad7]
[seVolume ad7 0 0.6]
QOmichi
Father? Pops? It's me, Michi! Are you in there, Pops?
[k]
[charaFace A 3]
[charaMoveReturn Q 10,7 0.2]
[charaMoveReturn A 240,-73 0.2]
[se ad104 0.6]
[seStop ad104 0.8]
[se ade185 0.4]
[seStop ade185 0.4]
Sousuke
Woof, woof, woof![wt 0.2][charaMoveReturn Q 10,7 0.2][charaMoveReturn A 240,-73 0.2][wt 0.2][charaMoveReturn Q 10,7 0.2][charaMoveReturn A 240,-73 0.2]
[k]
[charaFadeout Q 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk P]
[charaFace P 4]
[charaFadein P 0.1 1]
Katsushika Hokusai
Yeah, pretty sure that ain't what's goin' on here.
[k]
[charaFace P 6]
Katsushika Hokusai
So, Tetsuzou, huh. That your real name, Toto-sama?
[k]
[charaFadeout P 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_146 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
...I still don't understand.
[k]
[bgm BGM_EVENT_70 0.1]
Barghest
You call him father, yet as his daughter-in-law, you were not related by blood. Aren't you basically strangers, then?
[k]
Barghest
I can't imagine how you could have had a bond strong enough to become part of a shared Servant.
[k]
[charaFace C 3]
Barghest
...Of course, I am originally from Faerie Britain. There is still much I don't understand about human camaraderie or affection.
[k]
[bgmStop BGM_EVENT_70 1.8]
[charaFace C 0]
Barghest
But, if I am to monitor you, I will need a reason I can accept. There must be one besides you or that dog[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[cueSe SE_21 21_ad1116]
[seVolume 21_ad1116 0 0.6]
[charaEffect A bit_talk_ssk_light]
[wt 1.0]
Sousuke
...Woof?
[k]
[seStop 21_ad1116 0.5]
[charaEffectDestroy A bit_talk_ssk_light]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 18]
[charaFadein Q 0.1 1]
QOmichi
Sousuke? Is something wrong? Did I shake you too hard?
[k]
[messageOff]
[charaFadeout Q 0.1]
[wt 0.1]
[flashin loop 0.7 1 FF000080 FF000000]
[se ad9]
[wt 4.0]
[seStop ad9 0.5]
[flashout 0.5]
[wt 0.8]
[flashOff]
[bgm BGM_EVENT_24 0.1]
Operator
Emergency alert! Deploying magical energy barrier!
[k]
Operator
We're under attac[line 2]No, it's too fast for that![sr]We're picking up an enormous energy surge!
[k]
Operator
This is an artillery blast! Brace, brace, brace!
[k]
[messageOff]
[se ad13]
[charaPut N 0,0]
[charaEffect N bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.2 1]
[wt 0.4]
FDa Vinci
Those of you near [%1], make sure [&he:she][sr]stays safe! Hurry!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut N 2000,2000]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Barghest
What the...!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 11]
[charaFadein P 0.1 1]
Katsushika Hokusai
Huh?
[k]
[messageOff]
[charaFadeout P 0.1]
[wt 0.1]
1An artillery blast? Aiming directly for us!?
[charaTalk Q]
[charaFace Q 18]
[charaFadein Q 0.1 1]
QOmichi
What's going on?
[k]
[messageOff]
[charaFadeout Q 0.1]
[wt 0.1]
[se ad285]
[seVolume ad285 0 0]
[seVolume ad285 1.0 0.7]
[wt 1.5]
[seStop ad285 2.5]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Mash
Someone's attacking Chaldea directly? I can't believe it...
[k]
[charaFace B 2]
Mash
...Senpai! Get down!!!
[k]
[messageOff]
[bgmStop BGM_EVENT_24 0.3]
[fadeout black 0.3]
[wait fade]
[charaFadeout B 0.1]
[cueSe SE_22 22_ade740]
[wt 1.5]
[branchQuestClear lblClear07 94064915]
[branchQuestClear lblClear07 3001101]
[label lblNotClear07]
[scene 104100]
[branch lblConf07]
[label lblClear07]
[scene 132900]
[label lblConf07]
[wt 1.0]
[se ad228]
[seVolume ad228 0 0.1]
[seVolume ad228 1.0 0.6]
[wt 1.0]
[seStop ad228 2.0]
[wt 3.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
[branchQuestClear lblClear08 94064915]
[branchQuestClear lblClear08 3001101]
[label lblNotClear08]
Da Vinci
...That explosion did a real number on us.
[k]
[branch lblConf08]
[label lblClear08]
Da Vinci
...That explosion did a real number on the Storm Border.
[k]
[label lblConf08]
[messageOff]
[bgm BGM_EVENT_81 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout R 0.1]
[branchQuestClear lblClear09 94064915]
[branchQuestClear lblClear09 3001101]
[label lblNotClear09]
[scene 157800]
[branch lblConf09]
[label lblClear09]
[scene 158000]
[label lblConf09]
[effect bit_talk_40_fs 0,-100]
[effect bit_talk_33 -200,0]
[pictureFrame cut063_cinema]
[cameraMove 0.1 50,-100 1.3]
[wt 1.5]
[cameraMove 35.5 -50,-100 1.3]
[bgm BGM_EVENT_81 1.5 1.0]
[fadein black 1.5]
[wait fade]
[effect bit_talk_rubble]
[se ad892]
[wt 1.5]
Da Vinci
I'm sorry. I should have been more careful.[effectStop bit_talk_rubble][seStop ad892 1.0][sr]It all just happened so fast.
[k]
Da Vinci
Fortunately, considering the size of the blast, we were incredibly lucky with casualties. Only a few staff members were hurt, and only minor injuries at that.
[k]
Da Vinci
Plus, as you can see, [%1] is still alive[sr]and well, too.
[k]
Da Vinci
It's all thanks to our Servants responding so quickly.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_81 1.5]
[wait fade]
[wt 0.5]
[cameraHome 0.1]
[effectDestroy bit_talk_rubble]
[effectDestroy bit_talk_40_fs]
[effectDestroy bit_talk_33]
[pictureFrame]
[branchQuestClear lblClear10 94064915]
[branchQuestClear lblClear10 3001101]
[label lblNotClear10]
[scene 104100]
[branch lblConf10]
[label lblClear10]
[scene 132900]
[label lblConf10]
[sceneSet N 158200 1]
[charaScale N 1.01]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_124 0.1]
[charaTalk R]
[charaFace R 4]
[charaFadein R 0.1 1]
Da Vinci
Phew. I'm so glad you're all okay...
[k]
1Me too!
[messageOff]
[charaFadeout R 0.1]
2Thanks again, Mash.
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
O-of course! Now I'll run an even more thorough safety check to make extra sure you stay, well, safe!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk off]
[charaFace H 18]
[charaFadeinFSR H 0.4 2]
[branchQuestNotClear lblNotClear11 3001222]
[branch lblClear11]
[label lblNotClear11]
[charaFace I 5]
[charaFadeinFSL I 0.4 0]
[branch lblConf11]
[label lblClear11]
[charaFace D 5]
[charaFadeinFSL D 0.4 0]
[label lblConf11]
[wt 1.6]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth B 2]
[charaFace B 7]
[charaFadeinFSR B 0.4 2]
[charaFace C 0]
[charaFadeinFSL C 0.4 0]
[wt 1.6]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaFace P 0]
[charaFadeinFSL P 0.4 0]
[charaFace Q 0]
[charaFadeinFSR Q 0.4 240,0]
[charaFace A 0]
[charaFadeinFSSideR A 0.4 450,-80]
[wt 1.6]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[charaFadeout P 0.1]
[wt 0.1]
[charaFace J 0]
[charaFadeinFSR J 0.4 2]
[charaFace K 6]
[charaFadeinFSL K 0.4 0]
[wt 1.6]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
We'll have to make do with minimum checks for now. We cannot afford to simply sit and wait while we are under attack.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear12 3001222]
[branch lblClear12]
[label lblNotClear12]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Holmes
Ms. Barghest is correct. Thanks to the testimony of these two ladies...
[k]
Holmes
...we now know we have very little time with which to act.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[branch lblConf12]
[label lblClear12]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Sion
She is right. We now know from these two ladies' testimony that we have very little time left to respond.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[label lblConf12]
[messageOff]
[charaTalk off]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace K 6]
[charaFadeinFSL K 0.1 0]
[wt 1.5]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Huh? Ushiwakamaru and Kiichi Hogen?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[branchQuestNotClear lblConf13 3001222]
[branch lblClear13]
[label lblClear13]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Sion
Right. And there is one more reason as well.
[k]
Sion
We have detected a Spirit Origin pattern of the same type seen in the massive Singularity mission we recently completed!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[label lblConf13]
[charaTalk P]
[charaFace P 7]
[charaFadein P 0.1 1]
Katsushika Hokusai
Huh?
[k]
[charaFadeout P 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear13a 3001222]
[branch lblClear13a]
[label lblNotClear13a]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Then why have you gathered us here? We don't have time for this. We should be mounting a counterattack, not simply talking.
[k]
[branch lblConf13a]
[label lblClear13a]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Then your gathering us here makes even less sense. We should be mounting a counterattack, not simply talking.
[k]
[label lblConf13a]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
You're right, Barghest. We don't have any time to spare.
[k]
Da Vinci
We need to make a decision, and we need to make it along with you, [%1].
[k]
1And here I am still wondering what to do about Bakin.
2And we still haven't gotten to the bottom of the mystery with Bakin.
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 16]
[charaFadein Q 0.1 1]
Omichi
(Bundle of nerves)
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
I know. This is all a lot to take in.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
The situation is simply that urgent. We're preparing for another attack even as all this is happening.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
Another attack, hm? Yes, I suppose we should expect as much, given that we are all very much alive.
[k]
1I also want to know who fired at us, but whoever it was,[csr]how do you know they'll fire again?
2How can you be so sure there's gonna be a second blast?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Ushiwakamaru
Because I told them, Master.
[k]
[charaFace J 5]
Ushiwakamaru
That attack was a Genji arrow, unleashed by a peerless samurai bowman.
[k]
[branchQuestClear lblClear14 94064915]
[branchQuestClear lblClear14 3001101]
[label lblNotClear14]
Ushiwakamaru
That was what struck Chaldea.
[k]
[branch lblConf14]
[label lblClear14]
Ushiwakamaru
That was what struck the Storm Border.
[k]
[label lblConf14]
Ushiwakamaru
What's more...I recognize the grudge, bloodlust, and malice that has were poured into this arrow.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 25]
[charaFadein R 0.1 1]
Da Vinci
Ushiwakamaru sensed the attack before anyone else, even our radar.
[k]
[charaFace R 24]
Da Vinci
She's the only reason we had time to deploy any sort of barrier!
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Wait. A single...arrow? That's what caused all this damage? Then, that would mean...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 7]
[charaFadein K 0.1 1]
Kiichi Hogen
That's right. As you're probably imagining, it was a Servant's Noble Phantasm, not an ordinary arrow.
[k]
[charaFace K 0]
Kiichi Hogen
A good archer always nocks their bow with two arrows.
[k]
Kiichi Hogen
The first is to zero in on their target...
[k]
[charaFace K 6]
Kiichi Hogen
...and the second is meant to kill it.
[k]
Kiichi Hogen
So that earlier attack was just the first arrow. A test run, if you will.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Goredolf
Huh? You're saying the massive strike earlier was only a test?
[k]
[charaFace H 5]
Goredolf
You're kidding, right!? That “test” just tore a massive hole in our defenses!
[k]
[branchQuestClear lblClear15 94064915]
[branchQuestClear lblClear15 3001101]
[label lblNotClear15]
Goredolf
One more shot with even close to that kind of power, and Chaldea's done for!
[k]
[branch lblConf15]
[label lblClear15]
Goredolf
One more shot with even close to that kind of power, and the Storm Border's done for!
[k]
[label lblConf15]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace K 6]
[charaFadeinFSL K 0.1 0]
Ushiwakamaru
Indeed. And there is nothing we can do to prevent it.
[k]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 9]
[charaFadein H 0.1 1]
Goredolf
Eep.[charaShake H 0.05 3 3 0.3]
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 12]
[charaFadein P 0.1 1]
Katsushika Hokusai
...
[k]
[charaFadeout P 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear16 3001222]
[branch lblClear16]
[label lblNotClear16]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Holmes
Fortunately, we were able to trace the arrow's trajectory, so we do have a fair idea of where it was fired from.
[k]
Holmes
Take a look at this map.
[k]
[branch lblConf16]
[label lblClear16]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Sion
Luckily, we were able to trace the arrow's trajectory, so we have a good idea of where it was fired from.
[k]
Sion
Take a look at this map.
[k]
[label lblConf16]
[messageOff]
[se ad806]
[seStop ad806 0.7]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth I 2]
[charaDepth D 3]
[charaDepth N 4]
[charaFadein N 0.7 0,-200]
[wt 2.0]
[charaFadeout I 0.1]
[charaFadeout D 0.1]
[charaTalk off]
[charaFace P 7]
[charaFadein P 0.1 1]
[branchQuestNotClear lblNotClear17 3001222]
[branch lblClear17]
[label lblNotClear17]
Holmes
We discovered a minute Singularity cluster floating in a space-time rift right around here. It is from here that the arrow was fired.
[k]
Holmes
What's more, this magic arrow jumped through both time and space to reach us, making it a particularly impressive precision shot.
[k]
[branch lblConf17]
[label lblClear17]
Sion
We discovered a minute Singularity cluster floating in a space-time rift right around here. It is from here that the arrow was fired.
[k]
Sion
Furthermore, this magic arrow jumped through both time and space to reach us.
[k]
Sion
This suggests it was an astonishingly precise shot.
[k]
[label lblConf17]
[messageOff]
[branchQuestClear lblClear18 94064915]
[branchQuestClear lblClear18 3001101]
[label lblNotClear18]
[scene 104100]
[branch lblConf18]
[label lblClear18]
[scene 132900]
[label lblConf18]
[charaFadeout N 1.0]
[wt 1.2]
[charaTalk depthOn]
[charaTalk on]
[charaTalk P]
[charaFace P 15]
Katsushika Hokusai
...Hang on. Didja say minute Singularity “cluster”? As in, more than one of 'em?
[k]
[charaFace P 16]
Katsushika Hokusai
Kinda sounds like a bunch of islands floatin' in space-time 'stead of the ocean.
[k]
[charaFace P 13]
Katsushika Hokusai
Reminds me of the islets in Nanmei.
[k]
[charaFace P 11]
Katsushika Hokusai
Hm. This's all startin' to smell real fishy.
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 24]
[charaFadein R 0.1 1]
Da Vinci
I thought you might have thoughts about that, Hokusai.
[k]
1So, are we doing anything to prepare for the next attack?
[bgmStop BGM_EVENT_124 1.2]
[charaFace R 26]
Da Vinci
Of course. In fact, we've already begun.
[k]
[bgm BGM_EVENT_62 0.1]
[branchQuestNotClear lblNotClear19 3001222]
[branch lblClear19]
[label lblNotClear19]
Da Vinci
We're going to make a special device that'll be key to our dealing with the next attack. The Nemo Series and Sion are working as fast as they can.
[k]
Da Vinci
Holmes and I'll be joining them as soon as we're done here.
[k]
[branch lblConf19]
[label lblClear19]
Da Vinci
We're going to make a special device that'll be key to our dealing with the next attack. The Nemo Series and Sion are working as fast as they can.
[k]
Da Vinci
I'll be joining them too as soon as we're done here.
[k]
[label lblConf19]
Da Vinci
And we won't just be relying on the device, either. We'll be getting help from the Servant brigade, too.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 15]
[charaFadein H 0.1 1]
Goredolf
...Is what you said earlier true?
[k]
Goredolf
Did you really detect what appears to be a Holy Grail in that minute Singularity cluster?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 24]
[charaFadein R 0.1 1]
Da Vinci
We think so. It definitely could have been.
[k]
[charaFace R 5]
Da Vinci
We only picked up the signal for a moment, but it was so strong it's honestly left us bewildered.
[k]
Da Vinci
We took a closer look, and assuming the numbers are accurate, it looks like there are no fewer than seven Holy Grails there.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Seven Holy Grails!?
[k]
[charaFace B 12]
Mash
...Huh? Like...seven dogs...?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
I don't want to even think about it, but if this sniper manages to claim the Holy Grails' power...
[k]
Da Vinci
...they could bombard us with as many of those attacks as they wanted.
[k]
Da Vinci
So we need to find this sniper and stop them as soon as we possibly can!
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
[branchQuestClear lblClear20 94064915]
[branchQuestClear lblClear20 3001101]
[label lblNotClear20]
Mash
If they're firing at Chaldea from a long distance, couldn't we stop them by obfuscating our position somehow?
[k]
[branch lblConf20]
[label lblClear20]
Mash
Is there no way we could move the Border somewhere safe?
[k]
[label lblConf20]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
Goredolf
Hmm... No, I don't think that would be enough. In fact, it would probably be pointless.
[k]
[charaFace H 18]
Goredolf
At the moment, we don't even know how they managed to find us!
[k]
[charaFace H 5]
Goredolf
No, the only way to defend against a projectile capable of crossing space-time like this is to sever all magecraft connections, or to kill the source of the shot!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 7]
[charaFadein R 0.1 1]
Da Vinci
What Gordy said.
[k]
Da Vinci
Which is why I'd like you to lead the mission to find and stop this shooter, [%1].
[k]
[branchQuestClear lblClear21 94064915]
[branchQuestClear lblClear21 3001101]
[label lblNotClear21]
1Of course!
2No one's sinking Chaldea on my watch!
[branch lblConf21]
[label lblClear21]
1Of course!
2No one's sinking the Border on my watch!
[label lblConf21]
[charaFace R 1]
Da Vinci
That's the spirit!
[k]
[charaFace R 14]
Da Vinci
That aside, since we've already established a magecraft connection via the attack that hit us earlier...
[k]
Da Vinci
...it's possible that this enemy could infiltrate us directly, or employ some kind of curse unaffected by distance.
[k]
[charaFace R 5]
Da Vinci
But given how certain Ushiwakamaru and Kiichi Hogen were about the enemy using arrows, I'd say it's a safe bet that they're fixated on us like we're a giant target.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Barghest
I don't think so. Whoever's doing this is taking this approach because their proficiency in archery is their greatest weapon...
[k]
Barghest
...making it their most effective and reliable means of harming us.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Ushiwakamaru
Indeed. I agree with that assessment, too.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
...Gotcha.
[k]
1(Gulp...) So, is that the decision you wanted me to make?
2Leading a mission doesn't seem like an unusual decision to me...
[charaFadeout R 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear22 3001222]
[branch lblClear22]
[label lblNotClear22]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Holmes
No, it's not that, [&Mr.:Ms.] [%1]. There's[sr]another matter for which we require your approval.
[k]
Holmes
Specifically, we would like you to bring Ms. Tokimura...
[k]
Holmes
...or “Kyokutei Bakin the Servant,” if you prefer, along on this mission.
[k]
Holmes
In my estimation, her presence will significantly affect the likelihood of the mission's success.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[branch lblConf22]
[label lblClear22]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Sion
No, it is not that, [%1]. We actually want[sr]you to weigh in on a wholly different matter.
[k]
[charaFace D 0]
Sion
Specifically, we want you to bring our newest intruder[line 2]I mean, guest, Ms. Tokimura...
[k]
Sion
...aka “Kyokutei Bakin the Servant,” along on this mission.
[k]
[charaFace D 12]
Sion
I believe her presence will make this mission much more likely to succeed.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[label lblConf22]
[charaTalk Q]
[charaFace Q 6]
[charaFadein Q 0.1 1]
Omichi
What!? You want me to go along?
[k]
1Huh!? But, why?
2But, I thought we determined she can't fight at all right now.
[charaFadeout Q 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear23 3001222]
[branch lblClear23]
[label lblNotClear23]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Holmes
We have a number of good reasons for making this request, but unfortunately, we lack the time to explain in detail.
[k]
Holmes
However, there is one thing we must go over now: the name of the enemy attacking us!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 5]
[charaFadein J 0.1 1]
Ushiwakamaru
His name is Chinzei Hachirou, aka...
[k]
[charaFace J 2]
Ushiwakamaru
[f large]Minamoto-no-Tametomo!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
Minamoto-no...Tametomo...!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[branch lblConf23]
[label lblClear23]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Sion
We have a number of good reasons for making this request, but unfortunately, we lack the time to explain in detail.
[k]
Sion
But there is one thing we must go over now: the name of the enemy attacking us!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 5]
[charaFadein J 0.1 1]
Ushiwakamaru
His name is Chinzei Hachirou, aka...
[k]
[charaFace J 2]
Ushiwakamaru
[f large]Minamoto-no-Tametomo!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
Minamoto-no...Tametomo...!
[k]
Mash
That's one of the possible candidates we determined could have been behind the powerful ranged attacks we saw in that recent Singularity...
[k]
Mash
...and he's definitely a high-ranking Heroic Spirit!
[k]
[label lblConf23]
[charaFadeout B 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear24 3001222]
[branch lblClear24]
[label lblNotClear24]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Holmes
I expect Ushiwakamaru and Katsushika Hokusai will tell you more during the mission.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[branch lblConf24]
[label lblClear24]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Sion
Ushiwakamaru and Katsushika Hokusai should be able to tell you more during the mission.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[label lblConf24]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Ushiwakamaru
Understood.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 1]
[charaFadein P 0.1 1]
Katsushika Hokusai
Yeah, I figured as much. Don't worry, I'll take care of it!
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 0]
[charaFadein R 0.1 1]
[branchQuestClear lblClear25 94064915]
[branchQuestClear lblClear25 3001101]
[label lblNotClear25]
Da Vinci
Of course, we'll do our best to support you, too. Let's just hope we're able to maintain clear, consistent comms this time.
[k]
[branch lblConf25]
[label lblClear25]
Da Vinci
Of course, we'll do our best to support you, too. Let's just hope we're able to maintain clear, consistent comms this time.
[k]
[label lblConf25]
[charaFace R 12]
Da Vinci
Unfortunately, it looks like I might not be able to help you out myself. I'm pretty sure I'm gonna have my hands full shoring up our defenses for the next attack.
[k]
[charaFace R 8]
Da Vinci
So I'd like you to maintain comms support and otherwise provide [%1] with backup, Mash.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Mash
Got it!
[k]
1Good luck, Mash. I'll be counting on you over there.
[charaFace B 1]
Mash
Thank you, Senpai!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk R]
[charaFace R 0]
[charaFadein R 0.1 1]
Da Vinci
So, I take you're okay with Omichi coming along then?
[k]
1Sure am!
[charaFace R 4]
Da Vinci
Great. What about you, Omichi? Are you willing to do this? I hate to put a guest of ours in danger, but...
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 46]
[charaFadein Q 0.1 1]
Omichi
I-if there's anything I can do to help,[wt 0.8][charaFace Q 43] I'm happy to do it!
[k]
[charaFadeout Q 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 6]
[charaFadein P 0.1 1]
Katsushika Hokusai
Hell yeah, Omicchan! Well said!
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Sousuke
Woof![cueSe SE_22 22_ade751][charaMoveReturn A 0,10 0.2]
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[branchQuestClear lblClear26 94064915]
[branchQuestClear lblClear26 3001101]
[label lblNotClear26]
[scene 104100]
[branch lblConf26]
[label lblClear26]
[scene 132900]
[label lblConf26]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_82 0.1]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
Okay, based on what Hokusai said earlier, we decided to call this minute Singularity cluster we discovered in a space-time rift “Nanmei.”
[k]
Da Vinci
Apparently, “Nanmei” refers to both a sea in the south and the islands found there.
[k]
Da Vinci
Unfortunately, the attack damaged our transmission equipment, so we can only Rayshift a limited number of people there.
[k]
Da Vinci
Let's go over who'll be going on this mission one more time.
[k]
[charaFace R 25]
Da Vinci
First up, the commander and Master, [%1].
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth J 2]
[charaDepth Q 3]
[charaDepth P 4]
[charaDepth A 5]
Da Vinci
[&He'll:She'll] be accompanied by Ushiwakamaru,[charaFace J 0][charaFadeinFSR J 0.4 400,0][wt 0.8] Barghest,[sr][charaFace C 0][charaFadeinFSL C 0.4 -400,0][wt 0.8] Katsushika Hokusai,[charaFace P 0][charaFadeinFSR P 0.4 150,0][wt 0.8] and Kyokutei Bakin.[charaFace Q 46][charaFadeinFSL Q 0.4 -150,0][charaFadein A 0.4 -20,-80][wt 0.8]
[k]
[charaFadeout J 0.1]
[charaFadeout C 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaEffect A bit_talk_ssk_light2]
[charaTalk depthOn]
[charaTalk on]
[charaTalk R]
[charaFace R 5]
[charaFadein R 0.1 1]
Da Vinci
That'll be our team for this mission.
[k]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 17]
[charaFadein K 0.1 1]
Kiichi Hogen
So I'm part of the rear guard, huh? Damn, too bad.
[k]
[charaFadeout K 0.1]
[wt 0.1]
Operator
T-minus twenty seconds to Rayshift. Nineteen... Eighteen...
[k]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Ah! Sousuke's body is...glowing again?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ad1116]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Sousuke
Woof? Yip, yip yip![wt 0.3][cueSe SE_22 22_ade751][wt 0.3][cueSe SE_22 22_ade751][wt 0.3][cueSe SE_22 22_ade751]
[k]
[seStop 21_ad1116 0.3]
[charaEffectDestroy A bit_talk_ssk_light2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk Q]
[charaFace Q 48]
[charaFadein Q 0.1 1]
Omichi
Sh-shush, Sousuke. What's gotten into you?
[k]
[messageOff]
[bgm BGM_EVENT_82 1.0 0.5]
[fadeout black 1.0]
[wait fade]
[pictureFrame cut063_cinema]
[charaFadeout Q 0.1]
[wt 0.5]
[branchQuestClear lblClear27 94064915]
[branchQuestClear lblClear27 3001101]
[label lblNotClear27]
[scene 105800]
[branch lblConf27]
[label lblClear27]
[scene 157900]
[label lblConf27]
[fadein black 1.0]
[wait fade]
[charaTalk M]
[charaFace M 9]
[charaFadein M 0.1 0,-50]
[charaEffect M bit_talk_izo_light]
[cueSe SE_21 21_ad1116]
[wt 0.5]
[charaFace M 11]
Okada Izo
...Hm? What the heeeeeeeeell!?
[k]
[messageOff]
[seStop 21_ad1116 1.0]
[fadeout black 1.0]
[wait fade]
[charaEffectDestroy M bit_talk_izo_light]
[charaFadeout M 0.1]
[charaSet L 11005000 1 "Hessian Lobo"]
[branchQuestClear lblClear28 94064915]
[branchQuestClear lblClear28 3001101]
[label lblNotClear28]
[scene 104200]
[branch lblConf28]
[label lblClear28]
[scene 132800]
[label lblConf28]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 0,-50]
[charaEffect L bit_talk_lbo_light]
[cueSe SE_21 21_ad1116]
[wt 0.8]
Hessian Lobo
...!!!
[k]
[messageOff]
[seStop 21_ad1116 1.0]
[fadeout black 1.0]
[wait fade]
[charaEffectDestroy L bit_talk_lbo_light]
[charaFadeout L 0.1]
[wt 0.5]
[branchQuestClear lblClear29 94064915]
[branchQuestClear lblClear29 3001101]
[label lblNotClear29]
[scene 104100]
[sceneSet N 104100 1]
[branch lblConf29]
[label lblClear29]
[scene 132900]
[sceneSet N 132900 1]
[label lblConf29]
[pictureFrame]
[charaSet L 11005000 1 "Hessian Lobo"]
[charaSet S 98006000 1 "Glow Effect1"]
[charaSet F 98006000 1 "Glow Effect2"]
[charaSet K 98006000 1 "Glow Effect3"]
[charaSet E 98006000 1 "Glow Effect4"]
[charaSet O 98006000 1 "Glow Effect5"]
[charaSet T 1050000 1 Barghest2]
[charaDepth K 5]
[charaEffect K bit_talk_khs_light]
[charaPut K 2000,2000]
[charaDepth E 4]
[charaEffect E bit_talk_bkn_light]
[charaPut E 2000,2000]
[charaDepth O 6]
[charaEffect O bit_talk_ssk_light]
[charaPut O 2000,2000]
[charaScale N 1.2]
[charaScale T 1.2]
[wt 1.5]
[bgm BGM_EVENT_82 1.0 1.0]
[fadein black 1.0]
[wait fade]
[branchQuestNotClear lblNotClear30 3001222]
[branch lblClear30]
[label lblNotClear30]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Holmes
...Hmm. As I suspected.
[k]
[branch lblConf30]
[label lblClear30]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Sion
Oh boy. I thought this might happen.
[k]
[label lblConf30]
1Huh?
2(I'm getting a bad feeling about this!)
[branchQuestNotClear lblNotClear31 3001222]
[branch lblClear31]
[label lblNotClear31]
[charaFace I 4]
Holmes
My apologies. I failed to mention that we also detected a Holy Grail signal from that canine familiar.
[k]
Holmes
In our defense, it was a very faint signal.
[k]
Holmes
Truth be told, it casts a great deal of suspicion on whether the readings we saw in Nanmei truly came from Holy Grails.
[k]
[branch lblConf31]
[label lblClear31]
[charaFace D 12]
Sion
I forgot to mention that we also detected a Holy Grail signal from that canine familiar.
[k]
Sion
In our defense, it was a very faint signal.
[k]
[charaFace D 10]
Sion
It is enough to make you wonder whether the readings we saw in Nanmei were actually from Holy Grails.
[k]
[label lblConf31]
1Couldn't you have brought that up sooner!?
[charaFadeout D 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[cueSe SE_21 21_ad1116]
[seVolume 21_ad1116 0 0]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Goredolf
Can't we halt the Rayshift sequence?[sr]It's already too late?[wt 0.7][charaFace H 5] Figures!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear32 3001222]
[branch lblClear32]
[label lblNotClear32]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Holmes
It simply goes to show that there must be a very good reason as to why a black dog would glow in such a manner. Heh.
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth C 2]
[charaDepth J 3]
[charaDepth N 4]
[charaDepth T 5]
[charaTalk off]
[charaFace T 10]
[charaFadein T 0.7 -20,-50]
[charaFadein N 0.7 -20,-250]
[charaMove T -50,-50 0.7]
[charaMove N -50,-250 0.7]
[wt 0.7]
[charaFadeout I 0.1]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace C 0]
[charaFadeinFSL C 0.1 0]
Barghest
...Hmph.
[k]
[messageOff]
[charaFadeout N 1.0]
[charaFadeout T 1.0]
[wt 1.0]
[branch lblConf32]
[label lblClear32]
[charaTalk off]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace C 0]
[charaFadeinFSL C 0.1 0]
[label lblConf32]
[charaDepth C 1]
[charaDepth F 2]
[charaDepth J 3]
[charaDepth S 4]
[seVolume 21_ad1116 0.5 0.6]
[charaDepth S 3]
[charaPutFSR S 256,0]
[charaEffect S bit_talk_uwm_light]
[charaDepth F 2]
[charaPutFSL F -256,0]
[charaEffect F bit_talk_bgs_light]
[wt 3.0]
[charaFadeout C 0.1]
[charaFadeout J 0.1]
[charaEffectDestroy S bit_talk_uwm_light]
[charaEffectDestroy F bit_talk_bgs_light]
[wt 0.1]
[charaPut S 2000,2000]
[charaPut F 2000,2000]
[charaFace P 0]
[charaFadeinFSL P 0.1 0]
[charaPutFSL K -256,0]
[charaFace Q 46]
[charaFadeinFSR Q 0.1 2]
[charaPutFSR E 256,0]
[wt 2.0]
[charaFadeout Q 0.1]
[charaFadeout P 0.1]
[charaEffectDestroy K bit_talk_khs_light]
[charaEffectDestroy E bit_talk_bkn_light]
[wt 0.1]
[charaPut K 2000,2000]
[charaPut E 2000,2000]
[seStop 21_ad1116 0.7]
[wt 0.1]
[charaTalk on]
[charaDepth R 1]
[charaDepth B 2]
[charaTalk B]
[charaFace B 7]
[charaFadeinFSR B 0.1 2]
[charaFace R 5]
[charaFadeinFSL R 0.1 0]
Mash
Please be careful, Senpai! And everyone else, too!
[k]
Da Vinci
Good luck! We're all counting on you!
[k]
[messageOff]
[bgmStop BGM_EVENT_82 1.0]
[charaFadeout B 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth A 4]
[charaDepth O 6]
[charaPut O 0,0]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[se ad744]
[backEffect bit_talk_radiallight02_big]
[wt 1.0]
[seStop ad744 1.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaEffectDestroy O bit_talk_ssk_light]
[backEffectDestroy bit_talk_radiallight02_big]
[scene 10000]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[effect bit_talk_07_fs]
[se ad12]
[wt 4]
[fadeout white 1.0]
[wait fade]
[scene 10001]
[wt 1.5]
[fadein white 0.1]
[wait fade]
[fadeout black 2.0]
[wait fade]
[scene 10000]
[fadein black 1.5]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[soundStopAllFade 0.4]
[charaSet A 1098240500 1 Sousuke]
[charaSet B 5008000 1 Merlin]
[charaSet C 1050000 1 Barghest]
[charaSet D 98109400 1 "Altria Alter"]
[charaSet E 4015001 1 Alexander]
[charaSet F 2040000 1 "Sei Shounagon"]
[charaSet G 2018001 1 "Kid Gil"]
[charaSet H 3001000 1 "Cú Chulainn"]
[charaSet I 9011001 1 Caren]
[charaSet J 4014001 1 Ushiwakamaru]
[charaSet K 4036001 1 "Summer Carmilla"]
[charaSet L 11005000 1 "Hessian Lobo"]
[charaSet M 6033000 1 "Okada Izo"]
[charaSet N 25001000 1 Abigail]
[charaSet O 7028000 1 Bunyan]
[charaSet P 25002000 1 "Katsushika Hokusai"]
[charaSet Q 1098240200 1 "Kyokutei Bakin"]
[charaSet R 1098124500 1 "Da Vinci"]
[charaSet S 98002000 1 Fou]
[charaSet T 1050000 1 Barghest2]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[skip false]
[wt 0.5]
[fowardEffect bit_queststart80381]
[wait fowardEffect]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]