fgo-game-data/ScriptActionEncrypt/94/9405/9405141411.txt

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2022-07-12 09:05:34 +00:00
94-05-14-14-1-1
[soundStopAll]
[charaSet A 2001300 1 Emiya]
[charaSet B 1036300 1 "Prince of Lan Ling"]
[charaSet C 3044000 1 "Yu Mei-ren"]
[charaSet D 2042001 1 Illya]
[charaSet F 1098200900 1 "Murasaki Shikibu"]
[charaSet J 1098199500 1 Zombie]
[charaSet K 1098199600 1 Zombie]
[charaSet L 1098199500 1 Zombie]
[charaSet M 1098199600 1 Zombie]
[charaSet N 1098199500 1 Zombie]
[charaSet O 1098199600 1 Zombie]
[charaDepth J 5]
[charaDepth K 7]
[charaDepth L 6]
[charaDepth M 4]
[charaDepth N 3]
[charaDepth O 2]
[scene 100300]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[bgm BGM_EVENT_77 0.1]
Yu Mei-ren
Guh, I'm exhausted...[sr]So exhausted, I almost blew up without meaning to!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Prince of Lan Ling
I understand how you feel, but please try not to explode without at least warning us first...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Emiya
At least we did what we came here to do.
[k]
Emiya
Before we leave, do you think you could all give[sr]me a hand carrying supplies back to the cottage?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Murasaki Shikibu
...[sr]...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Emiya
Something wrong, Murasaki?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Murasaki Shikibu
I'm afraid so.[sr]Take a look outside.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.8 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait wipe]
[charaFadeout F 0.1]
[scene 99902]
[charaTalk off]
[charaFace J 0]
[charaFadein J 0.1 -250,0]
[charaFace K 0]
[charaFadein K 0.1 -100,0]
[charaFace L 0]
[charaFadein L 0.1 100,0]
[charaFace M 0]
[charaFadein M 0.1 250,0]
[charaFace N 0]
[charaFadein N 0.1 400,0]
[charaFace O 0]
[charaFadein O 0.1 -400,0]
[charaShake J 0.3 2 5 0]
[charaShake K 0.4 2 5 0]
[charaShake L 0.5 2 5 0]
[charaShake M 0.3 2 5 0]
[charaShake N 0.4 2 5 0]
[charaShake O 0.5 2 5 0]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[wt 1.8]
[wipeout rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaShakeStop J]
[charaShakeStop K]
[charaShakeStop L]
[charaShakeStop M]
[charaShakeStop N]
[charaShakeStop O]
[scene 100300]
[wt 0.6]
[wipein rectangleStripLeftToRight 0.8 1.0]
[wait wipe]
[charaTalk on]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
[charaShake D 0.03 4 4 0.5]
[bgm BGM_EVENT_126 0.1]
Illya
[f large]Gaah!
[k]
Ruby
Illya, I'm sorry to have to tell you this,[sr]but I don't think that scream was very ladylike.
[k]
Illya
I-I-I-I can't help it! Just look at them![sr]Where'd they all come from!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Murasaki Shikibu
Oh, yes, I suppose I didn't mention before[sr]that zombies tend to travel in packs...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Prince of Lan Ling
They're trying to force their way into this building.[sr]We'd better barricade the entrance.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Emiya
A barricade, huh!? That's more like it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Murasaki Shikibu
Indeed! This is just like something out[sr]of a number of great zombie classics!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Yu Mei-ren
You sound almost happy about that, Murasaki!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Murasaki Shikibu
I'm...actually enjoying this a bit! Sorry!!!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Illya
Wow, she admitted it...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_126 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[se ade364]
[seStop ade364 0.8]
[wt 0.7]
[se ade413]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[bgm BGM_EVENT_70 0.1]
Murasaki Shikibu
...So yes, many zombie movies involve scenes just like this where the characters are forced to hole up for protection.
[k]
[charaFace F 4]
Murasaki Shikibu
[f small]Largely because they're much cheaper to film, and they make it easy to pad out the runtime with character infighting...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Emiya
So, how do these kinds of scenes usually play out?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Murasaki Shikibu
Well...
[k]
[charaFace F 8]
Murasaki Shikibu
...they usually give the characters time to relax and catch their breath, as a kind of reprieve from the more frantic battle for survival.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Prince of Lan Ling
I see. True, between all this food, water, and even some entertainment, we should be able to get by quite comfortably.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Yu Mei-ren
So we're gonna shut ourselves away, huh.[sr]That sounds great. Really great...
[k]
1Now you're sounding like Batty.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Emiya
Stop that. Chaldea is at its quota for shut-ins.
[k]
2But, we can't stay in here forever, right?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Murasaki Shikibu
True.
[k]
Murasaki Shikibu
If we don't do anything, I'm afraid we'll wind up experiencing the bleaker ending for the genre, where no one survives.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[charaFace A 9]
Emiya
...Right. Well, if there's any good news to be had, it's that we've got plenty of food.
[k]
[charaFace A 6]
Emiya
What do you say, Master?[sr]Shall we have dinner now?
[k]
1We may as well...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Yu Mei-ren
Oh come on, why're you so worried?
[k]
[charaFace C 1]
Yu Mei-ren
I'm sure you'll figure something out just[sr]like you always do. Probably. Maybe.
[k]
2Sounds good!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Yu Mei-ren
Kouhai... You're really trying to keep your spirits up, huh? Well hey, don't worry. I'm sure things'll work out!
[k]
[charaFace C 4]
Yu Mei-ren
I swear, you humans are really weird like that.
[k]
Yu Mei-ren
It's like you have this way of somehow turning[sr]false cheer into actual morale...
[k]
[charaFace C 5]
Yu Mei-ren
Oh, never mind. Just forget I said anything.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]