fgo-game-data/ScriptActionEncrypt/03/0300050821.txt

841 lines
14 KiB
Plaintext
Raw Normal View History

2021-12-01 08:05:45 +00:00
03-00-05-08-2-1
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1098123200 1 Goredolf]
[charaSet D 4034000 1 Bartholomew]
[charaSet E 9005001 1 Holmes]
[charaSet F 6038002 1 "Charlotte Corday"]
[charaSet G 1098158300 1 Nemo]
[charaSet H 8001410 1 Mash]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[bgm BGM_EVENT_80 0.1]
[scene 10000]
[fadein black 1.0]
[wait fade]
[se ad171]
[fowardEffect bit_talk_h_slash01]
[wt 0.4]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[scene 85400]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 1]
[charaShake A 0.03 4 4 0.8]
[wt 1.0]
Atlantis Border Guard
...[sr]...
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[wt 0.1]
[charaMove A 0,-50 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad144]
[wt 1.6]
1There was something inhuman about the way they fought...
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
That's 'cause of the nanomachines in their heads.
[k]
[charaFace B 4]
Mandricardo
The catch is, they end up losing their humanity in exchange.
[k]
2They were really tough...
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Like I said, they're hopped up on nanomachines.
[k]
[charaFace B 4]
Mandricardo
'Course, the trade-off's that they end up losing their humanity...but they don't seem too bothered by that.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
That was quite the walloping we gave them.[sr]Are you sure they're not dead?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Yeah, the nanomachines are keeping 'em alive.
[k]
Mandricardo
But even if they're not dead, they'll still be outta commission until the nanomachines finish healing 'em.
[k]
Mandricardo
So I don't think we'll have anything to worry about for the time being.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Goredolf
(Clearly, the smart thing to do here would be to kill them...but...)
[k]
[charaFace C 1]
Goredolf
Hmm. Then there should be no issue leaving them as is.[sr]No need to bother with them, [%1].
[k]
Goredolf
We have plenty of more pressing things to do than wasting our time and energy unnecessarily.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
Hmm. All right, we'll leave them be then.[sr]The next thing we have to worry about is Odysseus.
[k]
Bartholomew
It won't be long now before he realizes that we're still alive and on Hestia Island.
[k]
[charaFace D 4]
Bartholomew
And thanks to his incredibly tight security...
[k]
Bartholomew
...his soldiers already found and destroyed most of the Second Bartholomew Fleet I'd been building in secret.
[k]
Bartholomew
The only ship I've got left is my own:[sr]the Royal Fortune.
[k]
Bartholomew
Ahh, my poor fleet. I hardly knew ye...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Then we had better move on to our next destination with all due haste.
[k]
[charaFace E 4]
Holmes
To be honest, I would have liked to spend a bit more time investigating this temple...
[k]
Holmes
But I suppose I can make do with analyzing the sample of nanomachines we collected here aboard the Nautilus.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
...[sr]...
[k]
[bgm BGM_EVENT_7 0.1]
Mandricardo
(Crap. Now what do I do?)
[k]
Mandricardo
(I missed my chance to bring it up, but are we just going our separate ways now?)
[k]
Mandricardo
(Or can I keep going with them?)
[k]
[charaFace B 4]
Mandricardo
(Meanwhile, Bartholomew's just planning to tag along like it's no big deal at all. Man, that must be nice!)
[k]
Mandricardo
(Still, I don't know if I feel good about taking up Master's time while the group is still figuring things out...)
[k]
1Something wrong?
[charaFace B 0]
Mandricardo
Oh, uh, nah, it's nothing.
[k]
Mandricardo
...So hey, uh, would it be okay if I came along with you guys?
[k]
1Uh, sure?
[charaFace B 1]
Mandricardo
...Gotcha.
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Absolutely! You're more than welcome to join us!
[charaFace B 3]
Mandricardo
!
[k]
Mandricardo
...That so? I see, I see. Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Bartholomew
You seem awfully pleased about that, Mandricardo.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mandricardo
Who, me? Naaah, this is no big deal. Really.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Bartholomew
(I can already tell this guy's[sr]going to be kind of a pain!)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Charlotte Corday
It's great to have you on board, Mandricardo![sr]I'm Corday!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
O-oh, thanks.[sr]...Um...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Charlotte Corday
It's okay. I understand.
[k]
Charlotte Corday
I won't be upset if you don't know who I am.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Okay, good.
[k]
[charaFace B 4]
Mandricardo
'Cause honestly, I got no idea.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Charlotte Corday
...[sr]...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mandricardo
Hey! Didn't you just say you weren't gonna be upset!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Charlotte Corday
I'm not upset. I'm just sad.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
(This is exactly why I'm such trash with people!)
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_7 1.5]
[wait fade]
[charaFadeout B 0.1]
[charaSet I 1098124500 1 "Da Vinci"]
[scene 84700]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_112 0.1]
[charaDepth C 10]
[charaScale G 0.95]
[charaTalk C]
[charaFace C 4]
[charaFace G 0]
[charaFadein C 0.1 1]
[charaFadein G 0.1 145,25]
Goredolf
And here I thought the walk home was going to be so much easier. Remind me why I'm still carrying you?
[k]
[charaFace G 4]
Nemo
Honestly, I can still barely move.[sr]I feel as sluggish as a beached fur seal.
[k]
[charaFace C 6]
Goredolf
Well, you could at least try to make an effort!
[k]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Da Vinci
What do you expect? It's still gonna take some time for Nemo to get back on his feet.
[k]
[charaFace I 10]
Da Vinci
Sorry, Gordy, you'll just have[sr]to bear with it a little longer.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFace G 0]
[charaFadein G 0.1 145,25]
[charaFadein C 0.1 1]
Goredolf
Dammit, Butter should be the one handling things like this. Where is he when you need him?
[k]
1Who's Butter?
[charaFace C 0]
Goredolf
Come on, you know. The guy with the glasses and...[sr]Uh, the glasses.
[k]
2I really think it's about time you learned Meunière's name!
[charaFace C 1]
Goredolf
That's it, Moony-air. Or was it Meurienne?[sr]Oh well, it doesn't matter.
[k]
[charaFace C 12]
Goredolf
Really, thinking about it now, I should have been the one to stay behind with the Border...
[k]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
Do you think the Border's okay?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFace C 0]
[charaFadein G 0.1 145,25]
[charaFadein C 0.1 1]
Nemo
...Yes, it's fine, at least for now.
[k]
Nemo
The sonar is still working, so I can tell there aren't any hostiles nearby.
[k]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Oh? You mean you can tell that sort of thing even at this distance?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace C 0]
[charaFace G 0]
[charaFadein G 0.1 145,25]
[charaFadein C 0.1 1]
Nemo
Only what's been reported to me, thanks to the one marine that stuck around.
[k]
[charaFace C 12]
Goredolf
...Are you sure I can't put him down, seeing how he's feeling well enough to talk?
[k]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 17]
[charaFadein I 0.1 1]
Da Vinci
Nice try.
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[wait fade]
[charaFadeout I 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth C 4]
[charaDepth I 1]
[charaDepth G 3]
[charaFace C 1]
[charaFace G 0]
[charaFace I 0]
[charaFadein G 0.1 401,25]
[charaFadein C 0.1 2]
[charaFadein I 0.1 0]
[fadein black 1.0]
[se ad173]
[wt 0.1]
[se ad60]
[wait fade]
[seStop ad173 2.0]
[seStop ad60 2.0]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[wt 0.2]
[charaDepth H 4]
[charaDepth F 5]
[charaFace H 13]
[charaFace F 0]
[charaFadein H 0.1 2]
[charaFadein F 0.1 0]
[wipein rectangleStripLeftToRight 0.7 1]
[se ad173]
[wt 0.1]
[se ad666]
[wait wipe]
[seStop ad173 2.0]
[seStop ad666 2.0]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout H 0.1]
[charaFadeout F 0.1]
[charaDepth E 4]
[charaDepth D 5]
[charaFace E 9]
[charaFace D 1]
[charaFadein E 0.1 2]
[charaFadein D 0.1 0]
[wipein rectangleStripLeftToRight 0.7 1]
[se ad173]
[wt 0.1]
[se ad60]
[wait wipe]
[seStop ad173 2.0]
[seStop ad60 2.0]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.2]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wipein rectangleStripLeftToRight 0.7 1]
[se ad60]
[wait wipe]
[seStop ad60 1.0]
[wt 1.0]
Mandricardo
...[sr]...
[k]
1Everything okay?
[charaFace B 4]
Mandricardo
Oh, uh, yeah, everything's fine.
[k]
Mandricardo
I was just thinking how this is the same position I was in on my last trip not too long ago.
[k]
[charaFace B 0]
Mandricardo
...You wanna hear more about it?
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.5 0,15 1.01]
[wt 0.5]
[cameraMove 0.5 0,0 1.01]
[wt 1.0]
Mandricardo
All right, but there isn't all that much to say.
[k]
Mandricardo
I was just part of the group of Servants that went off to Olympus.
[k]
Mandricardo
'Course, all the others' True Names are sealed away, so I don't know who they were any more than Bartholomew does.
[k]
Mandricardo
But I do remember there was one Servant who was real good at making hideouts, and built a bunch of them all around the different islands.
[k]
Mandricardo
So we might find some clues or other things that could help us if we check them out.
[k]
[charaFace B 4]
Mandricardo
...[sr]...Oh, right.
[k]
Mandricardo
I probably should've told you about those before, huh?[sr]I'm sorry.
[k]
1I'll tell the others.
[charaFace B 0]
Mandricardo
Sounds good. Thanks.
[k]
Mandricardo
I get the feeling I was probably left behind to tell you guys about that kinda thing, so.
[k]
2So why did you stay behind?
[charaFace B 0]
Mandricardo
Oh, that? I don't know who it was, but somebody told me it was important that I did.
[k]
Mandricardo
You know, Odysseus, Poseidon, and Artemis are about as big as they come.
[k]
[charaFace B 4]
Mandricardo
I honestly don't know if we even have a chance of beating them...
[k]
1...Yeah, me neither.
[charaFace B 2]
Mandricardo
!
[k]
Mandricardo
N-no, wait. That's not what I meant!
[k]
[charaFace B 5]
Mandricardo
(Dammit, how could I be so stupid!? What kind of Servant goes around saying they can't win!?)
[k]
[charaFace B 4]
Mandricardo
(Then again, I don't wanna lie. And it's not like[sr][&he'd:she'd] believe me, anyway! I mean, how the hell can[sr]anyone beat real-life gods?)
[k]
Mandricardo
(Not to mention we've got way fewer Servants now, and Artemis's keeping a much closer eye out than she was before.)
[k]
Mandricardo
(...What're we gonna do?)
[k]
1But I at least want to make sure we try everything we can.
2Which is why I'm glad to have you here helping us.
[charaFace B 0]
Mandricardo
...[sr]...
[k]
Mandricardo
...Well sure, if there's anything[sr]I can do to help, I'll do it.
[k]
Mandricardo
Just maybe keep your expectations of me in check.[sr]After all...
[k]
[messageOff]
[wt 0.1]
[charaMoveReturn B 0,-10 0.3]
[se ad171]
[wt 1.0]
Mandricardo
This is the only weapon I've got.
[k]
Mandricardo
A plain old wooden sword.[sr]Nothing special or historic about it or anything.
[k]
[charaFace B 4]
Mandricardo
If I'd materialized as a Saber, then I might've been able to bring Durendal with me, but no, I'm just a Rider.
[k]
Mandricardo
Then again, I still might not have it then, since I just picked it up when that bastard Roland happened to leave it behind.
[k]
Mandricardo
And since I don't have any memory of wielding that sword since becoming a Servant either...
[k]
Mandricardo
...I'm guessing that means the Throne still doesn't see me as a real hero.
[k]
[charaFace B 0]
Mandricardo
...Ugh, sorry. I didn't mean to bring down the mood.
[k]
Mandricardo
Well hey, don't worry. Even a dinky wooden sword like this oughta be enough to take out a hundred soldiers or so.
[k]
Mandricardo
So if nothing else, I can still fill in the gaps in your lineup.
[k]
[charaFace B 1]
Mandricardo
Anyway, it looks like we're falling behind.[sr]Come on, Master, let's go catch up.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_112 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]