Version: 2.23.0 DataVer: 378

This commit is contained in:
atlasacademy-sion 2021-12-01 08:05:45 +00:00
parent 4acbe85270
commit ec46381e5b
199 changed files with 134054 additions and 309 deletions

View File

@ -1,5 +1,5 @@
~4179494206
@FgoDataVersion0066,20160420_1,20211125_00:24
~922343005
@FgoDataVersion0066,20160420_1,20211201_01:23
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@ -206,12 +206,12 @@
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@ -1716,6 +1716,31 @@
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@ -1740,22 +1765,22 @@
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@ -1763,17 +1788,17 @@
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@ -3224,7 +3249,7 @@
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@ -12823,6 +12851,365 @@
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@ -0,0 +1,817 @@
03-00-05-00-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1098181900 1 "Nemo Marine 1"]
[charaSet C 1098181900 1 "Nemo Marine 2"]
[charaSet D 1098181900 1 "Nemo Marine 3"]
[charaSet E 1098181900 1 "Nemo Marine 4"]
[charaSet F 1098181900 1 "Nemo Marine 5"]
[charaSet G 1098158300 1 Nemo]
[charaSet H 1098123000 1 Meunière]
[charaSet I 1098123200 1 Goredolf]
[scene 66800]
[fadein black 1.0]
[wait fade]
[se ad870]
[seVolume ad870 0 0.4]
[wt 1.5]
[se ad8]
[wt 1.0]
[se ade74]
[wt 1.5]
[seStop ade74 0.4]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_77 0.1]
Mash
Good morning, Senpai![sr]Is your formal dress all ready to go?
[k]
Mash
I know it's been a long two weeks since we got back from the Indian Lostbelt...
[k]
[charaFace A 0]
Mash
But today, they're finally supposed to finish making modifications to the Shadow Border...
[k]
Mash
...and complete construction on the new Nautilus that has the Shadow Border at its core.
[k]
Mash
I can't wait to see what it looks like once they let us back into the dock at 9:00 a.m.
[k]
Mash
I remember Captain was very particular about having us, quote:
[k]
Mash
“Wake up at the crack of dawn and remain on standby until further notice”...
[k]
Mash
...which just makes me that much more curious.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad13]
[wt 1.0]
[51d4ff]Da Vinci[-]
[51d4ff]Ahem. Testing, testing...[sr]Everything good with this mic?[-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]Hey guys! Can you hear me? Are my dulcet[sr]tones carrying clearly to your waiting ears?[-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]Tomlin, Kawata, Octavia, Chin,[sr]Cayenne, Elron, Marcus, Meunière...[-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]...Director Goredolf, Mash,[-][sr][51d4ff]and last but not least, [%1][-][51d4ff]![-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]As the eleven staff members of Novum Chaldea,[sr]your patience has been much appreciated![-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]Now come on down to the dock[sr]and meet our brand-new ship![-]
[k]
[51d4ff]Da Vinci[-]
[51d4ff]That's right! It's time for the launch ceremony[sr]for Captain Nemo's Nautilus![-]
[k]
[messageOff]
[wt 1.0]
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[wait fade]
[scene 66501]
[wt 1.0]
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[wt 2.0]
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[charaTalk depthOff]
[charaDepth B 7]
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[charaTalk B]
[charaFace B 0]
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[charaFace B 1]
BNemo? A
Hey hey![sr]Thanks for coming to celebrate with us!
[k]
[charaFace C 3]
CNemo? B
We're sooo lucky we got to put the Nautilus together in a secret underground dock like this!
[k]
[charaFace D 1]
DNemo? C
Congratulations, guys! We deserve it![sr]I can't wait till we can set sail!
[k]
[charaFace E 1]
ENemo? D
Congratulations to you too, [%1] and Mash!
[k]
[charaFace E 0]
ENemo? D
You guys are gonna be there for tomorrow's test voyage too, right?
[k]
ENemo? D
Oh man, it's gonna be so much fun! I wonder if[sr]we can still fire torpedoes in the Void Sea!?
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
U-um, Master, do you know why there are so many Nemos here!?
[k]
1It's a whole series of Nemos...the “Nemo Series!”
2No, but I've seen them around here and there before.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Nemo
Hey! Who said you could leave your posts!? You're making a mockery of the launch ceremony, dammit! Marines! Line up!
[k]
BThe Nemos?
Aah! Look out, guys, Captain's all mad☆[sr]Come on, let's all line up☆
[k]
[messageOff]
[charaFadeout G 0.1]
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[charaTalk off]
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[charaTalk G]
[charaFace G 5]
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Nemo
That's more like it.[sr]Now, roll call!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.2 20,0]
[charaMove B 1 0.2]
[wt 0.2]
Nemo? A
Nemo Marine, reporting for duty! I'm in charge of the deck! And I want you to requisition me a new mop!
[k]
[messageOff]
[charaMove B -20,0 0.2]
[charaFadeout B 0.2]
[wt 0.3]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.2 20,0]
[charaMove C 1 0.2]
[wt 0.2]
Nemo? B
Nemo Marine, reporting for duty! I'm in charge of loading the really, reeeally heavy torpedoes! Will somebody trade posts with me!?
[k]
[messageOff]
[charaMove C -20,0 0.2]
[charaFadeout C 0.2]
[wt 0.3]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.2 20,0]
[charaMove D 1 0.2]
[wt 0.2]
Nemo? C
Nemo Marine, reporting for duty! I'm in charge of the computer room, and I'm still not sure taking notes by hand is really the best idea!
[k]
[messageOff]
[charaMove D -20,0 0.2]
[charaFadeout D 0.2]
[wt 0.3]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.2 20,0]
[charaMove E 1 0.2]
[wt 0.2]
Nemo? D
Nemo Marine, reporting for duty! I'm in charge of cleaning the kitchen and bathrooms! A clean ship is a happy ship☆
[k]
[messageOff]
[charaMove E -20,0 0.2]
[charaFadeout E 0.2]
[wt 0.3]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.2 20,0]
[charaMove F 1 0.2]
[wt 0.2]
Nemo? E
Nemo Marine, reporting for duty![sr]I'm in charge of[line 2]
[k]
[messageOff]
[charaMove F -20,0 0.2]
[charaFadeout F 0.2]
[wt 0.3]
[charaTalk B]
[charaFace B 6]
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[wt 1.0]
[messageOff]
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[wt 1.0]
[messageOff]
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[charaTalk B]
[charaFace B 7]
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[charaMove B 1 0.2]
[wt 1.0]
[messageOff]
[charaMove B -20,0 0.2]
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[wt 0.3]
[charaSet F 1098158200 1 Sion]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Meunière
Whoa... Whoooaaa!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Goredolf
Oh for! That's enough, dammit!
[k]
Goredolf
I was a bit overwhelmed with all the new information even before this parade of identical faces!
[k]
[charaFace I 5]
Goredolf
What is the meaning of this, Captain!?[sr]Since when do you have so damn many subordinates!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nemo
That's as silly as asking a fluvial sculpin why it swims upstream, Goredolf.
[k]
Nemo
The marines are clones, or instances of me who specialize in different operations.
[k]
Nemo
Having a large enough crew is an essential part of any voyage.
[k]
Nemo
I didn't make the marines for you guys. I made them solely to help with the ship, and the ship is where they'll stay.
[k]
Nemo
You could say they're animated metaphors for my mental support structure; they're fully autonomous possible alternate versions of me who[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 12]
[charaFadein F 0.1 1]
Sion
Thank you, Captain, I will take it from here. You have many talents, but explaining things is clearly not one of them.
[k]
Sion
You see, the ability Captain is using to make these clones belongs to neither Nemo the Heroic Spirit nor to Triton the Divine Spirit.
[k]
Sion
Those of us at the Atlas Institute use a technique called Memory Partition as part of our basic thought processes...
[k]
Sion
...so I gave Captain the ability to use it when I formed a contract with him.
[k]
Sion
Essentially, it lets you, well, partition your brain so that you can have multiple selves processing different things simultaneously.
[k]
Sion
In Captain's case, that resulted in him gaining the ability to create multiple physical selves that all act with complete autonomy.
[k]
[charaFace F 6]
Sion
In other words, all the work pertaining to running a ship that Captain Nemo has been doing by himself to date...
[k]
Sion
...or, perhaps more accurately, all the work he had been wishing to do but was thus far unable to carry out due to a lack of personnel...
[k]
Sion
...is now being carried out by all these other Nemos thanks to the evolution he independently achieved!
[k]
1Wow! (Talk about a hard worker!)
2Then they don't all just look like Nemo, they ARE all Nemo!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace C 3]
[charaFace D 1]
[charaFace E 0]
[charaFadein B 0.1 100,0]
[charaFadein C 0.1 -100,0]
[charaFadein D 0.1 300,0]
[charaFadein E 0.1 -300,0]
Nemo Marines
Aye, aye, [&sir:ma'am]! Though of course, we all[sr]have to do whatever the Captain tells us to!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaSet B 1098182100 1 "Nemo Professor"]
[charaSet C 1098182300 1 "Nemo Baker"]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
So there's going to be lots and lots of Nemos working on board the Nautilus then!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Nemo
Well, the number of marines will change depending on the circumstances. Also, the marines aren't the only other Nemos in my Nemo Series.
[k]
[charaFace G 0]
Nemo
I'll introduce you to them properly when the time is right, but for now...
[k]
Nemo
There's Nemo Professor, whose job is to analyze situations, come up with plans, and conduct scientific research.
[k]
[messageOff]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 370,0]
[charaMove B 350,0 0.4]
[wt 0.7]
[charaMoveReturn B 350,-5 0.4]
[wt 1.3]
[charaSet D 1098182200 1 "Nemo Engineer"]
[charaSet E 1098124500 1 "Da Vinci"]
[charaFadeout B 0.4]
[charaMove B 370,0 0.4]
[wt 0.5]
[charaFace G 1]
Nemo
Next, there's Nemo Baker, the cook who'll be in charge of preparing everyone's meals. All these roles are important, of course, but hers stands out in particular.
[k]
[messageOff]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 370,0]
[charaMove C 350,0 0.4]
[wt 1.0]
[charaFace C 3]
[wt 1.0]
[charaFadeout C 0.4]
[charaMove C 370,0 0.4]
[wt 0.5]
[charaFace G 4]
Nemo
Then there's Nemo Engineer, who's so cantankerous you'd never believe she was me. She'll just as soon throw a wrench at you as look at you.
[k]
[messageOff]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 470,0]
[charaMove D 450,0 0.4]
[wt 0.8]
[charaMove D 470,0 0.4]
[charaFadeout D 0.4]
[wt 0.5]
[charaFace G 0]
Nemo
Those, along with the marines, are the crew I'll be taking along to run the ship.
[k]
Nemo
The only downside is that bringing the Border aboard the new Nautilus means there won't be any room for a bakery, so I won't be calling Baker.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 3]
[charaFadein H 0.1 1]
Meunière
No Baker? Aw man, that's a real shame.
[k]
[charaFace H 1]
Meunière
Still, it's looking more and more like a real submarine, isn't it!? When're you gonna take it out for a test-dive, Captain!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Nemo
Oh, I'd like to do that no later than tomorrow.
[k]
Nemo
We'll need to cross an ocean from the Age of Gods in this next Lostbelt, so I have to make sure everything is shipshape, figuratively speaking.
[k]
Nemo
However, the only ones who will be coming with me are Mash and [%1]. The rest of you will be staying here.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Meunière
What!? Why!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Da Vinci
We have our reasons, Meunière.[sr]Sorry, it just wasn't in the cards this time.
[k]
Da Vinci
While Captain, Mash, and [%1] are out[sr]there testing the Nautilus, the rest have our work[sr]cut out for us getting ready to infiltrate the[sr]Atlantic Lostbelt.
[k]
Da Vinci
Developing the ultra long-range lens...[sr]Doubling and tripling the Nautilus's defensive systems...
[k]
Da Vinci
Reinforcing [%1]'s Mystic Codes...[sr]Fine-tuning Mash's Ortinax...
[k]
Da Vinci
Basically, Meunière, we all have an absolute ton of things to do here.
[k]
Da Vinci
We just don't have the time to spare for you to be wasting your magecraft expertise on a submarine test-dive.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Meunière
Dammit! Of all the rotten luck!
[k]
Meunière
If I'd known it was gonna hold me back like this one day, I would've sold my magical crest and gotten out of the magecraft game long ago!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Goredolf
Hahahaha! That's the boldest statement I've heard in a long time!
[k]
Goredolf
But in case you need a reminder, if you weren't a mage, you would never have been hired at Chaldea in the first place!
[k]
[charaFace I 11]
Goredolf
So how about you just resign yourself to helping the technical advisor like a good little lackey, and let me take responsibility for what is sure to be a delightful Nautilus test-di[line 2]
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Da Vinci
You sure, Gordy? You do know they're going for a test-dive in the Void Sea, not the Wandering Sea, right?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Goredolf
Er, yes, as I was saying, I will let [%1] handle it, as I have a lot of...ah, directory work I need to do myself. Yes, quite a lot indeed.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[se ade158]
[charaTalk E]
[charaFace E 28]
[charaFadein E 0.1 1]
Da Vinci
Then it's settled.
[k]
Da Vinci
This afternoon, I'll be holding a class to explain all about the Nautilus's equipment and facilities, as well as what to do in case of emergency.
[k]
Da Vinci
Then tomorrow, [%1], Mash,[sr]and Captain will take it out for a test-dive.
[k]
Da Vinci
While they're off doing that, the rest of us will be getting things ready here at the Wandering Sea for our infiltration of the Atlantic Lostbelt.
[k]
[charaFace E 0]
[se ade158]
Da Vinci
It'll probably take around seven days to wrap everything up, so this could be your last chance to relax on standby for a while.
[k]
Da Vinci
Make sure you're all well rested so that you can give your best for what's to come.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Right!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.5]
1Got it!
2That goes for you too, Da Vinci!
[messageOff]
[charaFace E 10]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-01-1-0
[soundStopAll]
[charaSet A 1098186900 1 No-Face]
[scene 10001]
[fadein black 1.0]
[se ad207]
[seVolume ad207 0 0]
[seVolume ad207 1.0 0.5]
[wait fade]
[wt 1.5]
[seVolume ad207 1.0 1.0]
[scene 53800 1.0]
[wt 2.0]
[seStop ad207 1.5]
[wt 2.0]
[se ad123]
[seVolume ad123 0 0]
[seVolume ad123 1.0 1.0]
[wt 2.0]
[seStop ad123 1.5]
[wt 2.0]
[bgm BGM_EVENT_79 0.1]
My journey is drawing to an end. It won't be long now before I arrive at my destination in southern Nevada.
[k]
Not that it'll change anything once I get there.[sr]I certainly won't be getting a reward for my trouble.
[k]
Nor do I have a home to return to,[sr]or enough fuel to get me there even if I did.
[k]
The only point this journey ever had[sr]was to get where I was going.
[k]
...Well, no, that may be technically accurate, but it's still not quite right. Let me be clear, so I don't invite any misunderstandings.
[k]
When I say I don't have a home to return to, I don't mean that in the heartless, cold-blooded bastard sense.
[k]
My home may be gone now, but I still remember it clearly. And as long as I have those memories, I'll never feel the pain of its loss.
[k]
See, since I was born, I've had the ability, for better or worse, to recall anything I've ever seen in perfect detail.
[k]
It's called, “hyperthymesia,” though it's more[sr]commonly known as a superior autobiographical memory.
[k]
My friends considered it a disability, and sympathized with the drawbacks, but scientists considered it a gift.
[k]
It drove me insane when I was a kid. At some points, it caused me to hate cities and people in general.
[k]
When I grew up, I left the city behind and started living a much quieter life out in a village near the mountains.
[k]
As a result, I've only spent about a third of my life in busy, urban areas, so I'm not really overburdened with memories of those places.
[k]
Still, my memories are just as clear now as they ever were. I can see the friends I used to hang out with smiling and laughing as if they were right here with me.
[k]
Of course, that includes the beautiful scenery and the stars that used to twinkle bright all across the nighttime sky.
[k]
...Maybe that's why I couldn't shake my doubts about why this happened the way it did.
[k]
Something just seemed...off.
[k]
I don't mean the Earth's surface being bleached white. I mean it feels like something even bigger has changed, but in a way I can't put my finger on it.
[k]
Whatever it is, I've noticed it at different points during this journey.
[k]
There was something different about the skies above Russia, Scandinavia, China, India... Whatever it was, they weren't the same skies I'd seen before.
[k]
There must be some other change occurring in places I'm not privy to. Or maybe some other humans besides me are struggling to fight back.
[k]
Maybe they're doing their best to retake this world, this planet, this universe for humanity even as I speak.
[k]
...Unfortunately, as intriguing as that possibility is, those places are much too far away for me to make a detour, and I have precious little time left as it is.
[k]
I ran out of food yesterday,[sr]and my bike's not going to last much longer, either.
[k]
Again, once I reach my destination,[sr]my journey is over.
[k]
It would be nice if whoever's causing these changes taking place around the world were to stop by the States...
[k]
...but I doubt anyone who's lost as hard as me and the rest of humanity have anything close to that kind of good luck left.
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_79 1.0 0.3]
[fadeout black 1.0]
[wait fade]
[wt 1.0]
[scene 53900]
[fadein black 1.0]
[bgm BGM_EVENT_79 1.0 1.0]
[wait fade]
...What a strange feeling.
[k]
Even if this is the end for me, in multiple senses, it still feels good to achieve the goal I set for myself.
[k]
“Why did humanity die out?”[sr]“Why did these alien invaders show up?”
[k]
“Why did they conquer us by bleaching the Earth white?”
[k]
My heart is racing at the prospect of possibly uncovering the answers to these and all the other mysteries.
[k]
I've arrived at the U.S. Air Force base once known as Area 51. It's the one place[line 2]the only part of the texture[line 2]on the entire planet that managed to evade the bleaching.
[k]
The sheer secrecy surrounding this place led to all sorts of rumors about high-tech experiments and training being conducted here, but you'd never know that looking at it now.
[k]
Not only are there no survivors here, there's not so much as a single piece of cutting-edge equipment.
[k]
Any seaplanes and armored tanks that may have been here before are long gone.
[k]
And since there's no power, I doubt I'll be able to stock up on food or water, either.
[k]
On the plus side, the buildings are mostly untouched, so at least I shouldn't have to go sifting through rubble.
[k]
[messageOff]
[scene 53901 2.0]
[se ad131]
[wt 2.0]
[seVolume ad131 1.0 0.3]
[wt 1.0]
...I can't believe it. Rain clouds cropped up here out of nowhere. I guess that means it still rains in the last area on Earth that hasn't been bleached away.
[k]
I pushed my excitement down to keep it from getting the better of me, and began carefully making my way through the base.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[fadein black 1.0]
[wait fade]
The rain clouds that cropped up in the skies overhead[sr]stuck around the whole time I was there.
[k]
[seStop ad131 2.5]
I learned several things from my expedition into the inside of the base; the part completely cut off from the outside world.
[k]
I wish I could offer my own personal insights on what I found, but since I'm running low on both time and energy, I'll have to stick to just the facts.
[k]
[messageOff]
[seStop ad131 1.0]
[wt 1.0]
[bgm BGM_EVENT_72 0.1]
This base did in fact contain an alien life-form.
[k]
[seStop ad131 1.0]
[messageOff]
[effect bit_talk_marblebg]
[wt 2.0]
“2018 - Subject E Relocation”[sr]“2018 - Initiate Subject E Examination”
[k]
According to the documents I found, this “subject” had flown to New Mexico in the year 2018.
[k]
The craft it had been piloting either burned up when it entered Earth's atmosphere (or was possibly destroyed by the subject itself, according to a handwritten note)...
[k]
...leaving the subject completely exposed upon its discovery.
[k]
The injuries sustained during its emergency landing had left it critically wounded and near death...
[k]
...but by flash-freezing it, the Air Force managed to preserve its life functions. They then brought it to this base.
[k]
All the other records pertaining to the subject can be summed up in a single word: “gruesome.”
[k]
The scientists performed all kinds of tests, experiments, and surgeries in order to keep this alien visitor alive.
[k]
They conducted clinical trials with different kinds of medicine. They tested every known substance on Earth to see how it would react.
[k]
They observed reactions that corresponded to pain.[sr]They observed reactions that corresponded to joy.
[k]
To measure its endurance, they stopped supplying it with nutrients. Then they tried burning it. Freezing it. Melting it. Attaching things to it.
[k]
They stirred its intestines around. Cut off parts of its body. Measured signals from the organ they thought was its brain.
[k]
They performed all of this research, what could also be called the very crystallization of human history, on the subject while it was still living.
[k]
[messageOff]
[fadeout dc143c 2.0]
[wt 2.0]
[effectStop bit_talk_marblebg]
[scene 10000]
...It didn't take long for the surgical procedures meant to resuscitate the subject to morph into brutally exploitative experiments.
[k]
And since the cells taken from the subject's samples were made up of elements that didn't exist anywhere on the planet...
[k]
...it wasn't hard to imagine that further research could eventually lead to military and civilian applications.
[k]
Truth be told, that was where the top brass's true interests lied.
[k]
After all, ever since the turn of the twentieth century, the energy race between nations had only continued to pick up speed...
[k]
...and there was now an insurmountable gap between industrialized nations and developing ones.
[k]
I could tell from poring over the documents that they began with the best of intentions.
[k]
They wanted their research to result in a better life for every person on Earth. To help humanity move past its endless squabbling for wealth and forge ahead with new, loftier goals.
[k]
However...Area 51's researchers[sr]didn't see things the same way.
[k]
With every experiment they ran, they became more and more certain that the subject was emitting a constant, unknown signal. It was calling for help.
[k]
So they thought, if they kept running experiments on it, if they kept inflicting greater levels of pain on it...
[k]
...even more potential test subjects were bound to show up.
[k]
[messageOff]
[bgmStop BGM_EVENT_72 1.5]
[fadein dc143c 1.5]
[wait fade]
[wt 1.0]
That's why this all happened.[sr]This wasn't a natural disaster. It was a man-made one.
[k]
[51d4ff][sr]           (But is that truly the reason?)[-]
[k]
I finally know why those trees came here.[sr]Now...I just have to confirm one last thing.
[k]
Was this the true cause? Was there really a “Subject E” here, at this base? I have to see it for myself.
[k]
And I have to do it before I die of malnutrition.
[k]
[messageOff]
[bgmStop BGM_EVENT_72 1.0]
[wt 1.0]
[scene 10000]
[se ad311]
[wait fade]
[wt 2.0]
[seStop ad311 0.5]
It took me several days to discover that door.
[k]
“E Reference Room.” A secret area that had been built even further underneath the base's underground structure.
[k]
I manage to open the door and make my way inside the sealed-off passageway.
[k]
...I can already tell there's something here. This is it. This is where I'll find the answers I've been seeking.
[k]
There's just something...different about the air in this passageway that makes that all too clear.
[k]
My instruments aren't picking up anything unusual, even though the passageway itself is like something from another world[line 2]entirely removed from what we think of as reality.
[k]
I know this passageway is made out of iron and steel, but it feels like I'm walking on pulsating jelly.
[k]
I make my way across the simultaneously hard, soft, warm, cold floor, one careful step at a time.
[k]
My body temperature is dropping like a stone. I can barely breathe. My consciousness is hanging by a thread.
[k]
...I can't even remember how many days it's been since I last had something to eat or drink.
[k]
Soon, I won't even have enough energy left to talk into this recorder.
[k]
But I can't stop now. I have to find the answers before I die. Answers that I'm sure lie just beyond this passage...
[k]
[messageOff]
[se ad832]
[effect bit_talk_door_open]
[scene 10001]
[wt 1.0]
[se ad578]
[wt 2.5]
[seStop ad578 1.0]
[wt 6.5]
[scene 55500 2.0]
[wt 3.0]
David
...?
[k]
The only sound that escaped my lips was a quiet gasp of shock.
[k]
It was the most retro room I could have imagined. If I hadn't known better, I would never have thought it was located in the middle of one of the most high-tech bases on Earth.
[k]
And yet, there it was atop the exam table. A bizarre...thing that resembled nothing so much as a dead tree.
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
A???
...Hey there. It's about time you showed up, Bluebook.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad610]
[effect bit_talk_35]
[wt 1.5]
[se ad144]
[wt 4.5]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-03-1-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098124500 1 "Da Vinci"]
[charaSet E 1098158200 1 Sion]
[charaSet H 98115000 1 Effect]
[scene 10000]
[fadein black 0.1]
[wait fade]
[s 1000]
    [s 16]—Five Days After the Nautilus Test-Dive—
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 66400]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_82 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Goredolf
I see you're all here ahead of the operation's start time. Very good.
[k]
[charaFace B 16]
Goredolf
Master [%1].[sr]Servants. Mash Kyrielight.
[k]
Goredolf
As of this moment, Chaldea will assume its first battle station! And I don't want to hear any whining about how we're starting the operation two days ahead of schedule!
[k]
Goredolf
Captain reported that the Nautilus's test-dive in Void Space concluded safely...
[k]
Goredolf
...so I trust you're all prepared for the genuine article then?
[k]
1Yes, sir!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Y-yes, Director! We're completely over our seasickness and are ready to begin the operation at any time!
[k]
2(Uh... How did the test-dive go again?)
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
I can't seem to recall it very clearly, either. Though I do get the feeling it was quite the experience...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I am sorry about this, everyone, but Goredolf is right. The situation is dire.
[k]
Holmes
There was a change yesterday in the branches of the Tree of Emptiness that we believe now covers the entire Earth.
[k]
Holmes
These branches were previously circulating magical energy between them, like a network, but now, they have begun funneling that energy towards the center of the Atlantic.
[k]
Holmes
We don't yet know what this[sr]phenomenon signifies, but[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Sion
Whatever it is, we can be certain that energy is being stockpiled for use in a large-scale magecraft ritual.
[k]
Sion
Currently, the amount of energy we have measured is already equal to that used for Goetia's Incineration of Humanity.
[k]
Sion
While we are unable to observe the Lostbelt's interior, Trismegistus already declared it a disaster on a global scale.
[k]
Sion
I therefore recommend that this anomaly, that is the Atlantic Lostbelt's Tree of Emptiness, be dealt with as swiftly as possible.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
A magecraft ritual on the same scale as the Incineration of Humanity...! Then, that would mean[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Da Vinci
Yup. The Foreign God descending to Earth.
[k]
Da Vinci
Every data fragment we've gathered up to this point is pointing directly towards that inescapable conclusion.
[k]
[charaFace D 12]
Da Vinci
That being said, we still don't know what this Foreign God is, whether they really are a god...
[k]
Da Vinci
...or hell, whether or not they even exist in the first place.
[k]
[charaFace D 16]
Da Vinci
Sorry for being so useless☆
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Goredolf
Th-there's no need to apologize for that, Da Vinci. You can't help that we have so little information to work with!
[k]
Goredolf
It's not your skills that are the problem. It's the damn Crypters not giving us anything to go on!
[k]
[charaFace B 10]
Goredolf
...Though of course, it also seems like they don't know any more about the Foreign God than we do.
[k]
Goredolf
I expect the only Crypter who does know the truth is their leader, Kirschtaria Wodime.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Not to worry. I expect that too will be made quite clear over the course of this operation.
[k]
Holmes
Both the English Lostbelt and the South American Lostbelt currently appear to be stagnant, with neither showing any further signs of expanding their territory.
[k]
Holmes
Therefore, as we have previously discussed, Chaldea will be directing all of our resources towards eliminating the Atlantic Lostbelt.
[k]
Holmes
And now, our preparations for that operation are complete.
[k]
Holmes
The Nautilus has been equipped with an ultra long-range lens capable of observing outer space, and a record-breaking magecraft barrier from all of human history.
[k]
Holmes
The Shadow Border has been overhauled to such a significant degree that it could almost be called a wholly new machine...
[k]
Holmes
Both the Nautilus and the Border have been outfitted with identical functionality in the unlikely event that one of them is scuttled...
[k]
Holmes
And Ms. Kyrielight's Round Table has been infused with enough magical energy to summon a number of Servants on-site.
[k]
[charaFace C 4]
Holmes
My only regret is that we weren't able to finish an Ortinax replacement unit before circumstances forced our hand...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Sion
Oh, do not worry about that.[sr]I will continue to work on its design myself.
[k]
Sion
There should already be enough materials for the reconstruction on board the Border...
[k]
Sion
...so as long as you are able to discover or otherwise procure a concept powerful enough to fill in for one of its bullets...
[k]
[charaFace E 13]
Sion
...I will be able to put the whole thing together in the time it takes you all to eat lunch!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Right. Both my ultra long-range sniper training and the Ortinax's transformation sequence have been cleared for action.
[k]
Mash
If it needs to be deployed to give us an edge during a decisive battle, I promise I will wield it to the best of my ability!
[k]
1Huh?
2What's this about a transformation sequence?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Sion
Now, now, just pretend you did not hear any of that! Besides, we still do not know if it will even be relevant here!
[k]
[charaFace E 12]
Sion
...Now then.
[k]
Sion
As the Command Room officer who will be holding down the fort in your absence, I would once again like to give my usual order to those of you on the field team.
[k]
[charaFace E 5]
Sion
The situation has changed significantly.
[k]
Sion
I will not say we do not have a minute to spare...but I will say that time is definitely not on our side.
[k]
Sion
What is more, it looks like that was the case for our most key point of attack as well: the Atlantic Lostbelt.
[k]
Sion
They have now put us in check before we had a chance to do the same to them.
[k]
Sion
This is probably going to be longer than any battle you have fought to date, both in terms of number of enemies and the path you will need to take to reach your destination.
[k]
Sion
Even a Zero Sail can only take you to the Lostbelt's outer edge, which in this case means there will be more distance between you and the Tree of Emptiness than ever before.
[k]
[charaFace E 18]
Sion
So I urge you all to handle yourselves even more cautiously and coolheadedly than you have been so far.
[k]
Sion
In this Atlantic Lostbelt, the act of learning about its world may actually end up working against you.
[k]
Sion
So I ask that you all stay strong, and that you simultaneously be proud of your own latent potential.
[k]
Sion
If you ever reach a point where you decide you cannot continue with the operation, feel free to come back here immediately.
[k]
[messageOff]
[wt 1.0]
[charaFace E 11]
Sion
...No, what am I saying!?[sr]Now is not the time for pessimism!
[k]
Sion
This is all my third process's fault! She has been incessantly insisting since yesterday that this simply cannot work!
[k]
[charaFace E 12]
Sion
All right, let us all go out there and take back our Earth!
[k]
Sion
Field team, go ahead and board the Border, starting with Master [%1].
[k]
Sion
Once I have confirmed that all of your vitals are green, you are to untether the Nautilus from reality.
[k]
Sion
From there, you will execute a Zero Sail,[sr]and this operation will commence in earnest...
[k]
Sion
...Order: Lostbelt No. 5, Sub-Order:[sr]Those Who Cross the Sea of Stars.
[k]
[charaFace E 0]
Sion
Make sure you all give it everything you have,[sr]and I look forward to your safe return!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_82 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-04-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 1098123000 1 Meunière]
[charaSet D 1098124500 1 "Da Vinci"]
[charaSet E 9005001 1 Holmes]
[charaSet F 98002000 1 Fou]
[charaSet G 1098158300 1 Nemo]
[charaSet H 1098158220 1 Sion]
[charaSet I 98115000 1 Effect]
[scene 51603]
[fadein black 1.0]
[se ad566 1.0]
[wait fade]
[wt 2.5]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Goredolf
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
...[sr]...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 24]
[charaFadein D 0.1 1]
Da Vinci
...[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Meunière
(Damn, you could cut the tension in here with a knife!)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
This is finally it, Master.
[k]
1Yeah...
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad566 2.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Goredolf
Ahem! Come now, what's with the long faces!?
[k]
[charaFace B 5]
Goredolf
Given how obviously weak and pathetic the sixth and seventh Lostbelts appear to be...
[k]
[charaFace B 6]
Goredolf
...this is shaping up to be our decisive battle!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Meunière
That's exactly it, chubs. Come on, this tension's been making your sphincter tighten up just as much as ours, right?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Goredolf
Heh. That right there shows just how little you actually know about the world of magecraft, Kidney Pie.
[k]
[charaFace B 11]
Goredolf
I'll have you know the tension I'm experiencing right now is nothing like all of yours.
[k]
Goredolf
No, I am genuinely freaking out here, and I'll thank you not to lump me in with your everyday ordinary nerves.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.7]
[wt 1.0]
[charaFace B 10]
[bgm BGM_EVENT_81 0.1]
Goredolf
As far as mages go, Kadoc Zemlupus was the bottom of the barrel. Every aspect of the boy, from his skill to his lineage to his resolve was truly, genuinely substandard.
[k]
Goredolf
Ophelia Phamrsolone's Mystic Eyes may have been menacing, but she was still just a girl with no killer instinct.
[k]
Goredolf
Akuta Hinako was... Well, her very existence may have been cheating the system, but she was never actually a mage.
[k]
Goredolf
I would put her in the same category as any extremely dangerous wild animal.
[k]
Goredolf
As for Peperoncino...
[k]
[charaFace B 4]
Goredolf
Hmm. On second thought, he's so slippery I don't even know how I would go about evaluating him, so let's just say he's the exception to the rule.
[k]
[charaFace B 10]
Goredolf
My point is, Kirschtaria is on an entirely different level than the other Crypters. There is simply no comparison.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Holmes
Oh? Does that mean you've met him before?[sr]Perhaps at the Mage's Association?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Oh please. Well, technically, I suppose we do both come from equally distinguished families, but never mind that.
[k]
[charaFace B 10]
Goredolf
Listen. The Clock Tower is where true geniuses come to gather. There, even mages with talents well beyond average are considered to be strictly ordinary.
[k]
Goredolf
As such, simply being able to stand out there marks you as someone capable of changing the very world.
[k]
Goredolf
Kirschtaria Wodime has been acclaimed as one of the brightest stars by the elite aristocrats of the Barthomeloi faction...
[k]
Goredolf
...as well as the democrats of the Trambelio faction, and even the staunch neutralists of the Meluastea faction alike.
[k]
Goredolf
Despite their differences, they all had equally high hopes that he would be the one to rebuild this world's deteriorating foundation of magecraft.
[k]
[charaFace B 15]
Goredolf
They even thought he might have gone on to found a thirteenth department of study at the Clock Tower if he hadn't decided to join Chaldea. Hmph.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Really? I had no idea Kirschtaria was so highly regarded in London.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 19]
[charaFadein D 0.1 1]
Da Vinci
And yet you never met him yourself, huh, Gordy?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Of course not. I was always jeal[line 2]Ahem, cautious about who I reached out to there, after all.
[k]
[charaFace B 10]
Goredolf
And Kirschtaria received no end of support from all the other successors to nobility[line 2]young men who were obligated to carry on their family names.
[k]
Goredolf
You see, anyone from a mage family, no matter how prestigious, would never dare disobey their father.
[k]
Goredolf
For them, their fathers, some of whom are genuine monsters who have been alive for hundreds of years, are the most terrifying beings in existence.
[k]
Goredolf
And yet, even in the face of these wicked old foxes from the previous era of magecraft, Kirschtaria was never afraid to speak his mind openly.
[k]
Goredolf
My guess is that his confidence stemmed from the sheer superiority of the magical circuits he had, circuits that have helped him go his entire life without ever losing to anyone.
[k]
Goredolf
He always carried himself as though he were a king,[sr]as though he had been chosen by the gods.
[k]
Goredolf
He was both confident and idealistic, yet distinctly humane despite being both coolheaded and ruthless.
[k]
Goredolf
He set the top records in all sorts of fields at the Clock Tower, many of which remain unbroken to this day.
[k]
[charaFace B 18]
Goredolf
I still remember feeling keenly aware of how talent and charisma are something you're either born with or you aren't while peering over at him from behind a convenient pillar.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Meunière
(Oh yeah, I could see tubbo doing that. I bet he was tearing at a handkerchief and glaring at him.)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
The director is right. Kirschtaria was a bona fide genius who excelled at absolutely everything.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
It's true. My grown-up self has memories along those lines too...
[k]
[charaFace D 25]
Da Vinci
...and they're telling me that, while I was definitely an unparalleled genius in every human endeavor under the sun, Kirschtaria was an indomitable genius when it came to magecraft.
[k]
1But I thought Daybit was the genius?
[charaFace D 24]
Da Vinci
Oh sure, he is too. Just of a different sort.
[k]
Da Vinci
Again, these memories belong to my previous self who interacted with Team A, so I can't fully vouch for them...
[k]
[charaFace D 25]
Da Vinci
But I'd say that Daybit's the type who could make the impossible possible, while Kirschtaria's the type who could master anything we know can be done.
[k]
Da Vinci
So while it's not like one type is necessarily better than the other, when it comes to being a leader...
[k]
[charaFace D 0]
Da Vinci
...I'd have to say being able to put together a foolproof plan like Kirschtaria could was the way to go.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Holmes
Nonetheless, the fact remains that they are both peerless geniuses. I can't say I relish the thought of opposing either one of them.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Meunière
You can say that again. Maybe if we're lucky, they'll underestimate us and let down their guard?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
I don't think we can count on that.
[k]
Mash
Kirschtaria always gave everything his full effort,[sr]even combat simulations.
[k]
Mash
I remember it seemed to me like he had a real...aversion[line 2]a hatred almost[line 2]to settling for anything less than what he wanted.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Hmm. A genius who refuses to take the easy way out...[sr]Perhaps this means he was actually just a hard worker?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Da Vinci
No, I wouldn't say that.
[k]
[charaFace D 25]
Da Vinci
According to Chaldea's records, Kirschtaria lived a perfectly ordinary life during his time there.
[k]
Da Vinci
If anything, Kadoc worked way harder than he did. He spent dozens of hours training for every one of Kirschtaria's.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Holmes
Oh?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
Anyway, that's pretty much all we have to go on,[sr]so I think that's enough Kirschtaria speculation.
[k]
[charaFace D 26]
Da Vinci
We may not know exactly what we're up against,[sr]but whatever they throw at us, we'll be ready.
[k]
Da Vinci
We've used every last bit of the magical energy resources we've accumulated to get to this point.
[k]
Da Vinci
Now, thanks to the Nautilus acting as the Shadow Border's outer layer, crossing the ocean is a proverbial walk in the park.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Nemo
Not that this even comes close to what the Nautilus can really do.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
I understand your disappointment, but I'm afraid the Shadow Border's safety is of paramount importance.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Quite so.
[k]
Goredolf
With these manifold Bounded Field spells...
[k]
Goredolf
...the new engine that lets us use magical energy to propel ourselves through water at high speeds...
[k]
[charaFace B 1]
Goredolf
...and the Aronnax Phantasm serving as our naval ram, we should even be able to cross bodies of magma if we're so inclined.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nemo
Of course. The Nautilus and I have seen it all and can handle anything. But I would like to avoid damaging the ship if we can.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1]
[charaEffect I bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sion
Hello, hello, this is Sion.[sr]I am reading you loud and clear.
[k]
Sion
I made sure you all have as much food and drink as the Border can possibly carry.
[k]
[charaFace H 16]
Sion
This is, without exaggeration, the best we are able to do at this point. If we fail with all of this going for us, I will never be able to look you all in the eyes again.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Holmes
Oh, not to worry. If we do fail here, at least we won't have to concern ourselves with next year's budget.
[k]
Holmes
The smart thing to do now is to use everything we've got and let the rest sort itself out later.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Goredolf
Ulp... I do hope we can find a leyline and summon more Servants soon.
[k]
Goredolf
As things stand now, we don't have nearly enough in the way of fighting forces!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Come now, Goredolf, you know why that is just as well as any of us.
[k]
Holmes
Given the battles we've fought in the other Lostbelts thus far, summoning Servants on-site gives us much better odds.
[k]
Holmes
Besides, Master [%1] can only form temporary[sr]contracts with so many Servants. I'm afraid you'll just have to keep a stiff upper lip as best you can for now.
[k]
[bgmStop BGM_EVENT_81 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Nemo
Okay, we're about to reach the storm wall.
[k]
[charaFace G 0]
Nemo
It might have been impenetrable for the Shadow Border prior to its upgrade, but now...things are different.
[k]
[bgm BGM_EVENT_82 0.1]
[charaFace G 5]
Nemo
Activating Imaginary Aronnax Phantasm.
[k]
Nemo
Lostbelt Phenomenon: identified.[sr]Naval Ram Assimilation: successful.
[k]
Nemo
Untether from reality.[sr]Void Space Dive Penetration Mode...
[k]
[charaFace G 2]
Nemo
Zero Sail: unfurl!
[k]
[messageOff]
[se ade8]
[seVolume ade8 0 0.8]
[cameraMove 0.3 0,-10 1.01]
[wt 0.4]
[cameraMove 0.2 0,10 1.01]
[wipeout rectangleStripDownToUp 0.3 1]
[bgmStop BGM_EVENT_82 1.0]
[wait wipe]
[charaFadeout G 0.1]
[scene 10000]
[wt 1.0]
[wipein rectangleStripUpToDown 0.1 1]
[wait wipe]
[cameraHome 0.1]
[wt 0.8]
[effect bit_talk_zero_sail2]
[wt 0.5]
[scene 10001]
[wait effect bit_talk_zero_sail2]
[fadeout white 1.5]
[wait fade]
[scene 10000]
[fadein white 1.0]
[wait fade]
[charaSet A 1098181800 1 ???]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 1098183700 1 Echidna]
[wt 2.0]
[scene 86002 1.5]
[wt 2.0]
[bgm BGM_EVENT_90 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atlantis Border Guard
Sir, the lookout just reported a faint ripple at Eastern Four, the white wall.
[k]
Atlantis Border Guard
Of course, it could just be an underwater earthquake[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
Do you really think we would be seeing an oceanic earthquake now? No, it's almost certainly Chaldea.
[k]
???
They may be arriving a little later than expected,[sr]but the plan otherwise remains the same.
[k]
???
Assume they have succeeded at diving through Eastern Four, and train your sights on their most likely emergence point.
[k]
???
All hands and ships to battle positions.[sr]And hurry up with the Lamia deployment.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atlantis Border Guard
Yes, sir.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
Listen up. Do not treat these foes as you would typical Rogue Servants.
[k]
???
Servants who have formed a contract with a Master are stronger than you think.
[k]
???
Do not for a moment think yourselves above them. Let down your guard, and you WILL find yourselves the hunted rather than the hunters.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atlantis Border Guard
...Yes, sir!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
Very well then, I leave this in your hands,[sr][image berserker_language_1].
[k]
[charaFadeout A 0.1]
[clear]
[wt 0.1]
C???
Understood. The Echidna production is coming along extremely well.
[k]
[messageOff]
[fadeout black 0.7]
[wait fade]
[scene 10000]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
[fadein black 0.7]
[wait fade]
[wt 2.5]
[fadeout black 0.7]
[wait fade]
[scene 86002]
[charaFadeout C 0.1]
[wt 0.5]
[fadein black 0.7]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
Is it possible to manufacture those things?
[k]
[clear]
D???
Yes. Well, at least the prototypes.
[k]
[clear]
???
Tch...
[k]
???
Damn engineers. After all this time, you still haven't been able to complete them?
[k]
???
Well, no matter.[sr]Send them in.
[k]
[clear]
D???
Yes, sir.
[k]
[charaFadeout A 0.1]
[wt 0.1]
D???
Activate the Echidna!
[k]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atlantis Border Guard
Right away, sir!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad766]
[wt 4.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
A creature that spits out monsters in spite of the tremendous pain it causes, hmm. It is indeed the mother of life.
[k]
???
This should have all manner of applications.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Atlantis Border Guard
Come on, move it![sr]Go, go, go!
[k]
Atlantis Border Guard
Hoist the beam sails! Head for the target coordinates! Full speed ahead!
[k]
Atlantis Border Guard
The Third Fleet has arrived at the target coordinates!
[k]
Atlantis Border Guard
Lamias are now ready to deploy![sr]Your orders, sir!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
???
...Take them out.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_90 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,974 @@
03-00-05-05-1-0
[soundStopAll]
[charaSet A 1098158300 1 Nemo]
[charaSet B 8001410 1 Mash]
[charaSet C 1098123200 1 Goredolf]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098128200 1 Caenis]
[charaSet F 1098181800 1 Odysseus]
[sceneSet G 86700 1]
[charaSet H 1098158220 1 Sion]
[charaSet I 1098158230 1 Sion]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 88301]
[se ad566]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[se ad636]
[fadeout white 5.0]
[wait fade]
[scene 88300]
[wt 1.0]
[fadein white 1.5]
[wait fade]
[wt 2.0]
[scene 51609 1.5]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Nemo
Zero Sail complete.[sr]Returning to Reality Space now.
[k]
[bgm BGM_EVENT_81 0.1]
[seStop ad566 3.0]
[charaFace A 4]
Nemo
...The outside ocean is ice-cold. I hate to say it after we just arrived, but we've already got our work cut out for us.
[k]
Nemo
All hands, let's keep a tighter grip on this situation than a blue-ringed octopus does on its prey. We need to be able to respond at a moment's notice.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
...Right. I was hoping I could wait a little longer, until Sion finishes reworking my equipment.
[k]
Mash
But it looks like the circumstances won't allow for that...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
Nope. Our future is always just hanging on by a thread.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
So, we're finally heading for the Atlantic...
[k]
Goredolf
Just what sort of civilization could these people possibly have built there?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
I'm afraid that's all but impossible to say at this point, given the fantastical nature of this world's history.
[k]
Holmes
All the more so given that we are dealing with a kind of nation that none of us have ever seen before.
[k]
Holmes
I expect the truth of the matter will be more difficult to pin down than a passing mugger.
[k]
[charaFace D 0]
Holmes
However, there is one thing I can say for certain.
[k]
Holmes
Greece is home to one of the most famous and influential mythologies in all the world:
[k]
Holmes
The gods of Mount Olympus.
[k]
Holmes
It is therefore highly likely that they have had a strong influence on this Lostbelt.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Sion
Atlantis is currently thriving much more than any other Lostbelt on Earth.
[k]
Sion
You can tell that from the fact that we can observe its Tree of Emptiness from outside the storm wall, if only just.
[k]
Sion
That means it has grown so large it is now impossible to cover up.
[k]
Sion
It is hard to believe something so imposing could be so empty.
[k]
Sion
I expect a tree like that will put up quite a fight indeed when it is finally time to cut it down.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
All right, Reality Space established.[sr]Hull...stable.
[k]
Nemo
We'll start to emerge once we've confirmed there are no hostiles nearby[line 2]
[k]
[messageOff]
[charaFace A 2]
[bgmStop BGM_EVENT_81 0.4]
[se ad9]
[flashin loop 0.7 0.7 FF333380 FF333300]
[wt 2.8]
[flashOff]
[seStop ad9 0.1]
[bgm BGM_EVENT_80 0.1]
Nemo
...![sr]Hostiles detected! Abort surfacing!
[k]
Nemo
Dammit, I can't believe how sharp their eyes are! Not only have they already seen us, they're headed straight for us!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Goredolf
Wha...!?
[k]
Goredolf
You mean we're already under attack!?[sr]What in the world were you doing, Captain!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
They were waiting for us.
[k]
Nemo
They must've pinpointed our location in the time it took us to establish Reality Space after the Zero Sail!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Sion
What kind of observational equipment are they using!?
[k]
Sion
That is like throwing a stone into the ocean and tracking it down using nothing but the sound it made!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
I know we didn't make so much as a peep.[sr]My diving is smoother than the slickest dolphin's.
[k]
Nemo
The only thing they could have possibility spotted is the faintest of ripples we made when we entered the Lostbelt...
[k]
Nemo
...and to do that, they would have had to be continuously observing the entire storm wall without a moment's rest!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Goredolf
Never mind how this happened! Just get us out of here, dammit! Meunière! Full reverse!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
Wait! Don't take any evasive maneuvers just yet!
[k]
Nemo
Pull up the monitor and take a look at the surface![sr]Hurry!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[scene 86700]
[charaFadeout A 0.1]
[charaScale G 1.5]
[charaFadein G 0.1 -200,-200]
[charaTalk off]
[se ad15]
[wt 0.8]
[se ad1]
[bgmStop BGM_EVENT_80 1.2]
[fadein black 1.2]
[se adm11]
[charaMove G 200,-200 2.5]
[wait fade]
[wt 1.0]
[charaFadeout G 1.0]
[wt 1.0]
[wt 2.0]
1Wha...
Mash
What...are those...?
[k]
[bgm BGM_EVENT_81 0.1]
Sion
How awesome! Those ships are using technology beyond anything in our civilization! And a whole fleet at tha[line 2]
[k]
[messageOff]
[se ad539]
[wt 1.2]
Nemo
What are you doing, Marines!? I don't want to listen to Sion prattling on either, but you can just cut her off!
[k]
Nemo Marine
Don't blame us, Captain![sr]It's not our fault!
[k]
Nemo Marine
Some sort of atmospheric interference has cut off our connection to Novum Chaldea!
[k]
Nemo Marine
Uh-oh! I've got a report to make too, Captain!
[k]
Nemo Marine
It's not just enemy ships![sr]I'm picking up a Servant out there on the water too!
[k]
Nemo Marine
The one we really, really, really didn't want to run into!!!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[scene 84900]
[pictureFrame cut063_cinema]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk on]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.4 0,-50]
[wt 0.4]
Caenis
Heh. 'Bout time you Chaldea cretins got here.
[k]
Caenis
Now I'm gonna murder the absolute shit outta you for making me wait all this time.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[pictureFrame]
[charaFadeout E 0.1]
[scene 51609]
[cameraMove 0 0,0 1.01]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Caenis, the Divine Spirit![sr]She's here along with this entire fleet!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Goredolf
What are you lot waiting for!? Get us the hell out of here now! We don't have any other options!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 1.0 0.4]
[se ad31]
???
[line 3]. [line 6].[sr][line 3]Cha[line 3]dea.[wt 0.5][seVolume ad31 1.0 0.3]
[k]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo
A transmission!?
[k]
1Is it Sion!?
[charaFace A 5]
Nemo
No, it's not...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[seVolume ad31 0.5 1.0]
???
Attention enemy vessel from Chaldea.[sr]Attention enemy vessel from Chaldea.
[k]
???
Requesting line of communication. Over.
[k]
[seVolume ad31 0.5 0.3]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
A transmission!
[k]
Holmes
(Does this mean their civilization has advanced to the point that they've developed long-range communications as well, even if only ones that use magical energy!?)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
...I'm going to pick up, [%1].
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.5 0,15 1.01]
[wt 0.6]
[cameraMove 0.5 0,0 1.01]
[wt 0.9]
Nemo
Okay, you're on.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad31 0.5]
[se ad15]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Goredolf
Th-this is Goredolf Musik, commander of the Shadow Border, speaking on behalf of Novum Chaldea.
[k]
[bgmStop BGM_EVENT_81 1.0]
???
[charaTalk J]
I am Odysseus, commander of the Olympus Defensive Forces.
[k]
[charaTalk C]
[charaFace C 8]
Goredolf
Wha...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Holmes
...!!!
[k]
[charaFadeout D 0.1]
[wt 0.1]
Odysseus
I am contacting you with your first and only warning. We have come to kill you.
[k]
Odysseus
There will be no surrender, no offers of amnesty, and no negotiations.
[k]
Odysseus
We will not stop until we have confirmed that every last one of you is dead.
[k]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Goredolf
...[wt 1.0]Eep...!
[k]
1(The pressure's so intense he can't even get a word out!)
[charaFadeout C 0.1]
[wt 0.1]
Odysseus
This communication is terminated, as you will be shortly.
[k]
[messageOff]
[se ad539]
[wt 1.8]
[bgm BGM_EVENT_24 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Holmes
So we can't even attempt to talk things out in an effort to maintain the status quo. The situation could not be worse.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
We'll just have to make an escape! There's no way we can possibly defeat Caenis at sea!
[k]
[charaFace A 2]
Nemo
Engineer, grab a salt lick![sr]I'm gonna crank the engine as high as it can go!
[k]
Nemo Engineer
[charaTalk J]
What was that!?[sr]You wanna run that by me again, you Cap-Bastard!?
[k]
Nemo Engineer
[charaTalk J]
What kinda predicament did you get my poor little ship into!? When this is over, I'm gonna kick your ass so hard you'll taste nothing but shoe leather for a week!
[k]
Nemo Engineer
[charaTalk J]
All right guys, I'm taking the safety valve off the Triton Wheel! All four compartments now running simultaneously! Thirty seconds until we're at full battle speed!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade42]
[shake 0.01 2 2 0]
[wt 1.6]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
Holmes! Meunière! Set a course for minus twelve hundred seconds! We're going to dive back once the engine hits critical!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Yes, I'm well aware![sr]Preparing for a Zero Sail now!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_24 1.0 0.4]
[wait fade]
[charaFadeout D 0.1]
[shakeStop]
[charaSet G 1098182700 1 "Atlantis Border Guard"]
[charaSet H 1098181900 1 "Nemo Marine"]
[scene 86002]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 0,-50]
[wt 0.4]
Odysseus
Throw the prototype at them.[sr]We'll move to cut them off while it keeps them busy.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Atlantis Border Guard
Yes, sir!
[k]
Atlantis Border Guard
Opening cage and inputting target![sr]Injecting Theos Klironomia!
[k]
Atlantis Border Guard
Go, go, go!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[se ad772]
[wt 2.8]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
...It's still not enough.[sr]Caenis, you go too.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout F 0.1]
[scene 84900]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 0,-50]
Caenis
You don't gotta tell me! No way I'm letting them get away! I'm gonna make 'em all wish they'd never been born! Especially that little runt!
[k]
[messageOff]
[effect bit_talk_water_splash]
[se ad416]
[seVolume ad416 0 0.8]
[se ade59]
[seStop ade59 1.2]
[effect bit_talk_quickmove]
[wt 0.1]
[charaFadeout E 0.1]
[wt 1.2]
[seStop ad416 1.2]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[scene 86002]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
I see. That vessel of theirs smells of Triton.
[k]
Odysseus
They do say the sins of the parent are visited upon the child...though why Poseidon would bother to create such dull familial bonds is beyond me.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout F 0.1]
[scene 51609]
[pictureFrame]
[wt 1.0]
[bgm BGM_EVENT_24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Nemo Marine
I'm getting something on the sonar![sr]Hostile contact closing fast!
[k]
[charaFace H 7]
Nemo Marine
Crap! It's going to intercept[sr]us before we can Zero Sail!
[k]
Nemo Marine
If we get hit now, the Nautilus's whole outer layer will be completely shattered!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
...Abort Zero Sail![sr]Change the spells over to physical defense!
[k]
Nemo
Da Vinci, give me an escape route![sr]Our only hope is to smash through this dragnet!
[k]
1What about us, Captain!?
[charaFace A 2]
Nemo
You head out with Mash and hold back that Servant on the surface!
[k]
Nemo
If Caenis makes it inside the ship,[sr]we'll all be well and truly done for!
[k]
Nemo
I'll solidify the water near the Nautilus so you can use it as a foothold. Hopefully that'll be enough!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaSet A 1098182610 1 "Cerberus (Prototype)"]
[charaSet D 98115300 1 Holmes]
[charaSet I 8001400 1 Mash]
[charaTalk off]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth B 2]
[charaFace B 7]
[charaFadein B 0.1 1]
[charaFace I 7]
[charaFadein I 0.1 1]
[wt 0.6]
[charaFadeout B 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
[charaTalk on]
[charaTalk depthOn]
[charaTalk I]
[charaFace I 2]
IMash
Understood![sr]Master!
[k]
1Let's go!
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Nemo Marine
Roger that! Surfacing now![sr]Opening the hatch!
[k]
[messageOff]
[se ad594]
[wt 0.1]
[fadeout black 2.5]
[wait fade]
[charaFadeout H 0.1]
[wt 1.0]
[scene 84900]
[fadein black 1.0]
[wait fade]
[se ad416]
[effect bit_talk_water_spread2]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[scene 85700]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.4 1]
[wait wipe]
[se ad226]
[effect bit_talk_water_splash 540,320]
[effect bit_talk_water_splash -540,320]
[wt 1.5]
[effect bit_talk_impactlanding]
[se ade315]
[se ad608]
[wt 2.5]
[se ad772]
[shake 0.05 2 2 2.0]
[charaPut A 1]
[charaEffect A bit_talk_41]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 2.8]
[charaEffectStop A bit_talk_41]
1What the hell is that!?
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
It's a completely new type of enemy;[sr]it doesn't match anything in our records.
[k]
Holmes
I would normally encourage you to approach it with caution, but I'm afraid we simply don't have the time.
[k]
Holmes
Those other ships are making their way here as we speak. If we take too long, they'll have us completely trapped.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
IMash
Right! I'll be as careful as I can. Engaging now!
[k]
IMash
Awaiting your orders, Master!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,401 @@
03-00-05-05-2-0
[soundStopAll]
[charaSet A 1098123200 1 Goredolf]
[charaSet B 1098181900 1 "Nemo Marine"]
[charaSet C 8001400 1 Mash]
[charaSet D 8001410 1 Mash]
[charaSet E 1098158300 1 Nemo]
[charaSet F 98115300 1 Holmes]
[charaSet G 1098123000 1 Meunière]
[sceneSet H 86800 1]
[charaScale H 1.2]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[cameraMove 0 0,0 1.01]
[bgm BGM_EVENT_24 0.1]
[scene 51610]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Goredolf
Wha... What in the world is that thing!?[sr]And how is it so absurdly strong!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo Marine
I can't get a read on it! Our scans are being deflected or something! All of its stats are showing up as “Unknown”!
[k]
[charaFace B 4]
Nemo Marine
If our instruments can't even measure it,[sr]I think that means it might be a Divine Beast!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout B 0.1]
[scene 85700]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[se ad711]
[wt 1.0]
[cueSe Battle bac387]
[effect bit_talk_claw]
[wt 0.4]
[se ad170]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[effectDestroy bit_talk_claw]
[charaScale C 1.2]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0 0,20]
[charaMoveScale C 1.0 0.2]
[charaMove C 0,0 0.2]
[charaShake C 0.02 3 3 0.8]
[wt 1.2]
Mash
Khh...!
[k]
1It's too damn strong!
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout C 0.1]
[scene 51610]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Nemo
...I'm going to release my Noble Phantasm.[sr]Get ready, Engineer!
[k]
Nemo Engineer
[charaTalk J]
Are you nuts!? Why would you use up our trump card now, you moron!?
[k]
Nemo Engineer
[charaTalk J]
Ugh. Fine! We're good to go at any time! Do it! And if you die from this, I'm taking over as the lead Nemo!
[k]
Nemo
...Swapping Great Ram over to Impact Form!
[k]
[charaFace E 2]
Nemo
Holmes!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
I'm on it! Go ahead and give it all you've got!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Nemo
Run it through![sr]Great Ram Nautilus!
[k]
[messageOff]
[se ad39]
[charaEffect E bit_talk_36]
[fadeout white 2.0]
[wait fade]
[charaEffectStop E bit_talk_36]
[charaPut E 1200,1200]
[seStop ad39 0.4]
[charaFadeout E 0.1]
[wt 0.5]
[se ad226]
[se ad609]
[seVolume ad609 0 0.6]
[shake 0.02 4 4 2.4]
[wt 0.8]
[fadein white 1.5]
[wait fade]
[wt 2.0]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Nemo
Good! The ram struck it dead-on![sr]Argh, but it's still alive! Dammit!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
Yes, but you did manage to slow it down.[sr]Now's our chance to escape!
[k]
Holmes
Both of you, get back here on the double!
[k]
[messageOff]
[se ad594]
[fadeout black 2.0]
[bgm BGM_EVENT_24 2.0 0.4]
[wait fade]
[charaFadeout F 0.1]
[charaPut J 1200,1200]
[wt 1.0]
[bgm BGM_EVENT_24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[se ad55]
[seVolume ad55 0 0]
[se ad668]
[seVolume ad668 0 0]
[seVolume ad55 0.8 1.0]
[seVolume ad668 0.8 1.0]
[wt 1.6]
[seStop ad55 0.2]
[seStop ad668 0.2]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
Mash
I'm so sorry I wasn't able to defeat it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Holmes
No need for apologies.
[k]
Holmes
In terms of pure destructive power and durability, that thing is easily on par with the highest rank of Servant.
[k]
Holmes
Right now, we just need to get as far away as we[sr]possibly[line 2][wt 0.5][charaFace F 2][bgmStop BGM_EVENT_24 1.0] Hold it! Right there! Magnify!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout F 0.1]
[charaPut J 1200,1200]
[wt 0.3]
[effect bit_talk_security]
[charaTalk H]
[charaFadein H 0.1 0,-150]
[se ad15]
[wt 0.8]
[se ad1]
[fadein black 1.2]
[wait fade]
[wt 1.0]
[charaMoveScale H 1.4 3.5]
[charaMove H 0,-400 3.5]
[bgm BGM_EVENT_71 0.1]
[wt 3.5]
[wt 2.0]
[fadeout black 0.8]
[wait fade]
[effectStop bit_talk_security]
[charaFadeout H 0.1]
[scene 51610]
[wt 1.0]
[fadein black 0.8]
[wait fade]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Goredolf
Wh-what in the blue blazes is that...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Meunière
Holy cow, these magical energy readings are off the charts...
[k]
Meunière
No, wait, it's not the readings themselves.[sr]It's the sheer number of fluctuations I'm seeing.
[k]
Meunière
That...thing is fluctuating fast enough to turn a human into a mummy and back again in the blink of an eye!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Holmes
There appears to be something moving about in its abdominal region.
[k]
Holmes
It would appear to be...Lamias and Chimeras.[sr]Fully grown to boot.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Goredolf
You mean...it's birthing monsters?[sr]What the actual hell!? HOW!?!?!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
What's more, it's doing so at great speed. It would seem we are dealing with the mother of all monsters, in a very literal sense.
[k]
[messageOff]
[charaFace F 6]
[bgmStop BGM_EVENT_71 0.8]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaFace F 2]
Holmes
...Now the monsters it birthed are heading our way!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Master!
[k]
1...Let's do this, Mash!
[charaFace C 2]
Mash
Right!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,345 @@
03-00-05-05-3-0
[soundStopAll]
[charaSet A 8001400 1 Mash]
[charaSet B 1098158300 1 Nemo]
[charaSet C 1098128200 1 Caenis]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098124500 1 "Da Vinci"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85700]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
There, we've got a lull in between waves.[sr]Now's our chance!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 51610]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo
I know! We'll begin evasive maneuvers[sr]as soon as we collect you!
[k]
Nemo
We'll make our way through any creatures we can't avoid with the naval ram and anti-submarine net cutters!
[k]
Nemo Marine
[charaTalk J]
Forget that, Captain! We've gotta get out of here now, before she gets here!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout B 0.1]
[scene 85700]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
...!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[scene 84900]
[charaFadeout A 0.1]
[wt 0.2]
[bgmStop BGM_EVENT_81 0.6]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[shake 0.01 2 2 1.8]
[se ade59]
[seVolume ade59 0 0.5]
[se adm18]
[seVolume adm18 0 0]
[se ad417]
[seVolume ad417 0 0.2]
[seVolume adm18 1.0 1.0]
[wt 0.3]
[se ad417]
[seVolume ad417 0 0.3]
[wt 0.3]
[se ad417]
[seVolume ad417 0 0.4]
[wt 0.3]
[se ad417]
[seVolume ad417 0 0.5]
[wt 0.3]
[se ad417]
[seVolume ad417 0 0.6]
[wt 0.3]
[seStop ade59 0.1]
[seStop adm18 0.1]
[se ad416]
[shake 0.03 4 4 2.1]
[fowardEffect bit_talk_water_spread2]
[fadeout white 0.8]
[wait fade]
[scene 85700]
[effectStop bit_talk_water]
[wt 0.5]
[fadein white 0.8]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
There! Above us[line 2]
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.3 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 28300]
[wt 0.5]
[wipein rectangleStripDownToUp 0.3 1.0]
[wait wipe]
[wt 0.2]
[se ad865]
[wt 0.4]
[fowardEffect bit_talk_14]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[seStop ad865 0.1]
[se ad32]
[se ad467]
[wt 0.1]
[scene 85700]
[charaScale A 1.2]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 0,20]
[effect bit_talk_14]
[se ad170]
[charaMove A 0,0 0.2]
[charaMoveScale A 1.0 0.2]
[charaShake A 0.03 4 4 0.8]
[wt 1.6]
Mash
Ghh...!
[k]
1Mash!
Mash
I'm... I'm okay![sr]Although...
[k]
Mash
(That one blow was so powerful...)
[k]
1Who're you!?
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.7 1]
[wt 1.1]
[bgm BGM_EVENT_24 0.1]
Caenis
Why do I gotta bother telling you my name now? 'Sides, we already exchanged pleasantries in Scandinavia.
[k]
[charaFace C 7]
Caenis
Then again, I'm enjoying that terrified look on your face, so why not? You wanna know who I am? Fine, you got it!
[k]
[charaFace C 2]
Caenis
My name is Caenis, a Divine Spirit! I am the lightning that tears this shitty ocean apart!
[k]
Caenis
I'm also Kirschtaria Wodime's Servant and the envoy who's going to end every last one of you!
[k]
[messageOff]
[charaFace C 6]
[wt 1.0]
[charaFace C 1]
Caenis
But hey, I'm sorry. I don't mean to be mean. I'm actually real happy that I get to see you lot like this.
[k]
Caenis
Between Russia, Scandinavia, China, and India, I figured you would have died way before getting here. Hell, I was so sure of it I'd already put you out of my mind.
[k]
[charaFace C 7]
Caenis
But then you show up like the pack of morons you are, flying by the seat of your pants.
[k]
Caenis
Now I know what it feels like to bust a gut laughing! You're gonna be worth destroying just as much as that fake-ass Triton!
[k]
Caenis
So hey, take your pick. What'll it be?[sr]Skewered alive or torn limb from limb?
[k]
Caenis
Either one's fine by me.[sr]All I want's to hear you scream for mercy!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad594]
[wt 1.0]
[seStop ad594 1.0]
[se ad184]
[wt 1.5]
[seStop ad184 0.4]
[charaTalk off]
[charaFace D 5]
[charaFace E 5]
[charaFadein D 0.4 0]
[charaFadein E 0.4 2]
[wt 0.8]
[charaTalk on]
[charaTalk D]
Holmes
...
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Caenis
Oh? What's the freakin' nerd herd doin' out here? How 'bout you go back to your calculators and shit, and just leave the fighting to the grown-ups, huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Holmes
While I would love to do just that, I'm afraid that a few extra hands will be necessary to deal with a Divine Spirit.
[k]
Holmes
The name's Sherlock Holmes.
[k]
Holmes
I'm afraid I missed my chance to say hello back in Scandinavia, so here I am now to make up for my lack of manners.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Caenis
...
[k]
[charaFace C 0]
Caenis
That so? Well, I like that you mind your manners. At least in the sense that you don't piss me the hell off.
[k]
[charaFace C 5]
Caenis
On the other hand, I can't stand that whole prim and proper shit, so I think I'll split the difference and rip your guts out first.
[k]
Caenis
Did you really think a couple of human Heroic Spirits[sr]could even stand a chance against me?
[k]
[charaFace C 2]
Caenis
I'll show you what happens when trash like you tries to pick a fight with a god!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,276 @@
03-00-05-05-3-1
[soundStopAll]
[charaSet A 1098128200 1 Caenis]
[charaSet B 9005001 1 Holmes]
[charaSet C 8001400 1 Mash]
[charaSet D 8001410 1 Mash]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_24 0.1]
[scene 85700]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Caenis
Ugh! I've had to take a lot of weak-ass Noble Phantasms to the face before, but yours is by far the most irritating!
[k]
[messageOff]
[wt 0.1]
[se ad865]
[wt 0.4]
[fowardEffect bit_talk_14]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[seStop ad865 0.1]
[se ad32]
[se ad467]
[wt 0.1]
[charaScale B 1.2]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0 0,20]
[charaFadeout A 0]
[charaMoveScale B 1.0 0.2]
[charaMove B 0,0 0.2]
[charaShake B 0.02 3 3 0.8]
[wt 1.2]
Holmes
Khh...!
[k]
1Holmes!
[charaFace B 5]
Holmes
None of our attacks worked! Is that due to Caenis's Noble Phantasm? Or perhaps it's a type of Authority?
[k]
Holmes
Perhaps Captain was right. It may not be possible to so much as scratch Caenis at sea... Or rather, on the Greek gods' own ocean.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Caenis
...Yeah, that's right. I'm immortal when I'm out on this sea. That's just how I'm made.
[k]
[charaFace A 16]
Caenis
I didn't ask for that, though; you can thank that piece of shit Poseidon for it. I would've been fine with just my lightning.
[k]
[charaFace A 17]
Caenis
Anyway...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
...?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Caenis
...Time's up. I'll say this for you, scrawny:[sr]at least you know how to defend yourself.
[k]
Caenis
All right, I'm gonna pull back,[sr]just like Odysseus planned.
[k]
[charaFace A 0]
Caenis
I was looking forward to beating the Master of Chaldea and that fake-ass Triton to death with my bare hands...
[k]
Caenis
...but not enough to risk my own life.
[k]
Caenis
Later, Chaldea.
[k]
Caenis
I'll be nice and at least make[sr]sure you die a painless death.
[k]
[messageOff]
[wt 0.1]
[bgmStop BGM_EVENT_24 1.0]
[se ad73]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaFadeout A 0.1]
[wt 0.6]
[se ad416]
[seVolume ad416 0 0.8]
[se ade59]
[wt 0.8]
[seStop ad417 0.8]
[seStop ade59 0.8]
[wt 2.0]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Caenis has...retreated.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
...I've got a very bad feeling about this.[sr]Return to the Nautilus!
[k]
[messageOff]
[se ad594]
[wt 0.1]
[wipeout rightToLeft 1.5 1.0]
[bgm BGM_EVENT_81 1.5 0.4]
[wait wipe]
[charaFadeout B 0.1]
[scene 55700]
[wt 1.5]
[bgm BGM_EVENT_81 1.5 1.0]
[wipein leftToRight 1.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 4]
[se ad311]
[charaFadein B 0.1 80,0]
[charaMove B 40,0 0.4]
[wt 0.2]
[seStop ad311]
[wt 0.6]
[se ad311]
[charaMove B 1 0.4]
[wt 0.2]
[seStop ad311]
[wt 0.8]
Holmes
...Oof.
[k]
[messageOff]
[charaMove B 0,-50 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth D 1]
[charaFace C 2]
[charaFadein C 0.1 1]
[wt 0.1]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.6]
[charaFadeout C 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
DMash
Are you okay, Mr. Holmes!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Holmes
Oh, I'll be all right. I feel at least slightly better than I did after my encounter with Sigurd, after all.
[k]
Holmes
Then again, I suppose I was only able to handle Caenis's spear thanks to my experience against his demonic sword.
[k]
[charaFace B 0]
Holmes
At any rate, finding a way out of this situation is still our most urgent priority. Let's hurry on to the cockpit.
[k]
Holmes
I don't know why Caenis fell back, but I sincerely doubt it was to give us time to rest.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,921 @@
03-00-05-06-1-0
[soundStopAll]
[charaSet A 6038002 1 "Charlotte Corday"]
[charaSet B 6038002 1 "Charlotte Corday (Silhouette)"]
[charaFilter B silhouette 00000080]
[charaSet C 98002000 1 Fou]
[charaSet D 98006000 1 "Demonic Beast"]
[imageSet I cut106_trans 1]
[charaScale I 1.01]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 85600]
[pictureFrame cut063_cinema]
[se ad37]
[seVolume ad37 0 0]
[seVolume ad37 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 2.5]
???
Whoaaa. That was amazing...
[k]
[bgm BGM_EVENT_11 0.1]
[seVolume ad37 1.5 0.2]
...There'd been a booming sound and a blinding flash of light. The kind you'd expect at the end of the world.
[k]
I'd heard rumors about the Goddess's Hammer of Justice, but I'd never seen it for myself before. You could feel its sheer destructive power just from the storm that blew onto the beach.
[k]
I had my reasons for paying the beach a visit,[sr]but I was also just a little bit curious.
[k]
I did think I might be able to help somehow if anything had washed up on shore...
[k]
...but I hadn't really thought about it any further than that.
[k]
I definitely didn't expect to run into any survivors.
[k]
I mean, the whole idea that anything COULD survive that just seemed laughable.
[k]
After all, the whole point of the gods' punishment...
[k]
...was to wipe its targets completely out of existence.
[k]
Which is why...
[k]
???
Huh?
[k]
Which is why it was so tragic to see that lone,[sr]frail-looking person washed up on the beach...
[k]
Because I was the only one there[sr]who had any hope of saving [&him:her].
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_11 1.5]
[seStop ad37 1.5]
[wait fade]
[pictureFrame]
[scene 10000]
[wt 1.0]
[se ad37]
[seVolume ad37 0 0]
[seVolume ad37 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 2.0]
???
...u...[sr]...u!
[k]
[messageOff]
[wipeout openEye 0.1 1.0]
[wait wipe]
[blur lens 1 3 20]
[scene 85600]
[wt 0.1]
[wipein openEye 0.4 1.0]
[wait wipe]
[wipeout openEye 0.4 1.0]
[wait wipe]
[wt 0.4]
[wipein openEye 0.6 1.0]
[wait wipe]
[wt 0.2]
[wipeout openEye 0.6 1.0]
[wait wipe]
[wt 0.4]
1(What just...)
???
...ou...!
[k]
1(I can't...breathe...)
???
Fou!
[k]
[clear]
???
Hey! Are you okay!? Are you alive!?[sr]Are you still breathing!?
[k]
???
...Oh no. You aren't, are you?[sr]There's something stuck in your windpipe!
[k]
[messageOff]
[charaScale I 2.0]
[charaFace I 0]
[charaFadein I 0.1 0,-400]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.1]
[wipein openEye 0.5 1.0]
[wait wipe]
[wipeout openEye 0.5 1.0]
[wait wipe]
[wt 0.7]
[wipein openEye 1.0 1.0]
[wait wipe]
[wt 0.5]
B???
Let's see, um... I think for a choking victim, you're supposed to get behind them... Put pressure on their abdomen...
[k]
B???
One... Two... [wt 0.4]T[messageShake 0.02 3 3 0.3]hree!
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[se ad310]
[seStop ad37 1.0]
[shake 0.03 4 4 0.8]
[wt 0.2]
[seStop ad310 0.1]
[charaFace A 10]
[charaFadein A 0.4 1]
[charaFadeout I 0.4]
[charaFadeout B 0.4]
[wt 1.8]
1(Cough, hack)
[bgm BGM_EVENT_112 0.1]
[charaTalk on]
[charaFace A 7]
A???
Oh, you're awake! Thank goodness!
[k]
[charaFace A 0]
A???
Are you all right? Have you come to your senses?[sr]Can you see me okay!?
[k]
[messageOff]
[wipeout openEye 0.5 1.0]
[wait wipe]
[wt 0.5]
[blurOff lens 0.1]
[wt 0.1]
[wipein openEye 0.7 1.0]
[wait wipe]
[wt 1.2]
[cameraMove 0.5 0,15 1.01]
[wt 0.6]
[cameraMove 0.5 0,0 1.01]
[wt 0.9]
[charaFace A 9]
A???
...
[k]
A???
Oh, thank goodness![sr]Thank goodness, thank goodness, thank goodness!
[k]
A???
...(Sob)... [wt 0.5]Oh, I'm sorry.[sr]I'm just so happy I could cry. Wait, no. I am crying.
[k]
1You are!? Why!?
[charaFace A 4]
A???
I'm so sorry...[sr]This is my first time saving someone's life, so...
[k]
2O-oh. Okay...
[charaFace A 4]
A???
Please, just let me get it out of my system...[sr](Sniff)...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaMoveReturn C 0,30 0.4]
Fou
Fou!
[k]
1Fou! It's you!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
A???
Oh, so this little guy is named Fou?[sr]Is he your pet?
[k]
1Hmm. I guess I'd say...he's more of a friend?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou fou.
[k]
[messageOff]
[se ad102]
[charaMoveReturn C 0,20 0.3]
[charaMoveScale C 1.1 0.15]
[wt 0.15]
[charaMoveScale C 1.0 0.15]
[wt 0.15]
[se ad102]
[charaMoveReturn C 0,20 0.3]
[charaMoveScale C 1.1 0.15]
[wt 0.15]
[charaMoveScale C 1.0 0.15]
[wt 0.8]
1What!? Why would you have a problem with that!?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
A???
Ahahaha, you're funny.[wt 0.6][charaFace A 10][sr]...Hm? Wait. Hmm...?
[k]
A???
Um, you wouldn't happen to be a Master...would you?
[k]
1...Are you a Servant?
[charaFace A 7]
A???
Why yes! Yes, I am!
[k]
2I am, actually...
[charaFace A 7]
A???
Aha! I knew it!
[k]
A???
You see, I'm actually a Servant myself.
[k]
A???
Does that surprise you? Please say yes.
[k]
[charaFace A 0]
A???
Oh, right, I still haven't introduced myself, have I?[sr]My name's Charlotte.
[k]
A???
Charlotte Corday.
[k]
[charaFace A 4]
Charlotte Corday
I, um... I'm probably extremely minor as far as Heroic Spirits go, so I won't blame you if you haven't heard of me.
[k]
1Don't worry, I know who you are.
[charaFace A 7]
Charlotte Corday
Oh! Well, thank you.
[k]
[charaFace A 3]
Charlotte Corday
...Although, if I'm being honest, having the reputation I do is actually sort of embarrassing.
[k]
Charlotte Corday
I really wish I'd left some more flattering legends of myself behind when I died...
[k]
2I haven't, sorry...
[charaFace A 7]
Charlotte Corday
Oh no, don't be![sr]I'm actually delighted to hear that!
[k]
Charlotte Corday
Really, the things I did should never have gone down in history in the first place!
[k]
[charaFace A 0]
Charlotte Corday
But never mind that. What brings you all the way out to a place like this, anyway?
[k]
1Well...
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
Nooow I get it!
[k]
[charaFace A 1]
Charlotte Corday
Yes, it all makes sense...[sr]This must be what I was summoned for.
[k]
Charlotte Corday
I've been wondering what I'm supposed to be doing here ever since I materialized here...
[k]
[charaFace A 6]
Charlotte Corday
So now that I know, I promise[sr]I'll do whatever I can to help!
[k]
1Then, does that mean...?
[charaFace A 7]
Charlotte Corday
Yes!
[k]
Charlotte Corday
I may be stupid, useless, and good for absolutely nothing...
[k]
Charlotte Corday
...but I promise I'll do the[sr]best I can in spite of all that!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fooou.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
Aww. You're very cute, aren't you, Fou?
[k]
Charlotte Corday
So what exactly is he, anyway? Some kind of squirrel?
[k]
[messageOff]
[wipeout rollRight 1.5 1.0]
[bgmStop BGM_EVENT_112 1.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.0]
[wipein rollLeft 1.5 1.0]
[wait wipe]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
I was summoned here about a month ago.
[k]
[charaFace A 4]
Charlotte Corday
But it wasn't long before I realized that, well...[sr]I can't actually do anything on my own.
[k]
1You mean there's no enemies to fight here?
[charaFace A 10]
Charlotte Corday
Oh no, there are. Plenty of them.
[k]
Charlotte Corday
It's just that...I'm no match for them.
[k]
2Really? Nothing at all?
[charaFace A 10]
Charlotte Corday
Yes. Really.
[k]
Charlotte Corday
And it's not because I'm an Assassin or anything.[sr]I'm just...genuinely helpless.
[k]
[charaFace A 7]
Charlotte Corday
But I have a good feeling about this![sr]I think I'm finally going to get to be helpful!
[k]
Charlotte Corday
I'll certainly do my very best!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.4]
[wait wipe]
[charaFadeout A 0.1]
[scene 20803]
[wt 1.0]
[bgm BGM_EVENT_77 1.0 1.0]
[se ad527]
[seVolume ad527 0 0]
[seVolume ad527 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.5]
[seStop ad527 0.4]
[wt 0.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
Anyway...I suppose the first order of business is probably tracking down all your other companions.
[k]
Charlotte Corday
So while we're doing that...
[k]
Charlotte Corday
...I'll tell you everything I know about Atlantis.
[k]
1That'd be great. Thanks!
[charaFace A 7]
Charlotte Corday
Of course.
[k]
[charaFace A 0]
Charlotte Corday
Okay, so this island we're on now is called Hestia,[sr]after one of the gods of Olympus.
[k]
Charlotte Corday
There's a village here where some humans live,[sr]and another Servant lives on the island as well.
[k]
1Another Servant?
Charlotte Corday
Yes. He calls himself “The Courier.”
[k]
Charlotte Corday
I still don't know his True Name...
[k]
Charlotte Corday
...but he's the one who brought me here on a ship.
[k]
1A ship, huh...
[bgmStop BGM_EVENT_77 1.0]
[charaFace A 10]
Charlotte Corday
...[sr]...
[k]
Charlotte Corday
By the way, [%1],[sr]I'm afraid I have some bad news.
[k]
1What's that?
[bgm BGM_EVENT_7 0.1]
[charaFace A 4]
Charlotte Corday
I actually have no idea where we are right now, either...
[k]
Charlotte Corday
Now where was that village again...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[charaMoveReturn C 0,30 0.4]
Fou
Fooou!?
[k]
[messageOff]
[bgmStop BGM_EVENT_7 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ade255]
[wt 1.2]
1I wonder where we are now...
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Charlotte Corday
I'm sorry...
[k]
Charlotte Corday
Now that I think of it, losing my way is how I ended up at that beach earlier, too.
[k]
1Why did you lose your way?
[charaFace A 10]
Charlotte Corday
Well[line 2]
[k]
[messageOff]
[charaTalk J]
[bgmStop BGM_EVENT_81 0.6]
[se ad564]
[wt 2.4]
[charaFace A 2]
Charlotte Corday
!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou!
[k]
1Shhh!
[messageOff]
[se ade255]
[charaMove C 0,-30 0.4]
[wt 1.4]
Fou
...u.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Demonic Beast
Grrr...[se ad564]
[k]
1(A Demonic Beast...)
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Charlotte Corday
(I'm afraid I have some more bad news now...)
[k]
Charlotte Corday
(I lost my way earlier because I was running away from that Demonic Beast...)
[k]
1Huh?
[messageOff]
[se ad784]
[wt 1.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Demonic Beast
!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Charlotte Corday
Th-there's no way we can beat it![sr]Run awaaay!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou!
[k]
[messageOff]
[wipeout rightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout C 0.1]
[wt 1.0]
[se ad443]
[effect bit_talk_41]
[shake 0.02 3 3 0]
[wipein leftToRight 0.4 1.0]
[wait wipe]
[wt 2.0]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.3]
Demonic Beast
[line 3]!!![se ad564]
[k]
1It's so fast!
2Oh crap! It's gaining on us!
[messageOff]
[wt 0.1]
[se ad496]
[seStop ad443 0.4]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[charaFadeout D 0.1]
[effectStop bit_talk_41]
[shakeStop]
[wt 0.5]
[scene 10000]
[wipein rectangleStripUpToDown 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 20803]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Charlotte Corday
[%1]!
[k]
[messageOff]
[se ad7]
[charaMove A 0,10 0.3]
[charaMoveScale A 1.1 0.3]
[wt 1.0]
1Corday!
Charlotte Corday
...Please, run for it![sr]I'll hold it off as best I can!
[k]
[charaFace A 10]
Charlotte Corday
I promised myself I'd be useful this time!
[k]
1This time?
[charaFace A 2]
Charlotte Corday
...Here goes nothing!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,833 @@
03-00-05-06-1-1
[soundStopAll]
[charaSet A 6038002 1 "Charlotte Corday"]
[charaSet B 98006000 1 "Demonic Beast 1"]
[charaSet C 98006000 1 "Demonic Beast 2"]
[charaSet D 98006000 1 "Demonic Beast 3"]
[charaSet E 98002000 1 Fou]
[charaSet F 2038000 1 Orion]
[charaSet G 2038000 1 "Orion (Silhouette)"]
[charaFilter G silhouette 00000080]
[charaSet H 2009102 1 "Orion (Okeanos)"]
[charaSet J 5009000 1 "Effect Dummy"]
[charaDepth B 3]
[charaDepth C 4]
[charaDepth D 5]
[bgm BGM_EVENT_80 0.1]
[scene 20803]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Charlotte Corday
(Huff... Huff... Huff...)
[k]
1We're completely surrounded...
[charaFace A 2]
Charlotte Corday
No! I won't give up yet!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad564]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0.1 -350,0]
[charaFadein C 0.1 350,0]
[charaFadein D 0.1 1]
[wt 2.4]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Charlotte Corday
.[messageShake 0.02 3 3 0.4]..
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[charaFadeout A 0.1]
[wt 0.2]
[se ad785]
[wt 3.2]
[seStop ad785 1.0]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Charlotte Corday
Huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou?
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.2]
[charaTalk off]
[se ade215]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0.1 -350,0]
[charaFadein C 0.1 350,0]
[charaFadein D 0.1 1]
[wt 2.4]
1Is it...raining on them?
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
???
(Sigh) Having a body can be a real pain sometimes.
[k]
???
No, wait. Something's not right here.[sr]Why do I even have to do this, anyway?
[k]
???
I mean, I'm a Servant, for Petros's sake!
[k]
???
Oh... Maybe it's 'cause my name originally meant “one who discharges water”?
[k]
???
Hahaha, that must be it! Hahaha![sr]Whoever thought THAT was a good name for anybody!?
[k]
[charaTalk on]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Charlotte Corday
Um... Does that mean the “water” falling on the Demonic Beasts' heads is actually...
[k]
1Please no...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.2]
[se ad564]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0.1 -350,0]
[charaFadein C 0.1 350,0]
[charaFadein D 0.1 1]
[wt 2.4]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
???
Hm? What's that? Did I get it on somebody?
[k]
???
Haha, sorry about that![sr]Hang on, I'll be right down!
[k]
???
Hup!
[k]
[messageOff]
[wt 0.1]
[charaDepth G 7]
[charaDepth F 6]
[fowardEffect bit_talk_quickmove]
[charaFace G 0]
[charaFadein G 0.1 0,30]
[charaMove G 0,0 0.2]
[se ad222]
[wt 0.5]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.0]
[charaFadeout G 0.7]
[wt 1.5]
[charaTalk on]
F???
Sorry again. Didn't mean to involve you guys in my little, uh, bit of fun.
[k]
[charaFace F 4]
F???
So, um... Who'd I get it on?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Charlotte Corday
N-not me! I literally couldn't[sr]live with myself if it had!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
F???
Guess that means you guys were the[sr]unlucky winners then! Haha, my bad.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[charaTalk off]
[se ad564]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0.1 -350,0]
[charaFadein C 0.1 350,0]
[charaFadein D 0.1 1]
[charaMove B -380,20 0.4]
[charaMove C 380,20 0.4]
[charaMove D 0,20 0.4]
[charaMoveScale B 1.1 0.4]
[charaMoveScale C 1.1 0.4]
[charaMoveScale D 1.1 0.4]
[wt 0.7]
[seStop ad564 0.7]
[wt 0.4]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
F???
Ugh, gross! Stay away from me!
[k]
[messageOff]
[wt 0.2]
[cueSe Battle bac169]
[charaScale J 1.05]
[charaPut J -20,0]
[charaRoll J 25]
[charaEffect J bit_talk_h_slash01]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[charaFadeout F 0]
[cueSe Battle bac98]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0 -350,0]
[charaFadein C 0 350,0]
[charaFadein D 0 1]
[se ad569]
[wt 0.1]
[charaMove B -1650,0 0.8]
[charaMove C -950,0 0.8]
[charaMove D -1300,0 0.8]
[charaShake B 0.03 4 4 0.8]
[charaShake C 0.03 4 4 0.8]
[charaShake D 0.03 4 4 0.8]
[charaFadeout B 0.8]
[charaFadeout C 0.8]
[charaFadeout D 0.8]
[wt 1.6]
[charaScale J 1.0]
1But, you were the one who[line 2]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Charlotte Corday
I'm sorry, this is all a little too much for me...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fooou.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
F???
There we go. A nice, solid hit.
[k]
F???
Hey there! I don't know who you are,[sr]but you're lucky I found you when I did!
[k]
1Thank you for saving us.
F???
Well aren't you polite?[sr]Nice to see you know your manners!
[k]
[charaFace F 0]
2Um... I'm sorry, I didn't catch your name?
[charaFace F 0]
F???
Me? I'm just your everyday devilishly handsome hunter.
[k]
F???
As for the pretty young lady...[sr]You a Servant?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Charlotte Corday
Uh, yes, I am.[sr]And...I take it you are as well?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
F???
Sure am! I think this calls for a toast.[sr]To our fateful encounter!
[k]
1Just...uh, wash your hands first...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaMoveReturn E 0,30 0.4]
Fou
Fou fou!!!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Charlotte Corday
I agree![sr]Cleanliness comes first!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
F???
All right, all right, I hear ya.[sr]Man, what a pain...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_94 1.0]
[wait fade]
[charaFadeout F 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
F???
Okay, let's try that again.[sr]This means I saved your lives, yeah?
[k]
1Well, I guess... Technically...
[charaFace F 9]
F???
Yikes. I must've made an even worse[sr]first impression than I thought.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Charlotte Corday
Well, um, your entrance WAS a little...[sr]Okay, incredibly off-putting...
[k]
[charaFace A 0]
Charlotte Corday
But I suppose we wouldn't be here right now if not for you, so thank you for that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
F???
...So beautiful...
[k]
[charaFace F 1]
F???
Say, now that I've washed my hands,[sr]maybe it'd be all right if I held yours?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Charlotte Corday
No, I think I'll pass on that, thanks.
[k]
Charlotte Corday
We still don't even know each other's names, after all, so I think it's much too early for anything like hand-holding.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
F???
Ouch. Rejected with cold, hard logic.[sr]That's just sad.
[k]
[charaFace F 0]
F???
Okay then, sounds like introductions are in order.
[k]
[bgmStop BGM_EVENT_77 1.0]
F???
I'm Orion, the Tri-Star hunter.
[k]
[messageOff]
[fadeout white 0.6]
[wait fade]
[charaFadeout F 0.1]
[scene 20803]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[effect bit_sepia01]
[wt 1.0]
[fadein white 0.6]
[wait fade]
[wt 1.8]
[fadeout white 0.6]
[wait fade]
[charaFadeout H 0.1]
[effectStop bit_sepia01]
[scene 20803]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.0]
[fadein white 0.6]
[wait fade]
[wt 1.2]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fo...
[k]
1Are you for real!?
[charaMoveReturn E 0,30 0.4]
Fou
Fooou!?
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout E 0.1]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Orion
Ah, now I gotcha. So you've met me before then.
[k]
1Well, yes...and no...
2I'm...not sure that counts...
[charaFace F 4]
Orion
What's that supposed to mean?
[k]
Orion
Anyway, you are...?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
Charlotte Corday.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Orion
O-oh. I see.
[k]
Orion
...[sr]...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Charlotte Corday
It's okay if you've never heard of me.[sr]I'm a very minor figure as Heroic Spirits go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Orion
Haha, sorry 'bout that!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Charlotte Corday
(Sniff)...
[k]
Charlotte Corday
I'm so sorry, [%1].[sr]I wasn't able to be useful after all.
[k]
Charlotte Corday
If Orion hadn't showed up,[sr]who knows what would've become of us...
[k]
1What do you mean? You saved our lives.
[charaFace A 10]
Charlotte Corday
Huh?
[k]
Charlotte Corday
B-but I couldn't even defeat a single Demonic Beast.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Orion
Don't be ridiculous.
[k]
Orion
I'd never have been able to save you guys if you hadn't hung in there like you did.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Charlotte Corday
Oh...
[k]
Charlotte Corday
I see...
[k]
[charaFace A 7]
Charlotte Corday
Then...I was useful after all! That's wonderful!
[k]
Charlotte Corday
That means I can die now!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Orion
Where'd that come from!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlotte Corday
Oh, sorry, I misspoke. What I meant to say was, I'm so honored now that I could die a happy Servant.
[k]
Charlotte Corday
Being able to help humanity[sr]is a dream come true for me.
[k]
[charaFace A 1]
Charlotte Corday
(Sigh) I can almost feel myself[sr]disappearing as we speak...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Orion
Well don't, okay?[sr]I mean it!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou fou?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Charlotte Corday
Oh, I get it.[sr]You're actually egging me on, aren't you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 1]
Orion
Not even close!
[k]
[charaFace F 4]
Orion
...Actually, hold on.[sr]Something's still not adding up.
[k]
Orion
Let's see... You're not an Atlantean, right?[sr]And you're a Servant?
[k]
Orion
...What's going on here?
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,710 @@
03-00-05-06-2-0
[soundStopAll]
[charaSet A 2038000 1 Orion]
[charaSet B 98002000 1 Fou]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 98006000 1 "Demonic Beast 1"]
[charaSet E 98006000 1 "Demonic Beast 2"]
[charaSet F 98006000 1 "Demonic Beast 3"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 20803]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Now I see. So you're a Master...[sr]Oh, don't worry.
[k]
Orion
I can promise you, with absolute certainty,[sr]that I'm a Servant from Proper Human History.
[k]
Orion
...So, if you're here, does that mean[sr]you came to set this Lostbelt right?
[k]
1I...guess so...
[charaFace A 4]
Orion
Not exactly brimming with confidence, are you?
[k]
[charaFace A 0]
2I'm still not sure.
Orion
The cautious type, huh?
[k]
Orion
Well, for my part, it would've made things easier if you'd said you were here to kick this Lostbelt's ass[line 2]figuratively, of course[line 2]but oh well.
[k]
Orion
...So.
[k]
Orion
I'm guessing from the way you're looking[sr]at me that you'd like me to help you...
[k]
Orion
But I can't.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Too much hassle.
[k]
1That's it? That's your whole reason!?
[charaFace A 4]
Orion
What more do you need?[sr]Things don't always have to be overly complicated.
[k]
2Is that really your reason?
[charaFace A 4]
Orion
Man, you're a real doubting [&Thomas:Thomasina],[sr]aren't you? Yes, that's the reason!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Charlotte Corday
You can't be serious!
[k]
Charlotte Corday
You must be a thousand times more useful than I could ever hope to be. So why won't you agree to help!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Well, uh... Let's just say I've got my reasons...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Charlotte Corday
Hmph...
[k]
1Now that's a sulk if ever I've seen one.
Charlotte Corday
All right then, I suppose this is where we go our separate ways.
[k]
Charlotte Corday
Come on, [%1]. We'll never find the[sr]village if we keep wasting our time here.
[k]
[charaFace C 2]
Charlotte Corday
Let's just get going!
[k]
[messageOff]
[se ad527]
[charaMove C 100,0 0.4]
[charaFadeout C 0.4]
[wt 1.2]
[seStop ad527 0.4]
[wt 0.8]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
...Does she know the village is in the opposite direction?
[k]
1Corday, waaaiiit!
[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[se ad527]
[wt 0.4]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.4 100,0]
[charaMove C 1 0.4]
[wt 0.4]
[seStop ad527 0.1]
[wt 0.6]
Charlotte Corday
Oh, right. I'd almost forgotten we were lost!
[k]
Charlotte Corday
Orion, will you take us there, please!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Orion
Didn't you just say we were going our separate ways?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Charlotte Corday
Urk... Gnnn...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Hahahaha! I'm just pulling your leg![sr]C'mon, follow me.
[k]
[charaFace A 0]
Orion
Oh, and just so you know, it's over a day's walk from here, so we'll have to make camp at some point.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Charlotte Corday
Really? My gosh, I must have been even less attentive than I realized.
[k]
Charlotte Corday
I had no idea I'd gone so far.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
...Well, don't worry. I promise I'll at least get you to the village safe and sound.
[k]
1That'd be great. Thank you!
[messageOff]
[wt 0.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 20802]
[wt 1.0]
[se ade24]
[seVolume ade24 0 0]
[seVolume ade24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[seStop ade24 1.0]
[wt 1.0]
[bgm BGM_EVENT_25 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
...So let me ask you this.
[k]
Orion
How much do you guys know about this Lostbelt?
[k]
1Just that it's the biggest.
Orion
...Sounds about right.[sr]Okay then, let me tell you a little more about it.
[k]
2I know it's Kirschtaria's domain...
Orion
Yeah? Can't say I know anyone by that name.
[k]
Orion
But I have heard there's someone called a Crypter staying at Olympus.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
And I... Um... I guess I only really know that the weather is very mild and pleasant here...
[k]
Charlotte Corday
Oh, and the Atlanteans.
[k]
Charlotte Corday
Besides that, there are powerful Demonic Beasts here who are much stronger than I am.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Powerful Demonic Beasts?[sr]Yeah, I guess.
[k]
[charaFace A 0]
Orion
But it's nothing that'll get in[sr]the way of life on this island.
[k]
Orion
In that sense, it's nice and peaceful around here.
[k]
Orion
...I hope your friends are still alive.
[k]
1They are.
[messageOff]
[wt 1.0]
[charaFace A 1]
Orion
Well great! Glad to hear it!
[k]
Orion
With an attitude like that,[sr]I think you'll get by just fine.
[k]
2Me too...
[charaFace A 4]
Orion
I mean, there's nothing worse than dying, right?[sr]Can't say I'm too fond of killing, either.
[k]
[bgmStop BGM_EVENT_25 0.8]
[charaFace A 0]
Orion
...So hey, I've got a question for you.[sr]A real serious one.
[k]
Orion
So I want you to look me right in the eye,[sr]and answer it as truthfully as you can.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou?
[k]
1O-okay...
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[masterBranch _Male _Female]
[label _Male]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.2]
Orion
This Chaldea place you're from...
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace A 7]
Orion
Does it have any cute girls?[sr]Pretty ladies?
[k]
Orion
Women I can hit on without it being a problem?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
F[messageShake 0.02 3 3 0.5]ooou!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Orion
Oh, it's okay if they're already married. That sort of thing was totally cool in ancient Greece.
[k]
1That doesn't sound like the ancient Greece I know...
[charaFace A 12]
Orion
...Well, I guess you might die every now and then.[sr]Or suffer a fate that makes you wish you were dead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fou.
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Sorry, but I really, really don't want to get on Artemis's bad side...
[charaFace A 11]
Orion
Can't blame you for that!
[k]
[charaFace A 6]
Orion
Wait. Does that mean you and I've met before?
[k]
[charaFace A 9]
Orion
In that case, I'm sure you've seen how terrifying she can be for yourself...
[k]
[charaFace A 0]
Orion
But you don't have to worry about her right now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[branch _branchEnd]
[label _Female]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.2]
Orion
This Chaldea place you're from...
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace A 6]
Orion
Does it have other girls as cute as you?[sr]Or any other pretty ladies to speak of?
[k]
1Orion?
[charaFace A 15]
Orion
Gaah! Don't look at me like that!!!
[k]
2What about Artemis?
[charaFace A 13]
Orion
[f large]Urk!!!
[k]
[charaFace A 6]
Orion
...Well, uh, if nothing else, we don't have to worry about her at the moment.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[label _branchEnd]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Charlotte Corday
Um... Is this really that important a question?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Orion
It is for me!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Charlotte Corday
I, uh, I see. I suppose having been raised in an abbey, I simply cannot understand an issue like this...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Anyway, we'd better call it a night.[sr]Got an early morning ahead of us tomorrow.
[k]
Orion
Go on and get some sleep.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Fou
Fooou... Fou...
[k]
1Good night, Fou.
[messageOff]
[wt 0.8]
[wipeout openEye 1.2 1.0]
[wait wipe]
[charaFadeout B 0.1]
[scene 10000]
[wt 1.0]
[wipein openEye 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 20806]
[pictureFrame cut063_cinema]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Orion
There we go.[sr]Out like a light.
[k]
Orion
Sweet dreams, [%1].
[k]
Orion
I'll be around to help you out for at least a little while. You ready, Charlotte?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Charlotte Corday
A-as ready as I'll ever be.[sr]Oh, and please call me by my last name.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 0,-50]
Orion
You got it.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth D 3]
[charaDepth E 4]
[charaDepth F 5]
[se ad564]
[charaFace D 0]
[charaFace E 0]
[charaFace F 0]
[charaFadein D 0.4 -350,-50]
[charaFadein E 0.4 350,-50]
[charaFadein F 0.4 0,-50]
[wt 2.4]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Orion
All right, you lot. Keep it down, so you don't wake up[sr][%1], and I'll make your deaths quick[sr]and painless.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,334 @@
03-00-05-06-2-1
[soundStopAll]
[charaSet A 2038000 1 Orion]
[charaSet B 98002000 1 Fou]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 1098184820 1 ???]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_77 0.1]
[scene 20806]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Orion
All right, that takes care of that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Fou
Fou...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Orion
Oh hey, didn't know you were still up, fur ball.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Fou
Fou...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Orion
I know that expression.[sr]You're wondering why I'm not helping out, aren't you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 0,-50]
Charlotte Corday
I am too, honestly.
[k]
Charlotte Corday
I mean, the best I can do in battles like that is slow everyone else down.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Orion
Well... It's complicated.
[k]
Orion
The truth is, I really do want to help...[sr]I just need to agonize over it a little longer.
[k]
Orion
I've never had to deal with anything like this before. I might not look it, but I've actually got a lot on my mind.
[k]
[charaFace A 0]
Orion
...Atlantis is awesome.
[k]
Orion
There's no war, and nobody wants for anything. The only thing most people have to worry about is the Demonic Beasts.
[k]
[charaFace A 4]
Orion
...But there is one part I just can't tolerate.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.6]
[charaFadeout A 0.1]
[wt 1.0]
[se ad606]
[wt 0.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 0,-50]
[wt 1.0]
[seStop ad606 0.5]
[wt 1.2]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 0,-50]
Charlotte Corday
!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Orion
Knock it off. She's not an enemy.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
???
[line 3]. [line 6].[sr][line 12].
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]
Orion
...Get lost. I don't feel like talking right now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
???
...[sr]...
[k]
[messageOff]
[se ad606]
[bgmStop BGM_EVENT_81 1.0]
[wt 0.2]
[charaFadeout D 0.7]
[wt 1.0]
[seStop ad606 0.5]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Orion
...Tch.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 0,-50]
Charlotte Corday
Um... Who was that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Orion
Hmm. I guess I'd have to say she was...[sr]my ex-girlfriend?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Charlotte Corday
Wait... What!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 0,-50]
Orion
But even though we broke up,[sr]we're still not exactly estranged?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Charlotte Corday
Whaaa!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Orion
Anyway, that's how it is.[sr]I'd appreciate if you could keep this between us!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 0,-50]
Charlotte Corday
(Sigh)...
[k]
Charlotte Corday
Well, if you insist that's how it is, I certainly don't know enough about that sort of thing to say otherwise...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Orion
You don't?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 0,-50]
Charlotte Corday
No, I don't.[sr]Um... Is that odd?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Orion
Hmmm.[sr]Well, I guess that's okay!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Charlotte Corday
Good.
[k]
Charlotte Corday
Anyway, it doesn't look like any more Demonic Beasts will be bothering us...
[k]
[charaFace C 7]
Charlotte Corday
...so I'm going to stay close to [%1]!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,284 @@
03-00-05-06-3-0
[soundStopAll]
[charaSet A 98002000 1 Fou]
[charaSet B 2038000 1 Orion]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 98006000 1 "Demonic Beast"]
[sceneSet E 84700 1]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 10000]
[fadein black 1.5]
[wait fade]
Fou
Fou, fou!
[k]
[messageOff]
[se ad102]
[wt 0.4]
[se ad102]
[wt 0.8]
1Okay, okay, I'm up, I'm up...
2Please get off me, Fou...
[wipeout openEye 0.1 1.0]
[wait wipe]
[charaScale A 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-30]
[scene 20800]
[wt 1.0]
[wipein openEye 1.0 1.0]
[wait wipe]
[se adm21]
[charaMoveReturn A 0,70 1.0]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale A 1.0]
[bgm BGM_EVENT_112 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
Hey, you're up. Ready to get going?[sr]If we leave now, we should get to the village today.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Good morning, [%1].
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Orion
I've got plenty of jerky if you're feeling hungry.
[k]
1Don't mind if I do!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Fou
Fou fou.
[k]
1I know, don't worry. Here you go, Fou.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
So that thing's carnivorous, huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Fou
Fou, fou!
[k]
1He says he's not picky, and he's happy to eat anything.
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Orion
Hahaha, a creature after my own heart.[wt 1.0][charaFace B 4][sr]...Guess it wasn't just a walking emergency ration.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 3]
[charaDepth A 4]
[charaTalk A]
[charaFace A 0]
[charaFace B 4]
[charaFadein B 0.1 -100,0]
[charaFadein A 0.1 306,0]
Fou
Fooou!
[k]
[messageOff]
[charaTalk off]
[se ad102]
[charaMoveReturn A 100,0 0.3]
[wt 0.2]
[charaFace B 9]
[wt 0.1]
[se ad102]
[charaMoveReturn A 100,0 0.3]
[wt 0.8]
[charaTalk on]
Orion
Ow, ow![sr]I'm sorry, I'm sorry!
[k]
[charaFace B 0]
Orion
Well, I doubt he'd be enough to fill up on anyway,[sr]so let's get going and eat on the way!
[k]
[messageOff]
[wt 0.5]
[se ad527]
[wt 0.1]
[se ad173]
[wipeout leftToRight 1.0 1]
[bgm BGM_EVENT_112 1.5 0.4]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[scene 84700]
[charaScale E 1.5]
[charaFadein E 0.1 30,-200]
[wt 1.0]
[bgm BGM_EVENT_112 1.5 1.0]
[wipein rightToLeft 1.0 1]
[seStop ad527 1.0]
[seStop ad173 1.0]
[charaMove E 130,-200 5.0]
[wait wipe]
[wt 3.0]
[charaFadeout E 1.0]
[wt 2.0]
1What are those machine-looking things?
2Whatever those things are, they're really big...
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
That's the village we're heading to right now.
[k]
1THAT's the village?
Orion
There's a bunch of remains here of the gods who fell during the war about ten thousand years ago.
[k]
[charaFace B 1]
Orion
...Sorry, guess that didn't make much sense to you,[sr]did it? Hahaha, don't worry, it will soon!
[k]
[messageOff]
[bgmStop BGM_EVENT_112 0.5]
[charaFadeout B 0.1]
[wt 0.8]
[se ad564]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 1]
[wt 2.6]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Orion
And there're the last Demonic Beasts.[sr]Hey, how's about helping me out to mark the occasion!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Charlotte Corday
...
[k]
[charaFace C 2]
Charlotte Corday
I just felt a flash of pain throughout[sr]my head just now, but I'm okay!
[k]
Charlotte Corday
I'll do my best to ensure I at[sr]least don't get in the way!
[k]
1Got it!
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,330 @@
03-00-05-06-3-1
[soundStopAll]
[charaSet A 2038000 1 Orion]
[charaSet B 6038002 1 "Charlotte Corday"]
[charaSet C 98002000 1 Fou]
[charaSet D 98006000 1 "Demonic Beast"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 84700]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Orion
Try this on for size!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[wt 0.2]
[cueSe Battle bac169]
[charaScale J 1.05]
[charaPut J -20,0]
[charaRoll J 25]
[charaEffect J bit_talk_h_slash01]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[charaFadeout A 0]
[cueSe Battle bac98]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0 1]
[charaShake D 0.03 4 4 0.8]
[se ad569]
[wt 1.4]
[charaScale J 1.0]
[charaMove D 0,-50 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[se ad144]
[wt 1.6]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Aw yeah, we won!
[k]
Orion
Man, having a Master around really does make a big difference, doesn't it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Charlotte Corday
It really does! I don't know why,[sr]but I feel like I'm doing so much better now!
[k]
1I'm just glad I can help.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Don't worry 'bout it.
[k]
Orion
Aww yeah!
[k]
[messageOff]
[wt 0.1]
[charaMoveScale A 1.1 0.3]
[charaMoveReturn A 0,10 0.6]
[wt 0.2]
[se ade124]
[wt 0.1]
[charaMoveScale A 1.0 0.3]
[wt 1.0]
2High five!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Hm?
[k]
[charaFace A 0]
Orion
Oh, I get it.[sr]Like this, right?
[k]
[charaFace A 1]
Orion
Aww yeah!
[k]
[messageOff]
[wt 0.1]
[charaMoveScale A 1.1 0.3]
[charaMoveReturn A 0,10 0.6]
[wt 0.2]
[se ade124]
[wt 0.1]
[charaMoveScale A 1.0 0.3]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Charlotte Corday
...!
[k]
[charaFace B 9]
Charlotte Corday
U-um... I don't suppose...
[k]
1You want in on the high five action too?
[charaFace B 7]
Charlotte Corday
Oh, uh, yes, please!
[k]
Charlotte Corday
But since I barely did anything to help,[sr]I think a low five would be more fitting!
[k]
2What's up?
[charaFace B 8]
Charlotte Corday
N-never mind. It's nothing. Really...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Did you want a high five too?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Charlotte Corday
Yes!
[k]
[charaFace B 8]
Charlotte Corday
I mean, no! I mean... Um...[sr]Please, just forget it...
[k]
1Okay, how's this?
[messageOff]
[wt 0.1]
[charaFace B 9]
[charaMoveReturn B 0,10 1.0]
[charaMoveScale B 1.1 0.5]
[wt 0.4]
[se ad500]
[wt 0.1]
[charaMoveScale B 1.0 0.5]
[seStop ad500 0.1]
[wt 1.4]
[charaFace B 7]
Charlotte Corday
We did it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Ooh, me next! Come on!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Charlotte Corday
Huh?[sr]Well, um, in that case...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 4]
[charaDepth A 3]
[charaFace A 1]
[charaFace B 0]
[charaFadein A 0.1 -200,0]
[charaFadein B 0.1 200,0]
[wt 0.4]
[charaMoveReturn B 150,0 0.8]
[wt 0.3]
[se ad673]
[seVolume ad673 0 0.3]
[wt 1.2]
[charaTalk on]
[charaTalk A]
[charaFace A 11]
Orion
Just the fingertips!?
[k]
[charaTalk B]
[charaFace B 0]
Charlotte Corday
Well, I couldn't give you anything[sr]better than what I gave [%1], so.
[k]
[charaTalk A]
[charaFace A 0]
Orion
Why's that? Some kind of Servant code or something?
[k]
[charaTalk B]
[charaFace B 10]
Charlotte Corday
Um... I guess...something like that?
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fooou, fou fou.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Ah well, never mind that.
[k]
[charaFace A 1]
Orion
Here we are![sr]Hestia Village!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,775 @@
03-00-05-07-1-0
[soundStopAll]
[charaSet A 1098123720 1 Kirschtaria]
[charaSet B 1098128200 1 Caenis]
[charaSet C 1098181800 1 Odysseus]
[charaSet D 1098182410 1 ???_Castor]
[charaFilter D silhouette 00000080]
[charaSet E 1098182510 1 ???_Pollux]
[charaFilter E silhouette 00000080]
[charaSet F 1098182700 1 "Atlantis Border Guard"]
[charaSet J 98115000 1 "Effect Dummy"]
[charaPut D 1200,1200]
[charaPut E 1200,1200]
[charaEffect D bit_talk_magic_com 0,70]
[charaEffect E bit_talk_magic_com 0,70]
[scene 86002]
[wipeFilter cinema 0.5 0]
[fadein black 1.5]
[wait fade]
[se ad1]
[charaPut A 0,-50]
[charaTalk A]
[charaFace A 0]
[charaEffect A bit_talk_magic_com 0,70]
[wt 0.5]
[charaFadeTime A 1.0 0.9]
[wt 1.5]
[bgm BGM_EVENT_90 0.1]
Kirschtaria
How fares things there, Caenis? Did the operation to eradicate the Chaldeans conclude without issue?
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Caenis
Sure looks like it. First we beat the shit out of 'em with that massive fleet, then finished 'em off with one of Artemis's arrows.
[k]
Caenis
If they actually managed to survive all that,[sr]I'd be so impressed I'd even join their side myself!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaPut A 0,-50]
Kirschtaria
I'll take that to mean it was a highly fulfilling victory then. But I'd also advise you to watch your tongue, Caenis.
[k]
Kirschtaria
Words have meaning, after all, and I'm afraid you might have been a bit too generous with your praise just now.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
Caenis
The hell's that supposed to mean? It's not like I could join their side even if I wanted to, now that they're dead.
[k]
[charaFace B 8]
Caenis
...Wait. I recognize that mean little smirk.[sr]Don't tell me...
[k]
[charaFace B 2]
Caenis
Odysseus! Tell us what happened already,[sr]and be quick about it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 0,-50]
Odysseus
...We haven't finished our search for their remains yet, but at this point, it seems that they were not eliminated as planned.
[k]
[charaFace C 0]
Odysseus
I intend to continue searching for them under the assumption that they managed to escape, most likely to a nearby island. I expect Hestia will be our best bet.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 0,-50]
Kirschtaria
There you have it, Caenis.[sr]Well? Are you going to join their side now?
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 0,-50]
Caenis
Not a chance in hell! Are you trying to start something with me, Kirschtaria!? Grr, just forget I said anything! I didn't actually mean it, anyway!
[k]
[charaFace B 17]
Caenis
'Sides, I don't even see why all this was necessary. I could've easily killed 'em all myself, but you just had to go and bring Artemis into it.
[k]
Caenis
So what're you gonna do to make up for this botched operation, Mr. Commander of the Olympus Defensive Forces?
[k]
[charaFace B 5]
Caenis
You gonna offer up your head on a platter by way of apology, like the other one of you did?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I don't answer to you, Caenis.
[k]
Odysseus
The only ones who can punish me are Lord Zeus[sr]and his close ally, Kirschtaria.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Thank you, Odysseus. Rest assured, I have no intention of laying blame for this at your feet.
[k]
Kirschtaria
The operation itself was perfect,[sr]and your direction flawless.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...I appreciate your even-handed decision, Kirschtaria. Now then, if you'll excuse me, I must get back to my search.
[k]
[messageOff]
[bgmStop BGM_EVENT_90 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 0,-50]
[charaTalk D]
[charaFace D 0]
[charaFadeTime D 0.4 0.9]
[wt 0.4]
???
Yes, that's a good idea.
[k]
???
After all, Odysseus, the whole reason you were dispatched there was to ensure the invaders would never sully Olympus.
[k]
[messageOff]
[charaPut D 1200,1200]
[wt 0.2]
[charaPut E 0,-50]
[charaTalk E]
[charaFace E 0]
[charaFadeTime E 0.4 0.9]
[wt 0.4]
???
Yes, exactly.
[k]
???
I hope you are duly aware of the importance of your task, Odysseus.
[k]
[charaPut E 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I am.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
Caenis
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaPut D 0,-50]
???
As for you, Caenis, [bgm BGM_EVENT_71 0.1]you should be ashamed[sr]of yourself for your failure to kill them.
[k]
[charaPut D 1200,1200]
[wt 0.1]
[clear]
[charaTalk E]
[charaFace E 0]
[charaPut E 0,-50]
???
Caenis.
[k]
???
You are to come back to Olympus at once and cleanse yourself as best you can before you are granted an audience.
[k]
[charaPut E 1200,1200]
[wt 0.1]
[clear]
[charaTalk D]
[charaFace D 0]
[charaPut D 0,-50]
???
If I were you, I would already be thinking up excuses for this miserable failure of yours.
[k]
???
I can tell you right now, the King of the Gods is going to be very upset with you. Better be ready to receive his punishment.
[k]
[charaPut D 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 0,-50]
Caenis
Why you little[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaPut A 0,-50]
Kirschtaria
That's enough, you two.[sr]I'll deal with Caenis myself.
[k]
Kirschtaria
I would remind both of you to conduct yourselves[sr]in a manner befitting the glorious Olympic gods.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaPut E 0,-50]
???
...Hmph. You're always much too[sr]easy on Caenis, Lord Kirschtaria.
[k]
[charaPut E 1200,1200]
[wt 0.1]
[clear]
[charaTalk D]
[charaFace D 0]
[charaPut D 0,-50]
???
But if you insist, I suppose we[sr]have no choice but to keep quiet.
[k]
???
...Remember, Caenis, you are nothing more than a hunting dog. There is no point in keeping you around if you can't do your job.
[k]
???
You should be honored to have been trusted with a Divine Spirit. It's far more than you deserve.
[k]
???
If I were you, I would never forget the debt of gratitude I owed to Lord Kirschtaria. Difficult though that may be with such a tiny brain as yours, I nevertheless suggest you try your best.
[k]
[messageOff]
[charaPut D 1200,1200]
[wt 0.1]
[charaTalk off]
[charaFace E 0]
[charaFace D 0]
[charaPut E 200,-50]
[charaPut D -200,-50]
[wt 0.7]
[charaFadeout D 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[charaEffectStop D bit_talk_magic_com]
[charaEffectStop E bit_talk_magic_com]
[se ad1]
[wt 2.2]
[charaTalk on]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 0,-50]
Caenis
(I'll kill 'em.)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Caenis.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 0,-50]
Caenis
(I don't even care what Zeus might do to me.[sr]I'm gonna kill those brats dead, end of story.)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Caenis.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 0,-50]
Caenis
S[messageShake 0.03 3 3 0.2]hut the hell up, human! Don't you keep calling my[sr]name! Not unless you want to end up dead yourself!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_71 1.5]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Let's refresh our memories, Caenis.[sr]What it is you want?
[k]
[messageOff]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 0,-50]
[wt 1.2]
[charaFace B 16]
[wt 0.4]
Caenis
...To get revenge on Proper Human History. No, scratch that: to reject it completely. That's the whole reason I went along with your little scheme in the first place.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaPut A 0,-50]
Kirschtaria
Good. Then continue to do just that.[sr]There is no need for you to return to Olympus.
[k]
Kirschtaria
I'll tell Zeus myself that you're biding your time,[sr]waiting for a chance to clear your name.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 0,-50]
Caenis
...Tch. All right, fine.[sr]I'll play along.
[k]
Caenis
You are technically my Master so I'll obey that order. Besides, I have a little more respect for the Chaldeans now.
[k]
[charaFace B 15]
Caenis
If they really did manage to survive Artemis's attack, they'll be plenty worth killing myself.
[k]
Caenis
If that means cleaning up the moon[sr]goddess's mess for her, then fine.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Oh? I'm surprised to hear you say that,[sr]given your notorious antipathy toward the gods.
[k]
Kirschtaria
Perhaps visiting other Lostbelts has affected you just like it has the Chaldeans.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]
Caenis
What was that!? You got a death wish or something!? Huh!?
[k]
Caenis
I don't have any mercy to spare for humans OR Divine Spirits! Far as I'm concerned, the only good human or god's a dead one!
[k]
Caenis
Besides, the only one in the whole damn world[sr]who could do something about me is y[line 2][wt 0.8][charaFace B 13]
[k]
[charaFace B 9]
Caenis
...Ugh, forget it. Too much trouble.[sr]All right, Kirschtaria, what do I gotta do?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
For the time being, you're to remain on standby under Odysseus's command.
[k]
Kirschtaria
We can't have you roaming around the sea haphazardly and getting caught up in skirmishes with the remnants.
[k]
Kirschtaria
Not unless you want to exhaust your magical energy before you get a chance to fight Chaldea.
[k]
Kirschtaria
Worry not. Once Odysseus locates Chaldea, I will ensure you are the one to settle things with them.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 0,-50]
Caenis
Hmph. All right, I can live with that. I hate having to hang around Odysseus any longer, though.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Odysseus. Any news of the Athena Klironomia?
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
We're still looking for them, but I'm prioritizing the search for Chaldea for the time being.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Fine. Let me know when you find them.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
Understood.
[k]
Odysseus
...That's all I have to report.[sr]For now, I will return to my search.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Very well. I'm sure a hero of your[sr]renown won't let us down, Odysseus.
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.4]
[charaEffectStop A bit_talk_magic_com]
[se ad1]
[wt 2.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I find it hard to believe how rudely you behave towards your own Master, Caenis.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 256,-50]
[charaFace C 0]
[charaFadein C 0.1 -256,-50]
Caenis
Hah. Believe it or not, this is me holding back.[sr]I'm just too tired to bother with anything more.
[k]
Odysseus
...Really? That was you holding back?
[k]
[charaFace B 8]
Caenis
Yeah, it was. There's just no point in getting pissed off at him. He never bats an eye no matter what you say.
[k]
Caenis
So I only ever say about half of what's[sr]really on my mind. Couldn't you tell?
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...Aren't you afraid?
[k]
Odysseus
It's not as though you are his only Servant, after all.
[k]
Odysseus
If he were to get fed up with your rebellious attitude, he could end your contract whenever he liked.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Caenis
Man, I wish. Then I'd finally get to pick a proper fight with him.
[k]
Caenis
No damn human slaps a collar on me and gets away with it forever. When all's said and done, I'm gonna make him pay dearly for that.
[k]
[messageOff]
[charaEffect B bit_talk_quickmove]
[charaSpecialEffect B erasureReverse 1 0.3]
[se ad73]
[wt 1.0]
[se ad36]
[wt 0.8]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
What a strange relationship...[sr]Oh well, it's none of my business.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Atlantis Border Guard
Lord Odysseus, the Echidna has[sr]succeeded at producing the dog.
[k]
Atlantis Border Guard
I believe it should finish growing in about half a day.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
Good. Find something it can use to track the Chaldeans.[sr]I don't care what it is or where you get it.
[k]
Odysseus
If the Chaldeans are indeed still alive...they're bound to have left a trail of some kind.
[k]
Odysseus
And a dog's keen senses will[sr]be able to find such a trail.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-07-3-1
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 4034000 1 Bartholomew]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098123200 1 Goredolf]
[charaSet E 1098124500 1 "Da Vinci"]
[charaSet F 4039002 1 Mandricardo]
[charaSet G 98006000 1 "Demonic Beast"]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 1098158300 1 Nemo]
[charaSet J 98115000 1 "Effect Dummy"]
[scene 10000]
[fadein black 0.1]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[effect bit_talk_kengekiall02]
[wt 0.1]
[se bac149]
[wt 0.2]
[se bac150]
[wt 0.6]
[fadeout black 0.1]
[wait fade]
[scene 84700]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaShake G 0.05 3 3 0.7]
[fadein black 1.0]
[wait fade]
[se ad24]
[charaMove G 0,-10 0.5]
[charaFadeout G 0.4]
[wt 0.4]
[se ad144]
[wt 0.8]
[bgmStop BGM_EVENT_80 1.0]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
[wt 1.0]
[charaFace F 0]
Mandricardo
There we go.[sr]That oughta do it.
[k]
1He's really strong!
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Yes, he is.
[k]
Mash
After all, Mandricardo is famous for taking on the entire French army with only three allies.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Mandricardo
Ah, that's no big deal.[sr]Every hero's got some kinda story like that.
[k]
[charaFace F 0]
Mandricardo
...Hm? Those people coming this way friends of yours?
[k]
1Yup! That's Holmes and Da Vinci.
2That's right. That's Holmes, Da Vinci...and I guess Bartholomew's there, too.
[charaFace F 4]
Mandricardo
Sherlock Holmes, Leonardo da Vinci,[sr]and Bartholomew Roberts, huh...
[k]
Mandricardo
Must be nice being so famous...
[k]
[messageOff]
[wt 0.8]
[bgm BGM_EVENT_77 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout F 0.1]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 1.5 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
The important thing is that you're all unhurt.
[k]
Holmes
And if we can now count another Servant among our ranks as well, things are certainly looking up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Bartholomew
...Hmm. He's got nice long bangs, but you can still see both of his eyes. Damn, so close.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Goredolf
Is that really all you care about!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Bartholomew
Hahaha, what can I say?[sr]We pirates have never been shy about our desires.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Mandricardo
...[sr]...
[k]
Mandricardo
(Amazing. From what I hear, he's only known these people a little longer than I have, but he's already one of the gang!)
[k]
Mandricardo
(He must have A-rank people skills! He doesn't even try to hide the freaky shit he's into and they still like him anyway!)
[k]
Mandricardo
(Man, I'm so jealous! If only I was a little bit smoother with people...)
[k]
[charaFace F 0]
Mandricardo
...Ahem.
[k]
Mandricardo
So, what're you gonna do now?[sr]Keep heading for the temple?
[k]
1That's the plan...
Mandricardo
...In that case, I guess I can go with you.
[k]
Mandricardo
'Sides, I'm a Rogue Servant,[sr]so I'll feel better having a Master around too.
[k]
1Thanks, Mandricardo.
[charaFace F 1]
Mandricardo
No worries. Any Servant'd do the same, right?
[k]
2That'd be great!
[charaFace F 3]
Mandricardo
Well, if you insist, then I guess I can't refuse now...
[k]
[charaFace F 0]
Mandricardo
All right then, looks like I'll be coming along.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Bartholomew
Do you know anything about the temple yourself, Mandricardo?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Mandricardo
Oh yeah. Hell, I've even used it myself a few times.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Holmes
...!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mandricardo
A picture's worth a thousand words, right? So let's just get you to the temple and save that guy's life.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Goredolf
Are you quite sure it can do that?[sr]Are these nanomachines really safe?
[k]
[charaFace D 6]
Goredolf
For that matter, how do they work?[sr]I'd much rather you tell us now than later!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Mandricardo
Don't ask me. I don't got any idea.
[k]
[charaFace F 0]
Mandricardo
...Look, you'll just have to see for yourselves, okay?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Goredolf
Tch. All right, fine.
[k]
Goredolf
Besides, if we can't get the Nautilus back in working order, I'll have to continue this entire journey on foot.
[k]
[charaFace D 6]
Goredolf
And everyone knows nobles such as myself only travel by foot when the circumstances leave them no other choice!
[k]
1Yeah, we were all pretty desperate to escape from the original Chaldea, weren't we?
[charaFace D 9]
Goredolf
How can you bring up such traumatic memories so casually!?
[k]
2Like that super strict weight-loss regimen you had to follow for a while?
[charaFace D 16]
Goredolf
I assure you. I have no idea whatsoever what you're talking about!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[soundStopAll]
[end]

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03-00-05-08-2-0
[soundStopAll]
[charaSet A 4039002 1 Mandricardo]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 4034000 1 Bartholomew]
[charaSet D 9005001 1 Holmes]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85400]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mandricardo
...
[k]
Mandricardo
Crap! They found us.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad60]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.8]
[bgm BGM_EVENT_80 0.1]
Atlantis Border Guard
There they are!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Bartholomew
Atlantis Border Guards!
[k]
1Who are these people!?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mandricardo
They're the soldiers patrolling[sr]Atlantis on Odysseus's orders.
[k]
[charaFace A 5]
Mandricardo
Be careful.[sr]They're all hopped up on nanomachines, too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Bartholomew
I'll go circle around behind them, Mandricardo![sr]We can't let them alert the main force!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mandricardo
Got it.
[k]
1Holmes, make sure everyone gets back safely!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
Of course.
[k]
Holmes
Rest assured, I've got your back. All you need worry about is the enemy directly at hand!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mandricardo
Roger that. Okay, Master, I'm ready for your orders whenever you're ready to give 'em.
[k]
[charaFace A 2]
Mandricardo
Don't worry, I'll make sure[sr]these guys don't go anywhere!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-05-08-2-1
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1098123200 1 Goredolf]
[charaSet D 4034000 1 Bartholomew]
[charaSet E 9005001 1 Holmes]
[charaSet F 6038002 1 "Charlotte Corday"]
[charaSet G 1098158300 1 Nemo]
[charaSet H 8001410 1 Mash]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
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[scene 85400]
[charaTalk A]
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[charaShake A 0.03 4 4 0.8]
[wt 1.0]
Atlantis Border Guard
...[sr]...
[k]
[messageOff]
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[wt 1.6]
1There was something inhuman about the way they fought...
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
That's 'cause of the nanomachines in their heads.
[k]
[charaFace B 4]
Mandricardo
The catch is, they end up losing their humanity in exchange.
[k]
2They were really tough...
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Like I said, they're hopped up on nanomachines.
[k]
[charaFace B 4]
Mandricardo
'Course, the trade-off's that they end up losing their humanity...but they don't seem too bothered by that.
[k]
[charaFadeout B 0.1]
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[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
That was quite the walloping we gave them.[sr]Are you sure they're not dead?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Yeah, the nanomachines are keeping 'em alive.
[k]
Mandricardo
But even if they're not dead, they'll still be outta commission until the nanomachines finish healing 'em.
[k]
Mandricardo
So I don't think we'll have anything to worry about for the time being.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Goredolf
(Clearly, the smart thing to do here would be to kill them...but...)
[k]
[charaFace C 1]
Goredolf
Hmm. Then there should be no issue leaving them as is.[sr]No need to bother with them, [%1].
[k]
Goredolf
We have plenty of more pressing things to do than wasting our time and energy unnecessarily.
[k]
[charaFadeout C 0.1]
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[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
Hmm. All right, we'll leave them be then.[sr]The next thing we have to worry about is Odysseus.
[k]
Bartholomew
It won't be long now before he realizes that we're still alive and on Hestia Island.
[k]
[charaFace D 4]
Bartholomew
And thanks to his incredibly tight security...
[k]
Bartholomew
...his soldiers already found and destroyed most of the Second Bartholomew Fleet I'd been building in secret.
[k]
Bartholomew
The only ship I've got left is my own:[sr]the Royal Fortune.
[k]
Bartholomew
Ahh, my poor fleet. I hardly knew ye...
[k]
[charaFadeout D 0.1]
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[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Then we had better move on to our next destination with all due haste.
[k]
[charaFace E 4]
Holmes
To be honest, I would have liked to spend a bit more time investigating this temple...
[k]
Holmes
But I suppose I can make do with analyzing the sample of nanomachines we collected here aboard the Nautilus.
[k]
[charaFadeout E 0.1]
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[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
...[sr]...
[k]
[bgm BGM_EVENT_7 0.1]
Mandricardo
(Crap. Now what do I do?)
[k]
Mandricardo
(I missed my chance to bring it up, but are we just going our separate ways now?)
[k]
Mandricardo
(Or can I keep going with them?)
[k]
[charaFace B 4]
Mandricardo
(Meanwhile, Bartholomew's just planning to tag along like it's no big deal at all. Man, that must be nice!)
[k]
Mandricardo
(Still, I don't know if I feel good about taking up Master's time while the group is still figuring things out...)
[k]
1Something wrong?
[charaFace B 0]
Mandricardo
Oh, uh, nah, it's nothing.
[k]
Mandricardo
...So hey, uh, would it be okay if I came along with you guys?
[k]
1Uh, sure?
[charaFace B 1]
Mandricardo
...Gotcha.
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Absolutely! You're more than welcome to join us!
[charaFace B 3]
Mandricardo
!
[k]
Mandricardo
...That so? I see, I see. Hmm.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Bartholomew
You seem awfully pleased about that, Mandricardo.
[k]
[charaFadeout D 0.1]
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[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mandricardo
Who, me? Naaah, this is no big deal. Really.
[k]
[charaFadeout B 0.1]
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[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Bartholomew
(I can already tell this guy's[sr]going to be kind of a pain!)
[k]
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[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Charlotte Corday
It's great to have you on board, Mandricardo![sr]I'm Corday!
[k]
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Mandricardo
O-oh, thanks.[sr]...Um...
[k]
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Charlotte Corday
It's okay. I understand.
[k]
Charlotte Corday
I won't be upset if you don't know who I am.
[k]
[charaFadeout F 0.1]
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[charaTalk B]
[charaFace B 0]
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Mandricardo
Okay, good.
[k]
[charaFace B 4]
Mandricardo
'Cause honestly, I got no idea.
[k]
[charaFadeout B 0.1]
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[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Charlotte Corday
...[sr]...
[k]
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[charaTalk B]
[charaFace B 2]
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Mandricardo
Hey! Didn't you just say you weren't gonna be upset!?
[k]
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[charaTalk F]
[charaFace F 10]
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Charlotte Corday
I'm not upset. I'm just sad.
[k]
[charaFadeout F 0.1]
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[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
(This is exactly why I'm such trash with people!)
[k]
[messageOff]
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[charaSet I 1098124500 1 "Da Vinci"]
[scene 84700]
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[charaFadein G 0.1 145,25]
Goredolf
And here I thought the walk home was going to be so much easier. Remind me why I'm still carrying you?
[k]
[charaFace G 4]
Nemo
Honestly, I can still barely move.[sr]I feel as sluggish as a beached fur seal.
[k]
[charaFace C 6]
Goredolf
Well, you could at least try to make an effort!
[k]
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Da Vinci
What do you expect? It's still gonna take some time for Nemo to get back on his feet.
[k]
[charaFace I 10]
Da Vinci
Sorry, Gordy, you'll just have[sr]to bear with it a little longer.
[k]
[charaFadeout I 0.1]
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[charaTalk C]
[charaFace C 4]
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[charaFadein G 0.1 145,25]
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Goredolf
Dammit, Butter should be the one handling things like this. Where is he when you need him?
[k]
1Who's Butter?
[charaFace C 0]
Goredolf
Come on, you know. The guy with the glasses and...[sr]Uh, the glasses.
[k]
2I really think it's about time you learned Meunière's name!
[charaFace C 1]
Goredolf
That's it, Moony-air. Or was it Meurienne?[sr]Oh well, it doesn't matter.
[k]
[charaFace C 12]
Goredolf
Really, thinking about it now, I should have been the one to stay behind with the Border...
[k]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
Do you think the Border's okay?
[k]
[charaFadeout H 0.1]
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[charaTalk G]
[charaFace G 0]
[charaFace C 0]
[charaFadein G 0.1 145,25]
[charaFadein C 0.1 1]
Nemo
...Yes, it's fine, at least for now.
[k]
Nemo
The sonar is still working, so I can tell there aren't any hostiles nearby.
[k]
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Holmes
Oh? You mean you can tell that sort of thing even at this distance?
[k]
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[charaFace C 0]
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[charaFadein G 0.1 145,25]
[charaFadein C 0.1 1]
Nemo
Only what's been reported to me, thanks to the one marine that stuck around.
[k]
[charaFace C 12]
Goredolf
...Are you sure I can't put him down, seeing how he's feeling well enough to talk?
[k]
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Da Vinci
Nice try.
[k]
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Mandricardo
...[sr]...
[k]
1Everything okay?
[charaFace B 4]
Mandricardo
Oh, uh, yeah, everything's fine.
[k]
Mandricardo
I was just thinking how this is the same position I was in on my last trip not too long ago.
[k]
[charaFace B 0]
Mandricardo
...You wanna hear more about it?
[k]
[messageOff]
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Mandricardo
All right, but there isn't all that much to say.
[k]
Mandricardo
I was just part of the group of Servants that went off to Olympus.
[k]
Mandricardo
'Course, all the others' True Names are sealed away, so I don't know who they were any more than Bartholomew does.
[k]
Mandricardo
But I do remember there was one Servant who was real good at making hideouts, and built a bunch of them all around the different islands.
[k]
Mandricardo
So we might find some clues or other things that could help us if we check them out.
[k]
[charaFace B 4]
Mandricardo
...[sr]...Oh, right.
[k]
Mandricardo
I probably should've told you about those before, huh?[sr]I'm sorry.
[k]
1I'll tell the others.
[charaFace B 0]
Mandricardo
Sounds good. Thanks.
[k]
Mandricardo
I get the feeling I was probably left behind to tell you guys about that kinda thing, so.
[k]
2So why did you stay behind?
[charaFace B 0]
Mandricardo
Oh, that? I don't know who it was, but somebody told me it was important that I did.
[k]
Mandricardo
You know, Odysseus, Poseidon, and Artemis are about as big as they come.
[k]
[charaFace B 4]
Mandricardo
I honestly don't know if we even have a chance of beating them...
[k]
1...Yeah, me neither.
[charaFace B 2]
Mandricardo
!
[k]
Mandricardo
N-no, wait. That's not what I meant!
[k]
[charaFace B 5]
Mandricardo
(Dammit, how could I be so stupid!? What kind of Servant goes around saying they can't win!?)
[k]
[charaFace B 4]
Mandricardo
(Then again, I don't wanna lie. And it's not like[sr][&he'd:she'd] believe me, anyway! I mean, how the hell can[sr]anyone beat real-life gods?)
[k]
Mandricardo
(Not to mention we've got way fewer Servants now, and Artemis's keeping a much closer eye out than she was before.)
[k]
Mandricardo
(...What're we gonna do?)
[k]
1But I at least want to make sure we try everything we can.
2Which is why I'm glad to have you here helping us.
[charaFace B 0]
Mandricardo
...[sr]...
[k]
Mandricardo
...Well sure, if there's anything[sr]I can do to help, I'll do it.
[k]
Mandricardo
Just maybe keep your expectations of me in check.[sr]After all...
[k]
[messageOff]
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Mandricardo
This is the only weapon I've got.
[k]
Mandricardo
A plain old wooden sword.[sr]Nothing special or historic about it or anything.
[k]
[charaFace B 4]
Mandricardo
If I'd materialized as a Saber, then I might've been able to bring Durendal with me, but no, I'm just a Rider.
[k]
Mandricardo
Then again, I still might not have it then, since I just picked it up when that bastard Roland happened to leave it behind.
[k]
Mandricardo
And since I don't have any memory of wielding that sword since becoming a Servant either...
[k]
Mandricardo
...I'm guessing that means the Throne still doesn't see me as a real hero.
[k]
[charaFace B 0]
Mandricardo
...Ugh, sorry. I didn't mean to bring down the mood.
[k]
Mandricardo
Well hey, don't worry. Even a dinky wooden sword like this oughta be enough to take out a hundred soldiers or so.
[k]
Mandricardo
So if nothing else, I can still fill in the gaps in your lineup.
[k]
[charaFace B 1]
Mandricardo
Anyway, it looks like we're falling behind.[sr]Come on, Master, let's go catch up.
[k]
[messageOff]
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03-00-05-09-1-1
[soundStopAll]
[charaSet A 4034000 1 Bartholomew]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 8001410 1 Mash]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_MAP_5 0.1]
[scene 85900]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
You got them? Great. All we have to do now is pray that Artemis doesn't come after us.
[k]
[charaFace A 2]
Bartholomew
Here we go! Full speed ahead! I'm going to sail this ship so fast you'll think it's running on rocket fuel!
[k]
1Aye, aye, sir!
[charaFace A 1]
Bartholomew
Haha! Now that's what I like to hear, Master!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad746]
[wt 2.5]
[seVolume ad746 1.0 0.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Let's see... Oh hey, you might be pretty familiar with this next island's name, Master.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
Oh? Why, what's it called?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Heracles Island.
[k]
Mandricardo
It makes sense when you think about it, since Heracles did end up ascending to godhood in the end.
[k]
Mandricardo
It's no surprise he might have[sr]an island named after him.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Charlotte Corday
Huh? Heracles Island?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Mandricardo
...Y-yeah, that's right.[sr](Talking directly to her always makes me nervous.)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
...I remember now.
[k]
Charlotte Corday
I actually started out on Heracles Island when I was first summoned here.
[k]
Charlotte Corday
I was only on Hestia Island because I had Bartholomew take me there.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Why did you do that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
Oh, I went to fetch Jason some[sr]medicinal herbs for his hangov[line 2]
[k]
[bgmStop BGM_MAP_5 1.0]
Charlotte Corday
...[sr]...
[k]
[charaFace D 10]
Charlotte Corday
Ah... Oops...
[k]
[bgm BGM_EVENT_94 0.1]
1Did you say Jason!?
[charaFace D 2]
Charlotte Corday
So much has happened that I[sr]completely forgot about him!
[k]
[charaFace D 4]
Charlotte Corday
Oh gosh, he's going to be so angry with me...
[k]
[messageOff]
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03-00-05-09-2-0
[soundStopAll]
[charaSet A 9005001 1 Holmes]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 8001410 1 Mash]
[charaSet D 1098158300 1 Nemo]
[charaSet E 1098183200 1 "Heracles Resident"]
[charaSet F 1098183210 1 "Heracles Resident"]
[charaSet G 6038002 1 "Charlotte Corday"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85601]
[se ad37]
[seVolume ad37 0 0]
[seVolume ad37 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 2.5]
[seStop ad37 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_112 0.1]
Holmes
We'll leave the Border in its camouflaged mode,[sr]just like we did before.
[k]
Holmes
We're also going to keep transmissions to an absolute minimum to make it harder for Odysseus to find us.
[k]
1Got it.
[charaFace A 4]
Holmes
I am sorry about this.
[k]
Holmes
And even with circumstances as they are, we will absolutely continue to keep watch and let you know immediately in the event of an emergency.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
2I'm a little nervous about this...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Well, for what it's worth, I remember this island still being pretty peaceful.
[k]
Mandricardo
So, Bartholomew's gonna stay behind and hold down the fort, huh...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
Is there an issue with that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
(...That means Corday and I are gonna be taking point on talking to this island's villagers, doesn't it?)
[k]
[charaFace B 4]
Mandricardo
(Are they kidding? There's no way I can handle that.[sr]Just thinking about it's freaking me out.)
[k]
Mandricardo
(Maybe I could just let Corday deal with all that?[sr]...But then, that'd be pretty pathetic, wouldn't it?)
[k]
[charaFace B 0]
Mandricardo
...Nah, it's fine.[sr]Let's keep moving.
[k]
Mandricardo
First things first, we oughta head for the village and start asking around about the temple.
[k]
Mandricardo
Once we know where it is, we can head there and get Nemo some more nanomachines.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Nemo
(Sigh)... I hate to leave my ship behind,[sr]but I guess there isn't any other way.
[k]
1How're you feeling?
[charaFace D 0]
Nemo
I'm fine. I've recovered enough that I can walk on my own again. And I've served in the army before, so I'm used to forced marches, too.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Great.[sr]All right then, let's get going.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mash
Sounds good![sr]Thank you for leading the way, Mandricardo!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
...[sr]...
[k]
Mandricardo
(Aw man, now there's more pressure than ever...)
[k]
1I hope this works out...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nemo
Hm? Is something wrong?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_112 1.0 0.4]
[wait fade]
2Everything okay? You look kind of worried.
[charaFace B 3]
Mandricardo
Me? Nah, I'm fine.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_112 1.0 0.4]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[scene 84701]
[wt 1.0]
[bgm BGM_EVENT_112 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
...?
[k]
[charaFace C 12]
Mash
There's something strange about the ground.[sr]It feels oddly...rigid in places...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
That'll be metal from the remains of fallen gods you see everywhere. There's a bunch buried here.
[k]
Mandricardo
We might find something good if we dug 'em up, but it'd take long enough that we're better off leaving well enough alone.
[k]
[charaFace B 4]
Mandricardo
...Hm? I can sense Demonic Beasts nearby.
[k]
Mandricardo
And they're being weirdly aggressive.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Are they hunting us?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
No, it's not that.[sr]It feels like...they're already fighting something.
[k]
Mandricardo
Could be some Atlantis Border Guards.[sr]Wanna try scoping things out from a distance?
[k]
1Let's do it!
[charaFace B 1]
Mandricardo
You got it. Hang on to me, Nemo.[sr]I'm gonna pick up the pace for a bit.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Nemo
I usually can't stand being treated like a child,[sr]but as we have no choice, I will endure.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_112 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[se ad347]
[charaPut J 1]
[charaEffect J bit_talk_kengekiall02]
[wt 1.3]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[se ad170]
[seStop ad347 0.1]
[charaPut J 1200,1200]
[charaEffectDestroy J]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaTalk E]
[charaFace E 4]
[charaFace F 4]
[charaFadein E 0.1 2]
[charaFadein F 0.1 0]
EHeracles Island Resident
Let's go!
[k]
[charaTalk F]
FHeracles Island Resident
That's it! Cut off their escape!
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
...Oh. It's just people hunting.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
EHeracles Island Resident
Hm? You guys not from this island?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
No, we're not.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Charlotte Corday
Hi guys! Good to see you again!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
EHeracles Island Resident
Corday!? Is that you!?
[k]
EHeracles Island Resident
Where've you been all this time?[sr]Jason's been missing you something fierce.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlotte Corday
Ahahaha, good one![sr]As if Jason would ever miss anybody.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
EHeracles Island Resident
Hahaha, yeah, that's fair.
[k]
EHeracles Island Resident
Anyway, now that you guys are here,[sr]would you mind helping us out with our hunt?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Uh...
[k]
1Let's do it.
Mandricardo
Got it.[sr]Okay, guess I'd better go lend a helping hand.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,383 @@
03-00-05-09-2-1
[soundStopAll]
[charaSet A 1098183200 1 "Heracles Resident"]
[charaSet B 1098183210 1 "Heracles Resident"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 8001410 1 Mash]
[charaSet F 98006000 1 "Demonic Beast"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 10000]
[fadein black 1.0]
[wait fade]
[se ad171]
[fowardEffect bit_talk_ichimon01wh]
[wt 0.4]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[scene 84701]
[bgmStop BGM_EVENT_80 1.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0 1]
[charaShake F 0.03 4 4 0.5]
[wt 1.0]
[charaMove F 0,-50 0.4]
[charaFadeout F 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[bgm BGM_EVENT_112 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
AHeracles Island Resident
All right!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
No sweat.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
I'm just glad I could help.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
AHeracles Island Resident
Man, you guys don't fight like[sr]anyone else I've ever seen.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Uh, y-yeah, I guess not.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFace B 1]
[charaFadein A 0.1 2]
[charaFadein B 0.1 0]
AHeracles Island Resident
Well hey, whatever gets the job done.[sr]The important thing is, we've got food now.
[k]
AHeracles Island Resident
Besides, it's good to get out and hunt like this now and then. Helps break up the monotony of day-to-day life.
[k]
[charaTalk B]
[charaFace B 0]
BHeracles Island Resident
I don't know...
[k]
BHeracles Island Resident
I think I prefer the easy life over[sr]working too hard, like that kid.
[k]
[charaTalk A]
[charaFace A 0]
AHeracles Island Resident
What are you, nuts? Who wouldn't want the glory of being chosen by Olympus?
[k]
[charaTalk B]
[charaFace B 4]
BHeracles Island Resident
Well yeah, I guess...
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
Chosen by Olympus? What do you mean by that?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
AHeracles Island Resident
Oh, that?
[k]
AHeracles Island Resident
It's when a number of the youngsters compete to see which of them'll be chosen as soldiers sworn to defend Olympus.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Charlotte Corday
O-oh, I see.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Mash
Master...
[k]
1(I know. Let's just keep quiet.)
[charaMoveReturn E 0,-10 0.6]
Mash
...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace B 0]
[charaFadein A 0.1 2]
[charaFadein B 0.1 0]
AHeracles Island Resident
And Filia's son has been working his rear off saying he's gonna be the one chosen this time.
[k]
[charaTalk B]
[charaFace B 4]
BHeracles Island Resident
I still don't know. I mean, doesn't becoming a soldier basically mean signing up to be a disposable pawn?
[k]
[charaTalk A]
[charaFace A 0]
AHeracles Island Resident
He says that's okay with him.
[k]
AHeracles Island Resident
After all, being an Olympian guard's the only way outcasts like us'll ever get to serve the gods.
[k]
[charaTalk B]
[charaFace B 4]
BHeracles Island Resident
I guess that's true... There's no way we old-timers would make the cut, though.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Charlotte Corday
I'm sorry, old-timers...?
[k]
Charlotte Corday
Um, if you don't mind my asking,[sr]could you tell us how old you are?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
BHeracles Island Resident
We're both coming up on five hundred years old soon. Though I'm still hoping to be granted an audience with the gods at least once before I die.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
!!!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Charlotte Corday
Five hun[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
That's the Theos Klironomia at work.
[k]
[charaFace C 4]
Mandricardo
Those things can give Servants enough magical energy to use their Noble Phantasms.
[k]
Mandricardo
So letting normal people live for five hundred years is nothing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
AHeracles Island Resident
All right, we'd better head back to the village.[sr]You'll come with us, right, Corday?
[k]
AHeracles Island Resident
Jason's still waiting there for you.[sr]Though I have to say, I don't get him at all.
[k]
AHeracles Island Resident
You'd never know he's got a pretty little number like you lovingly taking care of him from the way he scowls all the time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
Ahahaha. That's because we don't actually care for each other...at all.
[k]
1Not even a little?
[charaFace D 2]
Charlotte Corday
Not even a little!
[k]
Charlotte Corday
He's going to be scowling more than ever when he sees me! Just you wait and see!
[k]
Charlotte Corday
So make sure you don't get the[sr]wrong idea about us, d'accord!?
[k]
1D-d'accord.
[charaFace D 4]
Charlotte Corday
Phew...
[k]
[charaFace D 7]
Charlotte Corday
Okay then, let's get going to the village, shall we?[sr]Off we go!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
AHeracles Island Resident
Hahaha. I can see you miss Jason just as much as he misses you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Charlotte Corday
N[messageShake 0.02 3 3 0.4]othing could be further from the truth!
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_112 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,358 @@
03-00-05-09-3-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 8001410 1 Mash]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 1098183000 1 Drake]
[charaSet F 1098158300 1 Nemo]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85202]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Jason
There, it's done! I lost, you won![sr]Now go on, scram!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Wait. Whaaat!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
You mean you're not gonna join[sr]us even though we beat you?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Jason
I never said I'd do anything of the sooort!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Charlotte Corday
No, I guess you didn't...[sr]I'd forgotten what you were like.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Go ahead and take the airhead with you if you want. Not that she's good for anything besides blowing up in your face.
[k]
[charaFace A 2]
Jason
But leave me out of it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Drake
Hey. (Waving over)
[k]
1I wonder what this is about...
[messageOff]
[cameraMove 0.6 0,-30 1.2]
[wt 0.1]
[se ad95]
[wt 0.4]
[seStop ad95 0.1]
[wt 1.0]
[bgm BGM_EVENT_7 1.0 0.4]
Drake
You really want Jason to come along with you?
[k]
1Well, Medea did say he comes through when it counts, so yeah.
2I've heard he's at his best when the chips are down, so yeah.
Drake
Good point.
[k]
Drake
Given everything that's going on now, you probably would be better off with him in your crew.
[k]
[charaFace E 1]
Drake
Okay then, I've got an idea.
[k]
Drake
There's a temple up north of here where a bunch of border guards like to hang out.
[k]
Drake
Go up there and get yourselves some Theos Klironomia.
[k]
1And then what?
[charaFace E 0]
Drake
Jason's a smart guy.
[k]
Drake
He'll figure out what it means[sr]that you've got some real quick.
[k]
Drake
Oh, no need to overdo it.[sr]Just enough for one Servant oughta do.
[k]
Drake
Here, this is the release codes for the Theos Kilronomia, and a storage container to bring back what you can get.
[k]
[messageOff]
[charaMoveReturn E 0,-7 0.6]
[wt 0.2]
[se ade274]
[wt 1.0]
1Got it!
[charaFace E 1]
Drake
Oho, that's what I like to hear. Now go on out there and loot that temple like a true pirate!
[k]
2Thank you for this!
[charaFace E 1]
Drake
No problem. It's the least I can do, since I can't fight alongside you.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_7 1.5]
[wait fade]
[cameraHome 0]
[charaFadeout E 0.1]
[scene 84702]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
What were you talking about with Drake, Master?
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
Mandricardo
Border guards at the temple, huh?
[k]
Mandricardo
I mean, I guess that's fine,[sr]since we needed to go there anyway.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo
Right. That suggestion of hers is just what we were looking for anyway.
[k]
[charaFace F 4]
Nemo
But I still don't understand how defeating those guards will change Jason's mind.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Me neither.
[k]
[charaFace C 0]
Mandricardo
Still, this is Captain Drake we're talking about.[sr]It can't hurt to give her idea a shot.
[k]
1Let's rest up tonight and go there tomorrow morning.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth B 4]
[charaDepth C 5]
[charaDepth D 6]
[charaFace B 1]
[charaFace C 1]
[charaFadein B 0.1 2]
[charaFadein C 0.1 0]
Mash & Mandricardo
Right/Got it!
[k]
[messageOff]
[wt 0.1]
[se ad7]
[charaTalk depthOff]
[charaDepth D 10]
[charaFace D 2]
[charaFadein D 0.4 0,-100]
[charaMove D 0,0 0.4]
[wt 0.1]
[charaFace B 6]
[charaFace C 0]
[charaMove C -300,0 0.2]
[charaMove B 300,0 0.2]
[wt 0.8]
[charaTalk on]
Charlotte Corday
I'm going too, of course!
[k]
[charaFace D 8]
Charlotte Corday
That's okay with you, right, [%1]?[sr]Right? Right?
[k]
1Of course. I'd be glad to have you along.
[charaFace D 7]
Charlotte Corday
Wonderful!
[k]
2I mean, I already figured you would be, so...
[charaFace D 9]
Charlotte Corday
O-oh, really?
[k]
[charaFace D 7]
Charlotte Corday
Thank goodness. I'm so glad to hear you feel that way.
[k]
[charaFace D 2]
Charlotte Corday
I mean, you have Mandricardo to help with combat now, so I was worried you might not need me anymore!
[k]
[charaTalk C]
[charaFace C 2]
Mandricardo
(Really? I figured if anyone here was a fifth wheel, it'd be me!)
[k]
[charaTalk D]
[charaFace D 0]
Charlotte Corday
But anyway, if you do need me, I'll gladly do anything and everything I can to help.
[k]
[charaFace D 7]
Charlotte Corday
I promise, I won't let you down!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,970 @@
03-00-05-10-1-0
[soundStopAll]
[charaSet A 2038000 1 Orion]
[charaSet B 1098184800 1 Artemis]
[charaSet C 1098184820 1 ???]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 84700]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_48 0.1]
A sharp pain shoots through my entire body whenever I pull out an arrow.
[k]
It never gets any easier to deal with,[sr]no matter how many times I do it.
[k]
???
You know, I still don't get why Servants even have to feel pain at all.
[k]
I can't stand how incredibly inexperienced I am.
[k]
What a joke. Some invincible hero I turned out to be.
[k]
Any hero knows hesitating or letting your guard down, even just for a moment, can get you killed on the battlefield, but I couldn't even make my peace with that.
[k]
I feel like a walking mountain of arrogance.[sr]It makes me sick.
[k]
???
So... What should I do now?
[k]
...There's no answer. The only way I'll find one is to figure it out myself.
[k]
I wish I could have just slept forever. I wish this was all over, and that I could just let myself be worn away.
[k]
...But there's no point wishing for the impossible.[sr]I just have to wait now. That's all there is to it.
[k]
This does not involve anything so grand as destiny.[sr]He's simply waiting for someone precious to him.
[k]
Someone who lent him her power.[sr]Someone he needs to take away from all this.
[k]
[messageOff]
[wt 1.0]
[wipeout openEye 1.5 1.0]
[bgmStop BGM_EVENT_48 1.5]
[wait wipe]
[scene 10000]
[wt 0.1]
[wipein openEye 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 28302]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_79 0.1]
She is a god.
[k]
???
...The heavens probably aren't going to be too happy with stars moving about on their own.
[k]
She has no interest in humans, nor does she involve herself with other gods' affairs.
[k]
It is precisely that position of neutrality that is her reason for existing.
[k]
Justice. Scales. Judgment.
[k]
???
...Still, this isn't very impartial, is it?
[k]
And yet, she would never move from that position.[sr]Indeed, she couldn't even if she wished to.
[k]
As much as her human side may yearn to do so,[sr]here, her divine side is stronger.
[k]
So she idly whiles the time away,[sr]not waiting for anything at all.
[k]
The goddess of the scales has no interest in anything as insignificant as humans.
[k]
Which just means she won't turn against them.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_79 1.5]
[wait fade]
[pictureFrame]
[scene 20802]
[wt 1.0]
[se ade24]
[seVolume ade24 0 0]
[seVolume ade24 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[seStop ade24 1.0]
[wt 1.0]
[bgm BGM_EVENT_11 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
...Hm?
[k]
[charaFace A 4]
Orion
Oh, it's you.[sr]What's up?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 5]
[charaDepth C 3]
[charaFadein C 0.4 1]
[wt 1.0]
[charaFace B 0]
[charaFadein B 0.7 1]
[wt 1.5]
Artemis
...[sr]...
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Don't feel like talking? Fine with me.[sr]Go ahead and warm yourself by the fire.
[k]
Orion
Come on, have a seat.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
...I get the feeling there's a lot more to this silence than usual. Something wrong?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...Do you remember when we first met?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Huh?[sr]Well sure, of course.
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 84700]
[effect bit_sepia01]
[wt 1.0]
[bgm BGM_EVENT_11 1.0 0.4]
[fadein white 1.0]
[wait fade]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Orion
Summoned for about a week♪[sr]Here to save humanity♪
[k]
Orion
But all I've been doing is huntiiing♪
[k]
[charaFace A 6]
Orion
Hah. What a joke.
[k]
[charaFace A 4]
Orion
(Sigh)... From what I hear, most of the other Servants already set off for Olympus.
[k]
Orion
Hmm. Maybe I should just catch up to them already?[sr]I'd need a ride to do that, though.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade102]
[seVolume ade102 0 0.2]
[wt 0.8]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ade102 0.8]
[wt 0.4]
Artemis
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Orion
A[messageShake 0.02 3 3 0.4]w crap! Artemis!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...[sr]...Disgusting.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
...I'm sorry?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
Your muscles, your skin, your face, your disposition, your smell, your voice... Everything about you is disgusting.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Orion
Hey!
[k]
Orion
That's the first thing you say after nabbing the prettiest pretty boy in all of Greece!?
[k]
[charaFace A 0]
Orion
Then again, if you don't know who I am,[sr]you must be the Artemis from this world.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
It's because of weak, obese, frail, rotten-to-their-very-soul humans like you that I had to come down from Olympus.
[k]
Artemis
You're the worst. I hate you.[sr]Just do the world a favor and die.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
All right, I see how it is.
[k]
Orion
You want to pick a fight with me? You got it!
[k]
[charaFace A 2]
Orion
I reeeally don't relish the idea of going up against you, but if this is what you want, then bring it on!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...I'm not going to fight you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Huh?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I can't fight you, no matter how much I would like to, and I would very much like to.
[k]
Artemis
The only difference between your Artemis and our Artemis...
[k]
Artemis
...is that yours had a hero by the name of Orion.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Okay. What's your point?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...I'll let you live. But I can't have you working to assist Proper Human History.
[k]
Artemis
So you're going to swear an oath[line 2]an orkos.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Yeah? And what's in it for me if I do?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
Refuse, and I will destroy the entire island of Hestia.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I[line 2]We, are not playing around.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
...Okay, I got it. You want me to swear an oath? Done.
[k]
Orion
Basically, you just wanna keep an eye on me, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Then fine, do what you gotta do.[sr]But on one condition.
[k]
[charaFace A 5]
Orion
I want you to swear an oath to me that you'll never kill anyone in front of me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I'm just a terminal; one observational unit out of many.
[k]
Artemis
I don't have any combat capabilities of my own.
[k]
Artemis
If things get dire...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Yeah?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I'll self-destruct.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
Oh. I see...[sr](Crap, I think she means it.)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I've heard Poseidon's blood runs in your veins.
[k]
Artemis
So if you truly mean to engage with this world as a demigod...
[k]
Artemis
...I will be watching closely to see how you do so.
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[charaFadeout B 0.1]
[scene 20802]
[effectStop bit_sepia01]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_11 1.0 1.0]
[fadein white 1.0]
[wait fade]
Orion
Yup, good times.[sr]So, you been enjoying the show so far?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...I can't say I have.
[k]
[charaFace B 5]
Artemis
All you have done is eat meat, hit on women, eat meat, hit on women, eat meat, hit on women, eat meat, and hit on women.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Orion
Ouch! That's harsh. I'm pretty sure I did at least a few more things besides that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Artemis
You come and go as haughtily as you please,[sr]possessing godlike physical strength...
[k]
Artemis
...yet you have done nothing with that power but use it to live your life freely.
[k]
Artemis
And on top of all that, you have also been fickle.
[k]
Artemis
You were as lazy and lackadaisical as a cloud.[sr]Your very existence was wasteful and inefficient.
[k]
Artemis
I swear...
[k]
Artemis
I have no idea what the me from your world could have possibly seen in you.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
...Okay.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...Chaldea has finally arrived.
[k]
Artemis
Apparently, they evaded our main cannon by the skin of their teeth and came to this island.
[k]
Artemis
They're the ones you rescued.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
I[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
I didn't report it.
[k]
Artemis
If I had, the main unit would have blown up this entire island without a moment's hesitation.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
True.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...But now, the Chaldeans have finally been caught.
[k]
Artemis
On Heracles Island. That's where they are now.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
What!? Don't tell me you[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...I'm certain the main unit will use the primary cannon to destroy the whole island.
[k]
[messageOff]
[charaTalk J]
[wt 0.1]
[se ad452]
[se ad77]
[seVolume ad77 0 0.6]
[wt 0.4]
[se ad527]
[seStop ad527 0.4]
[seStop ad77 0.4]
[seStop ad452 0.4]
[wt 1.2]
Artemis
You're going to help them, aren't you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
Yeah, I am.
[k]
Orion
Don't blame me. You're the one who broke our oath.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
Even though they're here to kill us?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
I...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
Either way, you'll never make it now.[sr]Not with a leisurely boat ride, anyway.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
...[sr]...You got a better idea?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
The Sea of Atlantis is part of our domain. I'm therefore authorized to exercise partial Authority.
[k]
Artemis
Take my hand.[sr]I'll teleport you there.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Why're you doing this for me?[sr]You do know I'm going to save your enemies, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Artemis
...[sr]...
[k]
[charaFace B 1]
Artemis
I'm not sure myself.[sr]I just...felt like it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Orion
Well look at that. You do know how to smile!
[k]
Orion
I wish you'd done that sooner. It suits you way better.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Artemis
...I don't want to smile.[sr]I just can't help it when I'm around you.
[k]
[charaFace B 0]
Artemis
...Come on, let's go.[sr]I'll put an end to our oath.
[k]
Artemis
I think that's the last thing I'm meant to do.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale J 1.5]
[charaPut J 1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.4]
[charaEffect J bit_talk_art_warp]
[se ad39]
[wt 2.2]
[fadeout white 0.8]
[seStop ad39 1.6]
[wait fade]
[charaFadeout A 0.1]
[wt 1.5]
[fadein white 0.8]
[wait fade]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_11 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,230 @@
03-00-05-10-2-0
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_81 0.1]
[scene 85400]
[pictureFrame cut063_cinema]
[charaTalk off]
[charaFace A 0]
[charaFace B 0]
[charaFadein A 0.1 256,-50]
[charaFadein B 0.1 -256,-50]
[wt 0.1]
[fadein black 1.5]
[wait fade]
Atlantis Border Guard
...[sr]...
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[scene 84700]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[pictureFrame]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.3]
Mandricardo
Yup, they're here all right.[sr]Decent number of them, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
How should we go about this? Should we just charge them head-on, or sneak up and take them by surprise?
[k]
1Let's go head-on.
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Yeah, makes sense.
[k]
Mandricardo
If we can't take down guys like these,[sr]we'll never make it all the way to Olympus.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
As an Assassin, I'm not really cut out for such direct combat...but I suppose I can figure something out!
[k]
[charaFace D 6]
Charlotte Corday
Besides, taking people by surprise[sr]head-on is my specialty!
[k]
2Let's take them by surprise.
[charaFace D 7]
Charlotte Corday
Understood.
[k]
[charaFace D 6]
Charlotte Corday
Then I'll go face them head-on[sr]so I can surprise attack them.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
A head-on surprise attack...?
[k]
[charaFace C 4]
Mandricardo
Wait... That seems...wrong.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
No, not in the slightest.[sr]Now come on!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_81 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 85400]
[wt 1.0]
[fadein black 1.0]
[se ad443]
[wait fade]
[wt 0.5]
[seStop ad443 0.5]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Charlotte Corday
Heeelp pleeease![sr]Somebody! Save meee!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Atlantis Border Guard
Halt! Stay right where you are!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
Charlotte Corday
Oh, I'm sorry. It's just that there's a Demonic Beast coming this way!
[k]
[charaFace D 4]
Charlotte Corday
Eeeeeek![sr]I can't take it anymore!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 0.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Atlantis Border Guard
A Demonic Beast? I don't see any[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
It's me! Surpriiise!
[k]
[messageOff]
[se ad7]
[charaMoveScale D 1.1 0.2]
[wt 0.2]
[charaFadeout D 0.1]
[se adm14]
[effect bit_talk_v_slash01]
[wt 0.5]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,392 @@
03-00-05-10-2-1
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 8001410 1 Mash]
[charaSet F 1098158300 1 Nemo]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 10000]
[fadein black 1.0]
[wait fade]
[se bac6]
[charaRoll J 90]
[charaPut J -125,-175]
[charaEffect J bit_talk_Slash_white_01_L]
[wt 0.6]
[se ad171]
[fowardEffect bit_talk_ichimon01wh]
[wt 0.4]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[scene 85400]
[charaFace A 0]
[charaFace B 0]
[charaFadein A 0 2]
[charaFadein B 0 0]
[charaShake A 0.03 4 4 0.8]
[charaShake B 0.03 4 4 0.8]
[bgmStop BGM_EVENT_80 1.0]
[wt 1.2]
[charaMove A 256,-50 0.4]
[charaFadeout A 0.4]
[wt 0.2]
[charaMove B -256,-50 0.4]
[charaFadeout B 0.4]
[wt 0.2]
[se ad144]
[wt 0.2]
[se ad144]
[wt 1.4]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Now we just destroy their weapons...[sr]Tie 'em up... And...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
All done, [%1]!
[k]
1Great job, guys!
[charaFace D 0]
Charlotte Corday
We couldn't have done it without you!
[k]
2You're not hurt, are you?
[charaFace D 0]
Charlotte Corday
Oh, yes, a little bit.[sr]But it's okay. This is noth[line 2]
[k]
[messageOff]
[wt 0.1]
[se bas3]
[fowardEffect bit_talk_cure]
[wt 2.0]
[charaFace D 10]
Charlotte Corday
Oh...
[k]
[charaFace D 4]
Charlotte Corday
I, um... Thank you. You're too kind.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
Mash
(Clears throat) Ahem.
[k]
[charaFace E 14]
Mash
Let's continue on to the temple!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
...[sr]...
[k]
Mandricardo
(Mandricardo wisely assessed the situation, and soon realized he was better off not getting involved.)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Nemo
Why're you lounging around like an anglerfish?[sr]Aren't you coming?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
...U-uh, yeah, be right there.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo
?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
(There's something inhuman about this guy[line 2]er, Heroic Spirit. It's kind of freaky.)
[k]
Mandricardo
(I never ran into guys like this much back home.[sr]I don't know how to talk to him...)
[k]
[charaFace C 2]
Mandricardo
(Then again, I never know how to talk to anybody!)
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait wipe]
[charaFadeout C 0.1]
[scene 85500]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_79 0.1]
[wt 0.5]
1It looks just like the other one.
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Sure does. I think I should be able to get nanomachines out of this one the same way.
[k]
2I still can't believe something this science-fictiony is real...
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
Me neither.
[k]
Mash
Every other Lostbelt we've been to felt like we were stepping into the past, since their civilizations had stagnated long ago...
[k]
Mash
Well, maybe with the exception of the Chinese Lostbelt, depending on how you look at it.
[k]
Mash
So I never expected to find technology in this one that in many ways surpasses our own.
[k]
Mash
Between how strong the people here are,[sr]the amazing properties of their clothing...
[k]
[charaFace E 12]
Mash
...[wt 1.0]Never mind. It's nothing.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Okay, here goes nothing.
[k]
[charaFadeout C 0.1]
[wt 0.1]
P.A. System
Olympian lineage confirmed.[se ad793][sr]Bloodline value: ERROR
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[wt 1.0]
[fadein black 1.0]
[wait fade]
P.A. System
Releasing Theos Klironomia.
[k]
[messageOff]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[effect bit_talk_legado_d]
[se ad821]
[bgm BGM_EVENT_79 0.6 0.4]
[wt 5.5]
[bgm BGM_EVENT_79 0.6 1.0]
[charaFace F 0]
Nemo
...[sr]...Phew.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mash
How do you feel?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo
...A lot better. In fact, I'd say I'm about[sr]ninety-eight percent back to my old self.
[k]
[charaFace F 1]
Nemo
...But now that we've come this far,[sr]I can't help but want more.
[k]
Nemo
The Nautilus I built with Sion[sr]was only ever a stand-in.
[k]
Nemo
It was a transitory thing and was forced to rely on my Nautilus to get us through this ocean from the Age of Gods.
[k]
Nemo
We didn't have the resources in the Wandering Sea to accomplish what Sion really had her sights set on...
[k]
Nemo
But if these nanomachines can reinforce my Spirit Origin, and if I can share them with the Border...
[k]
[charaFace F 7]
Nemo
...I might just be able to make a new Nautilus[line 2]a new Shadow Border.
[k]
Nemo
[%1], I have a favor to ask of you.[sr]Please, help me make that dream come true.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mash
Don't forget our promise with Drake. We still need to get another Servant's worth of nanomachines.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
You got it.[sr]Okay, let's try the release code she gave us...
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_79 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-11-1-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 98115300 1 Holmes]
[charaSet D 1098168210 1 Bartholomew]
[charaSet E 8001410 1 Mash]
[charaSet F 98006000 1 "Demonic Beast"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 10000]
[fadein black 1.0]
[wait fade]
[se bac23]
[fowardEffect bit_talk_Slash_white_01]
[wt 0.3]
[se bac14]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[scene 84700]
[bgmStop BGM_EVENT_80 1.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0 1]
[charaShake F 0.03 4 4 0.6]
[wt 1.2]
[charaMove F 0,-50 0.4]
[charaFadeout F 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
(Huff, huff, huff...)[sr]Ugh, I hate feeling so sluggish!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Looks like you're not using any of those nanomachines yourself then.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
No, I'm not. I wanted to avoid getting mixed up with the gods here as much as possible... Though it looks like that might not be an option anymore.
[k]
[charaFace A 2]
Jason
Come on, you useless good-for-nothings! RUN DAMMIT!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
We've sussed out the situation on our end as well.[sr]Do hurry.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
My ship's all ready to set sail too.[sr]We can leave at any time.
[k]
Bartholomew
Oh, and I've already found the Golden Hind as well.
[k]
Bartholomew
It's the ship closest to your current location.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I've just sent you the coordinates.
[k]
Holmes
I expect using your navigational system to find that ship and escape the island will be your best bet.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Mash
Coordinates received. We're almost there!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-12-2-0
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 1098181800 1 Odysseus]
[charaSet C 1098183700 1 Echidna]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 98006000 1 "Demonic Beast"]
[charaSet G 98006000 1 "Demonic Beast"]
[charaSet H 1038000 1 Jason]
[charaSet I 2038000 1 Orion]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 86002]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
We've confirmed that Heracles Island has been obliterated.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Amusing how it met the same fate as the Servant Heracles we were forced to contend with.
[k]
Odysseus
...What else?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Two ships were seen leaving the island right before Lady Artemis's arrow struck.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Hmph. They're clearly headed for Hecate Island next.
[k]
Odysseus
...However, it will take some time until Lady Artemis is ready to fire another arrow.
[k]
Odysseus
Send in a squadron of border guards.[sr]Oh, and one more thing.
[k]
[messageOff]
[fadeout black 0.7]
[wait fade]
[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[scene 10000]
[pictureFrame]
[wt 1.0]
[fadein black 0.7]
[wait fade]
[wt 1.5]
[fadeout black 0.7]
[wait fade]
[charaFadeout C 0.4]
[scene 86002]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 0.7]
[wait fade]
Odysseus
It's time we decided where we're going to send the dog.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Yes, sir!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_90 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 85600]
[pictureFrame]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
We made it![sr]This is Hecate Island, [%1]!
[k]
[charaFace D 10]
Charlotte Corday
Oh, and this may be too little too late, but...[sr]Should I be calling you Master?
[k]
1You can if you want, but if not, that's fine too.
[charaFace D 7]
Charlotte Corday
Okay then, Master it is.
[k]
[charaFace D 0]
Charlotte Corday
Hehe, it's got such a funny ring to it.
[k]
2Sure, if you'd prefer that.
[charaFace D 7]
Charlotte Corday
Okay, my Master!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout D 0.1]
[scene 20112]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk depthOff]
[charaDepth E 5]
[charaDepth F 4]
[charaDepth G 3]
[charaTalk off]
[se ad564]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 -300,-10]
[charaFadein G 0.1 300,-10]
[wt 2.8]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Jason
Tch... Figures there'd be Demonic Beasts lurking here.[sr]I guess we'll just have to take care of them quickly.
[k]
[charaFace H 9]
Jason
Go on then, get to it!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Orion
You want 'em taken care of quickly?[sr]Then you'd better get in here and help us.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 21]
[charaFadein H 0.1 1]
Jason
Hmph, fine.[sr]Ugh, this is such a pain!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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03-00-05-13-2-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098182100 1 "Nemo Professor"]
[charaSet C 8001410 1 Mash]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 98002000 1 Fou]
[charaSet F 6038002 1 "Charlotte Corday"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 28302]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[scene 28300 1.5]
[wt 2.5]
[scene 84700 1.5]
[wt 2.0]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_77 0.1]
Jason
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
Is something wrong, Mr. Jason?
[k]
Nemo Professor
I know captains often tend to be on edge, but you look like seaweed that's been left out in the sun for too long.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
You do look kind of pale...[sr]Are you feeling okay?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
I'm fine. It's nothing.
[k]
[charaFace A 8]
Jason
...All right, it's something. I've been getting chills down my spine for some reason.
[k]
Jason
Maybe I'm coming down with a cold?
[k]
1But, you're a Servant...
Jason
Well sure, but then how else[sr]do you explain these chills?
[k]
[bgmStop BGM_EVENT_77 1.0]
[charaFace A 13]
Jason
Unless...[wt 0.5]SHE'S here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
She?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
Who?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Foo?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Jason
Medea, of course! Who else could I possibly mean!?
[k]
Jason
The most terrifying, ill-tempered person ever! The last person I'd ever want to make angry, let alone be around when she IS!
[k]
Jason
Hell, I don't even want to be around her much when she isn't angry.
[k]
Jason
That's who![sr]Medea, the haughty queen of the four crowns!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Nemo Professor
Isn't that only because of how you typically conduct yourself, Mr. Jason? Because you are, to put it mildly, sea scum?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Really? This is a woman once used a Demon God Pillar TO MAKE PANCAKES, and you think I'M the problem?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Charlotte Corday
Yikes.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
A-anyway, putting all of that aside,[sr]does this mean Medea is here?
[k]
[charaFace C 1]
Mash
Because if she is, she could be a tremendous help to us!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
True. Right now, all we've got is a Rider (me), a Saber (Jason), an Assassin (Corday), and a Shielder (Mash).
[k]
Mandricardo
So having a Caster backing us up from the rear could make our whole team stronger.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Oh gods, please no.[sr]Ghh, then again...
[k]
[charaFace A 13]
Jason
...Just so you know, if she tries to kill me the moment we see her, I'm running away and never looking back, got it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
You're that worried about her? This is a bit much, don't you think?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Mandricardo
...[sr]...Hm?
[k]
[charaFace D 0]
Mandricardo
Smells like there's some Demonic Beasts up ahead.[sr]Probably be a good idea to get your weapons ready.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
I hope it's not Medea...
[k]
1Okay, seriously, just what do you think Medea is, anyway?
[charaFace A 5]
Jason
A Demonic Beast.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo Professor
This is exactly what I'm talking about.[sr]You're supposed to make your wife happy, not angry.
[k]
2I'm gonna tell her you said that.
[charaFace A 14]
Jason
Please don't.[sr]I don't wanna die.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_94 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
...What's going on?[sr]Are they defending that cave?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
No, they're not.[sr]Take a look through these binoculars, Master.
[k]
1Thanks!
2If anything, it looks like they're trying to get in...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
Either way, it looks like a safe bet that there's something in that cave we'll probably wanna see for ourselves.
[k]
[charaFace D 5]
Mandricardo
Just say the word, Master,[sr]and we'll sneak up and take them by surprise!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,746 @@
03-00-05-13-2-1
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1098182100 1 "Nemo Professor"]
[charaSet C 1038000 1 Jason]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 4039002 1 Mandricardo]
[charaSet F 5017000 1 "Medea Lily"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 84700]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 85500]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_79 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
This looks just like the interior[sr]of the temples we've seen here...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
Strictly speaking, those aren't actually temples and were never used for worship.
[k]
Nemo Professor
They're more like...Theos Klironomia dispensing devices.
[k]
Nemo Professor
The internal machinery is all in perfect working order.
[k]
[charaFace B 3]
Nemo Professor
...Why were we able to get in here,[sr]when those Demonic Beasts weren't?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
I thought the same thing. I noticed a momentary flash of magical energy when we came in, but aside from that...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
...This is Medea's doing.
[k]
Jason
It looks like she put up a Bounded Field that would keep out any unwanted visitors...
[k]
Jason
...while also making sure it would automatically disengage if someone from Chaldea showed up. Or I did.
[k]
1Is that...a letter?
[charaFace C 1]
Jason
Yes.[sr]...Would you mind going back outside without me?
[k]
Jason
I want to read this in private.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
All right.[sr]Come on, everyone, let's go then!
[k]
[charaFace D 7]
Charlotte Corday
Go on! Time's a wasting!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth D 5]
[charaFace A 14]
[charaFace D 7]
[charaFadein A 0.1 150,0]
[charaFadein D 0.1 -150,0]
[wt 0.2]
[se ad7]
[se ad666]
[charaMove D -100,0 0.4]
[wt 0.1]
[charaMove A 200,0 0.4]
[wt 0.4]
[seStop ad666 0.1]
[wt 0.2]
[se ad7]
[se ad666]
[charaMove D -50,0 0.4]
[wt 0.1]
[charaMove A 250,0 0.4]
[wt 0.4]
[seStop ad666 0.1]
[wt 0.4]
[charaTalk on]
Mash
Ah! Corday, wait!
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
...You okay?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Jason
Of course I am. Don't be ridiculous.[sr]Now hurry up and go already.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
...Okay.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[se ad60]
[wt 0.1]
[charaMove E 50,0 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[seStop ad60 0.4]
[wt 1.4]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Jason
Now then...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ade96]
[wt 1.2]
[se ad1]
[charaScale F 1.1]
[charaPut F 0,10]
[charaTalk F]
[charaFace F 0]
[charaFadeTime F 0.1 0.8]
[wt 1.4]
[charaFace F 1]
Medea Lily
Hello![sr]I'm glad you're here!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 2]
[charaPut F -256,10]
[charaFace F 1]
[charaFadeTime F 0.1 0.8]
Jason
[f large]G[messageShake 0.02 3 3 0.5]ah! You scared me!!!
[k]
Jason
Wait, what is this?[sr]Some sort of hologram or something?
[k]
[charaTalk F]
[charaFace F 0]
Medea Lily
I put a lock on this letter to ensure that only you could read it, Lord Jason.
[k]
Medea Lily
Is everyone else gone?
[k]
[charaTalk C]
[charaFace C 5]
Jason
Yeah, yeah, they're gone.[sr]Why do you ask? Was that some kind of dig?
[k]
[messageOff]
[bgmStop BGM_EVENT_94 0.8]
[wt 1.0]
[bgm BGM_EVENT_11 0.1]
[charaTalk F]
[charaFace F 0]
Medea Lily
...All right, Lord Jason.
[k]
Medea Lily
I love you. Completely and fully.[sr]From the bottom of my heart.
[k]
[charaFace F 1]
Medea Lily
But of course, that all goes[sr]without saying, doesn't it?
[k]
[charaTalk C]
[charaFace C 4]
Jason
Yes, yes, I know already.
[k]
[charaTalk F]
[charaFace F 0]
Medea Lily
I wrote this letter after you abandoned us.
[k]
Medea Lily
...Yes, that's right.
[k]
[charaFace F 4]
Medea Lily
If you're reading this, then I've either successfully made it to Olympus...
[k]
[charaTalk C]
[charaFace C 10]
Jason
Or you're dead?
[k]
[charaTalk F]
[charaFace F 4]
Medea Lily
...or I'm dead.
[k]
[charaFace F 0]
Medea Lily
But either way, I have no regrets.[sr]I'm sure Heracles felt the same.
[k]
[charaFace F 4]
Medea Lily
Without his valiant sacrifice, we...
[k]
[charaFace F 0]
Medea Lily
No, it wasn't just him. Everyone has given all they[sr]have[line 2]their weapons, their will, even their very selves[line 2]to this fight.
[k]
Medea Lily
I don't know how many of us will make it to Olympus...
[k]
[charaFace F 1]
Medea Lily
...but I'm going to do the[sr]best I can to save the world.
[k]
Medea Lily
And you know, Lord Jason?
[k]
[charaFace F 1]
Medea Lily
In spite of everything, I still trust you. Completely.
[k]
[charaTalk C]
[charaFace C 13]
Jason
Oh please.
[k]
[charaTalk F]
[charaFace F 4]
Medea Lily
Well, no, when it comes to how you act around women and such, I don't trust you one bit...
[k]
[charaFace F 0]
Medea Lily
But I do fully trust in your heroism.
[k]
[charaTalk C]
[charaFace C 20]
Jason
...Hmph.
[k]
[charaTalk F]
[charaFace F 1]
Medea Lily
Which is why I prepared an absolutely wonderful present for you!
[k]
[charaTalk C]
[charaFace C 10]
Jason
Oh?
[k]
[charaTalk F]
[charaFace F 1]
Medea Lily
It's a Mystic Code I made just for you![sr]I put my heart and soul into it!
[k]
[charaTalk C]
[charaFace C 0]
Jason
Oh? Interesting.
[k]
[charaFace C 6]
Jason
Well, if nothing else, you always were a ridiculously prodigious talent when it came to magecraft.
[k]
[charaFace C 1]
Jason
Very well, I will accept this gift of yours!
[k]
[charaTalk F]
[charaFace F 0]
Medea Lily
You'll find it enclosed with this letter![sr]This charm can[line 2]
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_11 1.0]
[wait fade]
[charaTalk off]
[charaFace C 13]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk on]
[charaTalk C]
Jason
[f large]Are you kidding me!?
[k]
[charaFace C 9]
Jason
What kind of idiotic effect is that!? Couldn't she have included at least one halfway useful spell!?
[k]
[charaFace C 8]
Jason
Well, I guess it's at least better than nothing...[sr]Or is it?
[k]
[charaTalk F]
[charaFace F 4]
Medea Lily
I expect you may be somewhat dissatisfied with it,[sr]and for that, I'm sorry.
[k]
Medea Lily
Making that Mystic Code really took a lot of effort,[sr]and it really was the best I could do...
[k]
[charaFace C 4]
[charaTalk C]
Jason
(...Wait. I can see...[sr]She looks so sickly, even in the hologram.)
[k]
[charaTalk F]
[charaFace F 0]
Medea Lily
Oh, and one more thing.
[k]
Medea Lily
I've left you some data on the islands you'll encounter up ahead.
[k]
Medea Lily
I think you'll find it useful.
[k]
[charaTalk C]
[charaFace C 4]
Jason
Oh, yeah. Honestly, that's the most helpful thing I've gotten out of this whole mess by far.
[k]
Jason
Frankly, if she hadn't included it,[sr]I don't know what the hell we would've done...
[k]
[charaTalk F]
[charaFace F 1]
Medea Lily
Farewell, my beloved Lord Jason.
[k]
[charaFace F 0]
Medea Lily
...And may your journey be blessed with good fortune.
[k]
[charaTalk C]
[charaFace C 6]
Jason
Ha. Good fortune my ass.
[k]
Jason
What god would go around handing out good fortune when it's the gods themselves we're trying to destroy?
[k]
[charaTalk F]
[charaFace F 1]
Medea Lily
Heracles and I will be showering[sr]blessings down upon you!
[k]
[charaTalk C]
[charaFace C 20]
Jason
...Oh. Well, I guess in that case...
[k]
[charaTalk F]
[charaFace F 3]
Medea Lily
Oh, and, um...[sr]Nnn...
[k]
Medea Lily
I'm also enclosing some of my love.[sr]Mwah!
[k]
[messageOff]
[wt 0.1]
[charaFace C 14]
[se ad30]
[fowardEffect bit_talk_28 -256,0]
[wt 2.4]
[charaTalk C]
Jason
...[sr]...
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_7 1.5]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[scene 84700]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
...Hmm.
[k]
1Welcome back, Jason.
[charaFace C 1]
Jason
Good, you're all here.[sr]Take a good look at me.
[k]
All
[charaTalk J]
?
[k]
[charaTalk C]
[charaFace C 14]
Jason
I haven't been cursed or anything, have I?
[k]
Jason
Because that letter ended in one hell of a bombshell.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mandricardo
Uh, no, you don't look any different to me.
[k]
Mandricardo
'Course, that might just be 'cause I'm not a Caster.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Nemo Professor
My analysis isn't detecting anything unusual either.
[k]
1Yeah, I'm not seeing anything...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
I-I see. Well, that's a relief...
[k]
2Hey, Medea's on your shoulder!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Jason
A[messageShake 0.02 3 3 0.5]aahhh get her off get her off get her oooff!!!
[k]
Jason
[%1]...[sr]Don't. Even. Joke. Not about that. Not ever!!!
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaScale F 1.0]
[charaPut F 200,0]
[charaFace F 1]
[charaFadeTime F 0.4 0.8]
[wt 1.4]
[charaFadeout F 0.4]
[wt 0.8]
[charaTalk on]
[charaTalk C]
[charaFace C 21]
Jason
(Sigh) I swear...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mandricardo
(...Nope! Forget it! I didn't see anything!)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
Well, at any rate, we've got our next destination.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
We do? How do you know?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
Because Medea left me data on all the other islands.
[k]
[charaFace C 1]
Jason
We want to add more people to our party, right?[sr]Then I've got our next stop!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,417 @@
03-00-05-14-1-0
[soundStopAll]
[charaSet A 1098123720 1 Kirschtaria]
[charaSet B 1098128200 1 Caenis]
[charaSet C 1098181800 1 Odysseus]
[charaSet D 1098182700 1 Soldier]
[charaSet J 98115000 1 "Effect Dummy"]
[scene 86002]
[wipeFilter cinema 0.5 0]
[fadein black 1.5]
[wait fade]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Atlantis Border Guard
Lord Odysseus, there's something we need you to take a look at.
[k]
Atlantis Border Guard
Someone's been contacting us anonymously, and they're just repeating the words “This is Aeaea Island” over and over...
[k]
Atlantis Border Guard
Is there even an island by that name in Atlantis?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...Send it over to me.[sr]Go on. You're all dismissed.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad1]
[charaPut A 0,-50]
[charaTalk A]
[charaFace A 1]
[charaEffect A bit_talk_magic_com 0,70]
[wt 0.5]
[charaFadeTime A 1.0 0.9]
[wt 1.5]
[bgm BGM_EVENT_90 0.1]
Kirschtaria
Hello. My apologies for contacting you like this, Odysseus. I trust everything is going well on your end?
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...I can't say I care for your taste in codes, Kirschtaria. I don't know what you were thinking, using facts that didn't happen in my history as a cipher.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
I am sorry about that. But you see, I wanted to ensure that this conversation remained strictly between us.
[k]
Kirschtaria
As such, I hope you can understand why I wished to avoid using my personal line.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I see. So you want to keep whatever this is about a secret from Olympus.
[k]
Odysseus
What are you up to? I thought you and Zeus the demiurge were staunch allies.
[k]
Odysseus
In fact, my understanding is that there is no one in all of Olympus who poses even a remote threat to you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
True. But one can never be too careful. You may have authorization to command Artemis at the moment...
[k]
Kirschtaria
...but for all we know, there could be someone outside the chain of command who wants to take control for themselves.
[k]
Kirschtaria
That is why I'm taking these extra precautions.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...Does this mean you will be coming here yourself?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaPut A 0,-50]
[wt 1.6]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
All right. What can I do?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
I want to know which island Chaldea will be arriving at next, so that I'll only need to teleport once.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
You hardly need to fight them yourself.
[k]
Odysseus
There simply isn't anywhere for them to flee to on these waters. And even if there were, they couldn't keep it up for long.
[k]
Odysseus
They haven't a prayer of setting foot on Olympus without facing me first.
[k]
Odysseus
So why would you waste your time just to put yourself in harm's way?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
There is nothing wasteful about this at all.
[k]
Kirschtaria
As the leader of the Crypters, it is essential that I settle matters with Chaldea personally.
[k]
[charaPut A 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I see. I didn't take you for the sort to mix business with pleasure.
[k]
Odysseus
You're making a foolish, typically human decision, but if you're determined to go through with it, I have no reason to stop you.
[k]
Odysseus
I'll let you know where Chaldea is as soon as we've confirmed their location. I'll also keep quiet about this to your Servants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaPut A 0,-50]
Kirschtaria
Yes, I would like to keep Caenis out of this. But don't worry, I'll be taking the Dioscuri along for protection.
[k]
Kirschtaria
They are magnificent Divine Spirits who know how to serve Olympus properly. The same cannot be said of Caenis.
[k]
[messageOff]
[charaFadeout A 0.4]
[wt 0.4]
[charaEffectStop A bit_talk_magic_com]
[se ad1]
[bgmStop BGM_EVENT_90 1.5]
[wt 1.8]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I'll keep my promise.[sr]No one besides me will know you mean to come here.
[k]
Odysseus
However...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 0,-50]
Caenis
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I did not promise to restrain anyone who might already be present.
[k]
Odysseus
Kirschtaria certainly has terrible luck. I doubt the thought that you would be here even crossed his mind, given how much you despise us.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 0,-50]
Caenis
...Yeah, I bet. Believe me, your face is the last thing I want to see right now.
[k]
Caenis
Man, did I pick a hell of a time to stop by to clean my spear. This is the worst. The absolute goddamn worst.
[k]
Caenis
Terrible luck? I'll say.[sr]He's never had luck on his side in his damn life.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
I have no interest in your and Kirschtaria's trust issues. If you have any objections with this arrangement, tell him yourself and leave me out of it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 0,-50]
Caenis
Oh, you better believe I'm gonna object. I'm gonna object my spear right through his goddamn head.
[k]
Caenis
I'm so pissed off I can hardly see straight. “Only two more times” my ass! That son of a bitch and his frigging plan!!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
Hm? What did you just say?[sr]Two more times for what?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 0,-50]
Caenis
You wanna know what he told me when we formed our contract? Fine!
[k]
[charaFace B 18]
Caenis
He said, “My plan is perfect.[sr]I can already see how this will all end.”
[k]
Caenis
“I expect I will fight only two more times[sr]before Olympus is reborn”!
[k]
[charaFace B 19]
Caenis
And one of those times is gonna be with those freakin' weaklings!?
[k]
Caenis
That bastard... That goddamn bastard!!![sr]That does it! I'm tired of playing it nice.
[k]
Caenis
Kirschtaria can find out I've taken care of Chaldea myself after I've wiped them from the face of the Earth!
[k]
[messageOff]
[se ad678]
[charaEffect B bit_talk_quickmove]
[charaSpecialEffect B erasureReverse 1 0.3]
[wt 1.2]
[se ad416]
[wt 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Odysseus
...This is getting far more competitive than is necessary.
[k]
Odysseus
Well, whoever finds them first, be it my troops, Caenis, or Kirschtaria, it's clear that Chaldea's days are numbered.
[k]
Odysseus
Enemy or not, I almost feel sorry for them.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,846 @@
03-00-05-14-2-0
[soundStopAll]
[charaSet A 1098182100 1 "Nemo Professor"]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 98115300 1 Holmes]
[charaSet G 1038000 1 Jason]
[charaSet H 98006000 1 "Demonic Beast"]
[charaSet I 2038000 1 Orion]
[charaSet J 98115000 1 Effect]
[scene 85600]
[se ad37]
[seVolume ad37 0 0.1]
[seVolume ad37 1.5 0.8]
[fadein black 2.0]
[wait fade]
[seStop ad37 1.5]
[wt 1.0]
[scene 84800 2.0]
[wt 2.5]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Jason
All right, [bgm BGM_EVENT_112 0.1]there should be something here on Deimos[sr]Island that can lead us to our next, um, lead...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo Professor
I see Orion will be coming with us this time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Orion
I'll do my best!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Nemo Professor
Yes, we should all strive to do that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Talk about a mismatched team up...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
You know, this island seems a lot more like the remains of the gods we've seen than it does, well, an island.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad800]
[wt 1.2]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
[seStop ad800 0.2]
Charlotte Corday
Yes, it does. It's hard to walk on, and every step you take seems to make a clanking sound.
[k]
1Are you sure there's another Servant we can recruit here?
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jason
Assuming Medea's intel is accurate, yes.
[k]
Jason
According to her, there's supposed to be an Assassin somewhere on this island.
[k]
[charaFace G 12]
Jason
...An Assassin, huh?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Charlotte Corday
Oh no. What if they end up taking over my place on the team!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jason
Relax. Nobody's taking over for you.
[k]
Jason
I mean, it's not like you're any help outside of antipersonnel combat anyway.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Charlotte Corday
Hey! I cook and clean and do laundry, too!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Jason
So does Mandricardo, and nobody has to remind him!
[k]
Jason
Besides, it's not like I'm going[sr]to do that sort of thing!
[k]
Jason
Food isn't something you make.[sr]It's something you take!
[k]
1You sound like a pretty stuck-up king.
Jason
I AM a king!
[k]
[charaFace G 8]
Jason
...Well, strictly speaking, we suppose we ultimately failed to become a king, but nonetheless.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
(He just switched over to the royal we like it was the most natural thing in the world...)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
I used to be a king too, for what it's worth...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth E 2]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 2]
[charaFace C 4]
[charaFadein C 0.1 0]
Charlotte Corday
Really? I didn't know that.
[k]
[charaFace C 0]
Mandricardo
Well, I did end up spending like half my life traveling around like some sort of adventurer.
[k]
[charaFace E 1]
Charlotte Corday
An adventurer? Ooh, I like the sound of that![sr]I'd love to be one, too!
[k]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jason
Hmph. An adventure isn't the sort of thing you embark on by choice!
[k]
Jason
It's just a word we use to pretty up the idea of going down an unexpected, difficult path where you never know what may happen with your every step.
[k]
Jason
Because without prettying it up, people would be so afraid to go down a path like that that they'd never take a single step onto it!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Nemo Professor
Huh. There's a lot more substance to that argument than I was expecting.
[k]
Nemo Professor
In a sense, one could certainly make the claim that describing an ordeal as an adventure is obfuscating the truth.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Orion
It definitely sounds like something he'd say.
[k]
[charaFace I 6]
Orion
Me? Well, the reward at the end of my adventure was a bevy of dancing beauties...
[k]
Orion
...so it was a treasure well worth risking my life for.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 23]
[charaFadein G 0.1 1]
Jason
Really? I can't say I see any value in treasure that isn't wealth, fame, or status.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 14]
[charaFadein I 0.1 1]
Orion
Well, there is!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Jason
If you say so.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Charlotte Corday
Gosh, even though you two are both Greek heroes,[sr]you couldn't be more different.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Orion
You can say that again!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Jason
Don't you lump me in with the likes of him, Corday.[sr]He's just a wild beast, while I'm bona fide royalty!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_112 1.5]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
May I have a moment of your time?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
Holmes?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
I'm breaking our “no transmissions if at all possible” rule because I'm afraid we have something of an emergency.
[k]
Holmes
We've detected a staggering number of hostiles from middling to large size not far from your location, so I would urge you to take all reasonable precautions.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Jason
All right, we're leaving. (Snap decision)
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
That was fast.[sr]Still, I guess it's better to be safe than sorry.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jason
What's the point of adding another Servant to our ranks if we all die before we can do anything with them?
[k]
1Then, does that mean[line 2]
Jason
It's a safe bet that our destination lies in the same direction as all those enemies.
[k]
[charaFace G 9]
Jason
How do I know? Because my gut is telling me that's how this is fated to go!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Charlotte Corday
Um... What if we just took a little peek to see what things are like there?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Holmes
I can't say I recommend such a course of action,[sr]but I suppose the circumstances leave us no choice.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Jason
Are you nuts!? Forget it!
[k]
Jason
Even the common Chimeras and Lamia wandering around are bound to be stronger thanks to the Theos Klironomia.
[k]
Jason
So what happens if a whole swarm[sr]of them catches wind of us!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Goredolf
Agreed! Most vociferously agreed![sr]Let sleeping Chimeras lie and all that!
[k]
Goredolf
Jason there is one-hundred-percent right!
[k]
Goredolf
Let's just turn around, go straight back the way we[sr]came, and pretend we never saw this island!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Jason
Well said, my rotund compatriot.[sr]I think you and I are going to get along just fine!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
You know, Master, I'm surprised all the stress your boss is under hasn't helped him lose any weight.
[k]
1He's more the sort to gain weight when stressed.
Mandricardo
Ohhh... (Convinced)
[k]
2There was a time when he really kind of ballooned, so...
[charaFace C 2]
Mandricardo
In a situation like this!?[sr]That takes real courage in its own right!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Jason
There you have it, [%1]. Now that your[sr]superior and I have hashed things out, all that's[sr]left is to leave.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Charlotte Corday
Aww.
[k]
Charlotte Corday
I was looking forward to meeting another Assassin.[sr]I thought we might hit it off...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Holmes
...Hm?[sr]That's odd...
[k]
1What is?
[charaFace F 0]
Holmes
The hostiles are leaving the area.[sr]And at a blistering pace.
[k]
Holmes
Perhaps they detected something of interest elsewhere,[sr]or something chased them away.
[k]
Holmes
I wonder what could have happened...
[k]
1Let's go on ahead and see for ourselves!
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jason
Hmm. Well, if these creatures are all gone now, I have no issue with proceeding on our current path.
[k]
[charaFace G 13]
Jason
Although...I am more than a little worried about all this... Something seems off.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Got it.
[k]
Mandricardo
All right then, let's go see what this Assassin person looks like.
[k]
[messageOff]
[fadeout black 1.0]
[se ad184]
[wait fade]
[charaFadeout C 0.1]
[wt 0.5]
[se ad60]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[seStop ad60 0.2]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[charaShake A 0.05 3 3 0.6]
Nemo Professor
Whaugh!
[k]
[messageOff]
[charaFadeout A 0.4]
[charaMove A 0,-30 0.3]
[se bac345]
[wt 1.5]
1Are you okay?
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.7 0,-30]
[charaMove A 1 0.6]
Nemo Professor
Yes, I think so. I'm sorry.[sr]I must have stepped on something slippery...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Jason
Hahaha, clumsy fool.
[k]
Jason
It doesn't matter how slippery the ground may be.[sr]A true hero would never[line 2]
[k]
[messageOff]
[charaFace G 16]
[se bac344]
[charaShake G 0.05 3 3 0.4]
[wt 0.3]
[charaFadeout G 0.4]
[charaMove G 0,-30 0.3]
[se bac345]
[wt 0.8]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
...Never what?[bgm BGM_EVENT_94 0.1]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.7 0,-30]
[charaMove G 1 0.6]
Jason
...Even the greatest heroes stumble from time to time.
[k]
Jason
But the fact that they are always able to pick themselves back up again is what makes them heroes.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mandricardo
Whoa! I can't believe he managed to spin a fall into a lesson in heroism.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Charlotte Corday
...[sr](Profoundly moved)
[k]
1Guess we'll have to literally watch our step.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Yes, Master![sr]I'll do my best to be careful not to stumble!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.0]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mandricardo
...![sr]Demonic Beasts!
[k]
1All hands, battle formations!
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[wt 0.3]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.1]
[se ad23]
[wt 0.8]
[se bac344]
[charaShake H 0.05 3 3 0.6]
[wt 0.3]
[charaFadeout H 0.4]
[charaMove H 0,-40 0.3]
[wt 0.2]
[se bac345]
[wt 0.8]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mandricardo
You guys stumble too!?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,261 @@
03-00-05-14-2-1
[soundStopAll]
[charaSet A 1098182100 1 "Nemo Professor"]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 98115300 1 Holmes]
[charaSet G 1038000 1 Jason]
[charaSet H 8001400 1 Mash]
[charaSet I 2038000 1 Orion]
[charaSet J 98115000 1 Effect]
[scene 84800]
[cameraMove 0 0,0 1.01]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth D 1]
[charaFace H 8]
[charaFadein H 0.1 1]
[charaFace D 8]
[charaFadein D 0.1 1]
[wt 0.6]
[charaFadeout H 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.8]
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
Mash
That was a difficult battle...[sr]though not for the usual reasons...[bgm BGM_EVENT_77 0.1]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
There's something about slipping that really causes you to shrivel up, if you know what I mean.
[k]
1I lost track of how many times you all slipped.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]
Jason
Must be nice being the one who's just giving orders! You never have to worry about literally falling down on the job!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 11]
[charaFadein I 0.1 1]
Orion
Nooo! All that slipping and stumbling rearranged my handsome face into a bear's mug!
[k]
1I wouldn't exactly call that new in your case.
[charaFace I 6]
Orion
Look, I'm a simple man with simple goals. In the future, I just want to be a panda so that women everywhere will love me. Is that so wrong?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Charlotte Corday
Oogh. I'm hurting all over, and that's not even counting the blow to my pride...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo Professor
It's not how often you fall;[sr]it's whether your glasses remain intact...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Well, at least we're done here now.[sr]Might as well keep going.
[k]
1Let's do it!
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[se bac344]
[shake 0.05 0 2 0.5]
[wt 0.4]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[shake 0.04 3 5 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wt 0.1]
[se bac345]
[wait wipe]
[wt 1.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jason
...[sr]...
[k]
[charaFace G 7]
Jason
...Bahahahaha![bgm BGM_EVENT_94 0.1][sr]Serves you right!
[k]
Jason
Okay, now that my spirits are lifted,[sr]let's keep going for real this time!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Mash
Here, Master! Let me help you up!
[k]
[messageOff]
[se ad215]
[wt 0.3]
[se ad480]
[cameraMove 0.6 0,-10 1.1]
[wt 1.2]
1Thanks, Mash.
[charaFace D 3]
Mash
N-not at all...
[k]
Mash
As your Servant, it's the least I can do.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 0,-50]
[cameraHome 0.1]
[pictureFrame cut063_cinema]
[wt 0.7]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
Jason
Hahahahaha.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Charlotte Corday
Shut up, Jason.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 14]
[charaFadein G 0.1 0,-50]
Jason
O[messageShake 0.02 3 3 0.4]uch! That's harsh, coming from you!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,298 @@
03-00-05-14-3-0
[soundStopAll]
[charaSet A 1098182100 1 "Nemo Professor"]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 98115300 1 Holmes]
[charaSet G 1038000 1 Jason]
[charaSet H 2038000 1 Orion]
[charaSet J 98115000 1 Effect]
[charaSet I 8001400 1 Mash_Goggles]
[scene 85404]
[cameraMove 0.1 0,0 1.2]
[wt 0.1]
[cameraMove 3.0 0,0 1.0]
[fadein black 1.5]
[wait fade]
[wt 2.5]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Yikes. [bgm BGM_EVENT_70 0.1]The hell happened here?
[k]
1The place is destroyed...
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Wait. There's something else here that's been destroyed.
[k]
Mash
What are these things?[sr]...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Jason
At a glance, they look like some[sr]kind of defensive weaponry.
[k]
Jason
Maybe that monster horde wrecked this place and moved on once they got bored?
[k]
[charaFace G 5]
Jason
All right, I'll stay here and keep a lookout.
[k]
Jason
The rest of you, get those nanomachines, and get out.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Understood. Thank you, Jason.
[k]
[messageOff]
[se ad184]
[bgmStop BGM_EVENT_70 1.0]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.5]
[scene 85502]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad184 0.5]
[bgm BGM_EVENT_79 0.1]
[wt 2.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
The interior still seems to be intact...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
There's something a little different about this place compared to the ones on the other islands. Like, what's this?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
It looks like some sort of nameplate...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo Professor
At first blush, these would appear to be ancient Greek letters, but they're just different enough not to qualify.
[k]
Nemo Professor
We need more samples. Is there anything else we can use for reference on these letters?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Charlotte Corday
I'll go.
[k]
Charlotte Corday
I don't think I'll be much use for anything else here, so I'll see if I can find anything related to these letters.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo Professor
In the meantime, there's no reason to wait,[sr]so let's use the nanomachines now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
All right then, I'll go ahead and bust out my usual work-around...
[k]
[bgmStop BGM_EVENT_79 1.5]
[messageOff]
[se ad792]
[charaFace C 4]
Mandricardo
Huh?
[k]
[messageOff]
[se ad792]
[wt 1.0]
[se ad792]
[wt 1.0]
[se ad794]
[wt 1.0]
[charaFadeout C 0.1]
[wt 0.1]
P.A. System
Intruders detected in Theos Klironomia Supply System.
[k]
P.A. System
Proceeding to eliminate.
[k]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Orion
Uh-oh. That can't be good.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[seStop ad794 1.0]
[se ade363]
[seVolume ade363 0 0.1]
[seVolume ade363 1.0 1.0]
[wt 1.5]
[seStop ade363 0.5]
[se ad608]
[shake 0.05 3 3 1.2]
[wt 1.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
That siren seems to have alerted some functional models of those defensive weapons we saw earlier!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Crap, this is all my fault, isn't it?[sr]This is so embarrassing I could die.
[k]
1Looks like we'll just have to fight our way out of this!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Understood.
[k]
[messageOff]
[se ad658]
[charaTalk off]
[charaDepth I 10]
[charaFace I 7]
[charaFadein I 0.2 1]
[wt 0.6]
Mash
You're right, we are intruders. But while I'm sorry to have to do this, we're not going to let that stop us from eliminating you!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,832 @@
03-00-05-14-3-1
[soundStopAll]
[charaSet A 1098182100 1 "Nemo Professor"]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet H 2038000 1 Orion]
[charaSet I 6029001 1 "Mochizuki Chiyome_Silhouette"]
[charaFilter I silhouette 00000080]
[charaSet J 98115000 1 Effect]
[scene 85502]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Orion
Alley-oop!
[k]
[messageOff]
[charaMoveScale H 1.1 0.2]
[charaMove H 0,10 0.2]
[wt 0.1]
[se ad85]
[effect bit_talk_v_slash01]
[charaFadeout H 0.1]
[wt 0.8]
[charaPut J 1]
[charaEffect J bit_talk_impactlanding]
[se ade315]
[se ad608]
[shake 0.05 0 3 1.0]
[wt 2.5]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Orion
That's the last of them! Just what I like:[sr]a nice, easy battle.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Nemo Professor
...Hm? Hey, look in the direction[sr]those things came from.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 0.8 50,0 1.2]
[wt 1.5]
1Oh wow, I didn't notice there's a whole passageway over there.
[cameraHome 1.2]
[wt 1.5]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Wanna go see what's inside it?
[k]
Mandricardo
I mean, Jason did say there's supposed to be a Servant somewhere on this island.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
That's true. But I don't sense any other Servants anywhere.
[k]
Mash
Then again, since they're an Assassin, they could just be concealing their presence...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
You stay close to Master, Mash.[sr]I'll go scout on ahead.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Understood!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[se ad173]
[se ad60]
[se ad666]
[seVolume ad666 0 0.6]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.1]
[scene 85502]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[seStop ad173 1.0]
[seStop ad60 1.0]
[seStop ad666 1.0]
[wait wipe]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
...Huh?[sr]Man, this temple's a lot bigger than I thought.
[k]
[charaFace C 0]
Mandricardo
I can't even see where this passageway ends from here.
[k]
1...Let's keep going.
Mandricardo
Roger that!
[k]
[messageOff]
[bgm BGM_EVENT_81 1.0 0.6]
[wipeout leftToRight 1.0 1.0]
[se ad173]
[se ad60]
[se ad666]
[seVolume ad666 0 0.6]
[wait wipe]
[charaFadeout C 0.1]
[wt 0.1]
[scene 20115]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[seStop ad173 1.0]
[seStop ad60 1.0]
[seStop ad666 1.0]
[wait wipe]
[bgm BGM_EVENT_81 1.0 1.0]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mandricardo
Whoa, I can't believe how spacious it is in here!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
It is, isn't it?
[k]
Mash
Still...I'm not seeing anything particularly unusual, big as this place is.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.8]
[se ad60]
[charaFadeout C 0.4]
[seVolume ad60 0.8 0.3]
[wt 1.5]
[seStop ad60 0.5]
[wt 1.0]
[se ad60]
[seVolume ad60 0 0.1]
[seVolume ad60 0.8 0.8]
[wt 1.5]
[seStop ad60 0.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.5]
Mandricardo
Yeah, I just took a walk around the whole place,[sr]and I didn't see anything, either.
[k]
Mandricardo
Well, least we can get a little rest, right?
[k]
[bgmStop BGM_EVENT_81 1.5]
1True...
2Guess I'll sit down for a bit then.
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[cameraMove 0.8 0,20 1.1]
[wt 1.2]
[fadeout black 0.5]
[wait fade]
[se ad775]
[scene 87200]
[cameraHome 0.1]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[wt 1.5]
1...
[wt 1.5]
[se ad803]
[scene 87202 0.2]
[wt 0.2]
[se ad824]
[se ad119]
[wt 0.1]
[se ad21]
[seVolume ad21 0 0.6]
[wt 0.5]
[seStop ad21 0.5]
[seStop ad119 0.5]
[scene 87201 1.0]
[wt 1.0]
1Aaaaaahhh!!!
Mandricardo
I think that scream literally curdled my blood![bgm BGM_EVENT_72 0.1][sr]What is it, Master!?
[k]
2Eeeeeekkk!!!
Mash
Was that piercing shriek you, Master!?[bgm BGM_EVENT_72 0.1]
[k]
Mash & Mandricardo
Wha[line 2][sr]What the...!? A haaaaaand!?
[k]
???
(Zzz)
[k]
???
Ngh... Keep it down, would you?
[k]
???
Aah![sr]Where am I? WHO am I!?
[k]
???
Oh, right. I can tell from this scent that I must be in the ground!
[k]
1It's talking!
2The hand is moving!
???
Then the answer is easy.[sr]Kouga Ninja Art: Earth Evasion!
[k]
[messageOff]
[se ad804]
[scene 20115 1.0]
[wt 1.2]
[se ad7]
[bgmStop BGM_EVENT_72 1.5]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 0,-10]
[charaMove I 1 0.3]
???
Ahhh! It feels good to breathe worldly air again.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
Y-you're...!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Guess we found the Assassin.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace I 0]
[charaFadein I 0.1 1]
[wt 0.6]
[charaFace B 0]
[charaFadein B 0.7 1]
[wt 1.6]
[branchQuestClear ep1_5_user 02000309 4]
[branchQuestNotClear ep1_5nc_user 02000309 4]
[branch ep1_5nc_user IsClear false]
[label ep1_5_user]
1Mochizuki Chiyome!
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_66 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Bingo! You got it![sr]Wait. That must mean you're from Chaldea!
[k]
[branch user_join]
[label ep1_5nc_user]
1So, um, may I ask your name?
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_66 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
???
Oh yes, you must be from Chaldea.[sr]Forgive me for not introducing myself sooner.
[k]
???
My True Name is Mochizuki Chiyome.[sr]I am a Kouga Jounin and an Assassin.
[k]
[branch user_join]
[label user_join]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
S-so, um...why were you buried in the dirt?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Hahahaha, that? I was hibernating.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 2]
[charaFace B 1]
[charaFadein B 0.1 0]
Mandricardo
I've never heard of a Servant hibernating before...
[k]
Mochizuki Chiyome
Well, it is not because I am a Servant so much as it is because of the Theos, um, something or other.
[k]
[charaFace C 4]
Mandricardo
Theos Klironomia?
[k]
Mochizuki Chiyome
That is the one.
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
At any rate, the Servants who went on ahead to Olympus asked me to stay behind and wait for you all here.
[k]
Mochizuki Chiyome
They said they had left enough information that you would be certain to make your way here eventually.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
I see...
[k]
[messageOff]
[bgmStop BGM_EVENT_66 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout D 0.1]
[scene 85502]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Wh-what the...!?
[k]
Mochizuki Chiyome
This destruction is horrific.[sr]What happened here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Well, uh, we did.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
...I see.
[k]
Mochizuki Chiyome
So you got an error when you tried to acquire the Theos Klironomia by force.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo Professor
Oh, are you the new Servant?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Charlotte Corday
Are you the Assassin?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
May I ask who these people are?
[k]
1This is Nemo Professor.
Mochizuki Chiyome
I see. Forgive my saying so, but you do not appear to be much of a fighter.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Nemo Professor
You're right, I'm not.[sr]My role is strictly analytical.
[k]
[charaFadeout A 0.1]
[wt 0.1]
2This is Charlotte Corday.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Charlotte Corday
Nice to meet you![sr]I'm Charlotte Corday!
[k]
Charlotte Corday
I'm an Assassin too, so I hope we can be great friends!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Ooh, well thank you for the warm welcome.
[k]
Mochizuki Chiyome
I am Mochizuki Chiyome.[sr]It is a pleasure to meet you, too.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Uh... Guess I should probably introduce myself, too.[sr]I'm Mandricardo.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
I am called Chiyome.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
(...She sure talks kinda stiff.)
[k]
Mandricardo
(I can't tell if that's her way of being polite,[sr]or if she's subtly mocking me somehow...)
[k]
Mandricardo
(Ah well, guess there's no sense in worrying about it too much...)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Nemo Professor
While you were back here, we found a few more data points for the nameplate we saw earlier.
[k]
Nemo Professor
You're not going to believe this.[sr]It turns out that this temple is actually[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Master, this temple belongs to Lord Hephaestus!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo Professor
...[sr]...
[k]
1(The professor just froze up...)
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
(Ouch. Just when she was about to make a huge announcement, this Chiyome lady goes and steals her thunder. I know how she must be feeling all too well...)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Wait. Just a moment, please.
[k]
Mash
Isn't Hephaestus one of the Twelve Olympians?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Hm? I am confused.
[k]
Mochizuki Chiyome
Did Lord Jason not explain the situation to you?[wt 1.0][charaFace B 0][sr]Oh, right. I see.
[k]
Mochizuki Chiyome
Things must have been adjusted so that the information would only be released once he came to this temple.
[k]
1What are you talking about?
Mochizuki Chiyome
First, let us call for Lord Jason.[sr]He should be present for this discussion.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Charlotte Corday
Okay, I'll go get him right away!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,770 @@
03-00-05-15-1-0
[soundStopAll]
[charaSet A 1098123710 1 Kirschtaria]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 98115300 1 Holmes]
[charaSet G 1098128200 1 Caenis]
[charaSet H 2038000 1 Orion]
[charaSet I 1038000 1 Jason]
[charaSet J 98115000 1 Effect]
[scene 84901]
[se ad826]
[seVolume ad826 0 0.2]
[fadein black 1.0]
[se ad218 1.0]
[wait fade]
[wt 2.0]
[seStop ad218 1.0]
[wt 1.5]
[bgm BGM_EVENT_41 0.1]
...I feel dizzy.
[k]
[messageOff]
[se ad31]
[effect bit_talk_noise_gr]
[wt 0.2]
[effectStop bit_talk_noise_gr]
[seStop ad31]
[wt 0.3]
My memories are patchy.[sr]It's as though part of my brain is missing.
[k]
What happened?[sr]Something happened.
[k]
Everyone's collapsed. They haven't vanished yet,[sr]but that's clearly just a matter of time.
[k]
I feel death closing in around me. There's no escape.[sr]My heart freezes over in sheer terror.
[k]
[messageOff]
[se ad31]
[effect bit_talk_noise_gr]
[wt 0.2]
[seStop ad31]
[effectStop bit_talk_noise_gr]
[wt 0.3]
[se ad31]
[effect bit_talk_noise_gr]
[wt 0.4]
[effectStop bit_talk_noise_gr]
[seStop ad31]
[wt 0.2]
...This can't be happening.
[k]
That was the first thing I thought once I finally regained my bearings.
[k]
I focus my eyes to stare in shock at the young man standing before me.
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 2.0]
Kirschtaria Wodime.
[k]
He defeated every last one of our Servants.
[k]
And he did it single-handedly,[sr]without even one Servant at his command.
[k]
[messageOff]
[se ad31]
[effect bit_talk_noise_gr]
[wt 0.6]
[effectStop bit_talk_noise_gr]
[seStop ad31]
[wt 0.3]
It was just a short while ago...
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_41 1.5]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[skip false]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[pictureFrame]
[bgmStop BGM_EVENT_41 0.4]
[seStop ad826 0.4]
[seStop ad31 0.4]
[seStop ad218 0.4]
[charaFadeout A 0.1]
[wt 0.4]
[charaSet A 1098123710 1 Kirschtaria]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001410 1 Mash]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 98115300 1 Holmes]
[charaSet G 1098128200 1 Caenis]
[charaSet H 2038000 1 Orion]
[charaSet I 1038000 1 Jason]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[skip false]
[wt 1.5]
[effect bit_queststart301_2]
[wait effect bit_queststart301_2]
[fadeout black 1.0]
[wait fade]
[cameraMove 0.1 0,0 1.01]
[scene 85800]
[skip true]
[wt 1.0]
[charaSet A 1098128200 1 Caenis_Silhouette]
[charaFilter A silhouette 00000080]
[fadein black 1.0]
[wait fade]
[se ad218]
[wt 2.0]
[seStop ad218 1.0]
[wt 1.5]
[bgm BGM_EVENT_112 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Very well then, let's set off[sr]on our search for Lord Achilles.
[k]
Mochizuki Chiyome
We already know he is on Thetis Island,[sr]so all we need do now is set a course!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mandricardo
Right on.
[k]
[charaFace C 4]
Mandricardo
...Man, I hope he turns out to be a Lancer...
[k]
[messageOff]
[bgmStop BGM_EVENT_112 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[se ad214]
[seVolume ad214 0 0]
[seVolume ad214 2.0 0.5]
[wt 1.0]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Charlotte Corday
...Huh? Does anyone else hear that?
[k]
1What is that sound...?
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Holmes
Pardon me, but we have an emergency![sr]All hands, kindly prepare for battle!
[k]
Holmes
We've detected a hostile headed your way from the south-southwest at incredible speed!
[k]
Holmes
And given the sheer amount of magical energy we're seeing, it must be Caenis!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
![sr]Does this mean she's found us!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Huh? I don't know what all the commotion is about,[sr]but surely if we all band together[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
???
Hah! That's rich. A buncha weaklings banding together to try and step up to the big leagues. Adorable.
[k]
???
But unfortunately for you, this isn't a fairy tale,[sr]and you won't be living happily ever after!
[k]
[messageOff]
[seVolume ad214 1.0 1.0]
[se ad414]
[seVolume ad414 0 0]
[seVolume ad414 1.5 0.2]
[wt 1.5]
[seStop ad214 1.0]
[seStop ad414 1.0]
[se adm11]
[se ad322]
[shake 0.05 5 0 1.5]
[wt 2.4]
[seStop adm11 1.5]
[wt 0.5]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mochizuki Chiyome
The whole ship is shaking!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Orion
Chiyome! Get down!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[se adm15]
[effect bit_talk_gram_slash_02]
[wt 0.5]
[se ad32]
[se ad170]
[effect bit_bolg_03y 0,-30]
[wt 0.5]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Orion
Ghh!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[effectStop bit_talk_gram_slash_02]
[effectStop bit_bolg_03y 0,-30]
[charaDepth G 10]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.1 0,30]
[charaMove A 0,-20 0.1]
[wt 0.1]
[se ad223]
[wt 0.2]
[charaMove A 0,0 0.4]
[wt 1.0]
[charaFace G 7]
[charaFadein G 0.7 1]
[wt 1.0]
Caenis
You bastards have nerve, keeping your little boat hidden with cheap tricks. All that to sneak around my sea?
[k]
Caenis
That meant I actually had to work to find you.
[k]
[charaFadeout A 0.1]
[charaFace G 6]
Caenis
I'll admit, I'm impressed you managed to survive Artemis's arrow. You might be weak, but I guess you got guts.
[k]
[charaFace G 21]
Caenis
But that's all you've got.[sr]And it won't do you any good anymore.
[k]
[charaFace G 2]
Caenis
You're done for, Chaldea! I'm going to take my sweet time skewering each and every one of you!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Do not mock us!
[k]
[messageOff]
[charaMove B -10,0 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[se adm14]
[effect bit_shot_01]
[wt 0.3]
[se ad170]
[fowardEffect bit_talk_13]
[wt 0.5]
[effectStop bit_shot_01]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Caenis
Ha! And how're you gonna stop me, scrawny!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Mochizuki Chiyome
(She did not even bother to dodge!?)
[k]
[messageOff]
[bgmStop BGM_EVENT_80 0.7]
[charaFadeout B 0.1]
[wt 1.0]
[bgm BGM_EVENT_81 0.1]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Jason
...Caenis.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 8]
[charaFadein G 0.1 1]
Caenis
Hm? Well, well. So that's why Chaldea's grown a bit since last time. They've got an extra coward filling out their ranks.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth I 10]
[charaFace I 10]
[charaFace H 0]
[charaFadein I 0.1 2]
[charaFadein H 0.1 0]
[wt 1.5]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 17]
[charaFadein G 0.1 1]
Caenis
I guess this could be kind of a problem.
[k]
Caenis
Musta taken a lot to get such a pathetic loser worked up enough to actually join the fight.
[k]
Caenis
Guess this explains that utter nonsense Kirschtaria was going on about.
[k]
[charaFace G 1]
Caenis
Well, whatever.[sr]Either way, I'm still gonna end this.
[k]
Caenis
Cry about it all you want, Jason. Your precious Heracles isn't here to save your sorry ass anymore.
[k]
[charaFace G 7]
Caenis
Not since that stupid Artemis got serious and blew him to pieces!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Caenis
Gotta say though, I don't get that guy. Why in the world did he bother saving someone as pathetic as you?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 11]
[charaFadein I 0.1 1]
Jason
...Believe me, I wish I knew.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Caenis
Maybe he'd just gotten sick and tired of your useless[sr]dead weight dragging him down everywhere he went?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Orion
You little[line 2]
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
[wt 0.5]
1...
[charaFace G 6]
Caenis
Hey, don't get mad at me, Orion.
[k]
Caenis
Knowing Jason there, I bet he's been whining about pretty much the same thing himself.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
You know, you're not wrong!
[k]
[charaFace I 23]
Jason
So hey, while we're asking questions,[sr]I've got one for you too, Caenis.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 17]
[charaFadein G 0.1 1]
Caenis
Say what?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 23]
[charaFadein I 0.1 1]
Jason
Seeing how you supposedly despise[sr]the gods more than anyone...
[k]
Jason
...I was just wondering how it feels being their little errand bitch!
[k]
[charaFace I 24]
Jason
My best guess at this point is that you're just some kind of masochist or something. I can't think of any other explanation.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 21]
[charaFadein G 0.1 1]
Caenis
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Jason
Hey, don't be ashamed![sr]We all have our own kinks!
[k]
[charaFace I 1]
Jason
But you really shouldn't go around pushing yours on others, Caenis!
[k]
[charaFace I 24]
Jason
Most people just can't handle that kind of humiliation!
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.0]
[charaFadeout I 0.1]
[charaPut J 1]
[charaTalk G]
[charaFace G 21]
[charaFadein G 0.1 1]
[wt 1.0]
[se ad64]
[charaEffect J bit_talk_kaineus]
[wt 1.0]
[bgm BGM_EVENT_24 0.1]
Caenis
You got a big mouth for such a little punk bitch. So you know what? I'm gonna take my time with you.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Jason
Go ahead and try! I dare you!
[k]
[charaFace I 9]
Jason
Nobody insults Heracles around me and gets away with it. You goddamn piece of trash!
[k]
1Calm down, Jason!
Jason
Like hell I will![sr]Let's go, everyone!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk G]
[charaFace G 19]
[charaFadein G 0.1 1]
Caenis
You idiots aren't going anywhere![sr]Your little voyage ends here!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,649 @@
[soundStopAll]
03-00-05-15-2-0
[imageSet A cut133_poseidon_core 1]
[charaScale A 0.6]
[charaDepth A 10]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 8001400 1 Mash]
[charaSet G 1098128200 1 Caenis]
[charaSet H 2038000 1 Orion]
[charaSet I 1038000 1 Jason]
[charaSet J 98115000 1 Effect]
[imageSet K back10000 1]
[bgm BGM_EVENT_24 0.1]
[scene 85800]
[fadein black 1.0]
[wait fade]
[effect bit_talk_kengekiall03]
[wt 0.1]
[effect bit_talk_14]
[se ad32]
[wt 0.1]
[se ad32]
[wt 0.1]
[se ad32]
[effectStop bit_talk_kengekiall03]
[wt 0.2]
[se ad32]
[wt 0.4]
[se ad671]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.3 -70,0]
[charaMove D 20,0 0.3]
[wt 0.4]
Mash
It's no use! Our attacks just aren't working!
[k]
Mash
We're no match for Caenis on the ocean!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Jason
Khh!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Caenis
And here I thought you were gonna put up a fight. So, Captain, how's it feel to know you're about to be chopped into cross sections?
[k]
Caenis
Don't worry though, I'll make sure to keep you alive after I tear off your limbs. When I'm done with you, there'll be nothing left but a big plate of human lakerda!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 24]
[charaFadein I 0.1 1]
Jason
Guess I should've figured a fisherwoman would know how to clean a fish! Even a third-rate fisherwoman who can't handle anything bigger than a minnow!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mochizuki Chiyome
(He may not be the strongest Servant,[sr]but his skill at bluffing is spectacular!)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Caenis
You just don't know when to shut up, do you? Fine.[sr]I'll do you a favor and crush your head first!
[k]
[messageOff]
[se adm14]
[effect bit_talk_gram_slash_02]
[wt 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaDepth C 10]
[charaFace H 2]
[charaFace C 2]
[charaFadein H 0.1 0]
[charaFadein C 0.1 2]
Orion
Oh no, you won't!
[k]
Mandricardo
I don't think so!
[k]
[messageOff]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[effect bit_talk_kengekiall03]
[wt 0.1]
[effect bit_talk_14]
[se ad32]
[wt 0.1]
[se ad32]
[effectStop bit_talk_kengekiall03]
[wt 0.6]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Caenis
Outta my way!
[k]
[messageOff]
[se adm15]
[effect bit_talk_gram_slash_01]
[wt 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaScale H 1.1]
[charaScale C 1.1]
[wt 0.2]
[se ad671]
[charaTalk H]
[charaFace H 5]
[charaFace C 5]
[charaFadein H 0.1 0]
[charaFadein C 0.1 2]
[charaMoveScale C 1.0 0.2]
[charaMoveScale H 1.0 0.2]
[charaShake H 0.04 3 3 0.3]
[charaShake C 0.04 3 3 0.3]
[wt 0.4]
Orion
Khh...!
[k]
Mandricardo
Gah!
[k]
[charaFadeout C 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Jason
How... How are you this strong?[sr]Nobody should be this incredibly powerful!
[k]
Jason
You were nothing special when you were with the Argonauts. No stronger than anyone else!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 16]
[charaFadein G 0.1 1]
Caenis
...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 10]
[charaFadein I 0.1 1]
Jason
...?
[k]
1Did you just...hurt Caenis's feelings?
[charaFace I 2]
Jason
[f large]!!!
[k]
Jason
Master! Give me that thing you got from Drake!
[k]
1What thing?
Jason
You know, the thing![sr]Come on, think back!
[k]
Jason
I got a key. What did you get!?
[k]
2You mean...?
Jason
Yes, that's it! Give it here!
[k]
[charaTalk D]
[messageOff]
[se ad28]
[wt 0.8]
[se bac244]
[wt 0.5]
[charaMoveReturn I 0,-5 0.4]
[wt 0.5]
[charaFace I 0]
Jason
Bring it on, you overgrown sea shrew!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Caenis
I don't know what it is you've got there,[sr]and I don't care. You're done for, Jason.
[k]
[charaFace G 2]
Caenis
Once I kill you, I'll never have to see your stupid face again!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Jason
I'm afraid you're the one who's done for, Caenis!
[k]
[bgmStop BGM_EVENT_24 1.0]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Caenis
!?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad170]
[effect bit_bolg_03y]
[wt 0.4]
[se bac136]
[wt 1.0]
[effectStop bit_bolg_03y]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 1]
Caenis
Wh-what the...?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad240]
[effect bit_talk_35]
[wt 1.8]
[effectDestroy bit_talk_35]
[bgm BGM_EVENT_82 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
I... I don't believe it. It's only a scratch,[sr]but Jason still managed to wound Caenis!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
Heh. I knew it.
[k]
[charaFace I 1]
Jason
Your Noble Phantasm's an open book to me now, Caenis!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 1]
Caenis
...!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
Once I remembered your legend, everything became clear!
[k]
Jason
That Noble Phantasm of yours might give you unbeatable defense, but it stems from the one you despise more than anything, isn't it?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 1]
Caenis
...!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
That's right. That Noble Phantasm is actually a blessing from Poseidon!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Caenis
Don't... Don't you dare say that name!
[k]
[messageOff]
[se ad7]
[charaMove G 120,0 0.2]
[charaFadeout G 0.2]
[wt 0.3]
[charaTalk off]
[charaDepth I 6]
[charaDepth G 4]
[charaFace I 0]
[charaFace G 2]
[charaFadein I 0.1 120,0]
[charaFadein G 0.1 -400,0]
[charaMove G -160,0 0.2]
[wt 0.1]
[se ad170]
[wt 0.1]
[charaShake I 0.02 4 4 0.5]
[charaShake G 0.02 4 4 0.5]
[charaMove I 160,0 0.1]
[wt 0.8]
[charaTalk on]
[charaTalk I]
Jason
Haha! So you dragged your sorry ass to Poseidon, bowing and scraping, to beg for that Noble Phantasm, huh?
[k]
[charaFace G 5]
Caenis
I'll... I'll kill you!
[k]
Jason
The way you fly into a rage the moment you hear Poseidon's name is your fatal weakness, Caenis.
[k]
[charaFace I 1]
Jason
How else could I have managed to hurt you?
[k]
[charaFace G 11]
Caenis
...!
[k]
[charaFace I 2]
Jason
Orion! Here!
[k]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[messageOff]
[se ad28]
[wt 1.0]
[se bac244]
[wt 0.5]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Orion
[f large]Rrraaahhh!!!
[k]
[messageOff]
[se adm15]
[effect bit_talk_h_slash01 0,0 H]
[charaFadeout H 0.1]
[wt 0.2]
[se bac139]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
[charaShake G 0.05 3 3 0.3]
[wt 0.3]
[charaFace G 11]
Caenis
What...!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Orion
Well, well. Who would've thought that just holding onto this thing would be enough to make my attacks hurt you?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth K 4]
[charaDepth A 5]
[charaScale A 0.6]
[charaScale K 1.01]
[charaPut K 0,-200]
[charaFadein A 0.4 0,-100]
[charaFadeTime K 0.4 0.5]
[wt 1.5]
[charaFadeout K 0.4]
[charaFadeout A 0.4]
[wt 0.6]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
That's right.
[k]
Jason
That's Francis Drake's parting gift.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
...!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Jason
I still don't know how she did it, but that damn pirate made off with something precious to Poseidon.
[k]
[charaFace I 6]
Jason
Well, whatever dirty pirate trick she used to pull it off, the important thing's that we've now got a way to beat you!
[k]
[charaFace I 1]
Jason
I might've only been able to scratch you, but I bet Orion's attack hit a lot harder, didn't it?
[k]
Jason
And I'm sure I don't have to[sr]tell you why that is, right?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Caenis
Now I see. You...[sr]You're that son of a bitch's kid!!!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Jason
Orion! It's all up to you![sr]Your attacks should pack a real punch now!
[k]
Jason
Caenis's Noble Phantasm might be strong,[sr]but it can't last forever!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Orion
Got it! Don't worry![sr]I'll make sure to smash it to pieces!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_82 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,331 @@
03-00-05-15-2-1
[soundStopAll]
[charaSet A 1098123010 1 Meunière]
[charaSet B 1098123710 1 Kirschtaria]
[charaSet C 8001400 1 Mash]
[charaSet D 1098128220 1 Caenis]
[charaSet E 2038000 1 Orion]
[charaSet F 1038000 1 Jason]
[charaSet G 6038002 1 "Charlotte Corday"]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[bgm BGM_EVENT_80 0.1]
[wt 0.6]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wt 0.2]
[se ad170]
[effect bit_talk_kengekiall03]
[wt 0.2]
[se ad170]
[wt 0.2]
[se ad170]
[effectStop bit_talk_kengekiall03]
[wt 0.5]
[fadeout black 0.1]
[wait fade]
[scene 85800]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 0.1]
[fadein black 0.4]
[charaEffect E bit_talk_14]
[se ad467]
[charaShake E 0.05 3 3 0.4]
[wait fade]
[wt 0.6]
[charaFace E 2]
[charaMoveScale E 1.15 0.2]
[charaMove E 0,10 0.2]
[se ad85]
[effect bit_talk_v_slash01]
[wt 0.1]
[charaFadeout E 0.1]
[wt 0.3]
[charaScale E 1.0]
[wt 0.5]
[se bac403]
[wt 0.3]
[se ad464]
[effect bit_talk_blood_splash 0,0 H]
[wt 2.5]
[bgmStop BGM_EVENT_80 2.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[charaMove D 0,-20 0.3]
[charaShake D 0.06 2 2 0.4]
[wt 0.2]
[se ad54]
[wt 0.3]
Caenis
Khh...[sr]Ghh...!
[k]
Caenis
How... How could I lose a fight on the sea!?[sr]And to Poseidon's stupid brat, of all people!
[k]
[charaEffect D bit_talk_06 0,-300]
Caenis
Dammit, I can't see... What's going on?[sr]Am I...gonna disappear now?
[k]
Caenis
Am I gonna die before I get to watch goddamn Proper Human History be destroyed forever...?
[k]
Caenis
...No way. I'm not disappearing.[sr]I can't disappear now!
[k]
Caenis
Help me. Somebody help me! Help me, dammit![sr]I've still got debts I've gotta pay ba[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[bgm BGM_EVENT_81 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Jason
Hmph. I see you're just as bad at admitting defeat as you are at watching your mouth. Give it up, Caenis. It's over.
[k]
Jason
You're going to disappear, just like all the Heroic Spirits you slaughtered in your gleeful bloodlust.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
Just like them? I'm nothing like them![sr]I'm nothing like any of you bastards!
[k]
Caenis
I'm Caenis, a damned Divine Spirit! I'm the one who'll be taking revenge on the gods! I'm Kirschtaria Wodime's Servant!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Orion
It's only a matter of time until she disappears, but better safe than sorry. I'm going to destroy her Spirit Core.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Jason
Agreed. I'm sorry, [%1],[sr]but we have to finish her off.
[k]
Jason
I know you're a die-hard humanitarian, but we can't afford to take a chance on an enemy like this.
[k]
1...
[charaFace F 12]
Jason
Hm? Oh, I see.[sr]You're so exhausted you can't even move anymore.
[k]
[bgmStop BGM_EVENT_81 2.0]
[se ad51]
[charaFace F 19]
Jason
Well, this works out nicely then.[sr]Don't worry, we'll make this quick.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
Um, excuse me, but I think...there's something else headed our way...
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
[wt 0.4]
[se ad231]
[wt 0.3]
[charaFace C 14]
Mash
Ah[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
???
I can't let you do that.[sr]He's still useful to me.
[k]
???
I am truly sorry, members of Chaldea, but I am afraid that I must destroy you now.
[k]
[messageOff]
[se ad61]
[se ad632]
[seVolume ad632 0 0.7]
[charaEffect I bit_talk_ivan_lightning_charge]
[charaEffect I bit_talk_ivan_lightning_charge_back]
[wt 2.0]
[charaPut J 1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Meunière
I'm picking up fluctuations in space-time about ten meters ahead of [%1]!
[k]
Meunière
This reading... It's a Command Spell! Watch out![sr]You've got a Master incoming!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[se ad63]
[se ad842]
[fadeout white 0.4]
[wait fade]
[se ad635]
[charaPut I 2000,2000]
[charaEffectStop I bit_talk_ivan_lightning_charge]
[charaEffectStop I bit_talk_ivan_lightning_charge_back]
[wt 2.0]
[scene 84904]
[charaPut B 1]
[charaEffect B bit_talk_lightning_01g]
[fadein white 3.0]
[wait fade]
[wt 1.0]
[charaEffectStop B bit_talk_lightning_01g]
[seStop ad632 2.0]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.7 1]
[wt 2.4]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut B 1200,1200]
[scene 85803]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
...
[k]
1It's...him...
2Kirschtaria Wodime...
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[scene 84904]
[charaFadeout C 0.1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[wt 0.8]
[charaFaceFade B 1 0.4]
[wt 2.5]
[fadeout black 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,844 @@
03-00-05-15-3-0
[soundStopAll]
[charaSet A 1098123210 1 Goredolf]
[charaSet B 1098123710 1 Kirschtaria]
[charaSet C 8001410 1 Mash]
[charaSet D 1098128220 1 Caenis]
[charaSet E 2038000 1 Orion]
[charaSet F 1038000 1 Jason]
[charaSet G 1098182400 1 "Dioscuri - Castor"]
[charaSet H 1098182500 1 "Dioscuri - Pollux"]
[charaSet I 1098123010 1 Meunière]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaPut D 1200,1200]
[charaEffect D bit_talk_06 0,-300]
[scene 84904]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[fadein black 1.5]
[wait fade]
[wt 1.0]
[charaFaceFade B 1 0.4]
[wt 1.0]
Kirschtaria
It's been a long time, Mash Kyrielight.[bgm BGM_EVENT_71 0.1]
[k]
Kirschtaria
And you must be [%1], the last Master[sr]who remained after the rest of us departed.
[k]
Kirschtaria
I have nothing but the highest respect for how hard you have worked to come this far. That is why I decided to come and face you myself.
[k]
Kirschtaria
I am Kirschtaria Wodime.
[k]
Kirschtaria
I am the leader of the Crypters,[sr]and the Master entrusted with this Lostbelt.
[k]
1It's really him!
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[scene 85803]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaPut J 1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Goredolf
Kirschtaria!?[sr]Did you say Kirschtaria!?
[k]
Goredolf
Gnnn, I never thought he'd come after us directly! Meunière, what are the scanners saying?
[k]
Goredolf
Does he have any Servants with him!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Meunière
Of course he does! He's a Master, after all![wt 1.0][charaFace I 3][sr]I'm seeing two... No, wait. They're showing up as one?
[k]
[charaFace I 2]
Meunière
Oh, whatever! He's got two right behind him! And they're both Divine Spirit Servants as strong as Caenis...no, even stronger!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Jason
Dammit! If it's not one thing, it's another!
[k]
[charaFace F 12]
Jason
(Although...is that really the big boss? The human that pompous blowhard Zeus recognizes as his equal?)
[k]
Jason
(Hmph, he doesn't look so tough to me! He's just using that fancy cane and outfit to dress the part!)
[k]
[charaFace F 10]
Jason
Don't you talk down to us, mage. Who do you think you are, floating up there like some sort of cloud?
[k]
[charaFace F 9]
Jason
The only people with the right to look down on commoners are those born to be kings! Like me!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout F 0.1]
[wt 0.1]
[scene 84904]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaDepth H 10]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.4 -120,0]
[charaFace H 5]
[charaFadein H 0.4 120,0]
[wt 0.4]
G???
Silence, Jason. You have no business lecturing Lord Kirschtaria about anything.
[k]
[clear]
H???
Right you are, Brother.[sr]I'm embarrassed just looking at him.
[k]
H???
A hopeless incompetent like you who was gifted with the blessings of the gods and the Argo, yet STILL failed spectacularly, doesn't even deserve to be in the same room as Lord Kirschtaria.
[k]
H???
Lord Kirschtaria is a valiant hero who formed an alliance with Zeus the king of the gods himself despite being human.
[k]
H???
He was born far more fit to rule the human world as a king than a loser like you could even dream of!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[scene 85803]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Jason
Dioscuri!? You're the twin heroes of Gemini!
[k]
[charaFace F 9]
Jason
First Caenis turns traitor and goes over to the Lostbelt side, and now you two follow suit!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Caenis
What'd...you...say?
[k]
Caenis
Don't you...give me that crap.[sr]I'd rather die than...go over to...their side...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout D 0.1]
[charaPut D 1200,1200]
[scene 84904]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
Kirschtaria
That's enough, Caenis. With wounds that severe, even speaking a few words could cause you to expire.
[k]
Kirschtaria
...
[k]
[charaFace B 10]
Kirschtaria
Dioscuri, take Caenis away from here.[sr]It's all right. I have no need for protection.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 -120,0]
[charaFace H 5]
[charaFadein H 0.1 120,0]
Dioscuri - Castor
What? Lord Kirschtaria, you would really have us save this incompetent, good-for-nothing woman's life?
[k]
Dioscuri - Pollux
Indeed. I have to agree with my[sr]brother here, Lord Kirschtaria.
[k]
Dioscuri - Pollux
Caenis is responsible for her own fate in this. I see no need for us to sully ourselves with her filthy bloo[line 2]
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Kirschtaria
Which is exactly why I'm entrusting this task to you two. ...You do understand what that means, don't you?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace G 4]
[charaFadein G 0.1 -120,0]
[charaFace H 4]
[charaFadein H 0.1 120,0]
[wt 1.2]
[charaFace G 1]
[charaFace H 1]
[wt 0.8]
[charaTalk on]
Dioscuri - Castor
...Very well.[sr]If our contracted Master commands it, then so be it.
[k]
Dioscuri - Pollux
Hehe. This is your lucky day, Caenis.[sr]It would seem we have no choice but to help you.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[scene 85803]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaTalk off]
[charaFace D 0]
[charaFadein D 0.1 0,-30]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[wt 0.8]
[charaDepth G 10]
[charaFace G 4]
[charaFadein G 0.4 0]
[charaFace H 4]
[charaFadein H 0.4 2]
[wt 1.0]
[se ad775]
[charaMove D 1 0.6]
[wt 1.5]
[se ad73]
[charaEffect D bit_talk_quickmove]
[charaEffect G bit_talk_quickmove]
[charaEffect H bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.3]
[charaSpecialEffect G erasureReverse 1 0.3]
[charaSpecialEffect H erasureReverse 1 0.3]
[wt 0.3]
[charaPut D 1200,1200]
[wt 0.7]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Jason
Wha[line 2]Hey, stop![sr]Don't take her away! We almost had her!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Orion
(Don't be stupid! We're the ones who've been let off the hook here! The Dioscuri are even stronger than Caenis!)
[k]
Orion
(Now that they're both gone, we have the overwhelming advantage in Servantpower!)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Jason
Ah.
[k]
[charaFace F 5]
Jason
Heh. All right, I'll let Caenis go then.[sr]But you won't be so lucky, Crypter.
[k]
[bgmStop BGM_EVENT_71 3.0]
Jason
...I take it that's all right with you, Master?[sr]We couldn't have asked for a better chance to eliminate him.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
Senpai...
[k]
1...Okay.
2...Yeah. We can't hold anything back.
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout C 0.1]
[wt 0.1]
[scene 84904]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kirschtaria
...Now then. This has taken longer[sr]than I expected, and time is short.
[k]
Kirschtaria
I'm not here to debate the merits of our positions.[sr]I'm only here to settle things once and for[line 2]
[k]
1Wait. Before we begin, I'd like to ask you something.
2Can I just ask you one question before we do this?
Kirschtaria
...All right.
[k]
Kirschtaria
As a former member of Team A,[sr]I suppose I can do that much.
[k]
Kirschtaria
Ask your question.
[k]
1I...
2(I have so many questions it's impossible to choose one!)
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[scene 85803]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
...Why are you doing this?[bgm BGM_EVENT_75 0.1]
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout C 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
[scene 84904]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
[wt 1.8]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[scene 85803]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
Mash
Everyone on Team A was part of Chaldea's staff.[sr]You were Masters sworn to preserve all of humanity!
[k]
Mash
So why? Why did you turn on humanity like this?
[k]
[charaFace C 14]
Mash
Please! Tell us why things turned out this way!
[k]
1Mash...
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout C 0.1]
[scene 84904]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
Kirschtaria
...[sr]...
[k]
[messageOff]
[bgmStop BGM_EVENT_75 1.0]
[wt 1.5]
[bgm BGM_EVENT_71 0.1]
Kirschtaria
...I'm disappointed in you, Mash Kyrielight. I never thought you would waste time on the blindingly obvious.
[k]
Kirschtaria
I already told you our[line 2]my goal,[sr]right when this all began.
[k]
[messageOff]
[se ad592]
[seVolume ad592 0 0.5]
[bgm BGM_EVENT_71 2.0 0.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[horizontalImageSet D cut056_met3 1]
[charaSet I 98115000 1 Sepia_Effect]
[charaPut I 1]
[charaEffect I bit_sepia01]
[scene 51601]
[wt 0.8]
[fadein white 1.0]
[wait fade]
[se ad31]
[seVolume ad31 0 0.5]
[wt 0.5]
Kirschtaria
We have a message for all of humanity.
[k]
[seStop ad31 0.5]
Kirschtaria
This planet will soon be reborn[sr]as an old, brand-new world.
[k]
Kirschtaria
Human civilization was a mistake.[sr]The path of our growth was incorrect.
[k]
Kirschtaria
And so I have made my decision. I will revolt against all of human history[line 2]Proper Human History.
[k]
[messageOff]
[fadeout black 0.7]
[wait fade]
[se ad561]
[seVolume ad561 0 0.01]
[seVolume ad561 0.7 0.25]
[charaFadein D 0.1 0,-200]
[charaMove D -300,-200 10.0]
[wt 0.1]
[fadein black 0.7]
[wait fade]
Kirschtaria
We are about to fill this world with inhuman Mystic secrets. We will restore the Age of Gods.
[k]
Kirschtaria
2019... The year that Proper Human History came to an end.
[k]
[messageOff]
[seStop ad561 2.0]
[fadeout white 2.0]
[wait fade]
[wt 0.8]
[charaPut I 2000,2000]
[charaEffectStop I bit_talk_noise02]
[charaSet D 4039002 1 Mandricardo]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 8001400 1 "Mash with Goggles"]
[scene 84904]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[fadein white 2.0]
[wait fade]
[bgm BGM_EVENT_71 1.0 1.0]
[wt 0.5]
Kirschtaria
My reasons remain unchanged.[sr]Humanity has committed too many mistakes.
[k]
Kirschtaria
In every era...[sr]Every civilization...
[k]
Kirschtaria
Every hero...[sr]Every nation...
[k]
Kirschtaria
We humans have never once made the correct choice.
[k]
[charaFace B 6]
Kirschtaria
I can only conclude that humanity as a species wholly lacks the requisite ability to do so.
[k]
Kirschtaria
I am here to correct those mistakes. As is the Foreign God, who rescued me from the brink of death.
[k]
Kirschtaria
The Foreign God does not accept mistakes. The Foreign God is a deity who desires only what is right.
[k]
[charaFace B 1]
Kirschtaria
That is my answer, Mash.
[k]
Kirschtaria
Now then, my erstwhile comrades, as you have surmised, the Foreign God will descend upon us in a few days' time.
[k]
Kirschtaria
So before that grand event, I will defeat our greatest enemy here and now to put an end to this conflict.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[scene 85803]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Jason
So you're here to take us all down, huh?[sr]Fine then, let's see what you've got.
[k]
[charaFace F 18]
Jason
So where are your subordinates?[sr]Or are you going to ask your pal Zeus for help?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaFadeout F 0.1]
[scene 84904]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.5 1]
[bgmStop BGM_EVENT_71 0.5]
[wait wipe]
[wt 1.0]
[charaFace B 1]
[bgm BGM_EVENT_24 0.1]
Kirschtaria
Hardly. I don't need anyone's help to wipe you all off the face of the planet.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.5]
[scene 85803]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Mandricardo
You're gonna fight us...without Servants!?[sr]Who the hell do you think you are!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mochizuki Chiyome
Regardless, this may indeed be[sr]the best chance we ever have!
[k]
[charaFace G 2]
Mochizuki Chiyome
Master, I'm going to eliminate him as quickly as I can, before any other Servants can show up!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Mash
Master!
[k]
1...Get your weapons ready!
[charaFace C 15]
Mash
...[sr]Okay... Understood!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth C 2]
[charaFace H 15]
[charaFadein H 0.1 1]
[wt 0.6]
[charaFadeout C 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
[charaFace H 2]
Mash
Here goes!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,619 @@
03-00-05-15-3-1
[soundStopAll]
[charaSet A 1098123210 1 Goredolf]
[charaSet B 1098123710 1 Kirschtaria]
[charaSet C 8001400 1 Mash]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 2038000 1 Orion]
[charaSet F 1038000 1 Jason]
[charaSet G 1098123010 1 Meunière]
[charaSet H 1098181600 1 "Robed Figure_Hooded"]
[charaSet I 6029001 1 "Mochizuki Chiyome"]
[charaSet J 98115000 1 Effect]
[sceneSet K 10000 1]
[charaScale K 1.01]
[charaDepth K 1]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 84905]
[se ade393]
[seVolume ade393 0 0.6]
[fadein black 2.0]
[wait fade]
[wt 1.0]
It was as though the stars themselves[sr]fell upon their heads.[bgm BGM_EVENT_72 0.1]
[k]
Howls. Cries. Screams.[sr]It was impossible to tell which they were.
[k]
The spell's magical energy, easily as powerful as one of Artemis's arrows, shattered Servants one after another.
[k]
[seStop ade393 2.0]
This magical lineage used the celestial bodies themselves as a circuit of power.
[k]
It was the ultimate magecraft for those with the deepest knowledge of astrology[line 2]a spell that had been passed down for generations since the first Chaldeans began to read the stars.
[k]
A spell that united the boundless magical energy of the Earth, the sky, and the universe into a single source of power.
[k]
The same tremendous power as witnessed in the miraculous moments when planets are aligned.
[k]
The roar of the stars.
[k]
[messageOff]
[se ad476]
[wt 1.5]
Kirschtaria
Stars. Cosmos. Gods. Animus.
[k]
Kirschtaria
Antrum.[sr]Unbirth.
[k]
Kirschtaria
Anima, Animusphere...
[k]
[seStop ad476 2.0]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
[charaShake C 0.05 3 3 0.4]
Mash
Aaah... Khh...
[k]
[messageOff]
[charaMove C 0,-30 0.4]
[charaFadeout C 0.4]
[wt 0.4]
[se ade75]
[wt 1.4]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 5]
[charaDepth D 6]
[charaDepth I 4]
[charaFace F 13]
[charaFadein F 0.1 2]
[charaFace D 4]
[charaFadein D 0.1 1]
[charaFace I 4]
[charaFadein I 0.1 0]
[charaShake F 0.05 2 3 0.2]
[charaShake D 0.05 2 3 0.2]
[charaShake I 0.05 2 3 0.2]
[wt 0.6]
[charaMove D 0,-30 0.4]
[charaFadeout D 0.4]
[wt 0.2]
[charaMove F 256,-30 0.4]
[charaFadeout F 0.4]
[wt 0.1]
[charaMove D 0,-30 0.4]
[charaFadeout D 0.4]
[wt 0.1]
[charaMove I -256,-30 0.4]
[charaFadeout I 0.4]
[wt 0.1]
[se ad144]
[wt 0.2]
[se ade75]
[wt 0.1]
[se ad775]
[wt 1.0]
1Maaash!!!
2Nooo!!!
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kirschtaria
It seems your Servants did their best to protect you...[sr]But now, you're the only one left, [%1].
[k]
Kirschtaria
As long as their Master survives, Chaldea will never give in, no matter how many Servants we squash.
[k]
Kirschtaria
But regardless of how well-optimized Chaldea may be to summon Servants en masse...
[k]
Kirschtaria
...they are utterly powerless without a Master to hold them together.
[k]
Kirschtaria
...No wonder Lev Lainur's attack on Chaldea was so devastatingly effective.
[k]
Kirschtaria
Loathe though I am to follow his example, I think it best that I snuff your life out here and now.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut K 0,-200]
[charaFadeTime K 2.0 0.6]
[se ad733]
[wt 3.0]
[charaPut J 1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Goredolf
Th-th-th-the whole sky just went dark![sr]Don't tell me he's going to hit us with that again!?
[k]
Goredolf
Dammit! Run for it, [%1]![sr]Don't come back to the Border!
[k]
Goredolf
Not even the Border could survive a hit from that![sr]You won't be any safer in here than you are there!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Meunière
Don't sugarcoat it! But it's no use![sr]That spell covers way too much ground!
[k]
Meunière
It doesn't matter how far [%1] runs[sr]now, it'll still catch both [&him:her] and us! I hate to say[sr]it, but I think this might really be curtains for[line 2]
[k]
[messageOff]
[se ade393]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[wt 1.0]
[maskout white 4.0]
[bgm BGM_EVENT_72 4.0 0.5]
[wait mask]
[charaFadeout K 0.1]
[wt 1.0]
[scene 10001]
[charaSet D 1098124800 1 ???]
[charaSet E 8001410 1 Mash]
[charaSet I 1098181610 1 "Robed Figure"]
[maskin white 1.0]
[wait mask]
The young man raises his staff[line 2]the staff symbolizing celestial bodies[line 2]towards the universe once again.
[k]
There's nowhere left on this ocean...[sr]No, in this entire world, where we can escape.
[k]
It won't be long now before the stars he commands begin their deadly rain upon the Earth once more.
[k]
[messageOff]
[wt 1.0]
1No...
[seStop ade393 0.5]
[se ade8]
[se ad843]
[wt 1.5]
...There's nothing I can do.
[k]
Every last Servant lies sprawled out and helpless,[sr]including Mash.
[k]
Even the Beast whose true nature nobody knows hasn't had any power to call his own in a long time.
[k]
I have no way of avoiding death. Command Spells, magecraft, the team in the Border... None of it can do any good now.
[k]
[messageOff]
[wt 0.5]
[bgm BGM_EVENT_72 2.0 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.7 1]
[wt 1.0]
???
[line 6].
[k]
[charaTalk B]
There's someone here.[sr]She faces me and opens her mouth.
[k]
[charaTalk B]
I can't tell what she's feeling, nor can I hear what she's saying, but somehow, I understand her all the same.
[k]
[charaTalk B]
She's looking at me sprawled out and helpless,[sr]and she's mocking me. Cursing me. Despising me.
[k]
[charaTalk D]
[messageOff]
[wt 1.5]
[wipeout openEye 3.0 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 2.0]
[scene 10000]
[wipein openEye 0.1 1.0]
[wait wipe]
[bgmStop BGM_EVENT_72 0.5]
???
“Begone.”
[k]
[messageOff]
[se ad474]
[effect bit_talk_light_skyrock01]
[effectStop bit_talk_light_skyrock01]
[wt 4.0]
[fadeout white 2.0]
[wait fade]
[scene 84905]
[wt 1.0]
[fadein white 4.0]
[wait fade]
[wt 1.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.7 1]
[wt 2.4]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Kirschtaria
...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth E 1]
[charaFace C 6]
[charaFadein C 0.1 1]
[wt 0.1]
[charaFace E 6]
[charaFadein E 0.1 1]
[wt 0.6]
[charaFadeout C 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
Mash
Huh?[sr]That back...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
H???
...Tch.[bgm BGM_EVENT_79 0.1][sr]I don't have time for this.
[k]
H???
This wasn't on my schedule at all.[sr]But that's life for you.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kirschtaria
...You took the words right out of my mouth.
[k]
Kirschtaria
So you're the unidentified mage who's been going around helping people in each of the Lostbelts...
[k]
Kirschtaria
The one from Chaldea.
[k]
1...!
Kirschtaria
What are you doing here?
[k]
Kirschtaria
My understanding is that your goal is to investigate and assess the people of each Lostbelt.
[k]
Kirschtaria
So I fail to see what reason you have to aid the remnants of Chaldea.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[se ad555]
[seVolume ad555 0 0]
[seVolume ad555 1.0 0.4]
A great gust of wind whipped through the air,[sr]blowing away everything in sight.
[k]
[scene 84904 1.0]
It was as though the wind shredded the steam obscuring my vision and ripped off the artifice with which I'd been affixed.
[k]
[messageOff]
[wt 1.0]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 4]
[charaDepth I 5]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 1.0]
[se ad796]
[seVolume ad796 0 0.3]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.2]
[charaFadeout H 0.4]
[wt 0.8]
[charaTalk depthOn]
[seStop ad555 2.0]
[wt 1.0]
Robed Figure
I[line 2]No.[sr]...
[k]
Robed Figure
What an odd thing to say, Kirschtaria.
[k]
Robed Figure
Since when do I need a reason to help Chaldea?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kirschtaria
I suppose I can't argue with that.
[k]
Kirschtaria
...Am I right to presume this is a onetime only mistake, Doctor?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Robed Figure
Of course, Kirschtaria. The Foreign God[sr]once saved you from the brink of death.
[k]
Robed Figure
It is therefore only fair that the Chaldeans be similarly saved, if only once. Don't you think that's the best way to ensure you're both on equal ground?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Kirschtaria
I see. True, I can't deny that is only fair.[sr]You always did have a way with words.
[k]
Kirschtaria
While I would like to disregard your argument and finish them off for good, I would rather not have to fight you in the process.
[k]
Kirschtaria
It would be my second fight, after all,[sr]and that is something I must avoid for now.
[k]
[charaFace B 0]
Kirschtaria
Very well. Now that you have made yourself known,[sr]I will be gracious and let you save face.
[k]
Kirschtaria
What do you say I end this battle now, let Chaldea survive yet again, and we leave it at that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Robed Figure
Agreed. I also prefer to avoid needless conflict, after all. Why not save our energy for when we really need it?
[k]
Robed Figure
If you leave, then so will I. And I don't just mean here and now. I mean from this entire Lostbelt, of course.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Kirschtaria
I'm impressed you have the gall to say that. As if you hadn't long since washed your hands of the matter.
[k]
Kirschtaria
Farewell then, Doctor.
[k]
Kirschtaria
I doubt we'll ever see each other again, so let me leave you with one word of caution: this impression of yours is not particularly convincing.
[k]
[messageOff]
[se ad796]
[seVolume ad796 0 0.7]
[wt 0.4]
[seStop ad796 0.5]
[wt 0.5]
[se ad606]
[backEffect bit_talk_radiallight02_big]
[wt 2.2]
[charaSpecialEffect B wipeTime 1 2.0]
[wt 0.5]
[se ad598]
[wt 0.3]
[backEffectStop bit_talk_radiallight02_big]
[wt 2.6]
[fadeout black 2.0]
[bgmStop BGM_EVENT_79 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,328 @@
03-00-05-15-4-0
[soundStopAll]
[charaSet A 1098123210 1 Goredolf]
[charaSet B 8001410 1 Mash]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 1098181610 1 "Robed Figure_Back"]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 1098124510 1 "Da Vinci"]
[charaSet G 1098181620 1 "Robed Figure"]
[charaSet J 98115000 1 Effect]
[scene 84900]
[se ad37]
[seVolume ad37 0 0.1]
[seVolume ad37 1.2 1.0]
[fadein black 1.2]
[wait fade]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 2.0]
[charaFadeout D 0.1]
[wt 0.1]
[seStop ad37 3.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
...
[k]
1...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
(This guy's gotta be a Servant...right?)
[k]
Mandricardo
(No, wait. On second thought...maybe not?)
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Doc[line 2]
[k]
1Doctor!!!
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se adm18]
[wt 1.2]
[seStop adm18 0.3]
[wt 0.3]
[charaTalk off]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.6]
[charaFadeout D 0.5]
[wt 0.1]
[charaFace G 1]
[charaFadein G 0.6 1]
[wt 0.6]
Robed Figure
...Stay away from me.[sr]You make my head hurt.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[charaFace B 4]
Mash
...
[k]
1(...I knew it...)
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Robed Figure
...Things simply happened to work out this way today. Just forget about what happened here.
[k]
Robed Figure
And don't tell anyone else from Chaldea about it, either. There's someone on that boat who can't be trusted.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
...Huh? What do you mea[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Robed Figure
I'm not going to tell you.[sr]Figure it out for yourselves.
[k]
Robed Figure
It's your job to figure out how to get past the three obstacles that Artemis, Odysseus, and Poseidon pose.
[k]
[charaFace G 1]
Robed Figure
You need to find a way to cross[sr]this sea on your own power.
[k]
[messageOff]
[se adm20]
[charaEffect G bit_talk_17_bl]
[charaFadeTime G 1.0 0.7]
[wt 1.0]
Robed Figure
Only once you do that, will you be granted the right to stand before this Lostbelt's king.
[k]
1...Wait! Please don't go yet!
[charaFace G 0]
Robed Figure
There is nothing left for me to see in this Lostbelt, and I have no interest in your struggles.
[k]
Robed Figure
If you don't want to die...[sr]No, if you truly want to live, then fight back.
[k]
[charaFadeTime G 1.0 0.4]
Robed Figure
Not that I expect it'll make any difference.[sr]There's no way to save this planet.
[k]
[messageOff]
[se ad598]
[charaEffectStop G bit_talk_17_bl]
[charaFadeout G 1.5]
[bgmStop BGM_EVENT_81 3.0]
[wt 2.2]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mash
Ah... His heat signature is completely gone.[sr]It looks like...he warped away on his own...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Charlotte Corday
Who was that man?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mash
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mandricardo
Take it easy. Right now, we need to heal up and get the hell out of here.
[k]
Mandricardo
If Kirschtaria knew where we are,[sr]odds are better than even that Odysseus does too.
[k]
1Oh, right! I need to report in!
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Goredolf
[f large]W[messageShake 0.05 3 3 0.4]hat the hell just happened!?
[k]
Goredolf
Th-there was a moment back there when all of your vital signs just vanished!
[k]
Goredolf
I thought my heart was going to stop beating![sr]In fact, I'm quite sure it actually did!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 31]
[charaFadein F 0.1 1]
Da Vinci
Calm down, Gordy! You're not the only one who wants to get a word in right now!
[k]
[charaFace F 33]
Da Vinci
Oh man, what a relief![sr]You're all okay, right!?
[k]
1I think so...
Da Vinci
Phew.
[k]
[charaFace F 24]
Da Vinci
All right, you can take your time and tell us all about what happened later.
[k]
[charaFace F 34]
Da Vinci
Right now, we need to get out of here, pronto.[sr]Come on, hurry!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[soundStopAll]
[end]

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,546 @@
03-00-05-16-1-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 98115300 1 Holmes]
[charaSet D 1098184200 1 ???]
[charaSet E 6038002 1 Corday]
[charaSet F 8001410 1 Mash]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 1098123210 1 Goredolf]
[charaSet I 1098168210 1 Bartholomew]
[charaSet J 98115000 1 Effect]
[scene 85800]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_112 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
All right, I know we've all been through a lot,[sr]but it's time to put that behind us.
[k]
Jason
Is everyone all healed up?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Yeah, we're all more or less back in fighting shape.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Good. Then next stop, Thetis Island. ...Hm?[sr]It seems there's another island on the way there.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
So it does.[sr]Should we check it out?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Hmm... No, that's okay.[sr]Our first priority right now is finding Achilles.
[k]
[bgmStop BGM_EVENT_112 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
???
Hold it right there!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 9]
[charaFace D 0]
[charaFadein A 0.1 2]
[charaFadein D 0.1 0]
[charaPut J 0]
Jason
Gah! Wh-what's this all about!?
[k]
???
You're just going to pass by my island without so much as a glance? How dare you insult a god like that!?
[k]
[charaFace A 13]
Jason
Crap! You're a god!?
[k]
[charaFace A 0]
Jason
...Wait. Which god are you?
[k]
[charaFace A 6]
Jason
You're probably just some river-god or mountain-god or some other minor deity, right?
[k]
???
Your tone of voice makes it clear you're not giving me the respect I deserve!
[k]
Jason
Well if nothing else, I'm pretty sure you're not one of the Twelve Olympians.
[k]
???
True, I am not.
[k]
???
But I do have enough power to[sr]stop your ship in its tracks.
[k]
[charaFace A 10]
Jason
What's your name?
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
???
I will reveal that later, when we come face-to-face.[sr]For now, I merely bid you welcome to...
[k]
???
Astraea Island.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Goredolf
...[sr]...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
[f small]So it's Astraea then...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Bartholomew
Well, Fearless Leader?[sr]What would you have us do?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Looks like we have no choice but to make land on this island after all.
[k]
Jason
Much as I'd really, really rather not.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.5]
[se ad37]
[wt 1.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[cameraMove 0.1 -50,30 1.2]
[wt 1.0]
[seStop ad37 1.0]
[charaSet D 9008002 1 Astraea]
[scene 85603]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[cameraMove 2.0 -50,-60 1.2]
[wt 3.0]
[cameraHome 1.0]
[wt 1.5]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Uh... What is that?
[k]
[charaFadeout B 0.1]
[wt 0.1]
1It's very big, that's for sure...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Maybe Hephaestus made it?[sr]...No, that can't be right.
[k]
Jason
Hephaestus would've sculpted the twelve gods,[sr]and they'd all be uniform in size.
[k]
[charaFace A 4]
Jason
But it can't be a statue of Astraea...can it?
[k]
Jason
What, was she possessed by Narcissus or something?[wt 1.0][charaFace A 23][sr]...Hmm...
[k]
1You're totally thinking about defacing it, aren't you?
[charaFace A 6]
Jason
Hahahahaha. Come now, Master, watch what you say.
[k]
Jason
Why would I ever think about[sr]doing something so...hilarious?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Mash
Well, you clearly are, so you tell us...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[se ad740]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
A little mustache here...[sr]A little stubble there... And...
[k]
[charaFace A 7]
Jason
Bahahaha, there![sr]Not exactly original, but...a classic beard!
[k]
1(Stifle a laugh)
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Charlotte Corday
I think this might get you in trouble...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Jason
Hahaha, what the goddess doesn't[sr]know won't hurt her, Corday.
[k]
[bgmStop BGM_EVENT_77 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
D???
[f large]I sense wrongdoing afoot!
[k]
1How did she find out!?
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Jason
It wasn't me! You've got it all wrong![sr][&He:She] did it!
[k]
1Hold the hell up!!!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mochizuki Chiyome
I have never before seen a Servant who tried to pin their own crime on their Master...
[k]
[messageOff]
[bgmStop BGM_EVENT_7 0.7]
[charaFadeout G 0.1]
[wt 1.0]
[bgm BGM_EVENT_79 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I presume you are Astraea,[sr]the goddess of scales and justice?
[k]
Holmes
Or rather, the Pseudo-Servant serving as her vessel, to be precise?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Indeed I am.
[k]
Astraea
But I'm afraid there is something I must do now before I can introduce myself properly.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 0.7]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaFace D 5]
Astraea
Jason, heroic captain of the Argonauts:[sr]take up your weapon.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Jason
Wait. Huh?[sr]Are we really doing this?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Astraea
I will weigh your sins personally,[sr]with my scales of justice.
[k]
Astraea
And be warned: the sin of profaning a god is the heaviest sin of all!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Mandricardo
I can't believe we're about to fight over this, but it looks like she means business!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
I'm sorry, okay![sr]I even kind of mean it!
[k]
[charaFace A 2]
Jason
Well, Master, it looks like I've got no choice but to fight! Ready for orders when you are!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Very well then. As a sign of respect for your determination...
[k]
Astraea
...I am willing to forgive your sins if you prove yourselves capable of winning by a fall even just once.
[k]
[charaFace D 2]
Astraea
Now, have at you!!!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,194 @@
03-00-05-16-1-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 9008002 1 Astraea]
[charaSet C 8001400 1 Mash]
[charaSet D 6029001 1 "Mochizuki Chiyome"]
[charaSet H 98115000 1 Effect]
[bgm BGM_EVENT_80 0.1]
[scene 85603]
[fadein black 1.0]
[wait fade]
[se bac149]
[charaPut H -200,150]
[charaEffect H bit_talk_14]
[wt 0.1]
[se bac149]
[charaPut H 0,-100]
[charaEffect H bit_talk_14]
[wt 0.1]
[se bac149]
[charaPut H 200,150]
[charaEffect H bit_talk_14]
[wt 0.5]
[se ad32]
[effect bit_talk_Slash_white_01_L]
[wt 0.2]
[se ad32]
[effect bit_talk_ichimon01wh]
[wt 0.7]
[se ad671]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.4 -100,0]
[charaMove C 0,0 0.4]
[effectDestroy bit_talk_ichimon01wh]
[wt 0.8]
Mash
(Huff, huff, huff...)
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad671]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.4 100,0]
[charaMove B 0,0 0.4]
[bgmStop BGM_EVENT_80 0.8]
[wt 1.8]
[bgm BGM_EVENT_77 0.1]
[charaFace B 0]
Astraea
That's enough.[sr]Not too shabby, all things considered.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Dammit, how the hell are you so strong?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
I'm a goddess.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 21]
[charaFadein A 0.1 1]
Jason
We actually already knew that! Thanks though!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Mochizuki Chiyome
It is good to see you again, Lady Astraea.[sr]It is I, Mochizuki Chiyome.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
Hm?
[k]
Astraea
Oh, right, the one from the Far East.[sr]I didn't know you were still alive.
[k]
Astraea
So, why do you travel between the islands?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mochizuki Chiyome
Well, uh...
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
1We're trying to get past Atlantis's three layers of defense.
[charaFace B 4]
Astraea
...[sr]...
[k]
[charaFace B 0]
Astraea
That may be the most insolent[sr]answer you could have given.
[k]
Astraea
Part of me would like nothing more than to weigh you on my scales once again, but I'll forgo that for now.
[k]
Astraea
Come with me.
[k]
[messageOff]
[wt 0.4]
[charaFadeout B 0.4]
[se ad173]
[wt 1.0]
[seStop ad173 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,673 @@
03-00-05-16-2-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 2038000 1 Orion]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 8001410 1 Mash]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 1098124510 1 "Da Vinci"]
[charaSet I 1098118000 1 Muramasa_Silhouette]
[charaFilter I silhouette 00000080]
[sceneSet D 85403 1]
[charaScale D 1.5]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 85403]
[charaFadein D 0.1 100,-400]
[wt 0.1]
[fadein black 1.0]
[charaMove D -150,-400 4.0]
[wait fade]
[wt 1.5]
[charaFadeout D 1.5]
[wt 2.0]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
I see you have an entire mountain's worth of statues here as well.
[k]
Jason
Talk about creep[line 2]I mean,[sr]um, a distinctive sense of style.
[k]
[charaSet D 9008002 1 Astraea]
1For some reason, I feel like I need to work out...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Hey, is Master okay?[sr]We sure [&he's:she's] not cursed?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
It's no curse, I assure you.
[k]
Astraea
These statues have simply been blessed to inspire anyone who looks upon them to train their bodies to physical perfection.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
So they ARE cursed!
[k]
[charaFadeout A 0.1]
[wt 0.1]
2There's something really comforting about this place...
[charaFace A 0]
Jason
What, you're into bodybuilders?
[k]
[messageOff]
[charaDepth A 10]
[charaScale F 0.9]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.4 300,-50]
[wt 1.5]
[charaFace A 7]
Jason
Well, you can't get bigger or better than Heracles.[sr]The man has a damn near perfect physique.
[k]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaScale F 1.0]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Astraea
True, Heracles's muscles did have quite a lot going for them...but the world is a big place.
[k]
Astraea
I'm sure there must be many other beautiful bodies out there just waiting to be gazed upon.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
Is there a reason you have all these statues here, Astraea? They're all very elaborately made.
[k]
Mash
Then again, maybe it's more accurate to say I can really feel the dedication that went into them. Did you make them yourself?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Astraea
Dedication, huh? ...I-I see.[sr]So THAT is how they appear to you then.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Hmm? I wouldn't say that. They're made exceptionally[sr]well, sure, but that doesn't mean much when their[sr]choice of model's so ba[wt 0.5][se bac148][fowardEffect bit_talk_13][charaShake A 0.05 3 3 0.3][charaFace A 13][messageShake 0.05 3 3 0.2][line 2]Ow! What the...!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Astraea
I beg your pardon.[sr]My scale just slipped out of my hand.
[k]
Astraea
I would advise you to watch your words as though your life depended on your discretion, or the next thing to slip may just be my bare knuckles.
[k]
[charaFace D 4]
Astraea
As for the statues...
[k]
Astraea
...they were sculpted by a Servant who stayed at this temple for a while.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 1.0]
Astraea
“Been dealt a bad hand, being a goddess of the scales, seein' as how you can't pick a side.”
[k]
Astraea
“I mean, you can't even buddy up with anyone like that, eh? Oh, guess that's why this place's so bleak, huh.”
[k]
Astraea
“Bit of a waste for such a beautiful goddess.[sr]...All right, made up my mind.”
[k]
Astraea
“I'm gonna make a statue of you myself. Consider it payment for letting me stay here for the night.”
[k]
Astraea
“What's that? You like it?[sr]You wanna see even more of the like?”
[k]
Astraea
“If that's what'll cheer you up, then that's what you'll get. I'm still a businessman at heart, after all. Whatever the customer orders, that's what I deliver.”
[k]
Astraea
“That said, the whole reason I'm here is 'cause I've got a job to do.”
[k]
Astraea
“So I hope you don't mind if I only work on these when I've got a spare moment.”
[k]
[messageOff]
[charaFadeout I 0.4]
[wt 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...And that was that. Fortunately, I had plenty of stone on hand to work with, so I had him make use of every gram.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
I see. I'm very much a beginner when it comes to sculpting, but I'm still impressed by this sculptor's dedication.
[k]
[charaFace F 13]
Mash
Whoever made these statues must have observed you very closely to capture your likeness so well.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Orion
I'll say. You can almost sense the muscles rippling under the stone skin. This Servant clearly knows their anatomy.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 23]
[charaFadein H 0.1 1]
Da Vinci
Hmm... I don't suppose Michelangelo[sr]was summoned here, was he?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
I'm afraid not.
[k]
Astraea
I requested that this Servant make these statues less because of my divine traits and more because the girl whose body I'm possessing likes this sort of thing.
[k]
[charaFace D 1]
Astraea
That said, as the god of justice, I certainly don't have anything against muscular physiques.
[k]
Astraea
If I had to choose between punches, takedowns, and submission holds, I would go with takedowns first, submission holds second, and punches third. Oh yes.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
(Geez, she's really letting her vessel's influence come through here. And in completely frivolous ways at that.)
[k]
[charaFace A 10]
Jason
(On the other hand, she actually hasn't changed a bit when it comes to who she is on a fundamental level. Dammit.)
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.8]
[charaFadeout A 0.1]
[wt 1.0]
[bgm BGM_EVENT_79 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...Now then.
[k]
Astraea
You say you wish to destroy Lady Artemis,[sr]the goddess of the moon...
[k]
Astraea
Defeat Odysseus's army, overcome Poseidon,[sr]reach Olympus...
[k]
Astraea
And cut down the Tree of Emptiness, yes?
[k]
1Will you help us?
Astraea
That is the most naive, ridiculous idea I've ever heard. So much so, it actually makes me sick.
[k]
Astraea
Let me be perfectly clear:[sr]no human could ever accomplish such a feat.
[k]
Astraea
And the prospect of mere heroes from Proper Human History emerging victorious against this Lostbelt is so preposterous it beggars belief.
[k]
Astraea
I am the goddess of the scales.
[k]
Astraea
Regardless of how I pass judgment, they will always come down firmly on the Lostbelt's side.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Yeah, I figured you'd say that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
The gods who once took you under their protection were all deprived of their power and destroyed. Now, only scant trances of them are left.
[k]
Astraea
Yes, that's right. Your quest has made you enemies of the gods themselves.
[k]
Astraea
I remain on this island in my capacity as the goddess of justice in order to maintain my impartiality.
[k]
Astraea
You will receive no aid whatsoever from me.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Charlotte Corday
Please! We need your help! Can't you just make a little exception or something!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Astraea
Absolutely not. To make an exception, regardless of size, would go against everything I stand for.
[k]
Astraea
Is that clear?
[k]
1I understand. I'm just glad we won't have to fight you.
[charaFace D 0]
Astraea
...Hmm.
[k]
Astraea
Very well then,[sr]I will subject you to a number of trials.
[k]
Astraea
If you should pass these trials,[sr]I will provide you with information.
[k]
1Trials, huh...
Astraea
If you have no desire to take them,[sr]then I suggest you leave this island at once.
[k]
Astraea
In fact, that would be the smart choice,[sr]in my estimation.
[k]
Astraea
You only have one life to live, after all, so you may as well spend it in the cool shade, far away from danger.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
Hmm. There's something to be said for that option...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mochizuki Chiyome
No. No there is not.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.5]
1So what sort of trials are we talking about?
Astraea
Oh, they're very simple.[sr]All you need to do is fight and win.
[k]
Astraea
They will ask nothing more of you,[sr]and they will demand nothing less.
[k]
Astraea
With every trial you pass,[sr]I will share a new piece of information.
[k]
Astraea
And to make things more interesting, I think I will limit the number of Servants who can challenge a given trial as well. Your Master, of course, will be free to participate in all of them.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 0.7]
[charaFadeout D 0.1]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Jason
Ugh, what a pain...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Orion
Works for me.[sr]Okay then, let's start by pairing up!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Crap. Please tell me he didn't just say “pairing up.”
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Orion
Why don't we start with me?[sr]As for my teammate[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.5]
1Would you mind going with him, Charlotte?
[charaFace E 10]
Charlotte Corday
Huh? Me? Are you sure?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Hmm... Yeah, that's probably the best call.
[k]
[charaFace A 0]
Jason
Orion is easily the strongest of us, so pairing him up with one of the weaker Servants should help balance things out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth E 10]
[charaTalk E]
[charaFace E 0]
[charaFace C 0]
[charaFadein E 0.1 2]
[charaFadein C 0.1 0]
Charlotte Corday
I see. That does make sense.[sr]Okay, shall we, Orion?
[k]
Orion
Let's do it.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.8]
[wt 1.0]
[charaFace C 2]
[bgm BGM_EVENT_80 0.1]
Orion
All right, I don't know who we've gotta fight, but whoever it is, we're gonna wipe the floor with them!
[k]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Very well.[sr]Then let's have you start with a Spriggan.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFace C 0]
[charaFadein E 0.1 2]
[charaFadein C 0.1 0]
Charlotte Corday
...Well, so much for any chance I had of being useful.[sr]Good luck!
[k]
[charaFace C 4]
Orion
Hoo boy.[sr]Welp, guess I'll just have to do the best I can!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,200 @@
03-00-05-16-3-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 2038000 1 Orion]
[charaSet D 9008002 1 Astraea]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 8001410 1 Mash]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 98006000 1 "Demonic Beast"]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 85403]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_79 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...Very well.
[k]
Astraea
Do you have any questions for me, or shall I simply tell you something of my own choosing?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Orion
All right, if you're taking questions,[sr]I got one for you.
[k]
Orion
Hephaestus told us that the only way to harm Artemis was with a Divine Construct.
[k]
Orion
Does that hold true even if I use Theos Klironomia to power myself up?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Yes, it does.
[k]
Astraea
However, a god of Hephaestus's skill should have little trouble forging a Divine Construct given the right materials.
[k]
Astraea
Not to mention that...
[k]
[charaFace D 4]
Astraea
...No, it would be tactless of me to say more.
[k]
[charaFace D 0]
Astraea
Orion, you are a hunter at heart. If you wish to shoot down a star, you will need to keep it in your sights with an arrow nocked to your bow.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Orion
...Hmm.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Now, who's next?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFace F 7]
[charaFadein G 0.1 0]
[charaFadein F 0.1 2]
Mochizuki Chiyome
Very well then, Lady Mash and I will take the next fight.
[k]
Mash
Right![sr]Mash Kyrielight, ready for battle!
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
Ah...
[k]
[charaFace B 4]
Mandricardo
(Crap. Someone else took Mash before I could invite her to team up! And she's the easiest one to talk to by far!)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Very good.[sr]Then here is your trial.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[se ade160]
[wt 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk H]
[charaFace H 0]
[charaSpecialEffect H appearance 1 0.7]
[se ad23]
[wt 2.0]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mochizuki Chiyome
I see. So instead of one Spriggan, we will be fighting a number of Lamia that have been enhanced with nanomachines.
[k]
[charaFace G 1]
Mochizuki Chiyome
However... Hehe, dealing with serpents happens to be something of a specialty of mine.
[k]
[charaFace G 2]
Mochizuki Chiyome
So I will take this opportunity to demonstrate to Master just how devastatingly deadly a Kouga Jounin can truly be!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,452 @@
03-00-05-16-4-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 2038000 1 Orion]
[charaSet D 9008002 1 Astraea]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 8001410 1 Mash]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 98006000 1 "Demonic Beast"]
[charaSet I 1098123210 1 Goredolf]
[charaSet J 98115000 1 Effect]
[scene 85403]
[bgm BGM_EVENT_80 0.1]
[fadein black 0.5]
[wait fade]
[se bac141]
[charaPut J -200,-100]
[charaEffect J bit_talk_14]
[wt 0.2]
[se bac141]
[charaPut J 200,100]
[charaEffect J bit_talk_14]
[wt 0.3]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.3]
[se bac211]
[charaShake H 0.05 3 3 0.3]
[fowardEffect bit_talk_ichimon01wh]
[wt 1.0]
[fowardEffectDestroy bit_talk_ichimon01wh]
[se ad24]
[charaSpecialEffect H erasure 1 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wt 1.0]
[seStop ad24 0.5]
[wt 1.0]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Enough.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mochizuki Chiyome
Th-that turned out to be much[sr]more challenging than I expected.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Those Lamia you just fought were...let's say,[sr]“premium products” mass-produced by the Echidna.
[k]
Astraea
The Echidna, incidentally, is essentially a living factory used to produce all manner of monsters.
[k]
Astraea
If you take them as lightly as you do their more ordinary ilk, well, you are bound to suffer for it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mochizuki Chiyome
The Echidna... I see. Then it is a member of the serpent family, as I suspected.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
At any rate, you have now successfully cleared the second trial. Any questions?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mochizuki Chiyome
Oh, right. Now what would be a good question...?[sr]Do you have anything you wish to ask, Captain?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
Let me think...
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.8]
[wt 1.0]
[charaFace A 11]
[bgm BGM_EVENT_79 0.1]
Jason
If you know of any Proper Human History Servants who would be willing to join us, then tell us who they are.
[k]
Jason
And while you're at it, I also demand you tell us why you're refusing to join us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Astraea
I thought I made it clear you only get one question...[sr]But, very well.
[k]
[charaFace D 0]
Astraea
As far as I know, Achilles will assuredly be willing to join you, as long as he's still alive.
[k]
Astraea
Aside from that, I believe there is also an Archer.
[k]
Astraea
...And that's all I have to say about that.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Goredolf
Khh. Damn, so we were barking up the wrong tree.[sr]I guess we can call that a bust.
[k]
[charaFace I 10]
Goredolf
Make sure you ask a different question next time.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
(...You're wrong. If anything, I think that was some of the most terrifying information she could have told us.)
[k]
Jason
(All right, Jason, keep it together...)[wt 0.8][charaFace A 10][sr]What about my other question?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...True, I am a Servant from Proper Human History. At the same time, I am also the Greek goddess of the scales.
[k]
Astraea
And above all, the Twelve Olympians of this Lostbelt and I have already come to an arrangement.
[k]
Astraea
In exchange for not becoming involved in this dispute, I have foregone the choice to ascend to godhood.
[k]
1Ascend to...godhood?
Astraea
Indeed.
[k]
Astraea
In essence, if I had joined Olympus, I could have been incarnated as one of this Lostbelt's god pillars.
[k]
Astraea
But I turned their offer down, as I believe that doing so would inevitably tilt my scales too much to one side.
[k]
Astraea
So whether this Lostbelt is destroyed or not,[sr]I will disappear when that time comes.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
Then...putting you aside, if the only other Servants willing to join us are Achilles and an Archer...
[k]
Jason
...then they're the last two friendly Servants in all of Atlantis, aren't they?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
Mash
...!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
Ah, crap. I hadn't thought about it like that...
[k]
Mandricardo
(That'd mean that aside from Achilles and this Archer...)
[k]
[charaFace B 5]
Mandricardo
(...all the other Servants who were in this Lostbelt have been wiped out!)
[k]
[charaFace B 4]
Mandricardo
(Wait, that can't be right. I'm sure there were a number[sr]of Servants besides me and Chiyome who stayed behind.)
[k]
Mandricardo
(So then...why did she only name two?)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...You'll need to clear the next trial before I can address that question.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Sadly for you, I'm afraid that response alone already qualifies as an answer.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Astraea
You're an irritating one, aren't you? Very well then, I'll take that as you volunteering to be the next challenger.
[k]
[bgmStop BGM_EVENT_79 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Hmm... Fair enough.[wt 1.0][charaFace A 2][sr]Mandricardo!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace A 2]
[charaFadein B 0.1 2]
[charaFadein A 0.1 0]
Mandricardo
...What is it?
[k]
[bgm BGM_EVENT_7 0.1]
[charaFace A 5]
Jason
I don't want to lift so much as a finger or speak so much as a word of command unless I absolutely have to, so you're going to do all the fighting.
[k]
Mandricardo
Wat.
[k]
[charaFace A 6]
Jason
Heh. I can see you're unhappy about it,[sr]but this is just the way of the world.
[k]
[charaFace A 2]
Jason
I'm going to run you ragged,[sr]and you're going to take it!
[k]
Jason
As captain, my word is law,[sr]and I won't tolerate any back talk!
[k]
[charaFace B 1]
Mandricardo
(Now that's a plan I can get behind!)
[k]
[charaFace A 13]
Jason
Huh? Why are you so happy about that?
[k]
Mandricardo
Me? I'm not happy. Not at all. Nope.
[k]
[messageOff]
[se ad164]
[bgmStop BGM_EVENT_7 0.8]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
Mandricardo
All right, let's do this!
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Astraea
...Very well then. Let's see what you've got!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,534 @@
03-00-05-16-4-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 1098123210 1 Goredolf]
[charaSet D 9008002 1 Astraea]
[charaSet E 8001410 1 Mash]
[charaSet F 6029001 1 "Mochizuki Chiyome"]
[charaSet G 1098158310 1 Nemo]
[charaSet H 98115300 1 Holmes]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 "Effect 2"]
[charaPut I 1200,1200]
[charaEffect I bit_talk_10_LowLevel]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 85403]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mandricardo
(Gasp, gasp, gasp, gasp)...[sr]I-I seriously thought I was done for...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Jason
M-me too...[sr]Even though I said I wasn't going to fight...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Very good. That done, I shall consider your earlier question answered.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Whoa, whoa, back up.[sr]You don't get to make that call on your own.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Oh? But unless I'm mistaken, you don't have any other questions, do you?
[k]
[messageOff]
[bgmStop BGM_EVENT_77 0.8]
[charaFadeout D 0.1]
[wt 1.0]
[bgm BGM_EVENT_79 0.1]
[charaPut I 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nemo
I have one.
[k]
Nemo
We were told that there were other Theos Klironomia out there named after the Twelve Olympians.
[k]
Nemo
Do you know where we can find them?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
The Zeus Klironomia and Poseidon Klironomia are only found on Olympus.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Nemo
What about here in Atlantis?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...There should still be Athena Klironomia somewhere here in Atlantis.
[k]
Astraea
Originally, the Theos Klironomia were a fluid metal designed to reinforce and augment the gods' bodies.
[k]
Astraea
So the Twelve Olympians went on to refine and enhance their individual Theos Klironomia for their own purposes.
[k]
Astraea
Like Ares, Athena's specialty was battle.
[k]
Astraea
If you are able to find her nanomachines, it's possible they may open new doors for you.
[k]
Astraea
But, of course, there is more to it than that.
[k]
Astraea
A mere human Spirit Origin cannot possibly hope to withstand the Athena Klironomia.
[k]
Astraea
If any Servant who is neither a Divine Spirit nor something close to one were to try and use these nanomachines...
[k]
Astraea
...they would either very literally fall apart or rupture on the spot.
[k]
Astraea
As Icarus so demonstrated, humans who stray too close to the gods are punished. This is a fundamental law of this world.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Goredolf
So we can't use these Athena Klironomia even if we manage to get our hands on them... Hm? Hang on.
[k]
Goredolf
You said, “something close to a Divine Spirit,” no? Then what about a Servant who possesses some form of Divinity?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
I am afraid I must refrain from commenting further. Doing so could be construed as a sign of disrespect to the gods.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Holmes
Regardless, it seems clear that we must secure these nanomachines for ourselves.
[k]
[charaFace H 6]
Holmes
If Odysseus's side were to get their hands on them, they could end up becoming a threat... Then again, perhaps not.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Goredolf
?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Holmes
At any rate, we will need to weigh the decision of whether or not to use them very carefully.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
...Okay.[sr]I think that's about everything we wanted to ask.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Holmes
Hmm.
[k]
Holmes
Do you have anything you wish to[sr]ask Ms. Astraea, [&Mr.:Ms.] [%1]?
[k]
1...
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[wt 0.5]
[fadeout white 0.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[pictureFrame cut063_cinema]
[cameraFilter gray]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,-50]
[wt 0.1]
[fadein white 0.5]
[wait fade]
Astraea
...they were sculpted by a Servant who stayed at this temple for a while.
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[pictureFrame]
[cameraFilter normal]
[charaFace D 0]
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[wt 0.2]
[fadein white 0.5]
[wait fade]
[wt 0.5]
1Yes, I do. Who was the Servant that made these statues?
2Yeah. What's the name of the Servant who was staying here?
[bgm BGM_EVENT_70 0.1]
[charaFace D 4]
Astraea
...Ah. Your curiosity is understandable.
[k]
[charaFace D 0]
Astraea
There were two Servants who were staying on this island at one point. They were from Olympus and claimed to be Disciples of the Foreign[line 2]
[k]
Astraea
...No, that's not quite right. They are the ones who massacred the Servants from Proper Human History under the guise of protecting the Tree of Emptiness.
[k]
Astraea
They were both Alter Egos.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaPut I 0]
[charaFace E 6]
[charaFace H 6]
[charaFadein E 0.1 2]
[charaFadein H 0.1 0]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 2]
[charaFace C 8]
[charaFace G 2]
[charaFadein C 0.1 2]
[charaFadein G 0.1 0]
[wt 1.5]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk on]
[charaPut I 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Holmes
Alter Egos, you say?
[k]
Holmes
Then, that would be some combination of Rasputin, Limbo, and Koyanskaya?
[k]
Holmes
Although... While Rasputin is plausible, we encountered Limbo and Koyanskaya in India quite recently.
[k]
Holmes
So I don't see how they could have been staying here at the same time... Then again, if they were using shikigami...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Astraea
Hm? Whatever are you talking about?
[k]
Astraea
Yes, one of them was named Rasputin. He was a horrid priest who fought with an...unsavory form of martial art.
[k]
[charaFace D 0]
Astraea
But the other one did not answer to any of the names you mentioned.
[k]
Astraea
His body was just as finely honed as Rasputin's, but he had both a cold sharpness and a fiery intensity about him.
[k]
Astraea
His True Name was Senji Muramasa. He was a very handsome man who had mastered a hundred swords and a thousand sword techniques.
[k]
AAll
[f large]!!!
[k]
1Senji Muramasa!?
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Holmes
Not to mention Rasputin!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Well, strictly speaking, he claimed to be a[sr]Pseudo-Servant with Rasputin's Spirit Origin...
[k]
Astraea
...but as far as I could tell, he never behaved as I would expect Rasputin to. Not once.
[k]
Astraea
Though he did claim to be a man of the cloth like Rasputin was...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Goredolf
Rasputin!
[k]
Goredolf
As in the monster in priest's clothing who chased us down at ninety kilometers an hour before firing a rocket launcher at us!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Holmes
(There's a name I wasn't expecting to hear. Then this would mean Senji Muramasa was one of the causes...)
[k]
Holmes
(There's something else this piece of information has made clear. Though I'll have to keep it to myself for now...)
[k]
[charaFace H 0]
Holmes
Astraea, would you kindly tell us more about them?
[k]
Holmes
As things currently stand, we have essentially no knowledge about them whatsoever.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
...Very well, I suppose I can do that.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,729 @@
03-00-05-17-1-0
[soundStopAll]
[charaSet A 1098118000 1 "Senji Muramasa"]
[charaSet B 9008002 1 Astraea]
[charaSet C 1098123410 1 Priest]
[scene 85501]
[effect bit_sepia01]
[wipeFilter cinema 0.5 0]
[wt 0.1]
[fadein black 1.5]
[se ad811]
[wait fade]
[wt 0.5]
[se ad811]
[wt 0.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Astraea
...Your work is truly excellent.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Senji Muramasa
What, this? I'm just making them to keep occupied. 'Sides, I figure one statue a day oughta be good for a night's worth of food and shelter.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 -256,-50]
[charaFace A 8]
[charaFadein A 0.1 256,-50]
Astraea
Well, as far as I'm concerned, you can never have too many statues extolling your beauty and virtue.
[k]
Astraea
...That said, there is one thing[sr]I can't help but find curious.
[k]
[charaFace A 0]
Senji Muramasa
Hm?
[k]
Astraea
Aren't you a Servant from Proper Human History as well?
[k]
Senji Muramasa
You bet. But right now, I'm a[sr]full-blown enemy of humanity.
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]
Senji Muramasa
There's a lot of nice things 'bout being a Servant, but having no say in who your Master is ain't one of them.
[k]
Senji Muramasa
I'm here 'cause the Foreign God summoned me. I don't know what they look like, or what they're really after...
[k]
[charaFace A 0]
Senji Muramasa
...but if they want me to do a job, I'll do it.[sr]No matter how cruel or heartless it might be.
[k]
Senji Muramasa
'Sides, I've never been one[sr]to please anybody except myself.
[k]
[charaFace A 7]
Senji Muramasa
I never cared about what was right or what was just from the first time I opened my eyes to the last time I closed 'em.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Astraea
...I see. So you only cared about pleasing yourself. And were you able to do that even once while you were still alive?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
Senji Muramasa
...Ha. You know how to hit where it hurts, don'tcha? Suppose that figures for the goddess of justice.
[k]
[messageOff]
[wt 0.8]
[charaFace A 8]
[wt 0.4]
Senji Muramasa
You're right. Neither me, nor this vessel I'm inhabiting now, have ever once been satisfied with anything we've done.
[k]
Senji Muramasa
Maybe that's why I turned out to be a[sr]Pseudo-Servant; we're the same deep down.
[k]
[charaFace A 0]
Senji Muramasa
But don't get me wrong. That doesn't mean I'm bored.
[k]
Senji Muramasa
There's a guy up in Olympus who's pretty all right. Be even better if he wasn't so damn big he couldn't move.
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[se ad311]
[wt 2.0]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.4 0,-50]
[seStop ad311 0.5]
[wt 0.5]
[bgm BGM_EVENT_90 0.1]
Priest
The enemy is here, Senji Muramasa. I expect this will be the last of them. Let's hurry and get this over with so we can go back to Olympus.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Senji Muramasa
You got it. I swear, these guys never learn.
[k]
Senji Muramasa
All right then...looks like it'll just be the two of us fighting together again, huh.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 0,-50]
Priest
Of course. We have no need for reinforcements.[sr]Not when we each know the other's moves so well.
[k]
Priest
Given that we can tell exactly what the other wants or lacks in battle just by standing back-to-back...
[k]
Priest
...having Limbo come in to ostensibly help would be a net negative.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 256,-50]
[charaFace C 8]
[charaFadein C 0.1 -256,-50]
Senji Muramasa
Yeah, yeah. You still look weirdly happy about it.[sr]Giving me the creeps.
[k]
[charaFace C 10]
Priest
Ah, my apologies.
[k]
Priest
While I of course have no memory of you, Senji Muramasa, nor of that man you've possessed who presumably has some connection to a Holy Grail War...
[k]
[charaFace C 7]
Priest
...I still find my vessel's feelings towards you both inscrutable and addictive. Simultaneously similar and dissimilar to anger and joy.
[k]
[charaFace A 0]
Senji Muramasa
So what, you think we once fought each other to the death in some Holy Grail War?
[k]
Priest
I expect so, yes.
[k]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
Senji Muramasa
...[sr]...Yeah, you might be right about that.
[k]
[charaFace A 6]
Senji Muramasa
I'm not aware of doing it, but it seems whenever we exchange glances, I always end up with a wicked grin on my face.
[k]
Senji Muramasa
I'm not usually one for having someone else watch my back, but I tend to go big and wild whenever I'm swinging a sword.
[k]
Senji Muramasa
So it ain't bad knowing you're behind me taking care of[sr]the riffraff. Means I can really cut loose.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 0,-50]
Priest
...Wonderful. That's most encouraging to hear.[sr]Very well then, let's go with that.
[k]
[messageOff]
[wt 0.8]
[bgmStop BGM_EVENT_90 1.5]
[fadeout black 1.5]
[wait fade]
[effectStop bit_sepia01]
[wipeOff]
[charaFadeout C 0.1]
[wt 1.0]
[charaSet A 1038000 1 Jason]
[charaSet C 1098123210 1 Goredolf]
[charaSet D 2003300 1 Mandricardo]
[charaSet E 8001410 1 Mash]
[charaSet F 6029001 1 "Mochizuki Chiyome"]
[charaSet G 1098158310 1 Nemo]
[charaSet H 98115300 1 Holmes]
[charaSet I 98115000 1 Effect]
[charaSet J 98115000 1 "Effect 2"]
[charaPut I 1200,1200]
[charaEffect I bit_talk_10_LowLevel]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
There must have been at least twenty Servants from Proper Human History summoned here, and those are just the ones I counted.
[k]
Astraea
And yet, those two Alter Egos working together managed to defeat all of them.
[k]
Astraea
Yet another reason I cannot see your chances of victory as anything other than vanishingly small.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaPut I 0]
[charaPut J 2]
[charaFace C 4]
[charaFace G 4]
[charaFadein C 0.1 2]
[charaFadein G 0.1 0]
[wt 1.5]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaFace E 4]
[charaFace H 4]
[charaFadein E 0.1 2]
[charaFadein H 0.1 0]
[wt 1.5]
All
...[sr]...
[k]
[charaFadeout E 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk on]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Jason
So those two Servants have gone back to Olympus by now?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
That's right.
[k]
Astraea
There was no longer any need for them to be here,[sr]now that Odysseus has arrived.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Jason
What about Odysseus?[sr]Do you have any information on him?
[k]
[charaFace A 12]
Jason
Hephaestus refused to tell us anything about him.[sr]Said he was scared of being found out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Astraea
...All right, very well.[sr]I suppose I can tell you as a little bonus.
[k]
[charaFace B 0]
Astraea
I've only met Odysseus once, when he paid my island a visit...
[k]
Astraea
...and I remember that he knew far, far more about Proper Human History than I expected.
[k]
Astraea
His wasn't the sort of knowledge one acquires through reading, or listening, or even personal experience.
[k]
Astraea
It was very much as if he'd...drained it directly out of someone, without leaving so much as a drop.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Jason
...I see.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Holmes
...Hmm.
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[scene 85603]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
Well, it looks like this is goodbye.[sr]Farewell, everyone.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Goredolf
Wait! Stop! Just a moment!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
What is it now?
[k]
Astraea
I've already answered every question I'm obligated to.[sr]Any more than this will throw off my scales' balance.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Goredolf
P-please! Just one last thing![sr]It's important!
[k]
[charaFace C 10]
[bgmStop BGM_EVENT_70 1.5]
Goredolf
...Can we win this?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Really? You're just straight up asking that?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Astraea
...[sr]...
[k]
Astraea
Your odds are slim for sure.
[k]
Astraea
Even if you do manage to overcome Atlantis,[sr]Olympus still awaits.
[k]
Astraea
And it's not a matter of who has the superior numbers.
[k]
Astraea
The fact is, between ordinary humans like yourselves, and gods whose life spans range over ten thousand years...
[k]
Astraea
...you simply reside on completely different conceptual planes of existence.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 2]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 2]
[charaFace B 4]
[charaFadein B 0.1 0]
Goredolf
...[sr]...
[k]
[charaFace B 0]
Astraea
But of course, that's not the question you should be asking.
[k]
[charaFace C 0]
Goredolf
Huh?
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[bgm BGM_EVENT_82 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
You all came here in the first place because you'd made a decision to destroy this world.
[k]
Astraea
And why wouldn't you?[sr]You're literally fighting for your right to exist.
[k]
Astraea
To put it another way, if you don't fight, you die. I'd say that makes winning or losing a secondary concern at best.
[k]
Astraea
After all, if you didn't want to fight,[sr]and you didn't want to lose...
[k]
Astraea
...you were better off deciding not to fight in the first place.
[k]
[charaFace B 5]
Astraea
But you made your decision and chose to fight.[sr]So now, that's all that's left to do.
[k]
Astraea
You may not be fighting for a just cause,[sr]but you still mean to fight, don't you?
[k]
Astraea
Then shape up already!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
[charaShake C 0.05 3 3 0.4]
Goredolf
Eee! Y-you're right! I'm sorry!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Holmes
Hahaha, I can't argue with that.
[k]
Holmes
Slim though our chances of victory may be,[sr]that's no excuse to throw in the towel.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Astraea
At the risk of repeating myself,[sr]let me be perfectly clear:
[k]
Astraea
Every living god in this world is your enemy.
[k]
Astraea
I would strongly advise you to keep that in mind.
[k]
1Thank you so much for helping us.
Astraea
There's no need to thank me. From this point forth,[sr]you and I may as well be perfect strangers.
[k]
Astraea
Goodbye.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
All right, next stop, Thetis Island.[sr]For real this time.
[k]
[charaFace A 2]
Jason
Cast off!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_82 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,367 @@
03-00-05-17-2-0
[soundStopAll]
[charaSet A 1098182800 1 Paris]
[charaSet B 1098182900 1 Apollo]
[charaSet C 2035000 1 Paris_Silhouette]
[charaFilter C silhouette 00000080]
[charaSet E 4029001 1 Achilles]
[charaSet F 1098182700 1 "Atlantis Border Guard"]
[charaSet G 1098182700 1 "Atlantis Border Guard 2"]
[charaSet J 98115000 1 Effect]
[scene 84700]
[wipeFilter cinema 0.5 0]
[fadein black 1.5]
[se ad133]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.8]
???
(Huff, huff, huff...)[bgm BGM_EVENT_80 0.1]
[k]
[clear]
???
Hey, you think you're gonna be okay, Paris?
[k]
[messageOff]
[charaDepth A 10]
[charaTalk off]
[charaTalk A]
[charaFace A 4]
[charaFace B 0]
[charaFadein A 0.4 0,-50]
[charaFadein B 0.4 0,-50]
[wt 0.4]
[charaFadeout C 0.1]
[charaTalk on]
Paris
No, I don't! Waaah! I only just woke up![sr]Why is this happening!?
[k]
B???
I've synced up with this Lostbelt, and I just finished downloading information about it!
[k]
B???
Those guys are Atlantis border guards, and they're not looking to take you alive, so be careful!
[k]
[charaFace A 2]
Paris
How exactly am I supposed to[sr]be careful here, Lord Apollo!?
[k]
Apollo
Good question. Beats me!
[k]
Apollo
Oh, but I don't recommend surrendering. They'll just cut off your head as soon as they get close enough.
[k]
Paris
Couldn't you have said that sooner, you big jerk!?[sr]That means I've got no choice but to fight back!
[k]
Paris
All right, take this!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[se ad856]
[wt 0.8]
[charaPut J 350,0]
[charaEffect J bit_talk_arrow_front_y]
[wt 0.5]
[charaPut J 2000,2000]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
[wt 0.1]
[effect bit_talk_14]
[se ad82]
[se ad170]
[wt 0.4]
Atlantis Border Guard
...[sr]...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Apollo
Whoops. Looks like your bow's just[sr]not strong enough to hurt them!
[k]
Apollo
They're powered up with god fluids (aka Theos Klironomia), so fighting back might not get you too far.
[k]
[charaFace A 2]
Paris
Gross! There's got to be a better way to say that!
[k]
Apollo
Relax. It's just some fluid metal.[sr]Nanomachines, nothing more. No need to be concerned.
[k]
Paris
How is any of that supposed to put me at ease!?
[k]
Paris
Now look! They went and cornered us while you were blabbing on about stupid nonsense!
[k]
Apollo
Well that's not good.
[k]
[charaFace A 4]
Paris
“Not good”!? This is terrible!
[k]
Paris
Waaah! Save me, Brotheeer!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[wt 0.4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
[effect bit_talk_kengekiall02]
[wt 0.1]
[se ad618]
[wt 0.2]
[charaShake F 0.05 3 3 0.8]
[se bac388]
[wt 1.2]
[charaMove F 0,-70 0.4]
[charaFadeout F 0.4]
[wt 0.4]
[se ad144]
[wt 0.5]
[charaTalk A]
[charaFace A 4]
[charaFace B 0]
[charaFadein A 0.1 0,-50]
[charaFadein B 0.1 0,-50]
[bgm BGM_EVENT_80 1.5 0.5]
Paris
...[sr]...H-huh?
[k]
E???
Damn. Even after becoming a Servant[sr]you're still just a kid.
[k]
Paris
It...it can't be...
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
E???
What's with the look?[sr]I'm here to rescue you, you know.
[k]
E???
Go on, find somewhere to hide.[sr]I'll take care of these guys.
[k]
[charaTalk A]
[charaFace A 4]
[charaFace B 0]
[charaFadein A 0.1 0,-50]
[charaFadein B 0.1 0,-50]
Paris
You...you're freaking Achilles!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 0,-50]
[wt 0.6]
Achilles
Oh? You know who I am?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFace B 0]
[charaFadein A 0.1 0,-50]
[charaFadein B 0.1 0,-50]
Paris
As if I could ever forget![sr]I'm... I'm[line 2]
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
Achilles
Ah well, once you've been a Heroic Spirit as long as I have, you get used to some Servants just knowing your name!
[k]
[charaFace E 2]
Achilles
Anyway, sorry to do this, but I'm gonna have to literally kick you out of here for a bit!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[se ad85]
[effect bit_talk_42 0,0 H]
[charaTalk A]
[charaFace A 2]
[charaFace B 0]
[charaFadein A 0.1 0,-50]
[charaFadein B 0.1 0,-50]
Paris
My name's [wt 0.5][se ad102][fowardEffect bit_talk_14][charaMove A 500,-50 0.8][charaMove B 500,-50 0.8][charaFadeout A 0.4][charaFadeout B 0.4]Par[line 2]aah!?[effectStop bit_talk_42]
[k]
Apollo
Waaah!
[k]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Achilles
All right.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[se ade210]
[wt 1.0]
[charaTalk off]
[charaFace F 0]
[charaFadein F 0.4 256,-50]
[charaFace G 0]
[charaFadein G 0.4 -256,-50]
[seStop ade210 0.4]
[wt 1.8]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 1.0 1.0]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0,-50]
Achilles
Now that the interloper's out of the way, I can start taking my anger out on you guys in earnest.
[k]
[se ad823]
[charaShake E 0.05 2 2 0.5]
[charaFace E 5]
Achilles
...
[k]
Achilles
Sorry, but there's no way any of[sr]you are walking away from this.
[k]
[charaFace E 2]
Achilles
I'm way too pissed off to go easy on you!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,310 @@
03-00-05-17-2-1
[soundStopAll]
[charaSet A 1098182800 1 Paris]
[charaSet B 1098182900 1 Apollo]
[charaSet C 4029001 1 Achilles]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[charaSet J 98115000 1 Effect]
[scene 10000]
[bgm BGM_EVENT_80 0.1]
[fadein black 0.1]
[wait fade]
[effect bit_talk_kengekiall02]
[wt 0.1]
[se ad618]
[wt 0.2]
[se bac388]
[wt 0.4]
[fadeout black 0.1]
[wait fade]
[wipeFilter cinema 0.5 0]
[scene 84700]
[fadein black 0.8]
[wait fade]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Achilles
Ha!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se bac403]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
[fowardEffect bit_talk_13]
[charaShake D 0.05 3 3 0.8]
[wt 1.0]
[charaMove D 0,-70 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[bgmStop BGM_EVENT_80 1.5]
[se ad144]
[wt 0.5]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Achilles
(Sigh)... Damn, that didn't help me feel better at all.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth A 10]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 0,-50]
[charaFadein B 0.4 0,-50]
[charaMoveReturn A 0,-55 0.6]
[charaMoveReturn B 0,-55 0.6]
Paris
(Huff, huff, gasp, gasp...)[wt 0.8][charaMoveReturn A 0,-55 0.6][charaMoveReturn B 0,-55 0.6]
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaMove A -256,-50 0.1]
[charaMove B -256,-50 0.1]
[wt 0.1]
[charaTalk C]
[charaFace A 2]
[charaFace B 0]
[charaFadein A 0.1 -256,-50]
[charaFadein B 0.1 -256,-50]
[charaFace C 0]
[charaFadein C 0.1 256,-50]
Achilles
Whoa, whoa, what do you think you're doing back here after I just saved you?
[k]
Achilles
I mean, I do feel bad about kicking you out of there, even if it was an emergency, but[line 2]
[k]
Paris
It's not that! It's not that at all!
[k]
Paris
I didn't want you to rescue me![sr]Not you, of all people!
[k]
[charaFace C 4]
Achilles
Huh?
[k]
[charaFace C 2]
Achilles
...Wait. No way.[sr]Don't tell me you're[line 2]
[k]
[bgm BGM_EVENT_62 0.1]
[charaFace A 2]
Paris
That's right! It's me! Paris!
[k]
Achilles
So it IS you! But what the hell!?[sr]You don't look anything like I remember!
[k]
Paris
Believe me, I've been wondering about that myself! I have no idea why I look how I did in my shepherd days!
[k]
Paris
What's going on here, Lord Apollo!?[sr]Why did I materialize like this!?
[k]
Apollo
Because this point in your life was your prime,[sr]of course. Prime cuteness, that is.
[k]
[charaFace A 5]
Paris
Was that last part really necessary!?
[k]
[charaFace C 5]
Achilles
Hey. Is that Apollo?[sr]As in one of the Twelve Olympians?
[k]
Paris
W-well, yes, but[line 2]
[k]
Achilles
Does this mean you're on Olympus's side,[sr]you little bastard?
[k]
[charaFace A 2]
Paris
Wha...? No!
[k]
[se ad442]
Achilles
Sorry, but you'll have to forgive me if I can't just take your word for it!
[k]
[charaFace A 2]
Paris
Well, what about you!?[sr]You're the son of Thetis, and she's a god!
[k]
[messageOff]
[bgmStop BGM_EVENT_62 0.8]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 1.0]
[charaTalk A]
[charaFace B 0]
[charaFace A 5]
[charaFadein B 0.1 0,-50]
[charaFadein A 0.1 0,-50]
Paris
Lord Apollo, please, lend me your aid once more.[bgm BGM_EVENT_80 0.1]
[k]
Paris
I need your help to do battle with Achilles!
[k]
Apollo
...Hmm. Well, I guess every human is bound to make foolish mistakes now and then.
[k]
Apollo
All right. Whether this is all a big misunderstanding or not, I'll give you a hand.
[k]
Apollo
Fortunately for you, Achilles is weakened right now.
[k]
Apollo
And since you're powered up with Theos Klironomia, you've got a real chance of beating him!
[k]
[charaFace A 2]
Paris
Got it!
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Achilles
Tch. So you are on Olympus's side. I knew it.
[k]
[charaFace C 2]
Achilles
All right then, fine with me. I already swore an oath to fight to my death anyway!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace B 0]
[charaFace A 2]
[charaFadein B 0.1 0,-50]
[charaFadein A 0.1 0,-50]
Paris
Here I come!
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Achilles
Bring it!
[k]
[messageOff]
[se ad678]
[seVolume ad678 0 0.7]
[wt 0.2]
[se ad85]
[charaMoveScale C 1.1 0.2]
[charaMove C 0,-35 0.2]
[charaPut J 1]
[charaEffect J bit_talk_v_slash01]
[shake 0.05 2 4 1.0]
[wt 0.2]
[fadeout white 0.2]
[wait fade]
[charaEffectStop J bit_talk_v_slash01]
[charaFadeout C 0.1]
[wt 0.1]
[scene 10000]
[fadein white 1.0]
[wait fade]
[fadeout black 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,725 @@
03-00-05-17-3-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet C 8001410 1 Mash]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 1098182800 1 Paris]
[charaSet F 1098182900 1 Apollo]
[charaSet G 4029001 1 Achilles]
[scene 84700]
[fadein black 1.5]
[wait fade]
[charaDepth E 10]
[charaTalk E]
[charaFace E 5]
[charaFace F 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 1]
Paris
Phew...[bgm BGM_EVENT_77 0.1]
[k]
Apollo
There you go. Looking good, Paris!
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
Meh. It'll do.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFace F 0]
[charaFadein E 0.1 0]
[charaFadein F 0.1 0]
[charaFace G 0]
[charaFadein G 0.1 2]
Paris
Who asked you?
[k]
Achilles
Hey, I've got a right to voice my opinion. You killed me, remember? I mean, back when we were alive.
[k]
Paris
I remember. I also remember how you killed my brother. At least, back when we were alive.
[k]
[charaTalk off]
Both
...[sr]...
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
All right, you two, there's no call for this.[sr]The fact is, you're both dead now, okay?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 2]
[charaFace E 5]
[charaFace F 0]
[charaFadein E 0.1 0]
[charaFadein F 0.1 0]
Achilles
Ouch! But, yeah, I guess you're right.
[k]
Achilles
Paris, I won't say we should be friends,[sr]but we can at least work together.
[k]
Paris
Yeah, that's fair.
[k]
[messageOff]
[charaTalk off]
[charaMove G 200,0 0.5]
[charaMove E -200,0 0.5]
[charaMove F -200,0 0.5]
[wt 0.7]
[se ad215]
[wt 0.8]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Charlotte Corday
There you go.[sr]Shaking on it is the first step to making up.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFace F 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 1]
Paris
I don't think I'll really be of much help,[sr]but I hope that's okay...
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Charlotte Corday
Don't worry, you will.[sr]You're a lot more helpful than me, that's for sure!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
I'll say. Just take a look at her! The only thing she's good for is killing people with their backs turned!
[k]
Jason
Though of course, without my crew here,[sr]I'm just as useless as she is!
[k]
[charaFace A 9]
Jason
[f large]H[messageShake 0.05 3 3 0.4]ey! Who're you calling useless!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Mash
Um, Jason...
[k]
1Hey, would you lay off the one-man show, please!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Achilles
Oho. Interesting...
[k]
Achilles
Honestly, you didn't make a great first impression, but you're actually a lot more approachable than I thought!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Jason
Oh no I'm not! Now stay away from me![sr]I can already tell we'll mix like oil and water.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Achilles
Hahahaha, now you've really got my interest!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mandricardo
(C-crap, he's just as bright and cheery as I imagined! There's no way I can get along with him!)
[k]
1Mandricardo?
Mandricardo
Oh man, you're letting me go already!?
[k]
1Huh? Letting you go?
[charaFace B 4]
Mandricardo
I mean, never mind.[sr]More importantly...
[k]
[charaFace B 0]
Mandricardo
...[sr]...Hey, uh, Paris? Sir?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFace F 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 1]
Paris
Just Paris is fine![sr]What is it, Mandricardo!?
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mandricardo
O-oh, okay. Well, uh, I was just[sr]kinda curious about something...
[k]
[charaFace B 3]
Mandricardo
Mayhaps you could, um...pray tell me what Lord Hektor was like?
[k]
1What's going on? You're a bundle of nerves.
[bgm BGM_EVENT_94 0.1]
Mandricardo
Well of course I am!
[k]
Mandricardo
I mean, Hektor has been my idol pretty much FOREVER!
[k]
2Why are you talking like that?
[bgm BGM_EVENT_94 0.1]
Mandricardo
Wh-why do you think!?[sr]This is Hektor we're talking about here!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFace F 0]
[charaFadein E 0.1 0]
[charaFadein F 0.1 0]
[charaFace B 3]
[charaFadein B 0.1 2]
Paris
Of course! I'd be glad to tell you all about Big Brother's many wonderful qualities!
[k]
[charaFace B 1]
Mandricardo
Awesome!
[k]
[charaFace E 0]
Paris
First off, he was impeccably handsome.[sr]Handsome like Diarmuid on his best day.
[k]
Paris
I mean, his helmet shone like no one else's.
[k]
Mandricardo
Go on!
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Achilles
...I think I'd better give them some space before I'm tempted to get in a dig.
[k]
Achilles
Otherwise, I think I could inadvertently end up sparking a serious bloodbath.
[k]
1Yeah, that's probably a good idea.
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
Achilles, could I talk to you for a moment?
[k]
1Mash?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
Fine with me.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mash
...Thank you.
[k]
[bgm BGM_EVENT_95 0.1]
Mash
I wanted to ask you more about what you said earlier, about how you were able to fight until you died.
[k]
Mash
People don't live forever. The meaning we find in our lives tends to be something we learn after the fact.
[k]
Mash
Which is why we try to face life head-on,[sr]and live each day as best we can.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
Makes sense.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Mash
But, even so, knowing your death is imminent, and not just at some vague, uncertain point in the future...
[k]
[charaFace C 12]
Mash
Well, it sounds terrifying to me.[sr]So I wanted to ask you...
[k]
Mash
How could you stay unafraid of death, Achilles?[sr]Is it because you were a hero?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
Yeah, maybe.
[k]
Achilles
Some people become heroes by saving others' lives,[sr]and some become heroes by taking them.
[k]
Achilles
Unfortunately, I was one of the latter, so I knew I was never gonna be afforded a peaceful death.
[k]
[charaFace G 4]
Achilles
And sure enough, back when I was alive[line 2]
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1]
[bgm BGM_EVENT_95 0.7 0.5]
[wait wipe]
[charaFadeout G 0.1]
[wt 0.5]
[charaTalk E]
[charaFace E 2]
[charaFace F 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 1]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
Paris
That's when Hektor said[line 2][sr]Lord Apollo, would you mind doing your impression!?
[k]
Apollo
“Whoa, come on now.[sr]What's the point in cornering an old man?”
[k]
[messageOff]
[wt 1.5]
Apollo
“...You fell for it, didn't you?”
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mandricardo
O[messageShake 0.05 2 2 0.3]h man, that's just badass!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.5]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
[wipein rectangleStripLeftToRight 0.7 1]
[bgm BGM_EVENT_95 0.7 1.0]
[wait wipe]
Achilles
That carefree kid laughing it up over there, along with the god sitting on his head, ended up taking me down.
[k]
[charaFace G 0]
Achilles
But you know, I don't mind that I died how I did.
[k]
Achilles
It might not've been peaceful,[sr]but it was still satisfying.
[k]
Achilles
Plus, since I was this big hero who was so famous,[sr]now I get to be summoned like this.
[k]
Achilles
Mash, you and [%1] are both gonna die[sr]and go your separate ways at some point.[sr]That's just a fact.
[k]
Achilles
But that doesn't have to happen anytime soon.
[k]
Achilles
My life being so short is why I died without any regrets, and I'm able to fight again now to help ensure you two can live good, long lives.
[k]
Achilles
Hell, if I have to, I'm even willing[sr]to die here again to make that happen.
[k]
1...Do you think you're going to die here?
Achilles
Well, I can't say for sure.[sr]It's more intuition than anything else.
[k]
[charaFace G 4]
Achilles
But, uh... How can I put this?
[k]
Achilles
Let's just say I don't think I'm gonna get to say goodbye after everything here's been wrapped up nice and neat.
[k]
[charaFace G 0]
[bgmStop BGM_EVENT_95 1.5]
Achilles
...But hey.
[k]
[charaFace G 1]
Achilles
If you like having me around, you can always just summon me again. Do that, and I'll die for you as many times as you like!
[k]
1That's not usually the kind of thing you say with a smile!
[bgm BGM_EVENT_77 0.1]
Achilles
It is for me.
[k]
Achilles
Long as my heel hasn't been shot,[sr]I'm an invincible one-man army!
[k]
2Don't worry about that. I'm just glad you're here now!
[bgm BGM_EVENT_77 0.1]
[charaFace G 3]
Achilles
O-oh. I wasn't expecting that...
[k]
[charaFace G 1]
Achilles
Okay, but I've gotta warn you, I like to have my cake and eat it too, so I plan on dying like my life depends on it.
[k]
[charaFace G 0]
Achilles
Hey! Mandricardo!
[k]
Achilles
I'm gonna bring up the rear for a while, so I'd like you to stay close to Master in the meantime.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mandricardo
R-right. Got it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
You really admire Hektor, don't you, Mandricardo?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mandricardo
Hell yeah I do!
[k]
1I can actually see the stars in your eyes...
[charaFace B 3]
Mandricardo
Wait, really? ...All right, stop looking at me.[sr]Come on, knock it off!
[k]
2Whoa, you're actually glowing!
Mandricardo
Hm? I am?
[k]
Mandricardo
...Well, this IS my idol we're talking about.
[k]
[charaFace B 8]
Mandricardo
Far as I'm concerned,[sr]there's no greater hero than Hektor.
[k]
[charaFace B 1]
Mandricardo
So if I ever get a chance to meet him, well...[sr]I wanna be able to face him with pride.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,551 @@
03-00-05-17-4-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098123210 1 Goredolf]
[charaSet C 1098158310 1 Nemo]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 6029001 1 "Mochizuki Chiyome"]
[charaSet F 1098124510 1 "Da Vinci"]
[charaSet G 1098182800 1 Paris]
[charaSet H 2038000 1 Orion]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 84700]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_112 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
All right.
[k]
Jason
We now have the material we need[sr]to make a Divine Construct.
[k]
Jason
Which means we're one step closer to giving Artemis some well-deserved payback.
[k]
[charaFace A 8]
Jason
...Hm[sr]This feeling...
[k]
[se ad216]
Jason
...[wt 0.4][charaShake A 0.05 3 3 0][charaFace A 15]Gaaah!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaShakeStop A]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Mochizuki Chiyome
What is it, Lord Ja[line 2][wt 0.7][charaFace E 2][charaShake E 0.05 3 3 0.4]Yeow!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
[charaShake D 0.05 3 3 0.4]
Charlotte Corday
Urk!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 11]
[charaFadein H 0.1 1]
[charaShake H 0.05 3 3 0.8]
Orion
Ow ow ow ow!
[k]
1Wh-what's happening!?
[charaFadeout H 0.1]
[wt 0.1]
[charaSet E 98115300 1 Holmes]
[charaSet I 4039002 1 Mandricardo]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Ghh, dammit.[sr]It's the same thing as before, remember?
[k]
Jason
We were told the next piece of information would become accessible once we got the materials for the Divine Construct.
[k]
Jason
Ugh, this is the freakin' worst.[sr]My ears are still ringing.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
Well, at least now we know where to find Hephaestus!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Very good. Then if you would kindly tell us the coordinates, I'll have Captain Nemo put them up on the map.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[se ad1]
[wt 1.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Charlotte Corday
Sure. Hephaestus is right around...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Orion
Here. Right in the heart of the[sr]great labyrinth on Perse Island.
[k]
Orion
Hephaestus is at the very end of the path that winds through the massive, intricate maze of the Minotaur.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
Well, his forge unit, anyway.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
...Okay, looking at the map, it should take us about two days to reach Perse Island.
[k]
Jason
We'll stop at a smaller island on the way to rest up, then we'll keep going until we've found him.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nemo
I'd also like you to get more of Hephaestus's nanomachines. About three Servants' worth, if you can.
[k]
Nemo
According to my calculations, that should be enough to completely restore the Border. No...not just restore it. To let it be reborn.
[k]
[charaFace C 1]
Nemo
I even drew up some blueprints for its new design.[se ade96][sr]Take a look.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Goredolf
I'm afraid I don't quite know what I'm looking at...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nemo
And of course, it'll call for a name change as well.
[k]
Nemo
It won't just be borrowing my Nautilus's name anymore. It'll be a new vessel, one better suited for your journey.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Da Vinci
Though of course, that's all still[sr]a nice daydream at this point.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Well, this is Hephaestus's own[sr]temple we're talking about.
[k]
Jason
I'd say the odds of it having enough nanomachines for three Servants are better than even. ...Probably, anyway.
[k]
Jason
Okay, let's get back to the[sr]ship and get ready to set sail.
[k]
[charaFace A 2]
Jason
And as soon as that's done,[sr]I'm taking a well-deserved catnap!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 2]
[charaFace A 2]
[charaFadein A 0.1 0]
Charlotte Corday
But, Servants don't need to sleep...
[k]
[charaFace A 6]
Jason
I might be a Servant, but I'm also making full use of my brain every hour of the day.
[k]
Jason
So it's only natural I'd need a break and some sweets to recharge.
[k]
[charaFace D 10]
Charlotte Corday
Are you suuure that's true?
[k]
[charaFace D 4]
Charlotte Corday
But, all right. [wt 0.5][charaFace D 0]Then I'll bake you some cookies[sr]or something once we're back on the ship.
[k]
Jason
Good. That's what I like to hear.
[k]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaSet B 1098182900 1 Apollo]
[charaSet C 4029001 1 Achilles]
[charaSet E 8001410 1 Mash]
[bgmStop BGM_EVENT_112 1.0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
All right, this may be a little[sr]unnecessary by now, but...
[k]
Achilles
My name is Achilles.
[k]
Achilles
I might not be in peak condition right now thanks to my heel being shot...
[k]
[bgm BGM_EVENT_82 0.1]
[charaFace C 1]
Achilles
...but I swear on my mother and father alike that I'm willing to give everything I have to help humanity.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace C 1]
[charaFadein C 0.1 2]
[charaDepth G 10]
[charaFace G 0]
[charaFace B 0]
[charaFadein G 0.1 0]
[charaFadein B 0.1 0]
[wt 1.5]
[charaTalk on]
[charaTalk C]
[charaFace C 4]
Achilles
...[sr]...
[k]
[messageOff]
[charaTalk off]
[charaMove C 200,0 0.8]
[wt 1.0]
[charaMoveReturn C 190,0 0.2]
[wt 0.2]
[se ad102]
[charaShake G 0.05 2 2 0.4]
[charaShake B 0.05 2 2 0.4]
[charaTalk on]
Achilles
Hey, what are you waiting for?[sr]Go on, introduce yourself properly.
[k]
[charaFace G 2]
Paris
Aah! R-right!
[k]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFace B 0]
[charaFadein G 0.1 1]
[charaFadein B 0.1 1]
Paris
Um, m-my name is Paris, and I'm an Archer!
[k]
Paris
...I, um, may not even remotely compare to Orion...
[k]
[charaFace G 1]
Paris
But I promise I'll at least do my very best![sr]Thank you for having me!
[k]
[charaFace G 2]
Paris
Oh, one last thing:[sr]I also hate Achilles!
[k]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 2]
[charaFace G 2]
[charaFace B 0]
[charaFadein G 0.1 0]
[charaFadein B 0.1 0]
Achilles
Was that last bit really necessary?
[k]
[charaFace G 5]
Paris
Yes, it was!
[k]
[charaFace C 1]
Achilles
Oh well, that's okay. The main thing's that we're both in the same boat now, figuratively and, very soon, literally.
[k]
Achilles
And that means we're part of the same crew,[sr]even if we hate each other.
[k]
Paris
Well, yeah, I guess...
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Mash
I'm surprised by how pragmatic[sr]they're being about this...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Orion
Well, for better or worse, heroes from ancient times are used to killing each other.
[k]
Orion
There's more than a few Celtic heroes like that too,[sr]if I'm not mistaken.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 12]
[charaFadein F 0.1 1]
Da Vinci
Of course, I doubt it's as easy as that when they have ideological differences, like Edison and Tesla...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 5]
[charaFace B 0]
[charaFadein G 0.1 1]
[charaFadein B 0.1 1]
Paris
Khh. How can he be so indifferent[sr]when I'm still not over it?
[k]
[charaFadeout B 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Hmph. As Achilles said, we're all in the same boat now, and that boat[line 2]literally the last hope for humanity's survival[line 2]is on the verge of sinking.
[k]
Jason
So whatever your differences might've been before, you're going to leave them all behind before you come on board!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_82 2.0]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,231 @@
03-00-05-18-1-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098158300 1 Nemo]
[charaSet C 1098182810 1 Paris]
[charaSet D 4029001 1 Achilles]
[charaSet E 1098182910 1 Apollo]
[charaSet J 98115000 1 Effect]
[scene 84902]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[se ad746]
[seVolume ad746 0 0.1]
[seVolume ad746 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 1.5]
[seStop ad746 1.0]
[scene 51603 1.5]
[wt 1.8]
[se ad659]
[wt 1.0]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo
Sonar has a contact. Looks like nanomachine-enhanced Lamia! Lots of them!
[k]
[seStop ad659 0.5]
Nemo
All Servants on standby,[sr]prepare to deploy for battle!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.6 1.0]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[scene 85701]
[wipein rectangleStripDownToUp 0.6 1.0]
[wait wipe]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
What, seriously? Oh, all right.[sr]Achilles!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Achilles
Yeah?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Paris has shown us what he can do,[sr]but you can't yet say the same.
[k]
Jason
If you really are able to fight, then you shouldn't have any problem proving it to us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Achilles
...Hmm.
[k]
[charaFace D 0]
Achilles
Master!
[k]
1What's up?
Achilles
Now that Jason's said his piece,[sr]I want to know what you think.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Jason
Huh? You're roping [&him:her] into this too?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Achilles
Hell yeah I am. I don't go around just serving anyone who barks orders at me.
[k]
1I'd like to see you fight, too.
[charaFace D 2]
Achilles
Got it! In that case, just sit back and enjoy the show!
[k]
2As long as your heel's okay...
[charaFace D 1]
Achilles
That's what you're worried about, huh?
[k]
Achilles
I can't say it's not slowing me down...but it's not gonna stop me from wiping the floor with a bunch of weaklings.
[k]
[charaFace D 2]
Achilles
Hup!
[k]
[messageOff]
[charaEffect D bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.3]
[se ad7]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[wt 0.1]
[scene 84902]
[se ad36]
[wt 0.8]
[wipein rectangleStripUpToDown 0.6 1.0]
[wait wipe]
[wt 0.5]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Achilles
Feels a little weird to be floating on water...[wt 1.0][charaFace D 1][sr]But it's nothing I can't handle.
[k]
Achilles
Okay, kiddies. Time to learn why I was renowned as the strongest hero of the Trojan War!
[k]
[charaFace D 2]
Achilles
Here I go!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk depthOff]
[charaDepth E 4]
[charaDepth C 5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[charaFace E 0]
[charaFadein E 0.1 1]
Paris
For the record, the strongest hero of the Trojan War was my brother, Hektor!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]

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03-00-05-19-1-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098182100 1 "Nemo Professor"]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 4034000 1 Bartholomew]
[charaSet F 1098158300 1 Nemo]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 51609]
[se ad653]
[fadein black 1.5]
[wait fade]
[seStop ad653 1.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo
No hostiles detected near Perse Island. No sign of Artemis in nearby orbital space, either.
[k]
[charaFace F 2]
Nemo
Right. All hands, prepare to make land!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout F 0.1]
[se ad745]
[wt 2.0]
[scene 85600]
[fadein black 1.5]
[wait fade]
[wt 0.8]
[bgm BGM_EVENT_112 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Okay, so we'll be making a Divine Construct for Orion instead of Achilles, like we originally planned...
[k]
[charaFace A 0]
Jason
...but that shouldn't affect the forging process too much one way or the other.
[k]
Jason
Bartholomew, you stay behind and watch the ship like usual. Paris, I want you to do the same.
[k]
Jason
Take the ships around to the other side of the island and be ready to rendezvous with us there.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bartholomew
You got it, Leader.[sr]We'll work with the Nemos to keep the Argo safe.
[k]
Bartholomew
You don't have to worry about us.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nemo Professor
Hi again.[sr]I'll be staying behind with the ship this time.
[k]
Nemo Professor
Here's the container for the nanomachines.
[k]
Nemo Professor
Please make sure you use this to collect the Hephaestus Klironomia once you find them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
We will!
[k]
1Okay, see you all later!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bartholomew
Later!
[k]
[messageOff]
[fadeout black 1.5]
[se ad132]
[wt 1.0]
[seStop ad132 1.0]
[bgmStop BGM_EVENT_112 1.5]
[wt 1.5]
[wait fade]
[pictureFrame cut063_cinema]
[se ad462]
[seVolume ad462 0 0.1]
[seVolume ad462 1.0 0.8]
[charaFadein E 0.1 0,-50]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.8]
[charaFace E 4]
Bartholomew
A gentle breeze and no sign of trouble anywhere, huh.
[k]
[seStop ad462 1.0]
Bartholomew
...I don't like it.
[k]
Bartholomew
This is the exact sort of moment when unforeseen disaster tends to strike.
[k]
[charaFace E 0]
Bartholomew
But I guess there's nothing I can do now except pray that fortune smiles upon them.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[pictureFrame]
[charaFadeout E 0.1]
[wt 0.8]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[scene 84700]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaFace B 0]
[charaFadein B 0.4 2]
[charaFace D 0]
[charaFadein D 0.4 0]
[wt 1.8]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[bgm BGM_EVENT_81 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
...Tch.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
More Atlantis border guards...
[k]
1Do you think they've seen us?
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
...No. From what I have observed, their patrol routes appear to be restricted to a standard range.
[k]
Mochizuki Chiyome
If they had received word that we were coming here to see Lord Hephaestus...
[k]
Mochizuki Chiyome
...I imagine that they would be[sr]far more vigilant right now.
[k]
Mochizuki Chiyome
They are most likely simply deploying these guards to every island in the vicinity.
[k]
Mochizuki Chiyome
If they knew Lord Hephaestus was here, the security detail would surely look very different.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
Guess that means we'll just have[sr]to take care of them, huh?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.0]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
Any quick-moving Demonic Beasts nearby?[sr]...Doesn't look like it. Okay, let's do this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Achilles
Got it.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
Right! Let's all do our best out there, everyone!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
Whoa, what happened to you?[sr]I've never seen you so fired up before.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
I just decided that from now on, I'm going to focus on completing the task at hand, whatever it takes!
[k]
Charlotte Corday
All right, let's do this!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-19-2-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 8001410 1 Mash]
[charaSet D 2038000 1 Orion]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 2003300 1 Mandricardo]
[charaSet G 6038002 1 "Charlotte Corday"]
[charaSet H 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 21501]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk depthOff]
[charaDepth J 10]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Achilles
There we go! That's the last of them!
[k]
[messageOff]
[charaMoveScale H 1.15 0.2]
[charaMove H 0,15 0.2]
[se adm14]
[effect bit_talk_v_slash01]
[wt 0.1]
[charaFadeout H 0.1]
[wt 0.6]
[charaScale H 1.0]
[se bac403]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaEffect E bit_talk_14]
[charaShake E 0.05 3 3 0.8]
[wt 1.0]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 1.5]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Orion
Aw, dammit!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Achilles
Looks like I won at both speed and kills.[sr]Got a problem with that?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Orion
No, I don't.[sr](Sniff)
[k]
[charaFace D 12]
Orion
Come on, Master, can't you give me some orders too!?
[k]
1It's hard to keep track of two battlefronts at once...
[charaFadeout D 0.1]
[wt 0.1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_2]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Orion
Hraaah!!!
[k]
[messageOff]
[charaMoveScale D 1.15 0.2]
[charaMove D 0,10 0.2]
[se ad85]
[effect bit_talk_v_slash01]
[wt 0.1]
[charaFadeout D 0.1]
[wt 0.6]
[charaScale D 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaPut J 1]
[charaEffect J bit_talk_impactlanding]
[charaShake E 0.05 2 2 0.8]
[se ade315]
[shake 0.05 0 4 1.0]
[wt 0.8]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 2.0]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Achilles
All right!!!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[se bac403]
[charaEffect E bit_talk_Slash_white_01]
[charaShake E 0.05 3 3 1.0]
[wt 0.8]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 1.5]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Orion
Since we both got the same number[sr]of kills, that means I win!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Achilles
Huh? Come on, that was totally a draw at best!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Orion
What do you think, Master?
[k]
1Orion was faster.
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Achilles
Dammit! I was too slow!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Orion
Aren't you going to use your injury as an excuse?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Achilles
And embarrass myself in front of Master? Hell no.
[k]
Achilles
Besides, in a tight space like this, efficiency's more important than speed anyway.
[k]
[charaFace H 4]
Achilles
I just didn't put together my plan[sr]of attack as well as I could've.
[k]
Achilles
Though I still would've won if[sr]I'd had Master backing me up.
[k]
1Sorry, but I just can't pay attention to two battles at once...
Achilles
Yeah, I know, but still!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_3]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Hahaha. Looks to me like you still have a lot of learning to do in that regard.
[k]
[charaFace A 6]
Jason
But don't worry.
[k]
Jason
Now that I am mentally rested after a quick power nap, I'll be more than able to make up for your many shortcomings.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Charlotte Corday
I keep telling you! Servants don't need to sleep![sr]Ugh.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
By the way, Scout Chiyome,[sr]how are things looking up ahead?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
This is the furthest point on the old man's map, but there is still a great deal of labyrinth left to cover.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlotte Corday
So what do we do now?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Worry not. I have this well in hand.
[k]
Mochizuki Chiyome
Now that Lord Hephaestus's presence is getting stronger, I should have no difficulty finding him.
[k]
Mochizuki Chiyome
Follow me!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,867 @@
03-00-05-19-3-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 8001410 1 Mash]
[charaSet D 2038000 1 Orion]
[charaSet F 4039002 1 Mandricardo]
[charaSet G 6038002 1 "Charlotte Corday"]
[charaSet H 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 21501]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
I know we expected as much, but...[sr]this labyrinth certainly is long, isn't it?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mandricardo
How're you holding up, Master?
[k]
1I'm...fine...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
...[sr]...
[k]
Charlotte Corday
U-um, I don't think I can keep going much longer, so...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Oh come on. Are you kidding me, Corday?[sr]And you call yourself a Servant?
[k]
Jason
I don't want to be here any longer[sr]than we have to be. We keep moving.
[k]
[bgmStop BGM_EVENT_70 1.0]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 1.0]
[charaFace G 6]
[wt 0.6]
[charaFace G 0]
[wt 0.6]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Mandricardo
...!
[k]
[charaFace F 3]
Mandricardo
I-I don't think I can keep going much longer, either![sr]I'm gonna take a little break!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
...!
[k]
[charaFace C 2]
Mash
Oh, right.[sr]I actually can't keep going much longer, either!
[k]
Mash
Come on, everyone, let's all take a break!
[k]
2I think I might have to stop and rest soon.
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[charaFadeout F 0.1]
[wt 0.2]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
[wt 1.2]
[bgm BGM_EVENT_77 0.1]
[charaFace A 19]
Jason
Hmph. Given your penchant for just forging ahead no matter what, you must really be exhausted.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mash
Why don't we all take a break then?
[k]
Mash
Here, Master. Just give me a moment to find a blanket to put down, then you can sit.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Charlotte Corday
Your legs must be especially tired, huh?[sr]I'll just massage your calves for you.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Mandricardo
I, uh...
[k]
[charaFace F 0]
Mandricardo
I guess I'll stand lookout for now.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 2.0]
[fadeout black 2.0]
[wait fade]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Jason
Hey, Corday.
[k]
Jason
When you're done massaging Master's legs,[sr]make sure you do mine next!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 2]
[charaFace A 6]
[charaFadein A 0.1 0]
Charlotte Corday
Okay!
[k]
[charaFace G 10]
Charlotte Corday
...Wait. I thought you weren't tired?
[k]
[charaFace A 5]
Jason
I'm not. I just want to feel relaxed.
[k]
[charaFace G 12]
Charlotte Corday
In that case, you can massage your own legs.
[k]
[charaFadeout G 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Oh, very well. If you truly want one, I can oblige with a pressure point massage if you like.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0]
[charaFace B 0]
[charaFadein B 0.1 2]
Jason
Great. I'll leave you to it then.
[k]
[charaFace B 1]
Mochizuki Chiyome
Understood. Acupressure it is then.
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.0]
[charaTalk off]
[charaMove A -200,0 0.6]
[charaMove B 200,0 0.6]
[wt 1.0]
[charaMove B 200,-8 0.2]
[se ad180]
[charaShake A 0.05 2 2 1.5]
[charaFace A 15]
[wt 0.6]
[charaTalk on]
Jason
[f large]!!![bgm BGM_EVENT_94 0.1]
[k]
[charaFace B 4]
Mochizuki Chiyome
Hmm.
[k]
Mochizuki Chiyome
I was not aware that Servants could build up exhaustion to this degree.
[k]
Mochizuki Chiyome
Here we go.
[k]
[se ad180]
[charaShake A 0.05 2 2 1.5]
Jason
...![sr]......!!!
[k]
[se ad660]
[seVolume ad660 0 0.5]
[charaFace B 0]
Mochizuki Chiyome
It seems you have something of a bad liver. For that, I need to really dig in, as if I were trying to gouge the pressure point right out of you.
[k]
Jason
Ah! Gah! Eeeh![sr]S-save[line 2]
[k]
Mochizuki Chiyome
Here I go.
[k]
[messageOff]
[charaTalk off]
[se ad180]
[charaShake A 0.05 2 2 1.5]
[wt 1.2]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Charlotte Corday
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Mandricardo
...[sr]...
[k]
1M-maybe I should stop her...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
I-I'm not really sure what the[sr]best thing to do here is...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 -200,0]
[charaFace B 0]
[charaFadein B 0.1 200,0]
Jason
P-please...stop... I don't want to die...
[k]
[charaFace B 1]
Mochizuki Chiyome
All right, last one.[sr]Be warned, this is going to hurt a bit.
[k]
[charaFace A 16]
Jason
Huh? You mean everything else up till now wasn't supposed to!?
[k]
[charaFace B 2]
Mochizuki Chiyome
Hup!
[k]
[messageOff]
[wt 0.2]
[charaMove B 200,-8 0.2]
[wt 0.2]
[flashin once 0.1 0.2 FFFFFFFF FFFFFF50]
[se ad466]
[charaFace A 15]
[charaShake A 0.05 3 3 0.6]
Jason
[f large]OW!
[k]
[messageOff]
[charaMove A -200,-30 0.5]
[charaFadeout A 0.4]
[wt 0.2]
[se ad144]
[wt 0.5]
[charaFadeout B 0.4]
[wt 0.8]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.4 1]
[wt 0.5]
Mochizuki Chiyome
Phew, that is better. You were quite stiff, but everything should be nice and loose now. How about you, Master? Would you also like me to[line 2]
[k]
1Please spare me...
[charaFace B 4]
Mochizuki Chiyome
I-I guess I overdid it a little...
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Thanks, but no thanks...
[charaFace B 0]
Mochizuki Chiyome
Now, now, there is no need to be shy.[sr][wt 1.0][charaFace B 4]Huh? It is not that at all? Aww.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
Um... Say, Master?
[k]
Charlotte Corday
What was the Proper Human History Mino[line 2]I mean, Asterios like?
[k]
1He was very kind... I think.
[bgm BGM_EVENT_77 0.1]
[charaFace G 4]
Charlotte Corday
I see...
[k]
Charlotte Corday
That doesn't quite line up with what I know about him.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mash
True...
[k]
Mash
In some ways, he was like the Platonic ideal of a monster dwelling in a labyrinth.
[k]
[charaFace C 13]
Mash
But in others, he was nothing like that at all.
[k]
2In a word: big.
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Mash
Yes, Asterios was definitely very big.
[k]
Mash
I don't think I'll ever forget the sight of him carrying Euryale on his shoulder.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.7 0,-30]
[charaMove A 1 0.8]
[charaShake A 0.05 1 1 0.8]
[wt 0.8]
Jason
For better or worse, he was the archetypical example of a tragic monster.
[k]
Jason
If he'd only been raised differently, all of his so-called monstrous qualities would have made him a great hero.
[k]
[charaFace A 6]
Jason
Ha! I can practically taste King Minos' sheer cowardice even now!
[k]
Jason
He could have made Asterios into his most powerful weapon if he'd only played his cards right, but instead, he let his fears get the best of him, and ended up raising a great brute of a monster!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Achilles
That's pretty much par for the course with cowardly kings.
[k]
Achilles
Far as they're concerned, any ally who could conceivably take their throne from them is an enemy to be feared.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0]
[charaFace H 0]
[charaFadein H 0.1 2]
Jason
Cut it out, Achilles. You're reminding me of a king just like that, and I'd rather forget the man.
[k]
Achilles
Fine with me. I'd just as soon not think about the one I knew, either. All right then, no more king talk.
[k]
[charaFadeout H 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Orion
Gotta say, being a hunter meant I never really had to worry about kings.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Achilles
Yeah? Man, that must be nice... I'm kind of jealous.
[k]
Achilles
Since I chose to live out my destiny as a hero, the idea of getting to be a simple hunter's pretty much an impossible dream for me.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0]
[charaFace H 4]
[charaFadein H 0.1 2]
Jason
Especially since your destiny[sr]only lasted you about ten years.
[k]
[charaFace H 1]
Achilles
Buzz off. I'm happy enough with how things turned out.
[k]
1They're really hitting it off, aren't they?
[charaFadeout A 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mandricardo
This is what happens when you have a buncha cheery guys in one place. Honestly, if you ask me, you'd normally be right there with them.
[k]
1You think?
Mandricardo
Definitely.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Charlotte Corday
(Sigh)...
[k]
[charaFace G 10]
Charlotte Corday
Hearing about all of your experiences has made me realize how simplistically I used to think.
[k]
Charlotte Corday
I used to believe the world[sr]was much more black-and-white.
[k]
[charaFace G 4]
Charlotte Corday
I thought defending the place I lived was good,[sr]and anyone who tried to destroy it was evil.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mandricardo
...In one sense, you're not wrong.
[k]
Mandricardo
Even animals will instinctively protect their territory and attack whatever threatens it.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Charlotte Corday
I guess...
[k]
Charlotte Corday
But in the end, I was sentenced to die,[sr]and people thought me evil.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Don't be an idiot!
[k]
[charaFace A 9]
Jason
If you think you're evil, you should see what kind of villainy my ex-wife put me through!
[k]
[charaFace A 5]
Jason
Victims become victimizers, and victimizers become victims. It happens all the damn time.
[k]
Jason
You can't let yourself worry about that sort of thing if you actually want to be a hero!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
I-is that really how it works?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
If you don't believe me, ask me what I was like in Okeanos!
[k]
Jason
Even with Medea tricking me, just the thought of what I did back there twists me up inside!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
...[sr]...
[k]
1But at least I trust you now.
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Gee, thanks! It's just what I never wanted!
[k]
2But at least we're friends now!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Friends? Seriously? Don't be ridiculous.
[k]
Jason
I feel like you're only bringing[sr]up even worse memories for me...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Charlotte Corday
Thank you, everyone. I can see I still have a great deal to learn...about a lot of things.
[k]
1So, shall we get going again?
[charaFace G 7]
Charlotte Corday
Sounds good! I'll be with you every step of the way!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,256 @@
03-00-05-20-3-0
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1038000 1 Jason]
[charaSet C 4039002 1 Mandricardo]
[charaSet D 4029001 1 Achilles]
[charaSet E 2038000 1 Orion]
[charaSet F 2009001 1 Orion]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85500]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_77 0.1]
Mash
We made it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Jason
Th-that was exhausting...[sr]What's with all those defenses anyway?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mandricardo
Maybe Hephaestus made them.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Jason
In that case, they should realize[sr]we're all on the same side, dammit!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Achilles
Maybe they were bugging out or something.[sr]Well, whatever.
[k]
[charaFace D 0]
Achilles
The important thing is, we're here now.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[charaFadeout D 0.1]
[wt 0.4]
1Hephaestuuus!!!
[se ad545]
[wt 1.5]
[bgm BGM_EVENT_79 0.1]
P.A. System
Hephaestus activated.[sr]Controller unit damaged.
[k]
P.A. System
Substitute AI activated.[sr]Forge unit activated.
[k]
[B86349]Hephaestus[-]
[B86349]Master authorization...[-][sr][B86349][%1][-]
[k]
[B86349]Hephaestus[-]
[B86349]Diagnosis: Achilles...[-][sr][B86349]Severe injury detected.[-]
[k]
[B86349]Hephaestus[-]
[B86349]...Unsuitable.[-][sr][B86349]Aborting plan.[-]
[k]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Achilles
Yeah, that tracks.[sr]But I'm not the only option, Hephaestus.
[k]
Achilles
What about this guy?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Orion
It's me, Hephaestus, o god of the forge.
[k]
Orion
The greatest hunter in all of Greece;[sr]the invincible Orion!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Denied. Orion is not invincible.[-]
[k]
[B86349]Hephaestus[-]
[B86349]Searching for true greatest hunter in Greece...[-]
[k]
[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
Orion
Is it just me, or is he being weirdly hard on me!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Searching... Searching...[-][sr][B86349]Searching... Searching...[-]
[k]
[B86349]Hephaestus[-]
[B86349]...[-][sr][B86349]...[-]
[k]
[B86349]Hephaestus[-]
[B86349]Preparing qualification exam.[-]
[k]
1Qualification exam?
[B86349]Hephaestus[-]
[B86349]Initiating simulated battle.[-][sr][B86349]Condition: only Archers may participate.[-]
[k]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Achilles
I see... So basically, we've gotta win this simulated battle before you'll give us the Divine Construct.
[k]
Achilles
And Orion's the only one here who's allowed to fight.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Orion
Fine with me, Hephaestus.[sr]So who'll I be fighting?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]You will be fighting a Servant whose data most closely[-][sr][B86349]approximates the Artemis of Proper Human History.[-]
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[wt 0.5]
[se ad1]
[charaTalk F]
[charaFace F 0]
[charaPut F 1]
[charaSpecialEffect F appearance 1 0.7]
[wt 2.5]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Orion
That's just Artemis!
[k]
1That little guy on top is you!
[charaFace E 6]
Orion
...[sr]...
[k]
[bgm BGM_EVENT_80 0.1]
[charaFace E 15]
Orion
THAT's me!?
[k]
Orion
Dammit, I can already tell this is gonna be a huge pain in the ass, but fine, I'll do it!
[k]
Orion
B[messageShake 0.02 3 3 0.5]ring it on!!!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,679 @@
03-00-05-20-3-1
[soundStopAll]
[charaSet A 2038000 1 Orion]
[charaSet B 2009102 1 Orion]
[charaSet C 4029001 1 Achilles]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 1038000 1 Jason]
[charaSet G 8001410 1 Mash]
[charaSet H 1098182810 1 Paris]
[charaSet I 1098182910 1 Apollo]
[charaSet K 6029001 1 "Mochizuki Chiyome"]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 85500]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
...There!
[k]
[messageOff]
[wt 0.1]
[charaScale J 1.05]
[cueSe Battle bac169]
[charaPut J -20,0]
[charaRoll J 25]
[charaEffect J bit_talk_h_slash01]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[charaFadeout A 0]
[cueSe Battle bac98]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0 1]
[charaShake B 0.03 4 4 0.8]
[wt 1.2]
[charaScale J 1.0]
B???
AAARRR...[sr]ghhhhhh...
[k]
B???
You'll paaaaaay...[sr]for thaaaaaat...
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[wt 0.1]
[se ad52]
[charaSpecialEffect B flashErasure 1 2.0]
[wt 3.2]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
What the actual hell? That...that was a tiny bear who sounded just like me letting out some absurdly long death wail before just vanishing!
[k]
1Th-that was disturbingly vivid...
[charaFadeout A 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]...[-][sr][B86349]...Just a little Olympian humor.[-]
[k]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Orion
Well, whoever programmed your so-called sense of humor clearly forgot to run the debugger!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_79 0.1]
[B86349]Hephaestus[-]
[B86349]Second qualification exam:[-][sr][B86349]psychological assessment.[-]
[k]
[B86349]Hephaestus[-]
[B86349]Can you kill the one you love?[-]
[k]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
I just did, didn't I?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]That one was only a shadow.[-]
[k]
[B86349]Hephaestus[-]
[B86349]There may be differences between her Proper[-][sr][B86349]Human History form and Lostbelt form...[-]
[k]
[B86349]Hephaestus[-]
[B86349]But the question remains the same.[-]
[k]
[B86349]Hephaestus[-]
[B86349]Can you kill the machine[line 2]the[-][sr][B86349]goddess[line 2]called Artemis?[-]
[k]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Orion
...[sr]...
[k]
Orion
I've asked myself that same question a whole bunch of times. Can I really go through with it?
[k]
Orion
Can I really nock an arrow to my bow, aim it up at her in the sky, and let it fly?
[k]
[charaFace A 4]
Orion
At first, I thought I couldn't. That's why I gave up on protecting Proper Human History for a while.
[k]
[charaFace A 0]
Orion
...But that's not the case anymore.
[k]
Orion
Sad as it is, I realize now that I'll never be able to save her that way.
[k]
Orion
I understand this is a Lostbelt.
[k]
Orion
And I understand that that thing floating around up there isn't the Artemis I know.
[k]
[charaFace A 5]
Orion
So if she insists on calling herself Artemis,[sr]that's enough reason for me to risk my life to stop her.
[k]
Orion
When I point my bow at her, I won't do it out of anger or hatred. It'll be out of pity.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349][%1][-][B86349].[-][sr][B86349]A question.[-]
[k]
[B86349]Hephaestus[-]
[B86349]Based on that answer, is Orion[-][sr][B86349]mentally capable of carrying out this task?[-]
[k]
1Yes, he can go through with it... I think.
[B86349]Hephaestus[-]
[B86349]...[-][sr][B86349]...[-]
[k]
[B86349]Hephaestus[-]
[B86349]Bring forth the Divine Construct.[-]
[k]
1You're up, Achilles.
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Achilles
Got it.
[k]
[messageOff]
[wt 0.1]
[se ad29]
[fadeout white 0.5]
[wait fade]
[charaSet C 4029002 1 Achilles]
[wt 0.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[wt 0.5]
[charaFace C 4]
Achilles
Don't know if it's because of how I got it, but this armor always makes me feel like I'm wearing clothes my mother got me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Orion
Didn't your mother go to Hephaestus and tearfully beg him to make it for you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
Yeah, she did. And I do appreciate it,[sr]along with the armor itself.
[k]
Achilles
What can I say? It's not always easy being a hero.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
Your mother was a goddess, right?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
My mother's my mother, period.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaRoll J 0]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk H]
[charaFace H 1]
[charaFace I 0]
[charaFadein H 0.1 1]
[charaFadein I 0.1 1]
Paris
Hah! Look at the big mama's boy!
[k]
[messageOff]
[wt 1.0]
[charaFace H 5]
Paris
...Wait. There's nothing wrong with having a good relationship with your parents, is there? Dammit!
[k]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Achilles
Did you really contact us just to say that!?
[k]
[messageOff]
[wt 0.1]
[se ad61]
[wt 1.4]
[se ad814]
[seStop ad61 0.1]
[se ad44]
[se ad643]
[fadeout white 0.5]
[wait fade]
[charaSet C 4029001 1 Achilles]
[charaSet H 1098158310 1 Nemo]
[wt 0.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[wt 0.5]
[charaFace C 4]
Achilles
There we go.[sr]...Hmm. Guess it is a little rough without it.
[k]
1How so?
[charaFace C 1]
Achilles
Oh, I just got a little weaker when I gave it up.[sr]Nothing to worry about.
[k]
[charaFace C 0]
Achilles
I'm happy to give up my armor if it'll help us take down Artemis!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Checking. Analyzing. ...Yes. I can reforge this[-][sr][B86349]into a Proper Human History Divine Construct.[-]
[k]
[B86349]Hephaestus[-]
[B86349]The reforging process will[-][sr][B86349]take approximately two hours.[-]
[k]
[bgmStop BGM_EVENT_79 0.8]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Orion
That long, huh. So we've gotta just hang out here twiddling our thumbs for two hours?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Jason
I'm going to take a nap.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Charlotte Corday
Again!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Jason
I try to think as little as possible. You can only get so much mileage out of one brain, you know.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Charlotte Corday
I-I guess that makes sense...[sr]Or maybe it doesn't...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Jason
Don't worry.
[k]
Jason
I would never ask an obvious land mine like you to lend me her lap for my nap.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Charlotte Corday
Wait, what!? Did you really call me a land mine!?[sr]Why in the world would you think that?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Jason
Experience, observation, and intuition.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
That might not be a lot of explanation, but I still totally get where he's coming from...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Orion
(I've got a pretty good idea what he means too,[sr]but I think I'd better keep that to myself.)
[k]
[messageOff]
[bgmStop BGM_EVENT_94 0.8]
[charaFadeout A 0.1]
[wt 1.0]
[bgm BGM_EVENT_70 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Jason
On a different note:[sr]Mash, don't forget the Theos Klironomia.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Mash
O-oh, right. Thank you for the reminder.
[k]
Mash
Excuse me, Hephaestus, but could we ask you for some of your nanomachines as well?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Query: What is your intended usage for them?[-]
[k]
[messageOff]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Nemo
I want to embed them into Chaldea's ship...[sr]the Shadow Border.
[k]
Nemo
They'll help me make it into a ship capable of going toe-to-toe with Odysseus's fleet, and above all, one that can handle going up against Poseidon.
[k]
Nemo
With them, I'm certain the Border can be wholly reborn...
[k]
[charaFace H 2]
Nemo
It'll be like an iron steed swifter than shadow;[sr]like a wild hunt that commands the storm itself!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[B86349]Hephaestus[-]
[B86349]Usage confirmed.[-][sr][B86349]Authorization granted.[-]
[k]
[B86349]Hephaestus[-]
[B86349]Hephaestus Klironomia are now ready for allotment.[-]
[k]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Mash
Here. I'll store them in this extra-large container Captain Nemo lent us.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[effect bit_talk_legado_h]
[se ad821]
[wt 6.0]
[B86349]Hephaestus[-]
[B86349]No allotments remaining.[-]
[k]
[B86349]Hephaestus[-]
[B86349]No Hephaestus Klironomia remaining.[-]
[k]
[charaPut J 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Nemo
Thanks, Mash.[sr]...Don't worry, this should be enough.
[k]
[charaFace H 4]
Nemo
So, I'll be borrowing the power of Hephaestus, god of the forge, to face my father, Poseidon.
[k]
Nemo
I can't tell if that's irony, destiny, or both...
[k]
[charaFace H 5]
Nemo
Either way, with these, the Border and I are going to change... And we're not going to lose next time.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Mash
Don't worry, Captain Nemo. I promise I'll bring the nanomachines back safe and sound.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Nemo
I know you will. Thanks.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Jason
Oh, right, that reminds me.[sr]Do you have a minute, Mochizuki Chiyome?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Mochizuki Chiyome
Hm? What is this about?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Jason
I've got a secret to tell you.
[k]
[charaFace F 10]
Jason
I saw you telling Corday about[sr]it before, but so you[line 2]
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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03-00-05-20-5-0
[soundStopAll]
[charaSet B 6038002 1 "Charlotte Corday"]
[charaSet C 1038000 1 Jason]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 2038000 1 Orion]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_24 0.1]
[scene 85500]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Charlotte Corday
I-I'm sorry! I wish there was something I could do to help!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Analysis complete.[-]
[k]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Jason
Well!? Got anything more for us besides “It's strong”!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Enemy is enhanced with Demeter Klironomia.[-][sr][B86349]They specialize in self-regeneration.[-]
[k]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Mandricardo
Demeter's the goddess of harvest and agriculture,[sr]right!? Damn, no wonder this thing's so tough!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Demeter is in charge of travel supply circulation.[-]
[k]
[B86349]Hephaestus[-]
[B86349]She processes all manner of refuse, impurities,[-][sr][B86349]waste, and carcasses, effectively recycling ninety[-][sr][B86349]percent of them.[-]
[k]
[B86349]Hephaestus[-]
[B86349]This enables her to make one thousand years' worth of[-][sr][B86349]supplies last for an approximately four-thousand[-][sr][B86349]year jour[line 2][-]
[k]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Jason
I appreciate knowing her specs,[sr]but none of that matters right now!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mandricardo
Hephaestus![sr]Is there anything you can do to help us out here!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Negative. Building the Divine Construct[-][sr][B86349]requires my full concentration.[-]
[k]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Mandricardo
So much for that idea. Dammit!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Orion
Hey, I'm a hunter! Taking down dangerous beasts is my thing! If I can just lure him in a little closer, I can take care of him!
[k]
[charaFace E 2]
Orion
Put me in, Master![sr]You won't regret it!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,568 @@
03-00-05-20-5-1
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 1098181800 1 Odysseus]
[charaSet C 2038000 1 Orion]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 98115300 1 Holmes]
[charaSet F 8001400 1 Mash]
[charaSet G 1038000 1 Jason]
[charaSet H 4029001 1 Achilles]
[charaSet I 4039002 1 Mandricardo]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 86002]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Cerberus has entered its combat form.[sr]We believe it should encounter the enemy shortly.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Good. Set its Demeter Klironomia[sr]to go haywire in five minutes.
[k]
Odysseus
We'll use that to overload its regenerative functionality and make it explode, blowing up the entire temple.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
...Are you sure about this, sir?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Am I sure about what?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Don't you think using up a Demonic Beast powerful enough to hold back ten thousand ships just to take out less than ten enemy soldiers is[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Wasteful?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Yes, sir.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Perhaps.
[k]
Odysseus
But my objective is to eliminate[sr]any possibility of their survival.
[k]
Odysseus
...[sr]...
[k]
Odysseus
Come to think of it, the report included her name among the enemy's ranks, didn't it?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Yes, sir.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Hmm. I guess that makes this fate.
[k]
Odysseus
Even if this operation fails, we'll be able to smoothly transition into the next one.
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_90 1.5]
[wait fade]
[charaFadeout B 0.1]
[wt 0.5]
[scene 85500]
[charaSet A 1098182600 1 Cerberus]
[pictureFrame]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_24 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Orion
Almost there!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Charlotte Corday
...[sr]...Ah.
[k]
[messageOff]
[bgm BGM_EVENT_24 0.5 0.3]
[charaFadeout D 0.1]
[wt 0.1]
[se ad794]
[wt 3.0]
[seStop ad794 0.1]
[wt 0.4]
[bgm BGM_EVENT_24 0.5 1.0]
[B86349]Hephaestus[-]
[B86349]Alert.[-][sr][B86349]The Demeter Klironomia have begun to go haywire.[-]
[k]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Orion
What did you say?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad241]
[seVolume ad241 0 0]
[se ad619]
[seVolume ad619 0 0]
[se ad135]
[seVolume ad135 0 0]
[seVolume ad241 0.6 0.6]
[seVolume ad619 0.6 0.4]
[seVolume ad135 0.6 0.4]
[shake 0.02 2 2 0]
[wt 3.5]
[seVolume ad241 1.0 0.2]
[seVolume ad619 1.0 0.1]
[seVolume ad135 1.0 0.1]
[B86349]Hephaestus[-]
[B86349]External intervention confirmed.[-]
[k]
[charaPut J 1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Holmes
...Run!!!
[k]
Holmes
Odysseus means to have Cerberus go berserk!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Mash
Wha[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Regenerative function overload detected.[-][sr][B86349]The enemy will release a Mana Burst in ten seconds.[-]
[k]
[charaTalk G]
[charaFace G 13]
[charaFadein G 0.1 1]
Jason
A Mana Burst! Forget berserk;[sr]he plans to blow the whole island sky-high!
[k]
Jason
Dammit, why does Odysseus have to be so good at covering all his bases!?
[k]
1Then we've got no choice but to run for it!
[charaFadeout G 0.1]
[wt 0.1]
[charaSet G 1098184300 1 "Charlotte Corday_Klironomia Blue Eyes"]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Orion
But what about my bow and arrow!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Time to completion:[-][sr][B86349]thirty minutes[-]
[k]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Achilles
Dammit, we can't wait that long!
[k]
[messageOff]
[charaFadeout H 0.1]
[bgmStop BGM_EVENT_24 1.0]
[shakeStop]
[wt 1.0]
[charaTalk off]
[charaDepth G 10]
[charaFace D 5]
[charaFadein D 0.1 1]
[wt 1.0]
[se ad626]
[seVolume ad626 0 0.4]
[seVolume ad626 1.0 1.0]
[effect bit_talk_lightning_01g]
[charaFace G 5]
[charaFadein G 1.0 1]
[wt 1.0]
[seStop ad626 1.0]
[charaFadeout D 0.4]
[effectStop bit_talk_lightning_01g]
[wt 1.0]
[charaTalk on]
GCharlotte Corday
...[sr]...
[k]
GCharlotte Corday
Please...move aside...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Mandricardo
Corday!?
[k]
1What are you doing...?
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
GCharlotte Corday
Please, move aside.
[k]
GCharlotte Corday
I can handle that Demonic Beast.
[k]
[messageOff]
[wt 0.1]
[charaMoveScale G 1.1 1.8]
[wt 0.3]
[se ad311]
[wt 1.8]
[seStop ad311 0.1]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.2]
[se ad711]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 2.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale G 1.0]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
GCharlotte Corday
Zeus Klironomia, maximum power.
[k]
[seStop ad241 1.0]
[seStop ad619 1.0]
[seStop ad135 1.0]
GCharlotte Corday
...Le Rêve Ensoleillé.
[k]
[messageOff]
[wt 0.1]
[se ad39]
[seVolume ad39 0 0]
[se ad626]
[seVolume ad626 0 0]
[seVolume ad39 0.6 1.0]
[seVolume ad626 0.6 0.4]
[charaPut J 1]
[charaEffect J bit_talk_legado_z]
[effect bit_talk_36]
[wt 3.2]
[fadeout black 0.5]
[seStop ad39 0.5]
[seStop ad626 0.5]
[wait fade]
[charaFadeout G 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_legado_z]
[effectStop bit_talk_36]
[scene 10000]
[wt 0.5]
[fadein black 0.1]
[wait fade]
[effect bit_talk_14]
[wt 0.2]
[se ad161]
[se ad240]
[flashin once 0.1 0.1 A8252FFF A8252F80]
[fowardEffect bit_talk_35]
[wt 2.0]
[fadeout black 0.5]
[wait fade]
[effectStop bit_talk_14]
[fowardEffectStop bit_talk_35]
[scene 85500]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaSet B 1098182810 1 Paris]
[charaSet F 1098182910 1 Apollo]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[se ad42]
[charaSpecialEffect A enemyErasure 1 1.6]
[seStop ad42 1.6]
[wt 3.4]
[bgm BGM_EVENT_71 0.1]
[charaDepth B 10]
[charaPut J 1]
[charaTalk B]
[charaFace B 5]
[charaFace F 0]
[charaFadein B 0.1 1]
[charaFadein F 0.1 1]
Paris
No way. She wiped him out...like it was nothing...
[k]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Mandricardo
...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaSet D 1098184310 1 "Charlotte Corday_Klironomia Gold Eyes"]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Orion
I can't believe it...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Holmes
Did you just say “Zeus Klironomia,” Charlotte Corday?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk off]
[charaDepth D 10]
[charaDepth G 5]
[charaFace G 4]
[charaFadein G 0.1 1]
Charlotte Corday
...Yes, I did. I finally remember everything.
[k]
Charlotte Corday
I'm a Heroic Spirit from Proper Human History who was summoned here...
[k]
[messageOff]
[charaFace D 5]
[charaFadein D 1.0 1]
[wt 1.5]
[charaTalk on]
Charlotte Corday
...as a Lostbelt Servant.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_71 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,681 @@
03-00-05-21-1-0
[soundStopAll]
[charaSet A 1098181800 1 Odysseus]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 1098182700 1 "Atlantis Border Guard"]
[charaSet D 6038002 1 "Charlotte Corday"]
[charaSet E 1038000 1 Jason]
[charaSet G 1098183000 1 Drake]
[charaSet H 4039002 1 Mandricardo]
[charaSet I 4029001 1 Achilles]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 1.0]
[wait wipe]
[effect bit_sepia01]
[scene 84701]
[pictureFrame cut063_cinema]
[wt 1.0]
[se ad37]
[seVolume ad37 0 0]
[seVolume ad37 1.5 1.0]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 2.5]
[seStop ad37 1.0]
[wt 1.0]
...I remember decrepit old machines, along with the great trees that had swallowed them up. And I remember the sunset that dyed everything with a pale red tint.
[k]
I was summoned in answer to chants and prayers,[sr]and I immediately recognized that something was off.
[k]
[messageOff]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFace B 0]
[charaFace C 0]
[charaFadein A 0.4 0,-50]
[charaFadein B 0.4 -300,-50]
[charaFadein C 0.4 300,-50]
[wt 0.4]
[bgm BGM_EVENT_71 0.1]
Odysseus
So, it worked.
[k]
Odysseus
First we draw a Proper Human History spell on top of a leyline, then assign it a pseudo-Command Spell...
[k]
Odysseus
Not a very cost-efficient process.
[k]
Odysseus
Much easier to get the numbers we need by turning Atlantean civilians into soldiers.
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
Charlotte Corday
Where am I?[sr]Wait. Who am I...?
[k]
I know nothing.[sr]I can't figure out what's going on.
[k]
All I know for sure is that I'm in a very dangerous situation.
[k]
[messageOff]
[charaTalk D]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[wt 0.5]
Charlotte Corday
Are you...my Master?
[k]
Odysseus
Yes, I am.
[k]
Odysseus
From here on, you will dedicate your body, your life, and your skills to Olympus, down to your very last drop of blood.
[k]
Odysseus
It is through this servitude that[sr]your life will have meaning.
[k]
Charlotte Corday
Um... What do you...mean by that?
[k]
Odysseus
...If this is beyond your comprehension,[sr]then your only task is to die.
[k]
[charaTalk D]
The steely man spoke quietly,[sr]but his words carried an unmistakable fury.
[k]
Charlotte Corday
...[sr]...
[k]
[messageOff]
[cameraMove 0.5 0,8 1.0]
[wt 0.5]
[cameraMove 0.5 0,0 1.0]
[wt 0.8]
Charlotte Corday
...Yes, Master. My life is yours to command.
[k]
Odysseus
What is your True Name?
[k]
Charlotte Corday
Charlotte Corday...
[k]
Odysseus
I see. The French Revolution's Angel of Assassination.
[k]
Odysseus
Perhaps your presence here is because I killed Chevalier d'Eon and Charles-Henri Sanson.
[k]
Odysseus
The blood of your French contemporaries must have acted as a catalyst.
[k]
Charlotte Corday
That kind executioner...?[sr]You...killed him?
[k]
[charaTalk D]
He doesn't answer. My entire body feels heavier from the weight of this unbelievable revelation.
[k]
Odysseus
I may have used this leyline to summon you,[sr]but I have no expectations for you whatsoever.
[k]
Odysseus
My sole purpose in calling you here was to exhaust this leyline's magical energy.
[k]
Odysseus
There is nothing you can do to aid me,[sr]and I have no need for your loyalty.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
His words[line 2]such dull, passionless words[line 2]stung like white-hot needles.
[k]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
BAtlantis Border Guard
We've confirmed that the leyline has spun out of control and suffered irreparable damage, sir.
[k]
BAtlantis Border Guard
No one will be summoning any[sr]more Servants from this one.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Odysseus
Nonetheless, now that our fates have been tied together, I must give you some sort of order.
[k]
Odysseus
I can't have you wandering around[sr]aimlessly when you don't belong here.
[k]
[charaTalk D]
I guess I'm going to be kicked out,[sr]since there's no place for me here.
[k]
I resist the urge to form a very un-Servant-like[sr]self-deprecating smile.
[k]
Odysseus
So your order is this: forget about us.[sr]From there, the Zeus Klironomia will guide you.
[k]
Charlotte Corday
Guide me...?
[k]
Odysseus
You are now just another Rogue Servant. All you need do from here on is oppose us like the others.
[k]
Odysseus
However.
[k]
Odysseus
Should the demiurge inside you encounter an enemy god someday...then you will serve as a beacon.
[k]
Odysseus
That is the only way in which you[sr]might possibly be of use to me.
[k]
Odysseus
Your actions will not be driven by your forgotten layers of memory, but by the Zeus Klironomia that have been embedded in your id.
[k]
Odysseus
Once the Zeus Klironomia within you are fully activated, that will be the end.
[k]
Odysseus
That is the only role I have for you, my Servant.
[k]
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_71 2.5]
[wipeout magic 2.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.1]
Information I don't understand starts to pour into my brain, even as my memories of being summoned disappear.
[k]
All I could do to resist was scream.
[k]
When it was over, all that was left was my plain, ordinary, utterly useless self.
[k]
[messageOff]
[sceneSet A 10001 1]
[charaScale A 1.01]
[scene 84700]
[wt 1.0]
[wipein magic 1.0 1.0]
[wait wipe]
[wt 1.0]
[bgm BGM_EVENT_75 0.1]
[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 0,-50]
Charlotte Corday
...Huh?
[k]
Charlotte Corday
Does this mean I was summoned...?
[k]
[charaFace D 4]
[charaShake D 0.02 3 3 0.4]
Charlotte Corday
...
[k]
[charaFace D 1]
Charlotte Corday
That's right.[sr]I'm...a Servant of Proper Human History.
[k]
[charaFace D 0]
Charlotte Corday
My True Name is Charlotte Corday.[sr]I was summoned to this Greek Lostbelt so I could...
[k]
[charaFace D 10]
Charlotte Corday
...Well, I'm not sure why I was summoned, but...[sr]I still have to do the best I can...
[k]
[charaFadeout D 0.1]
[wt 0.1]
There was always a strange fog[sr]hanging over a corner of my mind.
[k]
[messageOff]
[charaDepth A 15]
[charaFadein A 0.5 0,-200]
[wt 0.5]
[scene 85201]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
[wt 0.8]
[charaFadeout A 0.5]
[wt 0.5]
...It was there back then.
[k]
[messageOff]
[charaFadein A 0.5 0,-200]
[wt 0.5]
[charaFadeout E 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 0,-50]
[wt 0.8]
[charaFadeout A 0.5]
[wt 0.5]
And then.
[k]
[messageOff]
[charaFadein A 0.5 0,-200]
[wt 0.5]
[charaFadeout G 0.1]
[wt 0.3]
[scene 84800]
[charaFadeout A 0.5]
[wt 0.5]
And then. [wt 0.5][charaFadein A 0.5 0,-200][wt 0.5][scene 85400][wt 0.1][charaFadeout A 0.5][wt 0.5]And then. [wt 0.5][charaFadein A 0.5 0,-200][wt 0.5][scene 85502][wt 0.1][charaFadeout A 0.5][wt 0.5][wt 0.3]And then.
[k]
[messageOff]
[wt 0.3]
[charaFadein A 0.5 0,-200]
[wt 0.5]
[scene 85902]
[masterBranch _Male _Female]
[label _Male]
[charaSet F 1098184400 1 Protagonist_Male]
[branch _branchEnd]
[label _Female]
[charaSet F 1098184410 1 Protagonist_Female]
[label _branchEnd]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
[wt 0.8]
[charaFadeout A 0.5]
[wt 0.5]
[wt 0.7]
...And then.
[k]
There was always, always something that felt off.
[k]
Now that I've remembered what happened,[sr]it's so obvious.
[k]
Such a simple truth!
[k]
[messageOff]
[wt 1.0]
1Charlotte!
[messageOff]
[fadeout white 0.5]
[bgmStop BGM_EVENT_75 0.5]
[wait fade]
[charaFadeout F 0.1]
[effectStop bit_sepia01]
[scene 85500]
[pictureFrame]
[wt 0.5]
[charaSet A 8001400 1 Mash]
[charaSet B 98115300 1 Holmes]
[charaSet C 1098182910 1 Apollo]
[charaSet D 1098184310 1 "Charlotte Corday"]
[charaSet F 1098182810 1 Paris]
[charaSet G 2038000 1 Orion]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[se ad626]
[seVolume ad626 0 0.4]
[charaPut D 1]
[charaEffect D bit_talk_legado_z]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_24 0.1]
Charlotte Corday
Stay back!
[k]
[charaFace D 16]
Charlotte Corday
If you get too close to me, I...[sr]I...
[k]
[charaFace D 14]
Charlotte Corday
I won't be able to take it!
[k]
[messageOff]
[seStop ad626]
[charaFadeout D 0.1]
[wt 0.2]
[charaPut D 2000,2000]
[se ad775]
[shake 0.05 2 0 0.3]
[wt 0.4]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Mandricardo
Don't go near her, [%1]!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Zeus Klironomia activated.[-][sr][B86349]Spirit Origin collapse initiated.[-]
[k]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Mandricardo
Crap, her Spirit Origin's one step from falling apart!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Achilles
It's swelling up with magical energy![sr]It can't handle the strain!
[k]
Achilles
She's like a balloon full of hostility that's just about to pop, and she's aiming is all right at us!
[k]
1She is!?
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
...
[k]
Mash
I can sense it too.[sr]But it isn't from Corday!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[B86349]Hephaestus[-]
[B86349]Zeus...the demiurge.[-]
[k]
[charaPut J 1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holmes
It would seem the Zeus Klironomia inside her have begun to take control.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth F 10]
[charaTalk C]
[charaFace C 0]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFadein C 0.1 1]
Apollo
Hey, uh, Master of Chaldea?[sr]You need to finish her off.
[k]
Apollo
Otherwise, you're just making her suffer.
[k]
Paris
Lord Apollo, that's...!
[k]
1...!
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Mandricardo
...You stay back, [%1].
[k]
Mandricardo
I'll take care of it.[sr]You don't even have to give the order.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Orion
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[se ad626]
[seVolume ad626 0 0.4]
[charaPut D 1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Charlotte Corday
P-please...! I can't hold out...any longer...[sr]I'm about to...lose conscious[line 2]
[k]
[messageOff]
[seStop ad626 0.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut D 2000,2000]
[wt 0.2]
[se ad442]
[wt 0.2]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jason
First things first:[sr]we need to stop her!
[k]
Jason
Everything else can wait until after that![sr]Come on! Take up your weapons!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,335 @@
03-00-05-22-1-1
[soundStopAll]
[charaSet A 6029001 1 "Mochizuki Chiyome"]
[charaSet B 8001410 1 Mash]
[charaSet C 4029001 1 Achilles]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 1098183900 1 Archer]
[charaSet F 1098184000 1 "Medea Lily"]
[charaSet G 1098187500 1 Sanson]
[charaSet H 1098187600 1 d'Eon]
[charaSet I 1098184100 1 "Sakata Kintoki"]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[bgm BGM_EVENT_70 0.1]
[scene 85400]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mochizuki Chiyome
They were much stronger than I thought!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Mash
Y-yes, they were.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Achilles
It did feel like they were on another level than the ones we've fought before, didn't it?
[k]
[charaFace C 0]
Achilles
Ah well, doesn't matter now. We don't have time to stand around pondering what-ifs. Let's keep moving.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait wipe]
[charaFadeout C 0.1]
[scene 85500]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_79 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mochizuki Chiyome
...!
[k]
[messageOff]
[charaMove A 0,-30 0.2]
[se ad7]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Chiyome!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Mandricardo
Ah, dammit. I just felt the same thing.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mochizuki Chiyome
I-it would seem...another message[sr]has been left here for us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
P.A. System
[%1].[sr]Authorization complete.
[k]
P.A. System
Initiating prior visitor support mission.
[k]
P.A. System
Uploading holographic data.
[k]
[messageOff]
[bgmStop BGM_EVENT_79 1.0]
[se ad15]
[wt 0.6]
[se ad1]
[charaTalk depthOff]
[charaTalk off]
[charaDepth E 3]
[charaDepth F 5]
[charaDepth G 6]
[charaDepth H 7]
[charaDepth I 4]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_70 0.1]
Archer
Hey there. Looks like we're all still alive.
[k]
Archer
This will probably be the last transmission we send from Atlantis.
[k]
Archer
You should be able to acquire the Athena Klironomia you came here for once it's over.
[k]
Archer
How are you holding up, Master of Proper Human History. We have not yet met, but I hope you are not too exhausted.
[k]
Archer
Between the robotic gods, the nanomachine-infested Demonic Beasts, and Odysseus, there are more than enough adversaries here powerful enough to break your spirit.
[k]
Archer
I can only hope you've found the[sr]strength to continue on undeterred.
[k]
Archer
As for us, we've finished most of what we needed to accomplish, and we've made a few arrangements we hope will prove useful later.
[k]
Archer
All that remains now is to hope they work as intended.
[k]
Archer
Mochizuki Chiyome, Mandricardo, I'm sorry for asking you both to stay behind.
[k]
Archer
Though I know Jason bailed out of his own accord...
[k]
[charaFace F 0]
[charaFadein F 0.1 1]
Medea Lily
It's okay, ■■. I'm positive Lord Jason will bounce back sooner or later.
[k]
[charaFadeout F 0.1]
Archer
...Anyway, there you have it.
[k]
Archer
We'll be setting off to Olympus now.
[k]
Archer
I promise we'll find a way to help you.
[k]
Archer
Odysseus's army is right on our[sr]heels even as we record this.
[k]
Archer
Chevalier d'Eon, Charles-Henri Sanson,[sr]can I ask you two to handle the rest?
[k]
[charaFace G 0]
[charaFadein G 0.1 1]
Sanson
Of course. Though I'm afraid we won't be able to do much more than buy the rest of you some time.
[k]
[charaFace H 5]
[charaFadein H 0.1 1]
d'Eon
Just be sure you make the most of the time we buy you, ■■.
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
Archer
Of course. The time you buy us here will be worth its weight in gold.
[k]
Archer
...Hm? What is it, Kintoki?
[k]
[charaFace I 3]
[charaFadein I 0.1 1]
Sakata Kintoki
Oh, you know, since this is the last time we're gonna call, I just thought I'd say somethin' before we hang up.
[k]
[charaFace I 1]
Sakata Kintoki
See you in Olympus, Master of Chaldea!
[k]
[charaFace F 1]
[charaFadein F 0.1 1]
Medea Lily
I'll be waiting there for you too. And I'll make sure to have some lovely tea leaves ready.
[k]
[charaFadeout I 0.1]
[charaFadeout F 0.1]
Archer
All right then, Master of Chaldea.[sr]We look forward to meeting you.
[k]
Archer
Good luck!
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[se ade49]
[seStop ade49 0.4]
[wt 0.2]
[charaSpecialEffect E erasure 1 0.5]
[se ade132]
[seVolume ade132 0 0.8]
[wt 1.0]
[charaSet I 98115300 1 Holmes]
[wt 1.5]
[charaPut J 1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Holmes
(So their identity remained a mystery,[sr]right to the very end...)
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[se ade186]
[seVolume ade186 0 0]
[se ade42]
[seVolume ade186 0.6 1.0]
[wt 2.8]
[seVolume ade186 1.0 0.4]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Here come the Athena Klironomia![sr]I'll start the extraction procedure!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[seStop ade186 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,621 @@
03-00-05-22-2-0
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 4029001 1 Achilles]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 1098182900 1 Apollo]
[charaSet F 1098182800 1 Paris]
[charaSet G 2030002 1 Chiron]
[charaSet H 1098184600 1 Jason]
[charaSet I 98115300 1 Holmes]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 85500]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_79 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Athena Klironomia extraction complete.[sr]It looks like there's only enough for one Servant.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
So this'll let us put Corday back to normal, huh?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mochizuki Chiyome
I hope so...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
You don't sound too sure.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
I understand that the plan is to use the Hephaestus Klironomia to keep the Zeus Klironomia at bay...
[k]
Mochizuki Chiyome
...until we can use the Athena Klironomia to get rid of them, but that is easier said than done.
[k]
[charaFace C 4]
Mochizuki Chiyome
Every part of that is taking a significant toll on her Spirit Origin.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mandricardo
Yeah, that's true.
[k]
Mandricardo
Hell, her Spirit Origin was already on the verge of falling apart thanks to the Zeus Klironomia alone.
[k]
[charaFace D 4]
Mandricardo
Who knows if she'll be able to handle their removal...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth F 10]
[charaTalk E]
[charaFace E 0]
[charaFace F 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 1]
Apollo
Only the gods know, as they say.
[k]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 2]
[charaFace E 0]
[charaFace F 0]
[charaFadein E 0.1 0]
[charaFadein F 0.1 0]
Achilles
He's right. All we can do now is[sr]bring this stuff back to Corday.
[k]
Apollo
Though of course, this will all be[sr]for nothing if she ends up dying.
[k]
Achilles
Shut up, Apollo, or I'll turn you into a soccer ball.
[k]
Paris
You keep your hands off of Lord Apollo!
[k]
Achilles
That's up to him.
[k]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
All right, we have heard the others' last message, and we have acquired the Athena Klironomia we came for.
[k]
Mochizuki Chiyome
Best we leave while we can.
[k]
1Right. Let's go!
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_79 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 85400]
[wt 1.0]
[fadein black 1.0]
[wait fade]
???
I see [&him:her].[sr]I'm taking the shot.
[k]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
...!
[k]
[charaFace B 2]
Achilles
Sorry, Master!
[k]
1Huh!?
[messageOff]
[se ad678]
[seVolume ad678 0 0.7]
[wt 0.2]
[se ade33]
[charaMoveScale B 1.1 0.2]
[charaMove B 0,15 0.2]
[shake 0.05 2 4 1.0]
[charaEffect B bit_talk_quickmove]
[wt 0.1]
[wipeout rectangleStripUpToDown 0.3 1.0]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale B 1.0]
[scene 10000]
[effect bit_talk_rarrow01or]
[wt 0.3]
[cueSe Battle bac270]
[cueSeVolume bac270 0 0]
[cueSeVolume bac270 0.4 0.6]
[wipein downToUp 0.4 1.0]
[wait wipe]
[cueSe Battle bac41]
[wt 0.1]
[cueSeStop bac270 0.8]
[wt 0.7]
[messageOff]
[wipeout rectangleStripDownToUp 0.1 1.0]
[wait wipe]
[effectStop bit_talk_rarrow01or]
[scene 85400]
[se ad608]
[effect bit_talk_impactlanding]
[shake 0.05 2 3 1.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[bgm BGM_EVENT_80 0.1]
[wt 1.8]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Master!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad223]
[charaPut B 1]
[charaEffect B bit_talk_quickmove 0,0 V]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
Tch!
[k]
1E-everything just went black for a moment...
[charaFace B 0]
Achilles
I had to move at ultrasonic speed.[sr]That's why I apologized in advance.
[k]
[charaFace B 5]
Achilles
Dammit, they figured out we're here!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe Battle bac221]
[flashin once 0.3 0.3 F7AD2EFF F7AD2E00]
[wt 1.0]
[charaTalk F]
[charaFace F 2]
[charaFace E 0]
[charaFadein F 0.1 1]
[charaFadein E 0.1 1]
Paris
Where did that arrow come from!?
[k]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Hang on, Master! I'll be right[line 2]
[k]
[charaTalk B]
Achilles
Stay back!
[k]
[charaTalk A]
[charaFace A 6]
Mash
Huh!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mandricardo
Mash! Your shield!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[se bac324]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
!
[k]
[se bac170]
Mash
Khh...!
[k]
[messageOff]
[wt 0.1]
[se ad170]
[se ad686]
[charaEffect A bit_talk_14]
[wt 0.1]
[charaShake A 0.02 3 3 0.4]
[wt 0.4]
[se ad170]
[se ad686]
[charaEffect A bit_talk_14 -80,100]
[charaShake A 0.02 3 3 0.8]
[wt 0.2]
[se ad170]
[se ad686]
[charaEffect A bit_talk_14 80,-100]
[wt 1.0]
[bgmStop BGM_EVENT_80 1.0]
???
[charaTalk G]
Oh, what a shame. I missed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
That's 'cause I made you miss.[sr]...Ugh, I still feel sick whenever I see you.
[k]
[charaFace B 2]
Achilles
What the hell're you doing aiming at Master, Chiron!?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaSet E 1098182700 1 "Atlantis Border Guard"]
[charaSet F 1098182700 1 "Atlantis Border Guard"]
[se ad60]
[wt 0.4]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
[seStop ad60 0.4]
[wt 0.8]
[bgm BGM_EVENT_71 0.1]
Chiron
Why wouldn't I?[sr]It is the soundest, most efficient strategy.
[k]
Chiron
And when the enemy's most key figure is also completely helpless on the field of battle...
[k]
Chiron
...don't you think it only makes[sr]sense to go after [&him:her] first?
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk H]
[charaFace H 13]
[charaFadein H 0.1 1]
Jason
It...can't be...
[k]
Jason
No, wait. Achilles! Is he[line 2]
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
Yeah. He's Lostbelt-aligned Chiron!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Holmes
Chiron!?
[k]
Holmes
He was the one who taught Jason, Achilles, Heracles, and Asclepius...
[k]
Holmes
He's the greatest sage Greece has ever known!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
If he is on the Lostbelt's side now, then there is no room whatsoever to resolve this peacefully!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Jason
Dammit... You'll just have to all rush him at once![sr]It's the only way you can win!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Chiron
Jason's plan is a good one, heroes I have never had the pleasure of meeting.
[k]
[charaFace G 3]
Chiron
However, there is one thing I must say in response:
[k]
[bgmStop BGM_EVENT_71 1.0]
[charaFace G 5]
Chiron
Did I ever say I was alone?
[k]
[messageOff]
[charaTalk off]
[charaDepth E 4]
[charaDepth F 5]
[charaDepth G 6]
[wt 0.1]
[se ad166]
[charaFace E 0]
[charaFace F 0]
[charaFadein E 0.4 -300,0]
[charaFadein F 0.4 300,0]
[wt 0.4]
[seStop ad166 0.4]
[wt 1.4]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_24 0.1]
[charaTalk on]
[charaPut J 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Jason
Dammit! I should've known he'd be good at this!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Holmes
There are no records in Proper Human History of Chiron ever taking part in battle himself...
[k]
Holmes
But it would seem the same is[sr]not true in this Lostbelt.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Chiron
Right you are.
[k]
Chiron
Whatever the Chiron of your world may have been like,[sr]I am firmly on the gods' side in this conflict.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Achilles
Whatever you guys do, don't let your guard down! I'm gonna do everything I can to keep Master out of harm's way!
[k]
Achilles
Don't expect much support from [&him:her]![sr]I'm not planning to stop for anything!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,348 @@
03-00-05-24-1-0
[soundStopAll]
[charaSet A 2009202 1 Artemis]
[charaSet B 2038000 1 Orion]
[charaSet C 8001410 1 Mash]
[charaSet D 1098181900 1 "Nemo Marine"]
[charaSet E 1098158300 1 Nemo]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 21105]
[effect bit_sepia01]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_11 0.1]
Humans and gods are different.
[k]
I might have some divine blood in me, but I was still a human at heart, and she, a goddess.
[k]
Everything about us, from our origins on,[sr]is fundamentally...well, different.
[k]
[messageOff]
[wt 1.0]
Artemis
Hey, you.
[k]
Orion
A[messageShake 0.02 3 3 0.4]ah!
[k]
Orion
...Wait. Do I know you? Have we met?
[k]
Artemis
Hmph, how could you say that!?[sr]It's me! Artemis!
[k]
Orion
Whoa, really?
[k]
Artemis
Yes, really. You look confused. Why?
[k]
Orion
You're nothing like I'd imagined.
[k]
Artemis
Ahahaha, well that's funny. And here I went and changed my appearance to suit you.
[k]
Orion
...You did?
[k]
Artemis
Don't you get it?[sr]I fell in love with you at first sight.
[k]
Artemis
So from now on, it's your responsibility to care for me in sickness and in health, okay?
[k]
Orion
Whoa, whoa, whoa. Slow down.[sr]This is all happening way too fast.
[k]
Artemis
Get used to it♡
[k]
[messageOff]
[wt 1.0]
My memories of you from Proper Human History are a series of silly, meaningless, uplifting comedies.
[k]
Heck, even the way I died was ridiculous.
[k]
I'm still grateful to the god who stopped you from trying to make me immortal.
[k]
Like I said:[sr]gods and humans are different.
[k]
That's got to be just as true for why we fall in love, how we fall in love, how that love comes to an end...and everything in between.
[k]
But that doesn't mean having humans become gods would solve everything.
[k]
If I'd been made a god...who knows how my human feelings would twist and change once I'd abandoned that humanity.
[k]
And that just didn't sit right with me.
[k]
...Deep breaths.
[k]
I look up at the sky right where I know her to be,[sr]even if I can't see her from here.
[k]
I knew it. It's just like I thought.[sr]You don't belong up there in the sky.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_11 1.0]
[wait fade]
[effectStop bit_sepia01]
[pictureFrame]
[scene 86300]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ad870]
[seVolume ad870 0 0.4]
[wt 1.5]
Mash
Senpai, it's Mash Kyrielight.[sr]I have something to report.
[k]
1Come in!
[messageOff]
[se ad8]
[wt 2.0]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
[wt 0.8]
[bgm BGM_EVENT_25 0.1]
Mash
Oh, hello, Fou.[sr]So this is where you've been.
[k]
[charaFace C 0]
Mash
Jason wanted me to tell you that[sr]Corday made it off the ship safely.
[k]
1That's good to hear...
Mash
If you want to say goodbye to her...[sr]Oh, I guess you already did.
[k]
[charaFace C 13]
Mash
She was unfailingly good-natured, wasn't she?[sr]And I think she was very strong, too.
[k]
Mash
I know she always talked about how weak she was...
[k]
Mash
...but I think there's a difference between having power and being strong.
[k]
Mash
I wish I'd had more chances to talk with her.
[k]
1Me too.
Mash
I see.
[k]
[charaFace C 0]
Mash
Life is a series of hellos and goodbyes.[sr]A journey like this makes that really sink in.
[k]
1Even so...I still remember.
2I remember every one of them.
Mash
Me too.
[k]
[charaFace C 8]
Mash
I'm sure the battle we're heading into will be even harder than usual.
[k]
Mash
Even Jason has stopped smiling,[sr]and he's usually so upbeat.
[k]
[charaFace C 12]
Mash
...It makes me want to win even more.
[k]
Mash
But...not out of a sense of duty[sr]towards saving the world.
[k]
Mash
Even though fighting is always scary... Even though I can't even stand up without someone protecting me... I still want to win.
[k]
Mash
We can never go back to Chaldea again.[sr]We'll never get to go back to that room.
[k]
[charaFace C 13]
Mash
But that's exactly why I want to focus on reaching a new destination.
[k]
Mash
And I want to see what it's like with you, Master...[sr]Senpai.
[k]
1That's what I want, too.
[messageOff]
[bgmStop BGM_EVENT_25 0.4]
[se ad9]
[flashin loop 0.7 0.7 FF3333CC FF333300]
[charaFace C 6]
[wt 2.8]
[flashOff]
[seStop ad9 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaFace C 7]
Mash
Master.
[k]
1Right!
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_81 1.0 0.4]
[wait wipe]
[charaFadeout C 0.1]
[scene 86200]
[wt 1.0]
[bgm BGM_EVENT_81 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Nemo Marine
Storm Border, Royal Fortune, Argo.[sr]All engines answering full stop.
[k]
Nemo Marine
Boosting cloaking to maximum power,[sr]just like Jason asked.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Nemo
We're almost at Nemesis Island...
[k]
Nemo
...and there are countless enemy[sr]ships gathered around it.
[k]
[charaFace E 5]
Nemo
I guess that means it's time for the final battle.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,466 @@
03-00-05-24-2-0
[soundStopAll]
[charaSet A 4039002 1 Mandricardo]
[charaSet B 8001410 1 Mash]
[charaSet C 1038000 1 Jason]
[charaSet D 1098181900 1 "Nemo Marine"]
[charaSet E 1098187700 1 Achilles]
[charaSet F 1098182900 1 Apollo]
[charaSet G 1098158310 1 Nemo]
[charaSet H 1098168210 1 Bartholomew]
[charaSet I 2038000 1 Orion]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85800]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
1I hope this works...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mandricardo
I don't blame you for being nervous...
[k]
Mandricardo
...but I'm also sure Jason knew what he was doing when he came up with this plan.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.8]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
Mandricardo
So...I think it'll work out.
[k]
2Are you ready?
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Mash
Y-yes! I've double-checked my equipment and can confirm everything is working fine.
[k]
Mash
I'm good to go at any time!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mandricardo
Try to relax. You don't wanna be so on edge that you end up screwing up.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Mash
I'm sorry...
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.8]
[charaFadeout B 0.1]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mandricardo
Wait, crap. That was a poor choice of words.
[k]
[charaFace A 1]
Mandricardo
[%1].
[k]
Mandricardo
You try to relax too.
[k]
Mandricardo
There's only so much we can do, and worrying about the stuff we can't isn't gonna help anyone.
[k]
Mandricardo
It's okay. I'll make sure to keep[sr]you safe[line 2]er, alive at least.
[k]
[charaFace A 3]
Mandricardo
After all, you and I are frie...[sr]Uh... You know...
[k]
1Really? You couldn't bring yourself to say it here?
[charaFace A 4]
Mandricardo
Hey, cut me some slack.
[k]
Mandricardo
This sort of thing's way out of my usual wheelhouse,[sr]okay? I can't help it.
[k]
2Really? You can't even look me in the eye?
[charaFace A 2]
Mandricardo
I'm sorry, okay!?[sr]This is the best I can do!
[k]
[charaFace A 0]
Mandricardo
All right. Mash, [%1], circle up.[sr]Hands in.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 5]
[charaDepth A 4]
[charaFace A 0]
[charaFace B 6]
[charaFadein A 0.1 0]
[charaFadein B 0.1 2]
[wt 0.6]
[cameraMove 0.8 0,0 1.1]
[charaMoveScale A 1.1 0.8]
[charaMoveScale B 1.1 0.8]
[wt 1.5]
[charaTalk on]
Mash
Okay.[sr]You mean like this?
[k]
[charaTalk A]
[charaFace A 0]
Mandricardo
What's our goal here, [%1]?
[k]
1Win.
[charaFace A 5]
Mandricardo
Not just win. We've gotta survive, too.
[k]
2Survive.
[charaFace A 5]
Mandricardo
Not just survive. We've gotta win, too.
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[cameraHome 1.0]
[wt 2.0]
[charaScale A 1.0]
[charaScale B 1.0]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jason
Are you three done living out[sr]your youthful fantasies yet!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mandricardo
It's not a fantasy.[sr]This is all as real as it gets.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Jason
You do know our lives are on the line here, right!?[sr]But, fine.
[k]
[charaFace C 2]
Jason
Nemo, open a comms line!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Nemo Marine
Aye, aye, sir.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_82 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jason
I take it you all know the plan[sr]backwards and forwards by now?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Achilles
I'm still not sure if it really[sr]qualifies as a plan, but yeah.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaSet G 1098182800 1 Paris]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Jason
You don't have to tell me.[sr]Believe me, I'm well aware.
[k]
[charaFace C 10]
Jason
At any rate, our first order of[sr]business is to win this battle.
[k]
Jason
We're all going to protect Orion and land on the final island: Nemesis Island.
[k]
[charaFace C 2]
Jason
So you all need to be ready to kick Odysseus to the curb like he's nothing!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth G 10]
[charaTalk F]
[charaFace F 0]
[charaFace G 0]
[charaFadein F 0.1 1]
[charaFadein G 0.1 1]
Apollo
Well, I guess you do need to convince yourself of that more than anyone...
[k]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Jason
Who asked you, sun god!? Just stick to blessing (read: buffing) the hell out of us like a good support mascot!
[k]
[charaFace C 5]
Jason
All right...[sr]Go on, Master! Say something to inspire us!
[k]
[charaFace C 21]
Jason
...What do you mean, “like what?”[sr]I don't care! Just come up with something!
[k]
1Let's all win this together!
2Let's all make it back alive!
[messageOff]
[charaFadeout C 0.1]
[wt 0.2]
[charaTalk off]
[charaDepth A 3]
[charaDepth B 4]
[charaFace A 5]
[charaFace B 7]
[charaFadein A 0.1 -256,0]
[charaFadein B 0.1 256,0]
[wt 1.6]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.2]
[charaDepth E 6]
[charaDepth F 4]
[charaDepth G 5]
[charaDepth J 9]
[charaPut J 2]
[charaFace E 5]
[charaFace F 0]
[charaFace G 5]
[charaFadein E 0.1 2]
[charaFadein G 0.1 0]
[charaFadein F 0.1 0]
[wt 1.6]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[imageSet A cut138_isn 1]
[imageSet B cut138_nem 1]
[imageSet D cut138_bsm 1]
[charaSet G 1098158310 1 Nemo]
[charaScale A 1.01]
[charaScale B 1.01]
[charaScale D 1.01]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jason
All right, all hands to battle stations!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Nemo
This is the Storm Border.[sr]Torpedoes are locked, loaded, and ready to go!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Bartholomew
This is the Royal Fortune.[sr]I'm all set.
[k]
Bartholomew
On my honor as The Courier, I promise I'll deliver Orion to Nemesis Island as fast as I possibly can.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk off]
[charaFadein A 0.2 0,-100]
[charaMove A 0,-200 0.2]
[charaFadein B 0.2 0,-300]
[charaMove B 0,-200 0.2]
[charaFadein D 0.2 0,-300]
[charaMove D 0,-200 0.2]
[wt 0.4]
AJason
[f large]Move out!!!
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_82 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

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@ -0,0 +1,276 @@
03-00-05-25-1-0
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 1098181800 1 Odysseus]
[charaSet C 1038000 1 Jason]
[charaSet D 4039002 1 Mandricardo]
[charaSet E 8001400 1 Mash]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 86002]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-50]
[wt 0.4]
[bgm BGM_EVENT_90 0.1]
Atlantis Border Guard
...I have a visual on the enemy![sr]But I can't see them on the radar!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Turn it up to maximum sensitivity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
But, that would show every single fish in these waters for kilometers around...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
Tag the signals headed towards us[sr]and set it to exclude the rest.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Yes, sir.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
The enemy will probably continue to drop off the radar periodically. The key to victory will be in how quickly we can reacquire them.
[k]
Odysseus
Double the number of lookouts.
[k]
Odysseus
Make sure they share every observation they make, no matter how seemingly insignificant.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Yes, sir!
[k]
[messageOff]
[se ad166]
[wt 0.2]
[charaMove A 50,-50 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.8]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Odysseus
So, they've decided to face us head-on. I suppose it's too soon to say whether they're simply throwing caution to the wind...
[k]
Odysseus
...or if they have some sort[sr]of secret strategy in mind.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_90 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 85800]
[pictureFrame]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_63 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Jason
We're about to reach an enemy ship!
[k]
Jason
But we're only going to get[sr]in close for a quick moment!
[k]
Jason
Your job is to take down the ship's crew and destroy its engine as quickly as possible!
[k]
[charaFace C 2]
Jason
Remember, the clock is ticking,[sr]even if you can't see it. Get in, and get out!
[k]
Jason
Every Servant should be able to make the impossible possible, so now's the time for you to prove it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Mandricardo
Got it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mash
Understood!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jason
It's time to kick off this war!
[k]
Jason
Now gooo!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad520]
[se ad414]
[seVolume ad414 0 0]
[seVolume ad414 0.4 0.5]
[wt 2.2]
[seStop ad520 0.2]
[seStop ad414 0.2]
[se adm11]
[se ade54]
[seVolume ade54 0 0.5]
[se ade59]
[seVolume ade59 0 0.5]
[shake 0.02 3 3 0]
[wt 2.4]
[seStop adm11 0.6]
[seStop ade54 0.6]
[seStop ade59 0.6]
[wt 0.2]
[se ad7]
[wipeout leftToRight 0.4 1.0]
[wait wipe]
[shakeStop]
[scene 86000]
[wt 0.5]
[wipein rightToLeft 0.4 1.0]
[wait wipe]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 0,50]
[charaMove D 0,-10 0.1]
[wt 0.1]
[se ad223]
[wt 0.8]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Atlantis Border Guard
We're under attack!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mandricardo
You heard Jason.[sr]We're gonna get in and get out!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_63 0.4]
[wait fade]
[soundStopAll]
[end]

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@ -0,0 +1,151 @@
03-00-05-25-2-0
[soundStopAll]
[charaSet A 4039002 1 Mandricardo]
[charaSet B 8001400 1 Mash]
[charaSet C 1098182700 1 "Atlantis Border Guard"]
[charaSet D 1038000 1 Jason]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 86000]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mandricardo
Mash!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Mash
Right! Using Bunker Bolt to punch through the engine!
[k]
[charaFace B 2]
Mash
Yaaaaaah!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad171]
[cueSe Battle bac153]
[effect bit_talk_14]
[wt 0.4]
[se ad709]
[cueSe Battle bac98]
[fowardEffect bit_talk_impactlanding]
[shake 0.02 3 3 0.8]
[wt 2.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mandricardo
Next up...[sr]Take this!
[k]
[messageOff]
[wt 0.1]
[cueSe Battle bac14]
[effect bit_talk_v_slash01]
[wt 0.4]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[charaFadeout A 0]
[shake 0.02 3 3 0.8]
[wt 1.6]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0 1]
Atlantis Border Guard
The beam sail is damaged![sr]Dammit, we can't move until we repair it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mandricardo
We're getting out of here! Hang on!
[k]
[messageOff]
[wt 0.1]
[se ad73]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaFadeout A 0.1]
[wt 0.4]
[wipeout rightToLeft 0.4 1.0]
[wait wipe]
[scene 85800]
[wt 0.5]
[wipein leftToRight 0.4 1.0]
[wait wipe]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,80]
[charaMove A 0,-10 0.2]
[wt 0.2]
[se ad223]
[shake 0.05 2 2 0.2]
[wt 0.2]
[charaMove A 0,0 0.2]
[wt 0.7]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Jason
Good, you're back! But with about ninety ships left, you've still got a long road ahead!
[k]
Jason
I'm also guessing we'll only be able to do this one or two more times at most!
[k]
Jason
Still, that'll be one or two fewer ships to worry about later! Now get going!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,378 @@
03-00-05-25-2-1
[soundStopAll]
[charaSet A 1098182700 1 "Atlantis Border Guard"]
[charaSet B 4029001 1 Achilles]
[charaSet C 2030002 1 Chiron]
[charaSet I 5009000 1 "Effect Dummy"]
[charaSet J 5009000 1 "Effect Dummy 2"]
[bgm BGM_EVENT_80 0.1]
[scene 86000]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Atlantis Border Guard
Why you...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]
Achilles
Hraaaaaa!
[k]
[messageOff]
[wt 0.1]
[cueSe Battle bac23]
[effect bit_bolg_01y]
[wt 0.3]
[se ad32]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 0,-50]
[charaFadeout B 0]
[effectDestroy bit_bolg_01y]
[charaShake A 0.02 3 3 0.6]
[wt 1.2]
Atlantis Border Guard
I don't get it... I thought the report said you'd been weakened from your heel being shot!
[k]
Atlantis Border Guard
How are you doing this!?[sr]Who the hell are you!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Achilles
I don't really know what to say to that.[sr]I'm just me.
[k]
Achilles
Achilles the Fleet-footed,[sr]the strongest hero in all of Greece.
[k]
[charaFace B 4]
Achilles
And that report wasn't wrong.[sr]My heel really has been shot.
[k]
Achilles
But trust me, the very concept of having my heel shot is like constant torture.
[k]
Achilles
Full disclosure; I'm in so much pain all the time it hurts to even talk to you.
[k]
[charaFace B 0]
Achilles
So.
[k]
Achilles
Why am I telling you guys all this?
[k]
[charaFace B 2]
Achilles
Well, I can't tell my companions, 'cause I don't want them to feel bad...but dammit, I feel like I deserve a little credit here!
[k]
[messageOff]
[wt 0.1]
[se ad7]
[charaMoveScale B 1.1 0.1]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe Battle bac23]
[effect bit_bolg_03y]
[wt 0.3]
[charaScale B 1.0]
[cueSe Battle bac143]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0 0,-50]
[effectDestroy bit_bolg_03y]
[charaShake A 0.02 3 3 0.6]
[wt 0.8]
[charaMove A 0,-50 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Achilles
The moment my opponents learn my True Name, they all go right for my heel like nobody's business.
[k]
Achilles
But as you guys can see, Achilles the hero is alive and well, wounded heel be damned.
[k]
[charaFace B 2]
Achilles
Now come on, see if you can take me!
[k]
[bgmStop BGM_EVENT_80 1.0]
[charaTalk C]
C???
Oho. In that case, I suppose I'd better strike through your heart and take your head from your shoulders. Just to be sure.
[k]
[charaTalk B]
[charaFace B 0]
Achilles
Well now. 'Bout time you showed up, Chiron.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[se ad60]
[wt 0.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 0,-50]
[wt 0.4]
[seStop ad60 0.4]
[wt 0.8]
[bgm BGM_EVENT_71 0.1]
Chiron
Of course. I'm not so cowardly as to refuse to take the bait you've been dangling before me.
[k]
Chiron
Even if the same can't be said for my Proper Human History counterpart.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Achilles
...[sr]...
[k]
[charaFace B 1]
Achilles
...Heh. Hehe. Hahahahaha!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Chiron
Oh? I didn't think I was making any sort of joke.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0,-50]
Achilles
Hah, sorry 'bout that.
[k]
Achilles
See, Jason said you would probably bad-mouth your Proper Human History self, and damn if he wasn't right.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Chiron
...I see.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]
Achilles
And one more thing. My teacher wasn't cowardly.[sr]Not by a long shot.
[k]
Achilles
So what if he didn't have much combat experience?[sr]So what if he only ever taught?
[k]
[charaFace B 0]
Achilles
He was so wise that none of that mattered one damn bit.
[k]
Achilles
I've got no doubt that he'd easily win a Holy Grail War if he was ever summoned to fight one.
[k]
[charaFace B 1]
Achilles
Hell, I don't even think I could beat him myself!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
Chiron
Oho. You don't say.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_71 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Achilles
So there you have it, Lostbelt Chiron.
[k]
Achilles
I owe a whole lot to my teacher...[sr]But you ain't him.
[k]
Achilles
So don't expect me to hold back...[wt 0.5][bgm BGM_EVENT_24 0.1][charaFace B 2][messageShake 0.02 3 3 0.3][sr]now that it's time to kill you!!!
[k]
[messageOff]
[wt 0.1]
[effect bit_talk_arrow_front_y 3000,3000]
[effect bit_bolg_01y 3000,3000]
[se ad73]
[wt 0.1]
[charaMoveScale B 1.2 0.2]
[charaMove B 0,-20 0.2]
[charaMove B 0,-20 0.2]
[charaFadeout B 0.2]
[wt 0.2]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
[wt 0.4]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.3]
[se ad7]
[charaMoveScale C 1.2 0.2]
[charaMove C 0,-20 0.2]
[charaFadeout C 0.2]
[wt 0.2]
[wipeout circleIn 0.4 1.0]
[wait wipe]
[scene 10000]
[pictureFrame]
[wt 0.1]
[wipein circleIn 0.4 1.0]
[wait wipe]
[cueSe Battle bac23]
[wt 0.1]
[charaEffect I bit_talk_arrow_front_y -375,150 H]
[wt 0.1]
[charaEffect J bit_bolg_01y 275,150 V]
[wt 0.1]
[se ad170]
[se ad32]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[fowardEffect bit_talk_14]
[charaEffectDestroy I]
[charaEffectDestroy J]
[wt 0.8]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_24 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,515 @@
03-00-05-26-1-0
[soundStopAll]
[charaSet A 1098158300 1 Nemo]
[charaSet B 1098181900 1 "Nemo Marine"]
[charaSet C 1098181900 1 "Nemo Marine"]
[charaSet D 1098181900 1 "Nemo Marine"]
[charaSet E 1098182700 1 "Atlantis Border Guard"]
[charaSet F 1098123000 1 Meunière]
[charaSet G 1098123200 1 Goredolf]
[charaSet H 9005001 1 Holmes]
[charaSet I 1098182210 1 "Nemo Engineer"]
[charaSet J 5009000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[cameraMove 0 0,0 1.01]
[scene 86200]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_63 0.1]
Nemo
All right, we're gonna pay them back a hundred times over for how they welcomed us to this Lostbelt!
[k]
Nemo
First and second torpedo tubes loaded![sr]Fire!
[k]
[messageOff]
[charaTalk J]
[se ad817]
[seVolume ad817 0 0.5]
[wt 1.2]
[charaTalk A]
[charaFace A 5]
Nemo
Those ships might look like the ones from ancient Greece, but they couldn't be more different!
[k]
Nemo
They have internal combustion engines, and their beam sails give off magical energy readings too!
[k]
Nemo
It might be a seriously strange mix of technology,[sr]but it also gives them a really distinct sound!
[k]
[charaFace A 1]
Nemo
And that means all we have to do is target the sources of that sound!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 1]
[charaFace C 1]
[charaFace D 1]
[charaFadein B 0.1 -300,0]
[charaFadein C 0.1 300,0]
[charaFadein D 0.1 1]
Nemo Marine
Exactly![sr]Yaaay!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.2]
[se ade335]
[seVolume ade335 0 0.4]
[shake 0.01 2 2 1.6]
[wt 2.4]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
We got 'em![sr]Now, hard to port!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad792]
[wt 1.0]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaSet C 1038000 1 Jason]
[charaSet D 4039002 1 Mandricardo]
[scene 86000]
[pictureFrame cut063_cinema]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.3]
Atlantis Border Guard
Send out the Lamia![sr]Go, go, go!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.2]
[se ad416]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[scene 86200]
[pictureFrame]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.3]
Meunière
Aw crap!
[k]
Meunière
It's more of those Lamia that attacked us when we first got here!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
Tell them they should've known better than to try the same trick twice! We figured out a plan for them ages ago!
[k]
[charaFace A 2]
Nemo
Cut the engine![sr]Launch the special torpedoes!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad817]
[seVolume ad817 0 0.5]
[wt 1.2]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Goredolf
A-are you sure this is a good idea!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
Of course. It's all there in the report.
[k]
Nemo
Back when they first attacked my ship, it was the engine that suffered the most damage by far.
[k]
Nemo
And since Lamia are serpentine creatures,[sr]it's not hard to figure out why.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
Holmes
They're drawn to heat.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Goredolf
Ohhh!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Nemo
Exactly.
[k]
[charaFace A 2]
Nemo
So all we have to do is fire specialized decoy torpedoes that give off heat signatures as they move.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo Marine
The Lamia have begun homing in on the torpedoes' heat!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Nemo
Good! We'll start the engine back up once we've put enough distance between them and us!
[k]
[charaFace A 2]
Nemo
I'm counting on you, engine room![sr]We don't have a second to waste!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Nemo Engineer
Aye, aye, sir![sr]You don't gotta tell me that!
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[charaFadeout I 0.1]
[charaPut J 1200,1200]
[effect bit_sepia01]
[scene 85800]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[wt 0.3]
Jason
For whatever reason, most likely their fear of Poseidon, our enemy here doesn't seem to have anything in the way of submarine technology.
[k]
Jason
They probably figure it's fine to sail atop the sea, but to swim beneath its surface is tantamount to blasphemy.
[k]
[charaFace C 2]
Jason
Whatever the case, it means the Storm Border has an overwhelming advantage over them there, so make sure you use it to destroy as many of them as you can!
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[effectStop bit_sepia01]
[charaFadeout C 0.1]
[scene 86200]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[wt 0.3]
Nemo
Now fire torpedoes from the third and fourth tubes too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Nemo Marine
Aye, sir![sr]Hurry up and get those first two tubes reloaded!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_63 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 86000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Atlantis Border Guard
We've made contact with the enemy![sr]Board the ship! Kill them all!
[k]
[messageOff]
[se ad166]
[se ad184]
[wt 0.2]
[wipeout rightToLeft 0.7 1.0]
[seStop ad166 0.7]
[seStop ad184 0.7]
[wait wipe]
[charaFadeout E 0.1]
[scene 85800]
[wt 0.6]
[se ade248]
[se ad223]
[shake 0.02 3 3 0.8]
[wt 0.2]
[wipein leftToRight 0.7 1.0]
[wt 0.4]
[seStop ade248 0.1]
[seStop ad223 0.1]
[wt 0.7]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Jason
Hahaha! Sorry to burst your bubble, but the only ones you'll find here are me and a buncha Nemo extras!
[k]
Jason
And none of us have any combat value at all!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Nemo Marine
Speak for yourself! I don't know about you,[sr]but I think I have incredible value!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Atlantis Border Guard
???
[k]
Atlantis Border Guard
...[messageShake 0.02 3 3 0.4]Oh, whatever. Just kill them all!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Jason
Dammit, looks like these guys don't have much in the way of humor.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[wt 0.3]
[se ad223]
[wt 0.5]
[se ad7]
[wt 0.2]
[cueSe Battle bac14]
[effect bit_talk_h_slash01]
[wt 0.4]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[charaShake E 0.02 3 3 0.8]
[wt 1.0]
[charaMove E 0,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Mandricardo
Phew, made it! That was close!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jason
There you have it. Now it's time to play defense![sr]Go on, get 'em!
[k]
Jason
And be ready to fend off a veritable mountain of them!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mandricardo
You got it!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,61 @@
03-00-05-26-1-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 4039002 1 Mandricardo]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_80 0.1]
[scene 85800]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Dammit, they're starting to catch on to us! Look out![sr]They're throwing two ships at us now!
[k]
[charaFace A 2]
Jason
And they're mixing in Lamia among their lineup, too![sr]That must mean you-know-who's almost here!
[k]
1...I know!
[charaFace A 13]
Jason
Plus, our airborne reinforcements aren't keeping[sr]up well! C'mon, Paris! Get it together!
[k]
2Hang in there just a little longer, Mandricardo!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mandricardo
Will do!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,473 @@
03-00-05-26-2-0
[soundStopAll]
[imageSet A cut137_paris0 1]
[charaScale A 1.01]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 1098182700 1 "Atlantis Border Guard"]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[imageSet E cut137_paris2 1]
[charaScale E 1.01]
[imageSet F cut137_paris4 1]
[charaScale F 1.01]
[imageSet G cut137_paris5 1]
[charaScale G 1.01]
[charaSet J 5009000 1 "Effect Dummy"]
[charaTalk depthOff]
[charaDepth A 5]
[charaDepth E 6]
[charaDepth F 7]
[charaDepth G 8]
[cameraMove 0 0,0 1.01]
[scene 28300]
[fadein black 1.0]
[wait fade]
[se ad555]
[seVolume ad555 0 0.5]
[charaEffect J bit_talk_42 0,0 H]
[wt 2.5]
[seStop ad555 1.0]
[charaEffectStop J bit_talk_42]
[wt 1.0]
[bgm BGM_EVENT_82 0.1]
AXanthos
I never dreamed I'd one day be carrying my rider's mortal enemy. But I guess now's no time to complain. I should get off my high horse! Guheehee.
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 150,0]
[charaMove A 150,-200 0.2]
[wt 0.2]
AParis
I-I suppose so!
[k]
[charaFadein E 0.1 150,-200]
AParis
...Wait. You ARE a horse!
[k]
[clear]
AXanthos
So? It's just an idiom,[sr]no need to take it so seriously.
[k]
[charaFadein F 0.1 150,-200]
[clear]
AParis
Oh. I guess that's true...
[k]
[clear]
AApollo
That's enough chatter, Paris![sr]We have work to do.
[k]
AApollo
And just to be clear, this isn't about me being jealous that you're talking to another animal besides me or anything!
[k]
[clear]
AXanthos
What kind of throwback mascot are you supposed to be?
[k]
[clear]
AApollo
I'm an ANCIENT Greek god, thank you very much.
[k]
[clear]
[charaFadein G 0.1 150,-200]
[wt 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
AParis
Okay, let's do this!!
[k]
[messageOff]
[charaMove G 150,-500 0.2]
[bgmStop BGM_EVENT_82 1.0]
[charaFadeout G 0.2]
[wt 0.6]
[fowardEffect bit_talk_38]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[fowardEffectStop bit_talk_38]
[scene 86000]
[pictureFrame cut063_cinema]
[wt 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaDepth B 5]
[charaDepth C 4]
[charaDepth D 3]
[effect bit_talk_38]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.2]
[effectStop bit_talk_38]
[se bac16]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0 0,-50]
[charaFadein C 0 -300,-50]
[charaFadein D 0 300,-50]
[effectDestroy bit_talk_ereshki02]
[charaShake B 0.02 3 3 0.8]
[charaShake C 0.02 3 3 0.8]
[charaShake D 0.02 3 3 0.8]
[wt 1.0]
Atlantis Border Guard
!?
[k]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
BAtlantis Border Guard
Enemy detected, nine o'clock high![sr]Take that chariot down!!!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.2]
[effect bit_talk_arrow_enemy_l 0,0 V]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[effectStop bit_talk_arrow_enemy_l]
[scene 28300]
[pictureFrame]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 150,-200]
AParis
Look out, Xanthos!
[k]
[clear]
AXanthos
I see 'em, I see 'em.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[se bac30]
[charaEffect J bit_talk_42 0,0 H]
[wt 0.4]
[charaEffectStop J bit_talk_42]
[wt 0.2]
[effect bit_talk_shot_02]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.4]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[scene 86000]
[pictureFrame cut063_cinema]
[wt 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
BAtlantis Border Guard
Dammit, all our shots are missing![sr]It's too damn fast!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[scene 28300]
[pictureFrame]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaDepth F 6]
[charaDepth E 7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 150,-200]
AParis
Yes! All I have to do is keep this up[line 2]
[k]
[bgmStop BGM_EVENT_80 1.0]
Atlantis Border Guard
[charaTalk B]
I guess we'll just have to bring out the big guns.[sr]Bring out the large-scale annihilators!
[k]
[charaFadein F 0.1 150,-200]
AParis
Huh? Did someone just say something?
[k]
[clear]
AApollo
Yes. One of the soldiers on the ground said something about large-scale weapons. Probably cover a big area.
[k]
[clear]
AParis
N-no way.
[k]
AParis
...[sr]...
[k]
[clear]
AApollo
Yes way, it would seem.
[k]
[clear]
AXanthos
Well, shit.
[k]
[charaFadein E 0.1 150,-200]
[clear]
AParis
R[messageShake 0.02 3 3 0.4]-ruuun!!!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.2]
[se ad609]
[shake 0.02 3 3 0]
[wt 2.0]
[fadeout black 1.0]
[seStop ad609 1.0]
[wait fade]
[shakeStop]
[charaSet E 1038000 1 Jason]
[charaSet F 98006200 1 "Humanoid Terminal"]
[charaSet G 98006200 1 "Humanoid Terminal"]
[charaSet H 98006200 1 "Humanoid Terminal"]
[scene 85800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ade210]
[charaTalk off]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.4 1]
[charaFadein G 0.4 -300,-10]
[charaFadein H 0.4 300,-10]
[wt 0.4]
[seStop ade210 0.1]
[wt 1.2]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_24 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Jason
A new kind of enemy!?[sr]Dammit, I didn't plan for these guys!
[k]
Jason
That bastard Odysseus must have been saving them for this occasion!
[k]
[charaFace E 5]
Jason
Well, we can't afford to falter here.[sr]Take them down now! I'll help!
[k]
1Do you have any kind of plan!?
[charaFace E 2]
Jason
No!
[k]
Jason
All we can do now is wade into the fight and win!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

View File

@ -0,0 +1,921 @@
03-00-05-26-3-0
[soundStopAll]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 1098181900 1 "Nemo Marine"]
[charaSet D 1098158300 1 Nemo]
[charaSet E 1098182700 1 "Atlantis Border Guard"]
[charaSet F 1098181800 1 Odysseus]
[charaSet G 6029001 1 "Mochizuki Chiyome"]
[charaSet H 4034000 1 Bartholomew]
[charaSet I 2038000 1 Orion]
[charaSet J 5009000 1 "Effect Dummy"]
[cameraMove 0 0,0 1.01]
[scene 86200]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Something on your mind, Administrative Advisor?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
I was just thinking about the Trees of Emptiness.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Goredolf
Oh? ...Well, I suppose we are[sr]rather close to this one now.
[k]
[charaFace B 5]
Goredolf
But is this really the time to be thinking about them!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
The mature Tree of Emptiness in Scandinavia sent its seeds to attack us at various points.
[k]
Holmes
While that never happened in China or India...
[k]
Holmes
...perhaps due to poor growth, or their Lostbelts failure to meet some condition...
[k]
[bgm BGM_EVENT_70 1.0 0.4]
[charaFace A 5]
Holmes
(The Tree of Emptiness in this Lostbelt is certain to be in the best shape out of all the ones we've seen.)
[k]
Holmes
(I therefore believed it would only be a matter of time until it sent its seeds after us...)
[k]
Holmes
(But so far, we've seen no sign of such a thing,[sr]nor heard of any instances from the locals.)
[k]
Holmes
(While I suppose it's certainly possible they may have only been sent to islands we never visited...)
[k]
Holmes
(...something still strikes me as odd about this Tree of Emptiness. It's not like any other we've seen.)
[k]
Holmes
(What could Kirschtaria Wodime's objective be...?)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 1.0 1.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Goredolf
Dammit Holmes, something's nagging at you, isn't it!?[sr]Go on then, spit it out already!
[k]
[charaFace B 18]
Goredolf
No, wait, don't tell me! This is another one of those “the time is not yet right” things, isn't it!?
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.8]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaFace B 16]
Goredolf
Fine then, enough of that! Back to reality![sr]Go on, keep those torpedoes firing!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Nemo Marine
Aye, aye, sir! I'll start firing everything we've got every which way to keep the enemy suppressed!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Nemo
Don't go wasting our ammo, you idiot! Wait until you've got a target before you just start firing!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[wt 1.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Nemo
...Wait. The Lamia just changed direction!
[k]
Nemo
Dive, dive, dive![sr]Hard to port!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
[shake 0.02 3 3 0.6]
Goredolf
Aaah!
[k]
Goredolf
Oh gods, I'm gonna be siiick!!!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_80 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 86002]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
We did what you told us, sir.
[k]
Atlantis Border Guard
From now on, instead of heat sources, the Lamia will be targeting the Hephaestus Klironomia tracking data.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
Good.[sr]How's the Echidna?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
She should be ready to give birth to a Cerberus any moment now.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
Only one? I was hoping for two.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
She doesn't have enough magical energy for that. She'd need to devour another soul or something to[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
Then there is no issue. Bring the captured Servant.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
Yes, sir.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.4]
[se ad166]
[charaTalk off]
[charaDepth E 4]
[charaDepth G 5]
[charaFace E 0]
[charaFace G 4]
[charaFadein E 0.4 125,-50]
[charaFadein G 0.4 -115,-50]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.8]
[charaTalk on]
[charaTalk G]
Mochizuki Chiyome
...[sr]...
[k]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
By their nature, Servants are an excellent source of magical energy.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
But this one's almost dead...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
That doesn't matter.[sr]All that matters is that it's a Servant.
[k]
Odysseus
A beast near death is no less nutritious than one that has not yet been wounded.
[k]
Odysseus
Go ahead and feed it to the Echidna.[sr]She should be able to digest it completely.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
Yes, sir!
[k]
[messageOff]
[se ad166]
[charaMove E 50,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[seStop ad166 0.4]
[wt 2.0]
[se ad166]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 50,-50]
[charaMove E 0,-50 0.4]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.8]
Atlantis Border Guard
I have a message, sir.[sr]The Argo just destroyed a fourth ship.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
I see.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
We need to do something about it before[line 2]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
No, we don't.
[k]
Odysseus
It won't be long now before the Argo has their hands so full destroying our ships that they won't be able to take evasive maneuvers anymore.
[k]
Odysseus
And it's highly doubtful that the Border will surface anytime soon either, thanks to the naval mine Lamia we have out there.
[k]
Odysseus
No, the one we need to be most wary of...
[k]
Odysseus
...is Orion.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
Orion?
[k]
Atlantis Border Guard
But none of the ships have reported so much as seeing him.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Odysseus
Chaldea couldn't afford to put Orion[sr]on either the Argo or the Border.
[k]
Odysseus
So we can assume he's on Bartholomew's ship...
[k]
Odysseus
...and that he's waiting for a chance to reach Nemesis Island and destroy our guardian goddess, Lady Artemis.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Atlantis Border Guard
...!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_90 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 85900]
[pictureFrame]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_48 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Bartholomew
Tch. Orion, the Argo's started to slow down.
[k]
Bartholomew
We're just going to have to go out there and stir things up as best we can.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Orion
Whoa, whoa, you want to go now?
[k]
Orion
We were supposed to wait till they destroyed ten ships,[sr]and they haven't even done half of that!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Bartholomew
Remember how they also said there's no telling what might happen?
[k]
Bartholomew
Speaking as a pirate and as The Courier, every bone in my body is telling me we need to go now, before it's too late.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Orion
Okay then, let's go.[sr]I'll trust your pirate instincts.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Bartholomew
Let's go back them up!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_48 1.0]
[wait fade]
[charaFadeout H 0.1]
[wt 0.5]
[charaSet A 1038000 1 Jason]
[charaSet F 4039002 1 Mandricardo]
[charaSet G 8001400 1 Mash]
[scene 85800]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Mandricardo
Raaaaaah!!!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[wt 0.2]
[se ad171]
[fowardEffect bit_talk_ichimon01wh 0,0 H]
[wt 0.4]
[cueSe Battle bac151]
[se ad816]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[charaShake E 0.03 4 4 0.8]
[wt 1.2]
[fowardEffectStop bit_talk_ichimon01wh 0,0 H]
[charaSet F 1098184700 1 "Mandricardo (Broken Wooden Sword)"]
[charaMove E 0,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
FMandricardo
Who's next!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Mash
Jason![sr]The ship hasn't made any headway for a while now!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
What do you expect!? I've got my hands full helping you fight, and we don't have anyone else around who can help!
[k]
[charaFace A 2]
Jason
...Oh, right. I guess we do teeechnically have someone who can help, don't we!?
[k]
1Ready and waiting!
Jason
Glad to hear it!
[k]
Jason
You've watched me work the helm enough that you should know how to handle the ship yourself by now, so get to it!
[k]
2Really? Where!?
Jason
You, you idiot! Do you see anyone else on this ship twiddling their thumbs!?
[k]
Jason
Besides, you're the one who's been watching me work the helm and playing with it yourself when you thought I wasn't looking!
[k]
1G-got it!
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se adm11]
[shake 0.02 3 3 0.8]
[wt 1.4]
[seStop adm11 1.0]
[wt 1.0]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
FMandricardo
We're moving! Don't worry about beating these guys in a fight, Mash! Just focus on knocking them overboard!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Mash
Understood![sr]Yaaaaaah!
[k]
[messageOff]
[wt 0.1]
[charaMove G 0,5 0.1]
[charaMoveScale G 1.1 0.1]
[se ad7]
[wt 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[se ad85]
[fowardEffect bit_talk_14]
[wt 0.6]
[charaScale G 1.0]
[se bac11]
[se bac18]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[fowardEffectDestroy bit_talk_14]
[charaShake E 0.02 3 3 0.6]
[wt 0.8]
[charaMove E 0,-100 0.4]
[charaFadeout E 0.4]
[wt 0.3]
[se ad416]
[wt 1.0]
[seStop ad416 1.0]
[wt 0.6]
[se ad7]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 -100,0]
[charaMove E 0,0 0.4]
[wt 0.7]
[se bac6]
[effect bit_talk_h_slash01 0,0 H]
[wt 0.4]
[se ad240]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0 1]
[charaFadeout E 0]
[charaShake F 0.02 3 3 0.8]
[fowardEffect bit_talk_35]
[wt 1.5]
[charaFace F 2]
FMandricardo
Hey! That hurts, dammit!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Why you[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cueSe Battle bac52]
[fowardEffect bit_talk_Slash_white_01_L]
[wt 0.4]
[se bac14]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[charaShake E 0.03 4 4 0.8]
[wt 1.2]
[charaMove E 0,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
[charaShake A 0.02 3 3 0.4]
Jason
(Huff, huff, huff)
[k]
Jason
Dammit, I'm the captain of this ship![sr]Why am I out here swinging a damn sword!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
FMandricardo
Probably 'cause you're a Saber!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Oh for...!
[k]
[charaFace A 2]
Jason
Hey, hard to starboard![sr]You do know what starboard means, don't you!?
[k]
1Uh... Right!
[charaFace A 1]
Jason
Exactly!
[k]
2Left!
[charaFace A 14]
Jason
No, your other left! Are you trying to crash us!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
FMandricardo
Last one!
[k]
[messageOff]
[charaScale J 1.05]
[se ad171]
[wt 0.1]
[charaPut J -20,0]
[charaRoll J 25]
[charaEffect J bit_talk_h_slash01]
[wt 0.3]
[cueSe Battle bac151]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF50]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[charaFadeout F 0]
[charaShake E 0.03 4 4 0.8]
[wt 1.2]
[charaScale J 1.0]
Atlantis Border Guard
Ghh!
[k]
[messageOff]
[charaMove E 0,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[wt 1.4]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
FMandricardo
All right! Get us out of here, [%1]!
[k]
1You got it, Mandricardo!
[charaFace F 3]
FMandricardo
...[wt 0.6][charaFace F 8][sr]...Haha!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

View File

@ -0,0 +1,599 @@
03-00-05-26-4-0
[soundStopAll]
[imageSet A cut137_paris0 1]
[charaScale A 1.01]
[charaSet B 4029001 1 Achilles]
[charaSet C 2030002 1 Chiron]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[charaSet E 1038000 1 Jason]
[imageSet F cut137_paris4 1]
[charaScale A 1.01]
[imageSet G cut137_paris2 1]
[charaScale G 1.01]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 28300]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_24 0.1 0.4]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth F 5]
[charaDepth G 6]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 150,0]
[charaMove A 150,-200 0.2]
AApollo
There! There! There too!
[k]
[charaFadein F 0.1 150,-200]
[clear]
AParis
Please slow down. I'm not fast enough![sr]There are so many...
[k]
[clear]
AApollo
You can do this, Paris! I believe in you!
[k]
[clear]
AParis
O-okay!
[k]
AParis
But don't I need to cover Achilles?
[k]
[clear]
AApollo
Nope!
[k]
[charaFadein G 0.1 150,-200]
[clear]
AParis
Really!?
[k]
[clear]
AApollo
Really. You'd just be wasting your time if you tried!
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[scene 10000]
[wt 0.2]
[bgm BGM_EVENT_24 0.4 1.0]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[se ad33]
[charaPut J 1]
[charaEffect J bit_talk_kengekiall01]
[wt 1.2]
[seStop ad33 0.1]
[se bac7]
[effect bit_bolg_01y]
[wt 0.2]
[se ad32]
[flashin once 0.1 0.1 cbe600CC cbe60000]
[wt 0.1]
[effectDestroy bit_bolg_01y]
[scene 86000]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0 1]
[charaShake B 0.03 4 4 0.6]
[wt 0.8]
Achilles
Hahahahaha![sr]Is that all you've got!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Chiron
You really are strong!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Achilles
...
[k]
[messageOff]
[se ad161]
[fowardEffect bit_talk_35]
[charaShake B 0.02 3 3 0.4]
[wt 1.6]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Chiron
But you're still moving sluggishly.
[k]
Chiron
Imagine my relief at having already shot your heel.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Achilles
Heh. I'm glad you did, too.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Chiron
Huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Achilles
This pain is proof that I'm human.
[k]
Achilles
That I didn't ascend to godhood,[sr]to be like this Lostbelt version of you.
[k]
Achilles
It's proof that I'm the same person my human father had high hopes for, and that my goddess mother loved.
[k]
Achilles
Compared to such joy...
[k]
[messageOff]
[wt 0.1]
[charaFace B 5]
[se ad442]
[charaMove B 0,-2 0.1]
[wt 1.2]
Achilles
Pain is nothing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Chiron
Say what you will; I can see it in your face.[sr]You're fading.
[k]
[charaFace C 0]
Chiron
For all your boasting, your body cannot keep this up.
[k]
Chiron
You are no longer immortal, you don't have your chariot, and your position is far from ideal.
[k]
Chiron
You don't even have anyone covering for you.
[k]
Chiron
So you have to fight alone, constantly on the move,[sr]with your injured heel slowing you down.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
I told you, I'm...fine!
[k]
[messageOff]
[charaFace B 2]
[se ad7]
[charaMoveScale B 1.4 0.2]
[charaMove B 0,35 0.2]
[fadeout black 0.2]
[wait fade]
[charaFadeout B 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[se bac14]
[effect bit_bolg_02y]
[wt 0.6]
[se ad161]
[fowardEffect bit_talk_blood_splash 0,0 H]
[wt 1.2]
[effectDestroy bit_bolg_02y]
[fadeout black 0.4]
[wait fade]
[scene 86000]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.1]
[charaShake D 0.02 3 3 0.6]
[fadein black 0.4]
[wait fade]
[wt 0.6]
[charaMove D 0,-50 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Chiron
Yes, it's all very clear.
[k]
Chiron
After watching you fight so gallantly, I can tell just how great a hero you were in Proper Human History.
[k]
[charaFace C 0]
Chiron
But, unfortunately for you, I am not so sentimental as to be moved by such things.
[k]
[charaFace C 5]
Chiron
Box him in. Give him nowhere to move.
[k]
Chiron
Don't try to finish him off in one blow. His will be a death from a thousand arrowheads.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale B 1.0]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
...!
[k]
[messageOff]
[charaTalk J]
[wt 0.1]
[se bac19]
[seVolume bac19 0 0.5]
[se bac20]
[seVolume bac20 0 0.5]
[wt 0.1]
[se bac19]
[seVolume bac19 0 0.5]
[se bac20]
[seVolume bac20 0 0.5]
[wt 0.1]
[se bac19]
[seVolume bac19 0 0.5]
[se bac20]
[seVolume bac20 0 0.5]
[wt 1.0]
[charaTalk B]
[se ad7]
[charaMoveScale B 0.95 0.1]
[charaMove B 0,-10 0.1]
[wt 0.3]
[charaFace B 2]
Achilles
Cowardly bastard!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Chiron
Indeed, in this case, I'm happy to be a coward.
[k]
[charaFace C 5]
Chiron
Consider it proof of how great a threat you pose.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
...
[k]
[messageOff]
[bgmStop BGM_EVENT_24 1.0]
[wt 1.5]
[charaFace B 1]
[bgm BGM_EVENT_63 0.1]
Achilles
(Excellent. Now I've got our most cunning foe's attention entirely focused on me.)
[k]
[messageOff]
[fadeout white 0.5]
[bgm BGM_EVENT_63 0.5 0.4]
[wait fade]
[charaFadeout B 0.1]
[scene 85800]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
[effect bit_sepia01]
[wt 0.5]
[fadein white 0.5]
[wait fade]
Jason
Achilles, I want you to keep Chiron occupied and destroy his ship.
[k]
Jason
If you can't manage the latter,[sr]then just focus on the former.
[k]
Jason
Frankly, the moment we leave Chiron free to act is the moment our whole operation crashes down around us.
[k]
[charaFace E 5]
Jason
His Noble Phantasm can kill its[sr]target with only one shot.
[k]
Jason
If he goes for [%1], he could end[sr]this whole thing before it even starts.
[k]
Jason
So you need to keep him occupied. No matter what.
[k]
Jason
Be ready to take his Noble Phantasm yourself.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Achilles
That's a hell of a tall order, you know.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Jason
Course it is. I'm only giving it because I know you can do it. You're Greece's second strongest hero, after all!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Achilles
Wait. What do you mean “second”?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Jason
What, did you really think you were stronger than Heracles? Don't be an ass.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Achilles
(Sigh) All right, fine. We've got better things to do than argue now, so I'll just leave it at that.
[k]
Achilles
Okay, keep Chiron occupied and destroy his ship.[sr]Got it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Jason
And while we're on the subject...
[k]
[charaFace E 24]
Jason
[line 9].
[k]
[messageOff]
[fadeout white 0.5]
[wait fade]
[charaFadeout E 0.1]
[effectStop bit_sepia01]
[scene 86000]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[wt 0.5]
[fadein white 0.5]
[wait fade]
Achilles
Damn, it really pisses me off how accurate his predictions are turning out to be.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Chiron
...?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Achilles
Don't mind me. Just thinking out loud.
[k]
[messageOff]
[bgmStop BGM_EVENT_63 0.8]
[wt 1.0]
[bgm BGM_EVENT_24 0.1]
[charaFace B 2]
Achilles
My name is Achilles![sr]I am the strongest hero Greece has ever known!
[k]
Achilles
If your third-rate asses think you got a chance against me, then take your best shot!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]

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