fgo-game-data/ScriptActionEncrypt/91/9160050231.txt

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2021-08-17 04:06:11 +00:00
91-60-05-02-3-1
[soundStopAll]
[charaSet A 6005001 1 Jack]
[charaSet B 9002001 1 "Amakusa Shirou"]
[charaSet C 5004001 1 "Nursery Rhyme(?)"]
[charaSet D 1098181200 1 "Ms. London"]
[charaSet E 98104300 1 "Giant Ghost"]
[charaSet J 8001000 1 "Dummy Effect 1"]
[scene 10902]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.4]
[se bac6]
[fowardEffect bit_talk_ichimon01re 0,-40]
[charaShake E 0.03 2 3 0.6]
[wt 1.0]
[bgmStop BGM_EVENT_3 1.3]
[wt 0.6]
[se ad42]
[fadeout white 0.9]
[wait fade]
[fowardEffectDestroy bit_talk_ichimon01re]
[charaFadeout E 0.1]
[wt 0.1]
[fadein white 0.9]
[wait fade]
[wt 0.4]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.6 1]
[wt 1.0]
Nursery Rhyme(?)
...Aww, too bad.
[k]
[bgm BGM_EVENT_11 0.1]
Nursery Rhyme(?)
I was so sure my society would have been perfect if I had just embedded you conceptually into it as an aggressor.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Amakusa Shirou
Now I see. How very unusual.
[k]
Amakusa Shirou
I never would have thought the residual data from our combat simulations would gain consciousness and try to create its own society.
[k]
Amakusa Shirou
Maybe you inadvertently copied a strange spell or two when you made this perfect recreation of London?
[k]
Amakusa Shirou
Given how close this location is to the Clock Tower, I'm not surprised recreating it could lead to some oddities.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Nursery Rhyme(?)
I guess I'll have to choose the next place I recreate more carefully then.
[k]
[charaFace C 0]
Nursery Rhyme(?)
All right... See you later, Ms. Perpetual Victim.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jack
Bye-bye!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Nursery Rhyme(?)
...Ugh, this is so disappointing.
[k]
[messageOff]
[se ad42]
[charaSpecialEffect C enemyErasure 0,0 1.5]
[wt 0.7]
[wait charaSpecialEffect C]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_11 0.9]
[wt 1.2]
[charaPut J 0,0]
[wt 0.1]
[charaPut J 0,0]
[charaEffect J bit_talk_11]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Ms. London
Well, that's a relief.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jack
You are[line2][bgm BGM_EVENT_6 0.1]
[k]
[charaPut J 0,0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
I'm nobody, Jack. Though if I had to pick something, I suppose I'd say I'm London's conscience.
[k]
Ms. London
No matter how coarse human society's systems may be, or how inferior its character...
[k]
Ms. London
...the fact remains that everyone has at least a little conscience in them.
[k]
Ms. London
The same concept was present even in the society that that Nursery Rhyme made.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Amakusa Shirou
That still leaves a few questions unanswered though.
[k]
[charaFace B 1]
Amakusa Shirou
For example, why are you a woman?[sr]Why did you choose that particular personality?
[k]
[charaPut J 0,0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
Well...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jack
Is it because you're a mommy,[wt 0.5][charaFace A 3][sr]even if you're not our Mommy?
[k]
[charaPut J 0,0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
...You know, I like that interpretation.[sr]Yes, let's go with that.
[k]
Ms. London
I'm someone you've dreamed about.
[k]
Ms. London
Someone who loves and accepts you unconditionally, and who wouldn't hesitate to take a bullet for you if necessary.
[k]
Ms. London
Someone who, once upon a time, just might have been your Master in a Holy Grail War.
[k]
Ms. London
Yes, I think that's just a lovely dream...[sr]A Träumerei.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jack
Nn...
[k]
[charaPut J 0,0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
Now, it's time to wake up from this simulation, and go back home.
[k]
Ms. London
Will you be okay now, Jack?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jack
...Yeah. We think we'll make do.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.4]
[se ad15]
[wt 0.4]
Amakusa Shirou
Oh good, it looks like our comms are back online. This seems as good a time as any to exit the simulation then.
[k]
[charaFace B 1]
Amakusa Shirou
Farewell, Ms. London.
[k]
[messageOff]
[charaPut J 0,0]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.4]
1Goodbye!
Ms. London
Goodbye, everyone.
[k]
2Thank you for showing us the way.
Ms. London
Not at all. I'm the one who should be thanking you.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jack
...[sr]...
[k]
[charaPut J 0,0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
Oh my. What's wrong, Jack?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jack
Well, um... We think...
[k]
[charaFace A 3]
Jack
...we're really glad...we got to meet you.
[k]
Jack
Maybe we still haven't met you yet, or maybe we already did...
[k]
Jack
But now that we've met you, we...[wt 0.6][charaFace A 1][sr]On second thought, never mind that part.
[k]
Jack
We think...we're gonna try a little harder.
[k]
Jack
Goodbye, Mystery Lady.
[k]
[charaPut J 0,0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ms. London
Goodbye, Jack the Ripper. May you be happy to your final breath.
[k]
[messageOff]
[wt 0.4]
[se adm20]
[fadeout white 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[fadein white 1.0]
[wait fade]
[wt 0.8]
[fadeout black 1.5]
[bgmStop BGM_EVENT_6 1.5]
[wait fade]
[scene 10400]
[wt 1.4]
[fadein black 1.5]
[wait fade]
[wt 0.6]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jack
Um, Mommy? [bgm BGM_EVENT_2 0.1]We're sorry for what happened today.
[k]
1That's okay. How are you doing now?
[charaFace A 0]
Jack
We're not sure.
[k]
Jack
We don't really get humanity, and we don't have any reason to work hard for them.
[k]
Jack
We even think the world might be better off if they were gone.
[k]
[charaFace A 1]
Jack
But right now, we're having fun. We're happy.
[k]
[charaFace A 0]
Jack
Not to mention, if that mysterious lady is out there somewhere...
[k]
Jack
...No, even if she's gone now, and there's only traces of her left somewhere on this planet...
[k]
Jack
We think we have to do the best we can.
[k]
1Thanks, Jack.
[charaFace A 1]
Jack
You're welcome, Mommy!
[k]
2Then let's all do our best together, okay?
[charaFace A 1]
Jack
Yeah... Yeah, let's![sr]We promise we'll try really, really hard!
[k]
Jack
So, maybe...we can still dream together too! Okay, Mommy?
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.2]
[bgmStop BGM_EVENT_2 1.2]
[wait fade]
[scene 10000]
[charaFadeout A 0.1]
[wt 0.1]
[fadein black 1.2]
[wait fade]
[bgm BGM_EVENT_45 0.1]
...When one person kills another, that person is indelibly marked with sin.
[k]
In that sense, she has long been a grave sinner, and always will be.
[k]
But you can also look at it this way.
[k]
Now that those victims have all come together as a single entity in the form of Jack the Ripper...
[k]
...they've finally been given the right to dream.
[k]
As she nods off by the young [&man's:woman's] side,[sr]she can hear happy, peaceful music playing nearby.
[k]
The kind of music...[wt 0.5]that children dream about.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_45 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]