fgo-game-data/ScriptActionEncrypt/03/0300120920.txt

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2024-05-13 08:05:49 +00:00
03-00-12-09-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098231810 1 "Xu Fu"]
[charaSet C 1098123210 1 Goredolf]
[charaSet D 1035001 1 Diarmuid]
[charaSet E 1098235000 1 Kadoc]
[charaSet F 1098234210 1 Saber-Class]
[charaSet G 1098234310 1 Archer-Class]
[charaSet H 1098234410 1 Lancer-Class]
[charaSet I 1098234710 1 Assassin-Class]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[sceneSet O 153700 1]
[imageSet X back10000 1]
[charaFilter X silhouette FF000080]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[scene 131400]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Come to think of it... Ms. Xu.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Hm?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
As a matter of interest, I must inquire: Did you ever succeed in finding the elixir of immortality?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 28]
[charaFadein B 0.1 1]
Xu Fu
Oh. Uh... I think maybe? Or maybe not? Or maybe it didn't really matter either way?
[k]
1Didn't matter?
[charaFace B 18]
Xu Fu
A[messageShake 0.05 4 3 0.3]h!
[k]
Xu Fu
Can you please forget I just said that? On the off chance Emperor Qin Shi Huang gets summoned, I don't want this coming back to bite me!
[k]
[charaFace B 1]
Xu Fu
Then again, maybe it's okay, since I doubt they'd get summoned to this Singularity anyway!
[k]
[charaFace B 21]
Xu Fu
...They won't, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Diarmuid
Hahaha. Forgive me for interrupting...
[k]
Diarmuid
...but we're almost to the Tower of Xanten.
[k]
Diarmuid
It's an observation tower located right between the Revenge Realm and the Righteous Realm.
[k]
Diarmuid
Of course, the sky hasn't turned red yet, so that means we're still in the Righteous Realm.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
Red sky? Huh?
[k]
1Oh, yeah. The sky did actually turn red there.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
The Revenge Realm dyes the sky red to demarcate its domain and demonstrate its vengeful spirit.
[k]
[charaFace B 16]
Xu Fu
It's their way of telling outsiders, “This's my territory. Trespass and die.”
[k]
[charaFace B 30]
Xu Fu
...You know, since land can't actually talk.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Mr. Ua Duibhne, would you be so kind as to tell us more about what this mission entails?
[k]
Holmes
I believe we were told to gauge the enemy's strength?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
That's right. We learned a small battalion had been stationed here not too long ago.
[k]
Diarmuid
Our objective is to find out what kind of Servants are in it.
[k]
[charaFace D 1]
Diarmuid
Of course, depending on the situation, we may also decide to eliminate them.
[k]
1How small is “small” in this case?
[charaFace D 0]
Diarmuid
About ten to twelve Servants or so. They do outnumber us a bit...
[k]
Diarmuid
...but we should be able to handle them just fine, as I'm told they're all no more than Phantom Spirit-level Servants.
[k]
Diarmuid
So now, we just have to decide what our first move will be.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Kadoc
A tower, huh?
[k]
[messageOff]
[se ad184]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_77 1.0]
[seStop ad184 1.6]
[wait wipe]
[charaFadeout E 0.1]
[scene 153700]
[charaScale O 1.4]
[charaFadein O 0.1 0,-200]
[wt 1.5]
[charaMove O 0,-420 5.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_5 0.1]
[wt 5.0]
[charaFadeout O 1.0]
[wt 1.5]
1Never seen a tower like that before.
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Xu Fu
Same here. It's a little big for a lookout tower.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Holmes
Hmm... Fascinating.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Did you figure something out?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
Not from the exterior alone, no. We'll have to make our way inside first.
[k]
[charaFace A 5]
Holmes
...Shh.
[k]
[messageOff]
[bgm BGM_EVENT_5 0.6 0.5]
[wipeout rectangleStripLeftToRight 0.6 1]
[wait wipe]
[charaFadeout A 0.1]
[charaScale O 1.2]
[charaFadein O 0.1 100,-200]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 3]
[charaDepth G 5]
[charaDepth H 4]
[charaDepth I 6]
[charaDepth X 7]
[charaDepth O 1]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.6 1]
[wait wipe]
[wt 0.5]
[se ad60]
[se ad984]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.4 0,0]
[charaFadeinFSL G 0.4 -350,0]
[charaFadeinFSR H 0.4 350,0]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.8]
[cueSe SE_21 21_ad1066]
[wt 0.1]
[cueSeStop 21_ad1066 1.2]
[charaMove F -100,0 0.4]
[charaMoveFSL G -450,0 0.4]
[charaMoveFSR H 250,0 0.4]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[charaFadeout H 0.4]
[wt 1.6]
[charaFadeout O 0.6]
[bgm BGM_EVENT_5 0.6 1.0]
[wt 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
I see they have patrols out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
I don't see any lookouts standing watch outside...but they have to have at least a few somewhere.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Holmes
We can safely assume there are Assassins about, hiding themselves with Presence Concealment.
[k]
[charaFace A 5]
Holmes
Probably two...no, three of them. And if I were in charge of where they were stationed...
[k]
Holmes
...I'd post one on either side of the doors and another behind the first two.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Xu Fu
Then I'll try drawing them out of hiding.
[k]
Xu Fu
Now that you've narrowed down the field of possibilities, I should be able to use an effective Taoist art.
[k]
[messageOff]
[charaFace B 0]
[fowardEffect bit_talk_taoism 0,-50]
[cueSe SE_21 21_ade669]
[wt 0.8]
[wt 1.0]
Xu Fu
I'll also put up a soundproofing Bounded Field while I'm at it.
[k]
Xu Fu
If we're lucky, we'll be able to make it into the tower without anyone noticing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Diarmuid
Amazing. We're lucky to have you with us, Lady Xu Fu.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Xu Fu
As long as you appreciate it.[wt 0.7][charaFace B 0][sr]Okay, is everyone ready?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Diarmuid
Ready.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Holmes
Indeed.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.5]
1All set.
Xu Fu
Good.
[k]
[charaFace B 6]
Xu Fu
Motion forbidden, spirit enlightened, body pacified. Then add a dash of tongue twisting and silencing.
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade669]
[effect bit_talk_taoism]
[wt 1.6]
[cueSeStop 21_ade669 0.1]
[se ad567]
[seVolume ad567 0 0.6]
[charaScale X 1.5]
[charaPut X 0,-200]
[charaFadeTime X 0.4 0.8]
[wt 0.2]
[charaPut I 1]
[charaTalk I]
[charaFace I 0]
[se ad598]
[charaSpecialEffect I wipeTimeRe 0 1.0 0 0.2]
[charaFadeout X 0.4]
[wt 1.0]
[charaShake I 0.01 2 2 0.5]
Assassin-Class
Wha...!? Enemies!? But...I can't move!
[k]
Assassin-Class
Enemy attack! Enemy attack![sr]...D-dammit! They can't hear me, either!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Diarmuid
I am Diarmuid Ua Duibhne of the Knights of Fianna! Have at you!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Xu Fu
I'll just stay anonymous if it's all the same to you, thanks!
[k]
1Charles the Great's commandos, charge!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Kadoc
You're actually telling them who you are? Then at least get your stories straight!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Holmes
Hahaha. All right then, let's take care of them, shall we?
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]