fgo-game-data/ScriptActionEncrypt/03/0300121750.txt

286 lines
4.1 KiB
Plaintext
Raw Normal View History

2024-05-13 08:05:49 +00:00
03-00-12-17-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242700 1 Moriarty]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 1098124510 1 "Transmission Dummy"]
[charaSet E 1098227500 1 Enemy]
[charaPut D 1200,1200]
[charaEffect D bit_talk_10_LowLevel]
[wt 0.4]
[se ad578]
[wt 1.5]
[seStop ad578 2.0]
[scene 153501]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Good grief. Zhang Jue is deadly serious about security in this place, isn't he?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I expected as much.
[k]
Kadoc
I'm surprised you managed to get that trick door open so easily, though. It looked complex.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Me, too.
[k]
Mash
It's very impressive how you managed to pick the right answer from 6.4 quintillion possible combinations almost instantly.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
What can I say? I'm just that good.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
This probably goes without saying, but you were going so fast, it looked like you were cheating.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
That's because I was!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Hey, as long as you got the door open, I don't care how you did it. Come on, Moriarty.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Moriarty
Perhaps a rousing cheer would help spur us on?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Save that shit for when [%1]'s around.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Mash
That is Senpai's style...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Oh, all right.
[k]
[messageOff]
[se ad60]
[seStop ad60 1.5]
[se ad311]
[seStop ad311 1.5]
[bgm BGM_EVENT_70 1.0 0.4]
[wipeout leftToRight 1.0 1]
[wait wipe]
[scene 141400]
[charaFadeout A 0.1]
[wt 0.7]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein rightToLeft 1.0 1]
[wait wipe]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
...Do you know what's being kept here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Moriarty
There are few things I don't know, but unfortunately, this is one of them.
[k]
Moriarty
That said, the fact that Zhang Jue didn't want Kriemhild to find out about this does narrow it down considerably.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
That so?
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[charaTalk A]
[se ad526]
[wt 0.4]
[charaFace B 5]
[wt 1.4]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Oho. A wyvern... I mean, a Soul Eater. No, wait, it's not that either.
[k]
Moriarty
Well, whatever this Demonic Beast is, it's certainly imposing. Don't you agree, Kadoc?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Let's just say that right now, I'm glad you're here with me.
[k]
Kadoc
I really didn't think the security would be this tight...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Moriarty
All right, let's go crush it mathematically, shall we!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
How the actual hell do you do that!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Moriarty
By defeating it in thirty seconds or less!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]