fgo-game-data/ScriptActionEncrypt/03/0300092020.txt

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2023-06-20 08:05:37 +00:00
03-00-09-20-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1049000 1 "Senji Muramasa"]
[charaSet B 5021000 1 "Grímr the Sage"]
[charaSet C 1098231110 1 "Tam Lin Lancelot"]
[charaSet D 98016000 1 "Round Table Army Soldier"]
[charaSet E 98016000 1 "Round Table Army Soldier"]
[charaSet F 1098209710 1 "Queen's Army Knight"]
[charaSet G 1098209710 1 "Queen's Army Knight"]
[scene 120300]
[se ad726]
[seVolume ad726 0 0]
[se adm24]
[seVolume adm24 0 0]
[wt 0.1]
[pictureFrame cut063_cinema]
[bgm BGM_EVENT_80 1.5 1.0]
[seVolume adm24 1.5 0.5]
[seVolume ad726 1.5 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaDepth D 4]
[charaDepth E 5]
[charaDepth F 2]
[charaDepth G 3]
[charaFace D 2]
[charaFace F 0]
[charaFadein D 0.4 350,-50]
[charaFadein F 0.4 -350,-50]
[charaMove D 150,-50 0.3]
[charaMove F -150,-50 0.3]
[wt 0.2]
[effect bit_talk_14]
[se ad32]
[se ad170]
[charaShake D 0.03 4 5 0.4]
[charaShake F 0.03 5 4 0.4]
[wt 0.3]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaFace E 5]
[charaFace G 0]
[charaFadein E 0.4 350,-50]
[charaFadein G 0.4 -350,-50]
[charaMove E 150,-50 0.3]
[charaMove G -150,-50 0.3]
[wt 0.1]
[effect bit_talk_14]
[se ad809]
[wt 0.1]
[charaShake E 0.03 4 4 0.4]
[charaShake G 0.03 4 4 0.4]
[charaMove E 250,-50 0.2]
[charaMove G -250,-50 0.2]
[wt 0.3]
[charaMove E 150,-50 0.2]
[charaMove G -150,-50 0.2]
[wt 0.1]
[effect bit_talk_14]
[se ad810]
[charaShake E 0.03 4 4 0.4]
[charaShake G 0.03 4 4 0.4]
[charaMove E 250,-50 0.2]
[charaMove G -250,-50 0.2]
[wt 0.2]
[seStop ad810 0.2]
[wt 0.2]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout E 0.1]
[charaFadeout G 0.1]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.2]
[charaFace D 5]
[charaFace F 0]
[charaFadein D 0.4 350,-50]
[charaFadein F 0.4 -350,-50]
[charaMove D 150,-50 0.3]
[charaMove F -150,-50 0.3]
[wt 0.25]
[effect bit_talk_14]
[se ad1013]
[charaShake F 0.03 4 4 0.4]
[charaMove F -300,-50 0.2]
[wt 0.6]
[charaMove F -150,-50 0.2]
[wt 0.15]
[effect bit_talk_14]
[se ad1014]
[charaShake D 0.03 4 4 0.4]
[charaMove D 300,-50 0.2]
[wt 0.4]
[fadeout black 0.6]
[seVolume ad726 0.6 0.4]
[seStop adm24 0.6]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout F 0.1]
[pictureFrame]
[wt 0.8]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaPut A 1]
[se ad223]
[charaEffect A bit_talk_quickmove]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaSpecialEffect A appearanceReverse 1 0.3]
[wt 0.4]
Senji Muramasa
Tch. I was hoping I could charge in[sr]during this decoy operation...
[k]
Senji Muramasa
But these walls are just bizarre! They're hot, cold, slippery, and repellent all at the same time!
[k]
Senji Muramasa
It's almost like they're alive, the way they adapt to whatever I throw at 'em! Dammit!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Grímr the Sage
Camelot's walls are modeled after Orkney's! They've got thousand-year old live oak trees propping them up on the inside!
[k]
Grímr the Sage
Don't bother trying to destroy them! They'll just regenerate instantly! It'd be faster to just pry open the east gate!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Senji Muramasa
We don't got tools for somethin' like that! No choice but to hold our ground here!
[k]
[charaFace A 0]
Senji Muramasa
No, wait, hang on. You're a Caster, right, blue guy? Can you make us a platform we can use to scale the walls!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Grímr the Sage
Oh! An oak platform to counter an oak wall, huh?[sr]Good idea! I'll grow one right now!
[k]
[charaFace B 5]
Grímr the Sage
...Aw crap. Looks like your brilliant idea was a little late, red guy! Look, up there!
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[seStop ad726 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ad1097]
[seVolume 21_ad1097 0 0]
[seVolume 21_ad1097 1.0 0.2]
[wt 1.0]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Senji Muramasa
...![sr]I know that sound!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad695]
[seVolume ad695 0 0.3]
[cueSe SE_21 21_ade546]
[se ade8]
[seVolume ade8 0 0.3]
[wt 1.5]
[effect bit_talk_mgn_light]
[se ad696]
[seVolume ad696 0 0.6]
[se ade393]
[seVolume ade393 0 0.3]
[wt 0.3]
[se ad914]
[effect bit_talk_impactlanding]
[se ad322]
[shake 0.05 3 3 3.0]
[wt 1.5]
[seStop ade393 3.0]
[wt 2.5]
[se ade321]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.6 1]
[wt 0.8]
[bgm BGM_EVENT_24 0.1]
Tam Lin Lancelot
...Just two Servants? This must be the decoy. Too bad.
[k]
[charaFace C 7]
Tam Lin Lancelot
But at least you two should be worthy opponents. And since we've met, we can skip the introductions.
[k]
Tam Lin Lancelot
We can finally pick up where we left off at Sheffield and the pit.
[k]
Tam Lin Lancelot
This time, I'll make sure I finish you both off properly, now that I know how resilient Servants can be.
[k]
Tam Lin Lancelot
Muramasa, I'll cut you into horizontal sections, and Grímr into vertical ones. Doesn't that sound nice, since you're such good friends?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth B 4]
[charaDepth A 6]
[charaFace B 4]
[charaFace A 13]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR A 0.1 2]
[wt 1.4]
[charaTalk depthOff]
[charaTalk on]
[charaFace A 15]
Senji Muramasa
Friends!? I hardly know this kid! If you wanna slice and dice him, you go right ahead!
[k]
[messageOff]
[charaTalk B]
[cueSe SE_21 21_ade580]
[wt 0.1]
[charaCrossFade B 5021001 2 0.6]
[wt 0.5]
[cueSeStop 21_ade580 0.2]
[wait charaCrossFade B]
[wt 0.6]
Grímr the Sage
Nobody asked you! Come on, Muramasa, let's show her what we can really do! 'Course, if you wanna let her chop you into Servant chunks, I won't stop you!
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Tam Lin Lancelot
There, you see? You are friends. You think alike. That makes this even more worth it.
[k]
Tam Lin Lancelot
Finding a good rival is hard, especially when you're one of the strongest creatures ever to exist. Like me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Grímr the Sage
That so? Then you'd better come at us with everything you've got, too. You still haven't fought at your full strength, right?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Tam Lin Lancelot
You bet I will! It would be a waste to hold anything back against you two!
[k]
Tam Lin Lancelot
My name is Tam Lin Lancelot! Prepare to be sliced to ribbons, you ridiculous Divine Spirits of Proper Human History!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]