fgo-game-data/ScriptActionEncrypt/91/9170080110.txt

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2020-06-01 18:54:42 +00:00
91-70-08-01-1-0
[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 98002000 1 Fou]
[charaSet C 7008001 1 Beowulf]
[charaSet D 98006000 1 Grendel]
[charaSet E 9001001 1 Jeanne]
[charaSet F 1005001 1 Nero]
[charaSet G 4003001 1 Drake]
[charaSet H 98016000 1 "Soldier A"]
[scene 20802]
[fadein black 2.0]
[wait fade]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
Beowulf
Anomaly during summons?
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
Yes...
[k]
[charaFace A 0]
Mash
The Doctor says that when you were summoned, there was a disturbance during this era in this spot.
[k]
Mash
That might be the reason why you can't unlock your second Noble Phantasm.
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Beowulf
Something else was summoned at the same time...[sr]The answer's simple.
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
So[line 2]you think it's Grendel?
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Beowulf
No doubt. I can't think of anything besides him[sr]that could influence the summoning process.
[k]
[wt 0.4]
[charaFace C 4]
Beowulf
It's true there are nameless fire dragons out there...
[k]
[charaFace C 0]
Beowulf
But Grendel was the only monster with such fierce hate and glory in my life.
[k]
[charaFace C 4]
Beowulf
He was an evil creature who played with people's lives.
[k]
Beowulf
The kind of evil that reveled in the meaningless slaughter[sr]of people trapped in their dwellings.
[k]
Beowulf
I can understand fights over territory,[sr]or animals just fighting for survival.
[k]
Beowulf
But[line 2]Grendel had both reason and intellect[sr]and was simply evil.
[k]
Beowulf
That's why his very existence...[sr]is far more of a threat to me than that of a fire dragon.
[k]
Beowulf
Fire dragons are passive as long as you leave their treasure alone. But Grendel's a twisted monster who revels in evil.
[k]
[charaFace C 0]
Beowulf
If he revived as a side-effect of my summoning[line 2][sr]I gotta kill him.
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
...Then let's go. The last response was[sr]in the old castle up ahead.
[k]
Mash
If you take a look at it, maybe you'll figure something out.
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Beowulf
Okay.[sr]Let's go, Master.
[k]
Beowulf
There are some things that shouldn't exist in this world.[sr]Grendel is one of them.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[scene 20405]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.4 1]
Mash
It's[line 2]deserted.[sr]Not a soul to be seen.
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Beowulf
I can smell blood.[sr]It seems we missed our chance.
[k]
[messageOff]
[wipeout leftToRight 1.0 1]
[wait wipe]
[charaFadeout C 0.1]
[wt 0.5]
[scene 20522]
[wipein rightToLeft 1.0 1]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 1]
Mash
Ugh...
[k]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Beowulf
Mash, can you tell? Looks like every last human in this castle was slaughtered.
[k]
[charaFace C 5]
Beowulf
...Damn.[sr]This isn't good.
[k]
Beowulf
The more human flesh he consumes, the more powerful and evil he gets. We have to crush him before he attains his perfect form.
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
But, where is he[line 2]?
[k]
[wt 0.7]
[messageOff]
[bgmStop BGM_EVENT_5 0.1]
[charaTalk C]
[se ad46]
[wait se ad46]
[wt 0.7]
[se ad46]
[wait se ad46]
[wt 0.7]
[charaFadeout A 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[bgm BGM_EVENT_3 0.1]
Beowulf
Something's close![sr]Mash, prepare for battle!
[k]
[messageOff]
[charaTalk A]
[se ad19]
[wait se ad19]
[wt 0.4]
[charaFadeout C 0.1]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
It's coming!
[k]
[messageOff]
[fadeout black 0.5]
[wt 0.4]
[bgmStop BGM_EVENT_3 0.1]
[wait fade]
[soundStopAll]
[end]