1042 lines
16 KiB
Plaintext
1042 lines
16 KiB
Plaintext
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$94-03-66-11-1-0
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[soundStopAll]
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[charaSet A 4032000 1 Reines]
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[charaSet B 6039000 1 Gray]
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[charaSet C 9008000 1 Astraea]
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[charaSet D 5011001 1 Babbage]
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[charaSet E 5019001 1 "El-Melloi II"]
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[charaSet F 6015001 1 Kerry]
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[charaSet G 6005001 1 Jack]
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[charaSet H 7028000 1 Bunyan]
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[charaSet I 1098164800 1 "Gray sans Add"]
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[charaScale H 2.2]
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[charaDepth B 2]
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[charaDepth I 1]
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[scene 74100]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Reines
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All right, I think that should[sr]be just about enough scraps...
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[k]
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[charaFace A 0]
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@Reines
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...but I can already tell from here that the automata and ghosts are getting uncomfortably close.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Astraea
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There certainly are a lot of them, aren't there.[sr]So what is it you're planning to do, Gray?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Gray
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Well, like Mr. Babbage said,[sr]that Rhongomyniad is a fake.
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[k]
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@Gray
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Whoever's behind all this probably took the[sr]image of it from [%1]'s memories...
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[k]
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@Gray
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...and fashioned it into an impenetrable[sr]stronghold to hide out in.
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[k]
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@Gray
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But since it's still based on an image of the real Rhongomyniad, I should be able to interfere with it at least a little.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@El-Melloi II
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Imitative magecraft. One of the basic principles of[sr]all magecraft is that like affects like.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Gray
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Right! Okay, I'm going to use the magical[sr]energy from all the scraps we collected!
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[k]
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[charaFace B 9]
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@Add
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Heeheehee, we really gotta concentrate for this one!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_62 1.0]
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[charaTalk off]
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[charaFace I 5]
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[charaFadein I 0.4 1]
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[wt 0.5]
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[charaFadeout B 0.7]
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[se ad442]
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[wt 1.7]
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[charaTalk on]
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[charaTalk I]
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[bgm BGM_EVENT_82 0.1]
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[se ade11]
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[seVolume ade11 0 0.6]
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[effect bit_talk_starshine -35,-5]
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[wt 0.1]
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[effect bit_talk_starshine 20,0]
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[wt 0.2]
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[effect bit_talk_starshine 0,50]
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[wt 0.8]
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[se ad39]
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[effect bit_talk_lightning_02t]
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[fowardEffect bit_talk_21]
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[wt 1.0]
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[seStop ad39 0.7]
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[se ad302]
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[backEffect bit_talk_charge_blu]
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[wt 2.5]
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[se ad85]
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[flashin once 1.0 0.4 FFFFFF80 00000000]
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[fadeout white 1.0]
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[bgm BGM_EVENT_82 1.0 0.5]
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[wait fade]
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[fowardEffectStop bit_talk_21]
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[effectStop bit_talk_lightning_02t]
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[backEffectStop bit_talk_charge_blu]
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[charaFadeout I 0.1]
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[scene 74401]
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[wt 2.0]
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[fadein white 1.0]
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[bgm BGM_EVENT_82 1.0 1.0]
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[wait fade]
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[wt 1.5]
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[cameraMove 1.0 100,-100 1.4]
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[wt 1.5]
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[backEffect bit_talk_06_blue -100,150]
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[wt 1.0]
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[se ad14]
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[shake 0.05 3 3 0]
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[wt 0.5]
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[se ad474]
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[flashin once 0.2 0.2 FFFFFF80 00000000]
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[wt 0.5]
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[flashin once 0.2 0.2 FFFFFF80 00000000]
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[wt 1.5]
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[flashin once 1.0 0.4 FFFFFF80 00000000]
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[seStop ad474 1.0]
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[wt 1.0]
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[seStop ad14 0.5]
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[seStop ad153 0.5]
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[shakeStop]
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[backEffectStop bit_talk_06_blue]
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[scene 74402 0.8]
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[wt 3.0]
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[fadeout black 0.3]
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[wait fade]
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[cameraHome 0.1]
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[scene 74100]
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[wt 0.1]
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[fadein black 0.3]
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[wait fade]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Reines
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She did it! The Rhongomyniad's outer shell has cracked, and there's a crystal staircase leading up to the top!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 5]
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[charaFadein I 0.1 1]
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@I:Gray
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This was the best I could do on short notice, but we should still be able to use it to reach the interior.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Astraea
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In that case, I'd better go[sr]all out right from the start.
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[k]
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[messageOff]
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[se ad632]
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[charaEffect C bit_talk_charge_blu]
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[wt 2.0]
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[se ad29]
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[seStop ad632 2.0]
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[charaChange C 9008001 0 fade 1.0]
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[wait charaChange C]
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[charaEffectStop C bit_talk_charge_blu]
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[wt 1.5]
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@Astraea
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I don't see any point in holding back now[sr]that we've come this far, after all.
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[k]
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@Astraea
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What about you, El-Melloi II?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@El-Melloi II
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I'm afraid this is as far as I go. Zhuge Liang's Spirit Origin still hasn't recovered, so I'd only slow the rest of you down.
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[k]
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@El-Melloi II
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But I have every confidence that my adoptive sister and apprentice will be just as capable in my stead, if not more so.
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[k]
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[charaFace E 2]
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@El-Melloi II
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All right, Master, get going!
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[k]
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?1:On it!
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?!
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[messageOff]
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[se ad59]
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[fadeout black 1.0]
|
|||
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[bgm BGM_EVENT_82 1.0 0.5]
|
|||
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[wait fade]
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|
|||
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[seStop ad59 1.0]
|
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[wt 1.0]
|
|||
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|||
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[charaFace E 0]
|
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[charaPut E 0,-50]
|
|||
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[pictureFrame cut063_cinema]
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|
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[fadein black 1.0]
|
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[bgm BGM_EVENT_82 1.0 1.0]
|
|||
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[wait fade]
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|
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[wt 0.7]
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[charaFace E 1]
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[wt 1.0]
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[se ad95]
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[seStop ad95 1.5]
|
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[charaMove E 50,-50 0.5]
|
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[charaFadeout E 0.4]
|
|||
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[wt 2.0]
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|||
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|
|||
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[fadeout black 1.0]
|
|||
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[bgmStop BGM_EVENT_82 1.0]
|
|||
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[wait fade]
|
|||
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|
|||
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[charaFadeout E 0.1]
|
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[wt 0.5]
|
|||
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[seStop ad184 0.5]
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|||
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|
|||
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[scene 73900]
|
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[wt 1.5]
|
|||
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|
|||
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[fadein black 1.0]
|
|||
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[wait fade]
|
|||
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|
|||
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[bgm BGM_EVENT_80 0.1]
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|||
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 0,-50]
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[se ad67]
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[wt 0.5]
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[seStop ad67 0.7]
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[wt 0.4]
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@Babbage
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I'm going to stay here and protect my people. Now is the time to make use of all the security devices I installed throughout my kingdom!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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|||
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|||
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[charaTalk E]
|
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[charaFace E 0]
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[charaFadein E 0.1 0,-50]
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@El-Melloi II
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You're a strange man, Babbage.
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[k]
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@El-Melloi II
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You acknowledge that this impossible dream needs to be nipped in the bud, yet you're still determined to protect it to the very end.
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[k]
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|
|||
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[charaFadeout E 0.1]
|
|||
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[wt 0.1]
|
|||
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|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
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[charaFadein D 0.1 0,-50]
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|||
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|
|||
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@Babbage
|
|||
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Of course. This dream may be impossible,[sr]but the people living within it are very real.
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|||
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[k]
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|||
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@Babbage
|
|||
|
Thus, as a Heroic Spirit sworn to keep humanity safe, it is my duty to protect them until the dream comes to an end.
|
|||
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[k]
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|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 1]
|
|||
|
[charaFadein E 0.1 0,-50]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
Well said. I may not be much help in battle,[sr]but I'll offer my tactical expertise to assist you.
|
|||
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[k]
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|||
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|
|||
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[messageOff]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[se ad73]
|
|||
|
[charaPut F 0,-50]
|
|||
|
[charaEffect F bit_talk_quickmove]
|
|||
|
[charaSpecialEffect F appearanceReverse 1 0.25]
|
|||
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[wt 0.4]
|
|||
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|
|||
|
@Kerry
|
|||
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I'll help too.
|
|||
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[k]
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|||
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|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 0,-50]
|
|||
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|
|||
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@El-Melloi II
|
|||
|
Are you sure?
|
|||
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[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
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[charaFadein F 0.1 0,-50]
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|||
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|
|||
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@Kerry
|
|||
|
It's what my client wanted.[sr]...Say, have we met before?
|
|||
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[k]
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|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
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[charaFadein E 0.1 0,-50]
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|||
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|||
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@El-Melloi II
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|||
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No, I'm quite sure we haven't. And, frankly,[sr]if we have, that is not important at the moment.
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|||
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[k]
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|||
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|
|||
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[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
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|
|||
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[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
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[charaFadein F 0.1 0,-50]
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|||
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|
|||
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@Kerry
|
|||
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Yes, that is true. All right, tactician,[sr]I'll be counting on your help out there.
|
|||
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[k]
|
|||
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|
|||
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[messageOff]
|
|||
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|
|||
|
[fadeout black 0.4]
|
|||
|
[bgm BGM_EVENT_80 0.4 0.5]
|
|||
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[wait fade]
|
|||
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|
|||
|
[charaFadeout E 0.1]
|
|||
|
[charaFadeout F 0.1]
|
|||
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|
|||
|
[scene 72800]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaSet C 5004002 1 "Nursery Rhyme"]
|
|||
|
[charaSet D 1098166100 1 "Masked Ghost"]
|
|||
|
[charaSet E 1098166100 1 "Masked Ghost"]
|
|||
|
[charaSet F 1098165800 1 "Antique Automata"]
|
|||
|
[charaSet I 7006001 1 Kintoki]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein black 0.4]
|
|||
|
[bgm BGM_EVENT_80 0.4 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 0,-20]
|
|||
|
[wt 0.2]
|
|||
|
[se ad21]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ad28]
|
|||
|
[seStop ad28 0.5]
|
|||
|
[effect bit_talk_throwing 0,0 V]
|
|||
|
[wipeFilter cinema 0.5 0]
|
|||
|
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
|||
|
[se bac17]
|
|||
|
[charaShake D 0.05 3 3 0.5]
|
|||
|
[wt 0.5]
|
|||
|
[wipeOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad42]
|
|||
|
[charaSpecialEffect D enemyErasure 1 1.5]
|
|||
|
[wait charaSpecialEffect D]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth D 1]
|
|||
|
[charaDepth E 2]
|
|||
|
[charaDepth F 3]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFace F 0]
|
|||
|
|
|||
|
[se ad21]
|
|||
|
[charaFadein D 0.4 -350,-20]
|
|||
|
[wt 0.3]
|
|||
|
[charaFadein E 0.4 350,-20]
|
|||
|
[wt 0.3]
|
|||
|
[se ad66]
|
|||
|
[charaFadein F 0.4 0,-170]
|
|||
|
[wt 0.4]
|
|||
|
[seStop ad66 0.4]
|
|||
|
[wt 1.7]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 1]
|
|||
|
[charaFadein C 0.4 0,-50]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
@Nursery Rhyme
|
|||
|
Monsters and dollies and ghosts, oh my!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 1]
|
|||
|
[charaFadein G 0.4 0,-50]
|
|||
|
|
|||
|
@Jack
|
|||
|
Oh boy, so many friends to dismember!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wipeout rectangleStripUpToDown 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 8]
|
|||
|
[charaFadein H 0.1 0,10]
|
|||
|
|
|||
|
[scene 28304]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[wipein rectangleStripDownToUp 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
@Bunyan
|
|||
|
Yay! It's like an all-you-can-squish buffet!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wipeout rectangleStripDownToUp 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
|
|||
|
[scene 72800]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[wipein rectangleStripUpToDown 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 -256,-20]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 256,-20]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ad64]
|
|||
|
[se bac138]
|
|||
|
[effect bit_talk_12_yellow_L -250,-30]
|
|||
|
[charaShake D 0.05 3 3 0.5]
|
|||
|
[se ad63]
|
|||
|
[seStop ad63 1.0]
|
|||
|
[wipeFilter cinema 0.5 0]
|
|||
|
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
|
|||
|
[effect bit_talk_lightning_03g -210,50]
|
|||
|
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[se bac138]
|
|||
|
[effect bit_talk_12_yellow_R 250,-30]
|
|||
|
[charaShake E 0.05 3 3 0.5]
|
|||
|
[se ad63]
|
|||
|
[seStop ad63 1.0]
|
|||
|
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
|
|||
|
[effect bit_talk_lightning_03g 230,50]
|
|||
|
|
|||
|
[seStop ad64 0.5]
|
|||
|
[wt 0.8]
|
|||
|
[wipeOff]
|
|||
|
|
|||
|
[se ad42]
|
|||
|
[charaSpecialEffect D enemyErasure 1 1.5]
|
|||
|
[charaSpecialEffect E enemyErasure 1 1.5]
|
|||
|
[wait charaSpecialEffect D]
|
|||
|
[wait charaSpecialEffect E]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 1]
|
|||
|
[charaFadein I 0.4 0,-50]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
@Sakata Kintoki
|
|||
|
I like that! This is a truly golden party![sr]I could do this all night!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[fadeout black 0.4]
|
|||
|
[bgm BGM_EVENT_80 0.4 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
|
|||
|
[scene 73200]
|
|||
|
|
|||
|
[charaSet C 1002000 1 Queen]
|
|||
|
[charaSet E 1098165400 1 Shakespeare]
|
|||
|
[charaSet F 1098165800 1 "Antique Automata"]
|
|||
|
[charaSet G 1098165800 1 "Antique Automata"]
|
|||
|
[charaSet H 1098165800 1 "Antique Automata"]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein black 0.4]
|
|||
|
[bgm BGM_EVENT_80 0.4 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.4 0,-50]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
@Queen
|
|||
|
I am surprised it is so quiet here. I would have thought there would be far more commotion, yet the partygoers are carrying on as if nothing is happening.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.4 0,-50]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
That is because these fine patchwork people know how best to live their lives!
|
|||
|
[k]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
All the world's a stage, and all[sr]the men and women merely players!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[se ad21]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.4 0,-20]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se bac25]
|
|||
|
[wt 0.3]
|
|||
|
[se bac25]
|
|||
|
[fowardEffect bit_shot_01]
|
|||
|
[wipeFilter cinema 0.5 0]
|
|||
|
[flashin once 0.1 0.3 CC3300AF CC330000]
|
|||
|
[wt 0.1]
|
|||
|
[flashin once 0.1 0.3 CC3300AF CC330000]
|
|||
|
|
|||
|
[charaShake D 0.05 3 3 0.5]
|
|||
|
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[fowardEffectStop bit_shot_01]
|
|||
|
|
|||
|
[wipeOff]
|
|||
|
|
|||
|
|
|||
|
[se ad42]
|
|||
|
[charaSpecialEffect D enemyErasure 1 1.5]
|
|||
|
[wait charaSpecialEffect D]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 0,-50]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
There are only so many monsters making their way towards this patchwork. The two of us should be able to see to them quite readily.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFace H 0]
|
|||
|
|
|||
|
[se ad66]
|
|||
|
[charaFadein F 0.4 0,-50]
|
|||
|
[wt 0.2]
|
|||
|
[charaFadein G 0.4 256,-50]
|
|||
|
[wt 0.2]
|
|||
|
[charaFadein H 0.4 -256,-50]
|
|||
|
[seStop ad66 0.4]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[effect bit_talk_kengekiall02]
|
|||
|
[wt 0.1]
|
|||
|
[se bac6]
|
|||
|
[wt 0.4]
|
|||
|
[se bac7]
|
|||
|
[charaShake F 0.05 3 3 1.0]
|
|||
|
[charaShake G 0.05 3 3 1.0]
|
|||
|
[charaShake H 0.05 3 3 1.0]
|
|||
|
[wipeFilter cinema 0.5 0]
|
|||
|
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
|||
|
[wt 0.2]
|
|||
|
[se bac14]
|
|||
|
[wt 0.7]
|
|||
|
[wipeOff]
|
|||
|
|
|||
|
[charaMove F 0,-100 1.0]
|
|||
|
[charaFadeout F 0.4]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad144]
|
|||
|
[se ad194]
|
|||
|
[charaMove G 256,-100 1.0]
|
|||
|
[charaFadeout G 0.4]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaMove H -256,-100 1.0]
|
|||
|
[charaFadeout H 0.4]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 0,-50]
|
|||
|
|
|||
|
@Queen
|
|||
|
Indeed.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_80 1.0]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 2]
|
|||
|
[charaFadein E 0.1 0,-50]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
Besides, the song I absolutely refuse[sr]to miss is just about to start!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[bgm BGM_EVENT_29 0.1]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[charaFace E 1]
|
|||
|
[wt 1.0]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 0,-50]
|
|||
|
|
|||
|
@Queen
|
|||
|
I see. The repairs to that marionette M told us about must be finished, then.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 0,-50]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
I am told it will last but a moment, though that should be sufficient for the remaining life of this Singularity.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace E 1]
|
|||
|
|
|||
|
@Shakespeare
|
|||
|
And what a beautiful song on[sr]which to close the curtain...!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgmStop BGM_EVENT_29 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[pictureFrame]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
|
|||
|
[scene 74403]
|
|||
|
|
|||
|
[charaSet C 9008001 1 Astraea]
|
|||
|
[charaSet D 98111500 1 "Effect Dummy"]
|
|||
|
|
|||
|
[imageSet E cut107_paper2 1]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[bgm BGM_EVENT_80 0.1]
|
|||
|
|
|||
|
[se ad59]
|
|||
|
[wt 1.5]
|
|||
|
[seStop ad59 0.5]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 5]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Reines
|
|||
|
This staircase is muuuch taller than it looks![sr]Good thing I'm a Servant, or this would be rough.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
|
|||
|
@Gray
|
|||
|
I'm okay myself, but...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Astraea
|
|||
|
My, my. You look as though you're about to keel over,[sr]yet you somehow seem oddly accustomed to this.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
I take it heights don't bother you? Even when up this high, where one misstep would spell your doom?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I mean, it doesn't bother me THAT much...
|
|||
|
?2:I'm used to this kind of thing, but that doesn't mean I like it!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Sorry, Master, you'll just have to deal with it. Whoever's behind all this is after you and your ability to supply magical energy, right?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
|
|||
|
@Astraea
|
|||
|
So instead of trying and failing to hide,[sr]it's safer if you stick with us.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Though of course, there's still a very high risk of you getting caught in the cross fire and dying that way as well.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
So, which will it be? Are you too scared to go on?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I am scared, but I won't let that stop me.
|
|||
|
?2:This isn't exactly my first rodeo.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
@Astraea
|
|||
|
What a lovely voice you have. You're clearly afraid,[sr]yet you haven't let your fears overwhelm you.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
|
|||
|
@Astraea
|
|||
|
That's just the sort of ordinary goodness I like.[sr]People like you make protecting humans worthwhile.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
|
|||
|
@Astraea
|
|||
|
On a different note, it seems the invasion on the ground has stopped. The Steam King and the tactician have it. Maybe Kerry pitched in too.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 4]
|
|||
|
|
|||
|
@Astraea
|
|||
|
I'm sure there must be other people[sr]fighting on the ground as well...
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_80 1.0]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
|
|||
|
@Astraea
|
|||
|
...Huh!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaEffect D bit_talk_blight_02]
|
|||
|
[wt 1.5]
|
|||
|
[charaPut D 1200,1200]
|
|||
|
[charaEffectStop D bit_talk_blight_02]
|
|||
|
|
|||
|
[wt 0.4]
|
|||
|
[se ade96]
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth E 10]
|
|||
|
|
|||
|
[charaFadein E 0.7 0,-200]
|
|||
|
|
|||
|
[backEffect bit_talk_17_bl_02 0,130]
|
|||
|
[wt 0.2]
|
|||
|
[se ad31]
|
|||
|
[seVolume ad31 0 0.1]
|
|||
|
[seVolume ad31 0.5 0.2]
|
|||
|
[wt 1.2]
|
|||
|
[backEffectStop bit_talk_17_bl_02]
|
|||
|
[wt 0.6]
|
|||
|
[seStop ad31 0.5]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[charaFadeout E 0.3]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[bgm BGM_EVENT_72 0.1]
|
|||
|
|
|||
|
|
|||
|
?1:A new paper!?
|
|||
|
?2:What's going on!?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 2]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
|
|||
|
@Gray
|
|||
|
Oh no!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 14]
|
|||
|
|
|||
|
@Add
|
|||
|
Hey, this paper's different from[sr]the ones we've seen so far!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Reines
|
|||
|
Shit! They must be getting desperate! They're trying to imprint a new false memory directly into the top of these stairs!
|
|||
|
[k]
|
|||
|
|
|||
|
@Reines
|
|||
|
Stay close to me and Gray![sr]No one messes with my pupil's memories on my watch!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad216]
|
|||
|
[flashin once 0.5 0.3 FFFFFFAF FFFFFF00]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[se ad193]
|
|||
|
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
|
|||
|
[distortionstart 1.1 0.5 0.5 0.8 0.2 15.0]
|
|||
|
[wt 0.9]
|
|||
|
[distortionstart 1.3 0.5 0.5 0.8 0.4 15.0]
|
|||
|
|
|||
|
[fadeout white 1.5]
|
|||
|
[bgmStop BGM_EVENT_72 1.5]
|
|||
|
[wait fade]
|
|||
|
[scene 10000]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 1.5]
|
|||
|
[fadein white 1.0]
|
|||
|
[wait fade]
|
|||
|
[distortionstop 0.5]
|
|||
|
[fadeout black 0.1]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|
|||
|
|