445 lines
6.8 KiB
Plaintext
445 lines
6.8 KiB
Plaintext
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$03-00-06-06-5-1
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[soundStopAll]
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[sceneSet A 93901 1]
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[sceneSet C 93901 1]
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[charaSet D 8001400 1 Mash]
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[charaSet E 1017001 1 Musashi]
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[charaSet F 9005001 1 Holmes]
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[charaSet G 98002000 1 Fou]
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[charaSet H 1098191310 1 Macarios]
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[charaSet I 1098191220 1 Adele]
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[charaSet J 1098191900 1 "Olympus Official Guard"
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[charaSet K 1098191900 1 "Olympus Official Guard"
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[charaSet L 1098191900 1 "Olympus Official Guard"
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[charaSet M 1098191900 1 "Olympus Official Guard"
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@
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Ahh, how sad. How tragic.
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[k]
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@
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Death is so sorrowful.[sr]Endings are such misery.
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[k]
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@
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Why? Why?
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[k]
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@
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Why do you hurry to your deaths?
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[k]
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[messageOff]
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[skip false]
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[se ad895]
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[seStop ad895 1.0]
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[wt 1.0]
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@
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[f x-large]Shatter.
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[k]
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[messageOff]
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[criMovie talk_mov046 bgmPlay false]
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[se ad11]
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[seVolume ad11 1.0 0.6]
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[wt 3.0]
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[overlayFadein C 1.0 0,-200]
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[messageOff]
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[seStop ad11 1.5]
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[fadeout black 1.0]
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[wait fade]
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[shakeStop]
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[backEffect bit_talk_sparks]
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[charaFadeout C 0.1]
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[charaTalk depthOn]
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[scene 91803]
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[wt 0.1]
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[skip true]
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[se bac78]
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[charaTalk D]
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[charaFace D 15]
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[charaScale D 1.1]
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[charaFadein D 0.1 1]
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[charaRoll R 205]
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[charaPut R 50,-550]
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[charaEffect R bit_talk_h_slash01]
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[wt 0.1]
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[se ad32]
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[se ad170]
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[fowardEffect bit_talk_14]
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[charaShake D 0.08 6 2 0.3]
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[wt 0.3]
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[charaMoveScale D 1.0 0.4]
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[se ad671]
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[wt 1.2]
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[charaFace D 2]
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@Mash
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I-I somehow managed to withstand her[sr]large-scale magical energy emanation!
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[k]
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@Mash
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The Ortinax's auto-maintenance is still working. Theoretically, I should be able to take two more strikes!
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[k]
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[charaFace D 2]
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@Mash
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Are you all right, Master!?
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[k]
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?1:I'm okay!
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[charaFace D 7]
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@Mash
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I'm relieved to hear that!
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[k]
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?2:I'm fine! Thanks, Mash!
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[charaFace D 7]
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@Mash
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...Of course!
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[k]
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Musashi
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There! We finally have the big gal's attention!
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[k]
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[charaFace E 4]
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@Musashi
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Although... Not only is her armor super tough,[sr]it really does regenerate before your eyes, huh...
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[k]
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@Musashi
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We'll obviously never get anywhere like this.[sr]We've gotta fight mass with mass.
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[k]
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[charaFace E 0]
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@Musashi
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So!? How's that part going!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Holmes
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It isn't much,[sr]but she has slightly altered her course to face us.
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[k]
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[charaFace F 5]
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@Holmes
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Assuming she doesn't further alter her course,[sr]she should arrive at point Gamma in due time.
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[k]
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@Holmes
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So far so good, as they say, but I can't help but wonder: How many more times can we weather that assault?
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[k]
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[charaFace F 4]
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@Holmes
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Even with Ms. Kyrielight's considerable defenses, I'm also forced to conclude that two more strikes is our limit.
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[k]
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@Holmes
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Suffice to say...
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[k]
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@Holmes
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Things are not looking good.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[charaShake G 0.02 3 3 0.6]
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@Fou
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Fa! Foooooou!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mash
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Fou!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk H]
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[charaFace H 5]
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[charaFadein H 0.1 1]
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@Macarios
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Dammit, this IS bad! Enemy reinforcements are headed this way from the East District, and fast!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 2]
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[charaFadein I 0.1 1]
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@Adele
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It's the Olympus official guards! Depending on their numbers, you might not be a match for them, even in your powered-up states!
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[k]
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[messageOff]
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[charaFadeout I 0.1]
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[charaPut T 1200,1200]
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[wt 0.3]
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[charaDepth J 5]
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[charaDepth K 4]
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[se ad769]
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[se ad166]
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[seVolume ad769 0 0.4]
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[seVolume ad769 1.0 1.0]
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[seVolume ad166 1.0 1.0]
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[wt 2.0]
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[seStop ad769 0.5]
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[seStop ad166 0.5]
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[charaTalk off]
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[charaFadein K 0.4 2]
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[wt 0.2]
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[seStop ad166 0.1]
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[wt 0.4]
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[charaTalk on]
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@J:Olympus Official Guard
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So you are the Chaldeans! The demons who would defy Lady Demeter and turn their blades on the gods of Olympus!
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[k]
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@K:Olympus Official Guard
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We will cut you all down, women and children or not!
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[k]
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[messageOff]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 0,0]
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[charaMoveScale D 1.05 0.2]
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[se ad668]
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[wt 0.1]
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[charaMove D 1 0.1]
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[wt 0.1]
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[seStop ad668 0.1]
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@Mash
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Master!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Musashi
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!
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[k]
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[messageOff]
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[bgm BGM_EVENT_24 0.4 0.4]
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[charaTalk depthOff]
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[charaDepth N 1]
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[charaDepth E 7]
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[charaFadeTime N 0.2 0.5]
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[wt 0.2]
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[charaFace E 5]
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@Musashi
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(How'd they make it here through all these explosions!?[sr]Oh, right, they come back to life. Makes sense!)
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[k]
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@Musashi
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(Man, as if Demeter wasn't a hell of a handful on her own, now we've got a bunch of tough-ass soldiers who don't even fear their own deaths to deal with, too!)
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[k]
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@Musashi
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(Let's see, one, two, three...[sr]Way more than I can count!)
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[k]
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@Musashi
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(Saying things aren't looking good[sr]would be kinda an understatement!)
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[k]
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[messageOff]
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[bgm BGM_EVENT_24 0.4 1.0]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaFadeout E 0.1]
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[charaTalk depthOn]
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[wt 0.5]
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[charaTalk depthOff]
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[charaDepth J 1]
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[charaDepth M 2]
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[charaDepth L 3]
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[charaDepth K 4]
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[charaTalk off]
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[se ad769]
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[se ad166]
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[seVolume ad769 0 0.4]
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[seVolume ad769 1.0 1.0]
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[seVolume ad166 0 0.4]
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[seVolume ad166 1.0 1.0]
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[wt 1.0]
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[seStop ad769 0.5]
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[seStop ad166 0.5]
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[charaFace J 0]
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[charaFadein J 0.2 -384,0]
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[charaFace K 0]
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[charaFadein K 0.2 -128,0]
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[charaFace L 0]
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[charaFadein L 0.2 128,0]
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[charaFace M 0]
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[charaFadein M 0.2 384,0]
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[wt 1.8]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Musashi
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All right, Shinmen Musashi...[sr]How are you gonna get out of this one!?
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_24 1.0]
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[wait fade]
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[wt 1.2]
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[soundStopAll]
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[end]
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