398 lines
6.7 KiB
Plaintext
398 lines
6.7 KiB
Plaintext
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$94-07-27-12-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2020001 1 Ishtar]
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[charaSet B 2001002 1 Emiya]
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[imageSet D cut361_radar05 1]
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[imageSet E cut372_cut_back02_line 1]
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[imageSet F cut372_cut_back02_nebula 1]
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[imageSet G cut372_cut_back02_ist 1]
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[imageSet H cut372_cut_back02_emy 1]
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[scene 157301]
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[fadein black 2.0]
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[wait fade]
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[se ad550]
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[seVolume ad550 0 0]
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[seVolume ad550 0.5 0.8]
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[wt 0.5]
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[fowardEffect bit_talk_warp_out]
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[wt 0.8]
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[seStop ad550 0.3]
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[se ad473]
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[seVolume ad473 0 0.5]
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[se ade132]
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[seVolume ade132 0 0.5]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.4 1]
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[wt 1.8]
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@Ishtar
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Phew...[bgm BGM_MAP_23 0.1]
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[k]
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@Ishtar
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Looks like I made the right call, getting out of that ridiculously cramped pod before I was supposed to.
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[k]
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[charaFace A 5]
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[branchQuestNotClear lblNotClear01 3001222]
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[branch lblClear01]
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[label lblNotClear01]
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@Ishtar
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I guess it was nice of the detective to say I'm the perfect goddess to handle the cleanup here.
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[k]
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[branch lblConf01]
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[label lblClear01]
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@Ishtar
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I guess it was nice of the Egyptian girl to say I'm the perfect goddess to handle the cleanup here...
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[k]
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[label lblConf01]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad1]
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[charaFadein D 0.2 0,-200]
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[wt 1.2]
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@Ishtar
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...but this is one hell of a game to turn around.
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[k]
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[messageOff]
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[charaFadeout D 0.2]
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[wt 0.6]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Ishtar
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I can't contact Chaldea or any of the other pods.
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[k]
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[charaFace A 11]
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@Ishtar
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Even if I could, I barely know how to work the controls.
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[k]
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@Ishtar
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Looks like the only ones here right now are me and Maanna.
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[k]
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@Ishtar
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...Dammit, they really got me good.
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[k]
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[charaFace A 8]
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@Ishtar
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Those were never just ordinary arrows, and they're not massive, colorless splashes of magical energy, either.
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[k]
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@Ishtar
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That's a story Noble Phantasm.
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[k]
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@Ishtar
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Tametomo's just the camouflage for the launchpad where the Holy Grail's magical energy is being focused.
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[k]
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[charaFace A 8]
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@Ishtar
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That's why, the more we keep hitting them, the more these “arrows” just keep coming back, stronger than ever.
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[k]
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@Ishtar
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Not only that, it's a morality play with not a hint of room for negotiation or compromise.
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[k]
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[charaFace A 2]
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@Ishtar
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Fine, then. I'll just have to show you which of us is good and which of us is evil!
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[k]
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[messageOff]
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[cueSe SE_22 22_ad1179]
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[effect bit_talk_36]
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[wt 2.0]
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[bgmStop BGM_MAP_23 1.0]
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[seVolume 22_ad1179 0.5 0.5]
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@B:???
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Solid villain speech. Glad to see you're so good at those.
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[k]
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@B:???
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As happy as I am to see you so fired up about this, I think you might be putting just a little too much pressure on yourself here.
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[k]
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[seStop 22_ad1179 0.3]
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[effectDestroy bit_talk_36]
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[charaFace A 16]
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@Ishtar
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Huh!?
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[k]
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[charaFace A 8]
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@Ishtar
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You!? Nobody told me they were sending reinforcements this late in the game.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad60]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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[bgm BGM_BATTLE_18 0.1]
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[wt 0.4]
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[seStop ad60]
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@Emiya
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I'm as surprised as you, believe me. Must be one hell of an emergency.
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[k]
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@Emiya
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Here. Goredolf gave me this jewel to give to you. It's not much, but hopefully, it'll boost your magical energy a little.
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[k]
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[messageOff]
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[se ad194]
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[wt 0.5]
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[seVolume ad194 0.3 0.1]
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[seStop ad194 0.3]
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[wt 0.5]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Ishtar
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Whoa, really!? That's pretty considerate of him!
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[k]
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[charaFace A 6]
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@Ishtar
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Maybe he's finally figured out how grateful he should be for a goddess's charity work. I'd say I'm a good twenty percent more fired up now!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Emiya
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Oh? Twenty percent does sound like a lot, especially for Venus.
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[k]
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[charaFace B 0]
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@Emiya
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But, you can see as well as I can what a massive army we're up against. If you're right about it all being part of a story, they'll keep coming forever.
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[k]
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@Emiya
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So...I'm not sure I see another twenty percent cutting it. Need a hand to get that up to thirty?
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[k]
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[messageOff]
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[bgm BGM_BATTLE_18 0.4 0.5]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[charaFadeout B 0.1]
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[wt 0.5]
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[wipein rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[wt 0.4]
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[se ad944]
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[cueSe SE_22 22_ade741]
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[seVolume 22_ade741 1.5 0.2]
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[effect bit_talk_arrow_enemy_l]
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[wt 2.0]
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[seStop ad944 0.4]
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[seStop 22_ade741 0.4]
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[wipeout rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[effectDestroy bit_talk_arrow_enemy_l]
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[wt 0.5]
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[bgm BGM_BATTLE_18 0.4 1.0]
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[wipein rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Ishtar
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...Fine. If you're offering, Archer, I accept.
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[k]
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@Ishtar
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Remember, we're here to destroy every last trace of these things.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Emiya
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All right, you take the first shot then.
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[k]
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@Emiya
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Use your flashy Noble Phantasm to mow down the vanguard, and I'll pick off the strays.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Ishtar
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Fine with me.
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[k]
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[messageOff]
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[bgm BGM_BATTLE_18 0.4 0.5]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaTalk depthOff]
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[charaTalk off]
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[charaDepth G 1]
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[charaDepth A 2]
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[charaDepth F 3]
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[charaDepth H 4]
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[charaDepth B 5]
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[charaDepth E 9]
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[charaFadein E 0.1 5,-200]
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[charaFadein F 0.1 -162,-200]
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[charaFadein G 0.1 160,-200]
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[wt 0.5]
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[charaScale A 1.295]
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[charaFace A 8]
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[charaFadein A 0.1 289,49]
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[charaMove A 309,49 5.0]
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[bgm BGM_BATTLE_18 0.4 1.0]
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[wipein rectangleStripRightToLeft 0.4 1.0]
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[wait wipe]
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[wt 0.4]
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[se ad302]
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[wt 1.0]
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[charaFace A 5]
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@Ishtar
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Fly, Maanna! Gate Open![seVolume ad302 0.8 0.1][seStop ad302 1.0]
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[k]
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[se ad303]
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[seVolume ad303 0 0]
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[seVolume ad303 1.0 0.5]
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@Ishtar
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Behold my full strength! Annihilate them!
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[k]
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[charaFace A 2]
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[seStop ad303 0.5]
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@Ishtar
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[f large]An Gal Ta Ki Gal Šè!
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[k]
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[messageOff]
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[charaFadein H 0.1 -161,-200]
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[charaScale B 1.4]
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[charaFace B 0]
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[charaFadein B 0.4 -260,20]
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[charaMove B -280,20 5.0]
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[cueSe SE_21 21_ad1108]
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@Emiya
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Trace On.
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[k]
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[se ad1054]
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@Emiya
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Caladbolg II, loaded.[wt 0.3][seStop ad1054 0.5][sr]Hrunting...
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[k]
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[seStop 21_ad1108 0.5]
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[charaFace B 2]
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@Emiya
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[f large]Swords are meant to fly!
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[k]
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[messageOff]
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[bgmStop BGM_BATTLE_18 0.5]
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[se ad704]
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[fadeout white 0.5]
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[wait fade]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[charaFadeout E 0.1]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[scene 10000]
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[wt 1.0]
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[seStop ad704 0.5]
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[fadein white 0.5]
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[wait fade]
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[fadeout black 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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