fgo-game-data/ScriptActionEncrypt/94/9407/9407271210.txt

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2024-06-04 08:05:40 +00:00
94-07-27-12-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2020001 1 Ishtar]
[charaSet B 2001002 1 Emiya]
[imageSet D cut361_radar05 1]
[imageSet E cut372_cut_back02_line 1]
[imageSet F cut372_cut_back02_nebula 1]
[imageSet G cut372_cut_back02_ist 1]
[imageSet H cut372_cut_back02_emy 1]
[scene 157301]
[fadein black 2.0]
[wait fade]
[se ad550]
[seVolume ad550 0 0]
[seVolume ad550 0.5 0.8]
[wt 0.5]
[fowardEffect bit_talk_warp_out]
[wt 0.8]
[seStop ad550 0.3]
[se ad473]
[seVolume ad473 0 0.5]
[se ade132]
[seVolume ade132 0 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.4 1]
[wt 1.8]
Ishtar
Phew...[bgm BGM_MAP_23 0.1]
[k]
Ishtar
Looks like I made the right call, getting out of that ridiculously cramped pod before I was supposed to.
[k]
[charaFace A 5]
[branchQuestNotClear lblNotClear01 3001222]
[branch lblClear01]
[label lblNotClear01]
Ishtar
I guess it was nice of the detective to say I'm the perfect goddess to handle the cleanup here.
[k]
[branch lblConf01]
[label lblClear01]
Ishtar
I guess it was nice of the Egyptian girl to say I'm the perfect goddess to handle the cleanup here...
[k]
[label lblConf01]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad1]
[charaFadein D 0.2 0,-200]
[wt 1.2]
Ishtar
...but this is one hell of a game to turn around.
[k]
[messageOff]
[charaFadeout D 0.2]
[wt 0.6]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Ishtar
I can't contact Chaldea or any of the other pods.
[k]
[charaFace A 11]
Ishtar
Even if I could, I barely know how to work the controls.
[k]
Ishtar
Looks like the only ones here right now are me and Maanna.
[k]
Ishtar
...Dammit, they really got me good.
[k]
[charaFace A 8]
Ishtar
Those were never just ordinary arrows, and they're not massive, colorless splashes of magical energy, either.
[k]
Ishtar
That's a story Noble Phantasm.
[k]
Ishtar
Tametomo's just the camouflage for the launchpad where the Holy Grail's magical energy is being focused.
[k]
[charaFace A 8]
Ishtar
That's why, the more we keep hitting them, the more these “arrows” just keep coming back, stronger than ever.
[k]
Ishtar
Not only that, it's a morality play with not a hint of room for negotiation or compromise.
[k]
[charaFace A 2]
Ishtar
Fine, then. I'll just have to show you which of us is good and which of us is evil!
[k]
[messageOff]
[cueSe SE_22 22_ad1179]
[effect bit_talk_36]
[wt 2.0]
[bgmStop BGM_MAP_23 1.0]
[seVolume 22_ad1179 0.5 0.5]
B???
Solid villain speech. Glad to see you're so good at those.
[k]
B???
As happy as I am to see you so fired up about this, I think you might be putting just a little too much pressure on yourself here.
[k]
[seStop 22_ad1179 0.3]
[effectDestroy bit_talk_36]
[charaFace A 16]
Ishtar
Huh!?
[k]
[charaFace A 8]
Ishtar
You!? Nobody told me they were sending reinforcements this late in the game.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad60]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[bgm BGM_BATTLE_18 0.1]
[wt 0.4]
[seStop ad60]
Emiya
I'm as surprised as you, believe me. Must be one hell of an emergency.
[k]
Emiya
Here. Goredolf gave me this jewel to give to you. It's not much, but hopefully, it'll boost your magical energy a little.
[k]
[messageOff]
[se ad194]
[wt 0.5]
[seVolume ad194 0.3 0.1]
[seStop ad194 0.3]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Ishtar
Whoa, really!? That's pretty considerate of him!
[k]
[charaFace A 6]
Ishtar
Maybe he's finally figured out how grateful he should be for a goddess's charity work. I'd say I'm a good twenty percent more fired up now!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Emiya
Oh? Twenty percent does sound like a lot, especially for Venus.
[k]
[charaFace B 0]
Emiya
But, you can see as well as I can what a massive army we're up against. If you're right about it all being part of a story, they'll keep coming forever.
[k]
Emiya
So...I'm not sure I see another twenty percent cutting it. Need a hand to get that up to thirty?
[k]
[messageOff]
[bgm BGM_BATTLE_18 0.4 0.5]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad944]
[cueSe SE_22 22_ade741]
[seVolume 22_ade741 1.5 0.2]
[effect bit_talk_arrow_enemy_l]
[wt 2.0]
[seStop ad944 0.4]
[seStop 22_ade741 0.4]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[effectDestroy bit_talk_arrow_enemy_l]
[wt 0.5]
[bgm BGM_BATTLE_18 0.4 1.0]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Ishtar
...Fine. If you're offering, Archer, I accept.
[k]
Ishtar
Remember, we're here to destroy every last trace of these things.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Emiya
All right, you take the first shot then.
[k]
Emiya
Use your flashy Noble Phantasm to mow down the vanguard, and I'll pick off the strays.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ishtar
Fine with me.
[k]
[messageOff]
[bgm BGM_BATTLE_18 0.4 0.5]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout A 0.1]
[charaTalk depthOff]
[charaTalk off]
[charaDepth G 1]
[charaDepth A 2]
[charaDepth F 3]
[charaDepth H 4]
[charaDepth B 5]
[charaDepth E 9]
[charaFadein E 0.1 5,-200]
[charaFadein F 0.1 -162,-200]
[charaFadein G 0.1 160,-200]
[wt 0.5]
[charaScale A 1.295]
[charaFace A 8]
[charaFadein A 0.1 289,49]
[charaMove A 309,49 5.0]
[bgm BGM_BATTLE_18 0.4 1.0]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad302]
[wt 1.0]
[charaFace A 5]
Ishtar
Fly, Maanna! Gate Open![seVolume ad302 0.8 0.1][seStop ad302 1.0]
[k]
[se ad303]
[seVolume ad303 0 0]
[seVolume ad303 1.0 0.5]
Ishtar
Behold my full strength! Annihilate them!
[k]
[charaFace A 2]
[seStop ad303 0.5]
Ishtar
[f large]An Gal Ta Ki Gal Šè!
[k]
[messageOff]
[charaFadein H 0.1 -161,-200]
[charaScale B 1.4]
[charaFace B 0]
[charaFadein B 0.4 -260,20]
[charaMove B -280,20 5.0]
[cueSe SE_21 21_ad1108]
Emiya
Trace On.
[k]
[se ad1054]
Emiya
Caladbolg II, loaded.[wt 0.3][seStop ad1054 0.5][sr]Hrunting...
[k]
[seStop 21_ad1108 0.5]
[charaFace B 2]
Emiya
[f large]Swords are meant to fly!
[k]
[messageOff]
[bgmStop BGM_BATTLE_18 0.5]
[se ad704]
[fadeout white 0.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[scene 10000]
[wt 1.0]
[seStop ad704 0.5]
[fadein white 0.5]
[wait fade]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]