555 lines
10 KiB
Plaintext
555 lines
10 KiB
Plaintext
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$94-03-66-08-4-0
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[soundStopAll]
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[charaSet A 5019001 1 "El-Melloi II"]
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[charaSet B 4032000 1 Reines]
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[charaSet C 99502600 1 Mash]
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[charaSet D 1098164800 1 Gray]
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[charaSet E 9008001 1 Astraea]
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[charaSet F 6015001 1 Kerry]
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[charaSet H 98115000 1 Effect]
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[charaSet J 1098120900 1 Static]
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[charaPut J 1200,1200]
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[charaEffect J bit_talk_10_LowLevel]
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[scene 10711]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_67 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 1.5]
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?1:El-Melloi!
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?!
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@El-Melloi II
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You might have already figured this out, but let me get this out of the way: these Mnemosyne papers are a trap.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Reines
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A trap? What are you saying, brother!?[sr]For that matter, how are you even here? You were dead!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk C]
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[charaFace C 14]
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[charaFadein C 0.1 1]
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@Mash
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I-[messageShake 0.05 4 4 0.1]I was wondering the same thing.[sr]Are you really El-Melloi II?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@El-Melloi II
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I can understand your confusion, but think about it.[sr]A normal Servant would never leave a body behind.
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[k]
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?1:Oh, yeah, that's true, isn't it.
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?2:But, you're not a normal Servant, right?
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?!
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[charaFace A 1]
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@El-Melloi II
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So you remember that now, [%1]? Yes, Zhuge[sr]Liang uses my body for a vessel, making me a Pseudo-Servant.
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[k]
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@El-Melloi II
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So as long as certain conditions are in place, it is possible for me to leave a body behind in the event of my death. That is what I took advantage of here.
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[k]
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[charaFace A 0]
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@El-Melloi II
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Since I essentially have two Spirit Origins,[sr]I used my Zhuge Liang one to create that body.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Reines
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You detached your Spirit Origin?[sr]Even though you're a Pseudo-Servant!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@El-Melloi II
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It wasn't easy, believe me. And in consequence,[sr]most of Zhuge Liang's power is now gone.
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[k]
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[charaFace A 0]
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@El-Melloi II
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But in this case, losing most of Zhuge Liang's power and Spirit Origin also has some significant upsides.
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[k]
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@El-Melloi II
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It was impossible for the enemy to track me in this state, regardless of how sharp their sensors might be.
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[k]
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[charaFace A 4]
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@El-Melloi II
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After all, no one would expect a tactician of Zhuge Liang's caliber to only have as much magical energy as a common mage.
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[k]
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[messageOff]
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[wt 0.5]
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[charaFace A 5]
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[wt 0.5]
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@El-Melloi II
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Hell, [messageShake 0.02 4 4 0.2]I bet it never even crossed their mind, no matter[sr]how much attention I might've called to myself!
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[k]
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@El-Melloi II
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Hmph, [messageShake 0.02 4 4 0.2]I guess whoever's behind all this just couldn't[sr]care less about a rubbish non-Servant mage like me!
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[k]
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?1:Uh, El-Melloi?
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?2:I think you're kind of getting off track?
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaChange B 1098164900 0 fade 0.1]
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[wait charaChange B]
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@Reines
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Oh yeah, that's my brother, all right. A big, walking,[sr]talking inferiority complex of a third-rate mage.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaSet B 4032000 1 Reines]
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[bgmStop BGM_EVENT_67 1.2]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Gray
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Why would you go to all that trouble...?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_48 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@El-Melloi II
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Because I had to go into hiding, of course.[sr]And those slips of paper are why.
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[k]
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[messageOff]
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[charaEffect H bit_talk_blight_02]
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[wt 0.2]
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[se ade96]
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[wt 2.3]
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[charaPut H 1200,1200]
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[charaEffectStop H bit_talk_blight_02]
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[wt 0.3]
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[charaFace A 1]
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@El-Melloi II
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I've been using the time I bought to analyze them, and I learned something very interesting in the process.
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[k]
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[charaFace A 0]
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@El-Melloi II
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Memories in this Singularity possess[sr]some highly unusual properties.
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[k]
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@El-Melloi II
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For one thing, memories don't normally have much in the way of magical energy, but here, they can provide vast amounts of it.
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[k]
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@El-Melloi II
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Conversely, this paper uses massive magical[sr]energy to manipulate others' memories.
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[k]
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?1:Manipulate memories?
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?2:You mean, it can change them?
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?!
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@El-Melloi II
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That's right. This paper fabricates memories.[sr]That's been the true goal here all along.
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[k]
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[charaFace A 4]
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@El-Melloi II
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Yes, I expect your memories were initially[sr]stolen when you first entered this Singularity.
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[k]
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[charaFace A 0]
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@El-Melloi II
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But stealing memories is one thing.[sr]Fabricating completely new ones is quite another.
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[k]
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@El-Melloi II
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You've already remembered some things by encountering Servants you've met in the past here, haven't you?
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[k]
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@El-Melloi II
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That's exactly why the one behind this had to employ more cunning measures to overwrite your memories.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Reines
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...Like what?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@El-Melloi II
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They hid these pieces of paper in each patchwork[sr]explicitly to have their target collect them [&himself:herself].
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[k]
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@El-Melloi II
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Having the target collect them of [&his:her] own volition[sr]enables things that would normally never fly to sneak past without suspicion.
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[k]
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@El-Melloi II
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I expect the mastermind kept the first two pieces practically identical to the target's memories, only to plant a complete fabrication in the third.
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[k]
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[charaFace A 4]
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@El-Melloi II
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Magecraft and Mystics are fundamentally[sr]built upon that kind of deceit.
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[k]
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?1:But still, fabricating memories? It just doesn't seem possible...
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?2:That does make sense, but there's still something off about earlier...
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?!
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[charaFace A 0]
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@El-Melloi II
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Are you sure about that? Did you confirm[sr]the veracity of those memories with anyone?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Gray
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Oh! [%1] is a member of Chaldea, right?[sr]I bet they could verify [&his:her] memories!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@El-Melloi II
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I see. True, Chaldea almost certainly could determine whether [%1]'s memories are genuine or falsified.
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[k]
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@El-Melloi II
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So on that note, I have a question for you.
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[k]
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@El-Melloi II
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I'm sure you've received a transmission or two from Chaldea by now, but I'm guessing Mash is the only one there you could speak to, right?
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[k]
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?1:...!
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?2:You don't mean...
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?!
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[charaFace A 0]
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@El-Melloi II
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Fabricating memory is a difficult endeavor. Even after you've managed to implant new ones, you need to keep a close eye on them to see how well they took.
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[k]
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@El-Melloi II
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So the one behind this would need to do just that, as well as make sure you stuck to the path they wanted you to follow.
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[k]
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[charaFace A 1]
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@El-Melloi II
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And the best way to do so is under the guise of someone you trust completely. Someone you would never suspect.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Gray
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Someone we would never suspect...?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_48 1.5]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Reines
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No way... Then, the “M” you wrote in[sr]your dying message was meant to be...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[messageOff]
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[charaPut J 1]
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[charaTalk C]
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[charaFace C 12]
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[charaFadein C 0.1 1]
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[wt 1.0]
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[charaFace C 4]
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[wt 1.0]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@El-Melloi II
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That's right. Mash, of course.[bgm BGM_MAP_6 0.1][sr]The Mash you've been talking to here is an imposter.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[messageOff]
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[charaPut J 1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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[wt 0.7]
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[charaFace C 15]
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[wt 0.8]
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[se ad539]
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[wt 0.8]
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[charaPut C 1200,1200]
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[charaPut J 1200,1200]
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[charaEffectStop J bit_talk_10]
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[wt 1.0]
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[charaFadeout C 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Reines
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She's gone!
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[k]
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?1:If that Mash was an imposter, then[line 2]
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?2:What about the real Mash!?
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@El-Melloi II
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Relax, the real Mash is fine. Your communications are still being jammed, but that's all.
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[k]
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@El-Melloi II
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She's probably worried sick about you, but in the meantime, you have other things to take care of.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
|
|||
|
@Reines
|
|||
|
How so?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
For our mastermind to impersonate staff from Chaldea,[sr]they would of course need information on Chaldea.
|
|||
|
[k]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
And it would be impossible for someone native to this Singularity to obtain that information.
|
|||
|
[k]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
That means whoever is behind everything wouldn't be able to do all this with only information obtained in this Singularity. They must have a connection on the outside.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
|
|||
|
@Reines
|
|||
|
I see. That makes sense.[sr]All right then, what do you propose, brother?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 1]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
That brings me back to this paper.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaPut H 1]
|
|||
|
[charaEffect H bit_talk_blight_02]
|
|||
|
[wt 2.5]
|
|||
|
[charaPut H 1200,1200]
|
|||
|
[charaEffectStop H bit_talk_blight_02]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[charaPut H 1200,1200]
|
|||
|
[charaEffectStop H bit_talk_20]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
I couldn't turn up anything else in my own analysis,[sr]but I bet Sir Babbage could dig considerably deeper.
|
|||
|
[k]
|
|||
|
|
|||
|
@El-Melloi II
|
|||
|
What do you say, Lady Astraea?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Astraea
|
|||
|
So, you know about me too, do you?[sr]Fine, I'll go along with this.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Is that all right with you, Kerry?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
@Kerry
|
|||
|
Fine by me.[sr]Whatever the client wants, the client gets.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_MAP_6 2.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|
|||
|
|