fgo-game-data/ScriptActionEncrypt/94/9406/9406040831.txt

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2023-08-31 08:05:45 +00:00
94-06-04-08-3-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098220400 1 "Sei Shounagon"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 4039300 1 Mandricardo]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220500 1 Caenis]
[charaSet H 1098220610 1 Kama]
[charaSet I 98006000 1 Enemy]
[imageSet J back10000 1]
[charaScale J 1.01]
[imageSet K back10000 1]
[charaScale K 1.01]
[scene 131400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sei Shounagon
All right, I found the next block![sr]Aaand HUP!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[se ade316]
[wt 1.0]
[seStop ade316 0.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Oh, hey. This looks like QP!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sei Shounagon
There we go. That's how these things are supposed to work. I don't know HOW they work, but I know Moe-Moe knows her stuff.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Achilles
Who's that?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 1]
Sei Shounagon
You know, Tomocchi.
[k]
[charaFace B 1]
Sei Shounagon
Now come on, keep hitting them! Don't be afraid to really get in there, like you're scooping them out from below!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade610]
[wt 1.3]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 -75,0]
Okita Alter
I think this one just shot out some vines!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sei Shounagon
Yup, some're like that.[sr]You can climb up them to get higher up.
[k]
1Feels like we're in a platformer...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Kama
Platformer...? No, it's not that. I feel like I've seen these things somewhere else... Hmm?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Blackbeard
They're obviously not natural. Maybe the pirates who hid the treasure here put them up?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caenis
If we can use 'em, we should use 'em.[sr]If we can't, just ignore 'em.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Achilles
Yeah. In the meantime, those vines oughta be good for climbing higher up the mountain.
[k]
[charaFace C 1]
Achilles
All right, let's leave the blocks alone before they pop out anything weird and keep heading up[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Sei Shounagon
Wait! Hang on, Achi! Just let me do one more!
[k]
Sei Shounagon
It's gonna be something good! I'm positive!
[k]
[messageOff]
[se bac1]
[charaMoveReturn B 0,15 0.3]
[wt 0.2]
[cueSe SE_21 21_ade612]
[wt 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ade611]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 0,-100]
[charaMove I 0,0 1.0]
[wt 1.5]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sei Shounagon
Whoops! Never mind!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mandricardo
Not again!
[k]
[messageOff]
[charaFadeout E 0.2]
[bgm BGM_EVENT_27 0.4 0.5]
[overlayFadein J 0.1 0,-800]
[overlayFadein K 0.1 0,800]
[charaMove J 0,-745 0.5]
[charaMove K 0,745 0.5]
[wt 0.5]
*The problem was resolved when Caenis kicked them over the ledge in a white-hot rage.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_27 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]