fgo-game-data/ScriptActionEncrypt/94/9406/9406570610.txt

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2024-01-10 08:05:44 +00:00
94-06-57-06-1-0
[enableFullScreen]
[soundStopAll]
[charaSet A 28002000 1 Faker]
[charaSet B 1098166300 1 Conductor]
[charaSet C 1098228000 1 "Acting Manager"]
[charaSet D 1098166310 1 Conductor]
[charaFilter D silhouette 00000080]
[charaSet E 98115000 1 Effect]
[sceneSet F 144300 1]
[imageSet G cut320_rhong01 1]
[scene 144300]
[cueSe SE_21 21_ade688 0]
[seVolume 21_ade688 1.0 0.6]
[wt 1.0]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[seStop 21_ade688 4.5]
[se ad95]
[seVolume ad95 0 0.1]
[seVolume ad95 1.0 1.0]
[wt 1.8]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad95 0.2]
[wt 1.2]
[charaFadein D 0.4 1]
[charaMoveScale D 1.1 0.4]
[charaMove D 0,5 0.4]
[cueSe SE_21 21_ad1082 0]
[seVolume 21_ad1082 0.4 0.7]
[charaCrossFade B 1098166310 0 0.6]
[wt 0.1]
[charaFadeout D 0.4]
[wt 0.4]
[seStop 21_ad1082 1.2]
[wait charaCrossFade B]
[wt 2.2]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Finally found the conductor. Think his name was Rodin.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
You really do know who I am. May I call you Faker?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgm BGM_MAP_6 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Knock yourself out. So, what the hell happened here?
[k]
Faker
Still got no idea why I was summoned, or why this [&guy:girl] here has a personality when [&he's:she's] just a set of memories.
[k]
Faker
Also, just getting those damn doors open was a huge pain in the ass.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Well, I do have a response to that final question of yours.
[k]
Conductor
[%1], we have been making use of your clone...
[k]
Conductor
...because we have confirmed that this Singularity is somehow tied to your memories.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 0]
Faker
So is that why the doors have been opening whenever [&he:she] collects a new memory scrap? ...Ahh, now I see. You made the train harmonize with [&his:her] memories.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Whenever [%1]'s true body recovers memories, the[sr]door in front of you, [&his:her] clone, opens.
[k]
Conductor
That relationship alone enabled us to make this train harmonize with your memories.
[k]
1Harmonize...?
2So my memories and this train are...linked?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Faker
It's the same principle that let me serve as a body double.
[k]
[charaFace A 6]
Faker
Regardless of what two things actually look like, you can take surface-level elements to make one resemble the other.
[k]
[charaFace A 0]
Faker
Remember what we talked about earlier? How we thought there was some connection between your memory scraps and the doors?
[k]
Faker
It's actually the other way around. They acted as though this train and your memories were connected, and so, they actually did connect.
[k]
[charaFace A 7]
Faker
That's all magecraft really comes down to[line 2]a bunch of cheap tricks and sophistry.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Yes, that's all correct.
[k]
Conductor
Since your memories are tied to this Singularity, my train, which harmonized with those memories, is now tied to it as well.
[k]
Conductor
The fate of both this Singularity and this train are now intertwined...
[k]
Conductor
...which, in turn, means it is now possible to decipher this Singularity.
[k]
Conductor
Naturally, we also used several spells to improve your odds of experiencing feedback from your true body.
[k]
Conductor
We believe you faced off against people you knew as a side effect of those spells.
[k]
1So that's what that feedback was!
2That explains the coliseum!
Conductor
I do apologize for interfering without your consent.
[k]
Conductor
Fearing your refusal, I decided it would be best not to seek your approval.
[k]
Conductor
We were once mortal enemies.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 1.4]
[charaFace A 0]
Faker
True, we did fight in my world, but I didn't expect your knowledge of those events to transfer to this world and its Rail Zeppelin, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
Our acting manager can perceive the threads of fate, even if they were originally spun in a different world.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[charaDepth F 1]
[charaDepth C 2]
[charaScale F 1.2]
[charaFadein F 1.0 80,-250]
[charaMove F 100,-250 1.5]
[wt 1.5]
[se ad447]
[charaScale C 1.2]
[charaFadein C 1.0 -100,0]
[wt 2.5]
1Woah!
[charaFadeout C 1.0]
[charaFadeout F 1.0]
[wt 1.2]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
That must be a lingering memory of your old manager...
[k]
Faker
I heard she was a high-ranking Dead Apostle. I'm surprised a shadow of her is still playing manager, even after the original left this train behind.
[k]
Faker
...Guess I could say the same for you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
It was our acting manager who instructed us to use you to decipher this Singularity.
[k]
Conductor
The Rail Zeppelin can travel through mystical realms with no issue, but it is not built to travel through Singularities.
[k]
Conductor
We can take it to other realms to avoid the Bleached Earth Phenomenon. We can also get it within a hair's breadth of a Singularity.
[k]
Conductor
But under normal circumstances, entering a Singularity would not be impossible.
[k]
Conductor
Indeed, even as I speak, the train is still running above this Singularity's periphery by the thinnest of margins.
[k]
Conductor
Lacking the ability to Rayshift, we have no choice but to fulfill other conditions for entry.
[k]
Conductor
To do that, we had to be able to decipher this Singularity.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Faker
Hmm, now I see.
[k]
Faker
So what's your ultimate destination then? And why do you even want to get into this Singularity so badly?
[k]
Faker
If he was here now, he'd probably say something like, “it's not the whodunit that's important, but the whydunit.”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
That will soon be clear. Now that you've come this far, our deciphering efforts are all but complete.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_MAP_6 1.0]
[se ad241]
[se ad619]
[seVolume ad619 0 0.1]
[seVolume ad619 1.0 1.0]
[se ad228]
[seVolume ad228 0 0.1]
[seVolume ad228 1.0 1.0]
[wt 1.0]
[seStop ad228 0.5]
[seStop ad619 0.5]
[shake 0.02 5 5 0.7]
[se ad322]
[se ad609]
[seVolume ad609 0 0.1]
[seVolume ad609 0.7 1.0]
[wt 1.2]
[seStop ad322 0.5]
[seStop ad609 1.0]
[seStop ad241 1.0]
[wt 1.5]
[bgm BGM_EVENT_72 0.1]
[wt 0.5]
1No way. That was[line 2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Conductor
So, you saw it.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Faker
What just happened!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 0.7 50,-40 1.1]
[se ad59]
[seStop ad59 0.7]
[wt 0.9]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[bgm BGM_EVENT_72 1.0 0.5]
[cameraHome 0.1]
[scene 144901]
[charaScale G 2.0]
[charaFadein G 0.1 0,100]
[wt 0.5]
[bgm BGM_EVENT_72 1.0 1.0]
[se ad241]
[seVolume ad241 0 0]
[seVolume ad241 1.0 0.4]
[wipein rectangleStripRightToLeft 0.5 1]
[charaMove G 220,-450 9.0]
[wait wipe]
[wt 9.0]
[seStop ad241 1.0]
[wt 1.0]
[charaFadeout G 1.5]
[wt 2.0]
Faker
Hells. There's no mistaking it. I still dream about the damn thing!
[k]
Faker
I've felt the strike of that accursed lance once before. It's Rhongomyniad!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_72 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]