624 lines
10 KiB
Plaintext
624 lines
10 KiB
Plaintext
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$94-06-57-08-1-0
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[enableFullScreen]
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[soundStopAll]
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[charaSet A 28002000 1 Faker]
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[charaSet B 28002000 1 Faker_Silhouette]
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[charaFilter B silhouette 00000080]
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[charaSet C 1098166310 1 Conductor]
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[charaSet D 1098228000 1 "Acting Manager"]
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[charaSet E 1098165700 1 Mnemosyne]
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[masterBranch _Male _Female]
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[label _Male]
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[charaSet F 1098184400 1 "Player Character_Second Avatar_New Expressions (Male)"]
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[branch _branchEnd]
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[label _Female]
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[charaSet F 1098184410 1 "Player Character_Second Avatar_New Expressions (Female)"]
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[label _branchEnd]
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[charaFilter F silhouette 00000080]
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[imageSet H cut107_paper 1]
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[charaScale H 1.01]
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[charaSet T 98115000 1 Effect]
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[scene 144300]
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[cueSe SE_21 21_ade686 0]
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[seVolume 21_ade686 1.0 1.0]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[wt 4.0]
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?1:The train just stopped!
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?2:Have we reached our destination...?
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?!
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[messageOff]
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[wt 0.5]
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[fadeout black 1.0]
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[wait fade]
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[cameraMove 0.1 0,0 1.1]
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[scene 74201]
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[wt 1.0]
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[fadein black 1.0]
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[cameraHome 3.0]
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[wait fade]
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[bgm BGM_EVENT_5 0.1]
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[wt 2.7]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Faker
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Fake Rhongomyniad...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad241]
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[shake 0.05 2 2 1.0]
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[effect bit_talk_rubble]
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[se ad228]
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[wt 1.0]
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[seStop ad241 2.0]
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[seStop ad228 2.0]
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[wt 2.0]
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[effectStop bit_talk_rubble]
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[wt 1.0]
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?1:It's falling apart!
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?!
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Faker
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It's not just Rhongomyniad. This whole Singularity is about to collapse.
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[k]
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@Faker
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Looks like the Chaldeans have already picked up and left...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_5 1.5]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 1.0 1]
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[wt 2.5]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Faker
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You!
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[k]
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?1:Autonomic Observational Existence Verification System...
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?2:Mnemosyne...
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgm BGM_BATTLE_104 1.0]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Mnemosyne
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...I just had a dream.[sr]...A wonderful dream.
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[k]
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[charaFace E 0]
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@Mnemosyne
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Who are...? Ahh, I see. You must be the memories my other self was protecting.
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[k]
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?1:Your other self?
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Faker
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What are you talking about? You have a whole other self?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 1]
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@Mnemosyne
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Well, I suppose it would be more accurate to say she's still me, but with a different perspective.
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[k]
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@Mnemosyne
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After I woke up, we spent quite a lot of time arguing back and forth.
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[k]
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@Mnemosyne
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I was originally intended to serve as a means to watch over Master.
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[k]
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@Mnemosyne
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But, I was divided as to whether I should perform my role according to spec, or whether I should take a more...proactive approach.
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[k]
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[charaFace E 0]
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@Mnemosyne
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I prevailed in our disagreement, and relegated the part of me that wanted to operate to spec in a kind of solitary confinement.
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[k]
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@Mnemosyne
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I've confirmed that my other self escaped while I was stealing Master's memories.
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[k]
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?1:So, where did your other self go?
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?!
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[charaFace E 8]
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@Mnemosyne
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I'm not completely sure. But I can make an educated[line 2]that is, a calculated guess.
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[k]
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@Mnemosyne
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As she has no means of escaping me in this Singularity, she very likely fled to the Rail Zeppelin.
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[k]
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[charaFace E 4]
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@Mnemosyne
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...Yes, I can easily calculate what my other self would have done at the time.
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[k]
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[messageOff]
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[wipeout guruguru 1.0 1.0]
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[bgmStop BGM_BATTLE_104 1.0]
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[wait wipe]
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[charaFadeout E 0.1]
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[scene 144400]
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[effect bit_sepia01_depth_fs]
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[pictureFrameTop cut063_cinema]
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[wt 1.0]
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[wipein guruguru 1.0 1.0]
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[wait wipe]
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[wt 0.3]
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[bgm BGM_EVENT_103 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.4 0,-50]
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[wt 0.4]
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@Mnemosyne
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I finally...made it...
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[k]
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@Mnemosyne
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I'm out on the fringe of the Singularity... My haywire self...can't reach me here...
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[k]
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@Mnemosyne
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Did you...guide me here...?
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 0,-50]
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[wt 2.0]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 0,-50]
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@Mnemosyne
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This is where [%1]'s true memories are being kept. But I'll never be able to protect them like this.
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[k]
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@Mnemosyne
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I'm operating at barely three percent capacity.
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[k]
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@Mnemosyne
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So, then...
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[se ade96]
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[charaFadein H 0.7 0,-230]
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[wt 1.5]
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[charaFadeout H 0.3]
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[wt 0.2]
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[charaEffect T bit_talk_blight_02]
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[se ad39]
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[wt 1.5]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.4 0,-50]
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[wt 0.5]
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[charaEffectStop T bit_talk_blight_02]
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[wt 1.5]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 0,-50]
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@Mnemosyne
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Infusing the memories with personality...complete.
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[k]
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@Mnemosyne
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Output falling... Thirteen minutes until complete system failure...
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[k]
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[messageOff]
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[effect bit_talk_crack01]
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[se ad148]
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[seVolume ad148 0 0.5]
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[seStop ad148 0.5]
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[wt 1.2]
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[charaFace E 0]
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@Mnemosyne
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Did I do it? Did I live up to your expectations for me?
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[k]
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[charaFace E 5]
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@Mnemosyne
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...No. This won't work. It's just not enough. [&He:She] needs someone to protect [&him:her].
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[k]
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@Mnemosyne
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But, I don't have the necessary magical energy left to summon any[line 2]
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[k]
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[charaFace E 1]
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@Mnemosyne
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...Wait. Yes, I do. I'm still here. I'm still at 2.7 percent of my original capabilities.
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[k]
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[messageOff]
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[effect bit_talk_summon_fs]
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[wt 1.5]
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[charaFace E 8]
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@Mnemosyne
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Initiating search for Servant summonable under current environmental conditions and resource restrictions. Searching... Searching... One match found.
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[k]
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@Mnemosyne
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Activating Heroic Spirit pseudo-summoning system, Fate.
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[k]
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[messageOff]
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[effect bit_talk_crack02]
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[se ad148]
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[seVolume ad148 0 0.5]
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[seStop ad148 0.5]
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[wt 1.5]
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[flashin loop 0.7 1 FF000080 FF000000]
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[se ad9]
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[seVolume ad9 0 0.8]
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[wt 2.8]
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[seStop ad9]
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[flashOff]
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@Mnemosyne
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Seventy-three-percent ritual output deficiency detected. Sixty-one-percent magecraft precision deficiency detected.
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[k]
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@Mnemosyne
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Initiating deconstruction of Autonomic Observational Existence Verification System Mnemosyne to assist with summoning.
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[k]
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[messageOff]
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[effect bit_talk_crack03]
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|||
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[se ad148]
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[seVolume ad148 0 0.5]
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[seStop ad148 0.5]
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[wt 1.5]
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[charaEffect E bit_talk_06]
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@Mnemosyne
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Pseudo-system activation, stable. Initiating summon.
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[k]
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[charaFace E 6]
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@Mnemosyne
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My Servant...please keep Master safe.
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[k]
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[messageOff]
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|||
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[effectStop bit_talk_crack01]
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|||
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[effectStop bit_talk_crack02]
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[effectStop bit_talk_crack03]
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[se ad148]
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[se ad149]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[effect bit_talk_mirror_break02]
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|||
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[charaFadeout E 0.4]
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|||
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[fadeout white 1.5]
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[wait fade]
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|||
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[charaFadeout E 0.1]
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[charaEffectStop E bit_talk_06]
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[se ad52]
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[wt 1.5]
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[fadein white 1.5]
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|||
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[wait fade]
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|||
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[se ad153]
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|||
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[seVolume ad153 0 0.2]
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[seStop ad153 1.0]
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[se su3]
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[effectStop bit_talk_summon_fs]
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[wt 1.5]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 0,-50]
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[wt 4.0]
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|||
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[wipeout unGuruguru 1.0 1.0]
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[bgmStop BGM_EVENT_103 1.0]
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[wait wipe]
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|||
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[charaFadeout B 0.1]
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[pictureFrameTop]
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[effectStop bit_sepia01_depth_fs]
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|||
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[scene 74201]
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|||
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[wt 1.0]
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|||
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|||
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[wipein unGuruguru 1.0 1.0]
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|||
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[bgm BGM_BATTLE_104 1.0 1.0]
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|||
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[wait wipe]
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|||
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[wt 0.3]
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|||
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?1:...So that's how Faker and I wound up on this train...
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?!
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[bgm BGM_BATTLE_104 0.1]
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[charaTalk E]
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|||
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[charaFace E 1]
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|||
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[charaFadein E 0.1 1]
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|||
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@Mnemosyne
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To protect you[line 2][%1]'s true memories[line 2]my other self gave you a personality and put you on board the Rail Zeppelin.
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[k]
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@Mnemosyne
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|||
|
Unfortunately, I'm almost completely certain that's what happened. I am speaking about a part of myself, after all.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
And she turned out exactly as our creator intended.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Mnemosyne...
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Faker
|
|||
|
So then, the reason I remember my past summoning is[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 8]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
Because I'm mixed in with you.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
My other self used her own body to compensate for the shortfall of magical energy.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
That means the formulas that created me are embedded in your Spirit Origin.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
I was created to preserve memories and to be a sleepless sentry, regardless of world or timeline.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
Consequently, I expect you'll always retain your memories, so long as you are summoned by Chaldea's own summoning system.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 4]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Faker
|
|||
|
As long as I'm summoned by Chaldea, huh... Well this is weird.
|
|||
|
[k]
|
|||
|
|
|||
|
@Faker
|
|||
|
Must be why I'm this bizarre class. I might look like myself, but it's more like someone else wearing my identity.
|
|||
|
[k]
|
|||
|
|
|||
|
@Faker
|
|||
|
I can't even be called a Faker. I'm an outright Pretender.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Faker
|
|||
|
Hmph. No wonder I couldn't leave this [&guy:girl] to fend for [&himself:herself].
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 8]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Mnemosyne
|
|||
|
As for you...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.4 1]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_BATTLE_104 2.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[scene 10000]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[fadein black 0.1]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[skip false]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[input selectBranch]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[skip false]
|
|||
|
|
|||
|
[charaSet A 98115000 1 Effect]
|
|||
|
[charaSet B 98115000 1 Effect]
|
|||
|
[charaSet C 98115000 1 Effect]
|
|||
|
[charaSet D 98115000 1 Effect]
|
|||
|
[charaSet E 98115000 1 Effect]
|
|||
|
[charaSet F 98115000 1 Effect]
|
|||
|
[charaSet G 98115000 1 Effect]
|
|||
|
[charaSet H 98115000 1 Effect]
|
|||
|
[charaSet I 98115000 1 Effect]
|
|||
|
[charaSet J 98115000 1 Effect]
|
|||
|
[charaSet K 98115000 1 Effect]
|
|||
|
[charaSet L 98115000 1 Effect]
|
|||
|
[charaSet M 98115000 1 Effect]
|
|||
|
[charaSet N 98115000 1 Effect]
|
|||
|
[charaSet O 98115000 1 Effect]
|
|||
|
[charaSet P 98115000 1 Effect]
|
|||
|
[charaSet Q 98115000 1 Effect]
|
|||
|
[charaSet R 98115000 1 Effect]
|
|||
|
[charaSet S 98115000 1 Effect]
|
|||
|
[charaSet T 98115000 1 Effect]
|
|||
|
[charaSet U 98115000 1 Effect]
|
|||
|
[charaSet V 98115000 1 Effect]
|
|||
|
[charaSet W 98115000 1 Effect]
|
|||
|
[charaSet X 98115000 1 Effect]
|
|||
|
[charaSet Y 98115000 1 Effect]
|
|||
|
[charaSet Z 98115000 1 Effect]
|
|||
|
|
|||
|
[soundStopAllFade 0.4]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[wt 0.4]
|
|||
|
[soundStopAll]
|
|||
|
[maskin black 1]
|
|||
|
[wait mask]
|
|||
|
[label selectBranch]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
[criMovie talk_mov116 bgmPlay true]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|