fgo-game-data/ScriptActionEncrypt/94/9406/9406880110.txt

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2024-03-29 09:05:40 +00:00
94-06-88-01-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 99502600 1 Mash]
[charaSet C 6027000 1 "Wu Zetian"]
[charaSet D 3032000 1 Ereshkigal]
[charaSet E 3040000 1 Lambda]
[charaSet F 3032000 1 Ereshkigal1]
[charaSet G 6027000 1 "Wu Zetian 1"]
[charaSet H 3040000 1 Lambda1]
[charaSet I 98115200 1 Torturer]
[charaSet J 98115200 1 Torturer]
[charaSet K 98115000 1 "Effect Dummy"]
[charaSet L 98115000 1 "Effect Dummy"]
[sceneSet M 147100 1]
[charaScale M 1.3]
[imageSet T back10000 1 1]
[charaScale T 1.02]
[charaDepth D 7]
[charaDepth C 6]
[charaDepth I 5]
[charaDepth J 4]
[charaDepth T 2]
[scene 10000]
[fadein black 1.5]
[wait fade]
[se ad12]
[effect bit_talk_07_fs]
[wt 4.5]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_07_fs]
[wt 1.3]
[scene 147100]
[se ad37 1.0]
[seVolume ad37 0 0.2]
[wt 1.5]
[fadein white 1.5]
[seVolume ad37 1.5 1.0]
[charaFadein M 0.4 -100,-300]
[charaMove M 100,-300 6.0]
[wait fade]
[wt 3.0]
[charaFadeout M 1.5]
[wt 1.5]
[seStop ad37 1.0]
[seVolume ad37 1.0 0.2]
[wt 1.0]
[se ad13]
[charaPut K 0,0]
[charaEffect K bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_MAP_2 0.1]
Da Vinci
Good, the Rayshift went smoothly!
[k]
Da Vinci
This one was a little risky, so I wanted to get confirmation from you first and foremost.
[k]
Da Vinci
Everything okay, [%1]?
[k]
1All good here!
2The Rayshift went perfectly, just like always!
[charaFace A 0]
Da Vinci
Phew.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.4 1]
[wt 0.4]
Mash
Your vitals look good too, Master.
[k]
Mash
My equipment is under maintenance, so I can't join you, but I'll handle data processing from the Command Room to make up for that.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Yup, you'll be a big help.
[k]
Da Vinci
And given the situation, the more eyes we have in the Command Room right now, the better.
[k]
[charaFace A 14]
Da Vinci
'Cause once again, this Rayshift is an unusual case.
[k]
[charaFace A 7]
Da Vinci
We still don't know exactly where you are.
[k]
Da Vinci
Obviously, we had the exact coordinates necessary to Rayshift you there. It is, at least, definitely on Earth.
[k]
Da Vinci
...but in the same way, say, a video game might glitch and send you out of bounds, we haven't been able to pinpoint your location.
[k]
[charaFace A 14]
Da Vinci
That said, we can't just ignore a Singularity, so we had to Rayshift you to those unidentified coordinates.
[k]
Da Vinci
Only after tripling our safety measures, of course.
[k]
[charaFace A 0]
Da Vinci
So, how's it look? Can you see anything that might help you figure out where you are?
[k]
[messageOff]
[charaFadeout A 0.1]
[charaPut K 2500,2500]
[wt 0.1]
[cameraMove 1.0 50,0 1.1]
[wt 1.5]
[cameraMove 2.0 -50,0 1.1]
[wt 2.5]
[cameraMove 1.0 0,0 1.0]
[wt 1.5]
1All I can say is it looks like a tropical coast.
[charaPut K 0,0]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Hmm, our scanners aren't much help right now. We're only getting vague numbers that can be interpreted any number of ways...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mash
Is there anything physical that might help? Things like cloud formations, ambient temperature, scent... Would any of those provide hints?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Of course. So, our next step is to hear what they have to say about that stuff.
[k]
Da Vinci
For such an opaque Singularity, it's surprisingly forgiving when it comes to Rayshift compatibility.
[k]
Da Vinci
But, when choosing Servants to deploy, we erred on the side of caution and chose those who seemed most compatible.
[k]
1So, um...
[messageOff]
[charaFadeout A 0.1]
[charaPut K 2500,2500]
[wt 0.1]
[charaTalk depthOff]
[charaDepth M 4]
[charaDepth F 5]
[charaDepth D 2]
[charaScale M 2.0]
[charaScale F 1.4]
[charaTalk off]
[charaFadein M 1.0 0,-350]
[charaFace F 0]
[charaFadein F 1.0 -100,0]
[charaMove M 20,-350 5.0]
[charaMove F -120,0 5.0]
[wt 1.5]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 1.0]
[charaFadeout M 0.5]
[charaFadeout F 0.5]
[wt 1.0]
[charaTalk on]
Ereshkigal
Sorry, but I have no idea where this place could be, either.
[k]
Ereshkigal
I am the ruler of the underworld. I have no business in a vacation destination.
[k]
[charaFace D 22]
Ereshkigal
If it helps, I can tell you this place has no connection whatsoever to the underworld.
[k]
Ereshkigal
The underground here feels...empty, and not in a hollow-cave kind of way.
[k]
[charaFace D 1]
Ereshkigal
Still, the fact that I've been chosen must mean I have a part to play.
[k]
[charaFace D 15]
Ereshkigal
Plus, it feels like it's been a long time since I had anything important to do...
[k]
Ereshkigal
So if there's anything you'd like my help with, just say the word!
[k]
1Will do!
[messageOff]
[charaFace D 25]
[wt 1.0]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth G 5]
[charaDepth C 2]
[charaScale M 2.0]
[charaScale G 1.4]
[charaTalk off]
[charaFadein M 1.0 0,-350]
[charaFace G 0]
[charaFadein G 1.0 100,25]
[charaMove M -20,-350 5.0]
[charaMove G 120,25 5.0]
[wt 1.5]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 1.0]
[charaFadeout M 0.5]
[charaFadeout G 0.5]
[wt 1.0]
[charaTalk on]
Wu Zetian
I do not know this place, either. All I can say is that it's clearly far from civilization.
[k]
Wu Zetian
Though I suppose one could say the same of anywhere that isn't my dazzling city of Luoyang.
[k]
[charaFace C 5]
Wu Zetian
By the way, Queen of Kur, you had better keep your spirits away from me! I mean it!
[k]
Wu Zetian
Not, um, to say that I'm at all frightened of them! Just that I don't want one standing behind me, waiting to surprise me!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaDepth M 4]
[charaDepth E 2]
[charaDepth H 5]
[charaScale M 2.0]
[charaScale H 1.4]
[charaTalk off]
[charaFadein M 1.0 0,-350]
[charaFace H 14]
[charaFadein H 1.0 -100,0]
[charaMove M 20,-350 5.0]
[charaMove H -120,0 5.0]
[wt 1.5]
[charaFace E 14]
[charaFadein E 0.1 1]
[wt 1.0]
[charaFadeout M 0.5]
[charaFadeout H 0.5]
[wt 1.0]
[charaTalk on]
Lambda
As a bona fide star, I can't say I'm excited about performing on such a drab stage.
[k]
[charaFace E 16]
Lambda
Can't say I love this heat, either. I'm not a dumpling; I really don't need to be steamed.
[k]
Lambda
Are you sure I'm a good fit for this mission? Do you really think my power is going to be necessary here, of all places!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut K 0,0]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Mash
I guess none of you have any idea what this place is either...
[k]
[charaFace B 13]
Mash
That aside, this is quite an odd lineup, isn't it?
[k]
Mash
As far as I can tell, none of you have anything in common, so I wonder why you were chosen for this mission.
[k]
[charaFace B 12]
Mash
Of course, there are a variety of factors that go into determining a given Servant's Rayshift compatibility...
[k]
[bgmStop BGM_MAP_2 1.5]
Mash
...so the fact that none of you seem to have any direct connection isn't necessarily strange in itself.
[k]
[charaFadeout B 0.1]
[charaPut K 2500,2500]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Wu Zetian
I don't know for sure, but...
[k]
[charaFace C 1]
[bgm BGM_EVENT_147 0.1]
Wu Zetian
...perhaps it is simply that we are all terrifyingly beautiful? Especially me? Keh heh heh!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaFace I 0]
[charaFadein I 0.4 206,0]
[charaFace J 0]
[charaFadein J 0.4 -206,0]
[charaMove I 256,0 0.5]
[charaMove J -256,0 0.5]
[wt 1.5]
[charaTalk on]
[charaFace C 5]
Wu Zetian
...Huh. Hey! Torturers! Quit lazing about!
[k]
Wu Zetian
Make yourselves useful and build me an easy chair with a leaf parasol or something.
[k]
[charaFace C 2]
Wu Zetian
And hurry up before my beautiful skin starts to tan! You there! Your job can be to fan me with a palm frond!
[k]
[messageOff]
[charaTalk off]
[se adm38 0.2]
[se ad661 0.2]
[seStop ad661 1.5]
[charaShake I 0.03 3 3 0.2]
[charaShake J 0.03 3 3 0.2]
[wt 0.3]
[charaMoveReturn I 256,-7 0.3]
[charaMoveReturn J -256,-7 0.3]
[wt 0.8]
[charaMove I 206,0 0.5]
[charaMove J -306,0 0.5]
[charaFadeout I 0.4]
[charaFadeout J 0.4]
[wt 0.8]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Lambda
We are, all of us, gorgeous crowd-pleases. You are the star of a nation. I am the star of the sea. She is the star of the underworld.
[k]
Lambda
Maybe our stardom is what we have in common. We are each the rulers of our respective domains.
[k]
[se ade158]
[charaFaceFade E 0 0.2]
Lambda
Wha? Hey! Get back here, Leviathans!
[k]
Lambda
Don't you go in the water without my permission! We still don't know if it's safe! Now stop! Stay!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
[effect bit_talk_ghost2]
[wt 0.5]
[cueSe SE_22 22_ade706 0]
[seVolume 22_ade706 1.0 0.25]
[wt 0.5]
[seStop 22_ade706 2.5]
[effectForceStop bit_talk_ghost2]
[wt 0.7]
[charaEffect D bit_talk_ghost -20,0]
[wt 2.0]
Ereshkigal
I can't speak to the sea, but I've already started sending out spirits to keep an eye on our surroundings.
[k]
[messageOff]
[charaTalk off]
[charaFace C 2]
[charaFadeinFSSideR C 0.2 506,0]
[charaMoveFSSideR C 456,0 0.4]
[wt 0.5]
[charaMoveReturnFSSideR C 456,7 0.2]
[wt 0.4]
[se ade97]
[seStop ade97 1.2]
[wt 0.2]
[charaMoveFSSideR C 506,0 0.3]
[charaFadeout C 0.5]
[wt 1.0]
[charaTalk on]
[charaFace D 20]
[charaFadeTime T 0.2 0.5]
Ereshkigal
(It really has been forever since my last mission... I'm excited to be back in action, but I'll need to be careful not to get too carried away.)
[k]
Ereshkigal
(As the representative of all Sumerian Divine Spirits, I need to demonstrate that I'm a strong, capable goddess!)
[k]
[messageOff]
[charaFadeout T 0.2]
[wt 0.6]
1Hmm... What is it you three have in common...?
2Maybe one thing you all have in common is having lots of followers...?
[charaFace D 6]
Ereshkigal
Huh? Hang on. I think I just found something.
[k]
1All right! I knew we could count on you, Eree!
[charaFace D 12]
Ereshkigal
Y-yeah? Thanks. I appreciate both your earnest praise and your, um, casual choice of nicknames.
[k]
[charaFace D 0]
Ereshkigal
Ahem.
[k]
Ereshkigal
Anyway, I need to not get carried away. I'll ask my Gallû Spirits for more information... Uh-huh, uh-huh. So there's something over that way?
[k]
2Where? What is it?
[charaFace D 2]
Ereshkigal
According to my Gallû Spirits...it's that way!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1]
[bgmStop BGM_EVENT_147 0.5]
[wait wipe]
[charaFadeout D 0.1]
[charaEffectStop D bit_talk_ghost]
[charaEffectDestroy D bit_talk_ghost]
[pictureFrame cut063_cinema]
[charaSet F 1098231700 1 Con]
[charaSet G 1098229200 1 Merfolk]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.5 1]
[wait wipe]
[wt 0.4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 550,-50]
[charaMove F -550,-50 0.7]
[se adm59]
[seVolume adm59 1.0 0.3]
[wt 0.6]
[charaFadeout F 0.2]
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[wt 0.7]
[wipeout rectangleStripRightToLeft 0.5 1]
[wait wipe]
[pictureFrame]
[wt 0.3]
[wipein rectangleStripLeftToRight 0.5 1]
[wait wipe]
[charaPut K 0,0]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
[bgm BGM_MAP_31 0.1]
Da Vinci
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
What was that...?
[k]
[charaFadeout B 0.1]
[charaPut K 2500,2500]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Wu Zetian
Was that one of your qì'é (read: penguins)? I didn't know you had any that weren't black and white.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Lambda
Don't be ridiculous. That...thing was nothing like my Leviathans.
[k]
[charaFace E 3]
Lambda
...I suppose it was at least kind of cute, though.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Ereshkigal
I only got a quick glimpse of it. Do you think it's some sort of...indigenous creature?
[k]
Ereshkigal
Let's go after it. Whatever it is, we might be able to learn more about this Singularity from it.
[k]
1Seconded!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Wu Zetian
A good empress always listens to wise counsel. All right, Torturers, does everyone have a good handle on my palanquin? Then go! Go! Gooo!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lambda
A chair made out of fronds? I didn't even see them make it. That was quick...
[k]
[messageOff]
[se ad132]
[seStop ad132 1.0]
[se ad443 0.4]
[seStop ad443 1.0]
[wipeout leftToRight 0.7 1]
[bgm BGM_MAP_31 0.7 0.5]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rightToLeft 0.7 1]
[bgm BGM_MAP_31 0.7 1.0]
[wait wipe]
[wt 0.4]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.4 550,0]
[charaMove F -550,0 0.7]
[se adm59]
[seVolume adm59 0.7 0.3]
[wt 0.6]
[charaFadeout F 0.2]
[seStop adm59 0.5]
[wt 0.7]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Lambda
There it is!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[bgmStop BGM_MAP_31 1.0]
Wu Zetian
Hmm? Hold on. Isn't that[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 550,0]
[charaMove G -550,0 0.7]
[se ad132]
[seVolume ad132 1.0 0.3]
[wt 0.6]
[charaFadeout G 0.2]
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[wt 0.7]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
[bgm BGM_EVENT_3 0.1]
Ereshkigal
Something's chasing it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Wu Zetian
Hmm. What should we do, Master?
[k]
1Let's save it!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Lambda
Clear, if lacking in artistry as declarations go.
[k]
[charaFace E 0]
Lambda
Very well then. A true star gives every performance her all, so long as she has an audience. Even if she's slumming it with other acts.
[k]
[charaDepth L 7]
[charaDepth E 4]
[charaPut L 0,0]
[messageOff]
[charaEffect L bit_talk_radiallight01]
[se ad39]
[wt 1.0]
[fadeout white 1.0]
[seStop ad39 1.0]
[wait fade]
[charaEffectStop L bit_talk_radiallight01]
[charaCrossFade E 3040001 0 0.3]
[se ade126]
[seStop ade126 1.2]
[wait charaCrossFade E]
[wt 0.5]
[fadein white 0.5]
[wait fade]
[wt 0.5]
[charaFace E 11]
Lambda
Go warm up the crowd, Leviathans. This will be our opening performance!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.5]
[wait fade]
[soundStopAll]
[end]