fgo-game-data/ScriptActionEncrypt/94/9406/9406900710.txt

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2024-03-29 09:05:40 +00:00
94-06-90-07-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1053900 1 "Trưng Trắc"]
[charaSet B 1053910 1 "Trưng Nhị"]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 3040000 1 Lambda]
[charaSet E 10004000 1 "Mecha Eli-chan"]
[charaSet J 98115000 1 "Effect 1"]
[charaSet K 98115000 1 "Effect 2"]
[charaSet L 98115000 1 "Effect 3"]
[charaSet M 98115000 1 "Effect 4"]
[charaSet N 98115000 1 Static]
[ifClear 60068831]
[charaSet U 1098237920 1 "Katana Armor Con 1"]
[charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"]
[charaFilter V silhouette 00000080]
[charaSet W 1098237920 1 "Katana Armor Con 2"]
[charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"]
[charaFilter X silhouette 00000080]
[charaSet Y 1098237920 1 "Katana Armor Con 3"]
[charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"]
[charaFilter Z silhouette 00000080]
[ifClear 60068832]
[charaSet U 1098238020 1 "Spear Armor Con 1"]
[charaSet V 1098238020 1 "Spear Armor Con 1 (Silhouette)"]
[charaFilter V silhouette 00000080]
[charaSet W 1098238020 1 "Spear Armor Con 2"]
[charaSet X 1098238020 1 "Spear Armor Con 2 (Silhouette)"]
[charaFilter X silhouette 00000080]
[charaSet Y 1098238020 1 "Spear Armor Con 3"]
[charaSet Z 1098238020 1 "Spear Armor Con 3 (Silhouette)"]
[charaFilter Z silhouette 00000080]
[ifClear 60068833]
[charaSet U 1098238120 1 "Pile Bunker Armor Con 1"]
[charaSet V 1098238120 1 "Pile Bunker Armor Con 1 (Silhouette)"]
[charaFilter V silhouette 00000080]
[charaSet W 1098238120 1 "Pile Bunker Armor Con 2"]
[charaSet X 1098238120 1 "Pile Bunker Armor Con 2 (Silhouette)"]
[charaFilter X silhouette 00000080]
[charaSet Y 1098238120 1 "Pile Bunker Armor Con 3"]
[charaSet Z 1098238120 1 "Pile Bunker Armor Con 3 (Silhouette)"]
[charaFilter Z silhouette 00000080]
[else]
[charaSet U 1098237920 1 "Katana Armor Con 1"]
[charaSet V 1098237920 1 "Katana Armor Con 1 (Silhouette)"]
[charaFilter V silhouette 00000080]
[charaSet W 1098237920 1 "Katana Armor Con 2"]
[charaSet X 1098237920 1 "Katana Armor Con 2 (Silhouette)"]
[charaFilter X silhouette 00000080]
[charaSet Y 1098237920 1 "Katana Armor Con 3"]
[charaSet Z 1098237920 1 "Katana Armor Con 3 (Silhouette)"]
[charaFilter Z silhouette 00000080]
[endIf]
[charaDepth A 4]
[charaDepth B 3]
[charaDepth U 3]
[charaDepth W 3]
[charaDepth Y 3]
[charaDepth V 4]
[charaDepth X 4]
[charaDepth Z 4]
[charaDepth J 7]
[charaDepth K 6]
[charaDepth L 7]
[charaDepth M 5]
[charaEffect N bit_talk_10_LowLevel]
[charaPut N 2000,2000]
[scene 147500]
[fadein black 1.0]
[wait fade]
[bgm BGM_MIZUGI_2017 0.1]
[charaFace U 0]
[charaFace W 0]
[charaFace Y 0]
[charaFadeinFSL U 0.1 0]
[charaFadein W 0.1 1]
[charaFadeinFSR Y 0.1 2]
[wt 1.0]
[charaTalk W]
WCon
Shinyyy.
[k]
[messageOff]
[charaTalk U]
[charaFace U 6]
[cueSe SE_22 22_ade695]
[charaMoveReturnFSL U -256,7 0.2]
[wt 0.3]
UCon
This is too cool!
[k]
[messageOff]
[charaTalk Y]
[charaFace Y 0]
YCon
Waha! Transform? Combine? I can do it all.
[k]
[messageOff]
[charaFadeout U 0.1]
[charaFadeout W 0.1]
[charaFadeout Y 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.4 0,0]
[wt 0.4]
Mecha Eli-chan
Beautiful. What a wonderful sight.
[k]
Mecha Eli-chan
While nothing may ever top the value of the unique first-run model, mass production has its undeniable charms.
[k]
Mecha Eli-chan
After all, goods exist to fulfill needs.
[k]
[charaFace E 0]
Mecha Eli-chan
Okay, all that's left now is the final quality assurance check.
[k]
[messageOff]
[bgmStop BGM_MIZUGI_2017 0.5]
[charaPut M 2500,2500]
[charaEffect M bit_talk_smoke 0,0 H]
Mecha Eli-chan
Fire.
[k]
[messageOff]
[bgm BGM_EVENT_3 0.1]
[se ad672]
[charaCrossFade E 1098119800 0 0.5]
[wait charaCrossFade E]
[se ade90]
[seStop ade90 0.4]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.3]
[se ade90]
[seStop ade90 0.4]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.3]
[se ade90]
[seStop ade90 0.5]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.3 1.0]
[bgm BGM_EVENT_3 0.3 0.5]
[wait wipe]
[charaFadeout E 0.1]
[charaTalk off]
[charaFace U 0]
[charaFace W 0]
[charaFace Y 0]
[charaFadeinFSL U 0.1 0]
[charaFadein W 0.1 1]
[charaFadeinFSR Y 0.1 2]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.3 1.0]
[bgm BGM_EVENT_3 0.3 0.5]
[wait wipe]
[charaPutFSL J -256,0]
[charaEffect J bit_talk_explosion 0,0]
[wt 0.3]
[shake 0.05 3 3 0.5]
[se ad609]
[wt 0.3]
[charaPut K 0,0]
[charaEffect K bit_talk_explosion_triple02 0,0]
[wt 0.3]
[se ad609]
[wt 0.4]
[shake 0.05 3 3 0.5]
[charaPutFSR L 256,0]
[charaEffect L bit_talk_explosion 0,0]
[wt 0.3]
[charaPut M 0,0]
[se ad609]
[wt 0.5]
[charaTalk off]
[charaFace V 0]
[charaFace X 0]
[charaFace Z 0]
[charaFadeinFSL V 1.0 0]
[charaFadein X 1.0 1]
[charaFadeinFSR Z 1.0 2]
[charaFadeout U 0.1]
[charaFadeout W 0.1]
[charaFadeout Y 0.1]
[wt 0.5]
1Aah!
2What do you think you're doing!?
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[wait wipe]
[charaSet E 10004000 1 "Mecha Eli-chan"]
[charaPut M 2000,2000]
[charaFadeout V 0.1]
[charaFadeout X 0.1]
[charaFadeout Z 0.1]
[wt 0.7]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_3 0.5 1.0]
[wait wipe]
[charaTalk on]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,0]
Mecha Eli-chan
Don't worry. I adjusted my power output accordingly. This is just a standard durability test.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_3 0.5 0.5]
[wait wipe]
[charaFadeout E 0.1]
[charaPut M 0,0]
[charaTalk off]
[charaFace V 0]
[charaFace X 0]
[charaFace Z 0]
[charaFadeinFSL V 0.1 0]
[charaFadein X 0.1 1]
[charaFadeinFSR Z 0.1 2]
[wt 0.7]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_EVENT_3 0.5 1.0]
[wait wipe]
[wt 1.0]
[bgmStop BGM_EVENT_3 1.0]
[charaEffectStop M bit_talk_smoke]
[wait charaEffect M]
[wt 1.0]
[charaFace U 0]
[charaFace W 0]
[charaFace Y 0]
[charaFadeinFSL U 0.1 0]
[charaFadein W 0.1 1]
[charaFadeinFSR Y 0.1 2]
[charaFadeout V 0.5]
[charaFadeout X 0.5]
[charaFadeout Z 0.5]
[wt 1.5]
[bgm BGM_EVENT_7 0.1]
[charaTalk on]
[charaTalk U]
[charaFace U 2]
UCon
Heh. I didn't feel a thing.
[k]
[clear]
[charaTalk W]
[charaFace W 0]
WCon
That tickles.
[k]
[clear]
[charaTalk Y]
[charaFace Y 0]
YCon
Was that a dragonfly?
[k]
[charaFadeout U 0.1]
[charaFadeout W 0.1]
[charaFadeout Y 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,0]
Mecha Eli-chan
The durability seems sufficient. That constitutes a passing grade.
[k]
Mecha Eli-chan
This should be more than sufficient to stand up to a mere water monster's fangs.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk B]
[charaFace A 0]
[charaFace B 4]
[charaFadein A 0.1 0,0]
[charaFadein B 0.1 0,0]
Trưng Nhị
Geez, you scared me... Give us a little warning next time, will you?
[k]
[charaTalk B]
[charaFace B 7]
Trưng Nhị
Anyway, it's great that this armor is tough, but isn't it also very, very heavy? I mean, it's steel, right?
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,0]
Mecha Eli-chan
That won't be a problem. This armor is both durable and maneuverable.
[k]
Mecha Eli-chan
It's a fusion of novel materials and technology. I call it New Elisa Allo[line 2]Actually, let's keep that a trade secret.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk A]
[charaFace A 0]
[charaFace B 0]
[charaFadein A 0.1 0,0]
[charaFadein B 0.1 0,0]
Trưng Trắc
Wow, I've never heard of armor being both sturdy and light before... I guess things have come a long way since our time.
[k]
1Trust me, that kind of thing isn't common in this time, either.
2Don't think about it too hard. It isn't normal here, either.
Trưng Trắc
I see...
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 0,0]
Mecha Eli-chan
It's a shame, though. I would have liked to include even more gadgets if I could.
[k]
Mecha Eli-chan
Missiles... Lasers... Ultra Elisa Particle Cannons...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk A]
[charaFace A 6]
[charaFace B 0]
[charaFadein A 0.1 0,0]
[charaFadein B 0.1 0,0]
Trưng Trắc
I'm not sure what half those words mean, but please don't add anything too dangerous.
[k]
[charaFace A 11]
Trưng Trắc
I know they have no choice but to fight, but the Con are still...well...
[k]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,0]
Lambda
I agree. We don't need to give them anything too destructive. They just need to be able to defend themselves.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 0,0]
Mecha Eli-chan
I know that. I was just mentioning what my perfect specs would look like in an ideal world.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,0]
[charaPut N 0,0]
[wt 0.3]
Da Vinci
Anyway, the Con are definitely sufficiently protected to go on the attack now.
[k]
Da Vinci
All that's left is to take those water monsters down. Good luck, guys!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]