fgo-game-data/ScriptActionEncrypt/94/9402082410.txt

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2020-06-01 18:54:42 +00:00
94-02-08-24-1-0
[soundStopAll]
[charaSet A 1029002 1 Arthur]
[charaSet B 98006200 1 "Small Fry Enemy"]
[equipSet G 9806230 1 "Valentine's CE"]
[charaSet H 5009000 1 "Dummy for Effect"]
[scene 20802]
[fadein black 1.5]
[wt 0.5]
[seLoop adm13]
[seVolume adm13 0 0.1]
[seVolume adm13 1.0 1.0]
[wait fade]
[wt 2.0]
1...
[seVolume adm13 2.0 0.6]
[se ad27]
[seVolume ad27 0.1 0.2]
[wt 0.2]
[se ad27]
[seVolume ad27 0.4 0.3]
[wt 1.5]
???
...It's best not to make any sound.
[k]
???
Soul Eaters have sensitive hearing.[sr]And they don't like it when their territory is invaded.
[k]
???
I don't know that much about them,[sr]but there's no harm in being careful.
[k]
???
Even in the simulator, there is some amount of physical feedback...
[k]
[messageOff]
[wt 0.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 -32,0]
[charaMove A 1 0.5]
[wt 1.0]
Arthur
At least that's what I heard.[sr]So I should proceed with extreme caution.
[k]
Arthur
Isn't that right, Master?
[k]
1FOUND YOU!
[charaFace A 10]
[charaMoveReturn A 0,7 0.2]
Arthur
Wha[line 2][%1]!?
[k]
[messageOff]
[wt 1.0]
[charaFace A 4]
Arthur
(Too! Shush![sr]There really are Soul Eaters around here...)
[k]
[seStop adm13 0.2]
[se ad19]
[wt 1.2]
[charaFace A 11]
[bgm BGM_EVENT_3 0.1]
Arthur
...They noticed us.[sr]We have no choice. We'll have to fight.
[k]
[charaFace A 8]
Arthur
I'll have you help me, Master!
[k]
[charaFace A 5]
Arthur
...Okay?
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
[fadein black 0.3]
[wait fade]
[se bac137]
[charaScale H 5.0]
[charaRoll H 30 center]
[charaEffect H bit_talk_Slash_red_01_L 50,0]
[charaShake B 0.05 4 2 0.5]
[wt 0.5]
[se ad19]
[wt 0.7]
[se bac139]
[charaScale H 5.0]
[charaRoll H 330 center]
[charaEffect H bit_talk_Slash_red_01 -50,0]
[charaShake B 0.05 4 2 0.5]
[se ad20]
[wt 0.7]
[charaScale H 1.0]
[charaPut H 1]
[charaSpecialEffect B enemyErasure 1 3]
[wt 1.0]
[se ad42]
[wait charaSpecialEffect B]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_3 1.0]
[wait fade]
[wt 2.0]
[branch select01_end]
2Psst! Found you.
Arthur
Hm...?
[k]
Arthur
Did you say, “found you”?
[k]
[messageOff]
[wt 1.0]
[charaFace A 6]
Arthur
You did. Yes, I heard.
[k]
Arthur
So were you looking for me, Master?
[k]
[charaFace A 4]
Arthur
I apologize in advance if you took the trouble to go into the simulator to find me. I know you're always so busy.
[k]
[messageOff]
[wt 1.0]
[charaFace A 0]
Arthur
...For now, let's go back to the Control Room. Okay?
[k]
[branch select02]
[label select02]
1(Nods)
[charaFace A 6]
Arthur
Good child.
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[seStop adm13 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 2.0]
2Okay!
[charaFace A 10]
Arthur
Ahh! Don't shout...
[k]
[seStop adm13 0.2]
[se ad19]
[wt 1.2]
[charaFace A 11]
[bgm BGM_EVENT_3 0.1]
Arthur
...They noticed us.[sr]We have no choice. We'll have to fight.
[k]
[charaFace A 8]
Arthur
I'll have you help me, Master!
[k]
[charaFace A 5]
Arthur
...Okay?
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
[fadein black 0.3]
[wait fade]
[se bac137]
[charaScale H 5.0]
[charaRoll H 30 center]
[charaEffect H bit_talk_Slash_red_01_L 50,0]
[charaShake B 0.05 4 2 0.5]
[wt 0.5]
[se ad19]
[wt 1.2]
[se bac139]
[charaScale H 5.0]
[charaRoll H 330 center]
[charaEffect H bit_talk_Slash_red_01 -50,0]
[charaShake B 0.05 4 2 0.5]
[se ad20]
[wt 0.5]
[charaScale H 1.0]
[charaPut H 1]
[charaSpecialEffect B enemyErasure 1 3]
[wt 1.0]
[se ad42]
[wait charaSpecialEffect B]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_3 1.0]
[wait fade]
[wt 2.0]
[label select01_end]
[scene 10200]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Arthur
We've safely returned.
[k]
Arthur
Well, I heard that a simulation program isn't as dangerous as Rayshifting.
[k]
Arthur
Either way, I need to be mindful of my Master's well-being.
[k]
1Now that we've returned...
2Here you go. Happy Valentine's Day!
[charaFace A 10]
[messageOff]
[se ad79]
[wt 0.1]
[effect bit_talk_valentinegift02]
[wt 3.7]
[wt 1.0]
[charaFace A 11]
[wt 0.5]
Arthur
...For me?
[k]
Arthur
This is...ah, yes. It's Valentine's Day...
[k]
Arthur
February 14th. Yes.[sr]Now that I think about it, that's right...
[k]
[charaFace A 4]
Arthur
Even in that Holy Grail War, I...
[k]
Arthur
Oh. Sorry. I just don't know what to say.[sr]I just thought it had nothing to do with me.
[k]
[charaFace A 12]
Arthur
No, no. I need to express it with words.
[k]
[messageOff]
[wt 1.0]
[charaFace A 1]
Arthur
Thank you, Master. I'm very happy.
[k]
[charaFace A 6]
Arthur
I can't reciprocate immediately, but...if you come back tomorrow morning, I'll give you something special in return.
[k]
Arthur
I hope you don't mind waiting until then.
[k]
Arthur
Would you be able to promise me, Master?
[k]
1Of course!
2I'll look forward to it!
[messageOff]
[charaFadeout A 0.4]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 1.5]
[scene 10000]
[fadein black 0.1]
[wait fade]
[se bas2]
[charaFace G 0]
[charaFadein G 0.5 0,-70]
[wt 2.0]
[charaFadeout G 0.4]
[wt 1.0]
[soundStopAll]
[end]