fgo-game-data/ScriptActionEncrypt/03/0300011420.txt

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2020-06-01 18:54:42 +00:00
03-00-01-14-2-0
[soundStopAll]
[scene 54105]
[charaSet A 99502600 1 Mash]
[charaSet B 5036001 1 Avicebron]
[charaSet C 2010001 1 Billy]
[charaSet D 98115000 1 Effect]
[charaSet F 98115000 1 "Effect 2"]
[charaSet G 98115000 1 "Effect 2"]
[charaPut F 1]
[charaEffect F bit_talk_snowstorm_03]
[charaPut D 1200,1200]
[charaEffect D bit_talk_10_LowLevel]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[se ad603]
[seVolume ad603 0 0.3]
[charaPut G 1]
[charaEffect G bit_talk_10]
[wt 0.1]
[se ad31]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
[line 3][sr][line 3]
[k]
[messageOff]
[charaFace A 14]
[charaFadeTime A 0.2 0.7]
[wt 0.2]
Mash
[line 3]□*#[sr]>"#$[line 3]
[k]
[messageOff]
[seStop ad31 0.5]
[charaEffectStop G bit_talk_10]
[wt 0.1]
[charaPut D 1]
[wt 0.3]
[charaFadeTime A 0.3 1.0]
[wt 1.0]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
...Sorry, we're back online!
[k]
Mash
I'm afraid our transmission is cutting in and out.[sr]It might be because of how fast you're moving.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Avicebron
Can't you track Master even[sr]without communicating with [&him:her]?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Yes, of course.[sr]I'm monitoring [&him:her] right now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Avicebron
Perhaps we should slow down for a while and take a moment to make a report. Why don't we take a break, or even set up camp for the night?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Billy
Well that sounds like a fine idea.[sr]I confess, I'm about ridden down.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut D 1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
What do you think, Master?[sr]You must be tired as well, no?
[k]
1You bet I am! Woohoo, break time!
Mash
Right! Okay everyone, please[sr]start getting ready to make camp.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[seVolume ad603 1.0 0.0]
[cueSe Servants_103200 bac512]
[cameraMove 0.4 0,0 1.2]
[wt 1.0]
[charaPut F 1500,1500]
[cameraHome 0.7]
[wt 0.7]
[bgmStop BGM_EVENT_77 1.0]
[wt 1.5]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Avicebron
...Incidentally, I believe we should begin by eliminating the nearby Demonic Beasts and securing the area.
[k]
Avicebron
We certainly wouldn't want them[sr]attacking us while we are asleep.
[k]
2Well, before we do...
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut D 1200,1200]
[seVolume ad603 1.0 0.0]
[cueSe Servants_103200 bac512]
[cameraMove 0.4 0,0 1.2]
[wt 1.0]
[charaPut F 1500,1500]
[cameraHome 0.7]
[wt 0.7]
[bgmStop BGM_EVENT_77 1.0]
[wt 1.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Avicebron
Hm?[sr]...Ah, I see. There are Demonic Beasts nearby.
[k]
[bgm BGM_EVENT_80 0.1]
Avicebron
Then let us take care of them first.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Billy
All right then, it's huntin' time!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]