434 lines
7.0 KiB
Plaintext
434 lines
7.0 KiB
Plaintext
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$94-06-04-08-4-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001600 1 Mash]
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[charaSet B 1098215400 1 "Da Vinci"]
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[charaSet C 4029300 1 Achilles]
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[charaSet D 4008300 1 Blackbeard]
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[charaSet E 1098220610 1 Kama]
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[charaSet F 1098216800 1 "Okita Alter"]
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[charaSet G 1098220400 1 "Sei Shounagon"]
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[charaSet H 5030001 1 Scheherazade]
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[imageSet J back10000_fs 1]
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[charaScale J 1.5]
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[charaSet K 1098218800 1 "Enemy 1"]
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[charaSet L 1098218800 1 "Enemy 2"]
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[charaSet M 1098218800 1 "Enemy 3"]
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[charaDepth J 1]
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[charaDepth B 2]
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[charaDepth L 3]
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[charaDepth K 4]
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[charaDepth C 5]
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[charaDepth D 6]
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[scene 131400]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace K 0]
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[charaFadein K 0.1 0]
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[charaFace L 0]
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[charaFadein L 0.1 2]
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[wt 0.5]
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[effect bit_talk_x_slash_gl_01 -200,0]
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[wt 0.1]
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[se bac209]
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[charaShake K 0.05 3 3 0.3]
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[wt 0.2]
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[effect bit_talk_x_slash_gl_02 200,0]
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[wt 0.1]
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[se bac210]
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[charaShake L 0.05 3 3 0.3]
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[wt 0.4]
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[se ad42]
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[charaSpecialEffect K enemyErasure 0,0 1.0]
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[wt 0.1]
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[charaSpecialEffect L enemyErasure 0,0 1.0]
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[wt 0.5]
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[charaMove K -256,-200 1.0]
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[charaMove L 256,-200 1.0]
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[wt 0.7]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 0.1 1]
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[wt 0.3]
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[se bac210]
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[se bac403]
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[se ad897]
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[effect bit_talk_attack_splash 50,0]
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[wt 0.1]
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[charaShake M 0.05 3 3 0.3]
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[wt 0.5]
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[se ad42]
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[charaSpecialEffect M enemyErasure 0,0 1.0]
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[wt 0.5]
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[charaMove M 0,-200 1.0]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Achilles
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These things aren't strong at all, but there's a freakin' ton of 'em!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Kama
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Ugh, they're so annoying! At least they're not doing much damage, but still!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 0,-200]
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[charaFadeTime J 0.2 0.5]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Da Vinci
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(Something's not right...)
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[k]
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@Da Vinci
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(It doesn't seem like these bird monsters are just attacking us for the heck of it...)
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout J 0.1]
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[charaFadeout B 0.1]
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[wt 1.5]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 -75,0]
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@Okita Alter
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At least we managed to chase them off. Though it looks like they're still watching us from a distance.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 13]
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[charaFadein D 0.1 1]
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@Blackbeard
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Ugh, I don't wanna fight anymooore. I'm tiiired.[sr]I'm gonna take a naaap.
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[k]
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[messageOff]
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[charaMove D 0,-50 0.3]
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[charaFadeout D 0.4]
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[wt 0.5]
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[se ad222]
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[wt 1.0]
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[charaTalk G]
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[charaFace G 12]
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[charaFadein G 0.1 1]
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@Sei Shounagon
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Damn, Beardie, don't you think you should wait until it's safe before you kick back!?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Blackbeard
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Eh, it'll be fine. It's not like they're raging with bloodlust or anything.
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[k]
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[charaFace D 12]
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@Blackbeard
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If anything, this is just making me more sleepy... (Zzz...)
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[k]
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[messageOff]
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[se ade4]
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[seVolume ade4 0 0]
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[seVolume ade4 0.5 1.0]
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[wt 0.5]
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[charaMove D 0,30 0.8]
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[wt 0.7]
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[charaFadeout D 0.4]
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[wt 0.5]
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[seStop ade4 0.3]
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[wt 0.5]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 1]
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@Sei Shounagon
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H-hey! One of those birds is carrying Beardie off while he's asleep! How has he not woken up!?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Achilles
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Wow, that's pretty impressive in its own way. Hup!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.1 0,-10]
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[wt 0.5]
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[se ad872]
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[fowardEffect bit_talk_ichimon01wh 0,120]
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[wt 0.5]
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[charaMove D 0,-40 0.3]
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[wt 0.2]
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[fowardEffectDestroy bit_talk_ichimon01wh]
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[se ad144]
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[charaFace D 7]
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@Blackbeard
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Y[messageShake 0.05 3 3 0.4]eow! What was that for!? I was just having a great[sr]dream about floating! Or maybe ascending? Either way!
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[k]
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[charaFace D 11]
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@Blackbeard
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A little longer, and I'm sure I would've made it to a paradise filled with hotties as far as the eye could see. Dammit, I was so close...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_2 1.0]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Da Vinci
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Oh!
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[k]
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[charaFace B 14]
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@Da Vinci
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I think I might've just gotten an idea for how we can proceed...
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[k]
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?1:Yeah, I think I know what's going on here, too.
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?2:Yeah, I think I read something like this in a story before...
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?!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.3]
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[charaPut H -50,0]
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[charaTalk H]
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[charaFace H 0]
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[charaFadeTime H 0.4 0.6]
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[charaMove H 150,0 2.0]
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[wt 0.8]
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[charaFadeout H 0.4]
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[wt 1.0]
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[bgm BGM_EVENT_62 0.1]
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?1:I've got it! Sinbad!
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?2:That's it! The rocs from Sinbad!
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?!
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[charaTalk B]
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[charaFace B 24]
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[charaFadein B 0.1 1]
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@Da Vinci
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Right. It didn't seem like those bird monsters were trying to attack us.
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[k]
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[charaFace B 14]
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@Da Vinci
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It was more like they were trying to subdue us so they could take us away somewhere.
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[k]
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[charaFace B 25]
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@Da Vinci
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And I'm guessing that's probably...
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[k]
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@Da Vinci
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...their nest somewhere on the cliff up above us.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Achilles
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Now that you mention it, it did seem like they flew down here from somewhere higher up.
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[k]
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@Achilles
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So...it's a possibility, at least.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Blackbeard
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Really? Are you sure?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Achilles
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No harm in giving it a shot. Worst case, we've still got Da Vinci's safety devices.
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[k]
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@Achilles
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Even if they end up dropping us, we'll just fall back to the foot of the mountain.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Blackbeard
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Maybe so, but I'd rather be keelhauled than climb the damn mountain again!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Achilles
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Whup, here they come. Heeere, birdie, birdie. Come get the yummy food...
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[k]
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[bgm BGM_EVENT_62 0.2 0.5]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ade4]
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[seVolume ade4 0 0]
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[seVolume ade4 0.5 1.0]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace C 6]
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[charaFadeinFSL C 0.1 -250,0]
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[charaFace D 0]
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[charaFadeinFSR D 0.1 250,0]
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[wt 1.5]
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[charaMoveFSR D 250,30 0.5]
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[charaMoveFSL C -250,30 0.5]
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[wt 0.3]
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[seStop ade4 1.5]
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[charaFadeout D 0.4]
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[charaFadeout C 0.4]
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[wt 1.2]
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[bgm BGM_EVENT_62 0.5 1.0]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Those bird monsters just carried Achilles and Blackbeard off!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Da Vinci
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I knew it. They DO have their nest on the cliff up above! Come on, let's follow their lead!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_62 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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