2379 lines
36 KiB
Plaintext
2379 lines
36 KiB
Plaintext
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$94-06-49-09-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001410 1 Mash]
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[charaSet B 8001400 1 "Armored Mash"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 1046001 1 Ibuki-Douji]
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[charaSet E 4044001 1 Nikitich]
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[charaSet F 4043001 1 "Taigong Wang"]
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[charaSet G 1098123210 1 Goredolf]
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[charaSet H 1098123010 1 Meunière]
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[charaSet I 1098124510 1 "Da Vinci"]
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[charaSet J 1098214000 1 "Sì Bú Xiàng"]
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[charaSet K 1046001 1 "Dummy 1"]
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[charaFilter K silhouette EDEDED80]
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[charaSet L 1046002 1 "Dummy 2"]
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[charaFilter L silhouette EDEDED80]
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[charaSet M 1046002 1 Ibuki-Douji_Third]
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[charaScale L 1.3]
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[charaScale M 1.3]
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[sceneSet O 127000 1]
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[charaScale O 1.4]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaPut S 1200,1200]
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[charaEffect S bit_talk_10_LowLevel]
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[charaPut T 1200,1200]
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[charaEffect T bit_talk_10_LowLevel]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth A 1]
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[charaDepth B 2]
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[scene 126000]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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[wt 0.5]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[charaFadeout B 0.4]
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[wt 0.2]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[wt 0.1]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk A]
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@Mash
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The enemy's gone silent.
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[k]
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@Mash
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Its magical energy signal has faded, and all the fires around here have gone out.
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[k]
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[charaFace A 1]
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@Mash
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The battle is over, Master![bgm BGM_EVENT_77 0.1]
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Fou
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Fou! Fou!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk off]
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[charaDepth D 3]
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[charaDepth K 4]
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[charaDepth M 5]
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[charaDepth L 6]
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[charaFace M 0]
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[charaFadein M 0.1 -30,15]
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[wt 0.7]
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[se ad476]
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[charaFace L 0]
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[charaFadein L 0.7 -30,15]
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[wt 0.3]
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[charaMove L 0,0 2.5]
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[charaMoveScale L 1.0 2.5]
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[charaMove M 0,0 2.5]
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[charaMoveScale M 1.0 2.5]
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[charaFadeout M 0.3]
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[wt 0.3]
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[wt 0.7]
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[fadeout white 1.0]
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[wait fade]
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[charaFadeout L 0.1]
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[wt 1.0]
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[charaMoveScale D 1.0 0.1]
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[charaMoveScale K 1.0 0.1]
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[seStop ad476 1.0]
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[charaFace K 9]
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[charaFadein K 0.7 0,0]
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[charaFadeout K 0.7]
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[charaFace D 9]
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[charaFadein D 0.1 0,0]
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[fadein white 1.0]
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[wait fade]
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[wt 0.5]
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[charaTalk on]
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[charaTalk depthOn]
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[charaFace D 7]
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@Ibuki-Douji
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We did it! Phew... I almost feel out of breath.
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[k]
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@Ibuki-Douji
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That was one hell of an opponent. I really, really liked that sword, too.
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[k]
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[charaFace D 0]
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@Ibuki-Douji
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But it still wasn't as strong as the real one, huh?
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[k]
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@Ibuki-Douji
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Right, Master?
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[k]
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?1:Of course.
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?2:Yeah. The real flaming sword was even more impressive.
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?!
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[charaFace D 9]
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@Ibuki-Douji
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I knew it.
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[k]
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@Ibuki-Douji
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Too bad. If that had been the real giant and sword, I might've fallen in love with him...
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[k]
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[messageOff]
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[charaFace D 6]
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[wt 1.0]
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[charaFace D 1]
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@Ibuki-Douji
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Kidding! Kiiidding! Heh...
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[k]
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@Ibuki-Douji
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Did I surprise you, Master? Honestly, I was kind of surprised myself, even the as I was saying it.
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[k]
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[charaFace D 8]
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@Ibuki-Douji
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...Man, now I'm thirsty.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 1]
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@Nikitich
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You have a strange way of showing excitement, dragon. Did the giant's heat get to you?
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[k]
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[charaFace E 8]
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@Nikitich
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Here's a canteen. Have some water.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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[wt 0.1]
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[se ad217]
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[charaMoveReturn D 0,5 0.6]
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[wt 0.6]
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[charaMoveReturn D 0,5 0.6]
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[wt 0.9]
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[seStop ad217]
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[charaFace D 7]
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@Ibuki-Douji
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Mmm, ahhh!
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[k]
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@Ibuki-Douji
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I feel like a new woman! You're very kind, aren't you, Nikitich?
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[k]
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@Ibuki-Douji
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All my fatigue just melted away in an instant. I'm impressed.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Nikitich
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Like I said, I can do just about anything.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[se adm21]
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[charaMoveReturn C 0,15 0.4]
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@Fou
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Fou fou!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.7]
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?1:Anyway, the important thing is, we won!
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?2:Great job, everyone. Seriously.
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?!
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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Right, Senpai.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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|||
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 1]
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@Nikitich
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I'd like to rest up to recover from our exhaustion, but I also don't think the Death Zone's the place for that.
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[k]
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[charaFace E 19]
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@Nikitich
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It's your fault we're here, Taigong. Fix it!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Taigong Wang
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Yes, yes, you're right. Once again, I'm very sorry.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 19]
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[charaFadein E 0.1 1]
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@Nikitich
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You'd better pay us back in a big way. You know what'll happen if you don't, right?
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[k]
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[charaFace E 2]
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@Nikitich
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This.[wt 0.3][se ad171][charaMoveReturn E 0,-10 0.2][sr](Punching the air)
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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[charaShake F 0.01 1 1 1.2]
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[wt 1.2]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[charaShake C 0.05 2 2 0.5]
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@Fou
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Fooo...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 13]
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[charaFadein D 0.1 1]
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@Ibuki-Douji
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Hm...?
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[k]
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[charaFace D 6]
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@Ibuki-Douji
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Well, it's not entirely Taigong Wang's fault, right?
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[k]
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[bgmStop BGM_EVENT_77 1.5]
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@Ibuki-Douji
|
|||
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I mean, there were a ton of perception-inhibition spells cast on those tough guys' bases. Real serious ones, too.
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|||
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[k]
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[messageOff]
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|||
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|
|||
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[charaFadeout D 0.1]
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|||
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[wt 0.1]
|
|||
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|
|||
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[charaTalk A]
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|||
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[charaFace A 6]
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|||
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[charaFadein A 0.1 1]
|
|||
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[wt 1.2]
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|||
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|
|||
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[charaFadeout A 0.1]
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|||
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[wt 0.1]
|
|||
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|
|||
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[charaTalk depthOff]
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|||
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[charaDepth E 3]
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|||
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[charaDepth F 4]
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|||
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|
|||
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[charaTalk off]
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|||
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[charaFace F 6]
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|||
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[charaFadein F 0.1 260,0]
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|||
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[charaFace E 2]
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[charaFadein E 0.1 -260,0]
|
|||
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[wt 1.4]
|
|||
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|
|||
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[charaFadeout F 0.1]
|
|||
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[charaFadeout E 0.1]
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|||
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[wt 0.1]
|
|||
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|
|||
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[charaTalk on]
|
|||
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[charaTalk depthOn]
|
|||
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|
|||
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[charaPut S -260,0]
|
|||
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[charaPut T 260,0]
|
|||
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|
|||
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[charaTalk off]
|
|||
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[charaFace G 8]
|
|||
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[charaFadein G 0.1 260,0]
|
|||
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[charaFace H 8]
|
|||
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[charaFadein H 0.1 -260,0]
|
|||
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[wt 1.4]
|
|||
|
|
|||
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[charaFadeout G 0.1]
|
|||
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[charaFadeout H 0.1]
|
|||
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[wt 0.1]
|
|||
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[charaPut T 2000,2000]
|
|||
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[charaEffectStop T bit_talk_10_LowLevel]
|
|||
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|
|||
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[charaTalk on]
|
|||
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|
|||
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[charaPut S 0,0]
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|||
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[charaTalk I]
|
|||
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[charaFace I 22]
|
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[charaFadein I 0.1 1]
|
|||
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[wt 1.2]
|
|||
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|
|||
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[charaFadeout I 0.1]
|
|||
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[wt 0.1]
|
|||
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[charaPut S 1200,1200]
|
|||
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|
|||
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[bgm BGM_EVENT_7 0.1]
|
|||
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|
|||
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[charaTalk D]
|
|||
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[charaFace D 0]
|
|||
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[charaFadein D 0.1 1]
|
|||
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@Ibuki-Douji
|
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What? What'd I say?
|
|||
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[k]
|
|||
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|
|||
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[charaFace D 6]
|
|||
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|
|||
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@Ibuki-Douji
|
|||
|
I mean, those three giant generals were cloaked in perception-inhibition spells, too, right?
|
|||
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[k]
|
|||
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|
|||
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|
|||
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?1:(Shocked)
|
|||
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|
|||
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[charaFadeout D 0.1]
|
|||
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[wt 0.1]
|
|||
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|
|||
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[charaTalk A]
|
|||
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[charaFace A 6]
|
|||
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[charaFadein A 0.1 1]
|
|||
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@Mash
|
|||
|
Really!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
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|
|||
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|
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[charaTalk E]
|
|||
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|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
I didn't know that.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
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|
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|
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|
|||
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|
|||
|
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|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Wait, none of you noticed?
|
|||
|
[k]
|
|||
|
|
|||
|
?2:So, like, it was hard to notice them?
|
|||
|
|
|||
|
[charaFace D 1]
|
|||
|
@Ibuki-Douji
|
|||
|
Exactly!
|
|||
|
[k]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace D 6]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
So despite what you said, Taigong, I'm guessing you probably forgot he was even there until the last second, no?
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
I mean, you even said you had just remembered right before he showed up.
|
|||
|
[k]
|
|||
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|
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|
[messageOff]
|
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|
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|
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|
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|
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|
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|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
But I just remembered that I had another reason as well. I didn't tell Nikitich about this either, but...
|
|||
|
[k]
|
|||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|||
|
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|
|||
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|
|||
|
@Ibuki-Douji
|
|||
|
Honestly, it's gotta be hard for humans and related beings to notice these things, and you're a Heroic Spirit of humanity, right, Taigong Wang?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
So I don't blame you for not noticing.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 7]
|
|||
|
@Ibuki-Douji
|
|||
|
It wasn't hard for me to notice, though. But then again, I'm not human, sooo...
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Um...
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
?1:Don't you think you should have said something sooner, then?
|
|||
|
?2:So, uh, why didn't you bring that up sooner?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace D 3]
|
|||
|
@Ibuki-Douji
|
|||
|
Huh?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
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|
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|
|||
|
[charaFace I 14]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Well, if it was obvious to her, she'd probably assume it was obvious to us too. Her fuzzy memory issues probably aren't helping, either.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
So I don't think there's anything she could've done differently...but still, that was one heck of a headache.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
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|
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|
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[charaTalk E]
|
|||
|
[charaFace E 26]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Now I see. Hmm.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_EVENT_7 1.5 0.6]
|
|||
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|
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|
|||
|
[charaFace E 11]
|
|||
|
|
|||
|
@Nikitich
|
|||
|
Still, you did mean what you said about wanting to take that Lostweapon out sooner rather than later, right, Taigong?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
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|
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|
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|
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|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I did.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
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|
|||
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[charaTalk E]
|
|||
|
[charaFace E 11]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Nikitich
|
|||
|
Then you still need to make amends.[sr]Come on, let's get out of here.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Nikitich
|
|||
|
As long as we stay in the Death Zone, there's no telling when more of these things might show up.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
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|
|||
|
[bgmStop BGM_EVENT_7 1.5]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 1]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Of course. I promise I will make amends.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_EVENT_63 0.1]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
Starting right now.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaEffect F bit_talk_sorcery_tik_01]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe SE_21 21_ade669]
|
|||
|
|
|||
|
[wt 3.4]
|
|||
|
|
|||
|
|
|||
|
[charaFace F 2]
|
|||
|
@Taigong Wang
|
|||
|
Okay, everyone, get in close! I'm going to use an earth evasion spell!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I can't use it frequently since it takes a fair amount of magical energy, but seeing as you're all exhausted right now, I'd say now is a perfect time!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Okay, here I go!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
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|
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[se ade393]
|
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|
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|
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|
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|
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|
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|
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|
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|
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[se ad238]
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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[bgm BGM_EVENT_63 1.0 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Wah! What is this!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Fou
|
|||
|
Fooou!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
It feels like I'm in an elevator! Are we floating!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
This is just my earth evasion spell.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
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|
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|
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|
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|
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|
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[scene 106800]
|
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|
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[se ad153]
|
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[seVolume ad153 0 0]
|
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|
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[effect bit_talk_41_fs]
|
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|
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|
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|
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|
|||
|
[wt 2.5]
|
|||
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|
|||
|
@Fou
|
|||
|
Fou, fooou!
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Wow! I'm being flown around!
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Ahahahahaha, this is amazing! I've never done anything like it before!
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
I can't believe I'm flying in formation with so many other people!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Senpai, look!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
The very ground we were standing on is flying!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
?1:Whoa, it's like riding a flying car or something!
|
|||
|
?2:It's like we're flying on a magic patch of ground instead of a magic carpet!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I'm afraid this isn't nearly as maneuverable. All I'm doing is connecting two places and sending some ground along that connection.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
So as I've said, it's an earth evasion spell, nothing more.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
So you're not actually using any application of wind at all? Veeery interesting!
|
|||
|
[k]
|
|||
|
|
|||
|
@Goredolf
|
|||
|
I'm very curious as to how it works, but I'm even more impressed that it can transport large groups across long distances! I-I-I must say, this is quite the sage art!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Super high-speed group transportation...
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
I remember reading about this in the Investiture of the Gods, too. It described a number of situations where you used earth evasion to move around.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
So, if you were really able to use this technique back in ancient times[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I could bring an army to fight on even ground against any sort of opponent, even Phantasmals or evil sages?
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Just like what's described in the Investiture of the Gods?
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Hahaha, indeed, I could, and I did!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I used to use this spell to move groups of people around all the time. And away we gooo!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Zooom!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
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[wt 1.0]
|
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|
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|
|||
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|
|||
|
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|
|||
|
[wait fade]
|
|||
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|
|||
|
[effectDestroy bit_talk_41_fs]
|
|||
|
[shakeStop]
|
|||
|
[cameraHome 0.1]
|
|||
|
|
|||
|
[charaSet K 1098214200 1 "Life Zone Child"]
|
|||
|
[charaSet L 1098214100 1 "Life Zone Parent 1"]
|
|||
|
[charaSet M 1098214100 1 "Life Zone Parent 2"]
|
|||
|
|
|||
|
|
|||
|
[scene 128800]
|
|||
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|
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|
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|
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|
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|
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|
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|
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|
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[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
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|
|||
|
[wt 0.1]
|
|||
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[charaMoveReturn J 0,5 0.3]
|
|||
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[se ad27]
|
|||
|
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|
|||
|
[charaMoveReturn J 0,5 0.3]
|
|||
|
[se ad27]
|
|||
|
|
|||
|
@Sì Bú Xiàng
|
|||
|
Mo. Mo.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
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|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fou?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
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|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
[wt 0.1]
|
|||
|
[charaMoveReturn J 0,5 0.3]
|
|||
|
[se ad27]
|
|||
|
[wt 0.3]
|
|||
|
[charaMoveReturn J 0,5 0.3]
|
|||
|
[se ad27]
|
|||
|
|
|||
|
@Sì Bú Xiàng
|
|||
|
Mo. Mo.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
[se adm21]
|
|||
|
[charaMoveReturn C 0,15 0.4]
|
|||
|
@Fou
|
|||
|
Fou, fooou!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 7]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
You said you called this place the Life Zone?
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Boy, it sure is a lot calmer around here. It's so much more...I think relaxing is the word?
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Fou and Sì Bú Xiàng look a lot happier here, too!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadeinFSL J 0.1 -220,0]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadeinFSR C 0.1 220,0]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaMoveReturnFSL J -220,10 0.3]
|
|||
|
|
|||
|
@Sì Bú Xiàng
|
|||
|
Mo. Mo.[wt 0.3][charaMoveReturnFSL J -220,10 0.3]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaMoveReturnFSR C 220,10 0.3]
|
|||
|
@Fou
|
|||
|
Fooou!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaMoveReturnFSL J -220,10 0.3]
|
|||
|
@Sì Bú Xiàng
|
|||
|
Mo. Mo.[wt 0.3][charaMoveReturnFSL J -220,10 0.3]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaMoveReturnFSR C 220,10 0.3]
|
|||
|
@Fou
|
|||
|
Fo! Fo![wt 0.3][charaMoveReturnFSR C 220,10 0.3]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 7]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
See what I mean?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:You're right, they do.
|
|||
|
?2:I mean, it was pretty rough back there, so...
|
|||
|
|
|||
|
[charaFace D 6]
|
|||
|
@Ibuki-Douji
|
|||
|
You think?
|
|||
|
[k]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Nature can be awfully harsh for those used to civilization.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
But I'm sure it must feel like heaven compared to the hell of the Death Zone.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
What do you think?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:It's definitely a lot calmer here.
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 13]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Yes, it is...
|
|||
|
[k]
|
|||
|
|
|||
|
?2:It feels like I can finally breathe easily again.
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 12]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Mash
|
|||
|
The Death Zone...
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
I guess we didn't even realize how much pressure we were feeling over there.
|
|||
|
[k]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 7]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Hey, I have an idea. Why don't you guys come back to the Border for a bit?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 0]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
I'm sure you're exhausted after all that fighting, and I'd like to make sure the Ortinax is still in good shape, too. You can even recover some magical energy here.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
I've already entered the information Taigong Wang gave us about the Lostkin, especially their patrol routes, into our map data...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...so we can even come meet you guys as long as we're extra careful about avoiding any hostiles.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Meunière
|
|||
|
I think we can be there in about two to three hours. What do you say, Director?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 10]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
@Goredolf
|
|||
|
...Good idea.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace G 1]
|
|||
|
|
|||
|
@Goredolf
|
|||
|
Very well then, now that we have information on the two zones here, our first order of business will be to rendezvous!
|
|||
|
[k]
|
|||
|
|
|||
|
@Goredolf
|
|||
|
Then, once the field ops team has recovered, we will decide on our next course of action!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Fou
|
|||
|
Fou, fooou!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Then why don't we make camp while we wait for them to arrive? Nikitich?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 14]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Sounds good. Let's go fishing!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[fadeout black 1.5]
|
|||
|
[bgmStop BGM_EVENT_147 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
|
|||
|
[scene 20116]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[se ade24]
|
|||
|
[seVolume ade24 0 0]
|
|||
|
[seVolume ade24 1.5 1.0]
|
|||
|
|
|||
|
[fadein black 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[seStop ade24 2.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_25 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
...Mm, that smells good.
|
|||
|
[k]
|
|||
|
|
|||
|
@Ibuki-Douji
|
|||
|
Are they ready? They must be done by now, right?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 27]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Not yet.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 9]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 7]
|
|||
|
@Ibuki-Douji
|
|||
|
...How about now?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 27]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Not yet.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk J]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein J 0.1 1]
|
|||
|
[charaMoveReturn J 0,10 0.2]
|
|||
|
@Si Bu Xiang
|
|||
|
Mo. Momo.[wt 0.2][charaMoveReturn J 0,10 0.2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 7]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
There, now they're done.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
Ooh!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fou!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 1]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Okay, everyone, dig in!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Don't mind if I do!
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 1]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Thank you for the meal.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fo fou!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Then while we eat, would you mind if I spoke for a bit, Lady Da Vinci?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Fine with me. Though the director and Meunière are busy driving and keeping watch for enemies...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...so I hope you don't mind if I'm the only one from the Border who can listen right now.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_25 1.0]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Not at all. Now, returning to what I was saying earlier...
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_EVENT_70 0.1]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
First of all, Lady Da Vinci, let me say that you were right.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
The combat beasts are indeed a means for killing humankind, and the Death Zone is the power of murder itself.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
So, why do these things exist?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFace F 0]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
On this Earth where everything has been bleached away, in a Siberia after the Russian Lostbelt has faded away...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...this land of Tunguska is still rich with life.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Despite being like a Lostbelt in many ways, this Special Region contains two sides that could not be more unlike a Lostbelt.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
One is abundant in unknown flora and fauna, a tribute to life itself. The other is a barren wasteland of unending murderous combat.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
All in all, it is a biosphere of unique creatures; it rejects any and all beings having to do with humanity, even going so far as to refuse connections to the Throne.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
This place does not reject humans, yet still loathes them in all shapes and forms. And it is awash with violence meant to be unleashed upon them.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
So, what is it?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
Let me spare you the suspense. This place is, without a doubt, someone's inner world.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
A Reality Marble.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 22]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 7]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
What!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
[charaShake C 0.05 4 4 0.3]
|
|||
|
@Fou
|
|||
|
Fou!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 11]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 6]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
[charaMoveReturn D 0,-5 0.3]
|
|||
|
@Ibuki-Douji
|
|||
|
(Munch, munch)[wt 0.3][charaMoveReturn D 0,-5 0.3]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_70 1.0]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
|
|||
|
[wt 2.5]
|
|||
|
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[bgm BGM_EVENT_71 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 5]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
?1:A Reality Marble...
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 25]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
...A Reality Marble's the ultimate magecraft accomplishment.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
A truly exceptional spell that creates a whole other world within our own.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 24]
|
|||
|
@Da Vinci
|
|||
|
Their effects vary wildly depending on the caster, but one thing they all have in common is making the impossible, possible.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 5]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
There are some Heroic Spirits who use them as part of their Noble Phantasms, but their magecraft ratings are still off the charts!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
A certain being's inner world. A mindscape made manifest.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Another world that could never be part of reality.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
This all means one very simple thing.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
This world belongs to Tamamo Vitch Koyanskaya.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:A paradise free of external enemies...humans...
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
?1:A hell full of walking, murderous man-killers...
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 4]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Mash
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 8]
|
|||
|
@Mash
|
|||
|
So, if her mind is creating this world[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 5]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
It would mean she sees no point in humans existing at all, and that she sees civilization through a lens of deep, abiding cynicism.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 14]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Looking back on everything Koyanskaya's said and done so far, that does explain a lot.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
So that theory is almost certainly correct. But it also raises new questions.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 5]
|
|||
|
@Da Vinci
|
|||
|
For one thing, isn't it usually impossible to maintain a Reality Marble over an extended period?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
If it's created in the real world, yes. But, there are ways around that.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 22]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFace I 5]
|
|||
|
@Da Vinci
|
|||
|
I see. If it's created inside a living creature's body, then it's a different story!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[wt 1.5]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 5]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Indeed.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
So I suspect this entire territory, including its outer shell, is actually Koyanskaya herself.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Which would mean she's expanded her Spirit Origin to untold proportions and enshrined it in the old Tunguska Forest.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fooou...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 5]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Now I see... That explains a lot.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
I did consider whether this place might be a kind of Singularity or Lostbelt too, of course...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
But if we think of this place as a Reality Marble, a lot of things start adding up.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 2]
|
|||
|
@Taigong Wang
|
|||
|
After all, its theme couldn't be more consistent!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
On one side, we have a world filled with life![sr]On the other, a world filled with death!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
And the one thing they share in common is the rejection of humankind!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 4]
|
|||
|
@Taigong Wang
|
|||
|
...Such a world is simply too forthcoming for a Singularity that used a Holy Grail to come about.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
I can't imagine that fox woman ever being so willing to bare her inner mind like this...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...and there's also simply no way this world could be a hypothetical that diverged from human history to arrive at this state naturally.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 22]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Hang on.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 5]
|
|||
|
@Da Vinci
|
|||
|
I don't know about that last part. There must be hypothetical histories without any humans in them.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Though of course, if that were the case here, it wouldn't explain how the Death Zone ended up the way it is.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
...Very well then.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Then I'll prove why I feel this place to be so unnatural.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Do you remember those animals we saw in that canyon in the Life Zone?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
|
|||
|
[se ad592]
|
|||
|
[seVolume ad592 0 0.5]
|
|||
|
[fadeout white 0.4]
|
|||
|
[bgm BGM_EVENT_71 0.4 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
|
|||
|
[effect bit_sepia01_depth_fs]
|
|||
|
[pictureFrame cut063_cinema]
|
|||
|
|
|||
|
[scene 141701]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth L 1]
|
|||
|
[charaDepth M 2]
|
|||
|
[charaDepth K 3]
|
|||
|
|
|||
|
[charaFace K 1]
|
|||
|
[charaFadein K 0.1 -40,-50]
|
|||
|
|
|||
|
[charaFace L 1]
|
|||
|
[charaFadein L 0.1 -200,-50]
|
|||
|
|
|||
|
[charaFace M 1]
|
|||
|
[charaFadein M 0.1 260,-50]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[fadein white 0.4]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[fadeout white 0.4]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[effectDestroy bit_sepia01_depth_fs]
|
|||
|
[pictureFrame]
|
|||
|
|
|||
|
[scene 20116]
|
|||
|
|
|||
|
[charaFadeout M 0.1]
|
|||
|
[charaFadeout L 0.1]
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
|
|||
|
[fadein white 0.4]
|
|||
|
[bgm BGM_EVENT_71 0.4 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Y-yes.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
You mean when we saw the parents and young of a new type of animal...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 1]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFace F 0]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
They weren't actually parents and their young.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 6]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Huh?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
They were siblings.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 3]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
Huh?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Everything here is siblings. The insects, the animals, the plants... Even the combat beasts.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 6]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
The plants...and the combat beasts?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Lady Da Vinci. I take it you haven't yet been able to analyze anything here at the genetic level?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 14]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
No, since I don't have the kind of equipment I'd need for that.[wt 0.7][charaFace I 22] Wait. Hang on.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Are you saying YOU can perform genetic analyses? All by yourself?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 3]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Well... Hahaha, this is embarrassing.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Suffice to say, I had a lot of time on my hands before you all showed up, so I tried a few things out with my fangshu.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 0]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
So yes, I can say this unequivocally.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[fadeout black 1.5]
|
|||
|
[bgmStop BGM_EVENT_71 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
|
|||
|
[scene 126400]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[fadein black 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[bgm BGM_EVENT_142 0.1]
|
|||
|
|
|||
|
[wt 2.5]
|
|||
|
|
|||
|
[charaFadein O 1.0 -250,-350]
|
|||
|
[charaMove O 100,-350 150.0]
|
|||
|
|
|||
|
[cueSe SE_21 21_ade649]
|
|||
|
[seVolume 21_ade649 0 0]
|
|||
|
[seVolume 21_ade649 1.0 1.0]
|
|||
|
|
|||
|
[wt 2.5]
|
|||
|
[seStop 21_ade649 1.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Not a single creature in this world[line 2]not the plants, the animals, nor the combat beasts[line 2]mates with any other.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
They don't grow, they don't learn, they don't mix genes, and they don't evolve.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
All the living things in this place...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...are siblings, born from the save mother.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[cueSe SE_21 21_ade649]
|
|||
|
[seVolume 21_ade649 0 0.1]
|
|||
|
[seVolume 21_ade649 1.0 1.0]
|
|||
|
|
|||
|
[wt 2.5]
|
|||
|
[seStop 21_ade649 1.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
But, that's impossible!
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
We've been observing and collecting data since we got here.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Every plant and animal we've seen has reproductive organs! Even those fish you were just eating!
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
They're all for show.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
That said, there is a life cycle here. And a food chain.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Creatures are born, they live, and they die.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
They devour and are devoured. They kill and are killed.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
The only difference...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...is that they're all born from a single source: Koyanskaya.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Each and every one of them is created in a predefined form.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
The same holds true for natural cycles, like the food chain, and even the cycle of cruel and brutal murder.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
They're all exactly the same.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Everything is born from Koyanskaya, and returns to Koyanskaya.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
This world is fundamentally closed off.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
In one sense...it's more thoroughly closed off than even a Singularity or a Lostbelt.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[fadeout black 1.5]
|
|||
|
[bgm BGM_EVENT_142 1.5 0.4]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout O 0.1]
|
|||
|
|
|||
|
[scene 20116]
|
|||
|
|
|||
|
[cameraMove 0.1 0,0 1.01]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
[bgm BGM_EVENT_142 1.5 0.6]
|
|||
|
|
|||
|
[se ade24]
|
|||
|
[seVolume ade24 0 0]
|
|||
|
[seVolume ade24 1.5 1.0]
|
|||
|
|
|||
|
[fadein black 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[seStop ade24 1.0]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
|
|||
|
?1:Even if it is...
|
|||
|
?!
|
|||
|
|
|||
|
?1:...the flora and fauna here are still alive, right?
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Oh yes. That much is certain.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
It's a difficult question to answer in a philosophical sense, but in the biological sense...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 1]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...every creature in this territory is just as alive as you are.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
And of course, with life comes death, and the cycle that goes with both.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 4]
|
|||
|
@Taigong Wang
|
|||
|
However, at least based on what I've seen so far...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFace F 5]
|
|||
|
@Taigong Wang
|
|||
|
...none of them are self-aware, or possess a will of their own.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 6]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Huh?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
As I said, I had quite a lot of time on my hands, so I performed enough tests that I can say this for certain:
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
These creatures are not self-aware, and have no will of their own.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I can only assume they don't need those traits, since they don't grow, pass on genes, or evolve.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
Or at least...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...that's how Daji's shadow, Koyanskaya, sees it.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:...
|
|||
|
|
|||
|
?2:You've called her “Daji's shadow” before, haven't you?
|
|||
|
|
|||
|
[charaFace F 1]
|
|||
|
@Taigong Wang
|
|||
|
Yes, I have.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
That's because she has a different scent about her than Daji herself.
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
I believe Tamamo Vitch Koyanskaya is either another aspect of Daji, the Fair-faced Golden Fox, one of her Divided Spirits...
|
|||
|
[k]
|
|||
|
|
|||
|
@Taigong Wang
|
|||
|
...or, a Heroic Spirit of hers with exaggerated traits.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace F 4]
|
|||
|
@Taigong Wang
|
|||
|
Whatever she is, I do wonder what she was thinking when she made this world...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 4]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
No self-awareness, and no will of their own...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 4]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 4]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
That's...really something...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace I 25]
|
|||
|
@Da Vinci
|
|||
|
But, still, you're right. If this place is a Reality Marble, a lot starts making sense.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
However twisted that seems to us, if it's truly how Koyanskaya understands the world...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...then it's no wonder her mindscape looks like this.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Taigong Wang
|
|||
|
Indeed.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_142 1.5]
|
|||
|
|
|||
|
[se ade24]
|
|||
|
[seVolume ade24 0 0]
|
|||
|
[seVolume ade24 1.0 1.0]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
[seVolume ade24 0.5 0.2]
|
|||
|
[wt 0.5]
|
|||
|
[seStop ade24 1.0]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[bgm BGM_EVENT_124 0.1]
|
|||
|
|
|||
|
[charaPut S 0,0]
|
|||
|
[charaTalk I]
|
|||
|
[charaFace I 5]
|
|||
|
[charaFadein I 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
...And in that case...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...we have to be ready for the possibility that Koyanskaya may throw something at us way beyond anything else we've seen.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
If this really is a Reality Marble, we could even see things that are outright impossible.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
So once we meet back up and start heading toward her in the center[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 1200,1200]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 7]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Right. We can't let our guard down.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:(Nod firmly)
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.5]
|
|||
|
[cameraMove 0.5 0,10 1.01]
|
|||
|
[wt 0.5]
|
|||
|
[cameraMove 0.5 0,0 1.01]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fou!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_124 1.5]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Ibuki-Douji
|
|||
|
Don't worry, I'm not gonna lower my guard. I'll be super careful.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_EVENT_146 0.1]
|
|||
|
|
|||
|
[charaMoveReturn D 0,5 0.2]
|
|||
|
@Ibuki-Douji
|
|||
|
(Hic)
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 2]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Hey!
|
|||
|
[k]
|
|||
|
|
|||
|
@Nikitich
|
|||
|
You! When did you start drinking!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFace E 18]
|
|||
|
[wt 1.6]
|
|||
|
|
|||
|
[charaFaceFade E 21 0.3]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Nikitich
|
|||
|
Heh. I'm impressed.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_146 1.0]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 6]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
...!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:...!
|
|||
|
?2:(I should've known a Bogatyr would enjoy drinking!)
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_62 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 11]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Nikitich
|
|||
|
Anyway, you're right; we have to keep our guard up! Being in a Reality Marble means we're right in the middle of enemy territory.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace E 2]
|
|||
|
@Nikitich
|
|||
|
Be ready for anything!
|
|||
|
[k]
|
|||
|
|
|||
|
@Nikitich
|
|||
|
Got that!?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Got it!
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_EVENT_62 2.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|
|||
|
|
|||
|
|