fgo-game-data/ScriptActionEncrypt/94/9406/9406040741.txt

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2023-08-31 08:05:45 +00:00
94-06-04-07-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098217700 1 "Mass-Produced Columbus"]
[charaSet G 1098217700 1 "Mass-Produced Columbus 2"]
[charaSet H 1098217700 1 "Mass-Produced Columbus 3"]
[imageSet N back10000 1 1]
[charaScale N 1.32]
[charaDepth N 1]
[charaDepth B 2]
[scene 34901]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
Charlotte Corday
(The current's stronger than I thought. I've got to be careful, but I've also got to hurry!)
[k]
Charlotte Corday
(You can do this, Charlotte. You're a great stage magician now. You know all about being bold and cautious and in love all at once!)
[k]
Charlotte Corday
(Hey, it's the lever! Now I just have to pull this, and[line 2])
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_62 1.0 0.5]
[wait fade]
[wt 0.5]
[scene 130400]
[pictureFrame]
[wt 1.0]
[bgm BGM_EVENT_62 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 0.3]
[se ad85]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.3]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[wt 0.1]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.5]
[charaMove F 0,-50 0.5]
[charaFadeout F 0.4]
[wt 0.3]
[se ad144]
[wt 0.6]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit, there's no end to these chumps[line 2]Oh?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[scene 134000 1.5]
[shake 0.05 1 1 2.0]
[se ad293]
[wt 2.5]
[seStop ad293 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
There! The hidden door opened!
[k]
1Charlotte did it!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Get ready! As soon as Corday gets back, we'll head in!
[k]
Da Vinci
It should be a lot easier to fight in there, since we can use our Noble Phantasms without worrying about the cave!
[k]
[charaPut N 0,0]
[charaFadeTime N 0.2 0.5]
[charaFace B 4]
Da Vinci
(She's taking longer than expected, though... Are you okay, Corday?)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaFadeout N 0.1]
[charaFadeout B 0.1]
[wt 0.5]
[scene 34901]
[pictureFrame cut063_cinema]
[wt 1.0]
[se ade54]
[seVolume ade54 0 0]
[seVolume ade54 1.0 0.4]
[fadein black 2.0]
[wait fade]
[seStop ade54 2.0]
[bgm BGM_EVENT_81 0.1]
Charlotte Corday
(Huff, huff...[sr]It's getting...a little hard to breathe...)
[k]
Charlotte Corday
(The water's so heavy.[sr]The currents keep tossing me around.)
[k]
Charlotte Corday
(But it doesn't matter. I'm getting back to Master...no matter what!)
[k]
[messageOff]
[bgm BGM_EVENT_81 1.0 0.5]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[scene 134000]
[pictureFrame]
[wt 1.5]
[bgm BGM_EVENT_81 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaDepth H 3]
[charaDepth F 4]
[charaDepth G 5]
[charaTalk off]
[charaTalk depthOff]
[charaFace F 11]
[charaFadein F 0.1 1]
[charaFace G 11]
[charaFadeinFSR G 0.1 350,0]
[charaFace H 11]
[charaFadeinFSL H 0.1 -350,0]
[wt 0.3]
[fowardEffect bit_talk_x_slash_bl_02 150,0]
[wt 0.1]
[se bac210]
[effect bit_talk_14 350,0]
[charaFace G 13]
[charaShake G 0.05 2 2 0.6]
[wt 0.2]
[fowardEffect bit_talk_x_slash_bl_01 -150,0]
[wt 0.1]
[se bac211]
[effect bit_talk_14 -350,0]
[charaFace H 13]
[charaShake H 0.05 2 2 0.6]
[wt 0.1]
[se bac211]
[fowardEffect bit_talk_x_slash_bl_03]
[wt 0.1]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.7]
[charaMove F 0,-50 0.3]
[charaFadeout F 0.4]
[wt 0.2]
[se ad144]
[charaMoveFSR G 350,-50 0.3]
[charaFadeout G 0.4]
[wt 0.3]
[se ad144]
[charaMoveFSL H -350,-50 0.3]
[charaFadeout H 0.4]
[wt 0.2]
[se ad144]
[wt 0.7]
[se ad60]
[charaFace F 7]
[charaFadein F 0.4 1]
[wt 0.2]
[se ad173]
[charaFace G 7]
[charaFadeinFSR G 0.4 350,0]
[wt 0.2]
[se ad452]
[charaFace H 7]
[charaFadeinFSL H 0.4 -350,0]
[wt 0.5]
[seStop ad60 0.5]
[seStop ad173 0.5]
[seStop ad452 0.5]
[wt 0.8]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Caenis
Where the hell is she!? We can't hold out any longer!
[k]
1Charlotte!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Da Vinci
This is bad... It's been almost thirty minutes.
[k]
Da Vinci
Her breathing device will only last for ten minutes down there, and the longest any human has ever managed to hold their breath is twenty-four minutes.
[k]
Da Vinci
And like I said before, even Servants can drown in this Singularity!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[se ade191]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[seStop ade191 1.0]
Mass-Produced Columbus
Hah hah haaa!
[k]
[bgmStop BGM_EVENT_81 0.5]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
[wt 0.4]
[se ad563]
[effect bit_shot_01 100,170]
[se ad7]
[charaMove D -200,0 0.3]
[charaFadeout D 0.2]
[wt 0.5]
[effectDestroy bit_shot_01]
[se ad728]
[seVolume ad728 0 0.3]
[shake 0.05 2 2 2.5]
[se ad891]
[seStop ad891 1.5]
[wt 0.5]
[se ad228]
[wt 0.5]
[fowardEffect bit_talk_rubble]
[se ad913]
[seStop ad913 2.5]
[seStop ad228 0.7]
[wt 0.8]
[charaTalk D]
[charaFace D 19]
[charaFadein D 0.1 1]
Caenis
Tch, that boulder's coming down! Move!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad914]
[wt 0.8]
[shake 0.05 1 1 1.3]
[backEffect bit_talk_impactlanding]
[se ad238]
[shake 0.05 2 2 2.5]
[wt 0.7]
[fowardEffectStop bit_talk_rubble]
[se ad745]
[seVolume ad745 0 0.7]
[effect bit_talk_water]
[effect bit_talk_water_splash 0,-150]
[wt 1.0]
[effectStop bit_talk_water]
[effectDestroy bit_talk_water]
[wt 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_80 0.1]
Mash
Master, that boulder's blocking the passageway now!
[k]
1Oh crap! It's completely cut off!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit. Talk about bad luck!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Oh no. This is terrible!
[k]
[charaFace E 18]
Goredolf
That boulder is much too big to lift...[sr]S-so I'll just have to shatter it!
[k]
[charaFace E 16]
Goredolf
Dammit, this is not what I signed up for![sr]Everlasting Summer Gof Punch![wt 0.5][se bac9][charaMoveReturn E -10,0 0.2] Beguiling Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2][sr]Passionate Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2]
[k]
[charaFace E 5]
Goredolf
Khh... It's starting to crack, but there's still a long way to go.
[k]
Goredolf
Dammit! We were already cutting it close! We don't have time for[line 2]
[k]
[bgmStop BGM_EVENT_80 1.0]
[charaFace E 7]
Goredolf
...Hm?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad886]
[seVolume ad886 0 0.5]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03 0,0 H]
[wt 1.2]
[se ad728]
[seVolume ad728 0 0.6]
[wt 1.2]
[se ad745]
[seVolume ad745 0 0.5]
[charaEffect C bit_talk_spotlight02]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 0,-10]
[charaMove C 0,0 0.2]
[seStop ad886 2.5]
[wt 0.5]
Charlotte Corday
Ta-daaa![cueSe SE_21 21_ade620][seVolume 21_ade620 0 0.6] I'm okay![sr][wt 0.5][charaFace C 15]...(Cough)[wt 0.4][seStop 21_ade620 0.4]
[k]
[fowardEffectDestroy bit_talk_spotlight03]
[charaEffectDestroy C bit_talk_spotlight02]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Da Vinci
Corday! Thank goodness!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Did you just come out from between the cracks in the boulder!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
1Are you okay, Charlotte!?
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Phew... It was a little close for comfort, but as you can see, I'm fine!
[k]
[charaFace C 1]
Charlotte Corday
You know I'm a stage magician now, right? So of course I know how to make daring underwater escapes!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
I got no idea what you're talking about, but at least you're back!
[k]
[charaFace D 2]
Caenis
Now c'mon, let's get the rest of these clowns somewhere we can fight 'em properly!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Goredolf
Hold on. How did you pull that off? How in the world did you make it out from behind that boulder!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Charlotte Corday
A magician never reveals her secrets♡
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]