fgo-game-data/ScriptActionEncrypt/03/0300121430.txt

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2024-05-13 08:05:49 +00:00
03-00-12-14-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1043000 1 Roland]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 1098234230 1 Saber-Class]
[charaSet D 1098234330 1 Archer-Class]
[charaSet E 1098234430 1 Lancer-Class]
[charaSet F 1098234630 1 Rider-Class]
[charaSet G 1098234530 1 Caster-Class]
[charaSet H 1098234730 1 Assassin-Class]
[charaSet I 1098234830 1 Berserker-Class]
[charaSet J 9005001 1 Holmes]
[charaSet K 1098231810 1 "Xu Fu"]
[charaSet L 1098123210 1 Goredolf]
[charaSet M 4004001 1 Astolfo]
[charaSet N 1098234900 1 "Pope Johanna"]
[charaSet O 4047001 1 "Kōnstantînos XI"]
[imageSet P back10000 1 1]
[charaScale P 1.05]
[imageSet Q back10000 1 1]
[charaScale Q 1.05]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[charaPut S 2000,2500]
[charaEffect S bit_talk_10_LowLevel]
[charaPut T 2000,2500]
[charaEffect T bit_sepia01_fade_fs]
[cameraMove 0 0,0 1.02]
[scene 156500]
[se ad940]
[seVolume ad940 0 0]
[wt 0.1]
[seVolume ad940 1.5 0.2]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[bgm BGM_MAP_5 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
Caster! We need a Bounded Field around this armory!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Caster-Class
Got it! I'll start making a multilayered Bounded Field now!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Archer-Class
We need more enhanced explosive great bolts! Are they here yet!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Assassin-Class
I have a message from the production team about that! They said, “Shut up! We're making them as fast as we can!”
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Archer-Class
Wanna say that to my face!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Assassin-Class
I was just passing on what they said! Don't shoot the messenger!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Berserker-Class
Raaaaaah!
[k]
[messageOff]
[se ad57]
[wt 0.2]
[charaShake I 0.05 0 3 1.0]
[wt 1.4]
[charaShake I 0.05 0 3 1.0]
[wt 1.4]
[seStop ad57 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Saber-Class
Oho. Nice job, Berserker! Just put that giant tree down in front of the gate!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Outta my way! Here, Lancer, we just got more supplies!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer-Class
Good. Next, we need to arrange everything so we have a clear 360 degree view from this building! All right, Servants, let's get to work!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Okay, let's get all this stuff inside! Put your backs into it!
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_5 1.0 0.5]
[seStop ad940 1.0]
[wait fade]
[charaFadeout F 0.1]
[wt 0.3]
[bgm BGM_MAP_5 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1Everyone's so fired up...
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Roland
Well, the big battle is coming up pretty soon, so.
[k]
B???
[%1]? Is that you?
[k]
1That voice…
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[se ad60]
[wt 0.4]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad60 0.2]
[wt 0.4]
Seton(?)
Hey, hey! Guess who♪
[k]
[messageOff]
[wt 0.1]
[charaTalk off]
[charaDepth A 4]
[charaDepth B 6]
[charaFace A 2]
[charaFadeinFSL A 0.1 -350,0]
[charaShake A 0.02 3 3 0.5]
[wt 1.0]
[charaMoveFSL A -450,0 0.4]
[charaFadeout A 0.4]
[wt 0.9]
1Huh? Where'd Roland go?
[charaTalk on]
Seton(?)
Looks like he ran off that way.
[k]
[charaFace B 6]
Seton(?)
Anywho.
[k]
Seton(?)
I guess I ended up following you here without even realizing what I was doing.
[k]
Seton(?)
So, you're about to settle things with one of the other realms, huh?
[k]
1Yup.
[charaFace B 5]
Seton(?)
Kōnstantînos, huh. Sure didn't expect him to go on the offensive.
[k]
1Do you know him?
Seton(?)
Oh, no. Just his reputation.
[k]
Seton(?)
Kōnstantînos. The last emperor of the Byzantine Empire, or the Eastern Roman Empire.
[k]
Seton(?)
The man who kept Constantinople safe, only to end up fighting and falling in battle all alone.
[k]
[charaFace B 6]
Seton(?)
Now, he's an emperor rebelling against Proper Human History.
[k]
1...Can we beat him?
[charaFace B 5]
Seton(?)
Hmm... Good question.
[k]
Seton(?)
Honestly, I'd put your chances of victory at 4:6[line 2]No, make that 3:7. It's not looking great.
[k]
[charaFace B 0]
Seton(?)
But, now that things are in motion, you've just gotta go through with it no matter what.
[k]
Seton(?)
Can't waste time worrying while you're in the thick of it.
[k]
Seton(?)
If you can see a pitfall ahead, the easiest way to jump over it is with a running start, right?
[k]
[charaFace B 4]
Seton(?)
...'Course, sometimes, the hole's just too big to do anything about.
[k]
[charaFace B 3]
Seton(?)
As for me, I'm afraid I'm still as useless as ever. Sorry I can't help.
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.3 10,0 1.02]
[wt 0.35]
[cameraMove 0.3 0,0 1.02]
[wt 0.3]
[cameraMove 0.3 -10,0 1.02]
[wt 0.35]
[cameraMove 0.3 0,0 1.02]
[wt 0.9]
[charaFace B 5]
Seton(?)
I hope you don't mind too much.
[k]
1I'm just glad you're here.
[charaFace B 0]
Seton(?)
...I see. Then, I'm glad I've somehow stayed alive so far.
[k]
[charaFace B 1]
Seton(?)
Oh, right. I've got something for you to pass on to Count Vlad and Sherlock Holmes.
[k]
Seton(?)
From what I've seen, the Reinstatement Realm really means business. My bet is that means Pope Johanna will show up too.
[k]
Seton(?)
Her presence would be a huge morale boost for the Reinstatement Realm's troops.
[k]
Seton(?)
So watch out for that.
[k]
1Got it!
[charaFace B 3]
Seton(?)
Okay, I'm gonna get going. See you later, comrade!
[k]
[messageOff]
[se ad132]
[charaFadeout B 0.4]
[wt 0.2]
[seStop ad132 1.0]
[wt 2.0]
[se ad60]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 -50,0]
[charaMove A 0,0 0.4]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Roland
Uh... Do you know that guy?
[k]
1He goes by “Seton.”
Roland
Seton, huh?
[k]
2He was a fellow inmate in the Revenge Realm.
Roland
Aha. The Revenge Realm, I see...
[k]
[charaFace A 0]
Roland
Anyway, you're probably wondering why I ran off like that. I can't really explain it.
[k]
[charaFace A 4]
Roland
I just suddenly got the sense it'd be best if I kept my distance.
[k]
[charaFace A 0]
Roland
Ah well, enough of that. I'm gonna keep looking around, make sure everything's in good shape.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_5 1.0]
[wait fade]
[charaFadeout A 0.1]
[scene 154200]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Welcome back, Master. Something on your mind?
[k]
1Xu-Xu's having a rough time.
[messageOff]
[wipeout circleIn 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFadeout J 0.1]
[scene 156500]
[charaPut T 1]
[wt 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk K]
[charaFace K 15]
[charaFadein K 0.1 1]
Xu Fu
Stupid talismans.
[k]
[charaFace K 20]
Xu Fu
All I've been doing this whole time is writing talismans, writing more talismans, and writing EVEN MORE talismans! It's endless!!!
[k]
[messageOff]
[wipeout circleIn 1.0 1.0]
[wait wipe]
[charaFadeout K 0.1]
[charaPut T 2000,2500]
[charaEffectStop T bit_sepia01_fade_fs]
[scene 154200]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein circleIn 1.0 1.0]
[wait wipe]
[wt 0.2]
Holmes
Hahaha, that does sound difficult. What about the town? How did things look there?
[k]
2I've never seen so many weapons in one place before.
[charaFadeout J 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Goredolf
I got a bird's-eye view of the place, and it's definitely looking more like a fortress than a town now.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Indeed.
[k]
Holmes
We have a great many large weapons designed to be effective even against Servants.
[k]
[charaFace J 8]
Holmes
I admit I'm not very knowledgeable when it comes to war in general, much less siege battles.
[k]
[charaFace J 7]
Holmes
But, I can certainly understand that this fortress is as heavily fortified as we can make it.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Astolfo
Yeah, but those defenses will still only hold up against Phantom Spirits or Servants without Noble Phantasms.
[k]
Astolfo
Honestly, I could break through them myself if I really wanted to.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
And we certainly don't have numbers on our side.
[k]
Holmes
The enemy's army is eight thousand strong, with about a hundred Heroic Spirits.
[k]
Holmes
Whereas ours is five thousand five hundred, including Heroic Spirits.
[k]
[charaFace J 5]
Holmes
So the question is, can this city's defenses hold out well enough to make up for our numbers disadvantage?
[k]
Holmes
Or will our opponent break through those defenses, Servants and all?
[k]
Holmes
I'm afraid it's impossible to say at this point. Fortunately, we have options open to us beyond just sitting and praying.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
Astolfo
Oh? Like what?
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
Holmes
As they say, Mr. Astolfo, know thy enemy.
[k]
Holmes
Who is our opponent? How, and in what way, will they act?
[k]
Holmes
Eight thousand is certainly an imposing number, but functionally, they are a single army with a single will.
[k]
Holmes
I am therefore able to better deduce their likely actions and motivations.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Astolfo
Sweet! That sounds promising!
[k]
1Oh, that reminds me. I have a message for you, Holmes.
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
Hm?
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.5]
[wait wipe]
[charaFadeout J 0.1]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Holmes
...Hmm. So, Johanna may be coming as well. I can see the sense in that.
[k]
Holmes
Given her pain, her ideals, and the importance of this battle...
[k]
Holmes
...I say her proactive involvement in her realm's military is all but assured.
[k]
1Why would Johanna come?
Holmes
...I suspect she feels responsible.
[k]
Holmes
She has no wish to rebel against Proper Human History, nor has her Master inscribed in her the urge to do so.
[k]
[bgmStop BGM_EVENT_70 1.5]
[charaFace J 5]
Holmes
She is a perfectly ordinary Servant from Proper Human History.
[k]
1Huh!?
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout J 0.1]
[wt 0.1]
[scene 158900]
[overlayFadein P 0.1 0,-760]
[overlayFadein Q 0.1 0,760]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk N]
[charaFace N 8]
[charaFadein N 0.1 0,-50]
Pope Johanna
...[sr]...
[k]
[charaFadeout N 0.2]
[wt 0.1]
[bgm BGM_EVENT_156 0.1]
[lr]...My sins are many.
[k]
People dying is a sad and terrible thing. People living is a noble, beautiful thing.
[k]
To take the life of another is one of the most sinful things one can do.
[k]
Does that sin fall on my shoulders?
[k]
I'm a fictional person[line 2]a character made of dreams, delusions, hope, and despair.
[k]
Am I responsible if those concepts lead to people's deaths? Should I be?
[k]
[charaTalk N]
[charaFace N 4]
[charaFadein N 0.2 0,-50]
Pope Johanna
...Of course I should.
[k]
[charaFadeout N 0.2]
[wt 0.1]
[lr]I am the cause of death and injury, even if indirectly.
[k]
But, even so...there's no denying that in this texture of reality, I'm a being defined by its insubstantiality.
[k]
My dreams...my entire life...was false.
[k]
I feel as though everything about me has been rejected and tossed aside.
[k]
I know it's unfair for me to vent my frustrations like this.
[k]
But, even so...I just couldn't see any other way to quell this anger raging inside me.
[k]
[messageOff]
[wt 0.1]
[se ad60]
[wt 0.5]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.4 0,-50]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Kōnstantînos XI
Johanna.
[k]
[messageOff]
[charaFadeout O 0.2]
[wt 0.2]
[charaTalk N]
[charaFace N 8]
[charaFadein N 0.2 0,-50]
[wt 1.2]
[charaFaceFade N 0 0.3]
[wt 0.4]
Pope Johanna
...I'm ready. Let's go to war.
[k]
[charaFadeout N 0.2]
[wt 0.1]
[lr]I take the hand extended to me and set off for the battlefield.
[k]
Though I feel the weight of my sins... Though I know, one day I shall burn for my crimes...
[k]
...For I am about to wage war.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_156 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]