fgo-game-data/ScriptActionEncrypt/03/0300041440.txt

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2021-06-03 08:03:46 +00:00
03-00-04-14-4-0
[soundStopAll]
[charaSet A 1098166700 1 Asha]
[charaSet B 98115000 1 Effect]
[charaSet C 1098167400 1 Man]
[charaSet D 1098167200 1 Woman]
[scene 75007]
[wipeFilter cinema 0.5 0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Asha
Father fell asleep after I took him to the healer...[sr]That means he'll be okay, right...?
[k]
Asha
I wonder if...there's something I can do to help...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.6]
[wait fade]
[charaFadeout A 0.1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
Man
You want to help? I don't know, you're still just a child... We can't give you a sword, and there aren't any other weapons you could use safely...
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
Woman
You can pray, of course! Go on, close your eyes and pray as hard as you can for our god to help!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.1]
[fadein black 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 0,-50]
[wt 0.5]
Asha
Nnn...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[se ad132]
[charaMove A -50,-50 0.4]
[charaFadeout A 0.4]
[wait fade]
[seStop ad132 0.1]
[wipeOff]
[wt 0.8]
[charaSet A 8001410 1 Mash]
[charaSet B 1098127610 1 Peperoncino]
[charaSet C 1019001 1 Rama]
[charaSet D 98115300 1 Holmes]
[charaSet E 2034000 1 Tell]
[charaSet F 1098167700 1 "Sacred Beast"]
[charaSet G 1098167700 1 "Sacred Beast"]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[fadein black 1.5]
[wait fade]
[se ad60]
[wt 0.6]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Look out, Master![sr]It's William Tell!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Rama
Oh? So you're coming to face us yourself this time?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Tell
Actually, that's about the distance I prefer to operate from. Besides, this is the climax of the hunt.
[k]
Tell
I can't just pass up a chance like this,[sr]when my quarry's already weak and exhausted.
[k]
[charaFace E 1]
Tell
A hunter doesn't feel bad about bringing[sr]down their prey. We feel accomplished.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
We are in a difficult position, having fought so many kali and Asclepius. I would much rather we had time to recover before our next showdown with William Tell.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Tell
I'm sure you'd like that, but the thing about hunters is that we don't let our quarry escape.
[k]
[charaFace E 0]
Tell
Traps, wind, climate, scents, bait... When we decide to bring down a target, we make sure to use whatever it takes.
[k]
[bgmStop BGM_EVENT_81 1.5]
Tell
And if we let a wounded animal get away,[sr]well...there's no greater shame than that.
[k]
[charaFace E 1]
Tell
When that happens, we just have to accept it's god's will, and resign ourselves to going to bed with an empty stomach.
[k]
[messageOff]
[charaTalk off]
[wt 0.6]
[charaFace F 0]
[charaFadein F 0.4 -310,0]
[charaFace G 0]
[charaFadein G 0.4 310,0]
[shake 0.05 4 3 1.0]
[se ade246]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[wt 0.8]
1Looks like we have no choice but to fight!
2Looks like he's not gonna let us get away!
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Right. We'll just have to settle[sr]things here and now, Master!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Holmes
If he has yet to fully recover from the last battle, you should still have a chance, though it won't be an easy fight by any means. Hang in there!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Peperoncino
Well, at least we don't have to worry about him sniping at us from extreme range now...
[k]
Peperoncino
...but he can still control the wind as he likes thanks to Vāyu.
[k]
Peperoncino
Keep your guard up, [%1]. There's no[sr]telling how he'll try shooting his arrows at us next!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]