293 lines
4.8 KiB
Plaintext
293 lines
4.8 KiB
Plaintext
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$03-00-04-14-4-0
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[soundStopAll]
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[charaSet A 1098166700 1 Asha]
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[charaSet B 98115000 1 Effect]
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[charaSet C 1098167400 1 Man]
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[charaSet D 1098167200 1 Woman]
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[scene 75007]
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[wipeFilter cinema 0.5 0]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 0,-50]
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@Asha
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Father fell asleep after I took him to the healer...[sr]That means he'll be okay, right...?
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[k]
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@Asha
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I wonder if...there's something I can do to help...
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_70 1.0 0.6]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 0,-50]
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@Man
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You want to help? I don't know, you're still just a child... We can't give you a sword, and there aren't any other weapons you could use safely...
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout C 0.1]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 0,-50]
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@Woman
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You can pray, of course! Go on, close your eyes and pray as hard as you can for our god to help!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout D 0.1]
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[wt 0.1]
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[fadein black 1.0]
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[bgm BGM_EVENT_70 1.0 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.4 0,-50]
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[wt 0.5]
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@Asha
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Nnn...
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_70 1.0]
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[se ad132]
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[charaMove A -50,-50 0.4]
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[charaFadeout A 0.4]
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[wait fade]
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[seStop ad132 0.1]
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[wipeOff]
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[wt 0.8]
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[charaSet A 8001410 1 Mash]
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[charaSet B 1098127610 1 Peperoncino]
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[charaSet C 1019001 1 Rama]
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[charaSet D 98115300 1 Holmes]
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[charaSet E 2034000 1 Tell]
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[charaSet F 1098167700 1 "Sacred Beast"]
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[charaSet G 1098167700 1 "Sacred Beast"]
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[charaSet J 98115000 1 Effect]
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[charaPut J 1200,1200]
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[charaEffect J bit_talk_10_LowLevel]
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[fadein black 1.5]
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[wait fade]
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[se ad60]
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[wt 0.6]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[wt 0.4]
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[seStop ad60 0.1]
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[wt 1.2]
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[charaFadeout E 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Look out, Master![sr]It's William Tell!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Rama
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Oh? So you're coming to face us yourself this time?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Tell
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Actually, that's about the distance I prefer to operate from. Besides, this is the climax of the hunt.
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[k]
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@Tell
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I can't just pass up a chance like this,[sr]when my quarry's already weak and exhausted.
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[k]
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[charaFace E 1]
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@Tell
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A hunter doesn't feel bad about bringing[sr]down their prey. We feel accomplished.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Holmes
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We are in a difficult position, having fought so many kali and Asclepius. I would much rather we had time to recover before our next showdown with William Tell.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Tell
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I'm sure you'd like that, but the thing about hunters is that we don't let our quarry escape.
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[k]
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[charaFace E 0]
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@Tell
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Traps, wind, climate, scents, bait... When we decide to bring down a target, we make sure to use whatever it takes.
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[k]
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[bgmStop BGM_EVENT_81 1.5]
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@Tell
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And if we let a wounded animal get away,[sr]well...there's no greater shame than that.
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[k]
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[charaFace E 1]
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@Tell
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When that happens, we just have to accept it's god's will, and resign ourselves to going to bed with an empty stomach.
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[k]
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[messageOff]
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[charaTalk off]
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[wt 0.6]
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[charaFace F 0]
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[charaFadein F 0.4 -310,0]
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[charaFace G 0]
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[charaFadein G 0.4 310,0]
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[shake 0.05 4 3 1.0]
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[se ade246]
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[wt 1.0]
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[bgm BGM_EVENT_80 0.1]
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[wt 0.8]
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?1:Looks like we have no choice but to fight!
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?2:Looks like he's not gonna let us get away!
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?!
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Right. We'll just have to settle[sr]things here and now, Master!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Holmes
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If he has yet to fully recover from the last battle, you should still have a chance, though it won't be an easy fight by any means. Hang in there!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Peperoncino
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Well, at least we don't have to worry about him sniping at us from extreme range now...
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[k]
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@Peperoncino
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...but he can still control the wind as he likes thanks to Vāyu.
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[k]
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@Peperoncino
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Keep your guard up, [%1]. There's no[sr]telling how he'll try shooting his arrows at us next!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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