fgo-game-data/ScriptActionEncrypt/03/0300051910.txt

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2021-12-01 08:05:45 +00:00
03-00-05-19-1-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098182100 1 "Nemo Professor"]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 4034000 1 Bartholomew]
[charaSet F 1098158300 1 Nemo]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 51609]
[se ad653]
[fadein black 1.5]
[wait fade]
[seStop ad653 1.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo
No hostiles detected near Perse Island. No sign of Artemis in nearby orbital space, either.
[k]
[charaFace F 2]
Nemo
Right. All hands, prepare to make land!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout F 0.1]
[se ad745]
[wt 2.0]
[scene 85600]
[fadein black 1.5]
[wait fade]
[wt 0.8]
[bgm BGM_EVENT_112 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Okay, so we'll be making a Divine Construct for Orion instead of Achilles, like we originally planned...
[k]
[charaFace A 0]
Jason
...but that shouldn't affect the forging process too much one way or the other.
[k]
Jason
Bartholomew, you stay behind and watch the ship like usual. Paris, I want you to do the same.
[k]
Jason
Take the ships around to the other side of the island and be ready to rendezvous with us there.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bartholomew
You got it, Leader.[sr]We'll work with the Nemos to keep the Argo safe.
[k]
Bartholomew
You don't have to worry about us.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Nemo Professor
Hi again.[sr]I'll be staying behind with the ship this time.
[k]
Nemo Professor
Here's the container for the nanomachines.
[k]
Nemo Professor
Please make sure you use this to collect the Hephaestus Klironomia once you find them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
We will!
[k]
1Okay, see you all later!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Bartholomew
Later!
[k]
[messageOff]
[fadeout black 1.5]
[se ad132]
[wt 1.0]
[seStop ad132 1.0]
[bgmStop BGM_EVENT_112 1.5]
[wt 1.5]
[wait fade]
[pictureFrame cut063_cinema]
[se ad462]
[seVolume ad462 0 0.1]
[seVolume ad462 1.0 0.8]
[charaFadein E 0.1 0,-50]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.8]
[charaFace E 4]
Bartholomew
A gentle breeze and no sign of trouble anywhere, huh.
[k]
[seStop ad462 1.0]
Bartholomew
...I don't like it.
[k]
Bartholomew
This is the exact sort of moment when unforeseen disaster tends to strike.
[k]
[charaFace E 0]
Bartholomew
But I guess there's nothing I can do now except pray that fortune smiles upon them.
[k]
[messageOff]
[fadeout black 1.5]
[wait fade]
[pictureFrame]
[charaFadeout E 0.1]
[wt 0.8]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[scene 84700]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaFace B 0]
[charaFadein B 0.4 2]
[charaFace D 0]
[charaFadein D 0.4 0]
[wt 1.8]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.7 1.0]
[wait wipe]
[bgm BGM_EVENT_81 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
...Tch.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
More Atlantis border guards...
[k]
1Do you think they've seen us?
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
...No. From what I have observed, their patrol routes appear to be restricted to a standard range.
[k]
Mochizuki Chiyome
If they had received word that we were coming here to see Lord Hephaestus...
[k]
Mochizuki Chiyome
...I imagine that they would be[sr]far more vigilant right now.
[k]
Mochizuki Chiyome
They are most likely simply deploying these guards to every island in the vicinity.
[k]
Mochizuki Chiyome
If they knew Lord Hephaestus was here, the security detail would surely look very different.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
Guess that means we'll just have[sr]to take care of them, huh?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.0]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Jason
Any quick-moving Demonic Beasts nearby?[sr]...Doesn't look like it. Okay, let's do this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Achilles
Got it.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
Right! Let's all do our best out there, everyone!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
Whoa, what happened to you?[sr]I've never seen you so fired up before.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
I just decided that from now on, I'm going to focus on completing the task at hand, whatever it takes!
[k]
Charlotte Corday
All right, let's do this!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]