2022-03-24 08:05:31 +00:00
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$03-00-06-18-1-0
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[soundStopAll]
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[charaSet A 8001400 1 "Armored Mash"]
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[charaSet B 8001410 1 Mash]
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[charaSet C 1017002 1 Musashi]
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[charaSet D 98002000 1 Fou]
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[charaSet E 7010001 1 Caligula]
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[charaSet F 9005001 1 Holmes]
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[charaSet G 1098191200 1 Adele]
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[charaSet H 1098191300 1 Macarios]
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[charaSet I 1098118410 1 "Limbo (Silhouette)"]
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[charaFilter I silhouette 00000080]
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[charaSet J 1098118410 1 Limbo]
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[charaSet K 1098128200 1 Caenis]
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[charaSet L 1098182610 1 Cerberus_Prototype]
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[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[scene 92600]
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[bgm BGM_EVENT_80 0.1]
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[wt 0.4]
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[se ade338]
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[se ad556]
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[effect bit_talk_43h 0,0 V]
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[shake 0.05 3 3 2.0]
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[fadein black 1.0]
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[wait fade]
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[se ad659]
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@Mash
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Emergency landing in three...two...one...
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[k]
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[seStop ad659 1.0]
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@Mash
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Master! I'm going to release a simplified[sr]version of my Noble Phantasm!
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[k]
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[messageOff]
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[seStop ad556 1.5]
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[bgmStop BGM_EVENT_80 2.0]
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[shake 0.05 3 4 2.0]
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[se ad789]
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[se ad74]
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[se ad608]
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[se ad609]
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[wipeout rectangleStripDownToUp 0.7 1.0]
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[wait wipe]
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[effectStop bit_talk_43h]
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[wt 0.5]
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[scene 10000]
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[wipein rectangleStripDownToUp 0.1 1.0]
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[wait wipe]
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[fadeout black 0.1]
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[wait fade]
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[charaPut A 1]
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[charaEffect A bit_talk_sand_dust_front 0,-150]
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[charaBackEffect A bit_talk_sand_dust_back 0,-150]
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[wt 3.5]
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[scene 92000]
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[se ad632]
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[seVolume ad632 0 0.1]
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[seVolume ad632 1.0 1.0]
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[fadein black 2.0]
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[wt 1.2]
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[se ad833]
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[seVolume ad833 0 0.4]
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[seStop ad632 1.0]
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[wait fade]
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[se ad833]
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[seVolume ad833 0 0.4]
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[wt 1.3]
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[se ad227]
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[charaTalk off]
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[charaFace A 15]
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[charaFadein A 0.4 0,-30]
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[charaMove A 1 0.6]
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[charaShake A 0.05 2 1 0.6]
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[wt 0.5]
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[se ade18]
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[seVolume ade18 0.0 0.5]
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[seStop ade18 0.8]
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[wt 1.5]
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[charaTalk depthOff]
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[charaDepth B 1]
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[charaDepth A 2]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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[wt 0.1]
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[charaFadeout A 0.4]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[wt 1.2]
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[charaTalk on]
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[charaFace B 15]
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[charaEffectStop A bit_talk_sand_dust_front]
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[charaBackEffectStop A bit_talk_sand_dust_back]
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@Mash
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...Are you all right, Senpai!?
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[k]
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?1:All thanks to you, Mash.
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[bgm BGM_EVENT_116 0.1]
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[charaFace B 13]
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@Mash
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Thank goodness... S-still, there's no need to[sr]thank me. All I did was use my Noble Phantasm!
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[k]
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?2:Yeah, I am. What about you, Mash? Are you hurt?
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[bgm BGM_EVENT_116 0.1]
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[charaFace B 7]
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@Mash
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No, I'm all right too. All my vitals check out fine.
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[k]
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?!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[se ad10]
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[wt 0.5]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 0,-30]
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[charaMove C 1 0.4]
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[wt 0.5]
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[charaFace C 1]
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@Musashi
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Oh great, you two are both okay![sr]I'm so glad you weren't underneath any of this rubble!
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[k]
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@Musashi
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Then again, you two have made it through[sr]a ton of battles I don't even know about...
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[k]
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[charaFace C 7]
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@Musashi
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...so yeah, no way a little fall would kill you. You know what they say! Any landing you walk away from is a good one!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaMoveReturn D 0,30 0.6]
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@Fou
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Fou!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Musashi
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Oh, you're okay too, Fou! How wonderful!
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[k]
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@Caenis
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Wonderful, my ass!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad608]
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[shake 0.03 5 5 0.6]
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[charaPut S 2400,2400]
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[charaRoll S 90]
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[charaEffect S bit_talk_impactlanding]
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[shake 0.05 7 3 0.5]
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[seStop ad609 1.0]
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[wt 0.2]
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[charaPut S 100,0]
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[wt 0.3]
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[seStop ad59]
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[wt 0.6]
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[charaTalk K]
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[charaFace K 5]
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[charaFadein K 0.4 50,0]
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[charaMove K 1 0.5]
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[seStop ad608 2.5]
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@Caenis
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Shit, that was too close for comfort. Not that the great Caenis is gonna go out like some punk in a goddamn FALL.
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[k]
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[charaFace K 5]
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@Caenis
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Hey, twins! Sage! Emperor![sr]You lot're all alive too, right!?
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[k]
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[messageOff]
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[charaFadeout K 0.1]
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[wt 0.1]
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[se ad228]
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[wt 1.5]
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[seStop ad228 1.0]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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@Caligula
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No problems here. As far as I am concerned, this may as well have been a walk in the park. Well, a garden, in this case.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Holmes
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I daresay I managed all right myself.[sr]Oh, do watch your footing there, Adele.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 6]
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[charaFadein G 0.1 0,-7]
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@Adele
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Thank you, Holmes.[wt 1.0][charaMove G 1 0.3][sr]There we go...
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 8]
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[charaFadein H 0.1 1]
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@Macarios
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...So nobody else dislocated their shoulder or[sr]anything like I did, huh? Well that's a relief.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Mash
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!
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[k]
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[charaFace B 7]
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@Mash
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Let me see that, Macarios.[sr]I've had some training in treating dislocated limbs.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Macarios
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Don't worry, it's already healed. We haven't been drinking ambrosia for the last ten thousand years for nothing.
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[k]
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@Macarios
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Remember? We can't die, not even from falling[sr]or illness. Only the gods can kill us.
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[k]
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@Macarios
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I'm just glad you guys are all okay,[sr]since you don't automatically heal yourselves.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 6]
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[charaFadein K 0.1 2]
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[charaFace H 0]
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[charaFadein H 0.1 0]
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@Caenis
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I do.
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[k]
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[charaFace H 9]
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@Macarios
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...I wasn't talking to you.
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[k]
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[charaFace K 1]
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@Caenis
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Hah! That's funny! Didn't think you even had a sense or humor, always sulking every goddamn second. Moody shit.
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[k]
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[charaFace H 3]
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@Macarios
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Who asked you?
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[k]
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[messageOff]
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[charaFadeout K 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 9]
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[charaFadein H 0.1 1]
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[bgmStop BGM_EVENT_116 1.5]
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[wt 1.2]
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[charaFace H 7]
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[wt 0.4]
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@Macarios
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...Okay, so we're all here. Good.
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[k]
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@Macarios
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The Stymphalides isn't gonna be much help anymore,[sr]so we're gonna leave it behind.
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[k]
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@Macarios
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All that's left now is to keep moving forward. We should assume Zeus is hearing everything we say, so try not to talk too much.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Adele
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Macarios and I will operate Aether. We'll make sure it goes off without a hitch. I promise.
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[k]
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[charaFace G 4]
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@Adele
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So...in the meantime...
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[k]
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@Adele
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...can we ask you to ensure it's not[sr]destroyed before we can activate it?
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[k]
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?1:Don't worry. We'll keep it safe.
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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That's right, Master.
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[k]
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@Mash
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The Aegis that Queen Europa and[sr]Prometheus-Hephaestus gave me...
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[k]
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@Mash
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...is still inside my shield.
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[k]
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[charaFace B 8]
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@Mash
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I don't know how well it'll be able[sr]to withstand Zeus's thunderbolts...
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[k]
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[charaFace B 7]
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@Mash
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...but regardless, we'll make sure to keep you two, and Aether, safe.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 7]
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[charaFadein G 0.1 1]
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[wt 1.2]
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[charaFace G 1]
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@Adele
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...Thank you.
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[k]
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?!
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Caligula
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Worry not. The Grand Summon WILL take place.
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[k]
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@Caligula
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I swear it upon my name, Caligula, third emperor of Rome, and upon that empire's timeless glory!
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[k]
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@Caligula
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Rest assured...the light of your prayers[sr]will even reach the ends of Olympus.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 6]
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[charaFadein G 0.1 1]
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@Adele
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...Thank you, Caligula.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 9]
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[charaFadein C 0.1 1]
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@Musashi
|
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...?
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[k]
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[charaFace C 4]
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@Musashi
|
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Hm?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se adm21]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaMoveReturn D 0,30 0.4]
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@Fou
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Fou, fou fou!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Musashi
|
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Oh no you don't. Adele's too busy to play right now.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth G 3]
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[charaDepth H 5]
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[charaFace G 1]
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[charaFadein G 0.1 150,0]
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[charaFace H 9]
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[charaFadein H 0.1 -150,0]
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[wt 0.2]
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[charaMove H -150,-7 0.4]
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[wt 0.6]
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[charaMove H -150,0 0.4]
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[wt 1.2]
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[charaTalk on]
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[charaTalk depthOn]
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[charaFace H 0]
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@Macarios
|
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|
Just keep that fur ball stored away, all right?[sr]From here on out[line 2]
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[k]
|
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|
?1:We'll be in the heart of enemy territory.
|
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@Macarios
|
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|
Exactly.
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[k]
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|
?2:I hear you. So, do you know where this great altar is?
|
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?!
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@Macarios
|
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|
No human's ever seen the inside of the orbital shrine before, but we have a good idea of its layout thanks to a few myths we've heard about it.
|
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[k]
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@Macarios
|
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|
This is probably the hanging garden that surrounds the shrine, which means the Machina Corridor shouldn't be far from here.
|
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[k]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Fou
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|
Fooou...
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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Machina Corridor?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Adele
|
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|
It's just as its name suggests. It's a corridor of the gods big enough for even their massive mechanical bodies to traverse it.
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[k]
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@Adele
|
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|
And according to myth...the corridor ends at[sr]the great shrine where almighty Zeus resides.
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[k]
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?1:Got it. Then let's go.
|
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?!
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?1:This corridor's the path we need to take now.
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?!
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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...Right, Senpai!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_70 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout B 0.1]
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[scene 91600]
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[wt 1.4]
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[se ad769]
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[seVolume ad769 0 0.1]
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[se ad668]
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[seVolume ad668 0 0.1]
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[seVolume ad769 1.0 1.0]
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[seVolume ad668 1.0 1.0]
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[effect bit_talk_41]
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[shake 0.05 0 3 2.5]
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[fadein black 1.0]
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[wait fade]
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[wt 1.2]
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[seStop ad769 2.0]
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[seStop ad668 2.0]
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[bgm BGM_EVENT_82 0.1]
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@Mash
|
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|
Please hold on tight to me, Master!
|
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[k]
|
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@Mash
|
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|
I'm going to try to get there as quickly as possible!
|
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[k]
|
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@Mash
|
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|
If we're going to reach the great altar soon[line 2]
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[k]
|
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|
[effectStop bit_talk_41]
|
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[charaTalk C]
|
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[charaFace C 0]
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[charaFadein C 0.1 1]
|
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|
@Musashi
|
|
|
|
|
Then a Heroic Spirit's legs are[sr]the fastest way to get there!
|
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|
[k]
|
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|
@Musashi
|
2022-03-31 04:05:31 +00:00
|
|
|
|
I'm sure [%1]'s used to this sort of[sr]thing by now, but I hope you two are handling it okay, too!
|
2022-03-24 08:05:31 +00:00
|
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|
[k]
|
|
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|
[charaFadeout C 0.1]
|
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|
[wt 0.1]
|
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[charaTalk depthOff]
|
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[charaDepth K 5]
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[charaDepth H 6]
|
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[charaDepth F 2]
|
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[charaDepth G 3]
|
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[charaTalk K]
|
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[charaFace K 5]
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[charaFadein K 0.1 1]
|
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[charaFace H 0]
|
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[charaFadein H 0.1 150,0]
|
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@Caenis
|
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|
Relax, I ain't gonna drop him! Just make sure you don't touch the spear, you damn brat!
|
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[k]
|
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|
[charaFace H 3]
|
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@Macarios
|
|
|
|
|
Brat!? I'm over ten thousand years old![sr]I'm way older than you are!
|
|
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|
[k]
|
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|
[charaFace K 15]
|
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|
@Caenis
|
|
|
|
|
Yeah, yeah, whatever you say.
|
|
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|
|
[k]
|
|
|
|
|
|
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|
|
[messageOff]
|
|
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|
|
[charaFadeout K 0.1]
|
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|
|
[charaFadeout H 0.1]
|
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[wt 0.1]
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[effect bit_talk_41]
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[shake 0.05 0 3 2.5]
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[se ad769]
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[seVolume ad769 0 0.1]
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[se ad668]
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[seVolume ad668 0 0.1]
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[seVolume ad769 1.0 1.0]
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[seVolume ad668 1.0 1.0]
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[wt 2.5]
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[effectStop bit_talk_41]
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[seStop ad668 2.0]
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[seStop ad769 2.0]
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[charaTalk G]
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[charaFace G 3]
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[charaFadein G 0.1 -100,0]
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[charaFace F 0]
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[charaFadein F 0.1 100,0]
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@Adele
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I, um, I'm sorry about this, Holmes...[sr]Are you sure I'm not too heavy?
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[k]
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[charaFace F 7]
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@Holmes
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Hardly. A gentleman is honor bound to serve as a lady's[sr]escort. Besides, I assure you, you're light as a feather.
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[k]
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@Adele
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I-I see...
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Caligula
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Hahaha! If you wish to be cradled in my arms, merely say the word, and I will let you experience an emperor's embrace all the way to the great altar!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth C 2]
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[charaDepth D 1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 120,0]
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[charaFace D 0]
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[charaFadein D 0.1 -120,-60]
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@Musashi
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Ooh, an emperor's embrace![sr]That sounds like quite the treat!
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[k]
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@Fou
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Fooou...?
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[k]
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[charaFace C 8]
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@Musashi
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Now, now, settle down, Fou! Mash literally has her hands full with [%1] right now.
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[k]
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@Fou
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Fooou!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[effect bit_talk_41]
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[shake 0.05 0 3 2.5]
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[se ad769]
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[seVolume ad769 0 0.1]
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[se ad668]
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[seVolume ad668 0 0.1]
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[seVolume ad769 1.0 1.0]
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[seVolume ad668 1.0 1.0]
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[wt 2.5]
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@Mash
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!
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[k]
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[messageOff]
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[effectStop bit_talk_41]
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[seStop ad668 1.0]
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[seStop ad769 1.0]
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.4 80,0]
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[charaMove B 30,0 0.2]
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[se ad671]
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[wt 0.2]
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[charaMove B 1 0.2]
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[seStop ad671 0.5]
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[shake 0.05 3 1 0.6]
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[effectStop bit_talk_41]
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[wt 1.2]
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[bgmStop BGM_EVENT_82 1.5]
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@Mash
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Wait! Stop![sr]I'm picking up a large amount of magical energy nearby!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Musashi
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I was hoping we could get to our goal[sr]without any more interruptions...
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[k]
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@Musashi
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...but I guess it's no surprise they[sr]weren't gonna make it easy for us.
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[k]
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@Musashi
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Besides, I recognize this feeling, even if it isn't quite like any other kind of magical energy or Heroic Spirit aura.
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[k]
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[messageOff]
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[wt 1.3]
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[charaFace C 5]
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@Musashi
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Show yourself, scumbag!
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[k]
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@Musashi
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I'd recognize that ominous stench of[sr]death and unrepentant evil anywhere!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.8]
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[se ad192]
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[wt 1.0]
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[charaTalk I]
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[charaFace I 3]
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[charaFadein I 0.4 1]
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[wt 1.2]
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[charaTalk J]
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[charaFace J 3]
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[charaFadein J 0.7 1]
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[wt 1.2]
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[charaFadeout I 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_72 0.1]
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@Limbo
|
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Hahahahahahahahahaha.[sr]My, my, well done. Well done indeed.
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[k]
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@Limbo
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No wonder you were able to reach the void, Swordswoman!
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[k]
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@Limbo
|
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|
Believe it or not, I was casting a few stealth spells to stay out of sight, but apparently, you found me by my...stench, anyway. Hmm.
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[k]
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@Limbo
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How strange. I didn't think[sr]I had done anything THAT evil.
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[k]
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[charaFace J 1]
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@Limbo
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Well...not in front of you, anyway.[sr]Mmmmmm, how very unusual!
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[k]
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?1:Shut up, Limbo.
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?2:Stop. I don't need to hear anything else from you.
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?!
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@Limbo
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...Well now.
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[k]
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[messageOff]
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[charaFace J 5]
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[wt 1.2]
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[charaFace J 6]
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@Limbo
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|
Someone's certainly learned how to be brave! I see, I see. So you're here to rescue the queen!
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[k]
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@Limbo
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How very noble of you! Especially since you're still planning to squash her and this entire Lostbelt like bugs! Mmmmmm, what a most delightful joke!
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[k]
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@Limbo
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Master of Chaldea![sr]Heroic Spirits of humanity!
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[k]
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@Limbo
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Please, enlighten me, if you would be so kind!
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[k]
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@Limbo
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|
Why... Or rather, how long are you going to continue filling back in these holes you keep digging?
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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@Mash
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...!
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[k]
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?1:...
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 3]
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[charaFadein J 0.1 1]
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@Limbo
|
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|
What you're doing now is no different from toppling a pile of stones you've just stacked yourselves.
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[k]
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@Limbo
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While I have been doing my best to[sr]be a good jester for my god...
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[k]
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[charaFace J 5]
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@Limbo
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...I could never hope to compete with the sheer comedy[sr]of destroying lives that you yourselves saved!
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[k]
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[messageOff]
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[charaTalk depthOff]
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[charaDepth J 7]
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[charaDepth T 5]
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[charaDepth L 3]
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[charaPut T 1]
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[bgmStop BGM_EVENT_72 1.5]
|
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|
[effect bit_talk_pentagram_01_s]
|
|
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|
|
[se ade31]
|
|
|
|
|
[wt 1.8]
|
|
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|
|
[effectStop bit_talk_pentagram_01_s]
|
|
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|
[wt 0.4]
|
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|
[se ad80]
|
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|
[charaEffect T bit_talk_blackfire_all]
|
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|
[wt 2.0]
|
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|
[se ad434]
|
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|
[wt 3.5]
|
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|
|
[se ad193]
|
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|
[charaFadeout J 0.7]
|
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[wt 0.1]
|
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@Mash
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|
I'm picking up a powerful magical energy signal![sr]Be careful, Master!
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[k]
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@Mash
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|
Something's about to show itself up ahead!
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[k]
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[messageOff]
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[seStop ad768 1.0]
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[charaTalk L]
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[charaFace L 0]
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[charaFadein L 0.1 1]
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|
[charaEffectStop T bit_talk_blackfire_all]
|
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|
[wt 3.0]
|
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|
[se ad526]
|
|
|
|
|
[wt 0.8]
|
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|
|
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|
[wt 1.2]
|
|
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|
|
|
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|
|
[se ad772]
|
|
|
|
|
[shake 0.05 3 3 1.8]
|
|
|
|
|
[wt 4.0]
|
|
|
|
|
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|
[bgm BGM_EVENT_24 0.1]
|
|
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|
@Mash
|
|
|
|
|
It's...Cerberus, the Divine Beast! It's probably a lot like the ones we encountered in Atlantis!
|
|
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|
[k]
|
|
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|
[messageOff]
|
|
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|
|
[charaTalk L]
|
|
|
|
|
[se ad772]
|
|
|
|
|
[se ad426]
|
|
|
|
|
[shake 0.05 3 3 1.8]
|
|
|
|
|
[wt 2.0]
|
|
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@Mash
|
|
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|
|
...Here it comes!
|
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|
[k]
|
|
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|
[messageOff]
|
|
|
|
|
[fadeout black 0.5]
|
|
|
|
|
[bgmStop BGM_EVENT_24 0.4]
|
|
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|
|
[wait fade]
|
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|
[soundStopAll]
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[end]
|