fgo-game-data/ScriptActionEncrypt/03/0300091831.txt

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2023-06-20 08:05:37 +00:00
03-00-09-18-3-1
[enableFullScreen]
[charaSet A 1098211010 1 Gareth]
[charaSet B 98084000 1 "Knight A"]
[charaSet C 98084000 1 "Knight B"]
[charaSet D 1098211900 1 "Londinium Boy"]
[charaSet E 98115000 1 "Effect Dummy"]
[charaSet S 98115000 1 Effect]
[charaPut E 1]
[charaEffect E bit_talk_sparks_fs]
[charaPut S 2000,2500]
[charaEffect S bit_sepia01_depth_fs]
[charaDepth E 9]
[scene 120702]
[bgm BGM_MAP_74 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.6 0,-15]
[charaShake A 0.1 1 1 0.6]
[charaMove A 0,0 0.6]
[wt 0.6]
[se ad984]
[seVolume ad984 0 0.5]
[wt 0.2]
Gareth
(Huff... Huff...!)[sr]Well? Had enough!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 2]
[charaFadeinFSL C 0.1 0]
Knight A
Grr, what's with this faerie!?[sr]Is she immortal or something!?
[k]
Knight B
Forget her! She'll die soon enough anyway! Come on! We need to leave before the Round Table Army returns!
[k]
Knight A
Grr... Goddamn unkillable faerie!
[k]
[messageOff]
[se ad166]
[wt 0.1]
[seStop ad166 1.2]
[charaFadeout B 0.4]
[charaFadeout C 0.4]
[charaSet A 1098211000 1 Gareth]
[wt 1.8]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Gareth
(Huff...huff...)[sr]I did it... I did it!
[k]
[messageOff]
[wt 0.1]
[charaMove A 0,-15 0.4]
[charaFadeout A 0.4]
[wt 0.3]
[se ade273]
[wt 0.4]
[seStop ade273 0.3]
[wt 1.2]
Gareth
Now I just...have to wait...for Percival to[line 2]
[k]
[messageOff]
[se ad592]
[seVolume ad592 0 0.5]
[fadeout white 0.4]
[wait fade]
[pictureFrame cut063_cinema]
[charaPut S 1]
[charaTalk off]
[charaDepth S 9]
[charaDepth B 6]
[charaDepth C 5]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR B 0.1 256,-50]
[charaFadeinFSL C 0.1 -256,-50]
[wt 0.6]
[fadein white 0.4]
[wait fade]
[wt 0.2]
Knights' Conversation
The command room is up ahead. Are the oil barrels all in place? I want it completely blown to pieces.
[k]
[messageOff]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaPut S 2000,2500]
[pictureFrame]
[wt 0.6]
[fadein white 1.0]
[wait fade]
[wt 0.4]
[charaTalk on]
Gareth
(Huff... Huff...) Hup!
[k]
[messageOff]
[se ad984]
[seVolume ad984 0 0.5]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.6 0,-20]
[charaMove A 0,0 0.6]
[charaShake A 0.1 1 1 0.6]
[wt 0.4]
[se bac170]
[seVolume bac170 0 0.5]
[wt 0.6]
Gareth
One...last thing...to do...
[k]
Gareth
I'm a knight of Londinium...[sr]It's my job...to protect everyone's home...
[k]
[messageOff]
[wt 0.1]
[se ade428]
[charaMove A -50,0 0.6]
[wt 0.4]
[seStop ade428 0.1]
[wt 1.2]
[se ade428]
[charaMove A -100,0 0.6]
[wt 0.4]
[seStop ade428 0.1]
[wt 0.2]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_MAP_74 1.0 0.4]
[wait wipe]
[charaFadeout A 0.1]
[charaPut E 2000,2000]
[charaEffectStop E bit_talk_sparks_fs]
[scene 10000]
[wt 0.1]
[wipein rightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 120801]
[wt 1.0]
[cueSe SE_21 21_ad1114]
[seVolume 21_ad1114 0 0]
[seVolume 21_ad1114 1.0 0.7]
[bgm BGM_MAP_74 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[seVolume 21_ad1114 3.0 0.3]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Gareth
(Huff... Huff... Cough, hack!)[sr]Ah...ah...
[k]
[charaFace A 9]
Gareth
...They really...did plant a bomb here...[sr]Ugh... What were they thinking...?
[k]
Gareth
This must...be the fuse... Oh, but, it'll still blow...if the fire reaches it...
[k]
[messageOff]
[charaFace A 5]
[charaMove A 0,-10 0.6]
[wt 1.0]
[cueSe Servants_103800 bac1229]
[wt 0.2]
[charaMove A 0,0 0.6]
[wt 0.8]
[charaFace A 2]
Gareth
Hup!
[k]
[messageOff]
[se ad171]
[charaMove A -60,0 0.1]
[wt 0.3]
[se ad75]
[seVolume ad75 0 0.2]
[wt 2.6]
[charaFace A 16]
[se ad609]
[seVolume ad609 0 0.3]
[shake 0.05 1 1 2.0]
[wt 2.4]
Gareth
Whoa, look at it go. Oh, it hit the guys who were running away! That's great!
[k]
[seStop 21_ad1114 3.0]
[charaFace A 4]
Gareth
Ghh, ow ow ow...[sr]Yeah... I definitely...can't move anymore...
[k]
Gareth
Still, I should be...safe here...[sr]The fire's...not spreading that quickly...
[k]
[messageOff]
[wt 0.1]
[bgm BGM_MAP_74 3.0 0.4]
[cueSe SE_21 21_ad1109]
[seVolume 21_ad1109 0 0.3]
[wt 2.0]
[charaFace A 16]
Gareth
Oh... The bell's...ringing...
[k]
[charaFace A 18]
Gareth
They're back! Way to go, Altria!
[k]
[charaFace A 11]
Gareth
That's great... The only bell left now is...[sr]Oh. Right.
[k]
Gareth
I guess things really are turning out like I predicted. Strange. I'm...not even sad this time.
[k]
Gareth
Hang in there, Altria.[sr]...Oh, and...
[k]
Gareth
I'm sorry, everyone. After you went to the trouble to make this great armor for me, I still...
[k]
[messageOff]
[charaFadeout A 0.7]
[wt 1.0]
[bgm BGM_MAP_74 4.0 0.1]
[fadeout black 2.0]
[seStop 21_ad1114 2.0]
[seStop 21_ad1109 2.0]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[charaSet F 1098211010 1 Gareth_FaceDown]
[scene 10000]
[wt 2.0]
[fadein black 0.1]
[wait fade]
Londinium Boy
What're you apologizing for?[sr]We're all so grateful.
[k]
[messageOff]
[fadeout black 0.1]
[wait fade]
[wipeFilter openEye 0.6 0.2]
[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaFadeTime D 0.1 0.5]
[blur lens 0.1 2 10]
[scene 120801]
[wt 0.5]
[fadein black 2.0]
[wait fade]
[wt 1.0]
[fadeout black 0.6]
[wait fade]
[blurOff lens 0.1]
[charaFadeout D 0.1]
[wipeOff]
[wt 0.1]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 0.5]
[wait wipe]
[scene 120801]
[charaFadeTime D 0.1 0.5]
[wt 0.1]
[charaFadeTime D 2.5 1.0]
[wipein openEye 1.5 0.5]
[wait wipe]
[wt 2.0]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_MAP_74 2.0 1.0]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Gareth
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_MAP_74 1.0 1.0]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Londinium Boy
Hehe. Thanks for not giving up on us, Gareth![sr]You were amazing!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFaceFade A 12 0.3]
[wt 1.2]
Gareth
Right? No bad guys're gonna beat me! I'm...a Knight of the Round Table, you know!
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOn]
[charaDepth A 1]
[charaDepth F 2]
[charaPut A 1]
[wt 0.5]
[charaMove A 0,-4 0.8]
[wt 0.5]
[charaFaceFade A 11 0.3]
[wt 0.5]
[charaMove A 0,-40 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[cueSe SE_21 21_ad1074]
[wt 0.2]
[cueSe SE_21 21_ad1119]
[wt 0.3]
[seStop 21_ad1119 0.3]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_MAP_74 2.0]
[seStop ade24 2.0]
[seStop ad429 2.0]
[wait fade]
[wt 0.5]
[input selectBranch]
[seStop ade24 0.4]
[seStop ade429 0.4]
[seStop ad984 0.4]
[seStop ad166 0.4]
[seStop ade273 0.4]
[seStop ad883 0.4]
[seStop ad592 0.4]
[seStop ad984 0.4]
[seStop bac170 0.4]
[seStop ade428 0.4]
[cueSeStop 21_ad1114 0.4]
[cueSeStop 21_ad1109 0.4]
[cueSeStop 21_ad1119 0.4]
[seStop ad171 0.4]
[seStop ad75 0.4]
[seStop ad609 0.4]
[bgmStop BGM_MAP_74 0.4]
[label selectBranch]
[wt 0.5]
[end]