fgo-game-data/ScriptActionEncrypt/91/9140340120.txt

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2022-11-28 04:05:37 +00:00
91-40-34-01-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 4034001 1 Bartholomew]
[charaSet B 2025101 1 Mary]
[charaSet C 2025201 1 Anne]
[charaSet D 2025001 1 "Mary & Anne"]
[charaSet E 1098155400 1 Blackbeard]
[charaSet F 98006200 1 Enemy]
[charaSet G 98104300 1 Ghost]
[scene 107201]
[wt 0.1]
[se ad37]
[seVolume ad37 0 0]
[fadein black 1.0]
[seVolume ad37 1.5 1.0]
[wait fade]
[wt 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
All right, looks like this must be about where the Singularity originated.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mary
I can make out an island over there, Master.[sr]Here, my spyglass. See for yourself.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.5]
1So there is.
[seStop ad37 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Let's go disembark then.[sr]Is everyone ready?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk off]
[bgm BGM_EVENT_3 0.1]
[charaFace C 2]
[charaFace E 8]
[charaFace B 2]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
All Three
Ready!
[k]
[charaTalk on]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_3 0.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Bartholomew
Go change. Now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk E]
[charaFace C 4]
[charaFace E 6]
[charaFace B 4]
[charaFadeinFSL C 0.1 0]
[charaFadein E 0.1 1]
[charaFadeinFSR B 0.1 2]
Blackbeard
Yeah, yeah.
[k]
[messageOff]
[charaMove E -400,0 0.8]
[se ad55]
[seStop ad55 1.0]
[wt 0.2]
[charaFadeout E 0.4]
[wt 1.0]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
I wonder what we'll find here.[sr]Ogres? Lamia? Treasure? Hidden eyes?
[k]
Bartholomew
What do you think, Master?
[k]
1Any or all of those, except the hidden eyes.
[charaFace A 4]
Bartholomew
Aww...
[k]
[charaFace A 0]
Bartholomew
...Can we try that again?
[k]
Bartholomew
I wonder what we'll find here.[sr]Ogres? Lamia? Treasure? Hidden eyes?
[k]
Bartholomew
What do you think, Master?
[k]
1Broken record, much?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Anne
Stop it. Right now.
[k]
2I'm hoping for treasure!
Bartholomew
Hmm. You know, maybe this is why we pirate Servants were summoned for this mission.
[k]
Bartholomew
Islands like this are practically guaranteed to have some great pirate treasure on them, after all.
[k]
[messageOff]
[se ad799]
[wt 0.5]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_7 1.0]
[seStop ad799 1.0]
[wait wipe]
[charaSet E 4008002 1 Blackbeard]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[scene 109600]
[se ad173]
[seVolume ad173 0 0]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[seVolume ad173 1.0 1.0]
[wait wipe]
[wt 1.0]
[wipeout leftToRight 1.0 1.0]
[seStop ad173 1.0]
[wait wipe]
[scene 107300]
[se ad221]
[seVolume ad221 0.0 0.5]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad221 1.0]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Anne
Oh, looks like there's a cave up this way.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Nicely spotted, sharpshooter.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Then let's go see what's inside.[sr]I wonder what it is we'll need to repair here...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_5 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[scene 107401]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait fade]
???
Help...please... Somebody...anybody...
[k]
???
I need someone...to take over...for me...[sr]To fulfill...my dream...
[k]
[messageOff]
[se ad60]
[wipeout rectangleStripRightToLeft 1.0 1.0]
[bgm BGM_EVENT_5 1.0 0.5]
[seStop ad60 0.5]
[wait wipe]
[scene 107500]
[wt 0.5]
[wipein rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait wipe]
???
Ahh... Someone's here...
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 107400]
[wt 0.1]
[se ad60]
[seVolume ad60 0.1 0.0]
[fadein black 1.0]
[seVolume ad60 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[seStop ad60 0.1]
Bartholomew
Hmm... Not liking the aura I'm sensing up ahead.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Me neither. It feels like one of those things that always ruins a pirate's day.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFace B 4]
[charaFadeinFSL C 0.1 0]
[charaFadeinFSR B 0.1 2]
Anne
That it does.
[k]
[charaTalk B]
Mary
For sure.[sr]How about you, Master? Are you doing okay?
[k]
1I think so.
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Good.
[k]
Bartholomew
I'm hoping you can see what we're about to find from a different perspective, without being beholden to our pirate preconceptions.
[k]
2I'm fine, but what about you guys?
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Oh, don't worry. It's not like it's actually making us feel sick or anything.
[k]
Bartholomew
It's just that our pirate intuition, informed by years of experience with dangerous situations...
[k]
[charaFace A 4]
Bartholomew
...is telling us that whatever's up ahead is a nasty piece of work.
[k]
[charaFace A 0]
Bartholomew
All right, let's keep moving.
[k]
[messageOff]
[charaFadeout A 0.1]
[bgmStop BGM_EVENT_5 1.0]
[wt 1.0]
[se ad60]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 107500]
[wt 0.5]
[wipein rightToLeft 1.0 1.0]
[seStop ad60 1.0]
[wait wipe]
[effect bit_talk_blight_01]
[wt 2.0]
[effectDestroy bit_talk_blight_01]
[wt 0.1]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[scene 107401]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Blackbeard
Huh? No way...
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace E 2]
Blackbeard
[f large]It's treasure!
[k]
[messageOff]
[se ade235]
[charaMove E -500,0 0.5]
[wt 0.1]
[charaFadeout E 0.2]
[seStop ade235 0.5]
[wt 0.5]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Anne
[f large]Treasure!
[k]
[messageOff]
[se ad55]
[charaMove C -500,0 0.5]
[wt 0.1]
[charaFadeout C 0.2]
[seStop ad55 0.5]
[wt 0.5]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mary
[f large]Treasuuure!
[k]
[messageOff]
[se ad55]
[charaMove B -500,0 0.5]
[wt 0.1]
[charaFadeout B 0.2]
[seStop ad55 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Bartholomew
Hey, stop! Just hang on a mo[line 2][wt 0.5][charaFace A 4][sr]Damn, it's too late.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ade235]
[se ad55]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth B 1]
[charaTalk off]
[bgmStop BGM_EVENT_3 0.1]
[wt 0.1]
[charaFace C 0]
[charaFace E 0]
[charaFace B 0]
[charaPutFSL C -200,0]
[charaPut E 50,0]
[charaPutFSR B 300,0]
[charaFadeTime C 0.1 1.0]
[charaFadeTime E 0.1 1.0]
[charaFadeTime B 0.1 1.0]
[charaMove C 0 0.3]
[charaMove E 1 0.3]
[charaMove B 2 0.3]
[seStop ade235 0.3]
[seStop ad55 0.3]
[wt 0.5]
[se ad533]
[wt 0.5]
[charaFace C 2]
[charaFace E 2]
[charaFace B 2]
[se ad75]
[seStop ad75 2.0]
[wt 0.1]
[charaMove E 0,-600 0.5]
[charaMove C -250,-600 0.5]
[charaMove B 250,-600 0.5]
[charaFadeout E 0.3]
[charaFadeout C 0.3]
[charaFadeout B 0.3]
All Three
[f large]Gaah!
[k]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Bartholomew
A pitfall... Great. Now it's just you and me...
[k]
1What are we gonna do now?
[charaFace A 1]
Bartholomew
...Well, don't worry. We pirates are nothing if not resilient. As long as we're still alive, we'll figure something out.
[k]
[charaFace A 5]
Bartholomew
Honestly, I can't believe those three forgot about the uneasiness we all had the moment they laid eyes on that treasure.
[k]
[charaFace A 4]
Bartholomew
...Err, well, yeah. Okay, I can. They ARE pirates.
[k]
[charaFace A 0]
Bartholomew
Anyway, we'll just have to be a lot more careful than they were.
[k]
Bartholomew
We can start by going around the pitfall.
[k]
[messageOff]
[se ad60]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[scene 107500]
[wt 0.5]
[charaFadeout A 0.1]
[wt 0.1]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad60 0.5]
[wt 0.5]
[bgm BGM_EVENT_5 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
Ahh... Ahhh... You did well...to conquer the many challenges...and overcome the many obstacles...on your way here...
[k]
???
Well done... Well done indeed...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Well thanks.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
You two have earned the right...to take this treasure for yourselves...
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[effect bit_talk_blight_01]
[wt 2.0]
[effectDestroy bit_talk_blight_01]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Hmm. What do you think we should do, Master?
[k]
1Actually, there's something I wanted to ask first...
Bartholomew
Yes?
[k]
1What treasure are we talking about here?
[bgmStop BGM_EVENT_5 1.0]
[wt 0.3]
Bartholomew
...[sr]...
[k]
[bgm BGM_EVENT_3 0.1]
[charaFace A 1]
Bartholomew
Aha! That's it! Now I get it! Hahahaha!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
What is...so funny...?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
Fascinating.
[k]
Bartholomew
Even now, that...thing looks like a pile of shiny treasure to me.
[k]
Bartholomew
Which means it must be treasure that only pirates can see.
[k]
Bartholomew
I guess the “many challenges” part refers to this whole adventure we've been on, starting with that pitfall.
[k]
Bartholomew
Every pirate worth their sea salt would think any treasure they had to really work to acquire would have to be real.
[k]
Bartholomew
But in this case, it was a trap. There's no treasure here at all. Just a single wicked ghost.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
???
Ahh... Ahh...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Bartholomew
And that means...
[k]
Bartholomew
...this ghost here is causing this Singularity.
[k]
Bartholomew
Let me guess: You're trying to trap us on this island by enticing us with treasure that never existed, correct?
[k]
[charaFace A 2]
Bartholomew
Because that's exactly what happened to you!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaDepth G 1]
[charaDepth F 2]
[charaTalk off]
[wt 0.1]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.0]
[se ad42]
[charaFadeout F 1.5]
[wt 0.1]
[charaFace G 0]
[charaFadein G 1.5 1]
[wt 1.5]
[wt 1.0]
[seStop ad42 0.1]
[wt 0.1]
[se ad21]
???
AaaaaaaAAAAAAAH!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Bartholomew
Hahahahaha! I knew it!
[k]
[charaFace A 2]
Bartholomew
There you have it, Master. Sadly, there was never any treasure on this island. It was just another unfulfilled dream!
[k]
[charaFace A 0]
Bartholomew
But, that's the way life goes sometimes.[sr]In the meantime...
[k]
1Let's do this, Bartholomew!
[charaFace A 2]
Bartholomew
Aye, aye, Captain!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]