fgo-game-data/ScriptActionEncrypt/94/9404/9404775020.txt

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2022-05-06 08:05:31 +00:00
94-04-77-50-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7001001 1 Heracles]
[charaSet C 25005000 1 Voyager]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20700]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(Huff, huff...)[sr]There! We managed to stop Heracles.
[k]
[charaFace A 4]
Mash
...But only after he'd already destroyed the tram tracks...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[se ade264]
[charaPut T 1]
[charaEffect T bit_talk_06]
Heracles
[image berserker_language_1]![wt 1.0]
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.2]
[charaEffectStop T bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[bgmStop BGM_EVENT_5 1.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Now he's disappearing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
He's going back to his old home.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
What do you mean?[bgm BGM_EVENT_2 0.1][sr]Are you talking about Chaldea, or the Throne of Heroes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I'm not sure...[sr]But I think his job is over.
[k]
[charaFace C 0]
Voyager
Now he's out of the game.[sr]And free to do what he wants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
I see. So tokenized Servants have some sort of contractual relationship here in the Monde du Jeu.
[k]
Edison
Once they've carried out the orders given to them by their owner[line 2]that is, their Master[line 2]they're released from their contractual obligations and can return home.
[k]
[charaFace D 1]
Edison
I must say, I'm enormously impressed by your powers of observation, Voyager my boy. How did you figure all that out at a glance?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I can just tell.
[k]
1I remember you said something along those lines about Erice, too.
2That's also why you brought us to this world, isn't it?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
You're right, Senpai. You've done an excellent job of guiding us ever since we came here, Voyager.
[k]
Mash
It's almost as though you can tell[sr]exactly what Erice is feeling.
[k]
[charaFace A 12]
Mash
Then again, I also get the impression that you might have some sort of connection to this very world...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
...Maybe? I can't really tell.
[k]
Voyager
All I know for sure is that I'm all alone right now,[sr]just like Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
Oh? Even though you're here with us?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Voyager
...
[k]
[messageOff]
[charaFadeout C 0.2]
[charaMove C 50,0 0.2]
[se ad132]
[wt 0.2]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth A 3]
[charaTalk C]
[charaFace E 0]
[charaFadein E 0.1 -320,0]
[charaFace C 6]
[charaFadein C 0.2 170,0]
[charaFace A 0]
[charaFadein A 0.1 224,0]
[charaFace A 6]
[charaMove C 352,0 0.6]
[wt 0.5]
[seStop ad132 0.2]
[wt 0.7]
Mash
Is something wrong, Voyager?[sr]Why are you hiding behind me?
[k]
[charaFace E 1]
Marie
Teehee, maybe he's shy.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
So, what do we do, [%1]?
[k]
Marie
We can't go after Erice now, and I certainly don't want to stay in this desolate wasteland any longer than I have to.
[k]
[charaFace E 1]
Marie
I know. Why don't we go back to Akihabara and go for a walk around the city? Wouldn't that be fun?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
But, if we did that, there's no telling when[sr]we might be able to return to Chaldea...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace A 1]
[charaFadein E 0.1 1]
Marie
What's wrong with that?[sr]The important thing is that you're having fun♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Voyager
No. We can't do that.[sr]I have to save Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Voyager...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
You still want to save her that badly?[sr]Even after she told you to leave her alone?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
Voyager
She must have a reason.[sr]She's not herself right now.
[k]
Voyager
Come on. I have to hurry and catch up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
But how are you going to do that?
[k]
1We'll just have to walk.
2We can still follow the tracks on foot.
Marie
You want to walk? On what?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 0.5]
[wait wipe]
[charaFadeout E 0.1]
[scene 96301]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[scene 20700]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 1.0]
[wait wipe]
Marie
There's nothing there but starry sky.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
True... That does seem like it would[sr]be difficult to traverse on foot.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
No, it's too soon to give up.
[k]
Edison
If a tram can travel across space, then so can we. Especially since its tracks are still present.
[k]
[bgm BGM_EVENT_62 0.1]
[charaFace D 1]
Edison
What's the harm in giving it a go?
[k]
Edison
We can see the path we need to take to the stars.[sr]All we have to do is follow it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Voyager
...Yeah!
[k]
[charaFace C 1]
Voyager
I think I can show you the way.[sr]I'm used to doing that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Marie
Well, when you put it that way, it does sound like fun.
[k]
Marie
But I do worry I might get exhausted on the way.[sr]I wonder if my horsey could walk on these tracks?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
There's no need for us to walk the whole track.[sr]We can take a shortcut.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace A 6]
[charaFadein A 0.1 2]
Mash
We can? Do you know of one, Emiya?
[k]
[charaFace F 4]
Emiya Alter
No. But think back to the werewolf house.
[k]
[charaFace A 1]
Mash
...Oh, right! There was some kind of network of shortcuts connecting the areas of the game world!
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Edison
I see! You're talking about that teleportation technique you used!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
Right. I did that by stepping outside the game's rules. Maybe we can do the same thing here.
[k]
[charaFace F 1]
Emiya Alter
After all, that girl already broke the rules[sr]when she had the tram tracks destroyed.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth F 2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
Emiya Alter
Hey kid, you said you can take us to Erice, right?[sr]Then come stand in front with me.
[k]
[charaFace C 1]
Voyager
Okay.
[k]
1Then what are we waiting for? Let's go!
2Okay! Let's do this thing!
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Right, Senpai!
[k]
[messageOff]
[fadeout black 1.2]
[bgmStop BGM_EVENT_62 1.2]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.2]
[wait fade]
[wt 0.7]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 3.0]
[charaPut T 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
By the way, just so you know[line 2]
[k]
1So, if this is like the area in the werewolf house...
2There will be enemies, won't there?
[charaFace F 1]
Emiya Alter
Good, you get it. That saves us both time.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 1]
[wt 1.0]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[bgm BGM_EVENT_3 0.1]
Mash
Here they come, Senpai. Something tells me it's better if we don't stray too far from the tracks!
[k]
[messageOff]
[wt 0.5]
[fadein white 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[fadeout black 0.1]
[wait fade]
[soundStopAll]
[end]