fgo-game-data/ScriptActionEncrypt/94/9404/9404775020.txt
2022-05-06 08:05:31 +00:00

657 lines
9.6 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-04-77-50-2-0
[soundStopAll]
[charaSet A 98001000 1 Mash]
[charaSet B 7001001 1 Heracles]
[charaSet C 25005000 1 Voyager]
[charaSet D 5025001 1 Edison]
[charaSet E 1098192800 1 Marie]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet T 5009000 1 "Effect Dummy"]
[scene 20700]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(Huff, huff...)[sr]There! We managed to stop Heracles.
[k]
[charaFace A 4]
Mash
...But only after he'd already destroyed the tram tracks...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
[se ade264]
[charaPut T 1]
[charaEffect T bit_talk_06]
Heracles
[image berserker_language_1]![wt 1.0]
[k]
[messageOff]
[se ade406]
[wt 0.2]
[flashin once 0.1 0.6 FFFFFFAF FFFFFF00]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.2]
[charaEffectStop T bit_talk_06]
[wt 0.1]
[seStop ade406 0.6]
[wt 1.2]
[bgmStop BGM_EVENT_5 1.5]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Now he's disappearing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
He's going back to his old home.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
What do you mean?[bgm BGM_EVENT_2 0.1][sr]Are you talking about Chaldea, or the Throne of Heroes?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I'm not sure...[sr]But I think his job is over.
[k]
[charaFace C 0]
Voyager
Now he's out of the game.[sr]And free to do what he wants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
I see. So tokenized Servants have some sort of contractual relationship here in the Monde du Jeu.
[k]
Edison
Once they've carried out the orders given to them by their owner[line 2]that is, their Master[line 2]they're released from their contractual obligations and can return home.
[k]
[charaFace D 1]
Edison
I must say, I'm enormously impressed by your powers of observation, Voyager my boy. How did you figure all that out at a glance?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
Voyager
I can just tell.
[k]
1I remember you said something along those lines about Erice, too.
2That's also why you brought us to this world, isn't it?
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
You're right, Senpai. You've done an excellent job of guiding us ever since we came here, Voyager.
[k]
Mash
It's almost as though you can tell[sr]exactly what Erice is feeling.
[k]
[charaFace A 12]
Mash
Then again, I also get the impression that you might have some sort of connection to this very world...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Voyager
...Maybe? I can't really tell.
[k]
Voyager
All I know for sure is that I'm all alone right now,[sr]just like Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
Oh? Even though you're here with us?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Voyager
...
[k]
[messageOff]
[charaFadeout C 0.2]
[charaMove C 50,0 0.2]
[se ad132]
[wt 0.2]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth E 2]
[charaDepth A 3]
[charaTalk C]
[charaFace E 0]
[charaFadein E 0.1 -320,0]
[charaFace C 6]
[charaFadein C 0.2 170,0]
[charaFace A 0]
[charaFadein A 0.1 224,0]
[charaFace A 6]
[charaMove C 352,0 0.6]
[wt 0.5]
[seStop ad132 0.2]
[wt 0.7]
Mash
Is something wrong, Voyager?[sr]Why are you hiding behind me?
[k]
[charaFace E 1]
Marie
Teehee, maybe he's shy.
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Marie
So, what do we do, [%1]?
[k]
Marie
We can't go after Erice now, and I certainly don't want to stay in this desolate wasteland any longer than I have to.
[k]
[charaFace E 1]
Marie
I know. Why don't we go back to Akihabara and go for a walk around the city? Wouldn't that be fun?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
But, if we did that, there's no telling when[sr]we might be able to return to Chaldea...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace A 1]
[charaFadein E 0.1 1]
Marie
What's wrong with that?[sr]The important thing is that you're having fun♪
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Voyager
No. We can't do that.[sr]I have to save Erice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Voyager...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
You still want to save her that badly?[sr]Even after she told you to leave her alone?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]
Voyager
She must have a reason.[sr]She's not herself right now.
[k]
Voyager
Come on. I have to hurry and catch up.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Marie
But how are you going to do that?
[k]
1We'll just have to walk.
2We can still follow the tracks on foot.
Marie
You want to walk? On what?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 0.5]
[wait wipe]
[charaFadeout E 0.1]
[scene 96301]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[wt 2.0]
[wipeout rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[scene 20700]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.8 1.0]
[bgm BGM_EVENT_70 0.8 1.0]
[wait wipe]
Marie
There's nothing there but starry sky.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
True... That does seem like it would[sr]be difficult to traverse on foot.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Edison
No, it's too soon to give up.
[k]
Edison
If a tram can travel across space, then so can we. Especially since its tracks are still present.
[k]
[bgm BGM_EVENT_62 0.1]
[charaFace D 1]
Edison
What's the harm in giving it a go?
[k]
Edison
We can see the path we need to take to the stars.[sr]All we have to do is follow it!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Voyager
...Yeah!
[k]
[charaFace C 1]
Voyager
I think I can show you the way.[sr]I'm used to doing that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Marie
Well, when you put it that way, it does sound like fun.
[k]
Marie
But I do worry I might get exhausted on the way.[sr]I wonder if my horsey could walk on these tracks?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
There's no need for us to walk the whole track.[sr]We can take a shortcut.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace A 6]
[charaFadein A 0.1 2]
Mash
We can? Do you know of one, Emiya?
[k]
[charaFace F 4]
Emiya Alter
No. But think back to the werewolf house.
[k]
[charaFace A 1]
Mash
...Oh, right! There was some kind of network of shortcuts connecting the areas of the game world!
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Edison
I see! You're talking about that teleportation technique you used!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
Right. I did that by stepping outside the game's rules. Maybe we can do the same thing here.
[k]
[charaFace F 1]
Emiya Alter
After all, that girl already broke the rules[sr]when she had the tram tracks destroyed.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth F 2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
Emiya Alter
Hey kid, you said you can take us to Erice, right?[sr]Then come stand in front with me.
[k]
[charaFace C 1]
Voyager
Okay.
[k]
1Then what are we waiting for? Let's go!
2Okay! Let's do this thing!
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Right, Senpai!
[k]
[messageOff]
[fadeout black 1.2]
[bgmStop BGM_EVENT_62 1.2]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[fadein black 1.2]
[wait fade]
[wt 0.7]
[charaPut T 1]
[charaEffect T bit_talk_warp_starry_sky]
[wt 0.4]
[se ade410]
[wt 3.0]
[charaPut T 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Emiya Alter
By the way, just so you know[line 2]
[k]
1So, if this is like the area in the werewolf house...
2There will be enemies, won't there?
[charaFace F 1]
Emiya Alter
Good, you get it. That saves us both time.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 1]
[wt 1.0]
[seStop ade410 0.3]
[cameraMove 0.2 0,0 1.5]
[cueSe Battle bac110]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaEffectDestroy T]
[cameraHome 0]
[scene 10000]
[wt 1.5]
[bgm BGM_EVENT_3 0.1]
Mash
Here they come, Senpai. Something tells me it's better if we don't stray too far from the tracks!
[k]
[messageOff]
[wt 0.5]
[fadein white 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[fadeout black 0.1]
[wait fade]
[soundStopAll]
[end]