fgo-game-data/ScriptActionEncrypt/01/0100060730.txt

199 lines
3.4 KiB
Plaintext
Raw Normal View History

2020-06-01 18:54:42 +00:00
01-00-06-07-3-0
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 5009001 1 "Da Vinci"]
[charaSet E 98084000 1 "Enforcement Knight"]
[charaSet F 98081000 1 "Refugee A"]
[charaSet G 98082000 1 "Refugee B"]
[scene 29000]
[fadein black 2.0]
[wait fade]
[wt 0.2]
[effect bit_talk_14]
[wt 0.1]
[shake 0.05 3 2 0.4]
[se bac10]
[wait se bac10]
[wt 0.7]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Enemy group eliminated!
[k]
[charaFadeout A 0.1]
[charaTalk off]
[charaFace F 2]
[charaFadein F 0.1 0]
[charaFace G 2]
[charaFadein G 0.1 2]
Refugees
Wait, are they fighting each other!?[sr]Well, who cares, thanks!
[k]
Refugees
Everyone, this way[line 4]![sr]We've got a chance to escape here[line 3]!
[k]
[se ad4]
[wt 1.0]
[seStop ad4 4.0]
[charaMove F 0,0 0.4]
[charaMove G 500,0 0.4]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[wt 1.5]
[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou, fooou!
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
We did it! Even if it's just a bit, we've disrupted the enemy circle.
[k]
Mash
Now the gathered people can...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaEffect E bit_talk_06]
Enforcement Knight
...
[k]
[bgmStop BGM_EVENT_3 0.4]
[se ad52]
[wt 1.0]
[charaEffectStop E bit_talk_06]
[wt 1.5]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
The fallen knights are vanishing. What exactly are they?
[k]
[charaFadeout A 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 5]
Dr. Roman
Their magical responses show they are human, but also close to Heroic Spirits.
[k]
Dr. Roman
They're like living weapons, forged using powerful spells.
[k]
Dr. Roman
This...isn't the work of a human being... Is that Lion King really a Heroic Spirit!?
[k]
[communicationCharaClear]
[wait communicationChara]
[se ad166]
[seStop ad166 1.5]
[wt 0.4]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Enforcement Knight
Report to Sir Agravain.[sr]We're being obstructed by Servants.
[k]
Enforcement Knight
Even Heroic Spirits are no exception.[sr]Those sentenced to Holy Punishment are unneeded.
[k]
[charaFadeout E 0.1]
[bgmStop BGM_EVENT_5 0.3]
[wt 0.4]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 5]
Dr. Roman
I've detected multiple enemy reinforcements! Enemy signatures are rushing straight to your position!
[k]
Dr. Roman
You've done enough! Escape! At this rate, they'll overwhelm you with sheer numbers!
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
But... if we don't fight, the refugees will...
[k]
[wt 0.2]
[charaTalk B]
[se ad34]
[wait se ad34]
[wt 0.1]
[charaFadeout A 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
What!? I've confirmed a magical energy signal from another direction!
[k]
Dr. Roman
This[line 3]looks like others have started fighting![sr]You're hitting the west, and someone is hitting the east!
[k]
Dr. Roman
This should reduce your burden a little![sr]Da Vinci!
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Da Vinci
Got it! We'll hold out to our limit! Let's go, [%1]!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]