Father fell asleep after I took him to the healer...[sr]That means he'll be okay, right...?
[k]
@Asha
I wonder if...there's something I can do to help...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_70 1.0 0.6]
[wait fade]
[charaFadeout A 0.1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
@Man
You want to help? I don't know, you're still just a child... We can't give you a sword, and there aren't any other weapons you could use safely...
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
@Woman
You can pray, of course! Go on, close your eyes and pray as hard as you can for our god to help!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout D 0.1]
[wt 0.1]
[fadein black 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[wait fade]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 0,-50]
[wt 0.5]
@Asha
Nnn...
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[se ad132]
[charaMove A -50,-50 0.4]
[charaFadeout A 0.4]
[wait fade]
[seStop ad132 0.1]
[wipeOff]
[wt 0.8]
[charaSet A 8001410 1 Mash]
[charaSet B 1098127610 1 Peperoncino]
[charaSet C 1019001 1 Rama]
[charaSet D 98115300 1 Holmes]
[charaSet E 2034000 1 Tell]
[charaSet F 1098167700 1 "Sacred Beast"]
[charaSet G 1098167700 1 "Sacred Beast"]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[fadein black 1.5]
[wait fade]
[se ad60]
[wt 0.6]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@Mash
Look out, Master![sr]It's William Tell!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@Rama
Oh? So you're coming to face us yourself this time?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
@Tell
Actually, that's about the distance I prefer to operate from. Besides, this is the climax of the hunt.
[k]
@Tell
I can't just pass up a chance like this,[sr]when my quarry's already weak and exhausted.
[k]
[charaFace E 1]
@Tell
A hunter doesn't feel bad about bringing[sr]down their prey. We feel accomplished.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
@Holmes
We are in a difficult position, having fought so many kali and Asclepius. I would much rather we had time to recover before our next showdown with William Tell.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
@Tell
I'm sure you'd like that, but the thing about hunters is that we don't let our quarry escape.
[k]
[charaFace E 0]
@Tell
Traps, wind, climate, scents, bait... When we decide to bring down a target, we make sure to use whatever it takes.
[k]
[bgmStop BGM_EVENT_81 1.5]
@Tell
And if we let a wounded animal get away,[sr]well...there's no greater shame than that.
[k]
[charaFace E 1]
@Tell
When that happens, we just have to accept it's god's will, and resign ourselves to going to bed with an empty stomach.