fgo-game-data/ScriptActionEncrypt/03/0300052620.txt

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2021-12-01 08:05:45 +00:00
03-00-05-26-2-0
[soundStopAll]
[imageSet A cut137_paris0 1]
[charaScale A 1.01]
[charaSet B 1098182700 1 "Atlantis Border Guard"]
[charaSet C 1098182700 1 "Atlantis Border Guard"]
[charaSet D 1098182700 1 "Atlantis Border Guard"]
[imageSet E cut137_paris2 1]
[charaScale E 1.01]
[imageSet F cut137_paris4 1]
[charaScale F 1.01]
[imageSet G cut137_paris5 1]
[charaScale G 1.01]
[charaSet J 5009000 1 "Effect Dummy"]
[charaTalk depthOff]
[charaDepth A 5]
[charaDepth E 6]
[charaDepth F 7]
[charaDepth G 8]
[cameraMove 0 0,0 1.01]
[scene 28300]
[fadein black 1.0]
[wait fade]
[se ad555]
[seVolume ad555 0 0.5]
[charaEffect J bit_talk_42 0,0 H]
[wt 2.5]
[seStop ad555 1.0]
[charaEffectStop J bit_talk_42]
[wt 1.0]
[bgm BGM_EVENT_82 0.1]
AXanthos
I never dreamed I'd one day be carrying my rider's mortal enemy. But I guess now's no time to complain. I should get off my high horse! Guheehee.
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 150,0]
[charaMove A 150,-200 0.2]
[wt 0.2]
AParis
I-I suppose so!
[k]
[charaFadein E 0.1 150,-200]
AParis
...Wait. You ARE a horse!
[k]
[clear]
AXanthos
So? It's just an idiom,[sr]no need to take it so seriously.
[k]
[charaFadein F 0.1 150,-200]
[clear]
AParis
Oh. I guess that's true...
[k]
[clear]
AApollo
That's enough chatter, Paris![sr]We have work to do.
[k]
AApollo
And just to be clear, this isn't about me being jealous that you're talking to another animal besides me or anything!
[k]
[clear]
AXanthos
What kind of throwback mascot are you supposed to be?
[k]
[clear]
AApollo
I'm an ANCIENT Greek god, thank you very much.
[k]
[clear]
[charaFadein G 0.1 150,-200]
[wt 0.1]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
AParis
Okay, let's do this!!
[k]
[messageOff]
[charaMove G 150,-500 0.2]
[bgmStop BGM_EVENT_82 1.0]
[charaFadeout G 0.2]
[wt 0.6]
[fowardEffect bit_talk_38]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[fowardEffectStop bit_talk_38]
[scene 86000]
[pictureFrame cut063_cinema]
[wt 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaDepth B 5]
[charaDepth C 4]
[charaDepth D 3]
[effect bit_talk_38]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.2]
[effectStop bit_talk_38]
[se bac16]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0 0,-50]
[charaFadein C 0 -300,-50]
[charaFadein D 0 300,-50]
[effectDestroy bit_talk_ereshki02]
[charaShake B 0.02 3 3 0.8]
[charaShake C 0.02 3 3 0.8]
[charaShake D 0.02 3 3 0.8]
[wt 1.0]
Atlantis Border Guard
!?
[k]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
BAtlantis Border Guard
Enemy detected, nine o'clock high![sr]Take that chariot down!!!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.2]
[effect bit_talk_arrow_enemy_l 0,0 V]
[wt 0.2]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[effectStop bit_talk_arrow_enemy_l]
[scene 28300]
[pictureFrame]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 150,-200]
AParis
Look out, Xanthos!
[k]
[clear]
AXanthos
I see 'em, I see 'em.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[se bac30]
[charaEffect J bit_talk_42 0,0 H]
[wt 0.4]
[charaEffectStop J bit_talk_42]
[wt 0.2]
[effect bit_talk_shot_02]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.1]
[se bac19]
[se bac20]
[wt 0.4]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[scene 86000]
[pictureFrame cut063_cinema]
[wt 0.5]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
BAtlantis Border Guard
Dammit, all our shots are missing![sr]It's too damn fast!
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[scene 28300]
[pictureFrame]
[wt 0.5]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.3]
[charaDepth F 6]
[charaDepth E 7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 150,-200]
AParis
Yes! All I have to do is keep this up[line 2]
[k]
[bgmStop BGM_EVENT_80 1.0]
Atlantis Border Guard
[charaTalk B]
I guess we'll just have to bring out the big guns.[sr]Bring out the large-scale annihilators!
[k]
[charaFadein F 0.1 150,-200]
AParis
Huh? Did someone just say something?
[k]
[clear]
AApollo
Yes. One of the soldiers on the ground said something about large-scale weapons. Probably cover a big area.
[k]
[clear]
AParis
N-no way.
[k]
AParis
...[sr]...
[k]
[clear]
AApollo
Yes way, it would seem.
[k]
[clear]
AXanthos
Well, shit.
[k]
[charaFadein E 0.1 150,-200]
[clear]
AParis
R[messageShake 0.02 3 3 0.4]-ruuun!!!
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.2]
[se ad609]
[shake 0.02 3 3 0]
[wt 2.0]
[fadeout black 1.0]
[seStop ad609 1.0]
[wait fade]
[shakeStop]
[charaSet E 1038000 1 Jason]
[charaSet F 98006200 1 "Humanoid Terminal"]
[charaSet G 98006200 1 "Humanoid Terminal"]
[charaSet H 98006200 1 "Humanoid Terminal"]
[scene 85800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[se ade210]
[charaTalk off]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.4 1]
[charaFadein G 0.4 -300,-10]
[charaFadein H 0.4 300,-10]
[wt 0.4]
[seStop ade210 0.1]
[wt 1.2]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_24 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Jason
A new kind of enemy!?[sr]Dammit, I didn't plan for these guys!
[k]
Jason
That bastard Odysseus must have been saving them for this occasion!
[k]
[charaFace E 5]
Jason
Well, we can't afford to falter here.[sr]Take them down now! I'll help!
[k]
1Do you have any kind of plan!?
[charaFace E 2]
Jason
No!
[k]
Jason
All we can do now is wade into the fight and win!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]