585 lines
11 KiB
Plaintext
585 lines
11 KiB
Plaintext
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$03-00-12-00-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098124500 1 "Da Vinci"]
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[charaSet B 1098158200 1 Sion]
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[bgm BGM_EVENT_38 0.1]
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@Da Vinci
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“Thoughts on what constitutes a perfect human”? I mean, okay, but that's kinda vague, isn't it?
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[k]
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@Da Vinci
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For a start, we'd have to agree on a definition for “perfect” before we could even discuss this.
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[k]
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[wt 0.4]
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@Sion
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An excellent point. Then, allow me to take the first crack at it.
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[k]
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[charaFadeout E 0.1]
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[charaFace B 12]
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@Sion
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A perfect human is one who makes no mistakes.
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[k]
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@Sion
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Let us set aside matters like overcoming hardships and making the impossible possible.
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[k]
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@Sion
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We may then define a perfect person simply as one who makes no errors in judgment.
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[k]
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[messageOff]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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@Da Vinci
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Okay, works for me.
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[k]
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@Da Vinci
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Even the most amazing geniuses or superhumans inevitably make errors in judgment.
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[k]
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@Da Vinci
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In fact, you could argue that the mark of a skilled, intelligent human being...
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[k]
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@Da Vinci
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...is their ability to resolve matters in spite of any oversights or mistakes they may make.
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[k]
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@Da Vinci
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But that wouldn't be perfect.
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[k]
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@Da Vinci
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Perfection is when you don't have any mistakes to make up for in the first place.
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[k]
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@Da Vinci
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Even if a person is average in every other regard, if their decisions are always correct...
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[k]
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@Da Vinci
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...their actions, and by extension, the person who performed them, would be perfect.
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[k]
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[charaFace A 25]
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@Da Vinci
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Hm. So by that definition, that would make someone who never overlooks anything a perfect human.
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[k]
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@Da Vinci
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But the moment they do overlook something, however small, they are no longer perfect... Is that what you mean, Sion?
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[k]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 0,-50]
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@Sion
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Yes, that sounds right.
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[k]
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@Sion
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It is a shame that a single careless mistake is all it takes to knock someone off the pedestal of perfection.
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[k]
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[charaFace B 12]
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@Sion
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However, were we to use your definition, Da Vinci, we would face a paradox.
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[k]
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@Sion
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If a problem can be overlooked by a so-called “perfect human,” then that problem is more perfect than the human.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 0,-50]
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@Da Vinci
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Assuming it's equal to the task of deceiving a perfect human who never makes a wrong decision, anyway.
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[k]
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[charaFace A 0]
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@Da Vinci
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Oh, but in that case, maybe it's a situation where it only seems like someone made a mistake.
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[k]
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@Da Vinci
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But in reality, they simply chose to overlook the problem.
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[k]
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@Da Vinci
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In other words, a case where the perfect human deliberately overlooked the problem in order to be perfect.
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[k]
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@Da Vinci
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The problem, in this case, shouldn't be solved at all.
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[k]
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@Da Vinci
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In that case, overlooking the problem would be the correct choice[line 2]the perfect choice, for our purposes.
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[k]
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[charaFace A 16]
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@Da Vinci
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But at that point, I guess we're just arguing semantics, huh?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.1 0,-50]
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@Sion
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...
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[wt 0.4]
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@Nemo
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Are you done with the side chatter? The Storm Border will be leaving the arctic circle soon.
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[k]
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@Nemo
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You two aren't just passengers. You're our technical and special advisors.
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[k]
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@Nemo
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It's your duty to make regular status reports, even if they don't have much new.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 0,-50]
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@Sion
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Whoops, my bad. You are right, Captain. We did, in fact, originally come to give you a report.
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[k]
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[charaFace B 12]
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@Sion
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Then, allow me to explain Novum Chaldea's current situation and our next steps.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_77 1.5]
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[wait fade]
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[pictureFrame]
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[scene 142201]
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[bgm BGM_EVENT_79 0.1]
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@Sion
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It has been several days since the British Lostbelt vanished.
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[k]
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@Sion
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We've successfully brokered peace with the immature Beast, Koyanskaya.
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[k]
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@Sion
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However, immediately following this, we were attacked by the Foreign God and lost our temporary base in the Wandering Sea.
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[k]
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@Sion
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Fortunately, all of Novum Chaldea's staff managed to escape to the Storm Border.
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[k]
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@Sion
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We struck back at Foreign God[line 2]that is, U-Olga Marie with the same gravitational destruction she used on the Wandering Sea, confusing her long enough to[line 2]
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[k]
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@Sion
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Well, I would like to believe that her not coming after us means our plan was successful.
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[k]
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@Sion
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Unfortunately, she is so far beyond what we would consider normal that it is impossible to be certain.
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[k]
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[messageOff]
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[wt 0.1]
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[charaEffectStop S bit_sepia01_fade_fs]
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[scene 126500 1.5]
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[wt 1.9]
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@Sion
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At any rate...
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[k]
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@Sion
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Both Spiritron Calculation Engine Trismegistus II and Near-Future Observation Lens Sheba have been brought aboard the Storm Border.
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[k]
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@Sion
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It now serves as Chaldea's flying base of operations.
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[k]
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@Sion
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That is the situation in which we now find ourselves.
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[k]
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@Sion
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Now that we have escaped U-Olga Marie, we are currently using Trismegistus II's prognostications to move between different safe zones.
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[k]
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@Sion
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Despite encountering our share of difficulties at our various stops, we continue our flight even as we speak.
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[k]
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[messageOff]
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[wt 0.5]
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[fadeout black 1.0]
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[bgm BGM_EVENT_79 1.0 0.5]
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[wait fade]
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[scene 159400]
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[pictureFrame cut063_cinema]
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[wt 1.0]
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[bgm BGM_EVENT_79 1.0 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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@Da Vinci
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Yup. We've been crisscrossing the Eurasian continent east and west.
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[k]
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@Da Vinci
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Of course, we occasionally touch down to convert the few remaining buildings into Spiritrons and stock up on resources.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-50]
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@Nemo
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...We ended up hiding out in the arctic circle for a pretty long time.
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[k]
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@Nemo
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Unsurprisingly, it was freezing there. I can't say I cared for that. I'm not built for cold.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 0,-50]
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@Sion
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Oops. I had a feeling you might have been freezing there. Sorry about that, Captain. I hope you can give us a break on that.
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[k]
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@Sion
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Trismegistus II suggested it was the safest place to lay low.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-50]
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@Nemo
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I know. And it worked, since the Foreign God hasn't attacked us here.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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@Da Vinci
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But things changed yesterday. Right, Captain?
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[k]
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@Da Vinci
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We're just about done weaponizing the essence of the sacred sword we obtained in the British Lostbelt.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
All that's left now is to simulate a few necessary tests.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 26]
|
|||
|
@Da Vinci
|
|||
|
So Commander Goredolf; our administrative advisor, Holmes; me, as the technical advisor...
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
...and the rest of Chaldea's staff have all agreed it's time to leave the Arctic behind.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 5]
|
|||
|
@Da Vinci
|
|||
|
Our next destination is the Foreign God's base...South America. That's where we'll have our final showdown.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
At long last, we're passing through North America to the final Lostbelt.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 1]
|
|||
|
[charaFadein C 0.1 0,-50]
|
|||
|
@Nemo
|
|||
|
Yup. I just got a look at the sacred sword armament's official name, too. The whole Nemo Series thinks it's great, myself included.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 11]
|
|||
|
[charaFadein A 0.1 0,-50]
|
|||
|
@Da Vinci
|
|||
|
Right? It's admittedly a little hyperbolic, but that's just part of its charm!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_79 1.0]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad9]
|
|||
|
[charaFadein D 0.6 1]
|
|||
|
[wt 0.6]
|
|||
|
[charaFadeout D 0.8]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[charaFadein D 0.6 1]
|
|||
|
[wt 0.6]
|
|||
|
[charaFadeout D 0.8]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[seStop ad9 0.2]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[bgm BGM_BATTLE_8 0.1]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]Anomaly detected. Anomaly detected.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]Errors in Trismegistus II's prognostications and[-][sr][51d4ff]Sheba's near-future observations recorded.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]New, undocumented obstacle in Novum Chaldea's plan[-][sr][51d4ff]to defeat the Foreign God detected.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]Steep decline in Proper Human History's verification[-][sr][51d4ff]levels on this bleached Earth confirmed.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]Future-threatening interference with the past[-][sr][51d4ff]confirmed.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]All Chaldea staff, prepare for Rayshift sequence.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]Sheba's observations indicate this massive[-][sr][51d4ff]Singularity...[-]
|
|||
|
[k]
|
|||
|
|
|||
|
@[51d4ff]P.A. System[-]
|
|||
|
[51d4ff]...may be the single greatest direct attack[-][sr][51d4ff]on human history.[-]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 22]
|
|||
|
[charaFadein A 0.1 0,-50]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 0,-50]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 0,-50]
|
|||
|
[wt 2.2]
|
|||
|
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_BATTLE_8 2.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|