Version: 2.66.0 DataVer: 651
This commit is contained in:
810
ScriptActionEncrypt/94/9407/9407370311.txt
Normal file
810
ScriptActionEncrypt/94/9407/9407370311.txt
Normal file
@@ -0,0 +1,810 @@
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$94-07-37-03-1-1
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[soundStopAll]
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[enableFullScreen]
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||||
[charaSet A 2023001 1 "Moriarty (Fifty-Something)"]
|
||||
[charaSet B 7042000 1 Kriemhild]
|
||||
[charaSet G 6026300 1 "Yan Qing"]
|
||||
[charaSet J 1098247500 1 "Wu Zetian"]
|
||||
|
||||
[charaSet K 9013001 1 Moriarty]
|
||||
|
||||
[charaSet L 1098124510 1 Effect]
|
||||
|
||||
[sceneSet M 160600 1]
|
||||
[charaScale M 1.2]
|
||||
|
||||
[sceneSet N 159500 1]
|
||||
[charaScale N 1.3]
|
||||
|
||||
[imageSet O back10000 1 1]
|
||||
[charaScale O 1.05]
|
||||
[imageSet P back10000 1 1]
|
||||
[charaScale P 1.05]
|
||||
|
||||
[charaPut L 2000,2000]
|
||||
[charaEffect L bit_talk_mens_light]
|
||||
|
||||
[charaDepth L 7]
|
||||
[charaDepth G 5]
|
||||
|
||||
[scene 159500]
|
||||
|
||||
[fadein black 0.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_77 0.1]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 4]
|
||||
[charaFadein K 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
Hmm, I see. I'm still not convinced, but I do understand now.
|
||||
[k]
|
||||
|
||||
[charaFace K 0]
|
||||
|
||||
|
||||
@Moriarty
|
||||
I forswear toying with the dead, even imitation dead.
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[charaPut L 0,0]
|
||||
|
||||
@Yan Qing
|
||||
Hmph.
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
You'll never end up like the older you if you keep that up.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaPut L 2000,2000]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
There is no need for that.
|
||||
[k]
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||||
|
||||
@Moriarty
|
||||
I'll become the kind of Napoleon of crime I wish to be. Just wait. You'll see.
|
||||
[k]
|
||||
|
||||
[charaFace K 9]
|
||||
|
||||
[bgmStop BGM_EVENT_77 1.0]
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|
||||
@Moriarty
|
||||
He is not my future goal. Just a reminder of what not to aim for.
|
||||
[k]
|
||||
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 3]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty (Fifty-Something)
|
||||
...[sr]...
|
||||
[k]
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||||
|
||||
[bgm BGM_EVENT_146 0.1]
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||||
|
||||
@Moriarty (Fifty-Something)
|
||||
Is this...my rebellious phase!?
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Kriemhild
|
||||
Rebelling against yourself, huh? That's pretty hard-core.
|
||||
[k]
|
||||
|
||||
[charaFace B 6]
|
||||
|
||||
@Kriemhild
|
||||
You bumbling blockhead Baba Yaga.
|
||||
[k]
|
||||
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||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 1]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Wu Zetian
|
||||
Oho, that rolls off the tongue nicely.[sr]You bumbling blockhead Baba Yaga!
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty (Fifty-Something)
|
||||
Please keep quiet, Your Majesties.
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Moriarty (Fifty-Something)
|
||||
...Hmmm...[wt 0.8][charaFace A 1][sr]Eh, whatever!
|
||||
[k]
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||||
|
||||
?1:So you're actually okay with that, huh...
|
||||
?!
|
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|
||||
[charaFace A 0]
|
||||
|
||||
@Moriarty (Fifty-Something)
|
||||
Perhaps you'll become an even more irredeemable villain than me. Maybe even a hero or something.
|
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[k]
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|
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[charaFace A 1]
|
||||
|
||||
@Moriarty (Fifty-Something)
|
||||
Either way, I look forward to seeing it!
|
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[k]
|
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|
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[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 9]
|
||||
[charaFadein K 0.1 1]
|
||||
|
||||
[bgm BGM_EVENT_146 1.0 0]
|
||||
|
||||
@K:Moriarty (Young)
|
||||
Heh. Laugh while you can.
|
||||
[k]
|
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|
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[charaFace K 6]
|
||||
[se ade242]
|
||||
[fowardEffect bit_talk_41_fs]
|
||||
|
||||
@K:Moriarty (Young)
|
||||
But I'm telling you now, I'm never going to end up the butt of a joke like you!
|
||||
[k]
|
||||
|
||||
[fowardEffectDestroy]
|
||||
[charaFadeout K 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_146 0.3 1.0]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Kriemhild
|
||||
I don't see you escaping that, but best of luck.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 2]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Wu Zetian
|
||||
I was just thinking the same.
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 1]
|
||||
[charaFadein G 0.1 1]
|
||||
[charaPut L 0,0]
|
||||
|
||||
@Yan Qing
|
||||
Me too.
|
||||
[k]
|
||||
|
||||
?1:Me three.
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||||
?!
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[charaPut L 2000,2000]
|
||||
|
||||
[charaTalk K]
|
||||
[charaFace K 8]
|
||||
[charaFadein K 0.1 1]
|
||||
|
||||
@K:Moriarty (Young)
|
||||
Whatever happened to camaraderie, my comrades!?
|
||||
[k]
|
||||
|
||||
[charaFace K 2]
|
||||
|
||||
|
||||
@K:Moriarty (Young)
|
||||
Well, just you wait, Master! You'll be sorry once you see how cool I end up!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[bgmStop BGM_EVENT_146 0.8]
|
||||
[charaMove K -50,0 0.5]
|
||||
[charaFadeout K 0.4]
|
||||
[se ad601]
|
||||
[seVolume ad601 1.0 0.5]
|
||||
[wt 0.8]
|
||||
[seStop ad601 1.0]
|
||||
[seVolume ad601 0.6 0.2]
|
||||
[wt 1.5]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[charaPut L 0,0]
|
||||
|
||||
[bgm BGM_EVENT_25 0.1]
|
||||
|
||||
@Yan Qing
|
||||
And so, the case was closed. Our culprit? The usual suspect, but younger.
|
||||
[k]
|
||||
|
||||
[cueSe SE_22 22_ad1180 0.5 1.0]
|
||||
[messageOff]
|
||||
[fadeout white 0.7]
|
||||
[wait fade]
|
||||
|
||||
[charaEffectStop L bit_talk_mens_light]
|
||||
[wt 0.5]
|
||||
|
||||
[fadein white 0.7]
|
||||
[cueSeStop 22_ad1180 1.2]
|
||||
[wait fade]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
[charaFace G 1]
|
||||
|
||||
@Yan Qing
|
||||
Oh hey, the glow's gone.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@A:Moriarty
|
||||
I can't say I care for that “usual suspect” remark...
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
|
||||
@A:Moriarty
|
||||
But, I suppose I can't blame you, either!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
Now we've just gotta give that dead guy a proper burial.
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
He might not have had a name or a soul, but a corpse is still a corpse.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_EVENT_25 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
|
||||
[charaSet A 2023001 1 Moriarty]
|
||||
[charaSet K 2023001 1 Moriarty_Closeup]
|
||||
[charaScale K 1.3]
|
||||
|
||||
[scene 160600]
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_EVENT_129 0.1]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 5]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
...[sr]...
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
...[sr]...
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Wu Zetian
|
||||
Remind me, Yan Qing.
|
||||
[k]
|
||||
|
||||
@Wu Zetian
|
||||
We DID see a dead body here, yes?
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 5]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
Yeah, we did.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Kriemhild
|
||||
And we came straight back here after dealing with Moriarty, correct?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 5]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
Right.
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 4]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Kriemhild
|
||||
So...why is the body gone?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 4]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
Good question...
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
Maybe someone already buried it?
|
||||
[k]
|
||||
|
||||
@Moriarty
|
||||
Let's see if any nearby Servants saw anything...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgm BGM_EVENT_129 1.0 0.5]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[bgm BGM_EVENT_129 1.0 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
@Kriemhild
|
||||
Well?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk J]
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
|
||||
@Wu Zetian
|
||||
I asked my staff as well, and none of them have any idea where it went.
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
I found out one thing.
|
||||
[k]
|
||||
|
||||
@Moriarty
|
||||
Apparently, someone saw a person they didn't recognize walking very unsteadily away from here.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 4]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
...So, does that mean[line 2]
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaDepth K 9]
|
||||
[charaDepth M 8]
|
||||
[charaDepth G 7]
|
||||
[charaDepth J 6]
|
||||
[charaDepth B 5]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaFadein M 1.0 20,-200]
|
||||
[charaMove M 100,-200 1.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.4 -150,0]
|
||||
[wt 1.0]
|
||||
|
||||
@Moriarty
|
||||
I see three possibilities.
|
||||
[k]
|
||||
|
||||
@Moriarty
|
||||
One: a Caster who knows how to manipulate corpses decided to move him for some reason.
|
||||
[k]
|
||||
|
||||
@Moriarty
|
||||
Two: the person they didn't recognize was someone else entirely, and a different person got rid of the corpse.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSL B 0.1 -306,0]
|
||||
[charaFace J 6]
|
||||
[charaFadein J 0.1 1]
|
||||
[charaFace G 5]
|
||||
[charaFadeinFSR G 0.1 306,0]
|
||||
|
||||
@Moriarty
|
||||
Three: the person they didn't recognize was the corpse, and it somehow got up and started walking on its own.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout K 0.4]
|
||||
[charaFadeout M 0.4]
|
||||
[wt 0.6]
|
||||
|
||||
@All
|
||||
...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout B 0.2]
|
||||
[charaFadeout J 0.2]
|
||||
[charaFadeout G 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
|
||||
?1:Somehow, like...how?
|
||||
?!
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
Well, perhaps[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 4]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Yan Qing
|
||||
It got its hands on a soul?
|
||||
[k]
|
||||
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 1]
|
||||
|
||||
@Moriarty
|
||||
...That would be the logical conclusion, yes.
|
||||
[k]
|
||||
|
||||
[charaFace A 4]
|
||||
|
||||
@Moriarty
|
||||
Of course, we have no idea how, or who, could have done that...
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSL B 0.1 -306,0]
|
||||
[charaFace J 5]
|
||||
[charaFadein J 0.1 1]
|
||||
[charaFace G 4]
|
||||
[charaFadeinFSR G 0.1 306,0]
|
||||
[wt 2.5]
|
||||
|
||||
[fadeout black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
|
||||
[bgmStop BGM_EVENT_129 2.0]
|
||||
[scene 10000]
|
||||
[wt 1.0]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
|
||||
@
|
||||
[lr]We asked the Casters if they knew anything, but none of them did.
|
||||
[k]
|
||||
|
||||
@
|
||||
Naturally, we also pressed the young Moriarty hard to see if he was hiding anything, but to no avail.
|
||||
[k]
|
||||
|
||||
@
|
||||
The dead body was gone forever, and nobody knew where or how.
|
||||
[k]
|
||||
|
||||
@
|
||||
What WAS that dead body, anyway?
|
||||
[k]
|
||||
|
||||
|
||||
@
|
||||
Moriarty may have created it, but what happened to it afterwards? What was its purpose?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[scene 105800 0.8]
|
||||
[wt 1.8]
|
||||
|
||||
[overlayFadein O 0.1 0,-850]
|
||||
[overlayFadein P 0.1 0,850]
|
||||
[charaMove O 0,-760 1.2]
|
||||
[charaMove P 0,760 1.2]
|
||||
[wt 1.5]
|
||||
|
||||
[bgm BGM_EVENT_11 0.1]
|
||||
|
||||
@
|
||||
Later, Master and I talked it over in private.
|
||||
[k]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
|
||||
@Yan Qing
|
||||
Well, in a way, we Servants are kind of like dead people walking, too.
|
||||
[k]
|
||||
|
||||
|
||||
@Yan Qing
|
||||
Maybe that body somehow found a soul, or one just came into existence.
|
||||
[k]
|
||||
|
||||
[charaFace G 4]
|
||||
|
||||
@Yan Qing
|
||||
'Course, now that the Singularity's been resolved, we'll never know what it was thinking, or how it ended up walking around on its own.
|
||||
[k]
|
||||
|
||||
?1:I guess we won't...
|
||||
?!
|
||||
|
||||
[charaFace G 0]
|
||||
|
||||
@Yan Qing
|
||||
So this probably counts as a ghost story.
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
The story of how an artificial corpse somehow got a soul.
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
Since the Singularity is gone, and the body with it, the case is technically closed, but...
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
If it were still alive...it'd make for one hell of a mystery.
|
||||
[k]
|
||||
|
||||
@
|
||||
[lr]Master and I thought about it some more.
|
||||
[k]
|
||||
|
||||
|
||||
@
|
||||
We imagined some humanoid thing wandering around the North Pole all alone.
|
||||
[k]
|
||||
|
||||
@
|
||||
What would it subsist on? What would it be walking around looking for?
|
||||
[k]
|
||||
|
||||
@
|
||||
If and when the bleaching of humanity is resolved...
|
||||
[k]
|
||||
|
||||
@
|
||||
...maybe the people who live near the North Pole will see that thing themselves someday.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaDepth N 8]
|
||||
[charaDepth G 6]
|
||||
|
||||
[charaFadeout G 1.0]
|
||||
|
||||
[charaFadein N 1.0 -100,-300]
|
||||
[charaMove N 100,-300 18.0]
|
||||
[wt 2.0]
|
||||
|
||||
@???
|
||||
Hey, you there! What the hell are you doing out here!?
|
||||
[k]
|
||||
|
||||
@
|
||||
[lr]If that were to happen, how would the thing react?
|
||||
[k]
|
||||
|
||||
@
|
||||
At this point, we can't say anything for sure.
|
||||
[k]
|
||||
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 0,-50]
|
||||
|
||||
[bgmStop BGM_EVENT_11 1.5]
|
||||
|
||||
@
|
||||
All we know is, what was once a corpse continues to walk around on its own.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaFadeout N 0.8]
|
||||
[wt 1.8]
|
||||
|
||||
[bgm BGM_EVENT_145 0.1]
|
||||
|
||||
@Yan Qing
|
||||
What do you think, Master?
|
||||
[k]
|
||||
|
||||
@Yan Qing
|
||||
Pretty chilling story, right? Perfect for summer.
|
||||
[k]
|
||||
|
||||
@
|
||||
[lr]Wordless, but looking pained, Master shook [&his:her] head.
|
||||
[k]
|
||||
|
||||
@
|
||||
Seeing that, I couldn't help but laugh a little.
|
||||
[k]
|
||||
|
||||
@
|
||||
Anyway, that's a wrap for this pointless little ghost story.
|
||||
[k]
|
||||
|
||||
@
|
||||
The only takeaway is a creepy knot in the pit of your stomach.
|
||||
[k]
|
||||
|
||||
[charaFace G 4]
|
||||
|
||||
@
|
||||
Good grief.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 1.0]
|
||||
[fadeout black 2.0]
|
||||
[bgmStop BGM_EVENT_145 2.0]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
Reference in New Issue
Block a user