Version: 2.83.0 DataVer: 784
This commit is contained in:
659
ScriptActionEncrypt/94/9408/9408695610.txt
Normal file
659
ScriptActionEncrypt/94/9408/9408695610.txt
Normal file
@@ -0,0 +1,659 @@
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$94-08-69-56-1-0
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[soundStopAll]
|
||||
[enableFullScreen]
|
||||
|
||||
[charaSet A 2050002 1 Ptolemaîos]
|
||||
[charaSet B 2051001 1 "Sugitani Zenjubou"]
|
||||
[charaSet C 1098214000 1 "Sì Bú Xiàng"]
|
||||
[charaSet D 1098257310 1 "Da Vinci"]
|
||||
|
||||
[charaSet E 1098272500 1 "Shadow Knight 1"]
|
||||
[charaSet F 1098272510 1 "Shadow Knight 2"]
|
||||
[charaSet G 1098272520 1 "Shadow Knight 3"]
|
||||
|
||||
[charaSet H 1098272800 1 Giant]
|
||||
[charaSet I 1098228200 1 Cerberus]
|
||||
|
||||
[charaSet J 2050002 1 "Ptolemaîos (Effects)"]
|
||||
|
||||
[imageSet K back10000 1 1]
|
||||
[charaScale K 1.3]
|
||||
|
||||
[sceneSet O 193101 1]
|
||||
[charaScale O 1.4]
|
||||
[sceneSet P 193101 1]
|
||||
[charaScale P 1.4]
|
||||
[sceneSet Q 192901 1]
|
||||
[charaScale Q 1.4]
|
||||
[sceneSet R 192901 1]
|
||||
[charaScale R 1.4]
|
||||
[sceneSet S 193101 1]
|
||||
[charaScale S 1.4]
|
||||
[sceneSet T 193101 1]
|
||||
[charaScale T 1.01]
|
||||
|
||||
[charaSet V 98115000 1 Effect]
|
||||
[charaSet W 98115000 1 "Effect 2"]
|
||||
|
||||
[scene 192801]
|
||||
|
||||
[fadein black 1.5]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_MAP_28 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ptolemaîos
|
||||
Hmm, so you went with this version of me.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
Very well then. I will seize this castle for you just as I would have done in my youth.
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[k]
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|
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@Ptolemaîos
|
||||
Hmm, it's been a very long time since I laid siege to a castle on another's orders. I haven't felt like this since the siege of Aornos.
|
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[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 1]
|
||||
@Sugitani Zenjubou
|
||||
Nice to see you having fun, old man. So what'm I supposed to do here?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 2]
|
||||
[charaFadein A 0.1 1]
|
||||
@Ptolemaîos
|
||||
Support us, of course.
|
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[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
As for you, Sì Bú Xiàng, I'd like you to hold down the fort while we're gone again. You're the only one we can trust with this.
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 0]
|
||||
[charaFadein C 0.1 1]
|
||||
@Sì Bú Xiàng
|
||||
Mo, mo, mo![charaMoveReturn C 0,10 0.3] (Attempt to salute)
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[k]
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 1.0]
|
||||
[bgmStop BGM_MAP_28 1.0]
|
||||
[wait fade]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
|
||||
[scene 192901]
|
||||
|
||||
[charaScale Q 1.2]
|
||||
[charaFadein Q 0.1 -120,-230]
|
||||
|
||||
[wt 1.5]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
[wt 0.2]
|
||||
|
||||
[bgm BGM_MAP_57 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth Q 1]
|
||||
[charaDepth R 2]
|
||||
[charaDepth E 2]
|
||||
[charaDepth F 3]
|
||||
[charaDepth G 4]
|
||||
[charaDepth K 5]
|
||||
|
||||
[charaDepth B 2]
|
||||
[charaDepth A 3]
|
||||
|
||||
[cueSe SE_21 21_ad1119]
|
||||
[wt 0.4]
|
||||
[charaFace E 0]
|
||||
[charaFace F 0]
|
||||
[charaFace G 0]
|
||||
[charaFadein E 0.4 -50,0]
|
||||
[charaFadeinFSL F 0.4 -350,0]
|
||||
[charaFadeinFSR G 0.4 250,0]
|
||||
[charaMove E 0,0 0.4]
|
||||
[charaMoveFSL F -300,0 0.4]
|
||||
[charaMoveFSR G 300,0 0.4]
|
||||
[charaEffect E bit_talk_11 0,-100]
|
||||
[charaEffect F bit_talk_11 0,-100]
|
||||
[charaEffect G bit_talk_11 0,-100]
|
||||
[wt 0.4]
|
||||
[cueSeStop 21_ad1119 0.4]
|
||||
[wt 0.8]
|
||||
|
||||
[charaMoveReturnFSR G 300,-10 0.5]
|
||||
[wt 0.9]
|
||||
[charaMoveReturnFSL F -300,-10 0.6]
|
||||
[wt 1.2]
|
||||
|
||||
[cueSe SE_21 21_ad1119]
|
||||
[charaMove E 50,0 0.4]
|
||||
[charaMoveFSL F -250,0 0.4]
|
||||
[charaMoveFSR G 350,0 0.4]
|
||||
[charaFadeout E 0.4]
|
||||
[charaFadeout F 0.4]
|
||||
[charaFadeout G 0.4]
|
||||
[cueSeStop 21_ad1119 1.2]
|
||||
[wt 0.2]
|
||||
[charaEffectStop E bit_talk_11]
|
||||
[charaEffectStop F bit_talk_11]
|
||||
[charaEffectStop G bit_talk_11]
|
||||
[wt 1.4]
|
||||
|
||||
[charaMoveScale Q 1.01 1.2]
|
||||
[charaMove Q 0,-200 1.2]
|
||||
[wt 1.7]
|
||||
|
||||
[se ad452]
|
||||
[seVolume ad452 0 0.4]
|
||||
[se ad311]
|
||||
[seVolume ad311 0 0.6]
|
||||
[charaFace A 0]
|
||||
[charaFace B 0]
|
||||
[charaFadeinFSR A 0.4 256,-30]
|
||||
[charaFadeinFSL B 0.4 -256,-30]
|
||||
[charaMoveFSR A 2 0.4]
|
||||
[charaMoveFSL B 0 0.4]
|
||||
[wt 0.4]
|
||||
[seStop ad452 0.2]
|
||||
[seStop ad311 0.2]
|
||||
[wt 0.4]
|
||||
|
||||
[charaTalk on]
|
||||
@Ptolemaîos
|
||||
All right, let us walk and talk. But keep your voices down.
|
||||
[k]
|
||||
|
||||
@Sugitani Zenjubou
|
||||
Noted.
|
||||
[k]
|
||||
|
||||
?1:Got it.
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaTalk off]
|
||||
[se ad452]
|
||||
[seVolume ad452 0 0.4]
|
||||
[se ad311]
|
||||
[seVolume ad311 0 0.6]
|
||||
[charaMoveFSR A 206,0 0.4]
|
||||
[charaMoveFSL B -306,0 0.4]
|
||||
[charaFadeout B 0.4]
|
||||
[charaFadeout A 0.4]
|
||||
[seVolume ad452 1.2 0.2]
|
||||
[seVolume ad311 1.2 0.3]
|
||||
[wt 1.6]
|
||||
|
||||
|
||||
[charaScale R 1.2]
|
||||
[charaFadein R 1.0 -120,-260]
|
||||
[charaMove R 120,-260 60.0]
|
||||
[wt 1.0]
|
||||
[charaFadeout Q 0.1]
|
||||
[wt 0.6]
|
||||
|
||||
[subCameraOn 1]
|
||||
[charaLayer A sub #A]
|
||||
[charaLayer Q sub #A]
|
||||
|
||||
[subCameraFilter #A maskEdge cut359_mask07 4 255,255,255,255]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth Q 1]
|
||||
[charaDepth A 2]
|
||||
|
||||
[charaScale A 1.2]
|
||||
[charaScale Q 1.4]
|
||||
[charaFace A 0]
|
||||
[charaFadein A 0.1 0,225]
|
||||
[charaFadein Q 0.1 -120,-125]
|
||||
[charaMove Q 120,-125 60.0]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk A,Q]
|
||||
[subRenderFadein #A 0.4 0,-300]
|
||||
[subRenderMove #A 0,-250 0.4]
|
||||
|
||||
[charaPut K 1]
|
||||
[charaFadeTime K 0.4 0.5]
|
||||
[wt 0.6]
|
||||
|
||||
@Ptolemaîos
|
||||
The first thing you need to know is that laying siege to a castle like this is done in two phases.
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||||
[k]
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||||
|
||||
@Ptolemaîos
|
||||
The first phase is a battle to infiltrate the castle. The second is a battle to capture it.
|
||||
[k]
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||||
|
||||
[charaFace A 3]
|
||||
@Ptolemaîos
|
||||
In this case, we're already inside, so we don't have to worry about infiltration.
|
||||
[k]
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||||
|
||||
[charaFace A 10]
|
||||
@Ptolemaîos
|
||||
But the problem here is the lord of this castle.
|
||||
[k]
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||||
|
||||
?1:The castle's lord?
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||||
?2:Problem?
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||||
?!
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
It would take too long to explain. Better if you simply see for yourself.
|
||||
[k]
|
||||
|
||||
@Ptolemaîos
|
||||
Follow me.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wipeout leftToRight 1.0 1.0]
|
||||
[bgmStop BGM_MAP_57 1.0]
|
||||
[seStop ad452 1.0]
|
||||
[seStop ad311 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout R 0.1]
|
||||
[charaFadeout K 0.1]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout Q 0.1]
|
||||
[subCameraOff]
|
||||
[charaLayer A normal]
|
||||
[charaLayer Q normal]
|
||||
[charaScale A 1.0]
|
||||
[charaScale Q 1.0]
|
||||
|
||||
[scene 10000]
|
||||
[wt 0.2]
|
||||
|
||||
[wipein rightToLeft 0.1 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[fadeout black 0.1]
|
||||
[wait fade]
|
||||
|
||||
[scene 193101]
|
||||
|
||||
[charaTalk off]
|
||||
[charaDepth O 1]
|
||||
[charaDepth P 2]
|
||||
[charaDepth H 3]
|
||||
[charaDepth I 3]
|
||||
|
||||
[charaFadein O 0.1 -260,-140]
|
||||
[wt 1.0]
|
||||
|
||||
[charaMove O -160,-140 4.5]
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
[wt 2.5]
|
||||
|
||||
[charaFadein P 1.0 150,-320]
|
||||
[charaMove P 150,-420 5.0]
|
||||
[wt 1.0]
|
||||
|
||||
[charaScale O 1.01]
|
||||
[charaPut O 0,-200]
|
||||
[wt 3.0]
|
||||
|
||||
[charaFadeout P 1.0]
|
||||
[wt 1.6]
|
||||
|
||||
?1:This must be the throne room. And, is that...
|
||||
?2:No way. Is that...
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaMoveScale O 1.2 1.6]
|
||||
[charaMove O 0,-270 1.6]
|
||||
[wt 2.0]
|
||||
|
||||
[charaTalk H]
|
||||
[charaFace H 0]
|
||||
[charaFadein H 0.7 0,-50]
|
||||
[wt 1.6]
|
||||
|
||||
|
||||
[bgm BGM_EVENT_90 0.1]
|
||||
|
||||
?1:A giant!?
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
|
||||
[subCameraOn 3]
|
||||
[charaLayer A sub #A]
|
||||
[charaLayer P sub #A]
|
||||
[charaLayer B sub #B]
|
||||
[charaLayer S sub #B]
|
||||
[charaLayer J sub #C]
|
||||
[charaLayer T sub #C]
|
||||
|
||||
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
|
||||
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
|
||||
[subCameraFilter #C through]
|
||||
[subRenderScale #C 1.01]
|
||||
|
||||
[subRenderDepth #A 1]
|
||||
[subRenderDepth #B 2]
|
||||
[subRenderDepth #C 3]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk depthOff]
|
||||
[charaDepth P 1]
|
||||
[charaDepth S 1]
|
||||
[charaDepth A 2]
|
||||
[charaDepth B 2]
|
||||
[charaDepth T 1]
|
||||
[charaDepth J 2]
|
||||
|
||||
[charaScale A 1.0]
|
||||
[charaScale B 1.0]
|
||||
[charaScale P 1.4]
|
||||
[charaScale S 1.4]
|
||||
[charaFace A 0]
|
||||
[charaFace B 14]
|
||||
[charaFadein A 0.1 -35,225]
|
||||
[charaFadein B 0.1 35,225]
|
||||
[charaFadein P 0.1 -820,0]
|
||||
[charaFadein S 0.1 820,0]
|
||||
|
||||
[charaFace J 0]
|
||||
[charaFadein J 0.1 1]
|
||||
[charaFadein T 0.1 0,-200]
|
||||
|
||||
[charaTalk B]
|
||||
[subRenderFadeinFSSideL #B 0.4 -440,-300]
|
||||
[subRenderMoveFSSideL #B -450,-250 0.4]
|
||||
[wt 0.55]
|
||||
@Sugitani Zenjubou
|
||||
Aw c'mon, is that thing even alive? It's got freaking dust on it.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk A]
|
||||
[subRenderFadeinFSSideR #A 0.4 440,-300]
|
||||
[subRenderMoveFSSideR #A 450,-250 0.4]
|
||||
[wt 0.55]
|
||||
@Ptolemaîos
|
||||
I've only seen it once before, but yes, it is alive. And take a look at its feet.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk H]
|
||||
[charaMoveEase H 0,150 2.9 easeInOutQuad]
|
||||
[charaMoveEase O 0,-160 2.9 easeInOutQuad]
|
||||
[wt 0.7]
|
||||
|
||||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[subRenderFadeout #B 0.1]
|
||||
|
||||
[wt 0.7]
|
||||
|
||||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||||
[wait wipe]
|
||||
[wt 0.8]
|
||||
|
||||
[se ad526]
|
||||
[charaTalk I]
|
||||
[charaFace I 0]
|
||||
[charaFadein I 0.4 1]
|
||||
[wt 2.0]
|
||||
|
||||
?1:Cerberus!
|
||||
|
||||
?!
|
||||
|
||||
|
||||
[messageOff]
|
||||
[charaScale P 1.4]
|
||||
[charaScale S 1.4]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 8]
|
||||
[charaFadein A 0.1 -35,225]
|
||||
[charaFadein P 0.1 -820,0]
|
||||
|
||||
[charaFace B 0]
|
||||
[charaFadein B 0.1 35,225]
|
||||
[charaFadein S 0.1 820,0]
|
||||
|
||||
[subRenderFadeinFSSideR #A 0.2 450,-250]
|
||||
@Ptolemaîos
|
||||
Oh, so you know about him. Yes, that's the very beast who guards the gates to the Greek underworld.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
You can see why I didn't feel confident trying to capture this castle on my own. Not what with monsters like that guarding it.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[charaTalk B]
|
||||
[subRenderFadeinFSSideL #B 0.2 -450,-250]
|
||||
@Sugitani Zenjubou
|
||||
Gotcha. So this is why you were looking to bolster your forces. You're more cautious than I thought, Ptolemaîos.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
Leaving one's plan to fate should only ever be a last resort. Creating your own advantages is always preferable.
|
||||
[k]
|
||||
|
||||
@Ptolemaîos
|
||||
At any rate, I would like to assassinate them both right now if we can. Can that matchlock of yours kill either Cerberus or the giant?
|
||||
[k]
|
||||
|
||||
[charaFace B 12]
|
||||
@Sugitani Zenjubou
|
||||
No way. This thing's meant for people. Maybe I could take down one of the tengu underlings, but that's it.
|
||||
[k]
|
||||
|
||||
[charaFace B 0]
|
||||
@Sugitani Zenjubou
|
||||
The only way I could handle something like a Daidarabotchi or an uwabami would be if we worked together.
|
||||
[k]
|
||||
|
||||
[charaFace A 2]
|
||||
@Ptolemaîos
|
||||
Hmm. Does that mean you could handle them if we worked together?
|
||||
[k]
|
||||
|
||||
[charaFace B 13]
|
||||
@Sugitani Zenjubou
|
||||
If that's what that sounded like to you, then sure, why not?
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
Very well then. Are you ready, Master?
|
||||
[k]
|
||||
|
||||
?1:All set.
|
||||
|
||||
@Ptolemaîos
|
||||
Good. Take another look at the throne.
|
||||
[k]
|
||||
|
||||
?2:What's your plan, Ptolemaîos?
|
||||
|
||||
[charaFace A 8]
|
||||
@Ptolemaîos
|
||||
Hehe, I'm glad you asked.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
Take another look at the throne.
|
||||
[k]
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[wipeout rectangleStripUpToDown 0.5 1.0]
|
||||
[wait wipe]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[subRenderFadeout #B 0.1]
|
||||
|
||||
[charaFadeout O 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth O 2]
|
||||
[charaDepth D 3]
|
||||
[charaDepth A 3]
|
||||
[charaDepth W 4]
|
||||
[charaDepth V 4]
|
||||
|
||||
[charaScale O 1.2]
|
||||
[charaFadein O 0.1 0,-240]
|
||||
|
||||
|
||||
[wt 0.6]
|
||||
|
||||
|
||||
[wipein rectangleStripDownToUp 0.5 1.0]
|
||||
[wait wipe]
|
||||
[se ade404]
|
||||
[seVolume ade404 0 0]
|
||||
[wt 0.3]
|
||||
|
||||
|
||||
[charaScale V 1.2]
|
||||
[charaPut V 0,50]
|
||||
[charaEffect V bit_talk_light_throne01]
|
||||
[seVolume ade404 1.0 0.1]
|
||||
[wt 1.5]
|
||||
|
||||
[charaLayer D sub #B]
|
||||
[charaLayer W sub #B]
|
||||
[charaDepth D 2]
|
||||
[charaDepth W 3]
|
||||
[charaScale D 1.0]
|
||||
[charaFace D 23]
|
||||
[charaFadein D 0.1 50,225]
|
||||
[charaPut W 50,225]
|
||||
[charaEffect W bit_talk_10_LowLevel]
|
||||
[wt 1.5]
|
||||
|
||||
[seStop ade404 1.5]
|
||||
[charaTalk D]
|
||||
[subRenderFadeinFSSideL #B 0.2 -450,-250]
|
||||
@Da Vinci
|
||||
I see it too. That whole throne is covered in very, very potent magical energy.
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_EVENT_90 1.5]
|
||||
|
||||
?1:Magical energy?
|
||||
?2:Then, does that mean[line 2]
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaTalk A]
|
||||
[charaFace A 10]
|
||||
[subRenderFadeinFSSideR #A 0.2 450,-250]
|
||||
|
||||
[bgm BGM_SEIHAI_4 0.1]
|
||||
|
||||
@Ptolemaîos
|
||||
That's right. The Holy Grail is inside that throne.
|
||||
[k]
|
||||
|
||||
[charaFace A 0]
|
||||
@Ptolemaîos
|
||||
Which is why our primary objective in this battle is to defeat the giant and claim that throne for ourselves.
|
||||
[k]
|
||||
|
||||
@Ptolemaîos
|
||||
I admit I am only speculating here, but once the giant is defeated, I believe we can stop the shadow knights from endlessly spawning.
|
||||
[k]
|
||||
|
||||
?1:Got it.
|
||||
?2:Then I'll go for the throne.
|
||||
|
||||
?!
|
||||
|
||||
[messageOff]
|
||||
[charaTalk A,J]
|
||||
[subRenderFadein #C 0.8 0,0]
|
||||
[wt 0.9]
|
||||
|
||||
[charaFadeout O 0.1]
|
||||
[charaPut V 2000,2500]
|
||||
[charaPut W 2000,2500]
|
||||
[wt 0.1]
|
||||
[charaEffectStop V bit_talk_light_throne01]
|
||||
[charaEffectDestroy W bit_talk_10_LowLevel]
|
||||
|
||||
[subRenderFadeout #A 0.1]
|
||||
[subRenderFadeout #B 0.1]
|
||||
[charaFadeout A 0.1]
|
||||
[charaFadeout D 0.1]
|
||||
[charaFadeout B 0.1]
|
||||
[charaFadeout P 0.1]
|
||||
[charaFadeout S 0.1]
|
||||
[wt 0.3]
|
||||
|
||||
[charaTalk on]
|
||||
[charaFace J 11]
|
||||
@J:Ptolemaîos
|
||||
Let's go, Master!
|
||||
[k]
|
||||
|
||||
|
||||
|
||||
|
||||
[messageOff]
|
||||
[wt 0.5]
|
||||
[fadeout black 1.5]
|
||||
[bgmStopEnd BGM_SEIHAI_4 1.5]
|
||||
[wait fade]
|
||||
[wt 0.5]
|
||||
[soundStopAllEnd]
|
||||
[end]
|
||||
Reference in New Issue
Block a user