Version: 2.50.0 DataVer: 544
This commit is contained in:
648
ScriptActionEncrypt/94/9406/9406040740.txt
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648
ScriptActionEncrypt/94/9406/9406040740.txt
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$94-06-04-07-4-0
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[soundStopAll]
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||||
[enableFullScreen]
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||||
|
||||
[charaSet A 8001600 1 Mash]
|
||||
[charaSet B 1098215400 1 "Da Vinci"]
|
||||
[charaSet C 5048000 1 Corday]
|
||||
[charaSet D 1098220500 1 Caenis]
|
||||
[charaSet E 1098215500 1 Goredolf]
|
||||
[charaSet F 1098216800 1 "Okita Alter"]
|
||||
[charaSet G 1098216900 1 Rengoku]
|
||||
[charaSet H 1098217700 1 ???]
|
||||
[charaSet I 1098217700 1 Columbus2]
|
||||
[charaSet J 1098217700 1 Columbus3]
|
||||
|
||||
[charaSet K 1098217700 1 "Dummy 1"]
|
||||
[charaFilter K silhouette 00000080]
|
||||
[charaSet L 1098217700 1 "Dummy 2"]
|
||||
[charaFilter L silhouette 00000080]
|
||||
[charaSet M 1098217700 1 "Dummy 3"]
|
||||
[charaFilter M silhouette 00000080]
|
||||
|
||||
[charaDepth J 1]
|
||||
[charaDepth H 2]
|
||||
[charaDepth I 3]
|
||||
[charaDepth M 4]
|
||||
[charaDepth L 5]
|
||||
[charaDepth K 6]
|
||||
|
||||
[scene 130400]
|
||||
|
||||
[fadein black 1.0]
|
||||
[wait fade]
|
||||
|
||||
[bgm BGM_SENGOKU_1 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 24]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
We've been walking for a good while now. I'd like to think we're almost at our destination... Hm?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 8]
|
||||
[charaFadein E 0.1 1]
|
||||
@Goredolf
|
||||
What the...!? A dead end? After coming all this way!?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 24]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
Hang on. Let me scan it.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[se ade357]
|
||||
[charaFace B 25]
|
||||
@Da Vinci
|
||||
Let's see...
|
||||
[k]
|
||||
|
||||
[seStop ade357 0.2]
|
||||
[charaFace B 7]
|
||||
@Da Vinci
|
||||
Aha! It looks like there's a big open space just on the other side of this wall!
|
||||
[k]
|
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|
||||
[charaFace B 0]
|
||||
@Da Vinci
|
||||
So it isn't actually a dead end.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Maybe there's some kind of hidden door around here somewhere?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 6]
|
||||
[charaFadein C 0.1 1]
|
||||
@Charlotte Corday
|
||||
Ooh, so the pirates who hid the treasure here hid it behind a secret door? Now it's a real treasure hunt!
|
||||
[k]
|
||||
|
||||
?1:So, how do we open it?
|
||||
?!
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 7]
|
||||
[charaFadein D 0.1 1]
|
||||
@Caenis
|
||||
We could just break it dow[line 2]
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 2]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
No! No way!
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace B 5]
|
||||
@Da Vinci
|
||||
This is an underwater cave! We need to be careful, or the whole thing could collapse or flood.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 18]
|
||||
[charaFadein D 0.1 1]
|
||||
@Caenis
|
||||
Fine, fine.
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 25]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[se ade357]
|
||||
@Da Vinci
|
||||
Let's see. What happens if I scan more closely...?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[seStop ade357 0.2]
|
||||
[charaFace B 24]
|
||||
@Da Vinci
|
||||
Hmm...
|
||||
[k]
|
||||
|
||||
[charaFace B 26]
|
||||
@Da Vinci
|
||||
I've got it. There's a hole that looks like a hollow with water in it over in those shadows, right?
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 -75,0]
|
||||
@Okita Alter
|
||||
Um... Oh, yes, there is!
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 25]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
Well, it looks like there's another passageway just past it that runs beneath this one.
|
||||
[k]
|
||||
|
||||
[charaFace B 24]
|
||||
@Da Vinci
|
||||
Though I don't know if it was always underwater, or if it got flooded later.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
It kind of reminds me of the flooded passageways we saw on our way into this cave.
|
||||
[k]
|
||||
|
||||
[charaFace B 26]
|
||||
@Da Vinci
|
||||
Anyway, I bet we'll find a lever past there!
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk A]
|
||||
[charaFace A 1]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
And that lever should open the hidden door here, huh? Got it!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 1]
|
||||
[charaFadein E 0.1 1]
|
||||
@Goredolf
|
||||
Good. Then we know what we need to do.
|
||||
[k]
|
||||
|
||||
@Goredolf
|
||||
Someone has to go find that lever and pull it.
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 24]
|
||||
[charaFadein B 0.1 1]
|
||||
|
||||
[se ade357]
|
||||
[wt 1.4]
|
||||
|
||||
[seStop ade357 0.2]
|
||||
@Da Vinci
|
||||
...Hm?
|
||||
[k]
|
||||
|
||||
[charaFace B 21]
|
||||
@Da Vinci
|
||||
Hmm!? Hang on. This could be bad.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth F 5]
|
||||
[charaDepth G 6]
|
||||
|
||||
[charaTalk G]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
[charaFace F 0]
|
||||
[charaFadein F 0.1 1]
|
||||
|
||||
@Rengoku
|
||||
What's wrong?
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 24]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
I just took a closer scan of the flooded passageway.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
And, well, we have two big problems!
|
||||
[k]
|
||||
|
||||
[charaFace B 25]
|
||||
@Da Vinci
|
||||
First, there are some surprisingly complex currents in there. Maybe because of this cave's construction?
|
||||
[k]
|
||||
|
||||
[charaFace B 14]
|
||||
@Da Vinci
|
||||
Anyway, swimming through them won't be as easy as swimming in a pool. Whoever goes will need to be careful not to get swept into rocks.
|
||||
[k]
|
||||
|
||||
[charaFace B 24]
|
||||
@Da Vinci
|
||||
As for the second problem...
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Maybe it's because there's a leyline here, but whatever the reason, there's a magical energy distortion in there.
|
||||
[k]
|
||||
|
||||
[charaFace B 5]
|
||||
@Da Vinci
|
||||
That could do a lot to mess with both magecraft and Mystic Codes.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Unfortunately, that means we won't be able to count on either the Siren Tanks or breathing spells.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 0]
|
||||
[charaFadein E 0.1 1]
|
||||
@Goredolf
|
||||
So then, whoever goes won't be able to breathe?
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 14]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
Nnn, I don't think they'll be completely without air.
|
||||
[k]
|
||||
|
||||
[charaFace B 25]
|
||||
@Da Vinci
|
||||
It's more like they'll only be able to breathe for a very, very short period of time?
|
||||
[k]
|
||||
|
||||
[charaFace B 4]
|
||||
@Da Vinci
|
||||
And unfortunately, I don't know if that time is long enough for them to reach the end of the passageway and pull the lever.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Going by my scans, they'd be cutting it pretty close.
|
||||
[k]
|
||||
|
||||
[charaFace B 14]
|
||||
@Da Vinci
|
||||
Still, I think...
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
They could probably make it...though just barely.
|
||||
[k]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk E]
|
||||
[charaFace E 18]
|
||||
[charaFadein E 0.1 1]
|
||||
@Goredolf
|
||||
Hmm.
|
||||
[k]
|
||||
|
||||
[charaFadeout E 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 10]
|
||||
[charaFadein D 0.1 1]
|
||||
@Caenis
|
||||
Tch. Fine. I'm probably the best swimmer here, so I'll[line 2]
|
||||
[k]
|
||||
|
||||
[bgmStop BGM_SENGOKU_1 1.0]
|
||||
|
||||
[charaFace D 5]
|
||||
@Caenis
|
||||
Never mind. We've got company!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[se ad60]
|
||||
[se ad173]
|
||||
[wt 0.1]
|
||||
[se ad452]
|
||||
|
||||
[charaTalk off]
|
||||
[charaTalk depthOff]
|
||||
[charaFace K 0]
|
||||
[charaFadein K 0.4 1]
|
||||
[charaFace L 0]
|
||||
[charaFadeinFSR L 0.4 350,0]
|
||||
[charaFace M 0]
|
||||
[charaFadeinFSL M 0.4 -350,0]
|
||||
|
||||
[wt 0.5]
|
||||
[seStop ad60 0.5]
|
||||
[seStop ad173 0.5]
|
||||
[seStop ad452 0.5]
|
||||
|
||||
[charaFace H 7]
|
||||
[charaFadein H 0.1 1]
|
||||
[charaFace I 7]
|
||||
[charaFadeinFSR I 0.1 350,0]
|
||||
[charaFace J 7]
|
||||
[charaFadeinFSL J 0.1 -350,0]
|
||||
|
||||
[wt 0.5]
|
||||
|
||||
@???
|
||||
Hah! Hah hah haaa!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout M 0.7]
|
||||
[charaFadeout L 0.7]
|
||||
[charaFadeout K 0.7]
|
||||
[wt 1.7]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
|
||||
[wt 0.1]
|
||||
|
||||
[bgm BGM_EVENT_80 0.1]
|
||||
|
||||
[charaTalk on]
|
||||
[charaTalk C]
|
||||
[charaFace C 2]
|
||||
[charaFadein C 0.1 1]
|
||||
@Charlotte Corday
|
||||
These guys again!?
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOff]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 7]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFace G 0]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
|
||||
@Okita Alter
|
||||
I see. They really ARE kind of cute when they're all lined up like this.
|
||||
[k]
|
||||
|
||||
[charaFace G 5]
|
||||
|
||||
@Rengoku
|
||||
Pretty sure no one ever said they were cute.
|
||||
[k]
|
||||
|
||||
[charaFadeout F 0.1]
|
||||
[charaFadeout G 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk off]
|
||||
[charaFace H 7]
|
||||
[charaFadein H 0.1 1]
|
||||
[charaFace I 7]
|
||||
[charaFadeinFSR I 0.1 350,0]
|
||||
[charaFace J 7]
|
||||
[charaFadeinFSL J 0.1 -350,0]
|
||||
@Mass-Produced Columbuses
|
||||
Hah hah haaa![sr]Hah hah haaa!
|
||||
[k]
|
||||
|
||||
[charaFadeout J 0.1]
|
||||
[charaFadeout I 0.1]
|
||||
[charaFadeout H 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk depthOn]
|
||||
[charaTalk on]
|
||||
[charaTalk A]
|
||||
[charaFace A 4]
|
||||
[charaFadein A 0.1 1]
|
||||
@Mash
|
||||
Khh... There's so many of them. And there's no way we can make a run for it in this narrow cave!
|
||||
[k]
|
||||
|
||||
[charaFadeout A 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 8]
|
||||
[charaFadein D 0.1 1]
|
||||
@Caenis
|
||||
Tch. Yeah, we're way outnumbered. And the worst part is, we're blocked off on both sides.
|
||||
[k]
|
||||
|
||||
@Caenis
|
||||
If we don't open that hidden door soon and get some more room to fight, they'll crush us under sheer weight of numbers.
|
||||
[k]
|
||||
|
||||
[charaFace D 6]
|
||||
@Caenis
|
||||
But if I go off to pull that lever, you guys may not be able to hold them off without me. What do we do...?
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 14]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 1.0]
|
||||
|
||||
[charaFace C 5]
|
||||
|
||||
@Charlotte Corday
|
||||
...I'll go pull the lever. Please do your best to hold out in the meantime, everyone.
|
||||
[k]
|
||||
|
||||
?1:Really, Charlotte?
|
||||
?2:Are you sure?
|
||||
?!
|
||||
|
||||
@Charlotte Corday
|
||||
Yes. I think right now, I'm the best person for that job.
|
||||
[k]
|
||||
|
||||
[charaFace C 8]
|
||||
@Charlotte Corday
|
||||
Don't worry, I'm sure I can do this! I wouldn't have volunteered otherwise!
|
||||
[k]
|
||||
|
||||
[charaFadeout C 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk B]
|
||||
[charaFace B 14]
|
||||
[charaFadein B 0.1 1]
|
||||
@Da Vinci
|
||||
Well, we don't have time to weigh our options...[sr]Okay, Corday, we're counting on you.
|
||||
[k]
|
||||
|
||||
[charaFace B 5]
|
||||
@Da Vinci
|
||||
But be careful in there, okay?
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
Just so we're clear, the underwater breathing mechanism will only work temporarily down there.
|
||||
[k]
|
||||
|
||||
@Da Vinci
|
||||
I'd say you have ten minutes at most!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
|
||||
[charaFadeout B 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
[charaTalk C]
|
||||
[charaFace C 5]
|
||||
[charaFadein C 0.1 1]
|
||||
[wt 0.5]
|
||||
|
||||
|
||||
?1:Come back if you think it's too dangerous!
|
||||
?!
|
||||
|
||||
[charaFace C 2]
|
||||
|
||||
@Charlotte Corday
|
||||
I will! Okay, see you soon!
|
||||
[k]
|
||||
|
||||
[messageOff]
|
||||
[wt 0.1]
|
||||
[charaFace C 5]
|
||||
[charaMove C 0,20 0.3]
|
||||
[wt 0.3]
|
||||
[se ad36]
|
||||
[charaMove C 0,-80 0.3]
|
||||
[charaFadeout C 0.4]
|
||||
|
||||
[wt 1.0]
|
||||
|
||||
[charaTalk D]
|
||||
[charaFace D 5]
|
||||
[charaFadein D 0.1 1]
|
||||
@Caenis
|
||||
All right, now we just gotta hold off those musty old bearded guys until she opens the door!
|
||||
[k]
|
||||
|
||||
[charaFadeout D 0.1]
|
||||
[wt 0.1]
|
||||
|
||||
|
||||
[charaTalk depthOff]
|
||||
[charaDepth F 1]
|
||||
[charaDepth G 2]
|
||||
|
||||
[charaTalk F]
|
||||
[charaFace F 16]
|
||||
[charaFadein F 0.1 1]
|
||||
[charaFace G 13]
|
||||
[charaFadein G 0.1 1]
|
||||
|
||||
@Okita Alter
|
||||
Khh, it's not going to be easy fighting this many beards.
|
||||
[k]
|
||||
|
||||
|
||||
[charaFace F 11]
|
||||
@Okita Alter
|
||||
Now I wish I'd attended Izo's lecture on proper man-slaying technique.
|
||||
[k]
|
||||
|
||||
[charaFace F 0]
|
||||
@Okita Alter
|
||||
Why don't we go to the next one together, Rengoku?
|
||||
[k]
|
||||
|
||||
[charaFace G 5]
|
||||
|
||||
@Rengoku
|
||||
I don't really see his brand of swordplay helping you much, Wielder.
|
||||
[k]
|
||||
|
||||
[charaFace G 15]
|
||||
@Rengoku
|
||||
For that matter, I'm not sure his technique would even work on them.
|
||||
[k]
|
||||
|
||||
|
||||
[messageOff]
|
||||
[fadeout black 0.5]
|
||||
[bgmStop BGM_EVENT_80 0.4]
|
||||
[wait fade]
|
||||
[soundStopAll]
|
||||
[end]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user