fgo-game-data/master/mstQuestMessage.json
2023-03-02 11:11:17 +00:00

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[{
"questId": 3000109,
"phase": 0,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000118,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000505,
"phase": 1,
"idx": 0,
"message": "该关卡如果无法在规定回合数内\n满足通关条件即视为败北。\n此外队伍编制将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000519,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n另外队伍编制将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000526,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000526,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000901,
"phase": 7,
"idx": 0,
"message": "只要执行该关卡,\n女王陛下赏赐的1亿量子\n将会追加到持有量子数上。\n\n[FFFF00]超过所持上限的量子将无法获得。[-]\n是否确认开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000907,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3000913,
"phase": 5,
"idx": 0,
"message": " 注意 \n\n「第18节 阿尔比恩进度5」\n作为客座助战出击的\n妖精骑士兰斯洛特一旦被击败\n将被视为败北。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001007,
"phase": 4,
"idx": 0,
"message": " 注意 \n\n「第29节 某个预言 进度4」\n作为客座助战出击的\n玛修一旦被击败\n将被视为败北。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001207,
"phase": 5,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001207,
"phase": 7,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001209,
"phase": 4,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001212,
"phase": 4,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001219,
"phase": 1,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001219,
"phase": 2,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001219,
"phase": 3,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001219,
"phase": 4,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001220,
"phase": 1,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001220,
"phase": 2,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 3001220,
"phase": 3,
"idx": 0,
"message": "このクエストは規定ターン以内に\nクリア条件を満たさなければ敗北となります。\n\nクエストを開始しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91103301,
"phase": 1,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91103301,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91103301,
"phase": 3,
"idx": 0,
"message": "该关卡如果无法在规定回合数内\n满足通关条件即视为败北。\n此外队伍编制将在战斗开始前进行。\n\n是否开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91103302,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91303901,
"phase": 3,
"idx": 0,
"message": "该关卡即便在战斗中败北,\n关卡剧情依然会推进。\n※撤退是无法推进剧情的。\n※无论胜负都没有战利品。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91304201,
"phase": 3,
"idx": 0,
"message": "该关卡即便在战斗中败北,\n关卡剧情依然会推进。\n※撤退是无法推进剧情的。\n※无论胜负都没有战利品。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91403901,
"phase": 1,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91403991,
"phase": 1,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91503502,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91503592,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91603702,
"phase": 3,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91603791,
"phase": 3,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 91603792,
"phase": 3,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94007407,
"phase": 0,
"idx": 0,
"message": "【歌唱南瓜城的冒险】是复刻活动。\n若已经在过去的【歌唱南瓜城的冒险】中获得过\n「圣杯」奖励\n在本次活动中将会把奖励替换为「传承结晶」。",
"condType": 1,
"targetId": 94000507,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94009710,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「虚之门·七罪到来」是可以反复挑战的关卡\n但只有在第1次通关时才能获得牵绊点、经验值、战利品、通关报酬等。\n\n是否还要挑战",
"condType": 25,
"targetId": 94009710,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94010150,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n【高难度】「感情寄托于巧克力」是可以反复挑战的关卡\n但只有在第1次通关时才能获得牵绊点、经验值、战利品、通关报酬等。\n\n是否还要挑战",
"condType": 25,
"targetId": 94010150,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94011330,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n【高难度】「战场之鬼」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94011330,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94011901,
"phase": 1,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94011901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94011901,
"phase": 3,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94011901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94011901,
"phase": 4,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94011901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94012201,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94012201,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94012202,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94012202,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94012378,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】大江山大燃烧」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94012378,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94013015,
"phase": 0,
"idx": 0,
"message": "【复刻:天魔御伽草子 鬼岛】是复刻活动。\n若已经在过去的【天魔御伽草子 鬼岛】\n中获得过「圣杯」奖励\n在本次活动中将会把奖励替换为「传承结晶」。",
"condType": 1,
"targetId": 94004515,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94013260,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】以母为名之鬼」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94013260,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94013770,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】Super My Home Daddy」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94013770,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014008,
"phase": 3,
"idx": 0,
"message": "【复刻:夏日! 海洋! 开拓啦! FGO 2017 Summer】是复刻活动。\n若已经在过去的【夏日 海洋! 开拓啦! FGO 2017 Summer】\n中获得过「圣杯」奖励\n在本次活动中将会把奖励替换为「传承结晶」。",
"condType": 1,
"targetId": 94006108,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94014080,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】野兽先生」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014080,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014701,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第一特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014701,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014702,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第二特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014702,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014703,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第三特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014703,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014704,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第四特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014704,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014705,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第五特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014706,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第六特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014706,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014707,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第七特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014707,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94014708,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「特异点F 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94014708,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94015018,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】心跳满眼泳装的大决战」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94015018,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94015330,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】天之公牛」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94015330,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016130,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「复刻首演 十二试炼」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016130,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016131,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻二演 光与影的师徒」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016131,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016132,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻三演 百杀夜行」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016132,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016133,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻四演 魔龙再临」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016133,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016134,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻五演 战士之母」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016134,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016135,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻六演 最古老的英雄」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016135,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016136,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻终演 全力斗技」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016136,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016137,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超绝难度】复刻终演 全力斗技 prototype」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016137,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016140,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】首演 超恢复肌肉」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016140,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016141,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】二演 大狱丸诅咒行」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016141,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016142,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】三演 流星如雨」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016142,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016143,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】四演 黑白兄弟」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016143,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016144,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】五演 最后的晚餐」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016144,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016145,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】六演 幽谷间」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016145,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016146,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】终演 赤色奥林匹亚」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94016146,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94016915,
"phase": 1,
"idx": 0,
"message": "【复刻:Halloween Comeback超极☆大南瓜村 ~踏上冒险之旅……~轻量版】为复刻活动。\n在过去【Halloween Comeback超极☆大南瓜村 ~踏上冒险之旅……~】中获得过「圣杯」时,\n在本活动中「圣杯」将会被替换成「传承结晶」。",
"condType": 1,
"targetId": 94016915,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94017201,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】勇者女孩的安可」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94017201,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94017661,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】罪与罚 ~理应凋零的白胡子~」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94017661,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94018340,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】圣鹿的行进」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94018340,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94018840,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】妖精乱舞」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94018840,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94019608,
"phase": 1,
"idx": 0,
"message": "【复刻:达芬奇与七位赝作英灵 轻量版】\n为复刻活动。\n在过去【达芬奇与七位赝作英灵】中\n获得过「圣杯」时\n本活动中的「圣杯」将会被替换成「传承结晶」。",
"condType": 1,
"targetId": 94002808,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94019660,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】心跳Alter俱乐部」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94019660,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94020301,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】温泉旅馆游戏中心」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94020301,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94021001,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】额外追加巧克力祭」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94021001,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94021424,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】终末录音·决」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94021424,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94022701,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】阿尔托莉元素猎手」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94022701,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94023201,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】燃烧 来自天界的使者」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94023201,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94023380,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】无色的阵营」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94023380,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94024013,
"phase": 1,
"idx": 0,
"message": "【复刻:唠唠叨叨明治维新 轻量版】\n为复刻活动。\n在过去【唠唠叨叨明治维新】中\n获得过「圣杯」时\n本活动中的「圣杯」将会被替换成「传承结晶」。",
"condType": 1,
"targetId": 94011313,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94024030,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】战场之鬼」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94024030,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94024970,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】 『天魔轰临』」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94024970,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94025418,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】心跳满眼泳装的大决战」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94025418,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94025820,
"phase": 2,
"idx": 0,
"message": "【复刻:死亡监狱·夏日大逃脱\n轻量版】为复刻活动。\n在过去【死亡监狱·夏日大逃脱】中\n获得过「圣杯」时\n本活动中的「圣杯」将会被替换成「传承结晶」。",
"condType": 25,
"targetId": 94015320,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94025830,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】天之公牛」是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94025830,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94025831,
"phase": 0,
"idx": 0,
"message": "【复刻:死亡监狱·夏日大逃脱\n轻量版】为复刻活动。\n在过去【死亡监狱·夏日大逃脱】中\n获得过「灵衣开放权」时\n本活动中将会被替换成「稀有棱镜」。",
"condType": 25,
"targetId": 94015331,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94026901,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第一特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026902,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第二特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026902,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026903,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第三特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026903,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026904,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第四特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026904,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026905,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第五特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026905,
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}, {
"questId": 94026906,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第六特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026907,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第七特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
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"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026908,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】特异点F 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026908,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026909,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026909,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026910,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅱ 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026910,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026911,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅲ 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026911,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94026912,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅳ 回忆关卡」是可以重复挑战的任务,\n但只有首次通关时才能获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94026912,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94027201,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「3周年纪念最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94027201,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94027202,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「3周年纪念最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94027202,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94027905,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】8days,Grand Finale!」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、\n经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94027905,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94028814,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】花开堪折直须折」\n是可以重复挑战的任务\n但只有首次通关时才能获得牵绊点、\n经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94028814,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029050,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】饭团连锁店·一号」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029050,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029051,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】火焰之门」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029051,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029052,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】摩天楼的怪人」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029052,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029053,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】欢迎来到豹之国」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029053,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029054,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】美分租借商店」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029054,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029055,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】甜品宇宙」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029055,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029056,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】终章「金色大都会」」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029056,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94029661,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】罪与罚 ~理应凋零的白胡子~」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94029661,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94030501,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】护法少女特别英雄秀」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94030501,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94030840,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】妖精乱舞」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94030840,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94031360,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】死斗 七位恶魔从者篇」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94031360,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94031901,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94031901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94031902,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94031902,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94031903,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94031903,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94031904,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「最大伤害挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94031904,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94032601,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】呐喊大战 人理最强的猴子」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94032601,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94033401,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】Prisma☆Live」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94033401,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94033599,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】司书的工作」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94033599,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034001,
"phase": 1,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94034001,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034001,
"phase": 3,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94034001,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034001,
"phase": 4,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94034001,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034022,
"phase": 2,
"idx": 0,
"message": "【Fate/EXTRA CCC 特别活动复刻版】是复刻活动。\n在过去【Fate/EXTRA CCC 特别活动复刻版】中\n获得过「圣杯」时\n本活动中的「圣杯」将会被替换成「传承结晶」。",
"condType": 25,
"targetId": 94011922,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94034301,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94034301,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034302,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94034302,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034501,
"phase": 0,
"idx": 0,
"message": " 警告 \n「堕天之槛」是位于\n非SE.RA.PH中某个位置的\n高难度绕道迷宫。\n不包含于活动任务的达成条件中。\n\n是否要继续前进",
"condType": 36,
"targetId": 94034501,
"targetNum": 0,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94034605,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94034660,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】莱辛巴赫的再战」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94034660,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94035080,
"phase": 1,
"idx": 0,
"message": "路分岔成了两条。应该走哪边呢……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035081,
"phase": 1,
"idx": 0,
"message": "空气中弥漫着冰冷的氛围。有什么东西哗啦啦地逼近了……![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035082,
"phase": 1,
"idx": 0,
"message": "刚想走进房间,就发现巨大的蜥蜴爬了出来![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035083,
"phase": 1,
"idx": 0,
"message": "弥漫着温暖的氛围。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035084,
"phase": 1,
"idx": 0,
"message": "地板热乎乎的非常舒服。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035085,
"phase": 1,
"idx": 0,
"message": "女官们在房间里等候着![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035086,
"phase": 1,
"idx": 0,
"message": "柱子上留有被类似爪子的东西抓过的痕迹。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035087,
"phase": 1,
"idx": 0,
"message": "某种动物的毛发掉落在地上。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035088,
"phase": 1,
"idx": 0,
"message": "从房间中传来了嚎叫声。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035089,
"phase": 1,
"idx": 0,
"message": "奇美拉似乎很拥挤地坐在房间里![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035090,
"phase": 1,
"idx": 0,
"message": "从房间里传来了欢乐的氛围。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035091,
"phase": 1,
"idx": 0,
"message": "从走廊尽头传来了咯咯的笑声。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035092,
"phase": 1,
"idx": 0,
"message": "从房间里传来了很多人的笑声。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035093,
"phase": 1,
"idx": 0,
"message": "房间里坐着众多女官![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035094,
"phase": 1,
"idx": 0,
"message": "隐约闻到了甜美的气味。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94035095,
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"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94037568,
"phase": 1,
"idx": 0,
"message": "房间中央放着如月光般散发着光芒的灯笼。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94037569,
"phase": 1,
"idx": 0,
"message": "灯笼映照出的影子动起来了![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94037570,
"phase": 1,
"idx": 0,
"message": "耳边听到了咯咯咯的可爱笑声……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94037571,
"phase": 1,
"idx": 0,
"message": "少女正在狭小走廊的角落戏耍![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94037598,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n【回忆战 大奥】\n是可以重复挑战的任务\n无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94037598,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94037599,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】宠爱终入谁手」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94037599,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038417,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038803,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038805,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038809,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038809,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94038901,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】 「怒涛! 进攻柴田!」」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94038901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94039138,
"phase": 4,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
"condType": 46,
"targetId": 94027538,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039141,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『圣杯与简易灵衣「小恶魔柔嫩肌肤」开放权』时\n本活动中将会被替换成『传承结晶 1个与稀有棱镜 2个』。",
"condType": 25,
"targetId": 94027541,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039301,
"phase": 2,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『指令纹章「第一位从者」』时\n本活动中将会被替换成『稀有棱镜 1个』。",
"condType": 46,
"targetId": 94027701,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039302,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『指令纹章「人理的纹章」』时\n本活动中将会被替换成『魔力棱镜 100个』。",
"condType": 25,
"targetId": 94027702,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039304,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『指令纹章「胜利的兵装」』时\n本活动中将会被替换成『魔力棱镜 200个』。",
"condType": 25,
"targetId": 94027704,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039307,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『灵衣「基督山特选」开放权』时\n本活动中将会被替换成『稀有棱镜 1个』。",
"condType": 25,
"targetId": 94027707,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039308,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『灵衣「夏日猎手」开放权』时\n本活动中将会被替换成『稀有棱镜 1个』。",
"condType": 25,
"targetId": 94027708,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039309,
"phase": 0,
"idx": 0,
"message": "【复刻 从者★庆典】是复刻活动。\n在过去【从者★庆典】中\n获得过『灵衣「支配阶级」开放权』时\n本活动中将会被替换成『稀有棱镜 1个』。",
"condType": 25,
"targetId": 94027709,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94039505,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】8days,Grand Finale!」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94039505,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040102,
"phase": 3,
"idx": 0,
"message": "出发! 绚烂拉斯维加斯!-3-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040103,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040108,
"phase": 2,
"idx": 0,
"message": "第二赌场 「再见了,心爱的金字塔」-2-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040109,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040112,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040113,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040116,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040118,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040125,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040126,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040127,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040201,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040202,
"phase": 1,
"idx": 0,
"message": "在拉斯维加斯兜风\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040203,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040204,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040204,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040205,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040207,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040209,
"phase": 1,
"idx": 0,
"message": "眼镜 No.1 -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040209,
"phase": 2,
"idx": 0,
"message": "眼镜 No.1 -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040210,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040304,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「大机遇关卡 全押级」\n会在关卡开始时需要支付\n巨额量子 (50,000,000 量子)来挑战。\n倘若失败或是撤退支付的量子将不会返还。\n\n即便如此还要挑战吗",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040390,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】西部忍法帐」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040390,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040520,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「特异点F 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040520,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040521,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040521,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040522,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅱ 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040522,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040523,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅲ 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040523,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040524,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「亚种特异点Ⅳ 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040524,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040525,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「Lostbelt No.1 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040525,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040526,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「Lostbelt No.2 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040526,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040527,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「Lostbelt No.3 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040527,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040528,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「Lostbelt No.4前奏 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040528,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040529,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「Lostbelt No.4 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040529,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94040590,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「4周年纪念最多敌人击溃数挑战关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94040590,
"targetNum": 1,
"frequencyType": 3,
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}, {
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"message": " 注意 \n\n「【超高难度】翠之彗星」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】火焰之门」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】摩天楼的怪人」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】欢迎来到豹之国」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】美分租借商店」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】甜品宇宙」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": " 注意 \n\n「【超高难度】终章「金色大都会」」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"questId": 94042402,
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}, {
"questId": 94042403,
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"message": "即将播放TV动画\n「FGO -绝对魔兽战线巴比伦尼亚-」Ep. 3回忆关卡\n的动画部分。\n是否确认",
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}, {
"questId": 94042403,
"phase": 1,
"idx": 3,
"message": "是否将TV动画\n「FGO -绝对魔兽战线巴比伦尼亚-」Ep. 3回忆关卡\n的视频数据保留在本地\n\n[sub]若选择保存则需要占用67.8MB的容量。\n若选择不保存在重新播放视频时\n需要重新下载视频数据。",
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}, {
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"message": " 注意 \n\n「【高难度】护法少女特别英雄秀」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"phase": 1,
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"message": " 注意 \n\n「【高难度】圣夜的圣诞老人与孩子们」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": "【复刻:雀之旅馆的活动日志~阎魔亭繁盛记~ 轻量版】是复刻活动。\n在过去【雀之旅馆的活动日志阎魔亭繁盛记】中获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
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"message": " 注意 \n\n「【高难度】呐喊大战 人理最强的猴子」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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}, {
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"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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"displayType": 1
}, {
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"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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"phase": 1,
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"message": " 注意 \n\n「【高难度】直到打倒那家伙」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
"questId": 94049104,
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"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n另外队伍编制将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
"questId": 94049105,
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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}, {
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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}, {
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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}, {
"questId": 94049110,
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"frequencyType": 3,
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}, {
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetNum": 0,
"frequencyType": 3,
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}, {
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"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetNum": 0,
"frequencyType": 3,
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}, {
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"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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}, {
"questId": 94049128,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049202,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行水田的改良,\n处于生产状态中的水田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049203,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行水田的改良,\n处于生产状态中的水田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049205,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行麦田的改良,\n处于生产状态中的麦田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049206,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行麦田的改良,\n处于生产状态中的麦田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049208,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行住家的改良,\n处于生产状态中的住家将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049209,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行住家的改良,\n处于生产状态中的住家将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049211,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行贝冢的改良,\n处于生产状态中的贝冢将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049212,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行贝冢的改良,\n处于生产状态中的贝冢将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049214,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行工房的改良,\n处于生产状态中的工房将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049215,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行工房的改良,\n处于生产状态中的工房将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049499,
"phase": 1,
"idx": 1,
"message": " 注意 \n\n「【高难度】开启魔天吧」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94049536,
"phase": 2,
"idx": 1,
"message": "【复刻:德川回天迷宫 大奥】\n是复刻活动。\n在过去【德川回天迷宫 大奥】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
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"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94049580,
"phase": 1,
"idx": 0,
"message": "路分岔成了两条。应该走哪边呢……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049581,
"phase": 1,
"idx": 0,
"message": "空气中弥漫着冰冷的氛围。有什么东西哗啦啦地逼近了……![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049582,
"phase": 1,
"idx": 0,
"message": "刚想走进房间,就发现巨大的蜥蜴爬了出来![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049583,
"phase": 1,
"idx": 0,
"message": "弥漫着温暖的氛围。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049584,
"phase": 1,
"idx": 0,
"message": "地板热乎乎的非常舒服。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049585,
"phase": 1,
"idx": 0,
"message": "女官们在房间里等候着![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049586,
"phase": 1,
"idx": 0,
"message": "柱子上留有被类似爪子的东西抓过的痕迹。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049587,
"phase": 1,
"idx": 0,
"message": "某种动物的毛发掉落在地上。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049588,
"phase": 1,
"idx": 0,
"message": "从房间中传来了嚎叫声。[k]",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049589,
"phase": 1,
"idx": 0,
"message": "奇美拉似乎很拥挤地坐在房间里![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049590,
"phase": 1,
"idx": 0,
"message": "从房间里传来了欢乐的氛围。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049591,
"phase": 1,
"idx": 0,
"message": "从走廊尽头传来了咯咯的笑声。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049592,
"phase": 1,
"idx": 0,
"message": "从房间里传来了很多人的笑声。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049593,
"phase": 1,
"idx": 0,
"message": "房间里坐着众多女官![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049594,
"phase": 1,
"idx": 0,
"message": "隐约闻到了甜美的气味。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049595,
"phase": 1,
"idx": 0,
"message": "从墙壁的另一侧传来了令人毛骨悚然的呻吟。[r]墙壁的另一侧究竟有什么啊。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049596,
"phase": 1,
"idx": 0,
"message": "隔扇打开后,女官们鱼贯而出紧紧靠了过来。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049597,
"phase": 1,
"idx": 0,
"message": "被女官们包围了![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049598,
"phase": 1,
"idx": 0,
"message": "不知从哪里传来了三味线的音色。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049599,
"phase": 1,
"idx": 0,
"message": "三味线的音色在走廊里回响,简直就像多重奏。[k]",
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"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049600,
"phase": 1,
"idx": 0,
"message": "刚走到房间跟前,三味线的声音就戛然而止。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049601,
"phase": 1,
"idx": 0,
"message": "女官们拿着三味线一起涌了过来![k]",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049602,
"phase": 1,
"idx": 0,
"message": "一走路地板就会嘎吱作响。看来地板是有破损。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049603,
"phase": 1,
"idx": 0,
"message": "地上残留着某种十分巨大而沉重的东西经过时留下的足迹……[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049604,
"phase": 1,
"idx": 0,
"message": "巨大的妖怪潜伏在走廊的前方![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049605,
"phase": 1,
"idx": 0,
"message": "似乎是用于迎接重要客人的豪华隔扇。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049606,
"phase": 1,
"idx": 0,
"message": "女官们在宽敞的房间中一字排开![k]",
"condType": 0,
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"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049607,
"phase": 1,
"idx": 0,
"message": "前面的房间里传来了巨大的呻吟声……[k]",
"condType": 36,
"targetId": 94049507,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049607,
"phase": 1,
"idx": 1,
"message": "和已经到过的房间是相连的。[k]",
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"targetId": 94049507,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049608,
"phase": 1,
"idx": 0,
"message": "周围安静到令人感到毛骨悚然……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049609,
"phase": 1,
"idx": 0,
"message": "安静过头,以至于开始在意自己的脚步声了……[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049610,
"phase": 1,
"idx": 0,
"message": "通道前方传来的振翅声打破了这种安静。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049611,
"phase": 1,
"idx": 0,
"message": "哎哟,是双足飞龙![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049612,
"phase": 1,
"idx": 0,
"message": "四周昏暗,看不清前方的道路。得注意脚下才行。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049613,
"phase": 1,
"idx": 0,
"message": "或许是因为一直在昏暗的地方行走,[r]所以房间的亮光显得尤为刺眼。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049614,
"phase": 1,
"idx": 0,
"message": "平安无事地抵达了房间,放下心地打开了门……[r]却从房间里扑出了狼![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049615,
"phase": 1,
"idx": 0,
"message": "这走廊的空气十分沉重……是烟吗……隐约笼罩着一层黑影……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049616,
"phase": 1,
"idx": 0,
"message": "是因为这烟带着魔性吗……令人呼吸困难……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049617,
"phase": 1,
"idx": 0,
"message": "是肆虐的马![k]",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049618,
"phase": 1,
"idx": 0,
"message": "地板到处都能看到发霉的痕迹,有些可怕。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049619,
"phase": 1,
"idx": 0,
"message": "天花板传来了淅淅索索的声音……是老鼠吗……[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049620,
"phase": 1,
"idx": 0,
"message": "还以为是天花板突然塌了呢,[r]结果是巨大的蜥蜴从天花板上扑了下来![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049621,
"phase": 1,
"idx": 0,
"message": "似乎不是因为气温较低……但不知是不是多心,总觉得有些阴冷感。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049622,
"phase": 1,
"idx": 0,
"message": "居然都开始起鸡皮疙瘩了。是因为这走廊的氛围吗……[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049623,
"phase": 1,
"idx": 0,
"message": "身体开始颤抖。得赶快穿过这里才行。[k]",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94049624,
"phase": 1,
"idx": 0,
"message": "本打算一路小跑穿过这段走廊,[r]结果从墙壁的缝隙间居然钻出了白色的怪物![k]",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050304,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050305,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050307,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050309,
"phase": 1,
"idx": 0,
"message": "グラス・No.1 -1-\n\nこのバトルではサポートとして選択した\nサーヴァントのみ出撃します。\n\nEXP、戦利品は得ることができますが、\n絆ポイント、フレンドポイントは得られません。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050309,
"phase": 2,
"idx": 0,
"message": "グラス・No.1 -2-\n\nこのバトルではサポートとして選択した\nサーヴァントのみ出撃します。\n\nEXP、戦利品は得ることができますが、\n絆ポイント、フレンドポイントは得られません。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050310,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050320,
"phase": 1,
"idx": 0,
"message": "【復刻:見参! ラスベガス御前試合 ライト版】は\n復刻イベントです。\n\n過去の【見参 ラスベガス御前試合】で\n簡易霊衣「武蔵ちゃんの夏モード」開放権\nを入手している場合、本イベントでは\n『稀有魔力棱镜 1个』\nに置き換わります。",
"condType": 25,
"targetId": 94040220,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94050321,
"phase": 1,
"idx": 0,
"message": "【復刻:見参! ラスベガス御前試合 ライト版】は\n復刻イベントです。\n\n過去の【見参 ラスベガス御前試合】で\n簡易霊衣「首切りバニー第三再臨」開放権\nを入手している場合、本イベントでは\n『稀有魔力棱镜 1个』\nに置き換わります。",
"condType": 25,
"targetId": 94040221,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94050404,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「ビッグチャンスクエスト オールイン級」は\nクエスト開始時に巨額のQP (50,000,000 QP)を\n支払うことで挑戦できます。\n敗北または撤退した場合、支払ったQPは戻りません。\n\nそれでも挑戦しますか",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050490,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】ウエスタン忍法帳」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94050490,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050901,
"phase": 1,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94050901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050901,
"phase": 3,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -3-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94050901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050901,
"phase": 4,
"idx": 0,
"message": "第一幕 天鹅湖归来(1/6) -4-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94050901,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94050922,
"phase": 2,
"idx": 0,
"message": "关于圣杯的替换\n\n在【Fate/EXTRA CCC 特别活动】或\n【Fate/EXTRA CCC 特别活动复刻版】中\n已获得过「圣杯」时\n「圣杯」将会被替换成「传承结晶」。",
"condType": 32,
"targetId": 94050903,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94051101,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94051101,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051102,
"phase": 0,
"idx": 0,
"message": " 注意 \n\nMEMORIAL BATTLE 撕裂时间的帕拉迪昂\n是可以重复挑战的任务\n但无法获得牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 36,
"targetId": 94051102,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051201,
"phase": 0,
"idx": 0,
"message": " 警告 \n「堕天之槛」是位于\n非SE.RA.PH中某个位置的\n高难度绕道迷宫。\n\n是否要继续前进",
"condType": 36,
"targetId": 94051201,
"targetNum": 0,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94051210,
"phase": 1,
"idx": 0,
"message": "关于圣杯的替换\n\n在【Fate/EXTRA CCC 特别活动复刻版】中\n已获得过「圣杯」时\n「圣杯」将会被替换成「传承结晶」。",
"condType": 25,
"targetId": 94034510,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94051402,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051404,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051405,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051406,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051407,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051407,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051408,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051410,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051410,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051410,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051410,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051412,
"phase": 5,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051413,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051413,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051414,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051415,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051416,
"phase": 1,
"idx": 1,
"message": "メインクエストを進めると\nマップの時間帯(昼・夜)が\n変化する可能性があります。\n\n時間帯(昼・夜)が変化すると、\nフリークエストの内容が変化します。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051418,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051418,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051419,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051419,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051419,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"displayType": 1
}, {
"questId": 94051420,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051420,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051421,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051421,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051421,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
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"frequencyType": 3,
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}, {
"questId": 94051421,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
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}, {
"questId": 94051421,
"phase": 5,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051421,
"phase": 6,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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}, {
"questId": 94051421,
"phase": 7,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
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}, {
"questId": 94051450,
"phase": 1,
"idx": 1,
"message": "天亮了……[k]",
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"targetId": 0,
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051450,
"phase": 1,
"idx": 2,
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}, {
"questId": 94051451,
"phase": 1,
"idx": 1,
"message": "天亮了……[k]",
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}, {
"questId": 94051451,
"phase": 1,
"idx": 2,
"message": "夜が明ける...[k]",
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}, {
"questId": 94051452,
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"idx": 1,
"message": "天亮了……[k]",
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}, {
"questId": 94051452,
"phase": 1,
"idx": 2,
"message": "夜が明ける...[k]",
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}, {
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"questId": 94051454,
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"message": "天亮了……[k]",
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"questId": 94051454,
"phase": 1,
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"questId": 94051502,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94051504,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94051505,
"phase": 1,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94051506,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94051506,
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94051507,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051508,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
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"questId": 94051510,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051510,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051511,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051511,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051512,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94051901,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】炎炎烈日的暴徒」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94051901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052310,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2016回忆关卡第一特异点」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052310,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052311,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2016回忆关卡第四特异点」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052311,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052312,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2017回忆关卡第六特异点」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052312,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052313,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2017回忆关卡终局特异点」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052313,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052314,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2018回忆关卡亚种特异点」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052314,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052315,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2018回忆关卡亚种特异点Ⅲ」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052315,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052316,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2019回忆关卡Lostbelt No.1)」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052316,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052317,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2019回忆关卡Lostbelt No.2)」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052317,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052318,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2020回忆关卡Lostbelt No.4)」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052318,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052319,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「2020回忆关卡Lostbelt No.5)」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052319,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052320,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「5周年纪念回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052320,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052681,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线I 开幕战」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052681,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052682,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线II 欲速则不达」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052682,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052683,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线III 宝物大作战」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052683,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052684,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线IV 死之脚步声」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052684,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052685,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线V 夹击战术」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052685,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052686,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线VI 狂乱之宴」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052686,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052687,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「影之战线VII 终幕战」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052687,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052705,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94052707,
"phase": 1,
"idx": 0,
"message": "【复刻:圣诞节2020 南丁格尔的圣诞颂歌 轻量版】\n是复刻活动。\n在过去【圣诞节2020 南丁格尔的圣诞颂歌】\n中获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
"condType": 25,
"targetId": 94043007,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94052901,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】圣夜的圣诞老人与孩子们」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94052901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053402,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053402,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053402,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053405,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053405,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053406,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053407,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053413,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053414,
"phase": 3,
"idx": 1,
"message": " 注意 \n\n在「第三幕 极静域的鲸波(6/6)进度3」中\n若作为助战的源赖光被击败\n就会算作败北。\n\n是否开始挑战关卡",
"condType": 47,
"targetId": 94053414,
"targetNum": 3,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053420,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053421,
"phase": 5,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94053435,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】对圣女的呼唤」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94053435,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054203,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054205,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054207,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054208,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054350,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】表演赛 传说之拳」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94054350,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054350,
"phase": 1,
"idx": 1,
"message": " 注意 \n\n在「【高难度】表演赛 传说之拳」中,\n队伍内被配置在「第1」与「第2」位置的\n从者会作为「选手」参加战斗。\n被配置在「第3」位置的从者将作为「助手」\n只能使用技能。\n\n2骑「选手」被击败的情况下视作败北。\n※本关卡不可续关。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054802,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054802,
"phase": 1,
"idx": 1,
"message": "【复刻:Saber Wars2 ~前往初始宇宙~\n 轻量版】是复刻活动。\n在过去【Saber Wars2 ~前往初始宇宙~】中\n获得过『魔术礼装「迦勒底船长」』时\n本活动中将会被替换成『魔力棱镜 100个』。",
"condType": 25,
"targetId": 94041902,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94054803,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054811,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054812,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054815,
"phase": 3,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 36,
"targetId": 94054845,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94054816,
"phase": 1,
"idx": 1,
"message": "【复刻:Saber Wars2 ~前往初始宇宙~ \n轻量版】是复刻活动。\n在过去【Saber Wars2 ~前往初始宇宙~】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
"condType": 25,
"targetId": 94041916,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94054860,
"phase": 1,
"idx": 1,
"message": "【复刻:Saber Wars2 ~前往初始宇宙~\n 轻量版】是复刻活动。\n在过去【Saber Wars2 ~前往初始宇宙~】中\n获得过『指令纹章「天之女主人」』时\n本活动中将会被替换成『稀有棱镜 1个』。",
"condType": 25,
"targetId": 94041960,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94054861,
"phase": 1,
"idx": 1,
"message": "【复刻:Saber Wars2 ~前往初始宇宙~\n 轻量版】是复刻活动。\n在过去【Saber Wars2 ~前往初始宇宙~】中\n获得过『指令纹章「赫须绅士的令印」』时\n本活动中将会被替换成『魔力棱镜100个』。",
"condType": 25,
"targetId": 94041961,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94054862,
"phase": 1,
"idx": 1,
"message": "【复刻:Saber Wars2 ~前往初始宇宙~\n 轻量版】是复刻活动。\n在过去【Saber Wars2 ~前往初始宇宙~】中\n获得过『指令纹章「宇宙天秤」』时\n本活动中将会被替换成『魔力棱镜 200个』。",
"condType": 25,
"targetId": 94041962,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94054950,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】银河守护者」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94054950,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055302,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055307,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055307,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055307,
"phase": 3,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055312,
"phase": 4,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055501,
"phase": 1,
"idx": 1,
"message": " 注意 \n\n「【高难度】恶作剧天狗的游戏」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055501,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055901,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线I 不是王,是恺撒」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055901,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055902,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线II 经验是一切的老师」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055902,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055903,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线III 看不到的危险会扰乱人心」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055903,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055904,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线IV 下达指示之人背负着责任」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055904,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055905,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线V 骰子已然掷出」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055905,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055906,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线VI 截断后征服」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055906,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94055907,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「罗马战线VII 已至!已见!已胜!」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94055907,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056101,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056101,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056103,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056105,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056108,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056150,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】真实的爱」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94056150,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056301,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056302,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056303,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056304,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056305,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056306,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056307,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056308,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056309,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056310,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056311,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056312,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056313,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056314,
"phase": 1,
"idx": 0,
"message": "该关卡乃是敌人会\n即时补充的特殊关卡。\n\n即便不打败所有敌人\n3回合后战斗也会结束。\n根据战斗结束前打倒的\n敌人总数获得相应报酬。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056502,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056502,
"phase": 3,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056503,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056504,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056505,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056506,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056507,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94056701,
"phase": 1,
"idx": 0,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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}, {
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}, {
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}, {
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"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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"frequencyType": 3,
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}, {
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"idx": 0,
"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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}, {
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"idx": 0,
"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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"frequencyType": 3,
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}, {
"questId": 94058805,
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"idx": 0,
"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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}, {
"questId": 94058806,
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"idx": 0,
"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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}, {
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"message": " 注意 \n\n圣杯战线是可以重复挑战的\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※倘若此前的挑战中存在未获得的宝箱\n 通过再次挑战可以获得。\n\n是否挑战该战线",
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}, {
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}, {
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}, {
"questId": 94059091,
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}, {
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}, {
"questId": 94059102,
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}, {
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}, {
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}, {
"questId": 94059105,
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"idx": 1,
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}, {
"questId": 94059106,
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}, {
"questId": 94059106,
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}, {
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"questId": 94059110,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
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"questId": 94059112,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
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"questId": 94059112,
"phase": 5,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
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"questId": 94059113,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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"questId": 94059113,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
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"questId": 94059114,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
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"frequencyType": 3,
"displayType": 1
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"questId": 94059115,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
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"questId": 94059116,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
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"questId": 94059118,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
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"questId": 94059118,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
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"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059119,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059119,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059120,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059120,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 1,
"idx": 1,
"message": "随着主线关卡的推进\n地图上的时间带(昼、夜)\n可能会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 1,
"idx": 2,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 3,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 4,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 5,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 6,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059121,
"phase": 7,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059122,
"phase": 1,
"idx": 1,
"message": "【复刻:从者·夏令营! 轻量版】是复刻活动。 \n\n在过去【从者·夏令营】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
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"targetId": 94051422,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94059124,
"phase": 1,
"idx": 1,
"message": "【复刻:从者·夏令营! 轻量版】是复刻活动。 \n\n在过去【从者·夏令营】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
"condType": 25,
"targetId": 94051424,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94059150,
"phase": 1,
"idx": 1,
"message": "一旦通关本关卡\n地图上的时间带(昼、夜)\n将会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059150,
"phase": 1,
"idx": 2,
"message": "天亮了……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94059151,
"phase": 1,
"idx": 1,
"message": "一旦通关本关卡\n地图上的时间带(昼、夜)\n将会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059151,
"phase": 1,
"idx": 2,
"message": "天亮了……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94059152,
"phase": 1,
"idx": 1,
"message": "一旦通关本关卡\n地图上的时间带(昼、夜)\n将会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059152,
"phase": 1,
"idx": 2,
"message": "天亮了……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94059153,
"phase": 1,
"idx": 1,
"message": "一旦通关本关卡\n地图上的时间带(昼、夜)\n将会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059153,
"phase": 1,
"idx": 2,
"message": "太阳落山了……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94059154,
"phase": 1,
"idx": 1,
"message": "一旦通关本关卡\n地图上的时间带(昼、夜)\n将会发生变化。\n\n当时间带(昼、夜)变化时,\n自由关卡的内容也会发生变化。",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059154,
"phase": 1,
"idx": 2,
"message": "天亮了……[k]",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94059202,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059204,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059205,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059206,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059206,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059207,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059208,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059210,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059210,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059211,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059211,
"phase": 2,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059212,
"phase": 1,
"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94059601,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】炎炎烈日的暴徒」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94059601,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060030,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻首演 十二试炼」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060030,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060031,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻二演 光与影的师徒」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060031,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060032,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻三演 百杀夜行」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060032,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060033,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻四演 魔龙再临」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060033,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060034,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻五演 战士之母」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060034,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060035,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻六演 最古老的英雄」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060035,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060036,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻终演 全力斗技」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060036,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060037,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超绝难度】复刻终演 全力斗技 prototype」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060037,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060040,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】首演 超恢复肌肉」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060040,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060041,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】二演 大狱丸诅咒行」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060041,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060042,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】三演 流星如雨」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94060042,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94060043,
"phase": 0,
"idx": 0,
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"message": " 注意 \n\n「第一特异点 回忆关卡」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"idx": 1,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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"message": "【复刻:超古代新选组列传\n唠唠叨叨邪马台国2021 轻量版】是复刻活动。 \n\n在过去【超古代新选组列传 唠唠叨叨邪马台国2021】中\n获得过简易灵衣「浅葱羽织袴」开放权时\n本活动中将会被替换成『稀有棱镜 1个』。",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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"phase": 1,
"idx": 1,
"message": "【复刻:超古代新选组列传\n唠唠叨叨邪马台国2021 轻量版】是复刻活动。 \n\n在过去【超古代新选组列传 唠唠叨叨邪马台国2021】中\n获得过『圣杯』时\n本活动中将会被替换成『传承结晶』。",
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}, {
"questId": 94062328,
"phase": 1,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
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"phase": 1,
"idx": 1,
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"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行水田的改良,\n处于生产状态中的水田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"displayType": 1
}, {
"questId": 94062405,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行麦田的改良,\n处于生产状态中的麦田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062406,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行麦田的改良,\n处于生产状态中的麦田将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
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}, {
"questId": 94062408,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行住家的改良,\n处于生产状态中的住家将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062409,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行住家的改良,\n处于生产状态中的住家将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
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}, {
"questId": 94062411,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行贝冢的改良,\n处于生产状态中的贝冢将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062412,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行贝冢的改良,\n处于生产状态中的贝冢将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062414,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行工房的改良,\n处于生产状态中的工房将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062415,
"phase": 1,
"idx": 1,
"message": "一旦执行该关卡,将会进行工房的改良,\n处于生产状态中的工房将被[FFFF00]破坏[-],并重新开始生产。\n\n[FFFF00]※「可收获」的状态也会被取消并重新开始生产。[-]\n\n是否开始该关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062699,
"phase": 1,
"idx": 1,
"message": " 注意 \n\n「【高难度】开启魔天吧」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94062701,
"phase": 1,
"idx": 0,
"message": "「MELTY BLOOD」セイバー参戦記念クエスト\nのムービーを再生します。\nよろしいですか",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
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}, {
"questId": 94062701,
"phase": 1,
"idx": 1,
"message": "ムービーデータのダウンロードを行います。\n\n【ダウンロードサイズ15.9MB】\n[FFFF00](保存のために 15.9MB の空き容量が必要です)[-]",
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}, {
"questId": 94062802,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
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}, {
"questId": 94062803,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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}, {
"questId": 94062803,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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"questId": 94062804,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
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"frequencyType": 3,
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}, {
"questId": 94062804,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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}, {
"questId": 94062804,
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"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
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}, {
"questId": 94062804,
"phase": 4,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94062807,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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"displayType": 1
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"questId": 94062807,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetNum": 0,
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"questId": 94062808,
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"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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"questId": 94062808,
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"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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}, {
"questId": 94062899,
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"idx": 0,
"message": " 注意 \n\n「【高难度】战士女王的试炼」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
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"questId": 94063702,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"targetId": 0,
"targetNum": 0,
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}, {
"questId": 94063702,
"phase": 2,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063703,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063705,
"phase": 3,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
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"questId": 94063706,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
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"questId": 94063708,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063712,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063712,
"phase": 3,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063791,
"phase": 1,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063792,
"phase": 1,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n此外队伍编制会在战斗前进行。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063806,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063807,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94063808,
"phase": 1,
"idx": 0,
"message": "该关卡的队伍编制\n将在战斗开始前进行。\n\n是否现在开始挑战关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94064001,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】翩翩舞动三色旋律」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94064001,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94064450,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】开课 地狱厨房体验版」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n※本关卡不可续关。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94064450,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94064451,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】你好joulupukki」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94064451,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94065501,
"phase": 1,
"idx": 0,
"message": "第一节「魔术师的弟子」-1-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94065501,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94065501,
"phase": 2,
"idx": 0,
"message": "第一节「魔术师的弟子」-2-\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品、友情点\n但无法获得牵绊点。",
"condType": 36,
"targetId": 94065501,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94065514,
"phase": 1,
"idx": 0,
"message": "【复刻版:淑女·莱妮丝事件簿 -Plus Episode-】是复刻活动。\n\n在过去【淑女·莱妮丝事件簿】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 25,
"targetId": 94036614,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94065580,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】另一对主从」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94065580,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94065581,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】case.车上的茶会」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94065581,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94065605,
"phase": 1,
"idx": 0,
"message": "【复刻版:淑女·莱妮丝事件簿 -Plus Episode-】是复刻活动。\n\n在过去【淑女·莱妮丝事件簿】中\n获得过『指令纹章「赤心臣下的令印」』时\n本活动中将会被替换成\n『魔力棱镜 100个』。",
"condType": 25,
"targetId": 94036705,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94065608,
"phase": 1,
"idx": 0,
"message": "【复刻版:淑女·莱妮丝事件簿 -Plus Episode-】是复刻活动。\n\n在过去【淑女·莱妮丝事件簿】中\n获得过『指令纹章「无形之匣」』时\n本活动中将会被替换成\n『魔力棱镜 200个』。",
"condType": 25,
"targetId": 94036708,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94065611,
"phase": 1,
"idx": 0,
"message": "【复刻版:淑女·莱妮丝事件簿 -Plus Episode-】是复刻活动。\n\n在过去【淑女·莱妮丝事件簿】中\n获得过『指令纹章「达·芬奇亲」』时\n本活动中将会被替换成\n『稀有魔力棱镜 1个』。",
"condType": 25,
"targetId": 94036711,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94066301,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94066301,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94066405,
"phase": 1,
"idx": 0,
"message": "第4节 招待的女神\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品\n但无法获得友情点牵绊点、搭档度。",
"condType": 36,
"targetId": 94066405,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94066407,
"phase": 1,
"idx": 0,
"message": "第6节 为了全新之物\n\n在本次战斗中\n只有选中的支援角色可出击。\n\n可获得经验值、战利品\n但无法获得友情点牵绊点、搭档度。",
"condType": 36,
"targetId": 94066407,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94066499,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】 『eclipse』」\n是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、搭档度、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94066499,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067008,
"phase": 2,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067201,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】来自眼镜的eye」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067201,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067301,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067301,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067660,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[1]【高难度】Super My Home Daddy」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067660,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067661,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[2]【高难度】直到打倒那家伙」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067661,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067662,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[3]【高难度】罪与罚 ~理应凋零的白胡子~」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067662,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067663,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[4]【高难度】圣鹿的行进」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067663,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067664,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[5]【高难度】司书的工作」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067664,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067665,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[6]【高难度】莱辛巴赫的再战」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067665,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067666,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[7]【高难度】心跳!满眼泳装的大决战」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067666,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067667,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[1]【高难度】西部忍法帐」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067667,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067668,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[2]【高难度】回家之前都算特异点修复」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067668,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067669,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[3]【高难度】银河守护者」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067669,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067670,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[4]【高难度】真实的爱」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067670,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067671,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[5]【高难度】黄泉之子」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067671,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067672,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[6]【高难度】 「怒涛! 进攻柴田!」」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067672,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067673,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「[7]【高难度】Five Star Idol」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067673,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067680,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【高难度】LIGHTING IN GILGILGAMESH」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067680,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067702,
"phase": 0,
"idx": 0,
"message": "「颁奖仪式之前」是复刻剧情。\n在过去【BATTLE IN NEWYORK 2019】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 113,
"targetId": 10067601,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94067702,
"phase": 0,
"idx": 2,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067704,
"phase": 0,
"idx": 0,
"message": "本关卡的战斗内容会随着\n对话时的剧情选择而发生变化。\n\n是否开始关卡",
"condType": 0,
"targetId": 0,
"targetNum": 0,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067706,
"phase": 0,
"idx": 0,
"message": "「BATTLE IN NEWYORK 2020」是复刻剧情。\n在过去【BATTLE IN NEWYORK 2020】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 25,
"targetId": 94040904,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94067706,
"phase": 0,
"idx": 1,
"message": "「BATTLE IN NEWYORK 2020」是复刻剧情。\n在过去【BATTLE IN NEWYORK 2020】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 25,
"targetId": 94040905,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94067707,
"phase": 0,
"idx": 0,
"message": "「BATTLE IN NEWYORK 2020」是复刻剧情。\n在过去【BATTLE IN NEWYORK 2020】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 25,
"targetId": 94040904,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94067707,
"phase": 0,
"idx": 1,
"message": "「BATTLE IN NEWYORK 2020」是复刻剧情。\n在过去【BATTLE IN NEWYORK 2020】中\n获得过『圣杯』时\n本活动中将会被替换成\n『传承结晶』。",
"condType": 25,
"targetId": 94040905,
"targetNum": 1,
"frequencyType": 1,
"displayType": 1
}, {
"questId": 94067801,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 饭团连锁店·一号」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067801,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067802,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 火焰之门」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067802,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067803,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 摩天楼的怪人」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067803,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067804,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 欢迎来到豹之国」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067804,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067805,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 美分租借商店」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067805,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067806,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 甜品宇宙」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067806,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067807,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 终章「金色大都会」」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067807,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067808,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 正赛决赛」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067808,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067809,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 夫人是魔女(咒)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067809,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067810,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 美丽的戈耳工三姊妹」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067810,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067811,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 抓住小丑!」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067811,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067812,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「【超高难度】复刻: 绯红的勇者传说 HD重置版」中\n若作为助战的伊丽莎白·巴托里勇者被击败\n就会算作败北。\n\n是否开始挑战关卡",
"condType": 36,
"targetId": 94067812,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067812,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「【超高难度】复刻: 绯红的勇者传说 HD重置版」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067812,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067813,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 翠之彗星」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067813,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067814,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超高难度】复刻: 终章 永远之都」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067814,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067815,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超绝难度】复刻: 终章「金色大都会」\n Returns」是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067815,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94067816,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「【超绝难度】复刻: 终章 永远之都 \nTriumphus」是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94067816,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94068850,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】友爱从者交流会」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94068850,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069401,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第13节(3/3) 回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069401,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069402,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第13节(3/3) 超级回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069402,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069403,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第20节(2/3) 回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069403,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069404,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第20节(2/3) 超级回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069404,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069405,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第22节(3/4) 回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069405,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069406,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第22节(3/4) 超级回顾关卡」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94069406,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94069801,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n「【高难度】トゥイーニー・リトル」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94069801,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070301,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第11节 进度5 回顾关卡(1/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070301,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070302,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第11节 进度5 超级回顾关卡(1/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070302,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070303,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第12节 进度5 回顾关卡(2/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070303,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070304,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第12节 进度5 超级回顾关卡(2/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070304,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070305,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第16节 进度1 回顾关卡(3/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070305,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070306,
"phase": 0,
"idx": 0,
"message": " 注意 \n\n「第16节 进度1 超级回顾关卡(3/3)」\n是可以重复挑战的关卡\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070306,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070701,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070701,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070702,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070702,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070703,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070703,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070801,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070801,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070802,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070802,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94070803,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94070803,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071014,
"phase": 3,
"idx": 0,
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"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\n※これまでの挑戦で未獲得の宝箱報酬がある場合\n 再挑戦することで獲得可能です。\n\nこの戦線に挑戦しますか",
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"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\n※これまでの挑戦で未獲得の宝箱報酬がある場合\n 再挑戦することで獲得可能です。\n\nこの戦線に挑戦しますか",
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"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\n※これまでの挑戦で未獲得の宝箱報酬がある場合\n 再挑戦することで獲得可能です。\n\nこの戦線に挑戦しますか",
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"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\n※これまでの挑戦で未獲得の宝箱報酬がある場合\n 再挑戦することで獲得可能です。\n\nこの戦線に挑戦しますか",
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"questId": 94071407,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\n※これまでの挑戦で未獲得の宝箱報酬がある場合\n 再挑戦することで獲得可能です。\n\nこの戦線に挑戦しますか",
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"questId": 94071440,
"phase": 1,
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"message": " 注意 \n\n聖杯戦線は繰り返し挑戦可能ですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみです。\n\nこの戦線に挑戦しますか",
"condType": 25,
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"displayType": 1
}, {
"questId": 94071440,
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"idx": 1,
"message": "この聖杯戦線はトレーニング用の聖杯戦線です。\nシナリオの開放条件に\nこの聖杯戦線のクリアは含まれません。\n\nこの戦線に挑戦しますか",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
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}, {
"questId": 94071710,
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"message": " 注意 \n\n「防衛戦1日目 帝国兵襲来」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071710,
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"frequencyType": 3,
"displayType": 1
}, {
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"message": " 注意 \n\n「防衛戦2日目 ワイバーン猛襲」は\nサポートのネロ・クラウディウスが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
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"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071711,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦2日目 ワイバーン猛襲」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071711,
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"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071712,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「防衛戦3日目 アマゾネス来襲」は\nサポートのカリギュラが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
"condType": 36,
"targetId": 94071712,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071712,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦3日目 アマゾネス来襲」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071712,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071713,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「防衛戦4日目 騎馬兵強襲」は\nサポートのネロ・クラウディウスが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
"condType": 36,
"targetId": 94071713,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071713,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦4日目 騎馬兵強襲」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071713,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071714,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「防衛戦5日目 魔獣群猛襲」は\nサポートのカエサルが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
"condType": 36,
"targetId": 94071714,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071714,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦5日目 魔獣群猛襲」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071714,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071715,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「防衛戦6日目 巨人兵侵攻」は\nサポートのネロ・クラウディウスブライドが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
"condType": 36,
"targetId": 94071715,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071715,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦6日目 巨人兵侵攻」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071715,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071716,
"phase": 0,
"idx": 1,
"message": " 注意 \n\n「防衛戦7日目 最後の攻勢」は\nサポートのロムルスクィリヌスが\n撃破された場合敗北となり、\nコンティニューも行えません。\n\nクエストを開始しますか",
"condType": 36,
"targetId": 94071716,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071716,
"phase": 0,
"idx": 2,
"message": " 注意 \n\n「防衛戦7日目 最後の攻勢」は\n繰り返し挑戦可能なクエストですが、\n絆ポイント、EXP、戦利品、クリア報酬を\n獲得できるのは1回目のクリア時のみとなります。\n\nそれでも挑戦しますか",
"condType": 25,
"targetId": 94071716,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071801,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94071801,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071802,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94071802,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071803,
"phase": 1,
"idx": 0,
"message": " 注意 \n\n进阶关卡是可以重复挑战的任务\n但只有首次通关时才能获得\n牵绊点、经验值、战利品、通关奖励。\n\n即便如此还要挑战吗",
"condType": 25,
"targetId": 94071803,
"targetNum": 1,
"frequencyType": 3,
"displayType": 1
}, {
"questId": 94071936,
"phase": 2,
"idx": 1,
"message": "聖杯の置き換えについて\n\n【徳川廻天迷宮 大奥】または\n【復刻:徳川廻天迷宮 大奥】で\n「聖杯」を既に入手している場合、\n「聖杯」は「伝承結晶」に置き換わります。",
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"targetId": 8037935,
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"frequencyType": 1,
"displayType": 1
}, {
"questId": 94071980,
"phase": 1,
"idx": 0,
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071981,
"phase": 1,
"idx": 0,
"message": "冷たい気配が漂っている。ひたひたと何かが迫ってきた…![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071982,
"phase": 1,
"idx": 0,
"message": "部屋に入ろうとしたら、巨大なトカゲが這い出て来た![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071983,
"phase": 1,
"idx": 0,
"message": "暖かい気配が漂っている。[k]",
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"targetId": 0,
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"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071984,
"phase": 1,
"idx": 0,
"message": "床がぬくぬくして心地良い。[k]",
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"displayType": 2
}, {
"questId": 94071985,
"phase": 1,
"idx": 0,
"message": "部屋の中には女中たちが待ち構えていた![k]",
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"targetId": 0,
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}, {
"questId": 94071986,
"phase": 1,
"idx": 0,
"message": "柱に爪のようなものでひっかいたような跡がある。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071987,
"phase": 1,
"idx": 0,
"message": "何か動物の毛のようなものが落ちている。[k]",
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"targetId": 0,
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"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071988,
"phase": 1,
"idx": 0,
"message": "部屋の中から遠吠えが聞こえる。[k]",
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"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071989,
"phase": 1,
"idx": 0,
"message": "部屋の中にはキメラが窮屈そうに座っていた![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071990,
"phase": 1,
"idx": 0,
"message": "部屋の中から楽しそうな気配がする。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071991,
"phase": 1,
"idx": 0,
"message": "廊下の先からクスクスとかすかに笑い声が聞こえる。[k]",
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"targetId": 0,
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"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071992,
"phase": 1,
"idx": 0,
"message": "部屋の中から笑い声がたくさん聞こえてくる。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071993,
"phase": 1,
"idx": 0,
"message": "部屋の中にはたくさんの女中が座っていた![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071994,
"phase": 1,
"idx": 0,
"message": "かすかに甘い匂いがする。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071995,
"phase": 1,
"idx": 0,
"message": "壁の向こうから不気味な呻き声が聞こえてくる。[r]壁の向こうに何かいるのだろうか。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071996,
"phase": 1,
"idx": 0,
"message": "襖を開くと女中たちがぞろぞろ出て来て擦り寄って来た。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071997,
"phase": 1,
"idx": 0,
"message": "女中たちに囲まれてしまった![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071998,
"phase": 1,
"idx": 0,
"message": "どこからともなく三味線の音色が聞こえる。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94071999,
"phase": 1,
"idx": 0,
"message": "三味線の音色が廊下で反響し、まるで多重奏のようだ。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072000,
"phase": 1,
"idx": 0,
"message": "部屋の前に立つと三味線の音がぴたりと止んだ。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072001,
"phase": 1,
"idx": 0,
"message": "女中たちが三味線を携えたまま群がって来た![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072002,
"phase": 1,
"idx": 0,
"message": "歩くとミシミシと軋んだ音が鳴る。床が傷んでいるようだ。[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072003,
"phase": 1,
"idx": 0,
"message": "何か大きくて重いものが通ったかのような足跡が残っている…[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072004,
"phase": 1,
"idx": 0,
"message": "廊下の先には巨大なあやかしが身を潜めていた![k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072005,
"phase": 1,
"idx": 0,
"message": "大事な客を迎え入れるかのような豪華な襖だ。[k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072006,
"phase": 1,
"idx": 0,
"message": "広々とした部屋の中に女中がずらりと並んでいた![k]",
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"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072007,
"phase": 1,
"idx": 0,
"message": "先の部屋から大きな呻き声が聞こえる…[k]",
"condType": 36,
"targetId": 94071907,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072007,
"phase": 1,
"idx": 1,
"message": "既に通った部屋に繋がっていた。[k]",
"condType": 1,
"targetId": 94071907,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072008,
"phase": 1,
"idx": 0,
"message": "あたりは不気味なほどに静まり返っている…[k]",
"condType": 0,
"targetId": 0,
"targetNum": 1,
"frequencyType": 3,
"displayType": 2
}, {
"questId": 94072009,
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