328 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			328 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$94-03-66-07-2-0
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[soundStopAll]
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[charaSet A 4032000 1 Reines]
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[charaSet B 6039000 1 Gray]
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[charaSet C 1098166200 1 Trimmau]
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[charaSet D 1098165900 1 "Steam Ghost"]
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[charaSet E 98006200 1 Effect]
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[charaSet F 98006200 1 "Effect 2"]
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[scene 73900]
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[fadein black 1.0]
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[wait fade]
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[se ade74]
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[seVolume ade74 0 0.1]
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[se ad60]
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[seVolume ad60 0 0.1]
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[seVolume ade74 1.0 1.0]
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[seVolume ade74 1.0 1.0]
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[wt 1.3]
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[seStop ade74 0.5]
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[seStop ad60 0.5]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Reines
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Well, we've been through most of the castle by now,[sr]and still no sign of anything that looks like a backup system...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Gray
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[%1]! Look at that wall!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[messageOff]
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[wt 0.8]
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[se ad39]
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[charaEffect E bit_talk_radiallight02]
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[wt 2.3]
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[seStop ad39]
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[wt 0.5]
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[charaEffectStop E bit_talk_radiallight02]
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[shake 0.05 3 3 2.2]
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[se ad14]
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[wt 2.0]
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[seStop ad14 0.5]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Reines
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Did it just open up?[bgm BGM_EVENT_81 0.3]
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[k]
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@Reines
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It must have had a secret door that was[sr]designed to react to the paper we have.
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[k]
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[charaFace A 8]
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@Reines
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All right, let's go see what's lying[sr]in wait on the other side, shall we?
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[k]
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[messageOff]
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[se ade74]
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[se ad60]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_81 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 0.1]
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[seStop ade74 1.0]
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[seStop ad60 1.0]
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[scene 73901]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 1.5]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Reines
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...Sooo... Catacombs under the castle, huh?[sr]Yeah, that tracks.[bgm BGM_EVENT_70 0.1]
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[k]
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@Reines
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Gears and cranks everywhere you look, gauges and meters measuring who knows what, metal pipes and handles galore... Yup, steampunk through and through.
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[k]
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@Reines
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There's no telling when or from where a monster might try to attack us, but we should be able to handle anything that tries now that we have Gray here.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Gray
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I'll...do my best.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Reines
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Oh yes, I'm counting on you too, of course.[sr]Well, on the Servants you command, anyway.
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[k]
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?1:Yeah, yeah, I know I'm not much help on my own...
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?2:Hey, Masters play an important role!
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?!
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[charaChange A 1098164900 0 nomal 0]
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[wait charaChange A]
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@Reines
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Hehehe, you're cute when you're upset. I assume you know this, but I was just messing with you again.
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[k]
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[charaChange A 4032000 0 nomal 0]
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[wait charaChange A]
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@Reines
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I guess that side of me just doesn't go away,[sr]even as a Pseudo-Servant.
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[k]
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?1:Lucky me...
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?2:So you've always been like that?
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?!
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[charaFace A 1]
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@Reines
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Oh yes. It's not as bad as you might think, either. It sure made the power struggles in the Clock Tower a lot easier, I can tell you that.
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[k]
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[charaFace A 0]
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@Reines
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Honestly, these catacombs remind me[sr]a lot of all the time I spent there.
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[k]
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@Reines
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There's literally no end to the schemes and subterfuge that play out every single day there, so you kind of have to be into it just to get by, really.
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[k]
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?1:The Clock Tower's basically mage headquarters, right?
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?2:Do all mages love to conspire or something?
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?!
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@Reines
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Given that Chaldea's involved with the Astromancy Department, I'd say it's a sure bet that the Clock Tower's been interfering there somehow.
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[k]
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@Reines
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I doubt you've ever given it much thought, since you don't seem especially...attuned to those sorts of things, but maybe you've heard someone from the administrative side of things mention it?
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[k]
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?1:Now that you mention it...
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?2:Oh yeah, I heard them talking about it after we restored humanity.
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?!
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[charaFace A 5]
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@Reines
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There you go. Even if you're a mage just looking for the Root[line 2]well, actually, even more so in that case[line 2]you're going to need a lot of authority to get anywhere.
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[k]
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@Reines
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We mages have an incredibly long and difficult road between us and our goals. Money and power are just two of the things we need to make any headway.
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[k]
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@Reines
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Though of course, even in the Clock Tower, a lot of mages become obsessed with power for its own sake.
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[k]
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[messageOff]
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[charaFace A 4]
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[wt 1.0]
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[bgmStop BGM_EVENT_70 1.5]
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[charaFace A 0]
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@Reines
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...But anyway, enough about that crap.[sr]It looks like Trimmau found something.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[messageOff]
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[se ad130]
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[charaTalk C]
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[charaFace C 0]
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[charaSpecialEffect C appearance 1 0.4]
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[wt 0.7]
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@Trimmau
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Over there, Master.
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.3 1.0]
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[wait wipe]
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[charaFadeout C 0.1]
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[wt 0.3]
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[wipein rectangleStripRightToLeft 0.3 1.0]
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[wait wipe]
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[wt 0.5]
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[se ad42]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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[wt 1.0]
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[bgm BGM_EVENT_80 0.1]
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[wt 1.5]
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[wipeout rectangleStripRightToLeft 0.3 1.0]
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[wait wipe]
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[charaFadeout D 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[wt 0.3]
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[wipein rectangleStripLeftToRight 0.3 1.0]
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[wait wipe]
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[wt 0.4]
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@Gray
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Reines!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Reines
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What the hell are these things? It looks like someone artificially mixed ghosts and vapor together.
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[k]
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@Reines
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Can you handle them, Gray?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Gray
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I...should be fine.[sr]I'm not afraid of things like this.
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[k]
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[charaFace B 9]
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@Add
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Heeheehee! I can't wait to dig in!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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