796 lines
15 KiB
Plaintext
796 lines
15 KiB
Plaintext
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$94-08-69-01-1-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2050000 1 Ptolemaîos]
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[charaSet B 1098214000 1 "Sì Bú Xiàng"]
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[charaSet C 1098257310 1 "Da Vinci"]
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[charaSet D 1098257810 1 Mash]
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[charaSet E 1098255110 1 Goredolf]
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[charaSet F 2050000 1 Ptolemaîos_Effects1]
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[charaSet G 2050000 1 Ptolemaîos_Effects2]
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[charaSet H 1098214000 1 "Sì Bú Xiàng Effects"]
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[charaSet I 1098272500 1 ???]
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[charaSet J 1098272550 1 ???]
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[charaSet K 1098272560 1 ???]
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[charaSet L 1098272540 1 ???]
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[sceneSet M 192800 1]
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[sceneSet N 192800 1]
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[sceneSet O 192800 1]
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[charaSet Q 98115000 1 "Transmission Effect"]
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[charaSet R 98115000 1 "Transmission Effect"]
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[charaSet S 98115000 1 Effect]
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[scene 192800]
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[subCameraOn 3]
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[subCameraFilter #A through]
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[subCameraFilter #B maskEdge cut359_mask16 5 255,255,255,255]
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[subCameraFilter #C maskEdge cut359_mask10 5 255,255,255,255]
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[subRenderDepth #A 1]
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[subRenderDepth #B 2]
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[subRenderDepth #C 3]
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[charaLayer F sub #A]
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[charaLayer G sub #B]
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[charaLayer N sub #B]
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[charaLayer H sub #C]
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[charaLayer O sub #C]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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[charaDepth G 2]
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[charaDepth N 1]
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[charaScale G 1.1]
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[charaScale N 1.1]
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[charaFace G 13]
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[charaFadein G 0.1 -40,150]
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[charaFadein N 0.1 -100,-50]
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[charaDepth H 2]
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[charaDepth O 1]
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[charaScale H 1.1]
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[charaScale O 1.1]
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[charaFace H 0]
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[charaFadein H 0.1 -40,200]
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[charaFadein O 0.1 100,-20]
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[subRenderFadein #A 0.1 0,0]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth F 3]
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[charaDepth B 2]
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[charaDepth M 1]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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[charaPut R 2000,2000]
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[charaEffect R bit_talk_10]
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[charaScale M 1.1]
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[charaFadein M 0.1 0,-240]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_147 0.1]
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@Ptolemaîos
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Well, well. You're pretty good at this.
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[k]
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[charaFace F 0]
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@Ptolemaîos
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I took you for a mage, but I wouldn't have guessed you control the shadows of Servants like myself.
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[k]
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@Ptolemaîos
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If Iskandar were here, I'm sure he'd be champing at the bit to secure your services. No, wait.[wt 0.6][se ad987][seStop ad987 0.4][charaFace F 1][charaMove F 0,5 0.3][charaMoveScale F 1.1 0.3][sr]Why don't you work for me?
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[k]
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[se ad984]
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[effect bit_talk_41_fs]
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[charaFace F 15]
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[charaMove F 0,10 0.3]
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[charaMoveScale F 1.2 0.3]
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@Ptolemaîos
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Yes, that's an excellent idea!
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[k]
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[messageOff]
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[charaTalk off]
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[effectDestroy bit_talk_41_fs]
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[charaMove F -60,10 0.8]
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[charaMove M -60,-240 0.8]
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[wt 0.4]
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[subBlur #A lens 0.1 2 20 1.0 subBlur]
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[charaFace B 0]
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[charaFadein B 0.4 200,-50]
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[charaMove B 250,-50 0.4]
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[wt 0.5]
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[charaTalk on]
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[charaTalk B]
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@Sì Bú Xiàng
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Mo![charaMoveReturn B 250,-45 0.3]
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[k]
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[messageOff]
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[charaFadeout F 0.6]
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[charaFadeout B 0.6]
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[charaFadeout M 0.6]
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[wt 0.6]
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[se ad539]
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[wt 0.1]
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[charaPut R 1]
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[wt 0.5]
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[seStop ad539 0.2]
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[charaPut R 2000,2000]
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[wt 0.6]
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[charaPut Q 1]
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[charaEffect Q bit_talk_10_LowLevel]
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[wt 0.1]
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[se ad13]
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[wt 0.3]
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[charaTalk C]
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[charaFace C 14]
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[charaFadein C 0.1 1]
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@Da Vinci
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[%1]!
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[k]
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[messageOff]
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[charaTalk G]
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[subRenderFadeinFSSideR #B 0.4 500,-200]
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[subRenderMoveFSSideR #B 400,-200 0.4]
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[wt 0.4]
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@G:Ptolemaîos
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Oh, another strange spell. It reminds me of the Atlas Institute.
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[k]
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[messageOff]
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[charaTalk G,C]
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[subRenderFadeout #B 0.4]
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[subRenderMoveFSSideR #B 500,-200 0.4]
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?1:Da Vinci!
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?!
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[charaFace C 31]
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@Da Vinci
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Phew. We finally got the connection working again.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Mash
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Senpai! You're okay! You too, Sì Bú Xiàng!
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[k]
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?1:What about Taigong Wang?
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 22]
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[charaFadein C 0.1 1]
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@Da Vinci
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We haven't been able to contact him yet.
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[k]
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[charaFace C 23]
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@Da Vinci
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He hasn't come back to us, but his Spirit Origin is still reading as stable...
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[k]
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@Da Vinci
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...so we think he must be managing to maintain his materialization somehow.
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[k]
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[messageOff]
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[charaTalk H]
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[subRenderFadeinFSSideL #C 0.4 -500,-200]
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[subRenderMoveFSSideL #C -400,-200 0.4]
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[wt 0.4]
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[charaMoveReturn H -40,205 0.3]
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@H:Sì Bú Xiàng
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Mo, mo, mo, mo.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 16]
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[charaFadein E 0.1 1]
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@Goredolf
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Well, if Sì Bú Xiàng there is okay, we can safely assume Taigong Wang is as well.
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[k]
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[subRenderFadeout #C 0.4]
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[subRenderMoveFSSideL #C -500,-200 0.4]
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@Goredolf
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Now, can you tell me who that Servant-looking man with the spear is?
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[k]
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?1:He says he's Ptolemaîos I...
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?!
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[bgmStop BGM_EVENT_147 1.0]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[wt 0.5]
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[charaFace D 5]
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[wt 1.0]
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[bgm BGM_SENGOKU_1 0.1]
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@Mash
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Ptolemaîos! That's the hero who served King Iskandar before succeeding him as pharaoh and going on to build his very own dynasty!
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[k]
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?1:Now that you mention it, he said he was a pharaoh, too.
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[charaFace D 0]
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@Mash
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There you go. After King Iskandar's death, he was appointed satrap of Egypt, which led to him becoming the first Macedonian pharaoh.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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?2:The Ptolemaîc dynasty!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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That's right. He and Iskandar were the ones who defeated Darius III and ended the Achaemenid dynasty of the Persian Empire.
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[k]
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?!
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@Da Vinci
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He's a fearsome Macedonian warrior who conquered the known world, and a wise king who spread Hellenism, which influences human culture to this day.
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[k]
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@Da Vinci
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Given his tremendous achievements in war, politics, and the humanities, I think we can say he's one of the most accomplished heroes of all time.
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[k]
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@Da Vinci
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Of the Heroic Spirits we know, Taigong Wang probably comes the closest. They may come from very different times and places, but they have a surprising amount in common.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut Q 2000,2000]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Ptolemaîos
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What an interesting discussion. I'd like to hear more...
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[k]
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[bgmStop BGM_SENGOKU_1 1.5]
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[charaFace A 0]
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@Ptolemaîos
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...but first, we should do something about those things.
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.7 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaLayer F normal]
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[charaLayer G normal]
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[charaLayer N normal]
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[charaLayer H normal]
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[charaLayer O normal]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout N 0.1]
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[charaFadeout H 0.1]
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[charaFadeout O 0.1]
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[subCameraOff]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth N 1]
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[charaDepth K 2]
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[charaDepth J 3]
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[charaDepth I 4]
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[charaScale N 1.2]
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[charaFadein N 0.1 0,-300]
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[wt 0.1]
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[wipein rectangleStripRightToLeft 0.7 1.0]
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[cueSe SE_21 21_ad1119]
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[wait wipe]
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[charaFace I 0]
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[charaFadein I 0.4 1]
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[charaEffect I bit_talk_11 0,-100]
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[wt 0.4]
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[charaFace J 0]
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[charaFadeinFSR J 0.4 300,0]
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[charaEffect J bit_talk_11 0,-100]
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[wt 0.2]
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[charaFace K 0]
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[charaFadeinFSL K 0.4 -300,0]
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[charaEffect K bit_talk_11 0,-100]
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[cueSeStop 21_ad1119 0.4]
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[wt 0.4]
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[bgm BGM_EVENT_80 0.1]
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?1:They just keep coming!
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?2:There's no end to them!
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?!
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[wipeout rectangleStripRightToLeft 0.7 1.0]
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[bgm BGM_EVENT_80 0.7 0.4]
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[wait wipe]
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[charaEffectDestroy I bit_talk_11]
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[charaEffectDestroy J bit_talk_11]
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[charaEffectDestroy K bit_talk_11]
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[charaFadeout N 0.1]
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[charaFadeout K 0.1]
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[charaFadeout J 0.1]
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[charaFadeout I 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[wipein rectangleStripLeftToRight 0.7 1.0]
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[bgm BGM_EVENT_80 0.7 1.0]
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[wait wipe]
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@Ptolemaîos
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As I thought. We need to cut them off at the source.[sr]You there. Heroic Spirit tamer.
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[k]
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?1:My name's [%1].
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?!
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[charaFace A 2]
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@Ptolemaîos
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Oho. I've never heard a name like that before.
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[k]
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[charaFace A 0]
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@Ptolemaîos
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At any rate, you may know your way around a battlefield, but these shadow knights are not your typical foes.
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[k]
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?1:Shadow knights!
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?!
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[charaFace A 11]
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@Ptolemaîos
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They're firmly tied to this land. If we want to truly defeat them, we'll need to take care of that first.
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[k]
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[charaFace A 0]
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@Ptolemaîos
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So, what do you say? Think you can work with me?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut Q 1]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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@Da Vinci
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Hmm. Under the current circumstances, I don't see a problem with teaming up...
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
[charaPut Q 2000,2000]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[charaMoveReturn B 0,5 0.3]
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[wait charaMove B]
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[charaMoveReturn B 0,5 0.3]
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@Sì Bú Xiàng
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Mo, mo. (Agreeing, probably)
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[k]
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?1:It does seem like we need your help.
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?2:Well, you did save my life.
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Ptolemaîos
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Great. I'll make this simple.
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[k]
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@Ptolemaîos
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If we are to stop them from multiplying, we'll need to do something about the corrupted leyline.
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[k]
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[messageOff]
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||
[wipeout rectangleStripLeftToRight 0.7 1.0]
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||
[bgm BGM_EVENT_80 0.7 0.4]
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||
[wait wipe]
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||
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||
[charaFadeout A 0.1]
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||
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||
[effect bit_talk_miasma_eruption -200,0]
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||
[charaScale M 1.8]
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||
[charaFadein M 0.1 300,-420]
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||
[cueSe SE_23 23_ade909]
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||
[cueSeVolume 23_ade909 0 0]
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[wt 0.1]
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||
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||
[wipein rectangleStripRightToLeft 0.7 1.0]
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||
[cueSeVolume 23_ade909 0.7 0.4]
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[bgm BGM_EVENT_80 0.7 1.0]
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||
[wait wipe]
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||
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[wt 1.0]
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?1:You mean that?
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?2:The thing spouting some kind of miasma?
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?!
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[wipeout rectangleStripRightToLeft 0.7 1.0]
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[cueSeStop 23_ade909 0.8]
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[wait wipe]
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||
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||
[effectDestroy bit_talk_miasma_eruption]
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[charaFadeout M 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[wipein rectangleStripLeftToRight 0.7 1.0]
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[wait wipe]
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@Ptolemaîos
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Correct. That leyline is producing these shadow knights.
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[k]
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@Ptolemaîos
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You have the look of a mage. Can you purify that miasma?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut Q 1]
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[charaTalk C]
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[charaFace C 23]
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[charaFadein C 0.1 1]
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@Da Vinci
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One second.[wt 0.4][charaFace C 22][sr]...Yeah, I think so.
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[k]
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@Da Vinci
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Our analysis lines up with yours. Those leyline's numbers are definitely funky.
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[k]
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[charaFace C 0]
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@Da Vinci
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||
Luckily, for an anomaly of this scale, we should be able to use a summoning circle to tamp it down without too much trouble.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Just give me a little time to whip up a purification spell that'll work with [%1]'s Mystic Code.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth J 5]
|
||
[charaDepth L 4]
|
||
[charaDepth K 3]
|
||
[charaDepth M 2]
|
||
[charaDepth A 1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
Excellent. It seems my faith in you was well-founded.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaScale M 1.1]
|
||
[charaFadein M 0.6 -40,-200]
|
||
[charaMove M 0,-200 0.6]
|
||
[wt 0.7]
|
||
|
||
[se ad219]
|
||
[cueSe SE_21 21_ad1082]
|
||
[cueSeVolume 21_ad1082 0 0.5]
|
||
[charaPut J 1]
|
||
[charaPutFSR L 300,0]
|
||
[charaPutFSL K -300,0]
|
||
[charaFace J 0]
|
||
[charaFace L 0]
|
||
[charaFace K 0]
|
||
[charaSpecialEffect J appearance 0,0 1.2]
|
||
[charaSpecialEffect L appearance 0,0 1.2]
|
||
[charaSpecialEffect K appearance 0,0 1.2]
|
||
[wt 0.6]
|
||
[charaEffect J bit_talk_11 0,-100]
|
||
[charaEffect K bit_talk_11 0,-100]
|
||
[charaEffect L bit_talk_11 0,-100]
|
||
[wt 0.2]
|
||
[cueSeStop 21_ad1082 1.3]
|
||
[wt 1.4]
|
||
|
||
[charaFace A 0]
|
||
|
||
?1:Now there's even more of them!
|
||
?2:Come on! We've got to hurry!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFadeout J 0.6]
|
||
[charaFadeout K 0.6]
|
||
[charaFadeout L 0.6]
|
||
[charaFadeout M 0.6]
|
||
[wt 0.3]
|
||
[charaEffectStop J bit_talk_11]
|
||
[charaEffectStop K bit_talk_11]
|
||
[charaEffectStop L bit_talk_11]
|
||
[wt 0.3]
|
||
|
||
@Ptolemaîos
|
||
Calm down. These enemies are endless, remember? We'll never get anywhere if we stop to fight every one of them.
|
||
[k]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
@Ptolemaîos
|
||
You there, the remote mage. What's the effective range for this spell of yours?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut Q 1]
|
||
[charaTalk C]
|
||
[charaFace C 23]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Da Vinci
|
||
Well, it'll be repurposing a summoning circle, so[sr][%1] there will need to make[sr]physical contact with the target.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaPut Q 2000,2000]
|
||
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 3]
|
||
[charaDepth M 2]
|
||
[charaDepth A 1]
|
||
|
||
[bgmStop BGM_EVENT_80 2.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
I see. Then we're going to need a strategy.
|
||
[k]
|
||
|
||
?1:A strategy?
|
||
?!
|
||
|
||
[bgm BGM_MAP_23 0.1]
|
||
|
||
@Ptolemaîos
|
||
Having seen how you fought just now, I can tell you've seen your share of battle.
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
|
||
@Ptolemaîos
|
||
However, I'm guessing most of those battles were fought on an individual level.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Ptolemaîos
|
||
In other words, you tend to gather your summoned Servants in one place and wield them as if they were a single sword.
|
||
[k]
|
||
|
||
@Ptolemaîos
|
||
It's the quickest and easiest way to make use of your power, just as if you were swinging that sword yourself.
|
||
[k]
|
||
|
||
?1:You can tell?
|
||
?2:You figured all that out?
|
||
|
||
?!
|
||
|
||
[charaFace A 2]
|
||
|
||
@Ptolemaîos
|
||
Indeed.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Ptolemaîos
|
||
I would never have known any success as a general if I could not tell an opponent's combat experience at a glance.
|
||
[k]
|
||
|
||
[charaFace A 16]
|
||
@Ptolemaîos
|
||
At any rate, your methods are fine for simply defeating an opponent, but not when it comes to controlling a battlefield.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Ptolemaîos
|
||
To do that, you will need to fight in an entirely different way, on a completely different level.
|
||
[k]
|
||
|
||
@Ptolemaîos
|
||
Your Servants will need to function as spears, shields, bows, or even fortresses, depending on the situation.
|
||
[k]
|
||
|
||
@Ptolemaîos
|
||
And to do that, you'll need to simultaneously give them different commands while they're in different locations.
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
@Ptolemaîos
|
||
That is the crux of strategy. So, what do you think? Can you do that?
|
||
[k]
|
||
|
||
?1:I have trained for situations like that.
|
||
|
||
[charaFace A 8]
|
||
|
||
@Ptolemaîos
|
||
Oho, have you now? Your organization must be big on preparing for contingencies.
|
||
[k]
|
||
|
||
?2:I'm not sure I can.
|
||
|
||
[charaFace A 0]
|
||
|
||
@Ptolemaîos
|
||
I see. I appreciate your honesty. There's no quicker way to get yourself killed than to go into battle unsure of yourself.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace A 0]
|
||
|
||
@Ptolemaîos
|
||
All right, I have a fairly good idea of your experience now.
|
||
[k]
|
||
|
||
@Ptolemaîos
|
||
Just focus on giving the necessary commands, and I'll chime in when you need help.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaScale F 1.2]
|
||
[charaScale M 1.2]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 1]
|
||
[charaFadein M 0.4 0,-280]
|
||
[wt 0.4]
|
||
|
||
@F:Ptolemaîos
|
||
Don't worry. Once you get started, you'll get the hang of it in no time.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@F:Ptolemaîos
|
||
And if you don't, well, this will be where your journey ends!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_MAP_23 1.0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|