992 lines
16 KiB
Plaintext
992 lines
16 KiB
Plaintext
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$94-09-00-03-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2052000 1 Hotaru]
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[charaSet B 1098282700 1 "Nagao Kagetora"]
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[charaSet C 1098280500 1 "Nobbu Drive 1"]
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[charaSet D 1098280500 1 "Nobbu Drive 2"]
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[charaSet E 1098280500 1 "Nobbu Drive 3"]
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[charaSet F 1098280500 1 "Nobbu Drive 4"]
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[charaSet G 1098280500 1 "Nobbu Drive 5"]
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[charaSet H 1098280500 1 "Nobbu Drive 6"]
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[charaSet I 1098280100 1 ???]
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[charaSet J 4052000 1 "Takeda Harunobu"]
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[charaSet K 1098280700 1 "Imagawa Soldier"]
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[imageSet L cut503_car 1]
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[imageSet M cut503_car 1]
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[charaScale M 1.1]
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[imageSet N cut454_hkt_line1 1 1]
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[sceneSet O 107801 1]
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[charaScale O 1.3]
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[sceneSet P 107801 1]
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[charaSet S 1098282700 1 "Effect 1"]
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[charaSet T 1098282700 1 "Effect 2"]
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[scene 107801]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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...Okay, we managed to get off the highway. I think we've put enough distance between us that we can stop to rest for a while.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Hotaru
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We don't have a lot of time, but we do need to rest. I'll go get some green tea and dumplings.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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That will be a big help. Go on, Master. You should get some rest, too.
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[k]
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?1:So should you, Kagetora.
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[charaFace B 6]
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@Nagao Kagetora
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Thank you, Master. I have to admit, those...creatures we just fought were tougher than I was expecting.
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[k]
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?2:So the Mini Nobus are just straight up talking now, huh.
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[charaFace B 1]
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@Nagao Kagetora
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Oh, yeah, I guess they are. They're weirdly tough, too.
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[k]
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Hotaru
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Their weird cuteness makes fighting them more difficult. It throws me off every time I take aim at them.
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[k]
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[charaFace A 18]
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@Hotaru
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...Here's your tea.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se adm25]
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[wt 2.0]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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Thank you.[sr]Ahh... That's better.
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[k]
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[charaFace B 0]
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@Nagao Kagetora
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On a different subject, I'm surprised how well the roads are maintained.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Hotaru
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The Imagawa built most of the highways and rest stops around here.
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[k]
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@Hotaru
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He had a highway built going in all directions, and now he's even got cars driving on it, like you just saw.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_77 1.5]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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It really is hard to believe this is the Warring States period... So, what is Imagawa's ultimate goal, anyway?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Hotaru
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...He wants to make this country, and its people, strong. Very strong.
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[k]
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@Hotaru
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That's why he's been taking civilians and using magical energy to turn them into powerful Imagawa soldiers.
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[k]
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@Hotaru
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Their slogan is, “Demonify the country, strengthen the military,” and they've been promoting it across all of Japan.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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I see. I've heard of, “Enrich the country, strengthen the military,” but “demonify” is new...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Hotaru
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In their vision for Japan, might makes right and the weak have no say at all.
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[k]
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@Hotaru
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As a result, they have lots of people volunteering to become Imagawa soldiers.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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That sounds more like the law of the jungle than a civilized society.
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[k]
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@Nagao Kagetora
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Does Imagawa actually believe it's wrong to be weak?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Hotaru
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Yes. In Imagawa's eyes, weakness is a crime.
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[k]
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[charaFace A 4]
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@Hotaru
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That's especially true for children. They take one look at kids and decide whether they'll be soldiers or slaves.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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I see. So that's why they were rounding up those people...
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[k]
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?1:That's horrible.
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?2:I can't believe they'd treat kids that way.
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?!
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[charaFace B 8]
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@Nagao Kagetora
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...Master, while it never got quite as far as Imagawa has taken it, this sort of thing wasn't unusual in the Warring States period.
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[k]
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[charaFace B 0]
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@Nagao Kagetora
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Sometimes, people would be kept as hostages. Other times, they'd be sold as merchandise...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 18]
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[charaFadein A 0.1 1]
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@Hotaru
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...That's enough of that. We should get moving again.
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[k]
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[charaFace A 1]
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@Hotaru
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I doubt the enemy is going to just sit back and let us escape.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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Good point. Come on, Master, let's be on our way.
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[k]
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[messageOff]
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[cueSe SE_21 21_ad1066]
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[cueSeStop 21_ad1066 2.0]
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[charaFadeout B 0.4]
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[wt 1.5]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_5 1.0]
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[wait fade]
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[subCameraOn 1]
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[subCameraFilter #A maskEdge cut359_mask02 4 255,0,0,255 0]
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[charaLayer P sub #A]
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[charaLayer F sub #A]
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[charaLayer G sub #A]
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[charaLayer H sub #A]
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[charaLayer S sub #A]
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[charaTalk depthOff]
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[charaDepth P 1]
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[charaDepth F 2]
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[charaDepth G 4]
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[charaDepth H 3]
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[charaScale P 1.2]
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[charaFadein P 0.1 -120,200]
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[charaPut S 0,100]
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[charaEffect S bit_talk_42 0,0 H]
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[wt 1.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Hotaru
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...We should be out of the woods soon. From there, it'll just be a little further to Kai.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Nagao Kagetora
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Kai, huh... All right, let's go.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk off]
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[cueSe SE_23 23_ade937]
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[blur lens 0.3 2 20]
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[subRenderFadein #A 0.3 100,-320]
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[subRenderMove #A 0,-320 0.3]
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[wt 0.3]
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[charaFace F 3]
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[charaFace G 3]
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[charaFace H 3]
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[charaFadein F 0.2 0,300]
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[charaMove F -1200,300 1.0]
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[wt 0.15]
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[charaFadein G 0.2 300,300]
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[charaMove G -900,300 1.0]
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[wt 0.15]
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[charaFadein H 0.2 600,300]
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[charaMove H -600,300 1.0]
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[wt 0.4]
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[seStop 23_ade937 1.0]
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[cueSe SE_23 23_ade936]
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[blurOff lens 0.3]
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[subRenderFadeout #A 0.3]
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[wt 0.3]
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[charaFadeout P 0.1]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[charaPut S 2500,2500]
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[charaEffectDestroy S bit_talk_42]
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[wt 0.1]
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[charaLayer P normal]
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[charaLayer F normal]
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[charaLayer G normal]
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[charaLayer H normal]
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[subCameraOff]
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[wt 0.1]
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[charaDepth C 1]
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[charaDepth D 2]
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[charaDepth E 3]
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[charaFace C 3]
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[charaFace D 3]
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[charaFace E 3]
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[charaFadein D 0.4 -270,0]
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[charaMoveEase D -320,0 0.5 easeOutQuad]
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[wt 0.15]
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[charaFadein E 0.4 50,0]
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[charaMoveEase E 0,0 0.5 easeOutQuad]
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[wt 0.15]
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[seStop 23_ade936 1.0]
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[charaFadein C 0.4 370,0]
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[charaMoveEase C 320,0 0.5 easeOutQuad]
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[wt 0.5]
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[charaTalk on]
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[charaTalk E]
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[bgm BGM_EVENT_80 0.1]
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@E:Nobbu Drive
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Found you, nobu!
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[k]
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[clear]
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[charaTalk D]
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@D:Nobbu Drive
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I knew the Owari Nobbu Stars were the fastest ones on the highway, nobu!
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[k]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 1]
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@Hotaru
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Well, that didn't take long.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[cueSe SE_23 23_ade924]
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[wt 1.0]
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[charaTalk K]
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[charaFace K 0]
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[charaFadein K 0.4 50,0]
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[charaMoveEase K 0,0 0.5 easeOutQuad]
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[wt 0.1]
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[seStop 23_ade924 0.4]
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[wt 0.6]
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@Imagawa Soldier
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Well done! I'll admit, I had no idea what to do with you...
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[k]
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@Imagawa Soldier
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...things...
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[k]
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@Imagawa Soldier
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...when Lord Hattori gave you to me, but you've proven you can be useful.
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFace D 0]
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[charaFace E 0]
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[charaFadein C 0.1 320,0]
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[charaFadein D 0.1 -320,0]
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[charaFadein E 0.1 1]
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@C:Nobbu Drive
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We're the fastest ones on the mountain pass for a reason, nobbu! Try not to fall in love with us, nobbu!
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[k]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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||
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||
[charaDepth B 1]
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[charaDepth A 2]
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[charaTalk B]
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||
[charaFace B 2]
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[charaFace A 3]
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[charaFadein B 0.1 2]
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[charaFadein A 0.1 0]
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@Nagao Kagetora
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All the more reason to hurry and keep go[line 2][wt 0.7][charaShake B 0.04 3 3 0.3][charaFace B 10]Ghh!
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[k]
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||
[messageOff]
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||
[charaMove B 256,-50 0.4]
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||
[wt 0.4]
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||
[se ad775]
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||
[charaShake B 0.03 2 2 0.4]
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||
[wt 0.5]
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||
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||
[charaTalk A]
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||
[charaMove A -156,-30 0.4]
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[wt 0.7]
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||
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||
[charaFace A 4]
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@Hotaru
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...I knew it. Your wound hasn't healed yet.
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[k]
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[charaTalk B]
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[charaFace B 14]
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@Nagao Kagetora
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I-I'm so sorry, Master. I can't keep up the act anymore. The truth is, I'm in pretty bad shape.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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[charaTalk K]
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||
[charaFace K 0]
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||
[charaFadein K 0.1 1]
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@Imagawa Soldier
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Hey! I don't think they're doing so hot!
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[k]
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@Imagawa Soldier
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This is perfect! Get them!
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[k]
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[messageOff]
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||
[charaFadeout K 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk off]
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||
[charaFace C 3]
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[charaFace D 3]
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[charaFace E 3]
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[charaFadein C 0.1 320,0]
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||
[charaFadein D 0.1 -320,0]
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||
[charaFadein E 0.1 1]
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||
[wt 0.2]
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||
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||
[cueSe SE_23 23_ade940]
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||
[charaMoveScale E 1.05 0.5]
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||
[charaShake E 0.03 2 2 0.5]
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||
[wt 0.15]
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||
[charaMoveScale C 1.05 0.5]
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||
[charaShake C 0.03 2 2 0.5]
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||
[wt 0.15]
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||
[charaMoveScale D 1.05 0.5]
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||
[charaShake D 0.03 2 2 0.5]
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||
[wt 0.7]
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||
[seStop ade328 1.0]
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||
[charaShake E 0.03 2 2 0.5]
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||
[wt 0.15]
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||
[charaShake C 0.03 2 2 0.5]
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||
[wt 0.15]
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||
[charaShake D 0.03 2 2 0.5]
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||
[wt 0.5]
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@Nobbu Drive
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Nooobbu Drive!
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[k]
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||
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||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace B 14]
|
||
[charaFace A 3]
|
||
[charaFadein B 0.1 256,-50]
|
||
[charaFadein A 0.1 -100,-30]
|
||
[wt 0.2]
|
||
[se ad443]
|
||
[charaMove A 0,0 0.3]
|
||
[charaMoveScale A 1.1 0.3]
|
||
[wt 0.3]
|
||
[seStop ad443 0.1]
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
|
||
@Hotaru
|
||
Take her and get out of here. I can buy you a little time.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe Servants_203600 bac1267]
|
||
[charaMoveReturn A 0,-5 0.3]
|
||
[wt 0.7]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace C 3]
|
||
[charaFace D 3]
|
||
[charaFace E 3]
|
||
[charaFadein C 0.1 320,0]
|
||
[charaFadein D 0.1 -320,0]
|
||
[charaFadein E 0.1 1]
|
||
[wt 0.2]
|
||
|
||
[cueSe Servants_604200 m45326 0.6]
|
||
[effect bit_talk_shot_ground]
|
||
[wt 0.2]
|
||
[charaMoveScale C 1.0 0.3]
|
||
[wt 0.15]
|
||
[charaMoveScale D 1.0 0.3]
|
||
[wt 0.15]
|
||
[charaMoveScale E 1.0 0.3]
|
||
[wt 1.0]
|
||
|
||
[effectStop bit_talk_shot_ground]
|
||
[seStop m45326 0.5]
|
||
[wt 0.4]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Imagawa Soldier
|
||
Tch! Don't let them get away! Perform well here, and your reward will be even better cars!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace C 4]
|
||
[charaFace D 4]
|
||
[charaFace E 4]
|
||
[charaFadein C 0.1 320,0]
|
||
[charaFadein D 0.1 -320,0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@E:Nobbu Drive
|
||
Yay, all that time spent poring over new car catalogs will finally pay off, nobu! I hope I get a good trade-in deal, nobbu!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace B 14]
|
||
[charaFace A 8]
|
||
[charaFadein B 0.1 256,-50]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Hotaru
|
||
If you don't want to catch a stray bullet, you need to run like your lives depend on it. So go! Hurry!
|
||
[k]
|
||
|
||
?1:Come on, Kagetora! You can lean on me!
|
||
|
||
?2:Thank you, Hotaru! I won't forget this!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[cameraMove 0.7 -70,-30 1.15]
|
||
[charaFadeout A 0.4]
|
||
[wt 1.2]
|
||
|
||
[se ad77]
|
||
[seVolume ad77 0 0.6]
|
||
[cameraMove 0.4 -70,-10 1.15]
|
||
[wt 0.6]
|
||
[se ad748]
|
||
[cameraMove 0.4 -70,-30 1.15]
|
||
[charaMove B 256,-30 0.4]
|
||
[se ad480]
|
||
[wt 0.4]
|
||
[seStop ad748 0.5]
|
||
[charaFace B 19]
|
||
|
||
@Nagao Kagetora
|
||
...To think a god of war would be reduced to hobbling away from a fight.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_80 1.5]
|
||
|
||
[messageOff]
|
||
[se ad443]
|
||
[charaFadeout B 0.4]
|
||
[cameraMove 1.5 0,-30 1.27]
|
||
[charaMove B 186,-50 1.5]
|
||
[charaMoveScale B 0.91 1.5]
|
||
[wt 0.15]
|
||
[se ad444]
|
||
[wt 0.8]
|
||
|
||
[seStop ad443 1.0]
|
||
[seStop ad444 1.0]
|
||
[wipeout leftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[subCameraOn 2]
|
||
[charaLayer P sub #A]
|
||
[charaLayer L sub #A]
|
||
[charaLayer S sub #A]
|
||
[charaLayer T sub #A]
|
||
[charaLayer N sub #B]
|
||
|
||
[subCameraFilter #A mask cut359_mask02]
|
||
[subCameraFilter #B through]
|
||
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
|
||
[charaDepth P 1]
|
||
[charaDepth L 2]
|
||
[charaDepth S 3]
|
||
[charaDepth T 4]
|
||
|
||
[charaRoll P -8]
|
||
[charaRoll L -5]
|
||
|
||
[charaScale P 1.3]
|
||
[charaFadein P 0.1 -20,170]
|
||
[charaFadein N 0.1 1]
|
||
|
||
[cameraHome 0.1]
|
||
[charaScale B 1.0]
|
||
[scene 10000]
|
||
[wt 1.0]
|
||
|
||
[wipein rightToLeft 0.2 1.0]
|
||
[wait wipe]
|
||
|
||
[cueSe SE_23 23_ade933]
|
||
[wt 0.2]
|
||
[charaPut S 200,150]
|
||
[charaEffect S bit_talk_sand_dust_back_fs 0,100 H]
|
||
[charaMoveEase P 170,170 1.4 easeOutSine]
|
||
[charaFadein L 0.4 100,150]
|
||
[charaMoveScaleEase L 1.35 1.4 easeOutSine]
|
||
[charaMoveEase L -200,-100 1.4 easeOutSine]
|
||
[subRenderFadein #A 0.2 0,-350]
|
||
[subRenderFadein #B 0.2 0,-350]
|
||
[wt 0.2]
|
||
[charaPut T 0,200]
|
||
[charaEffect T bit_talk_41_fs]
|
||
[wt 0.7]
|
||
[charaFadeout L 0.3]
|
||
[wt 1.0]
|
||
[subRenderFadeout #A 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
[wt 0.2]
|
||
[charaPut S 2000,2000]
|
||
[charaPut T 2000,2000]
|
||
[charaEffectDestroy S bit_talk_sand_dust_back_fs]
|
||
[charaEffectDestroy T bit_talk_41_fs]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
[charaRoll P 0]
|
||
[charaRoll L 0]
|
||
|
||
[charaLayer P normal]
|
||
[charaLayer L normal]
|
||
[charaLayer S normal]
|
||
[charaLayer T normal]
|
||
[charaLayer N normal]
|
||
[subCameraOff]
|
||
|
||
[scene 107801 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaFace B 10]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Nagao Kagetora
|
||
Huh? There's more up ahead!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 2]
|
||
[charaLayer O sub #A]
|
||
[charaLayer M sub #A]
|
||
[charaLayer I sub #B]
|
||
|
||
[subCameraFilter #B through]
|
||
[subCameraFilter #A through]
|
||
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
|
||
[subRenderFadein #A 0.1 0,0]
|
||
[subRenderFadein #B 0.1 0,0]
|
||
|
||
[se ade329]
|
||
[charaDepth O 1]
|
||
[charaDepth M 2]
|
||
|
||
[charaFadein O 0.5 -100,-200]
|
||
[charaFadein M 0.5 100,-350]
|
||
[charaMoveScaleEase M 1.3 1.5 easeOutCubic]
|
||
[charaMoveEase O 0,-200 1.5 easeOutCubic]
|
||
[charaMoveEase M 0,-450 1.5 easeOutCubic]
|
||
[wt 1.0]
|
||
[seStop ade329 1.0]
|
||
[wt 1.0]
|
||
|
||
[subRenderMoveScale #A 1.2 1.0]
|
||
[wt 1.0]
|
||
|
||
[cueSe SE_23 23_ade934]
|
||
[wt 1.0]
|
||
|
||
[se ad527]
|
||
[seStop ad527 0.5]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 1]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_MAP_23 0.1]
|
||
|
||
@???
|
||
...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.5]
|
||
[subRenderFadeout #B 0.5]
|
||
[wt 0.5]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaLayer O normal]
|
||
[charaLayer M normal]
|
||
[charaLayer I normal]
|
||
[subCameraOff]
|
||
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
[se ad442]
|
||
|
||
@Nagao Kagetora
|
||
A new enemy!? Come on, Master, let's push past him!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
[wt 0.2]
|
||
[cueSe Battle bac153]
|
||
[cueSe Servants_901600 m53540]
|
||
[fowardEffect bit_bolg_01y]
|
||
[wt 0.15]
|
||
[cueSe Battle bac8]
|
||
[cueSe Servants_103800 bac1229]
|
||
[fowardEffect bit_talk_14]
|
||
[charaShake I 0.03 1 1 0.4]
|
||
[wt 0.5]
|
||
[fowardEffectDestroy bit_bolg_01y]
|
||
|
||
@???
|
||
Too slow.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 10]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Nagao Kagetora
|
||
Wha...!?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 17]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@???
|
||
Hrn!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_blow02]
|
||
[wt 0.15]
|
||
[charaTalk B]
|
||
[charaFace B 19]
|
||
[charaFadein B 0.1 1]
|
||
[wt 0.1]
|
||
[charaShake B 0.04 4 4 0.6]
|
||
[se bac150 0.7]
|
||
[se bac11 0.4]
|
||
[wt 0.7]
|
||
|
||
@Nagao Kagetora
|
||
Ghh! Who are you!?[sr][wt 0.7][charaFace B 10]...No, wait. Is that[line 2]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@???
|
||
You're not getting past me. You'll just have to try your luck elsewhere.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 10]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Nagao Kagetora
|
||
I-I know you!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaDepth B 0]
|
||
[charaDepth O 1]
|
||
[charaDepth J 2]
|
||
[charaDepth I 3]
|
||
|
||
[charaScale O 1.4]
|
||
[charaScale J 1.3]
|
||
[charaScale I 1.3]
|
||
|
||
[charaFace I 8]
|
||
[charaFadein O 1.0 0,-220]
|
||
[charaFadein I 1.0 0,130]
|
||
[charaMoveEase O 0,-350 2.0 easeOutSine]
|
||
[charaMoveEase J 0,0 2.0 easeOutSine]
|
||
[charaMoveEase I 0,0 2.0 easeOutSine]
|
||
[wt 2.2]
|
||
[charaFadeout B 0.1]
|
||
|
||
@???
|
||
But, if you insist...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace J 8]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.1]
|
||
[charaFadeout I 0.4]
|
||
[wt 1.0]
|
||
[charaFace J 11]
|
||
|
||
@???
|
||
...then I, Takeda, will be your opponent.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_MAP_23 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|